Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.27 @ 11:58:22 Player: Daniexpert Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (181) 905 Value Destroyed (5936) 5936 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (3500) 3500 TOTAL SCORE: 17821 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 517 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 988 Friendly Fire -33 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 555/700 System Corruption 8% Temperature Warm (175) Movement Walking (114) Location -4/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Experimental Myomer Leg > --- UTILITY (9) ------ Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Hardlight Generator Advanced Remote Shield Improved System Shield Ghost Barrier > --- WEAPON (2) ------- Advanced Plasma Cannon Thermoblaster > --- INVENTORY (5) ---- Cooled Plasma Rifle Vortex Rail (34) Hypervelocity Mass Driver Power Maul CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Phase Shifter Improved Medium Armor Plating Makeshift Ablative Armor Advanced Hardlight Generator Advanced Remote Shield Improved System Shield Ghost Barrier > --- WEAPON ----------- Vortex Rail Advanced Plasma Cannon > --- INVENTORY -------- Cooled Plasma Rifle Hypervelocity Mass Driver Thermoblaster Power Maul CR-A16's Pointy Stick [Rating: 133] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Subdweller Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Thermoblaster Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . 4 2 . . . 4 . . . . 2 . . . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . 2 . . . . . . . . Utility 7 | . . . . 2 1 . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 197 | 7 3 6 14 33 38 6 5 10 17 3 2 3 5 13 7 2 23 Power 29 | 1 . 1 3 5 10 1 1 1 3 . . . . . 1 1 1 Engine 18 | 1 . 1 3 2 8 1 1 . . . . . . . 1 . . Core 8 | . . . . 3 2 . . 1 1 . . . . . . 1 . Reactor 3 | . . . . . . . . . 2 . . . . . . . 1 Propulsion 59 | 2 . 2 4 11 8 3 . 3 4 . 1 . 1 8 . 1 11 Treads 18 | 2 . 2 1 5 5 1 . . . . . . . . . 1 1 Leg 26 | . . . 3 6 2 2 . 2 1 . . . . 2 . . 8 Wheel . | . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 3 . . 1 Flight 11 | . . . . . 1 . . 1 3 . 1 . 1 3 . . 1 Utility 60 | 2 1 1 1 6 9 1 1 5 8 1 1 3 4 5 4 . 7 Device 24 | 1 . . 1 2 5 . 1 2 2 . 1 . 4 1 1 . 3 Storage 7 | 1 1 . . 1 . . . . 3 . . 1 . . . . . Processor 10 | . . . . 2 1 . . 1 . 1 . . . 2 3 . . Hackware 5 | . . . . 1 . . . . 1 . . 1 . 1 . . 1 Protection 14 | . . 1 . . 3 1 . 2 2 . . 1 . 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 49 | 2 2 2 6 11 11 1 3 1 2 2 . . . . 2 . 4 Energy Gun 12 | 1 . 1 4 1 1 . . . . 1 . . . . 1 . 2 Energy Cannon 6 | . . . . 1 3 . 1 . . . . . . . 1 . . Ballistic Gun 15 | 1 . 1 . 6 5 . 1 . 1 . . . . . . . . Ballistic Cannon 5 | . . . . 2 1 . . . . 1 . . . . . . 1 Launcher 6 | . 2 . 1 . 1 . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 1 . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . 1 4 . . 1 6 1 . 3 . 1 . . 8 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . System Corruption 12 | . . . . . 12 . . . . . . . . . . . . Parts Lost 77 | . . 2 5 10 14 6 . 11 2 . 2 . 4 11 5 3 2 Power 12 | . . . 1 2 3 1 . 3 . . . . . 1 1 . . Propulsion 36 | . . 1 2 4 7 3 . 5 . . 1 . 2 8 1 2 . Utility 20 | . . 1 1 1 3 1 . 2 2 . 1 . 1 2 2 1 2 Weapon 9 | . . . 1 3 1 1 . 1 . . . . 1 . 1 . . Highest Loss Streak 10 | . . 2 5 5 5 5 . 7 1 . 1 . 3 10 5 8 2 To Critical Strikes 2 | . . . . . . 1 . . . . . . . 1 . . . Average Backups 10 | 2 7 13 11 11 11 10 12 10 13 14 14 14 12 10 5 4 5 Power . | . 1 1 . . . . . . . 1 1 1 . . . . . Propulsion 2 | . 2 3 4 1 2 2 2 1 . 3 2 2 . 1 . . . Utility 1 | . . 2 1 1 1 2 2 . 1 2 3 4 3 3 1 1 . Weapon 6 | . 3 5 5 8 6 5 8 8 11 7 7 7 6 4 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 4 1 1 4 7 . . . 3 3 1 . 1 1 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . . . . . Utility 7 | . 1 . . . 4 . . . . . 1 . 1 . . . . Weapon 17 | . 3 . 1 4 2 . . . 3 3 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 99 99 94 98 79 79 70 57 70 68 66 65 44 49 22 75 Engine 6 | . 14 14 13 3 11 8 9 3 . . . . . . 3 . . Core 1 | . . . . 5 1 . . 1 . . . . . . . . 2 Reactor 1 | . . . . . . . . . 2 5 5 5 5 3 . . 2 Treads 10 | . 28 28 17 6 25 6 7 2 . . . . . . . . 7 Leg 8 | . . . 10 25 3 9 15 11 . . . . . 1 5 . 