Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 23:28:21 Player: FenRhew Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (2897) 2897 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 5991 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 71/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scan Processor Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Heavy Ion Cannon Missile Launcher > --- INVENTORY -------- Hammer Katana Katana [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Trap Scanner Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 3 | . . 2 . 1 . Weapon 1 | . . . . . 1 Parts Attached 115 | 7 12 15 26 24 31 Power 16 | 1 2 1 5 3 4 Engine 13 | 1 2 1 5 2 2 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 39 | 2 4 5 11 7 10 Treads 3 | . 2 . . . 1 Leg 17 | . 2 1 4 7 3 Wheel 2 | 2 . . . . . Hover 10 | . . 4 4 . 2 Flight 7 | . . . 3 . 4 Utility 33 | 1 3 5 4 10 10 Device 14 | . 1 3 2 2 6 Storage 2 | 1 1 . . . . Processor 2 | . . . 1 . 1 Hackware 4 | . 1 1 . 2 . Protection 11 | . . 1 1 6 3 Artifact . | . . . . . . Weapon 27 | 3 3 4 6 4 7 Energy Gun 3 | 1 1 1 . . . Energy Cannon 7 | . 1 2 2 . 2 Ballistic Gun 6 | 2 1 1 1 1 . Ballistic Cannon 2 | . . . 2 . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 5 | . . . . 3 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 42 | . 5 2 4 8 23 Power 7 | . 2 . 1 1 3 Propulsion 16 | . 2 2 1 2 9 Utility 13 | . . . 2 5 6 Weapon 6 | . 1 . . . 5 Highest Loss Streak 9 | . 2 1 2 3 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 99 94 96 84 Engine 8 | . 13 11 10 6 . Core 1 | . . . . 2 5 Treads 6 | . 21 . . . . Leg 12 | . 1 7 6 26 20 Wheel 1 | . 3 . . . . Hover 2 | . . 14 4 . . Flight 1 | . . . 10 . 3 Device 12 | . 8 11 11 14 18 Storage 5 | . 15 7 . . . Processor 1 | . . . 6 . . Hackware 11 | . 2 21 14 17 4 Protection 5 | . . 3 6 11 5 Energy Gun 2 | . 6 3 . . . Energy Cannon 4 | . 6 6 4 . 1 Ballistic Gun 7 | . 14 11 10 . . Impact Weapon 1 | . . . . . 5 Slashing Weapon 6 | . . . . 16 12 Peak Build Rating 38 | 6 9 17 23 35 38 Average Rating 19 | 5 7 15 16 30 29 On Entrance 13 | . 6 9 17 23 27 Naked Turns . | . . . . . . Heaviest Build 95 | 14 95 17 27 30 45 Greatest Support 53 | 26 40 26 32 47 53 Greatest Overweight (x) 9 | . 9 1 1 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 8 5 5 5 Average Capacity 6 | 7 9 6 5 5 5 Most Carried 8 | 6 8 8 5 5 5 Average Carried 5 | 2 6 6 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 6 | 6 6 5 5 5 1 Class Distribution -------------------- 48% | Mutant 28% | Scavenger-Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1929 | 216 353 305 499 372 184 Remotely . | . . . . . . Salvage Created 3760 | . 859 726 749 968 458 Parts 229 | . 53 43 66 50 17 Haulers Intercepted 6 | . 2 2 1 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 78 | . 20 13 21 17 7 Melee 21 | . . . . 16 5 Guns 30 | . 11 8 10 1 . Cannons 22 | . 8 4 9 . 1 AOE 3 | . . 1 2 . . Classes Destroyed 10 | . 6 1 3 . . Worker 3 | . 1 . 2 . . Builder 4 | . . . 3 1 . Hauler 6 | . 2 2 1 1 . Recycler 2 | . . . 1 . 1 Operator 2 | . 1 1 . . . Watcher 7 | . 3 2 1 1 . Swarmer 21 | . 6 2 10 . 3 Grunt 37 | . 14 6 4 13 . Brawler 1 | . . . 1 . . Sentry 19 | . . 5 6 4 4 Best Kill Streak 16 | . 4 3 16 3 5 Combat Bots Only 8 | . 4 3 8 3 4 Max Kills in Single Turn 6 | . 2 2 6 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 856 | . 133 44 119 135 425 Missed 286 | . 41 20 46 36 143 Damage Taken 6332 | . 898 303 787 1566 2778 Core 1290 | . 121 10 121 335 703 Absorbed by Shields 216 | . . . . . 216 Regen/Repaired (Parts) 392 | . . 67 . 325 . Core Remaining (%) 64 | 100 51 . 67 39 . Volleys Fired 224 | . 96 53 67 3 5 Largest 2 | . 2 2 2 2 2 Hottest 140 | . 80 79 95 79 140 Shots Fired 403 | . 173 89 126 6 9 Gun 254 | . 122 69 60 3 . Cannon 148 | . 51 20 65 3 9 Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 262 | . 96 53 110 3 . Thermal 102 | . 77 16 . . 9 Explosive 1 | . . . 1 . . Electromagnetic 38 | . . 20 15 3 . Robot Hit Streak 13 | . 6 9 13 2 11 Robot Miss Streak 6 | . 3 4 6 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 312 | . 96 56 61 55 44 Core Hits 130 | . 34 27 34 24 11 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed 3 | . 1 . . . 2 Critical Strikes 17 | . 5 1 2 3 6 Burn 2 | . 2 . . . . Meltdown 1 | . 1 . . . . Destroy 2 | . 2 . . . . Blast 2 | . . . 2 . . Corrupt 1 | . . 1 . . . Smash 2 | . . . . . 2 Sever 7 | . . . . 3 4 Melee Attacks 115 | . . . . 71 44 Impact 22 | . . . . . 22 Slashing 93 | . . . . 71 22 Piercing . | . . . . . . Sneak Attacks 4 | . . . . 