Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 17:39:23 Player: GiggleBox Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (182) 910 Value Destroyed (5897) 5897 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (6273) 6273 TOTAL SCORE: 23300 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 846 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1462 Win 3000 Friendly Fire -429 Cogmind --------- Core Integrity 1574/1600 Matter 241/300 Energy 747/750 System Corruption 0% Temperature Cool (7) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- F-cell Engine Quantum Reactor > --- PROPULSION (9) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Q-thruster > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Cooling System Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Transmission Jammer Advanced Reaction Control System Improved Corruption Screen > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (10) --- Vortex Chain Reactor Field Propulsion Drive Improved Armor Integrity Analyzer Experimental Phase Shifter Graphene Brace Transdimensional Reconstructor Point Singularity Launcher Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ F-cell Engine Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Transmission Jammer Advanced Reaction Control System Improved Corruption Screen > --- WEAPON ----------- Enhanced Force Lance Vortex Lance > --- INVENTORY -------- Vortex Chain Reactor Field Propulsion Drive Improved Armor Integrity Analyzer Experimental Phase Shifter Graphene Brace Transdimensional Reconstructor Point Singularity Launcher Enhanced Force Lance [Rating: 157] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 1 . 1 . . 1 . . . . 2 . . . . . . . . 1 Utility 10 | . . 1 1 2 . . . 1 . . . . . . . . . . . 2 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 178 | 9 12 21 22 20 6 4 9 26 . 3 3 . 6 . 2 1 . 10 . 5 12 7 Power 23 | 2 2 2 . . 2 . 1 8 . . . . . . . 1 . 3 . . 1 1 Engine 15 | 2 2 2 . . 2 . 1 5 . . . . . . . . . 1 . . . . Core 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Propulsion 51 | 2 1 7 8 7 1 . 3 7 . . 1 . 4 . 1 . . . . 2 6 1 Treads 25 | 2 1 7 7 7 1 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Flight 22 | . . . . . . . 3 6 . . . . 3 . 1 . . . . 2 6 1 Utility 64 | 2 5 3 11 6 3 3 3 8 . 2 2 . 1 . . . . 5 . 3 4 3 Device 32 | 1 2 1 2 4 1 3 1 4 . 1 2 . . . . . . 4 . 1 2 3 Storage 7 | 1 2 . 2 . . . . 2 . . . . . . . . . . . . . . Processor 12 | . . . 1 1 . . 2 2 . 1 . . 1 . . . . 1 . 1 2 . Hackware 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Protection 11 | . 1 2 5 1 2 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 3 4 9 3 7 . 1 2 3 . 1 . . 1 . 1 . . 2 . . 1 2 Energy Gun 17 | 3 1 5 2 5 . 1 . . . . . . . . . . . . . . . . Energy Cannon 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Launcher 5 | . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . 2 . . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . 1 2 2 4 . . 2 5 1 . 3 . . . . . . 6 . . . 1 Parts Lost 38 | . 3 2 7 . 1 7 6 3 . . . 2 1 . . . . 2 . . 4 . Power 6 | . 1 1 . . . . 1 2 . . . . . . . . . . . . 1 . Propulsion 12 | . 1 . 4 . . 1 2 1 . . . 1 1 . . . . 1 . . . . Utility 16 | . 1 1 2 . 1 4 3 . . . . 1 . . . . . 1 . . 2 . Weapon 4 | . . . 1 . . 2 . . . . . . . . . . . . . . 1 . Highest Loss Streak 7 | . 2 2 4 . 1 7 3 1 . . . 1 1 . . . . 1 . . 4 . To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Average Backups 14 | 3 16 19 19 19 18 12 4 7 9 10 10 10 9 9 9 9 9 9 8 8 8 8 Power 1 | . 1 1 1 1 . . . 1 2 2 1 1 . . 1 1 1 1 2 2 2 1 Propulsion 3 | 2 6 6 4 3 2 1 1 1 . . . . . 1 . . . . . . 1 1 Utility 4 | . 4 4 6 6 6 3 1 2 4 5 5 5 3 3 4 5 5 3 3 3 2 2 Weapon 4 | . 4 6 7 8 10 6 1 1 2 2 2 2 3 2 1 1 1 1 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 8 12 1 5 . 6 2 1 . . 1 . . . 1 . 2 2 . . . 6 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . 4 . 1 3 . 1 1 . . . . . . . . . . . . . . . Utility 15 | . 2 1 . . . 2 1 1 . . 1 . . . . . 2 2 . . . 3 Weapon 20 | . 2 10 . 2 . 3 . . . . . . . . 1 . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 99 99 99 99 60 40 82 88 88 87 81 61 84 78 78 78 70 68 71 84 87 Engine 7 | . 14 11 9 6 13 6 1 4 5 5 5 5 1 5 5 5 5 2 10 9 6 4 Treads 18 | . 28 33 35 30 32 16 . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 6 24 23 23 23 19 13 26 21 21 21 20 15 16 23 28 Device 13 | . 11 11 9 15 13 11 14 11 17 11 10 11 13 15 15 15 15 14 15 17 23 23 Storage 7 | . 16 11 9 7 6 2 . 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 10 | . . . 6 13 13 9 16 18 17 22 23 23 15 15 15 15 15 15 15 18 17 20 Protection 4 | . . 10 10 7 6 4 . . . . . . . . . . . . . . . . Energy Gun 10 | . 23 16 17 15 13 7 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 . 