13 Flight 3 | . . . . . . . . 2 10 16 15 16 17 10 5 . . Device 8 | . 14 1 5 9 9 12 9 8 7 11 11 7 6 3 3 . 10 Storage 7 | . 14 14 14 9 7 7 7 6 7 11 7 5 5 3 . . . Processor 9 | . . . . 11 14 7 7 9 10 14 16 16 17 11 15 10 10 Hackware 2 | . . . . 5 . . . . 4 5 5 7 5 3 5 5 7 Protection 5 | . . 12 8 . 5 9 12 11 6 . . . . . . . 7 Energy Gun 3 | . 14 14 19 3 . . . . . . . . 2 . . . 1 Ballistic Gun 5 | . 12 14 2 11 12 10 . 3 . . . . . . . . . Impact Weapon 2 | . . . 5 1 . 1 . 2 2 4 4 5 1 2 . 3 3 Peak Build Rating 133 | 9 11 11 17 41 50 48 55 67 95 96 94 98 99 104 62 38 133 Average Rating 50 | 6 9 10 14 30 43 40 45 54 77 91 90 90 91 67 55 19 87 On Entrance 47 | . 9 10 11 17 41 38 48 55 67 88 93 87 94 91 41 38 26 Naked Turns 2 | . . . . . . . . . . . . . . 2 . . . Heaviest Build 93 | 14 29 36 40 35 65 58 68 68 37 36 36 35 38 36 30 8 93 Greatest Support 140 | 40 40 40 40 112 112 33 33 53 38 38 38 38 38 38 25 28 140 Greatest Overweight (x) 3 | 2 . . 2 2 2 3 2 2 1 . . . . 2 1 . 1 Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 11 5 5 5 Most Carried 15 | 3 11 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 12 | 2 7 13 14 14 14 13 14 11 13 14 14 14 12 10 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 11 15 15 15 14 15 15 10 15 14 14 15 12 5 5 5 5 Class Distribution -------------------- 44% | Mutant 21% | Scavenger-Mutant 9% | Scout 6% | Derelict-Mutant 6% | Hacker-Mutant 3% | Messiah-Scout 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Messiah-Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Derelict-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Resources | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 5977 | 291 105 199 164 1076 1870 580 98 171 248 43 40 . 282 207 132 40 431 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7581 | 97 338 110 272 1234 2466 613 147 225 1001 . 62 . 29 234 145 153 455 Parts 358 | 9 35 9 22 81 126 18 2 4 27 . . . 2 7 . . 16 Haulers Intercepted 8 | . 1 . . 1 4 . . . 2 . . . . . . . . Recyclers Shooed 4 | . 1 . . . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . 7 . . 10 7 9 . . . . 4 . . . . Prevented 4 | . . . . . . . . 1 . . 3 . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 119 | . 9 2 12 22 35 15 . 4 9 . 1 . 1 2 . . 7 Melee 7 | . . . . . 3 . . . 4 . . . . . . . . Guns 53 | . 2 2 4 15 24 1 . 4 . . . . 1 . . . . Cannons 8 | . . . . 3 . 1 . . . . . . . 2 . . 2 AOE 43 | . 7 . 7 4 5 13 . . 2 . . . . . . . 5 Classes Destroyed 18 | 2 6 1 1 2 2 2 . 1 . . . . . . . . 1 Worker 12 | . . . . . 10 . . . 2 . . . . . . . . Builder 10 | . 2 . . 4 3 . . . 1 . . . . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . Hauler 8 | . 1 . . 1 4 . . . 2 . . . . . . . . Recycler 15 | 1 1 . . 3 8 . . . 2 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . Operator 6 | . 1 . . 4 . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . Watcher 7 | . 3 . . 3 1 . . . . . . . . . . . . Swarmer 26 | . 3 . 3 4 7 8 . . . . . . 1 . . . . Grunt 46 | . 6 . . 11 12 3 . 1 7 . 1 . . . . . 5 Brawler 3 | . . . . . . 2 . . . . . . . . . . 1 Sentry 14 | . . 2 . 4 5 2 . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . 3 4 . . 1 . . . . . . . . . Programmer 11 | . . . . . 7 . . . 2 . . . . 2 . . . Subdweller 9 | . . . 9 . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . 2 . 1 . . . . . . . . . Best Kill Streak 11 | 2 5 2 4 8 8 11 . 1 8 . 1 . 1 2 . . 3 Combat Bots Only 11 | . 3 2 4 7 5 11 . 1 7 . 1 . 1 2 . . 3 Max Kills in Single Turn 5 | 1 2 1 3 2 3 5 . 1 2 . 1 . 1 1 . . 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 5 | . 1 . 3 1 2 5 . . 2 . . . . . . . 2 Melee 1 | . . . . . 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1393 | . 15 53 60 191 347 60 . 82 34 . 75 . 62 207 43 16 148 Missed 518 | . 6 13 15 53 120 23 . 17 14 . 39 . 34 85 25 7 67 Damage Taken 14581 | . 133 589 971 1925 3168 564 . 1247 521 . 711 . 453 2205 302 176 1616 Core 2414 | . . 44 174 469 291 31 . 160 36 . 52 . 30 663 95 39 330 Absorbed by Shields 710 | . . . . . . . . 144 . . . . 9 38 . . 519 Redirected to Shielding 34 | . . . . . . 34 . . . . . . . . . . . Regen/Repaired (Parts) 87 | . . . . . . . . . . . . . . 10 . . 77 Core Remaining (%) 49 | 100 . . 12 14 . . . 31 . . . . 88 . . . . Volleys Fired 465 | 7 23 17 36 89 165 21 . 13 1 1 4 . 45 11 2 . 30 Largest 2 | 2 2 2 2 2 2 2 . 2 1 1 1 . 1 1 2 . 