Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 16:31:58 Player: Olga Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (5) 25 Value Destroyed (163) 163 Prototype IDs (221) 4420 Alien Tech Used (0) 0 Bonus (6825) 6825 TOTAL SCORE: 18533 Bonus ------- Pacifist 1325 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1136/1300 Matter 244/300 Energy 37/700 System Corruption 0% Temperature Cool (0) Movement Hovering (106) Ox1 Location -3/Garrison Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Gravmag Array Gravmag Array > --- UTILITY (13) ----- Advanced Signal Interpreter Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Targeting Computer Melee Analysis Suite Core Analyzer Advanced Force Field Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Q-thruster Improved Diametric Drive Graphene Brace Compact Mass Driver Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Signal Interpreter Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Targeting Computer Melee Analysis Suite Core Analyzer Advanced Reaction Control System Advanced Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON ----------- Mace > --- INVENTORY -------- Q-thruster Improved Diametric Drive Graphene Brace Advanced Force Field Compact Mass Driver [Rating: 104] Favorites ----------- Power Vortex Chain Reactor Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Advanced Sensor Array Storage Small Storage Unit Processor Core Analyzer Hackware System Mapper Protection Improved Utility Shielding Weapon Mace Energy Gun Vortex Rifle Energy Cannon Vortex Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Slots Evolved 14 | . . 2 2 2 . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . 2 . . . . . . . Utility 11 | . . 2 2 2 . 2 . . . . . . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 68 | 2 . . 4 1 9 7 4 1 1 2 . 2 4 15 1 7 7 1 Power 4 | . . . . . . 1 1 . . . . . 1 . . . 1 . Engine . | . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 1 . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 12 | . . . 1 . 4 2 . . . . . 1 . 2 . 2 . . Treads 1 | . . . . . 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 1 . 2 . . Flight 8 | . . . 1 . 3 2 . . . . . 1 . 1 . . . . Utility 39 | . . . 3 1 5 3 3 . 1 . . . 3 9 1 4 5 1 Device 14 | . . . . . 2 1 2 . 1 . . . . 2 . 3 2 1 Storage 3 | . . . 1 . 1 . . . . . . . 1 . . . . . Processor 14 | . . . 2 . . 1 1 . . . . . 1 6 1 1 1 . Hackware 4 | . . . . . . . . . . . . . 1 1 . . 2 . Protection 4 | . . . . 1 2 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 13 | 2 . . . . . 1 . 1 . 2 . 1 . 4 . 1 1 . Energy Gun 1 | . . . . . . . . . . . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 2 . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 2 . . . . . 1 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 . . . . . . 4 . . . . Parts Lost 23 | . . 1 . . 3 . . . 1 1 . 1 6 . 4 2 2 2 Power 2 | . . . . . . . . . 1 . . . 1 . . . . . Propulsion 5 | . . . . . 1 . . . . . . . 3 . 1 . . . Utility 13 | . . . . . 2 . . . . . . 1 2 . 2 2 2 2 Weapon 3 | . . 1 . . . . . . . 1 . . . . 1 . . . Highest Loss Streak 6 | . . 1 . . 3 . . . 1 1 . 1 6 . 2 2 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 28 14 13 30 34 47 58 60 62 59 47 56 59 54 64 69 67 66 Core 1 | . . . . . . 4 6 6 6 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 4 2 9 9 Flight 7 | . . . 4 7 8 13 13 13 13 13 11 17 15 2 5 4 . . Device 5 | . . . . . 1 6 6 6 8 6 5 5 4 4 . 11 7 4 Processor 25 | . . . . 15 11 9 17 20 20 20 17 17 22 34 42 42 36 38 Hackware 2 | . . . . . . . . . . . . . 4 5 5 5 6 9 Protection 4 | . . . . 7 2 13 13 13 13 13 11 9 4 . . . . . Ballistic Gun 1 | . 28 14 4 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 2 2 2 5 2 10 12 12 12 12 10 6 10 17 11 10 7 40 52 Greatest Support 40 | 3 3 3 5 5 10 12 12 12 12 12 12 18 18 13 19 40 40 40 Greatest Overweight (x) 2 | . . . . . 