1 5 4 2 5 5 5 5 4 5 4 2 . Piercing Weapon 1 | . . . . . . . . 5 11 8 5 5 1 5 . . . . . . 3 4 Peak Build Rating 157 | 7 12 20 29 53 62 63 41 97 95 94 96 93 106 107 111 112 113 123 96 116 148 157 Average Rating 59 | 5 9 17 27 48 60 36 27 79 94 92 93 82 73 106 108 111 112 113 95 106 134 147 On Entrance 72 | . 7 12 20 29 53 62 21 27 95 94 93 93 71 106 107 109 112 113 95 96 116 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 53 63 70 70 78 81 7 44 44 44 46 44 37 37 37 47 47 63 40 41 54 62 Greatest Support 140 | 40 40 60 80 112 140 140 12 47 47 47 47 47 51 51 54 54 54 54 41 54 57 63 Greatest Overweight (x) 5 | . 2 1 5 . . . . . . . 2 1 . . . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 18 20 20 20 20 11 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 6 20 20 20 20 20 20 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 14 | 3 16 19 19 19 18 11 4 7 9 10 9 10 9 9 9 10 9 9 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 6 20 20 19 20 20 5 4 10 10 10 10 10 8 10 10 10 10 9 10 10 10 10 Class Distribution -------------------- 47% | Mutant 23% | Ninja 15% | Scavenger-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Scout | -4/Factory Ninja | -4/Waste Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Warlord Mutant | -3/Proximity Caves Ninja | -3/Research Ninja | -2/Research Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 3713 | 290 366 297 438 334 65 60 35 420 20 40 90 57 80 66 20 10 . 433 . 60 221 311 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9889 | 69 890 732 1996 812 279 . 134 683 193 133 156 213 77 955 89 227 267 909 103 85 360 527 Parts 402 | 6 41 52 69 34 8 . 5 34 8 10 6 11 7 16 3 4 6 33 4 8 17 20 Haulers Intercepted 14 | . 2 1 3 2 . . . 3 . . . . . . . . . . . . 1 2 Recyclers Shooed 7 | . 2 . 3 . 1 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . 5 . 3 10 . . . 41 18 . . . . . Prevented 5 | . . . . . . . . . 4 . . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 116 | . 15 18 35 11 4 . . 1 1 . . 7 3 . . . 2 11 . . 4 4 Melee 8 | . . . . . . . . 1 1 . . 3 . . . . 2 . . . 1 . Guns 75 | . 14 13 33 11 4 . . . . . . . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . . . . . . AOE 22 | . . 4 . . . . . . . . . 4 3 . . . . 4 . . 3 4 Classes Destroyed 19 | 2 6 2 2 1 . . . . 1 . . 1 . . . . 2 2 . . . . Worker 11 | . . . 2 1 . . 1 3 . . . . . . 2 . . . . . . 2 Builder 5 | . 1 . . . . . 1 1 . . . . . . . . . . . 1 . 1 Tunneler 7 | 1 1 . . 1 . . . 2 . . . . . . 1 . . . . 1 . . Hauler 14 | . 2 1 3 2 . . . 3 . . . . . . . . . . . . 1 2 Recycler 10 | 1 2 . 2 1 . . 1 1 . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 15 | . 2 2 4 1 . . . 1 . . . . . . 1 . . . . 1 2 1 Swarmer 26 | . 3 6 6 . . . . . . . . 5 3 . . . . . . . 3 . Grunt 58 | . 12 5 18 6 3 . . . 1 . . 1 . . . . 1 6 . . 1 4 Brawler 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Duelist 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 19 | . . 6 10 2 1 . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Programmer 4 | . . . . 3 . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Samaritan 7 | . . . . . . . . . 2 3 . . . . . . . . 2 . . . Best Kill Streak 7 | 2 6 7 6 2 4 . 2 2 1 . . 4 3 . 2 . 2 4 . 1 3 5 Combat Bots Only 6 | . 3 6 4 2 4 . . 1 1 . . 4 3 . . . 1 4 . . 3 4 Max Kills in Single Turn 4 | 1 2 4 2 1 1 . 1 1 1 1 . 3 3 . 1 1 1 2 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . . 3 3 . . . . 1 . . 2 2 Melee 1 | . . . . . . . . 1 1 . . 1 . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 768 | . 96 73 204 101 33 5 48 19 1 . . 57 18 . . 2 3 16 . 10 71 11 Missed 322 | . 32 35 62 37 15 . 24 11 1 . . 22 5 . . 1 3 7 . 7 54 6 Hits 446 | . 64 38 142 64 18 5 24 8 . . . 35 13 . . 1 . 9 . 3 17 5 Melee 6 | . . . . . . 5 . . . . . . . . . . . . . . 1 . Projectile 440 | . 64 38 142 64 18 . 24 8 . . . 35 13 . . 1 . 9 . 3 16 5 AOE 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Critical Strikes 21 | . 1 1 3 5 1 4 1 1 . . . 2 1 . . . . . . . 1 . Actively Blocked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Part Disruptions 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 7171 | . 757 463 1892 808 230 199 711 178 . . . 638 240 . . 43 . 424 . 50 413 125 Core 1430 | . 83 33 110 86 53 64 390 21 . . . 296 87 . . 20 . 108 . . 53 26 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 8 | . . 8 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 362 | . . . 183 106 . . . . . . . . . 73 . . . . . . . . Core Remaining (%) 82 | 100 66 91 80 87 . . 40 . . . . 68 . . . . . . 81 100 96 98 Volleys Fired 398 | 4 74 59 140 51 12 7 10 . . . . 3 1 . . . . 29 . . 3 5 Largest 2 | 2 2 2 2 2 2 2 1 . . . . 1 1 . . . . 1 . . 1 1 Hottest 149 | 80 105 126 125 149 120 120 40 . . . . 46 46 . . . . 46 . . 