2 Hottest 260 | 60 60 79 120 120 109 58 . 118 36 51 90 . 90 90 179 . 260 Shots Fired 788 | 14 37 34 63 157 316 39 . 20 1 1 4 . 44 11 4 . 43 Gun 625 | 14 28 34 54 136 271 27 . 10 . . . . 38 6 . . 7 Cannon 108 | . . . . 15 38 3 . 7 . 1 4 . 5 5 4 . 26 Launcher 55 | . 9 . 9 6 7 9 . 3 1 . . . 1 . . . 10 Special . | . . . . . . . . . . . . . . . . . . Kinetic 510 | 7 14 17 10 122 290 27 . 10 . 1 . . . . . . 12 Thermal 200 | 7 14 17 43 26 1 3 . 7 . . 4 . 41 10 2 . 25 Explosive 39 | . 9 . 3 6 7 9 . 3 1 . . . 1 . . . . Electromagnetic 33 | . . . 7 3 18 . . . . . . . 2 1 2 . . Entropic 6 | . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 18 | 2 10 13 7 10 18 10 . 3 2 . . . 1 2 1 . 6 Robot Miss Streak 7 | 2 2 2 3 5 7 2 . 3 . 1 . . 4 3 2 . 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 539 | 8 23 25 47 97 221 24 4 13 30 . 8 . 3 9 5 2 20 Core Hits 315 | 4 25 4 21 70 91 40 3 7 15 . 1 . 7 3 3 1 20 Critical Kills 6 | . . . . . 2 . . . 3 . . . . . . . 1 Critical Parts Destroyed 25 | . . . . . 10 1 . . 5 . 3 . . 2 . 1 3 Critical Strikes 38 | . . 1 1 . 13 1 . . 9 . 3 . . 3 2 1 4 Burn 2 | . . 1 . . . . . . . . . . . 1 . . . Destroy 11 | . . . . . 8 1 . . . . . . . . . . 2 Blast 1 | . . . . . 1 . . . . . . . . . . . . Smash 19 | . . . 1 . 4 . . . 8 . 3 . . 2 . 1 . Sever 1 | . . . . . . . . . 1 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . 2 . . Detonate 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 224 | . . . 43 11 24 3 4 7 47 3 30 . 16 21 8 7 . Impact 184 | . . . 43 11 24 3 . 1 33 3 30 . 16 13 . 7 . Slashing 14 | . . . . . . . . . 14 . . . . . . . . Piercing 26 | . . . . . . . 4 6 . . . . . 8 8 . . Sneak Attacks 25 | . . . . 1 10 1 . 1 8 . . . . 4 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . . Damage Inflicted 19359 | 96 968 318 1456 2890 5874 1637 271 475 1917 . 338 . 278 565 264 222 1790 Guns 6991 | 96 221 315 748 1517 3448 235 . 144 . . . . 23 48 . . 196 Cannons 1294 | . . . . 235 463 28 . 63 . . . . 14 137 17 . 337 Explosions 5884 | . 742 . 472 1011 656 1093 . 124 342 . . . 187 . . . 1257 Melee 5147 | . . . 236 127 1272 281 271 144 1575 . 338 . 54 380 247 222 . Ramming 43 | . 5 3 . . 35 . . . . . . . . . . . . Kinetic 6301 | 51 122 164 398 1370 3711 235 . 144 . . . . . . . . 106 Thermal 3902 | 45 99 151 627 704 214 28 . 63 275 . . . 23 185 . . 1488 Explosive 3248 | . 742 . 89 644 302 1093 . 124 67 . . . 187 . . . . Electromagnetic 522 | . . . 106 45 340 . . . . . . . 14 . 17 . . Impact 3874 | . . . 236 127 1272 281 . 83 1027 . 338 . 54 234 . 222 . Slashing 548 | . . . . . . . . . 548 . . . . . . . . Piercing 725 | . . . . . . . 271 61 . . . . . 146 247 . . Entropic 196 | . . . . . . . . . . . . . . . . . 196 Highest Corruption 30 | . . . . . 30 30 30 . 1 1 1 1 1 2 2 2 8 Average Corruption 11 | . . . . . 15 30 30 . 1 1 1 1 1 1 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 215 | . . . . . 110 54 13 . . 3 10 2 5 4 3 3 8 Message Errors 52 | . . . . . 27 14 2 . . 1 3 1 1 . 1 . 2 Matter Fused 50 | . . . . . 21 16 7 . . 1 1 . 1 1 . 1 1 Heat Flow Errors 22 | . . . . . 13 3 3 . . . . . 2 . . 1 . Energy Discharges 30 | . . . . . 18 7 . . . . 1 . 1 2 . . 1 Parts Rejected 6 | . . . . . 5 . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 25 | . . . . . 13 5 1 . . . 2 1 . . 1 1 1 Data Loss (major) 9 | . . . . . 3 1 . . . 1 2 . . 1 1 . . Misfires 9 | . . . . . 3 6 . . . . . . . . . . . Alerts 5 | . . . . . 3 1 . . . . 1 . . . . . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . Weapon Failures 5 | . . . . . 3 . . . . . . . . . . . 2 Overload Shots 50 | . . . . . . . . . . . 4 . 35 10 . . 1 Effects 5 | . . . . . . . . . . . 1 . 4 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Heat Surge 2 | . . . . . . . . . . . . . 2 . . . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . . . Overflow Damage 2318 | . 30 . 12 215 623 246 46 35 497 . 142 . . 254 73 116 29 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 227 | . 30 . . 118 23 20 . 7 . . . . . . . . 29 Melee 2091 | . . . 12 97 600 226 46 28 497 . 142 . . 254 73 116 . Knockbacks 20 | . . . . 4 8 1 . . 5 . 1 . . . . . 1 Impact 10 | . . . . 1 3 1 . . 4 . 1 . . . . . . Kinetic 9 | . . . . 3 5 . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 433 | . 41 . 66 . 151 28 . 9 138 . . . . . . . . Shots 13 | . 2 . 2 . 4 1 . 1 3 . . . . . . . . Rammed 6 | . 