Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 18:47:05 Player: Demo Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (115) 575 Value Destroyed (4507) 4507 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1729) 1729 TOTAL SCORE: 12671 Bonus ------- High Alert Combat Kills 329 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 143/300 Energy 82/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Hacking Suite Experimental Hacking Suite Authchip [Propulsion] > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (5) ---- Mini Fusion Reactor Centrium Wheel Hypervelocity Railgun Improved Plasma Cutter PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Fission Core Backup Power VII > --- PROPULSION ------- Combat Gravmag System Backup Propulsion VII > --- UTILITY ---------- Advanced Power Amplifier Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Improved Force Field Hacking Suite Improved Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Backup Laser VII Impact Mace > --- INVENTORY -------- Improved Matter Compressor Stasis Canceller Railgun Heavy Shock Bomb Launcher Improved Remote Datajack [Rating: 86] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . . 2 . . . . . . . 1 . Utility 8 | . . 2 . . 2 2 . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 248 | 11 1 35 7 14 19 14 15 39 13 20 15 10 35 Power 24 | 1 . 2 1 1 3 . 1 4 2 3 3 1 2 Engine 13 | 1 . 2 1 1 2 . . 3 1 2 . . . Core 8 | . . . . . . . . 1 1 1 3 1 1 Reactor 3 | . . . . . 1 . 1 . . . . . 1 Propulsion 52 | 5 . 8 2 3 6 1 3 8 3 3 1 . 9 Treads 4 | 1 . 2 . . . . . 1 . . . . . Leg 1 | . . . . . . . . 1 . . . . . Wheel 37 | 4 . 6 2 3 6 1 3 6 3 3 . . . Hover 3 | . . . . . . . . . . . 1 . 2 Flight 7 | . . . . . . . . . . . . . 7 Utility 88 | 3 1 11 2 6 6 6 7 12 4 2 8 6 14 Device 41 | 2 . 5 . 3 4 4 2 5 1 2 1 4 8 Storage 13 | 1 1 2 . . . . 1 3 3 . 1 . 1 Processor 11 | . . 1 . 1 . 1 1 1 . . 3 2 1 Hackware 7 | . . . . . . . . . . . 3 . 4 Protection 16 | . . 3 2 2 2 1 3 3 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 84 | 2 . 14 2 4 4 7 4 15 4 12 3 3 10 Energy Gun 12 | . . 5 2 2 1 . . 1 . . 1 . . Energy Cannon 8 | . . 2 . . . . . . 3 3 . . . Ballistic Gun 30 | 2 . 5 . 2 2 4 4 4 1 3 . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 13 | . . 2 . . . . . 4 . 5 . 1 1 Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 5 | . . . . . . . . . . . 1 . 4 Slashing Weapon 13 | . . . . . 1 3 . 6 . 1 . 2 . Piercing Weapon 2 | . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . 1 1 1 . . . . 2 . 6 Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . . . 8 . Parts Lost 84 | . . 16 7 1 1 . 11 8 3 18 . 10 9 Power 12 | . . 2 1 . . . 2 1 1 2 . 3 . Propulsion 27 | . . 6 2 . . . 3 2 1 6 . 2 5 Utility 31 | . . 4 2 1 1 . 6 3 1 5 . 5 3 Weapon 14 | . . 4 2 . . . . 2 . 5 . . 1 Highest Loss Streak 15 | . . 5 7 1 1 . 7 2 2 15 . 5 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 90 91 99 97 92 87 91 95 87 47 78 45 Engine 4 | . 14 9 10 9 5 . . 4 2 4 . . . Core 1 | . . . . . . . . . 5 4 4 8 . Reactor 1 | . . . . . 1 6 6 . . . . . . Wheel 18 | . 28 17 19 35 28 20 16 18 20 17 . . . Device 14 | . 14 9 2 5 21 25 19 13 18 19 . 7 3 Storage 7 | . 14 10 11 9 7 6 6 6 13 9 . . . Processor 11 | . . 9 11 3 7 6 12 13 17 17 21 27 15 Hackware 1 | . . . . . . . . . . . 10 13 13 Protection 9 | . . 9 17 17 8 12 12 15 . . . . . Energy Gun 3 | . . 7 20 9 2 . . 5 . . . 1 . Energy Cannon 1 | . . 4 1 . . . . . 8 3 . . . Ballistic Gun 6 | . 28 9 . 8 11 9 13 3 . 