Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 20:49:56 Player: IsAway Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (81) 405 Value Destroyed (2957) 2957 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11282 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 247/300 Energy 36/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Reaction Control System Improved Spread Laser Makeshift Axe Lance Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System Medium Storage Unit Advanced Targeting Computer Core Analyzer Advanced Reaction Control System Improved Phase Shifter Force Field Hacking Suite > --- WEAPON ----------- Makeshift Axe Lance > --- INVENTORY -------- Neutrino Core Field Propulsion Drive Impulse Thruster Q-thruster Impulse Thruster Array Advanced Reaction Control System Improved Spread Laser [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Drive Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . 2 . . 2 2 2 2 Power 2 | . . . . . 1 . . . . . . . . 1 . Propulsion 6 | . . . . . 2 . . . . . . 1 1 1 1 Utility 7 | . . . . . 1 2 . . 1 . . 1 1 . 1 Weapon 1 | . . . . . . . . . 1 . . . . . . Parts Attached 156 | 8 1 8 2 2 38 11 2 10 20 3 1 23 11 4 12 Power 25 | 1 . 1 . . 7 3 1 2 2 1 . 2 1 . 4 Engine 9 | 1 . 1 . . 6 . 1 . . . . . . . . Core 12 | . . . . . 1 3 . 2 2 1 . 2 . . 1 Reactor 4 | . . . . . . . . . . . . . 1 . 3 Propulsion 51 | 3 . 5 . . 13 2 . 2 6 2 . 9 1 4 4 Treads . | . . . . . . . . . . . . . . . . Leg 8 | 1 . . . . 2 . . 2 2 . . 1 . . . Wheel 15 | 2 . 5 . . 6 . . . 1 . . 1 . . . Hover 11 | . . . . . 5 2 . . . 2 . 2 . . . Flight 17 | . . . . . . . . . 3 . . 5 1 4 4 Utility 44 | 2 1 1 2 . 7 4 . 3 4 . 1 8 7 . 4 Device 24 | 1 . 1 . . 4 1 . 3 1 . . 5 5 . 3 Storage 6 | 1 1 . 1 . 2 . . . . . . . 1 . . Processor 8 | . . . 1 . . 1 . . 2 . 1 2 1 . . Hackware 5 | . . . . . . 2 . . 1 . . 1 . . 1 Protection 1 | . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 . 1 . 2 11 2 1 3 8 . . 4 2 . . Energy Gun 14 | 1 . . . 1 2 2 1 2 2 . . 3 . . . Energy Cannon 6 | . . . . . 5 . . . . . . . 1 . . Ballistic Gun 11 | 1 . 1 . 1 4 . . . 4 . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . . . . . . 2 2 . 1 Parts Lost 94 | . . 6 . . 17 9 5 12 19 2 1 . 1 . 22 Power 21 | . . 1 . . 5 3 . 3 4 . . . . . 5 Propulsion 37 | . . 3 . . 5 3 3 2 5 2 1 . . . 13 Utility 17 | . . . . . 2 1 . 4 5 . . . 1 . 4 Weapon 19 | . . 2 . . 5 2 2 3 5 . . . . . . Highest Loss Streak 10 | . . 3 . . 10 4 3 9 9 2 1 . 1 . 9 To Critical Strikes 4 | . . 1 . . . . . . 3 . . . . . . Average Backups 11 | 3 7 7 13 14 17 14 11 9 12 7 3 4 6 8 6 Power 1 | . 1 1 2 2 2 3 1 1 . . . . 1 2 . Propulsion 2 | 1 3 2 5 5 4 3 1 1 3 1 . . . 2 2 Utility 4 | . . 2 4 4 6 5 5 5 4 2 1 1 1 2 1 Weapon 2 | . 2 1 2 2 2 2 3 1 3 3 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 30 | . 2 . 1 1 8 7 . . . 4 . 1 2 3 1 Power 4 | . . . 1 . . 3 . . . . . . . . . Propulsion 7 | . 1 . . . 3 . . . . 1 . . . 2 . Utility 11 | . . . . 1 2 2 . . . 2 . . 2 1 1 Weapon 7 | . 1 . . . 2 2 . . . 1 . 1 . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 79 | . 100 76 66 92 91 87 85 66 65 36 26 78 89 82 82 Engine 4 | . 14 6 14 14 14 . 2 . . . . . . . . Core 6 | . . . . . . 9 12 13 8 5 2 6 10 9 6 Leg 3 | . . . . . 5 . . 12 10 . . . . . . Wheel 7 | . 28 26 28 28 16 . 9 2 1 . . 2 . . . Hover 5 | . . . . . 10 24 7 . . 6 . 1 . . . Flight 7 | . . . . . . . . . 4 5 8 16 30 30 30 Device 12 | . 14 14 6 . 13 10 15 17 9 . . 8 15 19 17 Storage 7 | . 14 14 17 28 10 7 7 7 6 3 . . 