3 1 Combat Hostiles . | . . . . . . Follow-up Attacks 19 | . . . . 9 10 Damage Inflicted 6803 | . 1372 920 1499 1772 1240 Guns 1830 | . 812 539 450 29 . Cannons 1896 | . 560 333 733 38 232 Explosions 362 | . . 48 314 . . Melee 2706 | . . . . 1705 1001 Ramming 9 | . . . 2 . 7 Kinetic 2038 | . 623 375 1011 29 . Thermal 1193 | . 749 212 . . 232 Explosive 314 | . . . 314 . . Electromagnetic 543 | . . 333 172 38 . Impact 352 | . . . . . 352 Slashing 2354 | . . . . 1705 649 Piercing . | . . . . . . Highest Corruption 5 | . . 1 3 . 5 Average Corruption 2 | . . 1 2 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . 17 . . Message Errors 3 | . . . 3 . . Matter Fused 2 | . . . 2 . . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 2 | . . . 2 . . Alerts 2 | . . . 2 . . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 208 | . . 41 34 62 71 Projectiles 57 | . . 41 16 . . Explosions 18 | . . . 18 . . Melee 133 | . . . . 62 71 Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . 1 . 2 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 321 | . 312 87 172 45 321 Average Temperature 55 | . 71 26 41 17 168 Received Heat Transfer 1955 | . 288 123 216 990 338 Effects 3 | . 1 . . . 2 Energy Bleed 2 | . 1 . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . 2 . . 2 Impact Corruptions 3 | . . . . . 3 Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . 2 . . . 1 Heat Transferred 2664 | . 1887 444 . . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 558 | . 252 558 516 386 220 Initial 215 | . . 61 123 215 42 Average 180 | . 110 253 389 205 62 Maximum Alert Level 2 | . 1 2 2 1 1 Low Security (%) 62 | 100 93 39 10 40 97 Level 1 29 | . 6 52 34 59 2 Level 2 7 | . . 7 55 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 6 1 1 4 7 Investigation 6 | . 3 . . 3 . Extermination 1 | . . . . . 1 Reinforcement 6 | . 3 1 1 1 . Assault . | . . . . . . Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered 1 | . . 1 . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 30 25 27 23 31 Peak Tracking Total 12 | . 3 6 5 6 12 Tactical Retreats 10 | . 1 3 1 . 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 5 | . 2 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 4 | . 2 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 29 | . 5 5 9 7 3 Terminals 22 | . 4 4 8 4 2 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . 1 . 2 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 82 | . 10 11 21 36 4 Successful 45 | . 5 7 11 20 2 Failed 37 | . 5 4 10 16 2 Catastrophic 10 | . 3 . 4 3 . Database Lockouts . | . . . . . . Manual 37 | . 9 4 12 12 . Terminals 58 | . 8 9 20 19 2 Fabricators 2 | . . . . . 2 Repair Stations 16 | . . 2 . 14 . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 1 3 . Terminal Hacks 27 | . 3 5 11 6 2 Open Door 3 | . . . 3 . . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . 1 . . 1 . Emergency Access Points 1 | . . . 1 . . Alert Level 10 | . 2 2 3 2 1 Unreport Threat 2 | . . . 1 1 . Locate Traps 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Investigation Status 1 | . . 1 . . . Assault Status 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Registered Prototypes 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . . 2 . 12 . Scan Component 7 | . . 1 . 6 . Repair 7 | . . 1 . 6 . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Seal Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 26 | . 5 5 7 7 2 Full Trace Events 5 | . 1 1 . 3 . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . . 1 . 6 . Time 201 | . . 32 . 169 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . 2 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 5485 | 65 1558 814 675 1420 953 Spaces Moved 3729 | 55 798 720 672 781 703 Core 36 | 1 . . . . 35 Treads 637 | . 605 . . . 32 Legs 1606 | . 57 149 136 781 483 Wheels 190 | 54 136 . . . . Hover 679 | . . 571 96 . 12 Flight 581 | . . . 440 . 141 Fastest Speed 26 | 50 90 56 37 120 26 Average Speed 101 | 89 149 69 56 120 104 Slowest Speed 445 | 100 215 120 120 120 445 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 92 44 84 45 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . 5 7 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 11 | . . 5 6 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 4864 | 67 990 946 837 1169 855 Wait 582 | . 76 137 41 267 61 Move 3722 | 54 797 719 669 780 703 Hop 1 | . . . 1 . . Pick Up 52 | 5 5 11 10 16 5 Fast Attach 48 | 7 3 3 8 11 16 Attach 28 | . 6 4 4 5 9 Detach 12 | 1 1 1 2 2 5 Swap 39 | . 3 8 14 8 6 Drop 61 | . 3 10 20 18 10 Fire 224 | . 96 53 67 3 5 Melee 92 | . . . . 