4 . . . Peak Build Rating 86 | 7 8 15 16 31 51 61 63 56 71 69 77 86 81 Average Rating 43 | 5 7 11 13 24 39 58 59 50 63 60 37 77 48 On Entrance 33 | . 7 8 15 15 30 51 61 43 55 66 11 77 29 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 13 48 65 64 74 78 82 84 94 86 86 22 30 14 Greatest Support 64 | 26 20 20 20 42 52 52 52 44 58 64 26 26 15 Greatest Overweight (x) 7 | 1 2 6 5 3 1 1 6 7 5 5 . 2 2 Average Overweight (x) 1 | . 1 2 2 1 1 1 1 3 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 17 | 6 19 19 20 20 20 20 20 20 20 18 5 5 5 Most Carried 20 | 2 11 20 19 20 20 20 20 20 20 20 5 5 5 Average Carried 15 | . 8 15 15 19 19 19 18 18 19 17 3 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 1 11 19 15 20 20 20 14 20 20 2 5 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 17% | Mutant 14% | Hacker-Mutant 12% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Matter Collected 5056 | 187 77 899 . 248 293 137 774 985 462 341 250 101 302 Remotely 704 | . . . . . . . 561 . . 143 . . . Salvage Created 4778 | 199 28 905 61 408 318 137 506 770 375 592 . 242 237 Parts 244 | 6 7 66 8 15 29 5 18 38 16 17 . 8 11 Haulers Intercepted 3 | . . 1 . . . . 1 . . . . 1 . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . Parts Field Recycled 6 | . . 6 . . . . . . . . . . . Retrieved Matter 22 | . . 22 . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Combat Hostiles Destroyed 79 | . . 18 1 8 4 2 4 22 . 11 . 5 4 Melee 1 | . . . . . . . . . . . . . 1 Guns 50 | . . 10 1 8 4 2 4 15 . 4 . . 2 Cannons 6 | . . 4 . . . . . . . 2 . . . AOE 20 | . . 4 . . . . . 7 . 4 . 5 . Classes Destroyed 16 | 3 1 6 . 1 2 . 1 2 . . . . . Worker 19 | 2 1 5 3 . 3 . . . 4 . . 1 . Builder 5 | . . 4 . . 1 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 3 | . . 1 . . . . 1 . . . . 1 . Recycler 3 | 1 . . . . . . . . 2 . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . Swarmer 21 | . . 4 1 . . . . 7 . 4 . 5 . Cutter 3 | . . . . . . . . 3 . . . . . Saboteur 3 | . . . . . . . . 2 . . . . 1 Grunt 29 | . . 7 . 5 . . . 9 . 7 . . 1 Brawler 1 | . . 1 . . . . . . . . . . . Sentry 12 | . . 6 . 2 1 1 . 1 . . . . 1 Specialist 3 | . . . . . . . 3 . . . . . . Hunter 4 | . . . . 1 1 . 1 . . . . . 1 Programmer 3 | . . . . . 2 1 . . . . . . . Best Kill Streak 7 | 3 1 7 2 3 2 1 2 4 4 4 . 6 2 Combat Bots Only 5 | . . 4 1 3 1 1 1 4 . 4 . 5 2 Max Kills in Single Turn 5 | 1 1 5 1 1 1 1 1 2 2 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . 2 . 3 . 1 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Hostile Shots Fired 922 | . 2 146 25 46 20 62 121 120 15 110 . 72 183 Missed 290 | . . 28 5 17 6 23 26 37 5 30 . 27 86 Damage Taken 11462 | . 22 1635 533 396 238 413 2161 1613 224 1298 68 965 1896 Core 2414 | . 11 256 123 39 33 6 233 208 39 229 68 327 842 Absorbed by Shields 302 | . . . . . . . . 10 . 292 . . . Redirected to Shielding 32 | . . . . . . . . 32 . . . . . Ignored by Resistances 33 | . . . . 29 4 . . . . . . . . Core Remaining (%) 71 | 100 95 . 5 92 95 . . 47 . . 66 . . Volleys Fired 341 | 16 2 73 11 31 21 14 32 77 8 41 . 9 6 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 1 2 Hottest 162 | 40 40 105 105 108 108 56 60 119 162 162 . 46 80 Shots Fired 620 | 32 4 130 18 58 40 28 64 136 16 75 . 9 10 Gun 502 | 32 4 95 16 58 40 28 64 127 1 27 . . 10 Cannon 82 | . . 27 2 . . . . . 15 38 . . . Launcher 36 | . . 8 . . . . . 9 . 10 . 9 . Special . | . . . . . . . . . . . . . . Kinetic 349 | 32 4 49 . 31 35 28 64 68 1 27 . . 10 Thermal 132 | . . 28 13 27 5 . . 59 . . . . . Explosive 27 | . . 8 . . . . . 9 . 10 . . . Electromagnetic 112 | . . 45 5 . . . . . 