4 4 3 Processor 3 | . . . . . . 2 . . 4 6 8 16 10 9 7 Hackware 5 | . . . . . . 14 15 2 2 6 6 10 9 4 4 Energy Gun 5 | . 14 1 . 8 3 15 15 2 5 . . 11 . . . Energy Cannon 2 | . . . . . 12 . . . . . . . . . . Ballistic Gun 2 | . 14 13 . 12 1 . . . 7 . . . . . . Peak Build Rating 125 | 7 7 8 9 12 41 46 46 34 49 33 17 84 97 103 125 Average Rating 43 | 5 7 5 7 11 31 42 39 30 35 19 13 60 82 95 111 On Entrance 31 | . 7 7 8 8 12 37 46 33 28 23 17 14 79 91 100 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 3 . . 10 . . 11 Naked Turns 11 | . . . . . . . . . . . . . . . 11 Heaviest Build 116 | 14 29 29 27 33 116 39 39 45 47 27 7 39 52 46 62 Greatest Support 64 | 20 20 20 20 20 48 44 44 32 55 18 8 38 47 55 64 Greatest Overweight (x) 10 | . 1 2 1 1 4 1 1 2 10 2 . 3 1 . 1 Average Overweight (x) . | . . 1 1 1 1 . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 15 15 5 5 10 10 10 Average Capacity 13 | 7 10 15 15 15 18 15 15 15 15 10 5 5 9 10 9 Most Carried 25 | 7 8 15 15 15 25 15 13 12 15 11 5 5 10 10 10 Average Carried 11 | 3 7 7 14 14 17 14 11 9 12 7 4 4 6 9 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 Final Carried 15 | 7 8 14 15 14 14 13 12 11 11 3 5 5 10 10 7 Class Distribution -------------------- 39% | Scavenger-Mutant 24% | Mutant 13% | Scientist-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Gunner | -5/Factory Scientist-Sprinter | -4/Factory Scientist-Sprinter | -3/Research Scientist-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Matter Collected 2390 | 291 . 51 . 84 533 125 40 231 166 . 60 384 58 260 107 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3545 | 100 . . . . 1622 307 215 254 237 . . 237 105 260 208 Parts 160 | 5 . . . . 66 19 9 16 14 . . 5 1 8 17 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 8 16 . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 63 | . . . . . 26 10 6 9 8 . . . 1 . 3 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 36 | . . . . . 8 10 6 4 7 . . . 1 . . Cannons 18 | . . . . . 17 . . . 1 . . . . . . AOE 5 | . . . . . . . . 5 . . . . . . . Classes Destroyed 12 | 2 . . . . 9 1 . . . . . . . . . Worker 2 | . . . . . 1 . . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . Recycler 8 | 1 . . . . 3 . . . . . . 2 . 2 . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 4 | . . . . . 3 . . . . . . . 1 . . Swarmer 22 | . . . . . 4 7 3 4 4 . . . . . . Grunt 18 | . . . . . 12 . 2 4 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 12 | . . . . . 8 1 1 1 . . . . 1 . . Hunter 5 | . . . . . 1 . . . 4 . . . . . . Programmer 5 | . . . . . . 2 . . . . . . . . 3 Best Kill Streak 8 | 2 . . . . 8 4 3 7 4 . . 2 1 2 3 Combat Bots Only 7 | . . . . . 7 4 3 7 4 . . . 1 . 3 Max Kills in Single Turn 2 | 1 . . . . 2 2 1 2 1 . . 1 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Hostile Shots Fired 892 | . . 39 . . 205 72 41 104 120 45 6 . 10 16 234 Missed 320 | . . 12 . . 57 28 17 23 28 23 4 . 4 15 109 Hits 572 | . . 27 . . 148 44 24 81 92 22 2 . 6 1 125 Melee 9 | . . 6 . . 2 . . . . 1 . . . . . Projectile 563 | . . 21 . . 146 44 24 81 92 21 2 . 6 1 125 AOE 4 | . . 2 . . . . . . 2 . . . . . . Critical Strikes 15 | . . 1 . . 5 1 . . 5 . . . . . 3 Damage Taken 10034 | . . 511 . . 2193 669 294 1236 1607 291 39 . 57 10 3127 Core 2795 | . . 95 . . 297 113 18 381 293 146 . . . . 1452 Absorbed by Shields 406 | . . . . . 66 . . 80 68 . . . 60 11 121 Redirected to Shielding 104 | . . . . . 97 7 . . . . . . . . . Regen/Repaired (Parts) 84 | . . . . . 84 . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 62 46 . . 26 . . 48 100 100 100 . Volleys Fired 207 | 11 . 1 . . 99 24 12 17 36 . . 4 3 . . Largest 3 | 2 . 1 . . 2 2 2 2 3 . . 2 2 . . Hottest 193 | 70 . 20 . . 130 143 143 126 193 . . 150 150 . . Shots Fired 422 | 22 . 2 . . 198 50 25 32 79 . . 8 6 . . Gun 275 | 22 . 2 . . 80 50 25 21 61 . . 8 6 . . Cannon 132 | . . . . . 118 . . . 14 . . . . . . Launcher 11 | . . . . . . . . 11 . . . . . . . Special 4 | . . . . . . . . . 4 . . . . . . Kinetic 101 | 11 . 2 . . 42 . . . 46 . . . . . . Thermal 310 | 11 . . . . 156 50 25 21 33 . . 8 6 . . Explosive 11 | . . . . . . . . 11 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 7 . . . . 13 12 13 16 15 . . 28 29 . . Robot Miss Streak 4 | 2 . 1 . . 4 3 4 3 3 . . 1 2 . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . Secondary Targets 7 | . . . . . 2 3 . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . . . Shots Hit Robots 302 | 13 . . . . 140 34 16 19 50 . . 8 8 8 6 Core Hits 163 | 4 . . . . 49 25 14 20 18 . . 14 13 2 4 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 . . . . . . Critical Strikes 11 | . . . . . 3 . 1 . 4 . . . 1 . 2 Burn 3 | . . . . . 1 . 1 . 1 . . . . . . Destroy 3 | . . . . . 2 . . . 1 . . . . . . Blast 2 | . . . . . . . . . 2 . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . Impale 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 59 | . . . . . . . . . . . . 1 17 23 18 Impact . | . . . . . . . . . . . . . . . . Slashing 49 | . . . . . . . . . . . . 1 17 23 8 Piercing 10 | . . . . . . . . . . . . . . . 10 Sneak Attacks 4 | . . . . . . . . . . . . . 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7538 | 134 . . . . 3461 736 280 780 878 11 . 205 291 485 277 Guns 3611 | 134 . . . . 1212 736 280 239 664 . . 205 141 . . Cannons 2431 | . . . . . 2249 . . . 182 . . . . . . Explosions 541 | . . . . . . . . 541 . . . . . . . Melee 899 | . . . . . . . . . . . . . 150 485 264 Ramming 24 | . . . . . . . . . . 11 . . . . 13 Kinetic 1256 | 58 . . . . 712 . . . 486 . . . . . . Thermal 4818 | 76 . . . . 2749 736 280 239 392 . . 205 141 . . Explosive 541 | . . . . . . . . 541 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 635 | . . . . . . . . . . . . . 150 485 . Piercing 264 | . . . . . . . . . . . . . . . 264 Highest Corruption 10 | . . 3 3 3 . 5 5 5 . . . . . . 10 Average Corruption 4 | . . 3 3 3 . 2 5 5 . . . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . 5 . . . . . Effects 60 | . . 4 5 3 . 8 8 22 . . . . . . 10 Message Errors 17 | . . 1 1 1 . . 5 6 . . . . . . 3 Matter Fused 17 | . . . 3 . . 1 1 9 . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . 1 . . . . . . 1 Energy Discharges 8 | . . 1 1 2 . 1 . 2 . . . . . . 1 Data Loss (minor) 5 | . . 1 . . . 2 . 2 . . . . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . . . . Misfires 5 | . . 1 . . . 2 1 1 . . . . . . . Alerts 2 | . . . . . . 1 . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 279 | . . . . . 120 . . 7 . . . . 10 100 42 Projectiles 120 | . . . . . 120 . . . . . . . . . . Explosions 7 | . . . . . . . . 7 . . . . . . . Melee 152 | . . . . . . . . . . . . . 10 100 42 Knockbacks 4 | . . . . . . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . . . . . . . . 236 . 5 . . . . 6 Shots 6 | . . . . . . . . 6 . . . . . . . Rammed 4 | . . . . . . . . . . 3 . . . . 1 Targets Rammed 4 | . . . . . . . . . . 3 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 263 | 70 . . . . 263 96 112 175 236 . . 84 76 . 