Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 17:28:12 Player: Wintermute Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (41) 205 Value Destroyed (841) 841 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (4600) 4600 TOTAL SCORE: 15306 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1556/1600 Matter 106/300 Energy 255/345 System Corruption 2% Temperature Warm (157) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Improved Coolant Injector Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Reaction Control System Improved Power Shielding Point Defense System Improved Hacking Suite > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (10) --- Micro Nuclear Core Field Propulsion Drive Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Array Improved Transmission Jammer Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Reaction Control System Improved Power Shielding Force Field Point Defense System Improved Hacking Suite > --- WEAPON ----------- Fusion Bomb Launcher Shock Maul > --- INVENTORY -------- Micro Nuclear Core Field Propulsion Drive Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Array Improved Transmission Jammer [Rating: 144] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Makeshift Hammer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 . . 1 1 . . . . . 1 . . . 1 Utility 11 | . . . . . 2 2 . 1 . 2 . . . . 1 . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 124 | 9 2 . . . 40 8 3 6 4 9 1 . 7 . 11 12 3 1 8 Power 22 | 2 . . . . 6 3 1 . 1 . . . 1 . 3 1 1 1 2 Engine 5 | 2 . . . . 3 . . . . . . . . . . . . . . Core 10 | . . . . . 3 3 1 . 1 . . . . . 1 . 1 . . Reactor 7 | . . . . . . . . . . . . . 1 . 2 1 . 1 2 Propulsion 30 | 3 . . . . 11 1 . 1 1 3 . . 3 . 1 4 . . 2 Treads 1 | . . . . . 1 . . . . . . . . . . . . . . Leg 3 | 2 . . . . 1 . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . 4 . . . . . . . . . . . . . . Flight 21 | . . . . . 5 1 . 1 1 3 . . 3 . 1 4 . . 2 Utility 43 | 2 . . . . 7 4 2 2 2 5 1 . 3 . 7 4 2 . 2 Device 19 | 1 . . . . 2 3 1 . . 3 1 . . . 3 2 2 . 1 Storage 4 | 1 . . . . . . . . 1 . . . 1 . 1 . . . . Processor 7 | . . . . . 2 1 1 2 . . . . . . 1 . . . . Hackware 4 | . . . . . 1 . . . . 2 . . . . . 1 . . . Protection 9 | . . . . . 2 . . . 1 . . . 2 . 2 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 2 . . . 16 . . 3 . 1 . . . . . 3 . . 2 Energy Gun 7 | 1 . . . . 6 . . . . . . . . . . . . . . Energy Cannon 3 | . 1 . . . 2 . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . . . . 5 . . 2 . 1 . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . 2 . . 1 . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 1 . . 1 1 . . 6 . 2 1 . . . Parts Lost 16 | . . . . . 2 . 2 . . 2 . . . . 1 6 . 1 2 Power 2 | . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . . . . . . 3 . . . Utility 6 | . . . . . 1 . . . . 1 . . . . . 2 . . 2 Weapon 4 | . . . . . . . 1 . . 1 . . . . 1 1 . . . Highest Loss Streak 4 | . . . . . 1 . 1 . . 1 . . . . 1 4 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 90 89 86 99 99 98 100 100 98 100 97 94 82 82 86 Engine 4 | . 14 14 14 14 5 . . . . . . . . . . . . . . Core 3 | . . . . . 3 7 7 6 11 10 10 10 7 5 3 . 4 4 2 Reactor 2 | . . . . . . . . . . . . . 2 5 4 9 4 4 5 Leg 8 | . 28 28 28 28 12 . . . . . . . . . . . . . . Flight 19 | . . . . . 9 30 30 33 34 30 31 31 31 31 33 28 21 21 24 Device 13 | . 14 14 14 14 6 7 7 6 5 12 10 10 10 10 14 15 26 26 27 Storage 7 | . 14 14 14 14 9 7 7 6 5 5 5 5 5 5 4 4 4 4 4 Processor 9 | . . . . . 12 4 6 19 17 15 15 15 12 10 9 9 8 8 8 Hackware 4 | . . . . . 2 7 7 6 5 7 10 10 10 10 9 7 4 4 4 Protection 4 | . . . . . 