Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 10:43:23 Player: Dosh Result: Destroyed by LW-07F(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (163) 815 Value Destroyed (5522) 5522 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (-284) -284 TOTAL SCORE: 9593 Bonus ------- High Alert Combat Kills 443 Met Imprinter 300 Friendly Fire -1027 Cogmind --------- Core Integrity 0/700 Matter 86/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Medium Treads Medium Treads Armored Huge Wheel Hacking Drone Bay Improved EM Pulse Cannon Makeshift Spear DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Heavy Armor Plating Heart of Steel > --- WEAPON ----------- Heavy Rocket Launcher Makeshift Spear > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Armored Huge Wheel Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Drone Bay Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Gauss Rifle Makeshift Hammer DRS Beacon [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . Power 1 | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 4 1 . . . . Weapon . | . . . . . . . . . Parts Attached 81 | 6 6 12 22 14 6 5 2 8 Power 15 | 1 1 2 5 3 . 1 . 2 Engine 14 | 1 . 2 5 3 . 1 . 2 Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 1 2 5 1 . 1 . 1 Treads 10 | 2 1 1 5 . . . . 1 Leg . | . . . . . . . . . Wheel 3 | . . 1 . 1 . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 2 3 8 7 2 3 2 2 Device 8 | . 1 . 4 1 1 1 . . Storage 2 | 1 . . 1 . . . . . Processor 4 | . 1 . 2 1 . . . . Hackware 1 | . . . . 1 . . . . Protection 15 | . . 3 1 4 1 2 2 2 Artifact . | . . . . . . . . . Weapon 23 | 2 2 5 4 3 4 . . 3 Energy Gun 2 | 1 . . . . . . . 1 Energy Cannon 6 | . 2 2 . . 2 . . . Ballistic Gun 11 | 1 . 3 3 2 1 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 3 Parts Lost 33 | . . 6 5 2 . 2 4 14 Power 7 | . . 2 1 . . . 1 3 Propulsion 6 | . . 3 1 . . . . 2 Utility 11 | . . 1 2 1 . . 2 5 Weapon 9 | . . . 1 1 . 2 1 4 Highest Loss Streak 14 | . . 3 2 1 . 2 3 14 To Critical Strikes . | . . . . . . . . . Average Backups 9 | . 4 4 11 13 13 12 12 10 Power . | . . . . 1 1 1 1 1 Propulsion 2 | . 1 1 3 4 3 2 3 3 Utility 1 | . . . 2 2 3 2 2 1 Weapon 4 | . 2 2 4 5 6 5 5 4 Tool/Special . | . . . . . . . . . Unused Backups 23 | . 2 2 3 9 3 . . 4 Power 2 | . . . . 1 1 . . . Propulsion 10 | . . 1 2 5 . . . 2 Utility 3 | . . . . 2 . . . 1 Weapon 8 | . 2 1 1 1 2 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 95 80 92 91 77 72 60 57 Engine 13 | . 5 10 17 18 15 15 14 9 Treads 12 | . 27 21 15 4 . . . . Wheel 3 | . . 3 . 4 7 7 7 6 Device 10 | . 9 2 18 12 7 10 14 6 Storage 6 | . 14 2 6 6 7 7 7 7 Processor 4 | . . . 9 10 7 3 . . Hackware 1 | . . . . 6 . . . . Protection 8 | . . 10 8 10 15 10 7 15 Energy Cannon 7 | . 22 15 . . . 8 . . Ballistic Gun 10 | . 2 12 15 14 12 2 . 5 Piercing Weapon 1 | . . . . . 2 2 7 3 Peak Build Rating 68 | 6 9 15 42 49 63 67 68 62 Average Rating 34 | 4 7 10 34 46 61 64 62 36 On Entrance 30 | . 6 9 14 39 48 62 64 33 Avg Prop Armor Cover (%) 2 | . . 2 1 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 80 | 13 17 29 66 70 76 78 75 80 Greatest Support 43 | 40 40 40 43 43 28 28 28 28 Greatest Overweight (x) 3 | 3 . 1 1 2 2 2 2 2 Average Overweight (x) 1 | . . . . 1 2 2 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 11 | 7 8 5 13 15 15 15 15 15 Most Carried 15 | 2 6 8 15 15 15 15 15 14 Average Carried 10 | . 