15 38 . 9 . Robot Hit Streak 24 | 5 8 20 7 15 12 10 18 17 20 24 . 5 6 Robot Miss Streak 9 | 3 . 3 3 3 9 2 2 4 . 2 . 1 1 Penetration Max 1 | . . . . . 1 . . 1 . 1 . . 1 Secondary Targets 6 | . . 1 . . . . . 4 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . 1 Shots Hit Robots 426 | 19 3 88 8 45 25 21 49 82 14 54 . 8 10 Core Hits 230 | 7 2 45 7 20 15 5 13 60 10 34 . 8 4 Critical Kills 4 | . . . . . 1 . . 2 . . . . 1 Critical Parts Destroyed 9 | . . . . . . . 1 2 . 1 . 1 4 Critical Strikes 16 | . . 1 . 1 1 . 1 4 . 1 . 1 6 Burn 1 | . . . . 1 . . . . . . . . . Destroy 12 | . . 1 . . 1 . 1 4 . 1 . . 4 Smash 2 | . . . . . . . . . . . . 1 1 Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 96 | . . . . . 3 12 . 32 . 5 . 6 38 Impact 40 | . . . . . . . . . . . . 6 34 Slashing 52 | . . . . . 3 12 . 32 . 5 . . . Piercing 4 | . . . . . . . . . . . . . 4 Sneak Attacks 3 | . . . . . . 2 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11115 | 244 36 2122 119 740 605 554 1071 2625 431 1784 . 551 233 Guns 6641 | 244 36 962 119 740 605 410 1034 1883 22 482 . . 104 Cannons 1000 | . . 295 . . . . . . 248 457 . . . Explosions 3047 | . . 864 . . . . . 742 147 845 . 449 . Melee 368 | . . . . . . 144 . . . . . 99 125 Ramming 59 | . . 1 . . . . 37 . 14 . . 3 4 Kinetic 4597 | 244 36 489 . 372 541 410 1034 863 22 482 . . 104 Thermal 2245 | . . 581 65 368 64 . . 1020 147 . . . . Explosive 2256 | . . 578 . . . . . 742 . 845 . 91 . Electromagnetic 1590 | . . 473 54 . . . . . 248 457 . 358 . Impact 152 | . . . . . . . . . . . . 99 53 Slashing 144 | . . . . . . 144 . . . . . . . Piercing 72 | . . . . . . . . . . . . . 72 Highest Corruption 9 | . . . . . 2 5 8 9 . . . 8 8 Average Corruption 6 | . . . . . 1 4 5 8 . . . 8 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 98 | . . . . . 8 3 7 63 . . . 1 16 Message Errors 24 | . . . . . 1 . 1 18 . . . . 4 Matter Fused 20 | . . . . . 2 . 2 12 . . . 1 3 Heat Flow Errors 17 | . . . . . 1 1 2 9 . . . . 4 Energy Discharges 20 | . . . . . 3 2 1 10 . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . 1 . 1 5 . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . Misfires 2 | . . . . . . . . 2 . . . . . Alerts 3 | . . . . . . . . 3 . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 323 | . . 93 . . . 74 . 49 5 20 . 29 53 Projectiles 5 | . . . . . . . . . 5 . . . . Explosions 163 | . . 93 . . . . . 49 . 20 . 1 . Melee 155 | . . . . . . 74 . . . . . 28 53 Knockbacks 1 | . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . . 74 . . 66 . 18 194 36 44 . 29 2 Shots 12 | . . 3 . . 1 . . 4 1 1 . 2 . Rammed 9 | . . 2 . . . . 3 . 1 . . 1 2 Targets Rammed 9 | . . 2 . . . . 3 . 1 . . 1 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 398 | . . 398 234 332 91 229 61 264 . . . 23 230 Average Temperature 88 | . . 86 87 99 55 133 43 73 . . . 12 115 Received Heat Transfer 2424 | . 12 549 . 162 . 93 270 463 108 236 . 142 389 Effects 3 | . . 2 . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 2 | . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 . 1 1 Combat Hostiles 2 | . . . . . . . . . . 1 . . 1 Parts Fried 10 | . . 1 . . . . . . 2 1 . 4 2 Impact Corruptions 3 | . . . . . . . . . . . . 2 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . 1 1 . . 3 . . . . . Heat Transferred 4309 | . . 892 161 954 150 . . 1952 200 . . . . Parts Sabotaged 8 | . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 3 . . . . . . 1 . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Peak Influence 870 | 30 176 453 173 228 248 133 106 870 541 772 373 415 446 Initial 456 | . 