3 7 7 6 4 5 5 5 5 10 8 8 4 4 6 Energy Gun 3 | . 14 14 14 14 4 . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . 5 . . . . 2 5 5 5 5 2 3 . . . Launcher 4 | . 1 14 14 14 1 7 2 5 5 1 . . . . . . . . . Impact Weapon 3 | . . . . . 2 7 7 6 5 5 5 5 5 5 4 4 4 4 4 Peak Build Rating 144 | 7 7 8 8 8 29 38 33 50 60 75 71 71 88 88 102 122 124 122 144 Average Rating 59 | 5 7 7 8 8 22 32 32 49 55 71 71 71 77 88 98 115 121 120 138 On Entrance 53 | . 7 7 8 8 8 29 30 32 50 56 66 71 71 88 88 102 117 121 120 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 14 16 16 16 16 24 19 19 24 29 32 25 25 33 33 47 48 46 46 52 Greatest Support 67 | 20 20 20 20 20 32 20 20 25 30 34 34 34 37 37 51 58 50 59 67 Greatest Overweight (x) 3 | 1 . . . . 3 . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 Most Carried 10 | 5 7 8 8 8 8 8 8 8 8 8 7 7 8 8 10 10 5 5 8 Average Carried 7 | 3 5 7 7 8 7 7 7 7 7 7 7 7 7 8 9 8 4 4 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Final Carried 10 | 4 7 8 8 8 8 8 7 8 8 8 7 7 8 8 10 6 4 4 8 Class Distribution -------------------- 35% | Mutant 19% | Infiltrator-Ninja 14% | Hacker-Ninja 13% | Scout 6% | Sprinter 5% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Scout | -7/DSF Scout | -6/Factory Scout | -5/Factory Infiltrator-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Armory Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/DSF Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Matter Collected 1499 | 185 . 72 . . 664 . . 82 . 194 37 7 . . 218 . . . 40 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 914 | 22 . 86 . . 425 24 . 82 . 56 . . . . 197 . . . 22 Parts 51 | 2 . 15 . . 27 . . 3 . . . . . . 4 . . . . Haulers Intercepted 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Combat Hostiles Destroyed 20 | . . 8 . . 12 . . . . . . . . . . . . . . Guns 3 | . . . . . 3 . . . . . . . . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . . . . . . . AOE 16 | . . 8 . . 8 . . . . . . . . . . . . . . Classes Destroyed 10 | 1 . 3 . . 6 . . . . . . . . . . . . . . Worker 3 | . . 1 . . 1 . . . . . . . . . . . . . 1 Builder 3 | . . . . . 1 . . . . . . . . . 2 . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . Operator 5 | . . . . . 2 1 . . . 1 . . . . 1 . . . . Watcher 5 | . . . . . 3 . . . . 1 . . . . 1 . . . . Swarmer 13 | . . 6 . . 7 . . . . . . . . . . . . . . Grunt 3 | . . 2 . . 1 . . . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 6 | 1 . 6 . . 4 2 . 1 . 1 . . . . 2 . . . 1 Combat Bots Only 5 | . . 5 . . 4 . . . . . . . . . . . . . . Max Kills in Single Turn 4 | 1 . 4 . . 4 1 . 1 . 1 . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 4 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Hostile Shots Fired 283 | . . 10 . . 48 . 5 . . 21 . 4 . 3 6 127 . 1 58 Missed 127 | . . 3 . . 5 . 1 . . 10 . 2 . 2 2 74 . . 28 Damage Taken 3325 | . 30 90 . . 726 . 204 . . 262 . 39 . 23 162 1019 . 91 679 Core 697 | . 10 4 . . 168 . 105 . . 57 . . . . 83 226 . . 44 Absorbed by Shields 206 | . . . . . . . . . . . . . . . . . . . 206 Redirected to Shielding 444 | . . . . . . . . . . 13 . . . . . 259 . . 172 Regen/Repaired (Parts) 56 | . . . . . 33 . . . . 23 . . . . . . . . . Core Remaining (%) 91 | 100 . . . 94 69 . 85 100 100 . . . . 90 . 76 . 100 97 Volleys Fired 62 | 1 7 8 . . 36 . . . . 1 . . . . 3 5 . . 1 Largest 2 | 2 2 1 . . 2 . . . . 1 . . . . 1 1 . . 1 Hottest 130 | 70 110 30 . . 130 . . . . 20 . . . . 20 20 . . 52 Shots Fired 89 | 2 9 8 . . 60 . . . . 1 . . . . 3 5 . . 1 Gun 46 | 2 2 . . . 33 . . . . 1 . . . . 3 5 . . . Cannon 21 | . 2 . . . 19 . . . . . . . . . . . . . . Launcher 22 | . 5 8 . . 8 . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 25 | 1 . . . . 15 . . . . 1 . . . . 3 5 . . . Thermal 42 | 1 4 . . . 37 . . . . . . . . . . . . . . Explosive 22 | . 5 8 . . 8 . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 1 1 4 . . 9 . . . . . . . . . 5 . . . . Robot Miss Streak 2 | . 1 1 . . 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 76 | 1 2 6 . . 46 1 . 6 . 3 . . . . 8 2 . . 1 Core Hits 37 | 1 . 12 . . 21 . . 2 . . . . . . 1 . . . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . 2 1 . . . 2 . . . . 2 . . . 1 Critical Strikes 11 | . . . . . 4 1 . 1 . 2 . . . . 2 . . . 1 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . Smash 9 | . . . . . 2 1 . 1 . 2 . . . . 2 . . . 1 Melee Attacks 248 | . . . . . 19 12 1 30 8 54 1 1 . 2 35 35 1 . 49 Impact 248 | . . . . . 19 12 1 30 8 54 1 1 . 2 35 35 1 . 49 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 2 1 . 2 . . . . . . 3 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3976 | 12 34 589 . . 1855 90 . 382 . 149 . . . . 585 110 . . 170 Guns 503 | 12 . . . . 449 . . . . . . . . . 42 . . . . Cannons 242 | . 34 . . . 208 . . . . . . . . . . . . . . Explosions 1231 | . . 577 . . 654 . . . . . . . . . . . . . . Melee 1981 | . . . . . 537 90 . 382 . 149 . . . . 543 110 . . 170 Ramming 19 | . . 12 . . 7 . . . . . . . . . . . . . . Kinetic 187 | . . . . . 145 . . . . . . . . . 42 . . . . Thermal 558 | 12 34 . . . 512 . . . . . . . . . . . . . . Explosive 1231 | . . 577 . . 654 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1981 | . . . . . 537 90 . 382 . 149 . . . . 543 110 . . 170 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . 2 2 . 2 . . 2 Average Corruption 1 | . . . . . . . . . . . . . 2 2 . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . 2 . 2 . . 3 Message Errors 5 | . . . . . . . . . . . . . . 1 . 2 . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1300 | . 4 . . . 416 90 . . . 120 . . . . 475 25 . . 170 Projectiles 16 | . 4 . . . 12 . . . . . . . . . . . . . . Explosions 52 | . . . . . 52 . . . . . . . . . . . . . . Melee 1232 | . . . . . 352 90 . . . 120 . . . . 475 25 . . 170 Knockbacks 3 | . . . . . . . . . . 1 . . . . 1 1 . . . Impact 3 | . . . . . . . . . . 1 . . . . 1 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . 31 25 . . 138 . . . . . . . . . . 108 . . . Shots 7 | . 1 3 . . 2 . . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . . . . . . . . . Kicked 2 | . . 1 . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | 30 96 5 . . 455 . . . 170 36 60 81 72 . 59 179 . . 153 Average Temperature 53 | 18 48 2 . . 109 . . . 63 18 21 27 39 . 6 61 . . 59 Received Heat Transfer 439 | . . 27 . . 90 . . . . 9 . 21 . . 9 194 . . 89 Effects 4 | . . . . . 4 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 4 . . . . 1 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . 4 2 . . . 3 . . . . 4 . . . 1 Impact Corruptions 33 | . . . . . 11 1 . . . 5 . . . . 12 1 . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . . . . . . . . . . Heat Transferred 1184 | 37 74 . . . 1073 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Peak Influence 423 | 5 69 265 . . 423 238 190 215 42 367 . . . . 215 306 19 16 332 Initial 191 | . 3 26 . . . 191 169 94 10 20 . . . . 20 112 12 16 3 Average 109 | . 22 113 . . 105 212 172 102 22 132 . . . . 99 173 18 13 102 Maximum Alert Level 2 | . . 1 . . 2 1 . 1 . 1 . . . . 1 1 . . 1 Low Security (%) 84 | 100 100 99 . 100 83 40 100 74 100 70 . . . . 98 75 100 100 83 Level 1 14 | . . . . . 11 59 . 25 . 29 . . . . 1 24 . . 16 Level 2 . | . . . . . 4 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 3 . 2 3 . 2 . . . . 4 4 . . 5 Investigation 5 | . . . . . 