4 4 11 14 14 14 14 12 Final Capacity 15 | 8 8 5 15 15 15 15 15 15 Final Carried 15 | 1 6 5 14 15 15 15 14 8 Class Distribution -------------------- 88% | Mutant 11% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Matter Collected 4638 | 176 183 242 1403 559 783 1015 277 . Remotely . | . . . . . . . . . Salvage Created 5919 | . 626 656 2134 762 370 925 269 177 Parts 284 | . 32 42 111 32 15 33 11 8 Haulers Intercepted 9 | . 2 . 4 3 . . . . Recyclers Shooed 3 | . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . 13 . . 6 1 . . Prevented 4 | . . . . . . 4 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 125 | . 7 20 55 15 6 11 8 3 Melee 7 | . . . . . 3 1 3 . Guns 65 | . 1 4 39 12 2 5 . 2 Cannons 23 | . 5 14 . . . 4 . . AOE 26 | . 1 . 16 3 1 . 5 . Classes Destroyed 20 | . 5 2 7 2 2 1 . 1 Worker 8 | . 2 . 4 2 . . . . Builder 3 | . . . 2 1 . . . . Hauler 9 | . 2 . 4 3 . . . . Recycler 6 | . 1 . 4 1 . . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . 1 . . . . Watcher 7 | . 3 . 4 . . . . . Swarmer 18 | . . 5 10 . 3 . . . Grunt 48 | . 7 . 29 9 . 3 . . Brawler 5 | . . . 3 2 . . . . Duelist 3 | . . . 3 . . . . . Protector 2 | . . . 2 . . . . . Sentry 11 | . . . 7 2 1 1 . . Specialist 1 | . . . . . 1 . . . Hunter 1 | . . . 1 . . . . . Programmer 3 | . . . . 2 1 . . . Subdweller 15 | . . 15 . . . . . . Z-Light 3 | . . . . . . . . 3 Decomposer 3 | . . . . . . 3 . . Samaritan 2 | . . . . . 2 . . . Thug 7 | . . . . . . 7 . . Savage 1 | . . . . . . 1 . . Butcher 3 | . . . . . . . 3 . Mutant 6 | . . . . . . 2 4 . Best Kill Streak 17 | . 3 4 17 6 3 4 8 2 Combat Bots Only 13 | . 2 4 13 3 3 4 8 2 Max Kills in Single Turn 3 | . 2 1 2 3 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . 1 . 2 2 1 . 1 . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 763 | . 26 81 169 103 85 73 146 80 Missed 221 | . 6 20 40 41 26 18 52 18 Hits 542 | . 20 61 129 62 59 55 94 62 Melee 20 | . . . 6 . . . 14 . Projectile 522 | . 20 61 123 62 59 55 80 62 AOE 1 | . . 1 . . . . . . Critical Strikes 8 | . . 1 2 . 1 1 3 . Part Disruptions 2 | . . . . . 2 . . . Damage Taken 8965 | . 334 1224 1653 447 817 1010 1708 1772 Core 1100 | . 79 165 152 27 43 189 189 256 Absorbed by Shields 592 | . . . 352 240 . . . . Regen/Repaired (Parts) 250 | . 178 . 72 . . . . . Core Remaining (%) 58 | 100 . 2 72 . . . . . Volleys Fired 351 | . 37 79 128 44 16 29 7 11 Largest 2 | . 2 2 2 2 2 2 1 2 Hottest 126 | . 120 120 56 56 56 126 39 88 Shots Fired 662 | . 74 158 239 83 27 59 7 15 Gun 436 | . 12 52 221 80 26 30 . 15 Cannon 197 | . 62 106 . . . 29 . . Launcher 29 | . . . 18 3 1 . 7 . Special . | . . . . . . . . . Kinetic 424 | . 6 52 221 80 26 30 . 9 Thermal 168 | . 62 106 . . . . . . Explosive 29 | . . . 18 3 1 . 7 . Electromagnetic 35 | . 6 . . . . 29 . . Phasic 6 | . . . . . . . . 6 Robot Hit Streak 21 | . 10 21 18 13 10 20 11 12 Robot Miss Streak 6 | . 5 2 6 6 2 2 . 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . . . 4 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 525 | . 45 99 195 70 30 60 13 13 Core Hits 516 | . 22 31 287 104 15 30 23 4 Critical Kills 4 | . . 3 1 . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 8 | . . 4 1 . 2 . 1 . Meltdown 2 | . . 2 . . . . . . Destroy 5 | . . 2 1 . 2 . . . Impale 1 | . . . . . . . 1 . Melee Attacks 60 | . . . . . 21 19 13 7 Impact 7 | . . . . . . . . 7 Slashing . | . . . . . . . . . Piercing 53 | . . . . . 21 19 13 . Sneak Attacks 15 | . . . . . 2 13 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15339 | . 777 1800 5747 2028 1088 2071 1446 382 Guns 6524 | . 95 436 3590 1298 428 466 . 211 Cannons 2598 | . 648 1364 . . . 586 . . Explosions 4457 | . 