Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.30 @ 00:27:50 Player: Mr Goldstein Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (90) 450 Value Destroyed (2579) 2579 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3410) 3410 TOTAL SCORE: 11259 Bonus ------- Follower Combat Kills 1215 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -105 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 66/1100 System Corruption 14% Temperature Cool (0) Movement Walking (150) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (4) ------ Assembled Nanovents Assembled Biocell Array GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon > --- INVENTORY (5) ---- Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Biocell Array Improved Powered Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Heavy Armor Plating [Rating: 85] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Protection Improved Powered Armor Weapon Light Assault Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . Utility 2 | . . . . . 2 . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 83 | 7 16 3 . 2 8 22 6 3 1 3 2 4 6 Power 9 | 1 1 . . . 1 3 1 1 . . . . 1 Engine 5 | 1 1 . . . 1 2 . . . . . . . Core 2 | . . . . . . 1 . . . . . . 1 Reactor 2 | . . . . . . . 1 1 . . . . . Propulsion 16 | 2 3 2 . . 2 5 . . 1 . . . 1 Treads . | . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 Wheel 15 | 2 3 2 . . 2 5 . . 1 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 25 | 1 6 . . 1 4 3 5 . . . . 2 3 Device 12 | . 2 . . . 2 2 3 . . . . 2 1 Storage 4 | 1 3 . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 9 | . 1 . . 1 2 1 2 . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 33 | 3 6 1 . 1 1 11 . 2 . 3 2 2 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 22 | 3 4 1 . 1 1 7 . 2 . 2 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . 1 . . . Special Weapon 3 | . . . . . . . . . . . 1 1 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . 3 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 2 . . . . 1 2 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . . . 9 Parts Lost 10 | . 3 . . 2 . . . . . . . . 5 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . 1 . . . . . . . . . . . 1 Utility 3 | . 2 . . 1 . . . . . . . . . Weapon 4 | . . . . 1 . . . . . . . . 3 Highest Loss Streak 4 | . 1 . . 1 . . . . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 100 100 99 90 92 91 92 86 81 84 64 55 Engine 5 | . 14 14 14 14 9 7 4 . . . . . . Reactor 2 | . . . . . . . 2 7 7 7 7 5 . Leg 1 | . . . . . . . . . . . . . 16 Wheel 23 | . 27 28 28 28 30 31 30 30 25 23 23 17 . Device 9 | . 1 . . . 9 13 14 15 15 15 15 11 7 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 7 5 5 Protection 8 | . 8 14 14 14 15 8 7 7 7 7 7 5 6 Energy Cannon 1 | . . . . . . . . . . . . . 10 Ballistic Gun 19 | . 26 28 28 27 18 21 15 23 23 20 22 13 . Special Weapon 1 | . . . . . . . . . . . . 4 5 Naked Turns 235 | . . . . . . . . . . . . 235 . Heaviest Build 126 | 12 93 92 92 92 96 108 121 121 121 121 126 126 66 Greatest Support 80 | 20 32 26 26 26 46 64 64 64 68 68 68 68 80 Greatest Overweight (x) 5 | . 5 3 3 3 2 2 1 1 1 1 1 1 2 Average Overweight (x) 1 | . . 3 3 3 2 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 20 | 7 15 25 25 25 25 25 25 25 25 25 25 20 5 Most Carried 25 | 2 18 24 24 25 24 25 25 25 25 23 25 25 2 Average Carried 18 | . 9 21 23 24 22 24 24 25 23 23 23 19 . Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 2 18 24 24 25 24 25 25 25 23 23 25 4 2 Class Distribution -------------------- 42% | Mutant 16% | Tank 14% | Commander-Tank 10% | Scavenger-Tank 8% | Golem 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Commander-Tank | -7/Lower Caves Commander-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Golem | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Matter Collected 2926 | 282 936 108 . 