46 55 Shots Fired 724 | 8 148 100 280 101 24 12 10 . . . . 3 1 . . . . 29 . . 3 5 Gun 632 | 8 148 69 271 100 24 12 . . . . . . . . . . . . . . . . Cannon 49 | . . 30 9 . . . 10 . . . . . . . . . . . . . . . Launcher 43 | . . 1 . 1 . . . . . . . 3 1 . . . . 29 . . 3 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . 10 8 11 . . . 10 . . . . . . . . . . . . . . . Thermal 642 | 8 138 91 269 100 24 12 . . . . . . . . . . . . . . . . Explosive 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . 5 Electromagnetic 36 | . . . . . . . . . . . . 3 1 . . . . 29 . . 3 . Robot Hit Streak 26 | 2 9 13 26 14 10 10 13 . . . . 3 4 . . . . 4 . . 1 . Robot Miss Streak 5 | 2 5 4 4 3 2 2 1 . . . . . . . . . . 2 . . 1 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 2 2 . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 605 | 4 99 55 201 75 18 10 9 25 7 3 4 18 1 8 6 8 11 11 4 7 12 9 Core Hits 291 | 3 36 29 77 36 10 1 3 8 3 1 1 7 3 4 3 1 4 35 1 3 10 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 44 | . 3 3 19 5 3 1 . 2 1 1 . 1 . . 1 . 1 . . 1 . 2 Burn 34 | . 3 3 19 5 3 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sever 5 | . . . . . . . . 2 . . . 1 . . . . 1 . . 1 . . Impale 4 | . . . . . . . . . 1 1 . . . . . . . . . . . 2 Melee Attacks 233 | . . . . . . . 2 36 15 3 4 26 1 11 11 13 18 3 14 12 34 30 Impact 10 | . . . . . . . . . . . . . . . 3 5 2 . . . . . Slashing 119 | . . . . . . . 2 19 . 2 3 21 1 1 8 8 16 3 14 12 9 . Piercing 102 | . . . . . . . . 17 15 1 1 5 . 10 . . . . . . 25 28 Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 43 | . . . . . . . 1 10 6 3 . . . . 3 1 2 . 4 6 1 6 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Follow-up Attacks 11 | . . . . . . . . 4 . . 1 2 . 1 1 1 . . . . 1 . Damage Inflicted 22118 | 42 1311 1269 3878 1718 514 478 339 1511 658 298 389 900 102 647 476 658 658 2229 403 614 787 2239 Guns 8554 | 42 1309 829 3667 1715 514 478 . . . . . . . . . . . . . . . . Cannons 577 | . . 161 168 . . . 248 . . . . . . . . . . . . . . . Explosions 4111 | . . 266 . . . . . . . . . 209 102 . . . . 2183 . . 129 1222 Melee 8815 | . . . . . . . 91 1511 658 298 389 691 . 647 476 658 658 46 403 614 658 1017 Ramming 61 | . 2 13 43 3 . . . . . . . . . . . . . . . . . . Kinetic 585 | . 89 67 181 . . . 248 . . . . . . . . . . . . . . . Thermal 8682 | 42 1220 923 3654 1715 514 478 . . . . . . . . . . . 136 . . . . Explosive 1488 | . . 266 . . . . . . . . . . . . . . . . . . . 1222 Electromagnetic 2487 | . . . . . . . . . . . . 209 102 . . . . 2047 . . 129 . Impact 367 | . . . . . . . . . . . . . . . 196 171 . . . . . . Slashing 4602 | . . . . . . . 91 755 . 236 310 572 . 53 280 487 658 46 403 614 97 . Piercing 3846 | . . . . . . . . 756 658 62 79 119 . 594 . . . . . . 561 1017 Highest Corruption 7 | . 3 5 . 3 . 7 7 . . . . . . . . . . 1 1 . . . Average Corruption 2 | . 3 2 . 1 . 7 7 . . . . . . . . . . 1 1 . . . Corruption Purged 6 | . . . . 2 . . 4 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . 4 14 . 16 . 2 3 . . . . . . . . . . . . . . . Message Errors 10 | . 2 2 . 5 . . 1 . . . . . . . . . . . . . . . Matter Fused 12 | . . 6 . 4 . . 2 . . . . . . . . . . . . . . . Heat Flow Errors 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . 2 1 . 3 . . . . . . . . . . . . . . . . . . Alerts 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots 18 | . . . . . 6 12 . . . . . . . . . . . . . . . . Overflow Damage 2431 | . . . . . . . 51 296 97 165 277 56 . 127 141 359 64 10 167 73 62 486 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 129 | . . . . . . . . . . . . 4 . . . . . 10 . . 13 102 Melee 2302 | . . . . . . . 51 296 97 165 277 52 . 127 141 359 64 . 167 73 49 384 Knockbacks 6 | . . 1 2 . . . 3 . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 170 | . 34 21 . . . . . . . . . . . . . . . 54 . . 61 . Shots 6 | . 1 1 . . . . . . . . . . . . . . . 2 . . 2 . Rammed 11 | . 1 3 5 2 . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 1 3 7 2 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | 54 268 156 177 235 108 32 . 23 . . . 21 10 . . . . 250 . . 31 308 Average Temperature 56 | 25 64 35 46 43 60 18 . 11 . . . 11 10 . . . . 55 . . 3 125 Received Heat Transfer 2208 | . 378 123 855 309 108 . 57 58 . . . 139 91 . . . . . . . 45 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Parts Fried 17 | . . . . . . . . . . . . . . . 1 . . 16 . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . 4 1 . . . . . . Robots Melted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 59 | . 6 5 29 12 6 . . . . . . . . . . . 1 . . . . . Heat Transferred 19271 | 100 3053 2146 8954 3253 990 650 . . . . . . . . . . . 125 . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 3 | . . . 