2 1 . . 3 . . . . . . . . . . . . Targets Rammed 8 | . 2 1 . . 5 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . Highest Temperature 503 | . 6 124 72 84 459 220 185 278 32 160 153 36 271 196 117 116 503 Average Temperature 62 | . 4 60 31 24 102 102 86 101 15 45 33 16 56 63 62 74 174 Received Heat Transfer 2560 | . 42 198 240 711 456 51 . 146 141 . 162 . 33 222 . 66 92 Effects 11 | . . . . . 4 . . . . . . . . . . . 7 Shutdowns 2 | . . . . . 1 . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . 1 . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . . . . . . . 4 Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . 1 . . Robots Corrupted 19 | . . . 1 1 8 1 . 1 5 . 1 . . 1 . . . Combat Hostiles 8 | . . . 1 . 3 . . . 3 . 1 . . . . . . Parts Fried 23 | . . . 1 . 11 3 . 1 7 . . . . . . . . Impact Corruptions 65 | . . . 2 4 18 15 . 4 10 . 4 . . 5 . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . 1 1 . . 2 . . . . . . . . . Heat Transferred 5082 | 100 225 423 799 600 237 37 . 74 100 . . . 50 340 . . 2097 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 2 | . . . . 1 2 . . . 2 . . . . 1 . . . Low Security (%) 64 | 100 100 100 . 72 40 . . . 75 . . . . 71 . . . Level 1 25 | . . . . 27 38 . . . 10 . . . . 28 . . . Level 2 10 | . . . . . 21 . . . 14 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 600 | 10 146 81 . 357 600 . . . 550 . . . . 271 . . . Initial 150 | . . 47 . . 149 . . . 150 . . . . 74 . . . Average 172 | 1 41 30 . 126 271 . . . 156 . . . . 137 . . . Influence Increases 6350 | 15 362 192 70 825 1251 325 21 245 888 60 530 . 410 570 65 141 380 Destroy 0b10 Robot/C 2520 | . 180 140 60 440 700 300 . 140 320 . 20 . 20 60 . . 140 Destroy 0b10 Robot/NC 355 | 15 40 . . 80 135 5 15 10 40 . . . . 5 5 5 . Destroy Leader 560 | . 58 20 10 118 220 20 . 30 74 . . . . 10 . . . Allied During Kill 159 | . . 16 . . . . 6 65 67 . . . . 4 . 1 . Successful Hack 54 | . 17 . . 16 14 . . . . . . . . 7 . . . Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . . Disable Machine 270 | . . 15 . 45 105 . . . 105 . . . . . . . . Destroy Structure 302 | . 67 1 . 66 62 . . . 72 . . . . 34 . . . Advance Influence 150 | . . . . . . . . . 150 . . . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 1935 | . . . . 30 . . . . 60 60 510 . 390 450 60 135 240 Influence Decreases 4572 | 15 240 206 85 496 809 476 21 245 349 180 370 . 291 436 155 112 86 Time Decay 3876 | 15 240 166 85 401 688 416 21 187 312 180 350 . 291 286 110 82 46 Lost Part 569 | . . 20 . 95 121 60 . 38 10 . 20 . . 110 45 30 20 Lost Ally 127 | . . 20 . . . . . 20 27 . . . . 40 . . 20 Squads Dispatched 32 | . 3 . . 4 14 . . . 4 . . . 1 5 . 1 . Investigation 6 | . 1 . . 2 . . . . 1 . . . . 2 . . . Extermination 10 | . . . . . 7 . . . 1 . . . . 2 . . . Reinforcement 11 | . 2 . . 2 4 . . . 2 . . . . 1 . . . Assault 2 | . . . . . . . . . . . . . 1 . . 1 . Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 2 . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 8 | . 1 . . 3 . . . . 2 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 346 | . 19 5 13 38 43 13 . 8 26 5 35 . 35 49 13 9 35 Peak Tracking Total 18 | . 4 2 3 10 3 9 . 3 8 3 15 . 15 18 13 9 13 Tactical Retreats 55 | . . . 1 2 . . . . 2 3 17 . 11 9 2 2 6 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 8 | . . . . 1 5 . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . 1 . . . . . . . 2 . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 23 | . . 1 . 3 7 2 . . 7 . 1 . . . . . 2 Max in Single Turn 3 | . . 1 . 1 3 1 . . 3 . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 37 | . 4 . . 6 3 . . 1 1 1 . 4 . 4 1 2 10 Terminals 13 | . 4 . . 5 1 . . 1 . . . . . 1 1 . . Fabricators 3 | . . . . . 1 . . . 1 . . . . 1 . . . Repair Stations 2 | . . . . . 1 . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Total Hacks 92 | . 17 . . 18 5 . . 1 3 1 . 17 . 8 1 7 14 Successful 62 | . 8 . . 9 1 . . 1 . 1 . 17 . 3 1 7 14 Failed 28 | . 8 . . 8 4 . . . 3 . . . . 5 . . . Catastrophic 6 | . . . . 1 1 . . . 1 . . . . 3 . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . Manual 51 | . 10 . . 11 1 . . . 15 . . . . 13 . . 1 Terminals 39 | . 17 . . 17 2 . . 1 . . . . . 1 1 . . Fabricators 7 | . . . . . 2 . . . 3 . . . . 2 . . . Repair Stations 4 | . . . . . 1 . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . Terminal Hacks 57 | . 7 . . 8 . . . 1 . 1 . 17 . 1 1 7 14 Record 25 | . . . . . . . . 1 . . . 5 . . 1 6 12 Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . Robot Analysis 8 | . 2 . . 2 . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . . 1 2 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . Hacking Detections 16 | . 4 . . 5 3 . . . 1 . . . . 3 . . . Full Trace Events 2 | . 1 . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . . . 4 . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . Time 88 | . . . . . . . . . . . . . . 88 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 2 . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 23 | . . 3 . . . 2 4 . 6 . . . . 3 . 2 3 Largest Group 6 | . . 3 2 . . 2 6 6 5 . . . . 2 . 2 3 Highest-Rated Group 277 | . . 40 24 . . 48 203 203 277 . . . . 162 . 92 176 Highest-Rated Ally 81 | . . 16 16 . . 32 39 39 70 . . . . 81 . 46 65 Zionite Dispatches 4 | . . . . . . . . . 2 . . . . 2 . . . Light 2 | . . . . . . . . . 2 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . . . . . . . . 5 1 . . . DROP 1 | . . . . . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . . . . . . 4 . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 127 | . . 17 20 . . . . 44 37 . . . . 6 . . 3 Total Damage 3164 | . . 176 139 . . . . 1446 1228 . . . . 113 . . 62 Kills 22 | . . 5 . . . . . 5 11 . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 14628 | 53 733 39 . 1537 3022 1009 1938 721 829 379 796 60 1182 409 204 193 1524 Optics 11869 | . . . . 1524 3022 1009 1938 721 829 379 796 60 1182 409 . . . Sensors 3202 | . . . . 187 180 . . . 149 379 796 54 1063 394 . . . Terrain 825 | 53 733 39 . . . . . . . . . . . . . . . Structural 882 | . . . . . 242 640 . . . . . . . . . . . Seismic 1655 | . . . . . . . . . 443 379 796 37 . . . . . Decoding 1900 | . . . . . . . . . . . . . . . 183 193 1524 Jamming 5924 | . . . . . 2763 1009 1938 146 . . 1 . 67 . . . . ECM 178 | . . . . . . . . . . . . . . . 178 . . Robot Analysis Total 8 | . 2 . . 2 . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . 2 . . . 1 2 1 . 2 . . 1 . 1 2 . Drone Launches 5 | . . . . . . . . . . . . . 5 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . 3 . . . . Zionite Intel Received 2 | . . . . . . . . . 1 . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 17035 | 129 733 511 1515 1539 3022 1009 1938 721 829 379 796 60 1182 624 226 193 1629 Spaces Moved 12003 | 61 398 259 741 694 1348 361 934 430 792 724 1246 134 1431 757 327 305 1061 Core 358 | 7 . . . . . . . . . . . . . 95 . 256 . Treads 3147 | 54 398 259 472 114 1259 196 . . . . . . . . . 15 380 Legs 2861 | . . . 269 580 89 165 934 142 . . . . . . 1 . 681 Wheels . | . . . . . . . . . . . . . . . . . . Hover 97 | . . . . . . . . . . . . . . 97 . . . Flight 5540 | . . . . . . . . 288 792 724 1246 134 1431 565 326 34 . Fastest Speed 29 | 50 160 160 160 120 160 190 190 80 34 37 37 37 29 34 40 40 110 Average Speed 106 | 156 160 160 171 149 170 255 205 118 46 37 37 37 34 44 50 54 132 Slowest Speed 330 | 160 160 160 260 260 260 330 260 260 99 37 37 37 37 200 190 160 240 Overloaded Moves 38 | . . . . . . . . . . . . . 35 3 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 1 . 3 . . 3 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 55 | 5 71 50 41 49 34 54 90 80 12 71 82 60 88 17 44 52 96 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . 1 . . 1 . 3 . . . . . Known Exits Taken 8 | . . . . 1 . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . . . . . . . . Scrap Searched 19 | . . 1 . . . 3 4 1 . 2 2 . 3 . 2 1 . Spaces Dug 146 | . 15 . 17 18 13 . . . 13 3 22 . 25 13 2 5 . Terrain Destroyed 600 | . 78 . 123 74 64 62 . 11 27 4 24 . 55 17 4 5 52 Melee 96 | . . . 17 6 4 . . . 13 3 20 . 13 13 2 5 . Projectile 76 | . . . 2 . 5 3 . 5 . 1 4 . 34 4 2 . 16 AOE 427 | . 78 . 104 68 54 59 . 6 14 . . . 8 . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 14988 | 77 455 321 860 1025 1719 405 948 602 1165 828 1511 143 2037 979 362 318 1233 Wait 1662 | . 9 32 1 141 65 . . 134 270 89 225 . 512 136 17 3 28 Move 11971 | 60 397 258 740 693 1347 360 933 429 789 723 1239 133 1430 751 324 304 1061 Hop 7 | . . . . . . . . . 1 . 3 . . 2 1 . . Pick Up 87 | 3 11 4 5 13 20 3 1 2 10 3 2 1 3 4 . 1 1 Fast Attach 131 | 7 1 1 2 17 20 4 4 6 18 1 . 