1 . . 2 . . . . . . . 1 . . 1 Extermination 3 | . . . . . . . . . . . . . . . 1 . . . 2 Reinforcement 16 | . 2 . . . 2 . 2 . . 2 . . . . 3 3 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Distress Signals 13 | . . . . . 7 . . . . 3 . . . . 1 1 . . 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . 3 . . 4 Distress Signals 6 | . . . . . . . . . . . . . . . . 2 . . 4 Times Spotted 126 | . 2 5 . . 28 1 2 . . 25 . 2 . 4 9 26 . 1 21 Peak Tracking Total 8 | . 1 5 . . 8 1 2 . . 8 . 2 . 3 5 8 . 1 8 Tactical Retreats 28 | . . . . . 4 . 2 . . 7 . . . 1 3 8 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Traps Triggered 5 | . . . . . . 1 1 . . 1 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Machines Disabled 8 | . 1 . . . 2 . . . . 1 . . . 1 . 2 . . 1 Max in Single Turn 1 | . 1 . . . 1 . . . . 1 . . . 1 . 1 . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Machines Accessed 67 | . 2 . 5 . 10 6 . 15 2 7 . . 9 . 3 3 2 . 3 Terminals 41 | . 2 . . . 7 4 . 11 2 6 . . . . 1 3 2 . 3 Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . . . . Repair Stations 6 | . . . . . 2 . . 1 . 1 . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Total Hacks 222 | . 3 . 50 . 30 12 . 33 6 15 . . 48 . 5 11 3 . 6 Successful 160 | . 2 . 50 . 16 4 . 18 4 8 . . 48 . 1 5 2 . 2 Failed 59 | . 1 . . . 14 8 . 14 1 7 . . . . 4 5 1 . 4 Catastrophic 19 | . . . . . 5 1 . 4 . 3 . . . . 1 3 . . 2 Database Lockouts 3 | . . . . . . . . 1 1 . . . . . . 1 . . . Manual 39 | . 3 . 1 . 11 1 . 9 2 4 . . . 1 1 6 . . . Terminals 86 | . 3 . . . 17 5 . 22 6 12 . . . . 1 11 3 . 6 Fabricators 6 | . . . . . . 3 . 3 . . . . . . . . . . . Repair Stations 16 | . . . . . 7 . . 2 . 3 . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 6 4 . 5 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 135 | . 2 . 50 . 4 1 . 11 4 6 . . 48 . . 5 2 . 2 Record 108 | . 1 . 49 . 1 . . 9 3 3 . . 36 . . 3 1 . 2 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . 4 . . . . . . Open DSF 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . Level Access Points 3 | . . . . . 1 . . . 1 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 2 . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . 1 . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 6 . . 1 . 2 . . . . 1 . . . . Scan Component 6 | . . . . . 3 . . 1 . 1 . . . . 1 . . . . Repair 4 | . . . . . 3 . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 6 2 . 4 . . . . . . . . . . . Insert Component 6 | . . . . . 3 1 . 2 . . . . . . . . . . . Analyze 6 | . . . . . 3 1 . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 50 | . 2 . . . 9 6 . 14 2 7 . . . . 3 3 1 . 3 Full Trace Events 5 | . . . . . 1 . . 2 . . . . . . . 1 . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . 2 . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 3 1 . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . Parts Repaired 4 | . . . . . 3 . . . . 1 . . . . . . . . . Time 118 | . . . . . 90 . . . . 28 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 1 . 1 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Turns Passed 7088 | 94 230 557 784 40 1102 210 99 742 86 575 100 73 62 183 730 428 56 17 920 Spaces Moved 10363 | 64 174 355 653 30 1019 431 187 1048 256 1550 333 253 211 619 1010 985 77 57 1051 Core 4 | 4 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1681 | 54 174 355 653 30 415 . . . . . . . . . . . . . . Wheels 6 | 6 . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 14 . . . . . . . . . . . . . . Flight 8658 | . . . . . 