127 156 517 291 72 73 170 . 121 73 Remotely . | . . . . . . . . . . . . . . Salvage Created 2929 | 88 1070 118 . 243 75 469 . 97 44 274 . 113 338 Parts 198 | 2 77 10 . 30 8 26 . 7 2 7 . 5 24 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 11 6 . . 21 Prevented 3 | . . . . . . . . . . 2 . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 67 | . 20 3 . 12 1 8 . 1 1 9 . 3 9 Guns 48 | . 20 3 . 12 1 8 . 1 1 2 . . . Cannons 6 | . . . . . . . . . . . . 1 5 AOE 13 | . . . . . . . . . . 7 . 2 4 Classes Destroyed 15 | 1 8 . . . 1 2 . 1 . 1 . 1 . Worker 5 | . 4 . . . . . . 1 . . . . . Builder 4 | . 3 . . . 1 . . . . . . . . Tunneler 4 | . 1 . . . . 2 . 1 . . . . . Hauler 2 | . 2 . . . . . . . . . . . . Recycler 3 | 1 . 1 . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 4 | . 3 . . . . 1 . . . . . . . Swarmer 22 | . 3 3 . 10 . . . . . 2 . . 4 Grunt 31 | . 17 . . 2 . 5 . . . 4 . . 3 Brawler 2 | . . . . . . 1 . . . 1 . . . Duelist 2 | . . . . . . . . . . 2 . . . Sentry 1 | . . . . . 1 . . . . . . . . Hunter 2 | . . . . . . . . 1 1 . . . . Programmer 4 | . . . . . . 2 . . . . . . 2 Z-Light 3 | . . . . . . . . . . . . 3 . Decomposer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 7 | 1 5 4 . 5 1 3 . 1 1 7 . 2 4 Combat Bots Only 7 | . 3 3 . 5 1 3 . 1 1 7 . 2 4 Max Kills in Single Turn 3 | 1 1 1 . 2 1 1 . 1 1 3 . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . 1 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Damage Taken 4066 | . 684 100 . 366 57 272 . 57 78 240 . 703 1509 Core 959 | . 156 42 . 50 . 40 . . . 32 . 463 176 Absorbed by Shields 343 | . . . . . . 105 . 25 28 88 . 97 . Regen/Repaired (Parts) 411 | . 71 . . . . . 92 35 8 84 . 121 . Core Remaining (%) 66 | 100 . . . . 100 . . . . . . . . Volleys Fired 227 | 2 103 7 . 20 5 41 1 6 7 14 . 11 10 Largest 3 | 2 2 2 . 2 2 3 2 3 3 3 . 3 3 Hottest 70 | 40 40 40 . 40 43 70 45 68 68 68 . 43 50 Shots Fired 512 | 4 206 15 . 39 9 122 2 18 21 30 . 29 17 Gun 483 | 4 206 15 . 39 9 122 2 18 21 25 . 22 . Cannon 13 | . . . . . . . . . . . . . 13 Launcher 5 | . . . . . . . . . . 5 . . . Special 11 | . . . . . . . . . . . . 7 4 Kinetic 483 | 4 206 15 . 39 9 122 2 18 21 25 . 22 . Thermal 13 | . . . . . . . . . . . . . 13 Explosive 16 | . . . . . . . . . . 5 . 7 4 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 20 | 4 20 3 . 12 7 12 2 3 9 4 . 3 9 Robot Miss Streak 7 | . 5 1 . 2 2 7 1 2 4 5 . 4 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 310 | 4 134 8 . 26 8 73 1 9 11 16 . 8 12 Core Hits 176 | 2 55 4 . 14 7 31 1 6 7 28 . 8 13 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . Critical Strikes 4 | . 3 . . . . . . . . . . . 1 Destroy 3 | . 3 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 10 | . . . . . . 9 . . . . . 1 . Impact 2 | . . . . . . 2 . . . . . . . Slashing 7 | . . . . . . 7 . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6746 | 49 1737 110 . 336 95 1169 22 74 134 1473 . 575 972 Guns 4021 | 49 1737 110 . 336 95 1169 22 74 134 226 . 69 . Cannons 402 | . . . . . . . . . . . . . 402 Explosions 2101 | . . . . . . . . . . 1247 . 396 458 Melee . | . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . . . . 7 Kinetic 4021 | 49 1737 110 . 336 95 1169 22 74 134 226 . 69 . Thermal 402 | . . . . . . . . . . . . . 402 Explosive 2101 | . . . . . . . . . . 1247 . 396 458 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 215 | . . . . . . . . . . . . 110 105 Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . 6 7 7 7 . 1 1 1 1 1 1 . 14 Average Corruption 3 | . 4 6 7 7 . 