5 3 10 6 2 24 Attach 58 | . . 1 5 9 11 2 . 4 4 1 1 . 7 10 1 1 1 Detach 36 | . . . 2 6 6 . 2 . 7 1 . . 5 6 1 . . Swap 126 | . 7 4 16 23 24 6 1 5 1 2 4 . 11 12 1 . 9 Drop 127 | . 5 3 9 23 32 . 3 2 18 4 1 4 5 . 1 . 17 Fire 465 | 7 23 17 36 89 165 21 . 13 1 1 4 . 45 11 2 . 30 Melee 223 | . . . 43 11 24 3 4 7 46 3 30 . 16 21 8 7 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . 2 1 . . 5 . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . 16 . . . Rewire 68 | . . . . . . 6 . . . . . . . . . . 62 Trap 3 | . . . 1 . . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -7/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 9) 377 | -10/Materials | Discovered new exit (range 12) 634 | -10/Materials | Discovered new exit (range 13) 863 | -10/Materials | Entered Mines 1036 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1172 | -10/Mines | Learned location of 1 exit from Materials 1217 | -10/Mines | Build established: Scavenger-Mutant 1235 | -10/Mines | Discovered new exit (range 3) 1268 | -10/Mines | Learned Materials stockpile data 1374 | -10/Mines | Entered Subcaves 1374 | -10/Subcaves | Accompanied by 2 allies 1375 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1450 | -10/Subcaves | Discovered new exit (range 5) 1475 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1483 | -10/Subcaves | A Subdweller sparked back to life 1483 | -10/Subcaves | A Subdweller sparked back to life 1541 | -10/Subcaves | Found Prototype Flight Unit 1545 | -10/Subcaves | Discovered new exit (range 15) 1632 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1651 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1771 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1784 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2110 | -10/Subcaves | Build established: Mutant 2271 | -10/Subcaves | Ambushed by Subdweller buried in earth 2280 | -10/Subcaves | Core integrity fell below 50% 2330 | -10/Subcaves | Ambushed by Subdweller buried in earth 2370 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 2698 | -10/Subcaves | Disturbed a concealed Subdweller 2720 | -10/Subcaves | Core integrity fell below 20% 2889 | -10/Subcaves | Entered Materials 2889 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2890 | -8/Materials | Identified exit to Factory 3215 | -8/Materials | Lost 4 parts (2n1u1w) 3407 | -8/Materials | Build established: Scavenger-Mutant 3524 | -8/Materials | Destroyed 7 combat bots 3532 | -8/Materials | Lost 5 parts (1p2n2w) 3585 | -8/Materials | Core integrity fell below 50% 3941 | -8/Materials | Central database locked down 4266 | -8/Materials | Core integrity fell below 20% 4428 | -8/Materials | Entered Factory 4428 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4710 | -7/Factory | Fabricated Disruptor Cannon (x2) 4861 | -7/Factory | Build established: Mutant 5194 | -7/Factory | Lost 3 parts (2n1u) 5281 | -7/Factory | Discovered new exit (range 8) 5596 | -7/Factory | Discovered new exit (range 19) 5647 | -7/Factory | System corruption reached 10% 5986 | -7/Factory | Lost 5 parts (2p2n1u) 6262 | -7/Factory | Build established: Scavenger-Mutant 6708 | -7/Factory | Discovered new exit (range 7) 7267 | -7/Factory | System corruption reached 30% 7450 | -7/Factory | Entered Lower Caves 7513 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7745 | -7/Lower Caves | Build established: Infiltrator-Mutant 8067 | -7/Lower Caves | Learned 4 Factory zone layouts 8075 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8120 | -7/Lower Caves | Destroyed 11 combat bots 8121 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 8380 | -7/Lower Caves | Build established: Mutant 8444 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8459 | -7/Lower Caves | Entered Zion 8459 | -6/Zion | Accompanied by 2 allies 8550 | -6/Zion | Learned Factory security intel 8683 | -6/Zion | System corruption cleaned by Quarantine Array 8716 | -6/Zion | Discovered new exit (range 16) 9082 | -6/Zion | Found CR-A16's Pointy Stick 9498 | -6/Zion | Met Imprinter 9530 | -6/Zion | Imprinted 9532 | -6/Zion | Declared Zion's savior 10083 | -6/Zion | Identified exit to Deep Caves 10143 | -6/Zion | Build established: Derelict-Mutant 10397 | -6/Zion | Entered Proximity Caves 10397 | -5/Proximity Caves | Accompanied by 6 allies 10426 