590 431 187 1048 256 1550 333 253 211 619 1010 985 77 57 1051 Fastest Speed 7 | 50 120 120 120 120 26 26 26 23 20 20 22 22 22 22 7 7 27 16 13 Average Speed 38 | 114 120 120 120 120 66 26 26 23 20 21 22 22 22 22 18 21 27 25 23 Slowest Speed 275 | 190 120 120 120 120 275 26 26 23 20 24 22 22 22 22 94 27 27 27 25 Overloaded Moves 201 | . . . . . . . . . . . . . . . 15 116 . 6 64 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . 1 . . . . . 2 . . 22 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 43 | 4 30 69 94 13 57 13 90 20 8 39 61 55 63 79 19 70 3 55 23 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 5 | . . . 1 1 . . . . . . . . 3 . . . . . . Known Exits Taken 13 | . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . . . 2 1 . . . . . . . Spaces Dug 221 | . 28 . . . 10 9 1 23 8 44 1 1 . 1 24 25 1 . 45 Terrain Destroyed 390 | . 43 69 . . 62 9 1 23 8 44 1 1 . 1 24 38 1 . 65 Melee 193 | . . . . . 10 9 1 23 8 44 1 1 . 1 24 25 1 . 45 Projectile 1 | . . . . . 1 . . . . . . . . . . . . . . AOE 196 | . 43 69 . . 51 . . . . . . . . . . 13 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Total 12979 | 78 185 478 654 34 1353 516 235 1519 281 1727 357 268 225 663 1507 1134 108 58 1599 Wait 2115 | 1 . 112 . 5 220 57 26 422 10 110 23 15 . 43 443 92 28 . 508 Move 10299 | 63 173 354 652 29 1018 430 186 1047 255 1547 332 252 210 618 1009 980 76 56 1012 Hop 19 | . . . . . . . . . . 1 . . . . . 2 . . 16 Pick Up 43 | 4 3 2 1 . 9 2 . 8 2 1 . . 1 . 4 2 . 1 3 Fast Attach 39 | 6 . . . . 8 7 2 2 2 5 . . 4 . . 1 . . 2 Attach 27 | 1 . . . . 3 . 1 3 2 2 1 . 1 . 2 5 2 1 3 Detach 8 | . . . . . . . . 1 . 1 . . 2 . . 2 . . 2 Swap 61 | 2 2 . . . 29 1 . 1 . 3 . . 4 . 9 6 1 . 3 Drop 38 | . . 1 1 . 10 7 1 5 2 2 . . 3 . 2 4 . . . Fire 62 | 1 7 8 . . 36 . . . . 1 . . . . 3 5 . . 1 Melee 248 | . . . . . 19 12 1 30 8 54 1 1 . 2 35 35 1 . 49 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . 1 . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / DSF) -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 95 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 381 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 416 | -10/Mines | Discovered new exit (range 3) 423 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 502 | -10/Mines | Discovered new exit (range 6) 876 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 876 | -10/Mines | Discovered new exit (range 5) 882 | -10/Mines | Entered Exiles 900 | -10/Exiles | Discovered new exit (range 14) 933 | -10/Exiles | Met 8R-AWN 956 | -10/Exiles | Met EX-HEX 1023 | -10/Exiles | Met EX-DEC 1059 | -10/Exiles | Learned location of Zion (-7) 1080 | -10/Exiles | Met EX-BIN 1112 | -10/Exiles | Aligned with FarCom system 1113 | -10/Exiles | Given EX-Vault access code 1156 | -10/Exiles | Opened EX-Vault 1206 | -10/Exiles | Found 0b10 Alert Chip 1230 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1417 | -10/Exiles | Visited The Gauntlet 1654 | -10/Exiles | Discovered new exit (range 11) 1666 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1666 | -10/Exiles | Entered Mines 1667 | -9/Mines | Learned location of Storage (-7) 1704 | -9/Mines | Discovered new exit (range 2) 1706 | -9/Mines | Entered Materials 1706 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1814 | -8/Materials | Repaired Ion Engine 2291 | -8/Materials | Identified exit to Factory 2722 | -8/Materials | Repaired Cesium-ion Thruster 2749 | -8/Materials | Repaired Structural Scanner 2808 | -8/Materials | Entered Factory 2808 | -7/Factory | Evolved 2 slots: Utility x2 2852 | -7/Factory | Discovered new exit (range 15) 3013 | -7/Factory | Discovered new exit (range 5) 3018 | -7/Factory | Identified exit to DSF 3018 | -7/Factory | Entered DSF 3047 | -7/DSF | Additional patrols