25 . 2118 730 220 179 1185 . Melee 1702 | . . . . . 440 840 251 171 Ramming 58 | . 9 . 39 . . . 10 . Kinetic 6427 | . 31 436 3590 1298 428 466 . 178 Thermal 2652 | . 673 1364 . 436 . 179 . . Explosive 3817 | . . . 2118 294 220 . 1185 . Electromagnetic 650 | . 64 . . . . 586 . . Impact 171 | . . . . . . . . 171 Slashing . | . . . . . . . . . Piercing 1531 | . . . . . 440 840 251 . Phasic 33 | . . . . . . . . 33 Highest Corruption 11 | . . . 2 . 2 2 11 11 Average Corruption 2 | . . . 1 . 1 2 6 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 63 | . . . 29 . 4 15 7 8 Message Errors 13 | . . . 7 . 1 1 2 2 Matter Fused 17 | . . . 5 . 2 6 2 2 Heat Flow Errors 7 | . . . 4 . . 2 . 1 Energy Discharges 6 | . . . 1 . 1 2 1 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . 1 1 . Data Loss (minor) 10 | . . . 7 . . 2 1 . Data Loss (major) 2 | . . . 2 . . . . . Misfires 4 | . . . 3 . . 1 . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 421 | . . 15 24 159 30 50 77 66 Projectiles 15 | . . 15 . . . . . . Explosions 261 | . . . 24 159 1 . 77 . Melee 145 | . . . . . 29 50 . 66 Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 258 | . 40 . . 11 55 28 124 . Shots 7 | . 1 . . 1 1 1 3 . Rammed 15 | . 6 . 6 . . . 3 . Targets Rammed 15 | . 6 . 6 . . . 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 399 | . 324 261 252 82 72 399 . 172 Average Temperature 69 | . 82 79 58 26 22 132 . 28 Received Heat Transfer 2159 | . 144 189 560 178 30 464 36 558 Effects 3 | . . . . . . 3 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . 1 . 1 Parts Fried 7 | . . . . . . 3 . 4 Impact Corruptions 3 | . . . . . . . . 3 Robots Melted 2 | . . 2 . . . . . . Combat Hostiles 2 | . . 2 . . . . . . Parts Melted 9 | . 3 6 . . . . . . Heat Transferred 4755 | . 1419 2886 . 250 . 200 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 2 . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Maximum Alert Level 3 | . . . 3 1 . . . . Low Security (%) 47 | 100 100 . 32 31 . . . . Level 1 28 | . . . 15 68 . . . . Level 2 12 | . . . 26 . . . . . Level 3 11 | . . . 25 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Peak Influence 1029 | . 76 . 1029 391 . . . . Initial 391 | . . . . 391 . . . . Average 266 | . 15 . 409 232 . . . . Influence Increases 2978 | . 302 175 1705 566 140 90 . . Destroy 0b10 Robot/C 1800 | . 140 100 1060 300 120 80 . . Destroy 0b10 Robot/NC 185 | . 40 . 105 40 . . . . Destroy Leader 402 | . 50 . 236 86 20 10 . . Successful Hack 41 | . 9 . 18 14 . . . . Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 105 | . 15 . 45 45 . . . . Destroy Structure 130 | . 3 . 76 51 . . . . Lose Combat Pursuer 285 | . 15 75 165 30 . . . . Influence Decreases 2978 | . 302 175 845 1096 456 104 . . Entered New Map 596 | . . . . 469 123 4 . . Time Decay 2072 | . 302 155 575 607 333 100 . . Lost Part 90 | . . 20 50 20 . . . . Purge Threat 220 | . . . 220 . . . . . Squads Dispatched 24 | . 1 . 13 10 . . . . Investigation 5 | . 1 . 3 1 . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 4 | . . . 3 1 . . . . Assault 4 | . . . 4 . . . . . Garrison 8 | . . . 3 5 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Distress Signals 8 | . 1 . 5 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 176 | . 12 25 75 23 9 12 15 5 Peak Tracking Total 8 | . 3 4 8 4 4 6 7 5 Tactical Retreats 11 | . 1 1 6 2 . 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Traps Triggered 8 | . 3 1 2 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Disabled 9 | . 