2 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 8 8 8 5 5 5 5 5 5 5 10 5 5 5 5 5 Average Capacity 5 | 5 5 5 6 5 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 5 5 2 3 3 7 5 5 5 5 4 4 4 5 5 5 5 5 5 Average Carried 4 | 4 2 2 2 2 5 3 4 4 4 4 4 3 3 4 5 4 3 4 Final Capacity 8 | 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 2 2 3 3 5 5 5 5 5 4 4 3 5 5 5 3 5 4 Class Distribution -------------------- 59% | Mutant 32% | Hacker-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Matter Collected 817 | 200 . . . . 3 20 42 . . 275 6 28 39 . 40 110 54 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 407 | . . . . . . 36 . . . 258 . . 113 . . . . . Parts 11 | . . . . . . 5 . . . . . . 6 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 5 1 . . . 3 2 25 4 . . . Prevented 11 | . . . . . . . . . . . . 1 . 10 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Combat Hostiles Destroyed 4 | . . . . . . 3 . . . . . . 1 . . . . . AOE 3 | . . . . . . 3 . . . . . . . . . . . . Classes Destroyed 5 | . . . . . . 1 . . . 2 . . 2 . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . Swarmer 3 | . . . . . . 3 . . . . . . . . . . . . Grunt 1 | . . . . . . . . . . . . . 1 . . . . . Packrat 3 | . . . . . . . . . . 3 . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . 1 . . . . . Best Kill Streak 3 | . . . . . . 3 . . . . . . 2 . . . . . Combat Bots Only 3 | . . . . . . 3 . . . . . . 1 . . . . . Max Kills in Single Turn 2 | . . . . . . 2 . . . 1 . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Damage Taken 4237 | . 54 231 94 29 792 130 102 33 318 122 32 70 477 93 594 296 481 289 Core 2091 | . 11 154 79 29 510 31 . 33 273 12 32 18 294 41 290 120 76 88 Absorbed by Shields 231 | . . . . . . . . . . . . . . . . . . 231 Redirected to Shielding 102 | . . . . . 49 26 . . . 11 . . 16 . . . . . Core Remaining (%) 67 | 100 95 61 85 . 23 . . . . 58 . . . . 32 89 . . Volleys Fired 6 | . 1 . . . . 2 . . . . . . . . 3 . . . Largest 2 | . 2 . . . . 1 . . . . . . . . 1 . . . Hottest 40 | . 40 . . . . 36 . . . . . . . . 40 . . . Shots Fired 7 | . 2 . . . . 2 . . . . . . . . 3 . . . Gun 5 | . 2 . . . . . . . . . . . . . 3 . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . 2 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . 3 . . . Robot Hit Streak 1 | . 1 . . . . 1 . . . . . . . . 1 . . . Robot Miss Streak 1 | . 1 . . . . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 11 | . 1 . . . . 1 . . . 5 . . 2 . 1 . 1 . Core Hits 6 | . . 1 . . . 3 . . . 1 . . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 12 | . . . . . . . . . . 5 . . 4 . . . 3 . Impact 8 | . . . . . . . . . . 5 . . . . . . 3 . Slashing 4 | . . . . . . . . . . . . . 4 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 4 . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1121 | . 7 12 . . . 347 . . . 458 . . 197 . 64 . 36 . Guns 71 | . 7 . . . . . . . . . . . . . 64 . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 347 | . . . . . . 347 . . . . . . . . . . . . Melee 691 | . . . . . . . . . . 458 . . 197 . . . 36 . Ramming 12 | . . 12 . . . . . . . . . . . . . . . . Kinetic 7 | . 7 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 347 | . . . . . . 347 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 494 | . . . . . . . . . . 458 . . . . . . 36 . Slashing 197 | . . . . . . . . . . . . . 197 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 64 | . . . . . . . . . . . . . . . 64 . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 226 | . . . . . . 15 . . . 155 . . 56 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 15 | . . . . . . 15 . . . . . . . . . . . . Melee 211 | . . . . . . . . . . 155 . . 56 . . . . . Knockbacks 2 | . . . . . . . . . . 1 . . . . . . 1 . Impact 2 | . . . . . . . . . . 1 . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . 6 . . . 55 . . . . . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . . . . . Rammed 5 | . . 3 . . 1 . . . 1 . . . . . . . . . Targets Rammed 5 | . . 3 . . 1 . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 6 | . . . . . . . . . . . . . . . 6 2 . . Average Temperature 4 | . . . . . . . . . . . . . . . 6 2 . . Received Heat Transfer 484 | . 30 42 45 12 . . . . . . . . 39 36 142 93 36 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 3 . . 1 . . . . . Impact Corruptions 11 | . . . . . . . . . . 