92 Average Temperature 72 | 27 . . . . 92 35 41 82 85 . . 32 29 . 68 Received Heat Transfer 1603 | . . 40 . . 1035 21 93 241 42 78 . . 8 . 45 Effects 2 | . . . . . 2 . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Melted 20 | . . . . . 8 5 3 . 3 . . 1 . . . Heat Transferred 8972 | 222 . . . . 4329 1590 683 518 1340 . . 175 115 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . Low Security (%) 92 | 100 100 100 . 100 72 100 . . 100 . . 100 100 100 100 Level 1 7 | . . . . . 27 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 315 | 5 5 15 . . 315 138 . . 51 . . 22 47 40 147 Initial 138 | . 3 . . . . 138 . . 4 . . 4 2 3 . Average 49 | 1 1 . . . 134 46 . . 9 . . 3 9 8 35 Influence Increases 2588 | 15 5 30 . . 825 305 190 200 209 90 . 83 108 101 427 Destroy 0b10 Robot/C 1260 | . . . . . 520 200 120 180 160 . . . 20 . 60 Destroy 0b10 Robot/NC 90 | 15 . . . . 45 . . . . . . 10 5 15 . Destroy Leader 280 | . . . . . 138 50 10 20 30 . . . 12 . 20 Successful Hack 152 | . 5 . . . 17 8 . . . . . 56 10 . 56 Disable Machine 60 | . . . . . 45 . . . 15 . . . . . . Destroy Structure 101 | . . . . . 30 2 . . 4 . . 2 16 26 21 Partial Spotted 75 | . . . . . 15 . . . . . . 15 . 30 15 Lose Combat Pursuer 570 | . . 30 . . 15 45 60 . . 90 . . 45 30 255 Influence Decreases 2508 | 10 10 30 . . 519 577 224 192 217 55 28 84 107 108 347 Entered New Map 207 | . 2 . . . . 168 14 . 4 . 8 3 4 4 . Time Decay 1670 | 10 8 15 . . 394 319 175 122 160 45 10 81 93 104 134 Lost Part 631 | . . 15 . . 125 90 35 70 53 10 10 . 10 . 213 Squads Dispatched 18 | . . . . . 1 6 . . 4 . . 1 1 1 4 Investigation 4 | . . . . . . 2 . . 2 . . . . . . Extermination 8 | . . . . . . 2 . . . . . 1 1 1 3 Reinforcement 5 | . . . . . 1 1 . . 2 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Distress Signals 7 | . . . . . 3 . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 183 | . . 24 . . 39 15 13 10 16 6 2 2 4 7 45 Peak Tracking Total 22 | . . 12 . . 9 4 3 6 4 6 2 3 3 5 22 Tactical Retreats 23 | . . 5 . . 1 2 2 . . 5 . . 1 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Traps Triggered 3 | . . . . . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Machines Disabled 4 | . . . . . 3 . . . 1 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Machines Accessed 37 | . 2 . 1 . 7 4 . . 3 . . 8 8 1 3 Terminals 19 | . 2 . . . 5 2 . . . . . 4 4 . 2 Fabricators 3 | . . . . . . 1 . . 1 . . . 1 . . Repair Stations 3 | . . . . . 1 . . . 1 . . 1 . . . Recycling Units 4 | . . . . . . . . . 1 . . 2 1 . . Scanalyzers 7 | . . . . . 1 1 . . . . . 1 2 1 1 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 100 | . 6 . 1 . 23 15 . . 7 . . 23 13 2 10 Successful 45 | . 2 . 1 . 10 7 . . 4 . . 12 4 1 4 Failed 54 | . 4 . . . 13 8 . . 3 . . 11 9 . 6 Catastrophic 12 | . 2 . . . 2 1 . . . . . . 6 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . Manual 27 | . 3 . 1 . 15 4 . . . . . 1 3 . . Terminals 56 | . 6 . . . 17 10 . . . . . 11 4 . 8 Fabricators 8 | . . . . . . 3 . . 2 . . . 3 . . Repair Stations 8 | . . . . . 3 . . . 3 . . 2 . . . Recycling Units 11 | . . . . . . . . . 2 . . 7 2 . . Scanalyzers 16 | . . . . . 3 2 . . . . . 3 4 2 2 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 17 | . 2 . 1 . 2 3 . . . . . 6 . . 3 Record 7 | . . . . . . . . . . . . 5 . . 2 Part Schematic 3 | . . . . . 2 . . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . Zone Layout 3 | . 1 . . . . 2 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . 2 . . . . . . Load Schematic 2 | . . . . . . 