59 33 Ram 1 | . . . . . 1 Kick 1 | . . . 1 . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 7) 292 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 13) 790 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Identified exit to Mines 1227 | -10/Materials | Discovered new exit (range 11) 1351 | -10/Materials | Discovered new exit (range 15) 1624 | -10/Materials | Entered another Materials area 1624 | -9/Materials | Evolved 2 slots: Utility x2 2203 | -9/Materials | Repaired Lgt. EM Pulse Cannon 2338 | -9/Materials | Build established: Scavenger-Mutant 2340 | -9/Materials | Discovered new exit (range 16) 2389 | -9/Materials | Discovered new exit (range 11) 2420 | -9/Materials | Discovered new exit (range 12) 2424 | -9/Materials | Search patrols dispatched 2438 | -9/Materials | Entered Storage 2581 | -9/Storage | Destroyed 8 combat bots 3054 | -9/Storage | Discovered new exit (range 16) 3113 | -9/Storage | Entered Materials 3113 | -8/Materials | Accompanied by 2 allies 3113 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3301 | -8/Materials | Repaired Med. Armor Plating 3341 | -8/Materials | Repaired Missile Launcher 3374 | -8/Materials | Repaired Lgt. EM Pulse Cannon 3522 | -8/Materials | Discovered new exit (range 5) 3549 | -8/Materials | Build established: Hacker-Mutant 4042 | -8/Materials | Repaired Imp. Aluminum Leg 4058 | -8/Materials | Identified exit to Factory 4173 | -8/Materials | Core integrity fell below 50% 4199 | -8/Materials | Lost 3 parts (2n1u) 4247 | -8/Materials | Repaired Imp. Aluminum Leg 4266 | -8/Materials | Repaired Katana 4533 | -8/Materials | Entered Factory 4533 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4649 | -7/Factory | Build established: Mutant 4926 | -7/Factory | Garrison activated, responded to threat 5048 | -7/Factory | Discovered new exit (range 10) 5179 | -7/Factory | Garrison activated, responded to threat 5229 | -7/Factory | Lost 7 parts (2p3n2u) 5375 | -7/Factory | Cargo convoy interrupted 5426 | -7/Factory | Core integrity fell below 50% 5446 | -7/Factory | Lost 9 parts (1p3n3u2w) 5481 | -7/Factory | Core integrity fell below 20% 5486 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Slug penetrates Wall. P-60 Hacker suffers critical hit (Smash). Destroyed Target Analyzer. P-60 Hacker system corrupted by crushing effect. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slug penetrates Wall. Katana destroyed. Slug penetrates Wall. Cld. Airjet destroyed. Slug penetrates Wall. Hammer destroyed. Slammed into P-60 Hacker. Imp. Sensor Array destroyed. Slug penetrates Wall. Katana destroyed. Slug penetrates Wall. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????############????????????????????? | | ?????????????????# """""" # ????????????????????? | | ?????????????????# """""" # #????????????????????? | | ?????????????????# """""" # #????????????????????? | | ?????????????????# """""" # #????????????????????? | | ?????????????????# # #??????? #???????????? | | ?????????????????# # ###?? #???????????? | | ##???????????????# # # #???????????? | | #???????????????# #p p #???????????? | | #???????????????# @xp #??????????????????? | | #??????????############### x #??????????????????? | | #??????????# # ## #??????????????????? | | #??????????#""" # #??????????????????? | | #??????????#""" + #??????????????????? | | #??????????#""" # #??????????????????? | | #??????????# # / ######??????????????????? | | ##??????????# ?### ###???????????????????????? | | ????????????######???# #?????????????????????????? | | ###??????????????????# ####??????????????????????? | | #??????????????????# #??????????????????????? | | # #??????????????????#### #??????????????????????? | | # #?????????????######### #??????????????????????? | | # #??????????? # #??????????????????????? | | # #???????????"" # #??????????????????????? | | #+#######?????Y # #########+### ?????????? | | #??# """ """ # ????????? | | """ #??# """ #= ????????? | | """ #??# """ / ????????? | | """ #??# # ????????? | | #??# """ """ # ????????? | | """ #??# """ """ ##### #####/####?????????? | | """ #??# """ """ #???? #????? ???????????? | | """ #??# #?????#??????????????????? | | #??# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 64 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Universal Adapter Challenges ------------ None Game ------ Seed WaveOmegaSteel Manual? 0 Play Time 01:20:04 Cumulative 9.9 hours Start 2025.01.03 @ 22:09:00 End 2025.01.03 @ 23:28:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: acd26ea2-2ba7-4b4a-8280-f3b00a5d4740