11 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Peak Influence 377 | . 15 40 69 60 42 187 . . . . 43 . . . . 162 377 267 Initial 267 | . . 5 16 30 42 21 . . . . 28 . . . . 34 74 267 Average 122 | . 5 28 42 49 37 124 . . . . 30 . . . . 82 226 263 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . 1 1 Low Security (%) 81 | 100 100 100 100 100 100 100 . . . . 100 . . . . 100 49 . Level 1 18 | . . . . . . . . . . . . . . . . . 50 100 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . . 2 1 . 2 . . . . . . . . . . . 1 . Investigation 2 | . . 2 . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . 2 . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Distress Signals 3 | . 1 1 . . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 132 | . 6 7 7 2 7 6 6 7 4 6 1 1 12 10 14 7 20 9 Peak Tracking Total 12 | . 7 9 6 2 6 3 3 4 4 6 1 1 10 11 7 6 12 9 Tactical Retreats 15 | . . . . . 1 1 3 1 . 1 . . . . 3 1 4 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Traps Triggered 2 | . . 1 . . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 1 . . . . 1 9 1 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Machines Disabled 1 | . . . . . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Machines Accessed 21 | . . 1 2 1 . 1 1 . 3 . . . . 8 . 1 3 . Terminals 7 | . . 1 2 1 . 1 . . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . Total Hacks 57 | . . 3 2 2 . 1 1 . 22 . . . . 20 . 3 3 . Successful 52 | . . 1 2 1 . 1 1 . 22 . . . . 20 . 1 3 . Failed 5 | . . 2 . 1 . . . . . . . . . . . 2 . . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 4 | . . . 1 . . 1 . . . . . . . 1 . . 1 . Terminals 12 | . . 3 2 2 . 1 . . . . . . . . . 3 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 49 | . . 1 2 1 . . 1 . 22 . . . . 20 . 1 1 . Record 24 | . . . . . . . . . 11 . . . . 12 . 1 . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . 3 . . . . 6 . . . . Open Door 3 | . . . . . . . 1 . . . . . . 2 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . 1 1 1 . . . . . . . . . . . 1 1 . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Total Allies 1 | . . . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . . . 1 1 . . . . . . . . . . . Highest-Rated Group 10 | . . . . . . 10 10 . . . . . . . . . . . Highest-Rated Ally 10 | . . . . . . 10 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Robot Analysis Total 128 | . . . . . . . . . 128 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Turns Passed 2304 | 5 37 65 98 42 49 179 174 105 61 135 32 108 124 393 157 196 309 35 Spaces Moved 4803 | 3 66 124 215 114 67 374 417 277 104 307 87 191 297 764 308 531 509 48 Core 621 | 3 66 124 83 . 7 . . . . . . . 4 333 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1231 | . . . . . . . . . . . . . . 320 290 64 509 48 Flight 2951 | . . . 132 114 60 374 417 277 104 307 87 191 293 111 17 467 . . Fastest Speed 30 | 50 50 50 35 35 32 37 37 37 37 37 37 34 34 30 30 30 56 56 Average Speed 41 | 50 50 50 40 35 40 37 37 37 37 37 37 34 35 47 48 33 56 65 Slowest Speed 150 | 50 50 50 50 35 150 37 37 37 37 37 37 37 50 50 50 60 56 106 Overloaded Moves 29 | . . . . . . . . . . . . . . . 29 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . 3 7 10 . . 2 1 . 5 . . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 22 20 30 4 84 11 64 54 78 55 4 48 48 95 51 15 16 19 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 34 | . . . . . . . . . 34 . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . 1 . . 1 . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 . . 1 1 . 1 1 . 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . 1 . . 1 . 1 3 . 1 . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . . 2 . Terrain Destroyed 25 | . . . . . . 21 . . . . . . . . 2 . 2 . Melee 2 | . . . . . . . . . . . . . . . . . 2 . Projectile 2 | . . . . . . . . . . . . . . . 2 . . . AOE 21 | . . . . . . 21 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Gar Total 5015 | 5 69 126 223 115 83 406 426 279 125 315 85 232 303 793 311 541 527 51 Wait 113 | . . . 2 . 2 21 13 . 19 3 . 40 . 6 . 5 . 