19 74 163 49 63 67 21 34 456 242 352 182 178 Average 243 | 11 74 234 130 110 108 43 62 409 491 541 354 218 276 Maximum Alert Level 3 | . . 2 . 1 1 . . 3 2 3 1 2 2 Low Security (%) 54 | 100 100 34 100 91 84 100 100 33 . . . 75 9 Level 1 22 | . . 46 . 8 15 . . 20 4 19 100 7 82 Level 2 18 | . . 18 . . . . . 29 95 71 . 17 7 Level 3 4 | . . . . . . . . 16 . 9 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 3 . 7 1 1 2 . 1 . 1 2 8 Investigation 8 | . 1 1 . 3 . . . . . . 1 1 1 Extermination 3 | . . . . . 1 1 . . . . . . 1 Reinforcement 10 | . . 2 . 1 . . 2 . . . . 1 4 Assault 3 | . . . . 1 . . . . . . . . 2 Garrison 3 | . . . . 2 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Distress Signals 6 | . . 2 . 2 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 187 | . 6 28 5 10 10 4 12 23 8 24 2 21 34 Peak Tracking Total 9 | . 4 6 4 4 2 3 6 4 5 5 3 8 9 Tactical Retreats 26 | . 1 3 . 2 2 1 1 . 1 4 . 2 9 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Traps Triggered 21 | . . . . . . 3 . 8 . 1 1 1 7 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Machines Disabled 32 | . . 5 . . 6 2 1 3 1 3 . 2 9 Max in Single Turn 4 | . . 2 . . 4 1 1 1 1 1 . 2 1 Garrison Access 2 | . . . . 1 1 . . . . . . . . Garrison Relay 3 | . . . . . . . . 2 . 1 . . . Phase Generator 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Machines Accessed 46 | . 2 6 1 7 6 6 . 2 2 2 2 3 7 Terminals 31 | . 1 6 1 4 4 4 . 2 . 2 . 1 6 Fabricators 5 | . . . . . 1 1 . . 1 . . 1 1 Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 5 | . 1 . . 1 . 1 . . . . 1 1 . Scanalyzers 2 | . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . Total Hacks 113 | . 8 19 2 27 10 12 . 5 4 5 4 6 11 Successful 54 | . 6 8 1 16 2 6 . 1 1 2 2 2 7 Failed 58 | . 2 10 1 11 8 6 . 4 3 3 2 4 4 Catastrophic 17 | . 1 3 . 4 3 1 . 2 1 1 . 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 56 | . 9 20 2 6 7 1 . . 3 2 . . 6 Terminals 77 | . 7 19 2 13 7 8 . 5 . 5 . 2 9 Fabricators 10 | . . . . . 2 2 . . 2 . . 2 2 Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 9 | . 1 . . 1 . 2 . . . . 3 2 . Scanalyzers 13 | . . . . 13 . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . . Terminal Hacks 27 | . 5 7 . 4 . 4 . 1 . 2 . 1 3 Record 2 | . . . . . . 1 . . . . . . 1 Part Schematic 1 | . . 1 . . . . . . . . . . . Robot Schematic 3 | . . 3 . . . . . . . . . . . Robot Analysis 7 | . 5 2 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 Open DSF 2 | . . . . . . 2 . . . . . . . Branch Access Points 3 | . . 1 . 1 . . . . . . . 1 . Emergency Access Points 3 | . . . . 1 . . . 1 . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . 1 1 . . . . . 1 2 Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 1 Build 2 | . . . . . 1 . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 . . Process 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer 10 | . . . . 10 . . . . . . . . . Insert Component 5 | . . . . 5 . . . . . . . . . Analyze 5 | . . . . 5 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 1 1 1 2 . . . . . . . . 2 Terminals 5 | . . 1 1 1 . . . . . . . . 2 Track 2 | . . . 1 . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . 1 Operators 1 | . . 1 . . . . . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 1 6 1 6 4 6 . 2 2 2 1 3 3 Full Trace Events 6 | . 1 1 . 1 . . . 1 . . 1 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . 3 . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 Authchips 1 | . . . . . . . . . . . . . 1 Time 40 | . . . . . . . . . . . . . 