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10554 | -5/Proximity Caves | Core integrity fell below 50% 10584 | -5/Proximity Caves | Lost 4 parts (2p1n1u) 10588 | -5/Proximity Caves | Spotter reported a threat 10655 | -5/Proximity Caves | Spotted B-75 Beast 10731 | -5/Proximity Caves | Allies destroyed B-75 Beast 10751 | -5/Proximity Caves | Identified Flightbrick 10752 | -5/Proximity Caves | Attached Flightbrick, gained temporary slots: Utility x3 10777 | -5/Proximity Caves | Lost 7 parts (1p4n1u1w) 10976 | -5/Proximity Caves | Build established: Mutant 10992 | -5/Proximity Caves | Learned location of 1 exit from Factory 11075 | -5/Proximity Caves | Discovered new exit (range 17) 11118 | -5/Proximity Caves | Entered Factory 11118 | -5/Factory | Accompanied by 2 allies 11118 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 11119 | -5/Factory | Identified exit to Factory 11492 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11493 | -5/Factory | Zion Light squad teleported in 11580 | -5/Factory | Lost 4 allies 11637 | -5/Factory | Destroyed 7 combat bots 11727 | -5/Factory | Zion Light squad teleported in 11830 | -5/Factory | Found Prototype Protection 11830 | -5/Factory | Identified Zio. Weapon Casing 11861 | -5/Factory | Lost 3 allies 11936 | -5/Factory | Build established: Messiah-Mutant 11940 | -5/Factory | Discovered new exit (range 14) 11947 | -5/Factory | Entered Upper Caves 12105 | -5/Upper Caves | Learned location of Warlord (-4) 12116 | -5/Upper Caves | Learned location of 1 exit from Factory 12293 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12319 | -5/Upper Caves | Discovered new exit (range 14) 12324 | -5/Upper Caves | Identified exit to Upper Caves 12326 | -5/Upper Caves | Entered another Upper Caves area 12327 | -5/Upper Caves | Encountered a Warlord checkpoint 12464 | -5/Upper Caves | Build established: Messiah-Scout 12794 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12976 | -5/Upper Caves | Build established: Scout 13095 | -5/Upper Caves | Discovered new exit (range 5) 13110 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13121 | -5/Upper Caves | Identified exit to Zhirov 13122 | -5/Upper Caves | Entered Zhirov 13122 | -5/Zhirov | Discovered new exit (range 3) 13129 | -5/Zhirov | Met Zhirov 13137 | -5/Zhirov | Learned location of Quarantine (-2) 13137 | -5/Zhirov | Learned location of Testing (-3) 13137 | -5/Zhirov | Learned location of Command (-1) 13140 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13147 | -5/Zhirov | Found Alien Artifact 13147 | -5/Zhirov | Identified Integrated Reactor 13147 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13152 | -5/Zhirov | Found Alien Artifact 13182 | -5/Zhirov | Identified exit to Proximity Caves 13182 | -5/Zhirov | Entered Proximity Caves 13230 | -4/Proximity Caves | Learned Research emergency access door positions 13461 | -4/Proximity Caves | Spotted B-86 Titan 13468 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13560 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 14359 | -4/Proximity Caves | Discovered exit to Factory (range 14) 14364 | -4/Proximity Caves | Entered Factory 14364 | -4/Factory | Evolved 2 slots: Utility x2 14365 | -4/Factory | Identified exit to Extension 14458 | -4/Factory | Repaired Broken Cld. Particle Cannon? 14588 | -4/Factory | Zion Hover Resupply teleported in 14773 | -4/Factory | Released all parts (6) 14794 | -4/Factory | Zion Hacker squad teleported in 14803 | -4/Factory | Lost 10 parts (1p7n2u) 14834 | -4/Factory | Core integrity fell below 50% 14834 | -4/Factory | Identified Transdimensional Reconstructor 14834 | -4/Factory | Warped through subspace 14890 | -4/Factory | Retrieved Zion intel report: Branch Access 14890 | -4/Factory | Identified exit to Upper Caves 14890 | -4/Factory | Identified exit to Armory 14951 | -4/Factory | Spotted B-86 Titan 14988 | -4/Factory | Entered Upper Caves 15155 | -4/Upper Caves | Identified exit to Upper Caves 15185 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15214 | -4/Upper Caves | Entered another Upper Caves area 15216 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15237 | -4/Upper Caves | Encountered a Warlord checkpoint 15254 | -4/Upper Caves | Identified exit to Warlord 15259 | -4/Upper Caves | Lost 8 parts (1p3n3u1w) 