2 Move 4727 | 2 65 124 214 113 61 359 399 276 103 302 84 190 288 763 307 520 509 48 Hop 27 | . . . . . 2 7 7 . . 2 1 . 3 . . 5 . . Pick Up 22 | 1 . . 2 . 5 6 . 1 . . . . 2 1 . 1 3 . Fast Attach 43 | 1 . . 3 . 4 1 1 . . 1 . 1 4 14 1 7 5 . Attach 23 | 1 . . 1 1 4 6 2 1 1 1 . 1 . 1 . . 2 1 Detach 9 | . . . . 1 1 2 1 . 1 . . . . . . . 3 . Swap 2 | . . . . . 1 . 1 . . . . . . . . . . . Drop 26 | . 3 . 1 . 1 2 2 1 . 1 . . 2 8 . 3 2 . Fire 6 | . 1 . . . . 2 . . . . . . . . 3 . . . Melee 12 | . . . . . . . . . . 5 . . 4 . . . 3 . Ram 4 | . . 2 . . 1 . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [Ext] / Arm) -3/Research -3/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 3 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Discovered new exit (range 16) 40 | -10/Materials | Discovered new exit (range 8) 43 | -10/Materials | Entered another Materials area 43 | -9/Materials | Evolved 2 slots: Utility x2 99 | -9/Materials | Discovered new exit (range 16) 108 | -9/Materials | Entered another Materials area 108 | -8/Materials | Evolved 2 slots: Utility x2 108 | -8/Materials | Discovered new exit (range 15) 111 | -8/Materials | Identified exit to Storage 205 | -8/Materials | Discovered new exit (range 4) 206 | -8/Materials | Entered Factory 206 | -7/Factory | Evolved 2 slots: Utility x2 248 | -7/Factory | Identified exit to DSF 248 | -7/Factory | Entered DSF 270 | -7/DSF | Additional patrols routed to DSF 273 | -7/DSF | Core integrity fell below 50% 278 | -7/DSF | Discovered new exit (range 14) 297 | -7/DSF | Entered Factory 297 | -6/Factory | Evolved 2 slots: Utility x2 322 | -6/Factory | Build established: Mutant 325 | -6/Factory | Lost 3 parts (1n2u) 402 | -6/Factory | Discovered new exit (range 6) 402 | -6/Factory | Discovered new exit (range 8) 476 | -6/Factory | Entered Lower Caves 476 | -6/Lower Caves | Accompanied by 1 ally 490 | -6/Lower Caves | Spotted B-75 Beast 500 | -6/Lower Caves | Encountered a Warlord checkpoint 534 | -6/Lower Caves | Found Prototype Device 534 | -6/Lower Caves | Identified Heart of Steel 647 | -6/Lower Caves | Discovered new exit (range 6) 650 | -6/Lower Caves | Entered another Lower Caves area 655 | -6/Lower Caves | Identified exit to Data Miner 752 | -6/Lower Caves | Encountered a Warlord checkpoint 755 | -6/Lower Caves | Entered Data Miner 776 | -6/Data Miner | Discovered new exit (range 6) 783 | -6/Data Miner | Met Data Miner 794 | -6/Data Miner | Learned location of Section 7 (-2) 794 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 802 | -6/Data Miner | Received God Mode back door access code from Data Miner 804 | -6/Data Miner | Interfaced with the Data Conduit 816 | -6/Data Miner | Entered Proximity Caves 904 | -5/Proximity Caves | Spotted B-75 Beast 947 | -5/Proximity Caves | Discovered new exit (range 9) 951 | -5/Proximity Caves | Entered Factory 951 | -5/Factory | Evolved 2 slots: Propulsion x2 952 | -5/Factory | Identified exit to Upper Caves 953 | -5/Factory | Loaded intel: 242 machine locations 976 | -5/Factory | Spotted B-75 Beast 982 | -5/Factory | Discovered exit to Upper Caves (range 3) 983 | -5/Factory | Entered Upper Caves 993 | -5/Upper Caves | Encountered a Warlord checkpoint 1090 | -5/Upper Caves | Discovered new exit (range 3) 1091 | -5/Upper Caves | Entered another Upper Caves area 1192 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1201 | -5/Upper Caves | Spotted B-75 Beast 1211 | -5/Upper Caves | Discovered new exit (range 15) 1215 | -5/Upper Caves | Entered Warlord 1245 | -5/Warlord | Lost 6 parts (1p3n2u) 1375 | -5/Warlord | Met Warlord 1380 | -5/Warlord | Opened Warlord's prototype stash 1386 | -5/Warlord | Found Prototype Hackware 1386 | -5/Warlord | Identified System Mapper 1388 | -5/Warlord | Found Exp. Target Analyzer 1391 | -5/Warlord | Found Exp. Phase Shifter 1400 | -5/Warlord | Warlord's base attacked by MAIN.C 1405 | -5/Warlord | Found Vortex Chain Reactor 1479 | -5/Warlord | Found Prototype Launcher 1479 | -5/Warlord | Identified Vortex Catalyst Activator 1482 | -5/Warlord | Found Prototype Energy Cannon 1482 | -5/Warlord | Identified Vortex Cannon 1484 | -5/Warlord | Found Vortex Cannon 1487 | -5/Warlord | Found Prototype Energy Gun 1487 | -5/Warlord | Identified Vortex Rifle 1578 | -5/Warlord | Opened side exit 1604 | -5/Warlord | Discovered new exit (range 9) 1608 | -5/Warlord | Entered Proximity Caves 1611 | -4/Proximity Caves | Spotted B-86 Titan 1722 | -4/Proximity Caves | Core integrity fell below 50% 1756 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1762 | -4/Proximity Caves | Discovered new exit (range 11) 1765 | -4/Proximity Caves | Entered Factory 1765 | -4/Factory | Evolved 2 slots: Utility x2 1766 | -4/Factory | Identified exit to Armory 1767 | -4/Factory | Loaded intel: 256 machine locations 1850 | -4/Factory | Discovered new exit (range 20) 1950 | -4/Factory | Discovered new exit (range 16) 1961 | -4/Factory | Entered Research 1961 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1962 | -3/Research | Loaded intel: 138 machine locations 2207 | -3/Research | Build established: Hacker-Mutant 2270 | -3/Research | Identified exit to Garrison 2270 | -3/Research | Entered Garrison 2271 | -3/Garrison | Loaded intel: 20 machine locations 2273 | -3/Garrison | Installed Relay Interface Framework 2292 | -3/Garrison | Spotted B-86 Titan 2296 | -3/Garrison | Triggered checkpoint 2305 | -3/Garrison | Self-destructed Last Messages --------------- 02238_ Penetrated by Slug. 02243_ Adv. Reaction Control System destroyed. 02243_ Penetrated by Slug. 02250_ ALERT: Security rotation in progress. 02270_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02270_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Loading Garrison machine intel (x20)... 02273_ Initiating installation procedure... 02273_ Relay Interface Framework installed. 02296_ Beams of light sweep through the air. An alarm sounds. 02297_ Penetrated by Slug. 02297_ Imp. Reaction Control System destroyed. 02297_ Slug penetrates Wall. Garrison Door activated. 02300_ Slug penetrates Reinforced Barrier. 02301_ System Mapper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######""""#???????????????????????? | | ??????????????? ??????????????????????? | | ?????????????? ? ???????????????????? | | ??????????????? ?? ??????????????????? | | ???????????????# ## #? #??????????????????? | | ?????????????### ## ## #??????????????????? | | ?????????????# "??????????????????? | | ?????????????# "??????????????????? | | ?????????????# g "??????????????????? | | ?????????????? g BB ? "??????????????????? | | ???????????????# #; BB #? #??????????????????? | | ?????########### sg#; ## ##########?????????? | | ?????# ss ????????? | | ?????# s ???????????? | | ?????# ######## s @ #??????????????????? | | ?????# #??????##;### ######??????????????????? | | ?????# #???????# #?# % #???????????????????????? | | ?????# #???????# #?######???????????????????????? | | ?????# #???????# #??????????????????????????????? | | ?????# #??????? #??????????????????????????????? | | ?????# #???????###??????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ###### #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ##### ###????????????????????????????????????????? | | #???# #??????????????????????????????????????????? | | #???# #?????????????????????????????"????????????? | | #???# #?????????"""""???????????????"????????????? | | #???# #?????????????????????????????"????????????? | | #???# ??????????????????????????????????????????? | | #???###????"""???????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????"???????????????? | | ?????????????????????????????????"???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 460 Power Amplification 20 Armor Coverage 150 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 15 Target Analysis 10 Core Analysis 9 Recoil Reduction 1 Salvage Targeting 4 Offensive Hacking 48 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaHackingSlayer Manual? 0 Play Time 00:50:03 Cumulative 161.7 hours Start 2022.05.02 @ 15:42:25 End 2022.05.02 @ 16:31:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 262 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc7a92aa-af35-44fd-99f7-121d81253721