40 Total Robot Build Rating 3 | . . . . . . . . . . . . . 3 Part Schematics Acquired 5 | . . 1 . 4 . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Used RIF Installer 1 | . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . 2 4 . . 7 . 5 . . . Machine Destruction 14 | . . . . 2 . . . 7 . 5 . . . Programmers 4 | . . . . . 4 . . . . . . . . Attached 1 | . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Total Allies 5 | . . . . . . . . . . 1 . . 4 Largest Group 3 | . . . . . . . . . . 1 . . 3 Highest-Rated Group 56 | . . . . . . . . . . 29 . . 56 Highest-Rated Ally 56 | . . . . . . . . . . 29 . . 56 Total Orders 5 | . . . . . . . . . . . . 1 4 STAY 1 | . . . . . . . . . . . . . 1 EXPLORE 4 | . . . . . . . . . . . . 1 3 Ally Attacks 24 | . . . . . . . . . . 1 . . 23 Total Damage 636 | . . . . . . . . . . 19 . . 617 Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Robot Analysis Total 7 | . 5 2 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . 8 6 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Turns Passed 8170 | 131 198 950 110 688 1105 996 206 1711 419 467 234 382 573 Spaces Moved 5676 | 80 168 524 55 511 901 640 65 841 198 281 278 358 776 Core 365 | 19 . 4 . . . . . . . 66 84 2 190 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 4175 | 61 168 520 55 511 901 640 65 841 198 215 . . . Hover 835 | . . . . . . . . . . . 194 356 285 Flight 301 | . . . . . . . . . . . . . 301 Fastest Speed 34 | 50 80 95 110 95 97 108 108 111 110 50 50 50 34 Average Speed 100 | 79 107 119 124 96 99 108 117 144 123 101 70 87 43 Slowest Speed 300 | 95 110 200 155 125 108 108 180 195 175 300 80 220 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 29 33 12 40 24 17 55 80 7 42 7 14 53 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 . . 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 128 | . . . . . 3 9 . 80 . 5 . 4 27 Terrain Destroyed 502 | . . 66 . . 83 9 . 157 . 123 . 37 27 Melee 67 | . . . . . 3 9 . 19 . 5 . 4 27 Projectile 8 | . . . . . 1 . . 7 . . . . . AOE 426 | . . 66 . . 79 . . 131 . 117 . 33 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Gar Fac Fac Arm Total 7359 | 111 181 711 78 657 1072 895 137 1140 357 376 313 405 926 Wait 618 | . 2 27 3 61 90 202 6 51 121 7 10 9 29 Move 5659 | 79 167 523 54 510 900 639 65 840 198 279 277 358 770 Hop 3 | . . . . . . . . . . . . . 3 Pick Up 141 | 2 9 38 3 21 15 2 6 20 8 6 4 1 6 Fast Attach 100 | 9 . 10 . 2 4 6 3 12 4 1 13 8 28 Attach 71 | . . 16 7 6 4 2 7 10 4 7 2 . 6 Detach 15 | . . 1 . 1 . . 1 5 . . 2 1 4 Swap 77 | 2 1 9 . 6 11 6 5 17 5 12 . 2 1 Drop 125 | 3 . 12 . 19 24 4 9 13 9 8 5 8 11 Fire 341 | 16 2 73 11 31 21 14 32 77 8 41 . 9 6 Melee 96 | . . . . . 3 12 . 32 . 5 . 6 38 Ram 6 | . . 1 . . . . 3 . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis 92 | . . . . . . 8 . 63 . 8 . . 13 Rewire 9 | . . . . . . . . . . 2 . . 7 Trap . | . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . 3 2 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: DSF / DSF) -6/DSF -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -5/Factory -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Utility x2 522 | -9/Materials | Lost 5 parts (1p2n1u1w) 794 | -9/Materials | Build established: Scavenger-Mutant 887 | -9/Materials | Discovered new exit (range 11) 1015 | -9/Materials | Core integrity fell below 50% 1046 | -9/Materials | Lost 5 parts (1p2n1u1w) 1249 | -9/Materials | Identified exit to Mines 1256 | -9/Materials | Central database locked down 1280 | -9/Materials | Entered Mines 1281 | -9/Mines | Assembled