1 . . 1 . . . . . . Build 2 | . . . . . . 1 . . 1 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . 2 . . 3 1 . . Process 1 | . . . . . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . . Retrieve Components 3 | . . . . . . . . . 2 . . . 1 . . Scanalyzer 13 | . . . . . 3 2 . . . . . 3 3 1 1 Insert Component 1 | . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . 1 . . Retrieve Study 11 | . . . . . 3 2 . . . . . 3 1 1 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . . . . . . . . . . Terminals 3 | . . . . . 3 . . . . . . . . . . Botnet 3 | . . . . . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . . . 7 4 . . 3 . . 7 6 . 3 Full Trace Events 4 | . . . . . 1 1 . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . . . . 1 . 1 Parts Built 4 | . . . . . . 2 . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 146 | . . . . . . 73 . . 73 . . . . . . Total Part Build Rating 12 | . . . . . . 6 . . 6 . . . . . . Part Studies Acquired 11 | . . . . . 3 2 . . . . . 3 1 1 1 Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . . . . . . . 20 . . . Retrieved Matter 20 | . . . . . . . . . . . . 20 . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Active Infowar (turns) 1833 | 9 98 359 117 . 986 . . . . . . 233 10 . 21 Terrain 243 | . . . . . . . . . . . . 233 10 . . Structural 986 | . . . . . 986 . . . . . . . . . . Seismic 583 | 9 98 359 117 . . . . . . . . . . . . Cloaking 21 | . . . . . . . . . . . . . . . 21 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Turns Passed 7553 | 96 98 359 279 179 1458 939 445 999 647 226 21 455 489 344 519 Spaces Moved 6991 | 60 111 345 284 156 813 781 427 522 232 392 48 504 788 749 779 Core 31 | 4 . . . . . . . . 1 . . . . . 26 Treads . | . . . . . . . . . . . . . . . . Legs 713 | 1 . . . . 131 . . 418 162 . . 1 . . . Wheels 1846 | 55 111 345 284 156 354 . 222 104 69 . . 146 . . . Hover 1449 | . . . . . 328 781 205 . . 93 . 42 . . . Flight 2952 | . . . . . . . . . . 299 48 315 788 749 753 Fastest Speed 22 | 50 80 95 95 95 59 53 66 105 120 32 32 32 29 24 22 Average Speed 74 | 78 84 97 95 95 114 73 88 177 166 52 34 58 29 26 26 Slowest Speed 550 | 120 95 110 95 95 330 132 131 270 550 180 35 190 109 29 107 Overloaded Moves 13 | . . . . . . . . . . . . . . . 13 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . 1 . . 4 2 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 22 83 70 46 64 19 58 63 5 62 14 13 23 16 28 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . 2 . . 1 3 . . 1 . . . . Spaces Dug 31 | . . . . . . . . . . . . 1 10 13 7 Terrain Destroyed 176 | . . . . . 31 . . 112 2 . . 1 10 13 7 Melee 31 | . . . . . . . . . . . . 1 10 13 7 Projectile 33 | . . . . . 31 . . . 2 . . . . . . AOE 112 | . . . . . . . . 112 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Total 8808 | 85 115 366 294 186 1145 1095 469 560 422 414 51 653 1022 874 1057 Wait 1136 | . . 2 . 27 132 248 24 3 104 6 . 84 177 87 242 Move 6950 | 59 110 344 283 155 812 780 426 521 231 389 47 503 779 745 766 Hop 12 | . . . . . . . . . . 1 . . 4 1 6 Pick Up 115 | 6 2 8 3 1 31 17 2 6 14 . 2 6 9 4 4 Fast Attach 90 | 8 . 2 1 2 22 1 1 3 11 . 1 20 10 2 6 Attach 87 | . . 3 1 . 15 10 3 7 16 5 . 9 5 2 11 Detach 28 | 1 . . 1 . 4 . . . 2 3 . 8 5 2 2 Swap 26 | . 1 3 1 . 7 5 . 1 . . . 4 1 2 1 Drop 92 | . 2 3 4 1 23 10 1 . 8 7 1 14 12 6 . Fire 207 | 11 . 1 . . 99 24 12 17 36 . . 4 3 . . Melee 59 | . . . . . . . . . . . . 1 17 23 18 Ram 4 | . . . . . . . . . . 3 . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 9) 195 | -10/Materials | Entered Mines 196 | -10/Mines | Assembled infested the area 201 | -10/Mines | Assisted by a Guerilla fighting off Assembled 219 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 284 | -10/Mines | Discovered new exit (range 6) 292 | -10/Mines | Lost 3 parts (2n1w) 301 | -10/Mines | Discovered new exit (range 11) 302 | -10/Mines | Build established: Mutant 356 | -10/Mines | Lost 3 parts (1p1n1w) 508 | -10/Mines | Discovered new exit (range 3) 548 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 548 | -10/Mines | Discovered new exit (range 5) 554 | -10/Mines | Entered Exiles 581 | -10/Exiles | Met 8R-AWN 596 | -10/Exiles | Met EX-HEX 626 | -10/Exiles | Met EX-BIN 639 | -10/Exiles | Aligned with FarCom system 640 | -10/Exiles | Given EX-Vault access code 663 | -10/Exiles | Opened EX-Vault 672 | -10/Exiles | Found 0b10 Alert Chip 690 | -10/Exiles | Warned to stay clear of 0b10 Research branches 718 | -10/Exiles | Met EX-DEC 822 | -10/Exiles | Discovered new exit (range 14) 833 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 833 | -10/Exiles | Entered Mines 873 | -9/Mines | Met a Derelict bent on vengeance 1000 | -9/Mines | Discovered new exit (range 14) 1012 | -9/Mines | Entered Materials 1012 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1061 | -8/Materials | Discovered new exit (range 15) 1151 | -8/Materials | Lost 10 parts (2p4n1u3w) 1256 | -8/Materials | Discovered new exit (range 16) 1564 | -8/Materials | Destroyed 7 combat bots 1904 | -8/Materials | Repaired Arm. Wheel? 2230 | -8/Materials | Lost 5 parts (1p1n1u2w) 2276 | -8/Materials | Discovered new exit (range 10) 2323 | -8/Materials | Build established: Scavenger-Mutant 2365 | -8/Materials | Core integrity fell below 50% 2470 | -8/Materials | Entered Factory 2470 | -7/Factory | Evolved 2 slots: Utility x2 2593 | -7/Factory | Lost 3 parts (1p1n1u) 2608 | -7/Factory | Fabricated Airjet (x2) 2771 | -7/Factory | Lost 4 parts (2n2w) 3315 | -7/Factory | Garrison activated, responded to threat 3364 | -7/Factory | Discovered new exit (range 8) 3409 | -7/Factory | Entered Lower Caves 3426 | -7/Lower Caves | Learned 4 Factory zone layouts 3595 | -7/Lower Caves | Lost 3 parts (3n) 3623 | -7/Lower Caves | Encountered a Warlord checkpoint 3770 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3840 | -7/Lower Caves | Build established: Hacker-Mutant 3844 | -7/Lower Caves | Discovered new exit (range 9) 3854 | -7/Lower Caves | Entered another Lower Caves area 3916 | -7/Lower Caves | Encountered a Warlord checkpoint 3924 | -7/Lower Caves | Learned location of Zion (-6) 3985 | -7/Lower Caves | Core integrity fell below 50% 4018 | -7/Lower Caves | Destroyed 7 combat bots 4020 | -7/Lower Caves | Lost 9 parts (2p2n4u1w) 4127 | -7/Lower Caves | Entered a destroyed Warlord outpost 4259 | -7/Lower Caves | Build established: Scavenger-Mutant 4784 | -7/Lower Caves | Discovered new exit (range 11) 4795 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4853 | -7/Lower Caves | Entered Factory 4853 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4854 | -6/Factory | Identified exit to Factory 4982 | -6/Factory | Lost 4 parts (1p1n1u1w) 5050 | -6/Factory | Lost 3 parts (1p1u1w) 5403 | -6/Factory | Fabricated Airjet (x2) 5454 | -6/Factory | Lost 9 parts (2p2n2u3w) 5486 | -6/Factory | Discovered new exit (range 12) 5500 | -6/Factory | Entered Lower Caves 5501 | -6/Lower Caves | Encountered a Warlord checkpoint 5541 