routed to DSF 3113 | -7/DSF | Discovered new exit (range 14) 3117 | -7/DSF | Entered Factory 3117 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3126 | -6/Factory | Discovered new exit (range 7) 3149 | -6/Factory | Identified exit to Factory 3215 | -6/Factory | Central database locked down 3296 | -6/Factory | Garrison activated, responded to threat 3305 | -6/Factory | Discovered new exit (range 16) 3308 | -6/Factory | Identified exit to Lower Caves 3314 | -6/Factory | Build established: Scout 3382 | -6/Factory | Fabricated Cesium-ion Thruster? 3859 | -6/Factory | Entered another Factory area 3859 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3908 | -5/Factory | Identified exit to Factory 3908 | -5/Factory | Central database locked down 3945 | -5/Factory | Entered another Factory area 3945 | -4/Factory | Evolved 2 slots: Utility x2 4213 | -4/Factory | Identified exit to Research 4265 | -4/Factory | Build established: Infiltrator-Ninja 4397 | -4/Factory | Repaired Field Propulsion Drive 4519 | -4/Factory | Discovered new exit (range 3) 4520 | -4/Factory | Identified exit to Upper Caves 4520 | -4/Factory | Entered Upper Caves 4607 | -4/Upper Caves | Discovered new exit (range 11) 4608 | -4/Upper Caves | Identified exit to Upper Caves 4620 | -4/Upper Caves | Entered another Upper Caves area 4641 | -4/Upper Caves | Encountered a Warlord checkpoint 4641 | -4/Upper Caves | Learned Research emergency access door positions 4688 | -4/Upper Caves | Discovered new exit (range 15) 4693 | -4/Upper Caves | Identified exit to Zhirov 4693 | -4/Upper Caves | Entered Zhirov 4693 | -4/Zhirov | Discovered new exit (range 4) 4694 | -4/Zhirov | Identified exit to Proximity Caves 4698 | -4/Zhirov | Met Zhirov 4707 | -4/Zhirov | Found Alien Artifact 4707 | -4/Zhirov | Identified Integrated Dissipator 4707 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4711 | -4/Zhirov | Found Alien Artifact 4711 | -4/Zhirov | Identified Transdimensional Reconstructor 4711 | -4/Zhirov | Warped through subspace 4741 | -4/Zhirov | Learned location of Quarantine (-3) 4741 | -4/Zhirov | Learned location of Testing (-2) 4741 | -4/Zhirov | Learned location of Command (-1) 4747 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4755 | -4/Zhirov | Entered Proximity Caves 4760 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4811 | -3/Proximity Caves | Build established: Hacker-Sprinter 4876 | -3/Proximity Caves | Spotted B-86 Titan 4920 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4934 | -3/Proximity Caves | Discovered exit to Research (range 20) 4938 | -3/Proximity Caves | Entered Research 4938 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5151 | -3/Research | Spotted B-86 Titan 5232 | -3/Research | Build established: Hacker-Ninja 5261 | -3/Research | Discovered new exit (range 16) 5668 | -3/Research | Identified exit to Armory 5668 | -3/Research | Entered Armory 5685 | -3/Armory | Energy Cycler disabled 5712 | -3/Armory | Spotted B-86 Titan 5977 | -3/Armory | Central database locked down 5990 | -3/Armory | Hacking Suite fried by hacking feedback 6064 | -3/Armory | Discovered new exit (range 9) 6070 | -3/Armory | Identified exit to Research 6096 | -3/Armory | Entered Research 6096 | -2/Research | Evolved 2 slots: Utility x2 6122 | -2/Research | Lost 4 parts (2n1u1w) 6152 | -2/Research | Identified exit to DSF 6152 | -2/Research | Entered DSF 6157 | -2/DSF | Found Fusion Bomb Launcher 6163 | -2/DSF | Discovered new exit (range 19) 6169 | -2/DSF | Identified exit to Access 6169 | -2/DSF | Entered Access 6169 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6276 | -1/Access | Build established: Infiltrator-Ninja 6880 | -1/Access | Crushed by falling debris 6916 | -1/Access | Energy Cycler disabled 7088 | -1/Access | Discovered new exit (range 6) 7089 | -1/Access | Identified exit to Surface 7089 | *** | Escaped! Last Messages --------------- 06916_ ALERT: Power surge detected, dispatching additional patrols. 