infested the area 1304 | -9/Mines | Core integrity fell below 20% 1334 | -9/Mines | Discovered new exit (range 11) 1343 | -9/Mines | Lost 7 parts (1p2n2u2w) 1347 | -9/Mines | Identified exit to Materials 1390 | -9/Mines | Entered Materials 1390 | -8/Materials | Evolved 2 slots: Propulsion x2 1405 | -8/Materials | Garrison activated, responded to threat 1919 | -8/Materials | Discovered new exit (range 10) 2022 | -8/Materials | Identified exit to Factory 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Utility x2 2288 | -7/Factory | Discovered new exit (range 15) 2350 | -7/Factory | Identified exit to Factory 2986 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 3130 | -7/Factory | Build established: Mutant 3183 | -7/Factory | Entered another Factory area 3183 | -6/Factory | Evolved 2 slots: Utility x2 3469 | -6/Factory | Build established: Infiltrator-Mutant 3602 | -6/Factory | Identified exit to DSF 4179 | -6/Factory | Identified exit to DSF 4179 | -6/Factory | Entered DSF 4213 | -6/DSF | Additional patrols routed to DSF 4296 | -6/DSF | Discovered new exit (range 15) 4384 | -6/DSF | Identified exit to Garrison 4385 | -6/DSF | Entered Garrison 4412 | -6/Garrison | Lost 7 parts (1p2n4u) 4472 | -6/Garrison | Build established: Mutant 4566 | -6/Garrison | Triggered checkpoint 4611 | -6/Garrison | Garrison Relay disabled 4808 | -6/Garrison | Build established: Scavenger-Mutant 4901 | -6/Garrison | Triggered checkpoint 5031 | -6/Garrison | Triggered checkpoint 5317 | -6/Garrison | Discovered new exit (range 15) 5389 | -6/Garrison | Identified exit to Factory 5525 | -6/Garrison | Discovered exit to Factory (range 13) 5811 | -6/Garrison | Garrison Relay disabled 5835 | -6/Garrison | Triggered checkpoint 5945 | -6/Garrison | Core integrity fell below 50% 5994 | -6/Garrison | Installed Relay Interface Framework 6058 | -6/Garrison | Discovered exit to Factory (range 15) 6096 | -6/Garrison | Entered Factory 6096 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6473 | -5/Factory | Identified exit to Garrison 6506 | -5/Factory | Garrison activated, responded to threat 6515 | -5/Factory | Entered Garrison 6606 | -5/Garrison | Phase Generator disabled 6631 | -5/Garrison | Triggered checkpoint 6821 | -5/Garrison | Garrison Relay disabled 6878 | -5/Garrison | Triggered checkpoint 6895 | -5/Garrison | Spotted B-75 Beast 6899 | -5/Garrison | Triggered checkpoint 6956 | -5/Garrison | Spotted B-75 Beast 6958 | -5/Garrison | Discovered new exit (range 10) 6962 | -5/Garrison | Identified exit to Factory 6980 | -5/Garrison | Triggered checkpoint 6982 | -5/Garrison | Entered Factory 7012 | -5/Factory | Lost 15 parts (2p5n4u4w) 7119 | -5/Factory | Discovered new exit (range 10) 7126 | -5/Factory | Identified exit to Factory 7216 | -5/Factory | Entered another Factory area 7216 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7312 | -4/Factory | Build established: Hacker-Mutant 7414 | -4/Factory | Lost 7 allies 7448 | -4/Factory | Identified exit to Upper Caves 7448 | -4/Factory | Identified exit to Armory 7558 | -4/Factory | Lost 4 parts (2p1n1u) 7598 | -4/Factory | Entered Armory 7627 | -4/Armory | Lost 5 parts (1p1n3u) 7870 | -4/Armory | Fabricated G-34 Mercenary? 