2 . . . . 1 . . . . 3 1 1 . . . . . 1 1 Low Security (%) 79 | 100 100 100 49 100 100 100 100 54 . . . . . 83 99 . . . . 100 73 31 Level 1 16 | . . . 45 . . . . 45 . . . . . 16 . . . . . . 26 68 Level 2 3 | . . . 5 . . . . . . . . . 76 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . 23 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 786 | 10 96 159 522 143 81 1 81 238 . . . . 786 213 208 . . . . 60 310 349 Initial 644 | . . 14 11 91 70 . . 15 . . . . 644 213 69 . . . . . 27 165 Average 102 | . 23 50 184 25 30 . 25 127 . . . . 684 160 99 . . . . 4 91 260 Influence Increases 6794 | 10 485 544 1112 375 120 1 139 420 40 . 10 165 857 6 229 671 356 295 . 83 512 364 Destroy 0b10 Robot/C 2800 | . 300 360 700 220 80 . . 20 20 . . 120 60 . 80 360 140 180 . . 80 80 Destroy 0b10 Robot/NC 370 | 10 45 15 55 35 5 . 15 55 5 . 10 5 . . 20 5 10 10 . 15 15 40 Destroy Leader 588 | . 78 116 184 76 20 . . 18 . . . 10 10 . 12 20 20 . . 2 6 16 Allied During Kill 448 | . . . . . . . . . . . . . . . 96 286 66 . . . . . Successful Hack 202 | . 12 22 61 . 14 . 16 . . . . . 5 . . . . . . . . 72 Disable Machine 180 | . 15 . 30 15 . . . 15 . . . . 15 . 15 . . . . . 30 45 Destroy Structure 181 | . 5 16 7 14 1 1 3 12 . . . . 2 6 6 . . . . 6 36 66 Advance Influence 600 | . . . . . . . . . . . . . 600 . . . . . . . . . Partial Spotted 165 | . . . . . . . . . . . . . 30 . . . . . . 15 105 15 Lose Combat Pursuer 1260 | . 30 15 75 15 . . 105 300 15 . . 30 135 . . . 120 105 . 45 240 30 Influence Decreases 6445 | 10 450 551 938 434 263 1 107 260 222 10 10 95 316 518 180 420 570 332 148 33 285 292 Entered New Map 1367 | . . 21 17 111 73 . . 17 72 2 . . 26 398 30 56 76 185 148 . 23 112 Time Decay 3898 | 10 439 393 551 323 180 1 75 213 150 8 10 75 130 120 150 214 294 127 . 33 222 180 Search Patrol Dispatched 150 | . . . . . . . . . . . . . 150 . . . . . . . . . Lost Part 263 | . 11 20 70 . 10 . 32 30 . . . 20 10 . . . . 20 . . 40 . Lost Ally 350 | . . . . . . . . . . . . . . . . 150 200 . . . . . Purge Threat 417 | . . 117 300 . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 4 2 5 6 . . 5 5 . . . . 1 . 1 . . . . 4 . 3 Investigation 10 | . 3 2 . 1 . . 2 1 . . . . . . . . . . . 1 . . Extermination 11 | . . . . 3 . . 1 2 . . . . 1 . 1 . . . . 1 . 2 Reinforcement 11 | . 1 . 3 2 . . . 2 . . . . . . . . . . . 2 . 1 Assault 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 21 | . 2 . 5 3 . . . . . . . . . . 1 . . . 1 . 7 2 Communications Jammed 106 | . . . . . . . . . . . . . 4 . . . . 31 . 1 61 9 Distress Signals 106 | . . . . . . . . . . . . . 4 . . . . 31 . 1 61 9 Times Spotted 338 | . 26 26 63 19 5 6 12 26 1 . . 12 13 . 5 5 5 47 . 9 41 17 Peak Tracking Total 20 | . 5 5 6 4 4 6 6 10 1 . . 5 7 . 1 4 7 12 . 5 20 4 Tactical Retreats 42 | . 2 1 4 1 . . 3 7 1 . . 2 4 . . . 4 4 . 1 5 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 22 | . 3 4 3 3 1 . . 2 . . . . 2 . 2 . . 1 . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 14 | . 1 . 2 1 . . . 1 1 . . . 1 . 1 . . 1 . . 2 3 Max in Single Turn 1 | . 1 . 1 1 . . . 1 1 . . . 1 . 1 . . 1 . . 1 1 Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 63 | . 6 7 12 5 3 . 4 3 1 . 6 . 1 . . 2 1 5 . 2 1 4 Terminals 37 | . 6 7 9 1 2 . 4 2 . . . . . . . 1 . . . 2 . 3 Fabricators 4 | . . . . 2 1 . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . 1 . . . . . . . . . . . . 1 1 Total Hacks 161 | . 20 22 40 8 5 . 8 5 1 . 19 . 1 . . 5 1 14 . 3 2 7 Successful 100 | . 8 12 28 4 1 . 3 . 1 . 19 . 1 . . 5 1 14 . . . 3 Failed 61 | . 12 10 12 4 4 . 5 5 . . . . . . . . . . . 3 2 4 Catastrophic 16 | . . 2 2 2 2 . 3 2 . . . . . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 17 19 16 3 3 . 5 2 . . . . . . . . . . . 2 . 4 Terminals 106 | . 20 22 34 2 4 . 8 4 . . . . . . . 4 . . . 3 . 5 Fabricators 5 | . . . . 3 1 . . . . . . . 1 . . . . . . . . . Repair Stations 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 2 1 . . . 1 . . . . . . . . . . . . 2 2 Terminal Hacks 60 | . . 3 15 . . . 1 . 1 . 19 . . . . 5 1 14 . . . 1 Record 20 | . . . . . . . . . 1 . 7 . . . . 4 . 8 . . . . Part Schematic 5 | . . . 1 . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . . . 3 . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . . . 2 . . . . . . . 4 . . . . . . 5 . . . . Open Door 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Repair 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 8 9 9 . 1 . 2 . . . . . . . . . . . . . . 2 Terminals 31 | . 8 9 9 . 1 . 2 . . . . . . . . . . . . . . 2 Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 10 | . 2 2 3 . 1 . . . . . . . . . . . . . . . . 2 Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Skim 17 | . 5 6 6 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 7 11 3 3 . 