06916_ Energy Cycler explodes. 06919_ ALERT: Rogue bot located, Programmers report to Access Zone 1F. 06925_ System corrupted: Component data lost. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. 07020_ U-05 Engineer builds a Wall. 07048_ UECYVHGEA9E3WCF#GIIPSK4ZVU 6X 07086_ Force Field destroyed. 07088_ Critical hit (Burn: +37). 07088_ The Access Shell folds into the floor. 07088_ EXIT=FOUND 07089_ EXIT=IDENTIFIED: SURFACE 07089_ G-73 Enforcer suffers critical hit (Burn). [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??## ############ #### ? ##?????????## ### | | ??## # ### #### # ????????? # # | | ????? # ### #### # ????????? # # | | ????? # # # ????????? # # | | ????? + + # ????????? # # | | ????? # ! # + ????????? # # | | ????? # + # ????????? # # | | ????? ################# # ????????? # # | | ??? # ###### # ????????? # # | | ? # # ! ##?????? ##?????????## + | | ?? + # "" ##??????? ##??????## + | | ?? # # """##???????? ##??????## # | | ?? # # T"##????????? ##????#### + | | ?? # / """##?????????? ##????####+##+###### | | ?? # # ! "" ##??BB????BB ##????## | | ??## # |%*! ##??BB????BB???????## ! | | ??## # ! ##?????????????????##"" ! = | | ????? # ##?????????????????##"" | | ????? # ##?????????????????##"" "" | | ????? ##############"????????"##????##S "" | | ????? ##############""""""""""##????##"" """""" | | ??????## ### ##????##"" """""" | | ??????## ### ##????##"" "" | | ??????## ### ##????## "" | | ??????## ### "" ##???### | | ??????## ### "@ ##?##### ! | | ??????## ### #######"############ | | ??????## ### ###### # # | | ??????## ""### ##p### # # | | ??????## ""### ###### + "" # | | ??????## ""## ##### # """# | | ??????## T###"" ###?### ## ! T"# | | ??????## ""###"" ###?### ## [ """# | | ??????## ""###"" ##???## ## "" # | | ??????## ""###T ##???## ## # | | ??????## ###"" ##???## ## # | | ??????## ###"" g ####### ########### | | ??## ?########+#####"" g ####### ########### | | ?? # g ##????????? | | ?? # g ##????????? | | ?? ###########+####################+#####????????? | | ?? ## ################] ????????? | | ???????????????????????????????## ?????????? | | ???????????????????????????????## " ##?????? | | ???????????????????????????????## """ ##?????? | | ???????????????????????????????## """ ##?????? | | ???????????????????????????????## " ##?????? | | ???????????????????????????????## ##?????? | | ???????????????????????????????## ##?????? | | ???????????????????????????????## " ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 41 Energy Capacity 355 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Corruption Containment 8 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 6 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 10k Club Alien Tech Armchair Analyst Can't Catch Me Cya! Dangerous Findings Denied? Dynamic Key Epsilon Run Everything Is Under Control I'm Back, Baby! Knowing Is Half The Battle Origins Power Corrupts Prolific Hacker Respectable Loadout Speed Demon Subspace Traveler The Science Guy Unlikely Earthworm Challenges ------------ None Game ------ Seed PlatingGyrokineticTrap Manual? 0 Play Time 04:38:32 Cumulative 10.8 hours Start 2024.09.22 @ 20:43:11 End 2024.09.24 @ 17:28:12 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67933261-f10a-4d64-9c0a-6c3014d9f368