7915 | -4/Armory | Core integrity fell below 50% 7968 | -4/Armory | Found Prototype Hackware 7968 | -4/Armory | Identified Exp. Hacking Suite 7972 | -4/Armory | Found Prototype Device 7972 | -4/Armory | Identified Exp. ECM Suite 8026 | -4/Armory | Spotted B-86 Titan 8058 | -4/Armory | Lost 3 parts (2n1u) 8070 | -4/Armory | Lost 4 allies 8112 | -4/Armory | Core integrity fell below 20% 8131 | -4/Armory | Spotted Armor Guard 8131 | -4/Armory | Spotted Armor Guard 8138 | -4/Armory | Spotted Armor Guard 8138 | -4/Armory | Spotted Armor Guard 8150 | -4/Armory | Breached Obliterator storage 8168 | -4/Armory | Found PL-3XN's Ring of Power 8171 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Derelicts to be an immensely powerful new weapon designed by the Tinkerer "PL-3XN". I sent a force after them, deep into the Wild [Caves], and even succeeded in catching the Tinkerer and seizing their prototype, but by then they'd dismantled parts of it. They have been very uncooperative, though extracted information suggests the necessary components are sets of rings which were subsequently scattered throughout the caves. I am tracking several possible locations for more of these rings, and look forward to seeing what the completed device can do. 08153_ Reinforced Shell breached. 08157_ Triggered Alarm Trap. 08157_ An alarm sounds. 08157_ ALERT: Alarm triggered, dispatching investigation squad. 08158_ Reinforced Shell breached. 08168_ Acquired PL-3XN's Ring of Power. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#############??????????????????? | | ??????????????????#"""""""""""#?####?????????????? | | ??????????????????# T"### #?????????????? | | ??????????????????# """ """ #?????????????? | | ??????????????????# " "?" #?????????????? | | #?????????????????# """ """ ""### #?????????????? | | #?????????????????# ""#?# #?????????????? | | #?????????????????# """ """ ""#?# #?????????????? | | #?????????????????# " " " ""#?# #?????????????? | | #?????????????????# """ "@" ""#?# #?????????????? | | "#????????????????# p """#?# #?????????????? | | ##????????????????#############?# #?????????????? | | ????????????????????????????????# #?????????????? | | ???????????????????????########## #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????## "######?????????????? | | ????????????????????????# ##??????????????????? | | ???????????????########## T#??????????????????? | | ???????????????# # #############???????? | | ???????????????# """ # # / ????? | | ???????????????# """ + + ]]] #??????? | | ###????????????# """ # # ]]] #??????? | | #????????????# # # ]]] #??????? | | #????????????#= """ # #? #??????? | | ############## """ # #?############??????? | | + """ # #???????????????????? | | ############# # #???????????????????? | | #???????????########## #???????????????????? | | #????????????????????# #???????????????????? | | #????????????????????# #???????????????????? | | #????????????????????+ #???????????????????? | | #????????????????????# #???????????????????? | | ## #????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 37 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 30 Corruption Containment 16 Armor Coverage 1050 Resistance: KI 20 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 26 Relay Coupler Types 1 Relay Coupler Value 25 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Reactive Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked T-07 Excavator | -9/Materials | Hacked G-34 Mercenary | -9/Materials | Hacked Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded G-34 Mercenary | x3 | -4/Armory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionForceCycler Manual? 0 Play Time 01:25:14 Cumulative 146.5 hours Start 2025.01.09 @ 17:20:21 End 2025.01.09 @ 18:47:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71a14f7e-4dfe-4d24-a5f2-fdf79ebdb84b