3 3 . . . . . . . 1 . . . 2 1 4 Full Trace Events 7 | . . 1 1 1 . . 2 1 . . . . . . . . . . . 1 . . Feedback Events 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Corruption 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . 4 . . . . . . . . . . . Parts Built 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 223 | . . . . 84 . . . . . . . . 139 . . . . . . . . . Total Part Build Rating 26 | . . . . 8 . . . . . . . . 18 . . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Time 146 | . . . 95 51 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . Machine Destruction 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 21 | . . . . . . . 1 . . . . . . 20 . . . . . . . . Largest Group 20 | . . . . . . . 1 . . . . . . 20 20 20 11 . . . . . Highest-Rated Group 842 | . . . . . . . 26 . . . . . . 842 842 838 489 . . . . . Highest-Rated Ally 46 | . . . . . . . 26 . . . . . . 46 46 46 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 177 | . . . . . . . . . . . . . . . 16 106 55 . . . . . Total Damage 4854 | . . . . . . . . . . . . . . . 332 2918 1604 . . . . . Kills 29 | . . . . . . . . . . . . . . . 4 19 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 5613 | 32 113 . . . . 7 3 378 300 211 79 382 270 246 317 447 649 671 284 245 601 378 Optics 1219 | . . . . . . . . . . . . . . . . . . . . 240 601 378 Sensors 5366 | . . . . . . . . 378 300 185 34 361 270 246 317 447 649 671 284 245 601 378 Terrain 3369 | . . . . . . . . . . 26 45 21 247 246 317 447 649 423 . 168 429 351 Seismic 145 | 32 113 . . . . . . . . . . . . . . . . . . . . . Jamming 4704 | . . . . . . 7 3 314 298 3 . . 246 246 317 447 649 666 284 245 601 378 ECM 143 | . . . . . . . . . . . . . . . . . . . . . . 143 Robot Analysis Total 7 | . . . 3 . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 2 1 . 1 . . . 1 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 14004 | 113 1861 1434 2578 1551 513 105 256 505 300 211 87 382 270 246 317 447 649 671 284 245 601 378 Spaces Moved 15802 | 53 651 630 1146 770 287 103 534 1367 753 520 196 772 785 333 436 1018 891 1268 622 437 1350 880 Core 207 | 4 . . . . . 87 116 . . . . . . . . . . . . . . . Treads 3519 | 49 651 630 1116 770 287 16 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 30 | . . . 30 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 12046 | . . . . . . . 418 1367 753 520 196 772 785 333 436 1018 891 1268 622 437 1350 880 Fastest Speed 23 | 50 160 160 160 160 160 50 32 23 28 28 28 28 26 26 26 31 31 31 34 31 25 23 Average Speed 62 | 151 231 181 160 160 160 67 38 25 28 28 31 29 31 26 30 31 31 33 34 32 28 23 Slowest Speed 320 | 160 320 240 240 160 160 160 50 35 28 28 192 110 34 26 31 31 31 114 34 34 112 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 1 . . . 1 2 . . . . 3 . . 7 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 96 63 81 20 9 65 23 37 90 76 62 82 28 97 11 97 90 91 68 23 41 26 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 10 | . . 2 1 . . . . . . 1 3 1 . . . . 1 1 . . . . Known Exits Taken 13 | . . 1 . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . . . 2 3 . 1 . . . 5 4 . 2 . . . Spaces Dug 80 | . . 2 . 11 . . 1 6 5 . . 5 1 3 2 3 4 . 10 3 12 12 Terrain Destroyed 146 | . . 16 . 11 1 1 3 6 5 . . 5 1 3 2 3 4 37 10 3 12 23 Melee 67 | . . . . . . . 1 6 5 . . 5 1 3 2 3 4 . 10 3 12 12 Projectile 10 | . . 6 . . 1 1 2 . . . . . . . . . . . . . . . AOE 69 | . . 10 . 11 . . . . . . . . . . . . . 37 . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total 18746 | 73 861 828 1595 996 319 123 571 1473 820 577 215 886 804 476 605 1131 1240 1475 672 519 1501 986 Wait 1752 | 2 76 67 237 107 5 5 3 24 49 50 . 82 . 130 141 102 330 125 36 62 86 33 Move 15750 | 52 650 629 1145 769 287 102 533 1364 752 519 195 769 781 332 435 1017 890 1262 621 436 1335 875 Hop 15 | . . . . . . . . 1 . . . 1 2 . . . . 2 . . 7 2 Pick Up 127 | 6 27 19 15 16 2 2 4 11 1 . 2 . . 3 4 . 2 1 1 . 6 5 Fast Attach 74 | 7 3 . 7 3 1 1 8 15 2 1 4 1 4 . . . . 3 . 4 7 3 Attach 71 | . 3 4 10 4 4 2 4 7 . . . . 7 . 1 . . 11 . 1 9 4 Detach 42 | . 1 . . . 2 . 3 7 . . . . 6 . . . . 13 . 2 6 2 Swap 130 | 2 9 23 21 23 3 4 . 6 . 3 5 5 2 . 1 1 . 10 . 2 5 5 Drop 128 | . 17 24 13 21 3 . 4 8 2 1 6 2 . 1 6 1 2 5 . . 8 4 Fire 398 | 4 74 59 140 51 12 7 10 . . . . 3 1 . . . . 29 . . 3 5 Melee 208 | . . . . . . . 2 30 13 3 3 23 1 10 9 10 16 3 14 12 29 30 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 3 7 2 . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . 8 . . . . . . 