1 1 1 1 1 1 . 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 70 | . 12 15 8 9 . 4 3 4 4 1 4 . 6 Message Errors 20 | . 3 2 2 2 . 2 3 1 3 . 1 . 1 Matter Fused 23 | . 5 4 4 4 . 2 . . . . 1 . 3 Heat Flow Errors 6 | . 2 . . 2 . . . 1 . . 1 . . Energy Discharges 8 | . . 5 . . . . . . 1 . 1 . 1 Data Loss (minor) 8 | . 2 2 2 . . . . 1 . . . . 1 Data Loss (major) 2 | . . 1 . . . . . 1 . . . . . Misfires 3 | . . 1 . 1 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 119 | . . . . . . . . . . 89 . 18 12 Projectiles 20 | . . . . . . . . . . . . 8 12 Explosions 99 | . . . . . . . . . . 89 . 10 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . 1 . . . Shots 1 | . . . . . . . . . . 1 . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . . . . . . . . 4 Kicked 3 | . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 217 | . 196 . . 198 . 3 . 124 . . 217 . 13 Average Temperature 78 | . 86 . . 70 . 2 . 74 . . 117 . 8 Received Heat Transfer 1021 | . 357 . . 78 18 179 . 16 6 30 . 108 229 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 . 1 . Heat Transferred 225 | . . . . . . . . . . . . . 225 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Peak Influence 463 | 5 330 203 . 357 139 127 4 463 . . . . . Initial 139 | . 3 128 . . 139 27 4 . . . . . . Average 145 | 2 228 119 . 193 29 48 . 323 . . . . . Maximum Alert Level 2 | . 1 1 . 1 . . . 2 . . . . . Low Security (%) 61 | 100 31 57 . 48 100 100 100 12 . . . . . Level 1 33 | . 68 42 . 51 . . . 48 . . . . . Level 2 4 | . . . . . . . . 38 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 5 . . . 2 5 . 1 . 1 . . 1 Investigation 6 | . 3 . . . . 2 . 1 . . . . . Extermination 2 | . . . . . . 2 . . . . . . . Reinforcement 4 | . 2 . . . 1 1 . . . . . . . Assault 3 | . . . . . 1 . . . . 1 . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Distress Signals 4 | . 1 . . 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 158 | . 31 3 . 17 2 14 1 6 8 21 . 30 25 Peak Tracking Total 34 | . 5 2 . 7 4 4 1 4 7 10 . 34 11 Tactical Retreats 10 | . 2 . . 2 2 1 . 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Traps Triggered 5 | . 3 . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 15 | . 15 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Disabled 7 | . 1 . . 1 1 . . . . 2 . 2 . Max in Single Turn 1 | . 1 . . 1 . . . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired 1 | . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Accessed 18 | . 8 2 1 1 . 3 . 3 . . . . . Terminals 12 | . 5 . . 1 . 3 . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 48 | . 28 2 1 2 . 7 . 8 . . . . . Successful 28 | . 20 2 1 1 . 1 . 3 . . . . . Failed 20 | . 8 . . 1 . 6 . 5 . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . 16 . 1 . . 6 . 6 . . 5 . . Terminals 37 | . 20 . . 2 . 7 . 8 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . 6 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 16 | . 8 2 1 1 . 1 . 3 . . . . . Record 1 | . 1 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . 5 . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 7 . . . . . . . . . . . . Terminals 5 | . 5 . . . . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 5 . . . . 3 . 3 . . . . . Full Trace Events 4 | . 2 . . . . 1 . 1 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 2 4 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total Allies 29 | . . . . 1 . . 20 . 2 4 2 . . Largest Group 20 | . . . . 1 1 . 20 19 13 12 13 13 . Highest-Rated Group 500 | . . . . 31 31 . 500 486 350 298 467 467 . Highest-Rated Ally 96 | . . . . 31 31 . 31 31 31 31 96 96 . Total Orders 18 | . . . . . 16 . . . . . . 2 . GUARD 2 | . . . . . . . . . . . . 2 . EXPLORE 16 | . . . . . 