1 1 3 3 1 . . . Max in Single Turn 2 | . 1 1 2 2 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Accessed 25 | . 5 2 12 5 1 . . . Terminals 16 | . 3 . 9 4 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 62 | . 12 4 31 14 1 . . . Successful 35 | . 7 4 19 4 1 . . . Failed 26 | . 4 . 12 10 . . . . Catastrophic 6 | . . . 3 3 . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 27 | . 7 . 8 8 . . 4 . Terminals 36 | . 6 . 20 10 . . . . Fabricators . | . . . . . . . . . Repair Stations 9 | . 5 . 4 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 11 | . . . 7 4 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 2 4 8 3 1 . . . Record 3 | . . 3 . . . . . . Robot Schematic 1 | . 1 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 2 . . . . . Recall Extermination 1 | . . . . 1 . . . . Hauler Manifests 2 | . . . 1 1 . . . . Zone Layout 3 | . 1 . 2 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 4 . 4 . . . . . Scan Component 4 | . 2 . 2 . . . . . Repair 4 | . 2 . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . 6 1 . . . . Retrieve Study 7 | . . . 6 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . Terminals 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 3 . 11 5 . . . . Full Trace Events 4 | . . . 3 1 . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . 1 . . . . . 2 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 7 | . . . 6 1 . . . . Parts Repaired 4 | . 2 . 2 . . . . . Time 122 | . 52 . 70 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 . Highest-Rated Group 75 | . . . . . . . 75 . Highest-Rated Ally 25 | . . . . . . . 25 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 3 2 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Turns Passed 13526 | 63 1382 3503 3029 1979 1041 1238 1062 229 Spaces Moved 7293 | 36 729 1796 978 1130 761 867 843 153 Core 13 | 13 . . . . . . . . Treads 3630 | 23 729 1590 978 309 . . . 1 Legs . | . . . . . . . . . Wheels 3650 | . . 206 . 821 761 867 843 152 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 165 115 120 120 105 105 Average Speed 154 | 149 160 174 210 149 120 120 119 111 Slowest Speed 245 | 200 160 240 245 205 120 120 120 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 3 96 84 76 34 74 95 86 26 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . 1 1 . . . . 2 . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 21 | . . 8 . . 8 3 2 . Spaces Dug 2 | . . . . . . 2 . . Terrain Destroyed 230 | . 2 . 115 67 14 13 14 5 Melee 2 | . . . . . . 2 . . Projectile 11 | . . . 5 . 1 . . 5 AOE 217 | . 2 . 110 67 13 11 14 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total 8861 | 43 864 2006 1713 1340 841 988 879 187 Wait 905 | . 73 100 535 115 22 55 3 2 Move 7285 | 35 728 1795 977 1129 760 866 842 153 Hop . | . . . . . . . . . Pick Up 64 | 2 7 8 19 16 3 2 5 2 Fast Attach 36 | 5 6 5 10 6 1 1 . 2 Attach 25 | 1 . 4 4 3 . 3 3 7 Detach 6 | . . 1 1 1 2 1 . . Swap 55 | . 5 5 18 8 10 7 . 2 Drop 58 | . 2 8 15 18 6 5 3 1 Fire 351 | . 37 79 128 44 16 29 7 11 Melee 60 | . . . . . 21 19 13 7 Ram 3 | . . . . . . . 3 . Kick . | . . . . . . . . . Crush 12 | . 6 . 