18 Rewire 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 5) 623 | -10/Materials | Discovered new exit (range 3) 903 | -10/Materials | Discovered new exit (range 13) 927 | -10/Materials | Discovered new exit (range 15) 1613 | -10/Materials | Discovered new exit (range 15) 1811 | -10/Materials | Learned Storage machine intel 1872 | -10/Materials | Learned location of 2 exits from Mines 1893 | -10/Materials | Learned Recycling recycling unit intel 1912 | -10/Materials | Learned 4 Subcaves zone layouts 1975 | -10/Materials | Entered another Materials area 1975 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1976 | -9/Materials | Identified exit to Mines 1976 | -9/Materials | Identified exit to Storage 2409 | -9/Materials | Build established: Scavenger-Mutant 2828 | -9/Materials | Discovered new exit (range 15) 2860 | -9/Materials | Build established: Mutant 3216 | -9/Materials | Identified exit to Materials 3235 | -9/Materials | Learned location of Recycling (-9) 3243 | -9/Materials | Learned Storage trap positions 3244 | -9/Materials | Learned 4 Recycling zone layouts 3245 | -9/Materials | Learned 4 Recycling zone layouts 3246 | -9/Materials | Learned Storage emergency access door positions 3247 | -9/Materials | Learned location of Zion (-7) 3253 | -9/Materials | Learned Storage emergency access door positions 3409 | -9/Materials | Entered another Materials area 3409 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4286 | -8/Materials | Lost 4 parts (2n2u) 4393 | -8/Materials | Repaired Imp. Medium Armor Plating 4601 | -8/Materials | Discovered new exit (range 15) 4852 | -8/Materials | Garrison activated, responded to threat 4989 | -8/Materials | Discovered new exit (range 15) 5081 | -8/Materials | Garrison activated, responded to threat 5091 | -8/Materials | Build established: Scavenger-Mutant 5279 | -8/Materials | Learned Factory fabricator intel 5431 | -8/Materials | Learned 2 Lower Caves zone layouts 5492 | -8/Materials | Learned Factory emergency access door positions 5582 | -8/Materials | Learned Storage trap positions 5696 | -8/Materials | Learned Factory repair station intel 5911 | -8/Materials | Repaired Imp. Medium Laser 5987 | -8/Materials | Entered Factory 5987 | -7/Factory | Evolved 2 slots: Utility x2 5988 | -7/Factory | Identified exit to Lower Caves 5990 | -7/Factory | Loaded intel: 6 fabricator locations 5991 | -7/Factory | Loaded intel: 6 repair station locations 6451 | -7/Factory | Build established: Mutant 6706 | -7/Factory | Discovered new exit (range 15) 6802 | -7/Factory | Fabricated Imp. Titanium Leg? 7204 | -7/Factory | Repaired Hvy. Ion Engine 7538 | -7/Factory | Entered another Factory area 7538 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8051 | -6/Factory | Sucked down chute 8051 | -6/Factory | Entered Waste 8066 | -6/Waste | EMP discharged 8085 | -6/Waste | Spotted C-40 Crusher 8096 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8099 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8102 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8105 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8108 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8119 | -6/Waste | Spotted C-40 Crusher 8120 | -6/Waste | Spotted C-40 Crusher 8125 | -6/Waste | Spotted C-40 Crusher 8126 | -6/Waste | Spotted C-40 Crusher 8132 | -6/Waste | Spotted C-40 Crusher 8139 | -6/Waste | Lost 7 parts (1n4u2w) 8140 | -6/Waste | Discovered new exit (range 13) 8156 | -6/Waste | Entered Factory 8222 | -6/Factory | Spotted B-75 Beast 8320 | -6/Factory | Lost 3 parts (1n2u) 8391 | -6/Factory | Discovered new exit (range 13) 8401 | -6/Factory | Core integrity fell below 50% 8412 | -6/Factory | Entered another Factory area 8412 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8431 | -5/Factory | Lost 3 parts (1p1n1u) 8600 | -5/Factory | Found Prototype Launcher 8600 | -5/Factory | Identified Tesla Bomb Launcher 8602 | -5/Factory | Found Tesla Bomb Launcher 8775 | -5/Factory | Build established: Sprinter 8806 | -5/Factory | Discovered new exit (range 12) 8809 | -5/Factory | Identified exit to Upper Caves 8917 | -5/Factory | Entered Upper Caves 8926 | -5/Upper Caves | Learned Factory emergency access door positions 8961 | -5/Upper Caves | Found Alien Artifact 8961 | -5/Upper Caves | Identified Dimensional Node Initializer 8961 | -5/Upper Caves | Initialized slip node 9143 | -5/Upper Caves | Discovered new exit (range 15) 9211 | -5/Upper Caves | Learned 4 Factory zone layouts 9215 | -5/Upper Caves | Identified exit to Upper Caves 9217 | -5/Upper Caves | Entered another Upper Caves area 9229 | -5/Upper Caves | Discovered new exit (range 7) 9363 | -5/Upper Caves | Learned location of Warlord (-4) 9412 | -5/Upper Caves | Discovered new exit (range 11) 9428 | -5/Upper Caves | Identified exit to Zhirov 9428 | -5/Upper Caves | Entered Zhirov 9428 | -5/Zhirov | Discovered new exit (range 3) 9434 | -5/Zhirov | Met Zhirov 9439 | -5/Zhirov | Learned location of Quarantine (-2) 9439 | -5/Zhirov | Learned location of Testing (-3) 9439 | -5/Zhirov | Learned location of Command (-1) 9444 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9449 | -5/Zhirov | Found Alien Artifact 9449 | -5/Zhirov | Identified Integrated Reactor 9449 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9457 | -5/Zhirov | Found Alien Artifact 9515 | -5/Zhirov | Identified exit to Proximity Caves 9515 | -5/Zhirov | Entered Proximity Caves 9518 | -4/Proximity Caves | Spotter reported a threat 9527 | -4/Proximity Caves | Spotter reported a threat 9564 | -4/Proximity Caves | Learned location of Armory (-3) 9624 | -4/Proximity Caves | Spotter reported a threat 9678 | -4/Proximity Caves | Spotted B-86 Titan 9847 | -4/Proximity Caves | Spotter reported a threat 9894 | -4/Proximity Caves | Discovered new exit (range 5) 9896 | -4/Proximity Caves | Identified exit to Factory 9897 | -4/Proximity Caves | Entered Factory 9897 | -4/Factory | Evolved 2 slots: Propulsion x2 9926 | -4/Factory | Discovered new exit (range 17) 10136 | -4/Factory | Fabricated Quantum Reactor? 10147 | -4/Factory | Search patrols dispatched 10160 | -4/Factory | Spotted B-86 Titan 10167 | -4/Factory | Sucked down chute 10167 | -4/Factory | Entered Waste 10168 | -4/Waste | Joined by Warlord forces that had cleared the area 10293 | -4/Waste | Discovered new exit (range 13) 10375 | -4/Waste | Build established: Ninja 10412 | -4/Waste | Identified exit to Factory 10413 | -4/Waste | Entered Factory 10413 | -4/Factory | Accompanied by 20 allies 10548 | -4/Factory | Found Quantum Capacitor 10583 | -4/Factory | Discovered new exit (range 9) 10585 | -4/Factory | Identified exit to Upper Caves 10730 | -4/Factory | Entered Upper Caves 10730 | -4/Upper Caves | Accompanied by 20 allies 10866 | -4/Upper Caves | Lost 3 allies 10986 | -4/Upper Caves | Identified exit to Upper Caves 10986 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 10986 | -4/Upper Caves | Learned Research emergency access door positions 10986 | -4/Upper Caves | Learned Armory stockpile data 10986 | -4/Upper Caves | Learned Factory terminal intel 10997 | -4/Upper Caves | Lost 5 allies 11177 | -4/Upper Caves | Entered another Upper Caves area 11177 | -4/Upper Caves | Accompanied by 11 allies 11178 | -4/Upper Caves | Identified exit to Research 11234 | -4/Upper Caves | Learned Research terminal intel 11269 | -4/Upper Caves | Learned Research terminal intel 11274 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11314 | -4/Upper Caves | Spotted B-86 Titan 11315 | -4/Upper Caves | Destroyed B-86 Titan 11446 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11508 | -4/Upper Caves | Discovered new exit (range 15) 11543 | -4/Upper Caves | Identified exit to Warlord 11826 | -4/Upper Caves | Entered Warlord 11850 | -4/Warlord | Learned 4 Testing zone layouts 11850 | -4/Warlord | Learned 4 Quarantine zone layouts 11851 | -4/Warlord | Learned Factory terminal intel 11851 | -4/Warlord | Learned Factory scanalyzer intel 11851 | -4/Warlord | Learned Armory garrison access intel 11851 | -4/Warlord | Learned Research recycling unit intel 11972 | -4/Warlord | Found Prototype Device 11972 | -4/Warlord | Identified System Purifier 11980 | -4/Warlord | Found Prototype Device 11980 | -4/Warlord | Identified Exp. Phase Shifter 11986 | -4/Warlord | Found Prototype Reactor 11986 | -4/Warlord | Identified Vortex Chain Reactor 11990 | -4/Warlord | Found Prototype Processor 11990 | -4/Warlord | Identified Exp. Target Analyzer 12019 | -4/Warlord | Warlord's base attacked by MAIN.C 12062 | -4/Warlord | Found Prototype Piercing Weapon 12062 | -4/Warlord | Identified Vortex Lance 12090 | -4/Warlord | Met Warlord 12167 | -4/Warlord | P-80 Master assimilated allied V1-HGD(g) 12167 | -4/Warlord | Spotted V1-HGD(g) 12227 | -4/Warlord | Lost 4 allies 12353 | -4/Warlord | Spotted Executioner 12369 | -4/Warlord | Warlord forces counterattacked 12382 | -4/Warlord | Spotted Executioner 12383 | -4/Warlord | Spotted Executioner 12395 | -4/Warlord | Spotted B-90 Cyclops 12444 | -4/Warlord | Spotted Striker 12479 | -4/Warlord | Discovered new exit (range 14) 12492 | -4/Warlord | Lost 14 allies 12496 | -4/Warlord | Identified exit to Proximity Caves 12497 | -4/Warlord | Entered Proximity Caves 12734 | -3/Proximity Caves | Build established: Mutant 12765 | -3/Proximity Caves | Discovered exit to Research (range 10) 12781 | -3/Proximity Caves | Entered Research 12781 | -3/Research | Evolved 2 slots: Utility x2 12782 | -3/Research | Identified exit to Armory 12784 | -3/Research | Loaded intel: 21 terminal locations 12785 | -3/Research | Loaded intel: 5 recycling