16 . . . . . . . . Ally Attacks 359 | . . . . 5 17 . 18 48 34 103 . 134 . Total Damage 6361 | . . . . 62 . . 304 904 672 1795 . 2624 . Kills 48 | . . . . 1 . . 1 11 7 10 . 18 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . . . . . . . 2 2 . . Drone Launches 16 | . . . . . 16 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Turns Passed 9532 | 51 1534 607 284 309 548 1202 365 623 350 528 955 1033 1143 Spaces Moved 6176 | 43 895 429 209 149 257 744 208 501 233 365 796 975 372 Core 353 | 1 . . . . . . . . . . . 352 . Treads . | . . . . . . . . . . . . . . Legs 372 | . . . . . . . . . . . . . 372 Wheels 5451 | 42 895 429 209 149 257 744 208 501 233 365 796 623 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 135 135 135 115 99 107 107 107 111 111 50 140 Average Speed 110 | 79 100 135 135 135 115 107 107 107 109 111 111 88 152 Slowest Speed 260 | 80 175 135 135 135 115 115 107 107 111 111 111 111 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 93 92 60 35 38 20 85 13 37 55 79 74 37 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . 2 1 . 1 . . . . . . 2 . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 7 | . . 2 . 1 . . . . 1 2 . . 1 Spaces Dug 27 | . . . . . . 9 . . . . . 18 . Terrain Destroyed 163 | . . . . . . 9 . . . 46 . 47 61 Melee 9 | . . . . . . 9 . . . . . . . Projectile 6 | . . . . . . . . . . . . 1 5 AOE 148 | . . . . . . . . . . 46 . 46 56 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total 8435 | 52 1321 441 212 221 501 1064 350 579 319 466 868 1119 922 Wait 1763 | . 271 . . 44 225 217 124 66 60 44 64 121 527 Move 6164 | 42 894 428 208 148 256 744 207 500 232 364 795 974 372 Hop . | . . . . . . . . . . . . . . Pick Up 54 | 1 15 3 1 5 4 11 3 2 1 . 4 3 1 Fast Attach 31 | 6 7 . . . 1 7 4 . . 1 1 2 2 Attach 17 | . 2 . . 2 5 2 . . 1 . . 1 4 Detach 6 | . 3 . . . . . . . 2 . . . 1 Swap 35 | 1 7 3 . . 2 13 2 3 . 2 1 1 . Drop 55 | . 4 . 3 2 3 20 8 2 4 . 3 5 1 Fire 227 | 2 103 7 . 20 5 41 1 6 7 14 . 11 10 Melee 10 | . . . . . . 9 . . . . . 1 . Ram 1 | . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 54 | . . . . . . . 1 . 12 41 . . . Trap 15 | . 15 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 52 | -11/Junkyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 7) 459 | -10/Materials | Discovered new exit (range 14) 525 | -10/Materials | Repaired Assault Rifle 553 | -10/Materials | Repaired Assault Rifle 708 | -10/Materials | Discovered new exit (range 14) 999 | -10/Materials | Core integrity fell below 50% 1019 | -10/Materials | Discovered new exit (range 12) 1586 | -10/Materials | Entered Mines 1696 | -10/Mines | Discovered new exit (range 5) 1893 | -10/Mines | Learned location of Mines (-9) 1911 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1957 | -10/Mines | Learned Materials non-interactive machine intel 2078 | -10/Mines | Found the Drone Emporium 2082 | -10/Mines | Learned 8 Materials zone layouts 2086 | -10/Mines | Found Prototype Device 2131 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2131 | -10/Mines | Discovered new exit (range 5) 2193 | -10/Mines | Entered Exiles 2226 | -10/Exiles | Met 8R-AWN 2249 | -10/Exiles | Met EX-HEX 2287 | -10/Exiles | Met EX-BIN 2301 | -10/Exiles | Aligned with FarCom system 2303 | -10/Exiles | Given EX-Vault access code 2334 | -10/Exiles | Opened EX-Vault 2346 | -10/Exiles | Found AWS/Autocannon 2377 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2415 | -10/Exiles | Met EX-DEC 2465 | -10/Exiles | Discovered new exit (range 10) 2477 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2477 | -10/Exiles | Entered Mines 2508 | -9/Mines | Met a Derelict bent on vengeance 2577 | -9/Mines | Core integrity fell below 20% 2675 | -9/Mines | Escorted by a lone wolf Derelict 2695 | -9/Mines | Learned location of Storage (-9) 2756 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2775 | -9/Mines | Discovered new exit (range 9) 2786 | -9/Mines | Entered Materials 2786 | -8/Materials | Accompanied by 1 ally 2786 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2786 | -8/Materials | Identified Bomb Drone Bay 2787 | -8/Materials | Identified exit to Factory 2788 | -8/Materials | Loaded intel: 40 non-interactive machine locations 2916 | -8/Materials | Discovered exit to Factory (range 57) 3276 | -8/Materials | Build established: Scavenger-Mutant 3334 | -8/Materials | Entered Factory 3334 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3707 | -7/Factory | Build established: Scavenger-Tank 4251 | -7/Factory | Build established: Tank 4275 | -7/Factory | Identified exit to Lower Caves 4536 | -7/Factory | Sucked down chute 4536 | -7/Factory | Entered Waste 4537 | -7/Waste | Joined by Warlord forces that had cleared the area 4620 | -7/Waste | A Compactor rumbled back to life 4620 | -7/Waste | Spotted C-40 Crusher 4627 | -7/Waste | Allies destroyed C-40 Crusher 4654 | -7/Waste | Build established: Mutant 4716 | -7/Waste | Found Imp. Powered Armor 4748 | -7/Waste | Discovered new exit (range 16) 4801 | -7/Waste | Found Imp. Powered Armor 4901 | -7/Waste | Entered Factory 4901 | -7/Factory | Accompanied by 19 allies 5071 | -7/Factory | Discovered new exit (range 10) 5203 | -7/Factory | Build established: Tank 5388 | -7/Factory | Discovered new exit (range 15) 5524 | -7/Factory | Entered Lower Caves 5524 | -7/Lower Caves | Accompanied by 13 allies 5775 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5836 | -7/Lower Caves | Discovered new exit (range 8) 5874 | -7/Lower Caves | Entered another Lower Caves area 5874 | -7/Lower Caves | Accompanied by 11 allies 5880 | -7/Lower Caves | Discovered new exit (range 7) 5901 | -7/Lower Caves | Learned Factory terminal intel 5962 | -7/Lower Caves | Attacked by a faux Warlord 6037 | -7/Lower Caves | Learned Factory stockpile data 6138 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6172 | -7/Lower Caves | Destroyed 7 combat bots 6355 | -7/Lower Caves | Discovered new exit (range 12) 6402 | -7/Lower Caves | Entered Zion 6402 | -7/Zion | Accompanied by 11 allies 6407 | -7/Zion | Build established: Commander-Tank 6435 | -7/Zion | Learned Factory security intel 6466 | -7/Zion | Discovered new exit (range 12) 6488 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6593 | -7/Zion | System corruption cleaned by Quarantine Array 6692 | -7/Zion | Learned location of Quarantine (-3) 6700 | -7/Zion | Given A8's code to call for help 6946 | -7/Zion | Found CR-A16's Pointy Stick 7104 | -7/Zion | Found Prototype Special Weapon 7104 | -7/Zion | Identified RU-N14's Throwing Claymores 7108 | -7/Zion | Found RU-N14's Throwing Claymores 7110 | -7/Zion | Found RU-N14's Throwing Claymores 7112 | -7/Zion | Found RU-N14's Throwing Claymores 7271 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7271 | -7/Zion | Opened final containment barrier to the Deep Caves 7279 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7289 | -7/Zion | Discovered new exit (range 3) 7289 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7357 | -7/Zion | Entered Deep Caves 7357 | -7/Deep Caves | Accompanied by 13 allies 7491 | -7/Deep Caves | Z-Facility disabled 7531 | -7/Deep Caves | Attacked by Z-Imprinter 7542 | -7/Deep Caves | Allies destroyed Z-Imprinter 7834 | -7/Deep Caves | Build established: Scavenger-Tank 8134 | -7/Deep Caves | Discovered new exit (range 6) 8150 | -7/Deep Caves | Released all parts (11) 8181 | -7/Deep Caves | Spotted as-37155 8188 | -7/Deep Caves | Core integrity fell below 50% 8354 | -7/Deep Caves | Triggered Deep Caves wall 8356 | -7/Deep Caves | Exposed GOLEM chamber 8359 | -7/Deep Caves | Found GOLEM Unit 8390 | -7/Deep Caves | Entered Proximity Caves 8450 | -6/Proximity Caves | Build established: Mutant 8978 | -6/Proximity Caves | Build established: Golem 9257 | -6/Proximity Caves | Spotter reported a threat 9314 | -6/Proximity Caves | Spotted B-75 Beast 9377 | -6/Proximity Caves | Spotter reported a threat 9381 | -6/Proximity Caves | System corruption reached 10% 9488 | -6/Proximity Caves | Spotter reported a threat 9491 | -6/Proximity Caves | Discovered new exit (range 16) 9504 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9518 | -6/Proximity Caves | Core integrity fell below 20% 9533 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09519_ Penetrated by Slug. 09521_ Kicked G-67 Veteran. 09522_ Knocked back. 09522_ Penetrated by Slug. 09523_ Flexi-carbon Leg destroyed. 09524_ Slammed into L-41 Fighter. 09525_ Imp. Powered Armor blown off. 09525_ E-15 Imp destroyed. 09526_ GOLEM Unit beginning Asb. Nanovents integration. 09527_ Asb. Nanovents integration complete. 09527_ Penetrated by Slug. 09528_ Critical hit (Burn: +50). 09528_ RU-N14's Throwing Claymores destroyed. 09528_ System corrupted by crushing effect (+4). 09528_ Asb. Focal Cannon destroyed. 09529_ GOLEM Unit beginning Asb. Focal Cannon integration. 09529_ Penetrated by Slug. 09531_ Asb. Focal Cannon destroyed. 09531_ Knocked back. 09533_ Kicked G-50 Soldier. Map ----- +----------------------------------------------------+ | ### ##??# #??## #???????????????????????????? | | #?####??## #??# ##??????????????????????????? | | ####????## #?## #??????????????????????????? | | ## #????# ### ####??????????????????????????? | | #??##### ## #####??????????????????????????? | | #??# ### ## #??????????????????????????? | | #### ## #??????????????????????????? | | ## #?# ##??????????????????????????? | | #??## #???????????????????????????? | | ##???# * ##???????????????????????????? | | #????# %######??? ???????????????????????? | | ##???# #####???? ???????????????????????? | | % ##??## #???? ???????????????????????? | | #???## ### #???# ???????????????????????? | | ##???# ##?? #???# ???????????????????????? | | ##### #### ????# ???????????????????????? | | # ## ????? ???????????????????????? | | # ## ????? #??????????????????????? | | ### ## ## #????? #??????????????????????? | | ## ## ### ## ###??? #??????????????????????? | | ##?## #?# ## ???? #??????????????????????? | | ####???# #?# ## ####??g #??????????????????????? | | ????######?# ## #;#### #??????????????????????? | | ????# ##?# %Yb# ##?????????????????????? | | ????# #?# %%blb;#### #???????????????? | | #??## #??#### ## =#@g % #??????????? | | #### ##?????# ## ###### <% #?????????? | | #????# ### #???????? ??????????? | | ###???# ##?# #????????????##??????????? | | ### ##?????# ?? ????????????????????????? | | #?###?????# ???????????????????????? | | ?????????# ### ??????????????????????? | | ???????? ##? ??????????????????????? | | ???????## ##?? ?????????????????????? | | ????????# #???# ????????????????????? | | ????????# ##????##### ###???????????????????? | | ????????# ###???????????# #?????????????????????? | | ????????# ??????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 1315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorLinearBrace Manual? 0 Play Time 01:01:42 Cumulative 161.3 hours Start 2023.04.29 @ 23:25:09 End 2023.04.30 @ 00:27:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 481 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 174e9b81-c997-4788-8ef4-9b5724de9806