6 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 694 | -10/Materials | Discovered new exit (range 15) 880 | -10/Materials | Central database locked down 911 | -10/Materials | Discovered new exit (range 11) 1060 | -10/Materials | Discovered new exit (range 8) 1191 | -10/Materials | Repaired Lgt. Treads 1218 | -10/Materials | Repaired Lgt. Treads 1410 | -10/Materials | Discovered new exit (range 9) 1446 | -10/Materials | Entered Subcaves 1447 | -10/Subcaves | Approached by a straggling Scientist 2155 | -10/Subcaves | Disturbed a concealed Subdweller 2234 | -10/Subcaves | Learned location of Zion (-7) 2234 | -10/Subcaves | Met a Zionite searching for "candidates" 2397 | -10/Subcaves | Core integrity fell below 50% 2425 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2628 | -10/Subcaves | Discovered new exit (range 14) 2822 | -10/Subcaves | Core integrity fell below 20% 2929 | -10/Subcaves | Discovered new exit (range 9) 3589 | -10/Subcaves | Lost 3 parts (1p2n) 3619 | -10/Subcaves | Disturbed a concealed Subdweller 3912 | -10/Subcaves | Build established: Subdweller-Mutant 4026 | -10/Subcaves | Discovered new exit (range 10) 4030 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4033 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4041 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4595 | -10/Subcaves | Visited 4L-MR0's lab 4623 | -10/Subcaves | Found Power Bank 4881 | -10/Subcaves | Visited Clippyterm 4889 | -10/Subcaves | Learned Research security intel 4949 | -10/Subcaves | Entered Materials 4949 | -8/Materials | Evolved 4 slots: Utility x4 5506 | -8/Materials | Build established: Mutant 5566 | -8/Materials | Discovered new exit (range 5) 5622 | -8/Materials | Garrison activated, responded to threat 6177 | -8/Materials | Attached Power Bank, gained temporary slots: Power x3 6549 | -8/Materials | First assault squad dispatched 6597 | -8/Materials | Repaired Hardlight Generator 6907 | -8/Materials | Repaired Imp. Ion Engine+ 7485 | -8/Materials | Destroyed 13 combat bots 7523 | -8/Materials | Sterilization system engaged 7523 | -8/Materials | Non-combat units ordered to evacuate 7623 | -8/Materials | Combat units ordered to evacuate 7644 | -8/Materials | Discovered new exit (range 4) 7823 | -8/Materials | Ambient heat levels rising (+10) 7973 | -8/Materials | Ambient heat levels rising (+10) 7978 | -8/Materials | Entered Factory 7978 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8441 | -7/Factory | Garrison activated, responded to threat 8676 | -7/Factory | Garrison activated, responded to threat 8952 | -7/Factory | Discovered new exit (range 4) 8956 | -7/Factory | Identified exit to Factory 9030 | -7/Factory | Identified exit to Lower Caves 9756 | -7/Factory | Garrison activated, responded to threat 9957 | -7/Factory | Entered Lower Caves 10052 | -7/Lower Caves | Found Prototype Device 10052 | -7/Lower Caves | Identified Heart of Steel 10117 | -7/Lower Caves | Murdered Warlord Statue 10147 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10610 | -7/Lower Caves | Encountered a Warlord checkpoint 10618 | -7/Lower Caves | Identified exit to Lower Caves 10882 | -7/Lower Caves | Found DRS Beacon 10916 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10996 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10998 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10998 | -7/Lower Caves | Entered another Lower Caves area 11036 | -7/Lower Caves | Discovered exit to Factory (range 5) 11317 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11367 | -7/Lower Caves | Learned Factory terminal intel 11797 | -7/Lower Caves | Discovered new exit (range 9) 11906 | -7/Lower Caves | Attacked by a faux Warlord 12096 | -7/Lower Caves | Encountered a Warlord checkpoint 12236 | -7/Lower Caves | Entered Zion 12316 | -7/Zion | System corruption cleaned by Quarantine Array 12376 | -7/Zion | Discovered new exit (range 13) 12457 | -7/Zion | Gained Derelict followers 12545 | -7/Zion | Learned Factory garrison access intel 12557 | -7/Zion | Given the Hacking Drone Bay 12557 | -7/Zion | Found Prototype Device 12915 | -7/Zion | Learned Factory security intel 12931 | -7/Zion | Learned location of Warlord (-4) 13139 | -7/Zion | Met Imprinter 13161 | -7/Zion | Attacked by Zionites 13172 | -7/Zion | Destroyed Imprinter 13203 | -7/Zion | System corruption reached 10% 13223 | -7/Zion | Destroyed 8 combat bots 13223 | -7/Zion | Lost 3 parts (1p1u1w) 13228 | -7/Zion | Extracted access codes from Imprinter's data core 13240 | -7/Zion | Core integrity fell below 50% 13280 | -7/Zion | Opened final containment barrier to the Deep Caves 13296 | -7/Zion | Discovered new exit (range 3) 13296 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13298 | -7/Zion | Entered Deep Caves 13458 | -7/Deep Caves | Found Prototype Protection 13458 | -7/Deep Caves | Identified Zio. Heavy Carapace 13511 | -7/Deep Caves | Core integrity fell below 20% 13527 | -7/Deep Caves | Destroyed by LW-07F(z) with Zionite Laser-S Last Messages --------------- 13504_ NC27BZWFF 3PHG0P&SOOMDY6AKA/VEX:EB 13504_ Slug penetrates P9-MDA(z). 13505_ Hrd. Medium Armor Plating destroyed. 13506_ P9-MDA(z) destroyed. 13508_ Slug penetrates IY-W3I(z). 13511_ Gauss Rifle destroyed. 13513_ Destroyed Prototype Hover Unit. 13513_ Destroyed Zio. Light Carapace. 13513_ 3J-GPZ(z) system corrupted by crushing effect. 13516_ 3J-GPZ(z) misfires. 13517_ Imp. Deuterium Engine destroyed. 13520_ Med. Treads destroyed. 13523_ Destroyed Imp. Reaction Control System. 13523_ 3J-GPZ(z) system corrupted by crushing effect. 13524_ 3J-GPZ(z) system terminally corrupted. 13524_ Prototype Device fried. 13524_ Prototype Hover Unit fried. 13524_ Prototype Storage fried. 13524_ Prototype Energy Gun fried. 13525_ Mak. Hammer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#;### #??????????????????? | | ????????????????????????#; ;#???###############?? | | ????????????????????????#;=!!##### ##? | | ????????????????????????#@![%## #? | | ?????????????????##????;%;z!;# ## | | ???????????????### # ##;%;; | | ???????????????# #;*z | | ?????????? | | ?????????? | | ?????????? | | ??????????? | | ??????????? """"" """""" | | ???????????? """""""""""""" | | ???????????? """""""""""""" | | ???????????? """?"""""??""" | | ????????????? """????????? | | ????????????? """?????????"" | | ?????????????? "??????????""" | | ?????????????? "????????????" | | ???????????????? "????????????" | | ?????????????????? "??????????????? | | ????????????????????? ?????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2050 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Arm. Leg | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Energy Filter | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Chainsword | -7/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials Lgt. Treads | 55% | -10/Materials Hardlight Generator | 13% | -8/Materials Imp. Ion Engine | 34% | -8/Materials Studied --------- Imp. Ion Engine | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Wheel | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemAccelerationPower Manual? 0 Play Time 00:57:34 Cumulative 839.7 hours Start 2026.04.09 @ 08:30:36 End 2026.04.09 @ 10:43:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 420 Adventurer 0 Explorer 0 Win Type - Total 72 Types 46/5/7/4/1/1/3/3/1/1 Lore% 92 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10c0eb1b-a00e-4124-86a5-8833e1809afc