15335 | -4/Upper Caves | Entered an active Warlord outpost 15336 | -4/Upper Caves | A Commander dispatched an escort 15341 | -4/Upper Caves | Learned Research terminal intel 15346 | -4/Upper Caves | Learned Research emergency access door positions 15346 | -4/Upper Caves | Learned Factory security intel 15346 | -4/Upper Caves | Learned Research garrison access intel 15346 | -4/Upper Caves | Learned Armory garrison access intel 15407 | -4/Upper Caves | Entered Warlord 15407 | -4/Warlord | Accompanied by 2 allies 15408 | -4/Warlord | Commander's escort returned to base 15408 | -4/Warlord | Commander's escort returned to base 15476 | -4/Warlord | Build established: Mutant 15476 | -4/Warlord | Discovered new exit (range 8) 15622 | -4/Warlord | System corruption cleaned by Quarantine Array 16075 | -4/Warlord | Found Prototype Hackware 16075 | -4/Warlord | Identified Ghost Barrier 16087 | -4/Warlord | Found Prototype Reactor 16087 | -4/Warlord | Identified Vortex Chain Reactor 16277 | -4/Warlord | Warlord's base attacked by MAIN.C 16312 | -4/Warlord | Rebuked by Warlord 16360 | -4/Warlord | Build established: Hacker-Mutant 16395 | -4/Warlord | Found Prototype Energy Gun 16395 | -4/Warlord | Identified Vortex Shotgun 16401 | -4/Warlord | Found Prototype Energy Gun 16401 | -4/Warlord | Identified Vortex Rail 16627 | -4/Warlord | Warlord forces counterattacked 16752 | -4/Warlord | Opened side exit 16777 | -4/Warlord | Spotted Striker 16938 | -4/Warlord | Core integrity fell below 20% 16952 | -4/Warlord | Warlord base infiltrated, sounded retreat 16982 | -4/Warlord | Spotted Executioner 16982 | -4/Warlord | Spotted Striker 17036 | -4/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 16997_ Penetrated by Slug. 16997_ Imp. Phase Shifter destroyed. 16997_ Slug penetrates Earth. 16998_ Acquired 73 matter. 17001_ Slug penetrates Earth. 17001_ Penetrated by Slug. 17002_ Slug penetrates Earth. 17006_ Penetrated by Slug. 17007_ Slug penetrates Wall. 17010_ S-27 Virus destroyed. 17010_ G-73 Enforcer destroyed. 17013_ Overheating: Energy bleed (-21). 17015_ Imp. Medium Armor Plating destroyed. 17017_ B-74 Champion heat short circuits Med. Treads. 17018_ Overheating: System interference. 17018_ Adv. Hardlight Generator temporarily disabled. 17018_ Thermoblaster temporarily disabled. 17024_ UCFS IF9AWU>XTAFM5TSX 17032_ Acquired 53 matter. 17036_ WAR.Sys disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????##??????????????????????????????????????? | | ?######## #??????????????????#######?????????????? | | ?#== * #X #????????#####???### # ####??????????? | | ?# * " ######??## = ##### ###????????? | | ?#= ! " # ####;= =;## # ; ;;#????????? | | ?# + % [ [ ######????? | | ?#= # # *=%* @K= * ; #????? | | ?######## # # ###########; = [; ####????? | | ????????#### #####?????????# ;= ###???????? | | ???????????# #?????????????#### ; ##????????? | | ???????????# #????????????????###### #????????? | | ????????####/######????????????????## #????????? | | ????????# ^ #????????????????## #????????# | | ????????# #??????????????### #???????## | | ?######?# #??????????????# % %#??????## | | ?# #?# ^ #??????????????# #?????## | | ?# #?# #??????????????## ##???# | | ?# #?# #??????????????# #???# | | ?# #?# ^ #??????????????### ???# % | | ?####+### #???????????????## ##### | | ??# ##+########???????????????# = ! # = | | ### #?????????????????# % | | #?????????????????#### % | | ### #???????????????????# [ *%!= | | ??# ##### #???????????????????# =! % | | ##########??# #???????????????????? | | #??# #???????????????????# % | | #??# #??????""???????????## [ | | #??# #?????#""#???????????#### | | #??# #?????#""#??????????????## | | ####! #######""#####???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Armor Coverage 675 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 32 Item Schematics ----------------- Plasma Cutter | -8/Materials | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Cld. Particle Cannon | 93% | -4/Factory | Broken Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleAlloySuit Manual? 0 Play Time 02:58:59 Cumulative 232.8 hours Start 2024.12.26 @ 23:27:13 End 2024.12.27 @ 11:58:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 39 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1051f9c1-d4f5-4d49-972f-00083aa51867