unit locations 13022 | -3/Research | Discovered new exit (range 9) 13024 | -3/Research | Identified exit to Research 13026 | -3/Research | Entered another Research area 13026 | -2/Research | Warlord forces began assault on 0b10 13026 | -2/Research | Evolved 2 slots: Utility x2 13027 | -2/Research | Loaded intel: 25 terminal locations 13042 | -2/Research | Spotted B-90 Cyclops 13111 | -2/Research | Build established: Ninja 13136 | -2/Research | Research machine network offline 13319 | -2/Research | Spotted Striker 13320 | -2/Research | Spotted Striker 13402 | -2/Research | Spotted Striker 13413 | -2/Research | Spotted Striker 13426 | -2/Research | Spotted Executioner 13426 | -2/Research | Spotted Executioner 13504 | -2/Research | Lost 4 parts (1p2u1w) 13550 | -2/Research | Borebot progress halted 13622 | -2/Research | Discovered new exit (range 13) 13626 | -2/Research | Identified exit to Access 13627 | -2/Research | Entered Access 13627 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13740 | -1/Access | Found Prototype Launcher 13740 | -1/Access | Identified Point Singularity Launcher 13759 | -1/Access | Spotted B-99 Colossus 13826 | -1/Access | Identified exit to Surface 13878 | -1/Access | Found Exp. Phase Shifter 14005 | *** | Escaped! Last Messages --------------- 13957_ Destroyed Unknown Reactor. 13957_ Destroyed Antigrav System. 13959_ K-01 Serf collects debris. 13961_ W-44 Eye destroyed. 13962_ W-44 Eye distress signal jammed. 13963_ K-01 Serf collects debris. 13964_ W-44 Eye distress signal jammed. 13964_ Acquired 48 matter. 13964_ W-44 Eye distress signal jammed. 13965_ Sneak attack on K-01 Serf. 13965_ K-01 Serf destroyed. 13966_ W-44 Eye distress signal jammed. 13966_ K-01 Serf collects debris. 13967_ W-44 Eye distress signal jammed. 13981_ U-05 Engineer builds a Wall. 13994_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9I. 13996_ Connecting with Terminal... 14000_ Sealed Barrier breached. 14002_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ?????#???????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ????? ??????? ?????? ????????????????????????????? | | ?? ??? ???????????????? ?????????????????????????? | | ??????????? ??????????? ? ???????????????????????? | | ???#?????? ???????#? ?????????????? ????????????? | | ?????????????????????? ????#??????? ?????????????? | | ?????? ? ??????????# ? ?? #?????????????????????? | | ??#?????????? ? ???###????#?????#????????????????? | | ####################################+########????? | | ????? | | ??????? | | #### ##+############ ""##???#????#???????? | | ??????## [#?## ""#?????????????????? | | ???? ?# #??# ""#?????#???#???????? | | ???? ?# " #??# T#??##?????????????? | | #??? ?#""" #??# ""#??????? ?????????? | | ???# ## """ #?## ""#?#???????????????? | | ?#?? ## " #?## ""#????#? ?????????? | | ##?# ## ##?"""""" 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"? ?#????????????????? | | ?### ## u "#???"""""" ???????????????????? | | ???# ## ""##????????????????????????????? | | #### ## ""##?"??????????????????????????? | | ## ## ""#??""?????????????????????????? | | ## ## ""#?"?"??"????????#?????????????? | | ## ## T"#??""??????"?#????????????????? | | ## ## ""## ??? ???? ??????????????????? | | ## ## ""#??BB? ??BB???????????????????? | | ## ## ""#??BB????BB??#????????????????? | | # # ""#?????????????????????????????? | | *+% # "#?????????????????????????????? | | # + = ###? ???????????????????????????? | | # # ##?? ???????????????????????????? | | # # #?#?????????????????????????????? | | # # ##?##???????????????????????????? | | # ###########???????????????????????????????? | | # ? ??????? ? ????????????????????????????? | | # ????????????????????????????????????????? | | ### ? ??? ?????????????????????????????????? | | ?## ? ???????????????????????????????????? | | ??# #####?#?#?????????????????????????????????? | | ?## #??? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 65 Energy Capacity 940 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Corruption Containment 8 Corruption Block 15 Armor Coverage 450 Weapon Shielding 33 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 16 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory | Preloaded Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Imp. Medium Armor Plating | 60% | -8/Materials Imp. Medium Laser | 2% | -8/Materials Hvy. Ion Engine | 3% | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- Overkill Challenges ------------ None Game ------ Seed FlightBehemothArmor Manual? 0 Play Time 02:41:36 Cumulative 150.6 hours Start 2025.07.27 @ 14:59:32 End 2025.07.27 @ 17:39:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0ec53e4-b4f5-41f0-8fbc-5cdde68ff3c3