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5633 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5636 | -6/Lower Caves | Core integrity fell below 50% 5646 | -6/Lower Caves | Learned Factory stockpile data 5723 | -6/Lower Caves | Discovered new exit (range 8) 5726 | -6/Lower Caves | Entered another Lower Caves area 5740 | -6/Lower Caves | Spotted B-75 Beast 5742 | -6/Lower Caves | Discovered exit to Factory (range 15) 5747 | -6/Lower Caves | Entered Factory 5747 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6201 | -5/Factory | Discovered new exit (range 5) 6202 | -5/Factory | Entered another Factory area 6202 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6658 | -4/Factory | Discovered new exit (range 16) 6691 | -4/Factory | Entered Research 6691 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6692 | -3/Research | Build established: Scientist-Sprinter 6829 | -3/Research | Central database locked down 7033 | -3/Research | Discovered new exit (range 12) 7035 | -3/Research | Entered another Research area 7035 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7393 | -2/Research | System corruption reached 10% 7423 | -2/Research | Lost 8 parts (2p4n2u) 7432 | -2/Research | Discovered new exit (range 5) 7436 | -2/Research | Identified exit to Testing 7467 | -2/Research | Spotted B-90 Cyclops 7468 | -2/Research | Lost 3 parts (1p1n1u) 7536 | -2/Research | Released all parts (11) 7540 | -2/Research | Core integrity fell below 50% 7547 | -2/Research | Core integrity fell below 20% 7554 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- System corrupted: Heat flow error (+139). K-01 Serf collects debris. Acquired Xenon Bombardment Thruster. R-10 Processor collects Wheel. K-01 Serf collects debris. Slug penetrates Wall. R-10 Processor destroyed. K-01 Serf collects debris. Xenon Bombardment Thruster destroyed. Slug penetrates Wall. K-01 Serf collects debris. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9R. K-01 Serf collects debris. Acquired 93 matter. U-05 Engineer builds a Door. C-30 ARC bursts open, deploying its payload. P-80 Master unfolds itself. Adv. Cloaking Device destroyed. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?? ?######?# #! #? #??????????? | | ?? ????????# #!! # #??????????? | | ???? ? ????????# #= # [ #??????????? | | ???????????????# + / """ ???????????? | | ???????????????# # [ # """ ???????????? | | ???????????????# # % # """ ????????????? | | ???????????????# # % #? =???????????? | | ???????????????# #h #? #??????????? | | ???????????????#####+#### s#?########??????????? | | ???????????????????# ???#ss # """ ???????????? | | ???????????????????# ???# s + """ ???????????? | | ??????????????######+####*s # """ ???????????? | | ??????????????# #%= #?? #??????????? | | ??????????????# #s #???? * #??????????? | | ??????????????# """ # #?????? #??????????? | | ??????????????# ""S"" # ^ #????????#??????????? | | ??????????????# "" "" %# s #???????????????????? | | ??????????????# + #???????????????????? | | ??????????????# % #sk #???????????????????? | | ??????????????# % # ##########??????????? | | ??????????????###########s # #??????????? | | ??????????????# |=# # #??????????? | | ??????????????# # # #??????????? | | ??????????????# # u# #??????????? | | ??????????????# + + #??????????? | | ??????????????# #@ # #??????????? | | ??????????????# #p # #??????????? | | ??????????????# #w # #??????????? | | ??????????????# #up # #??????????? | | ??????????????########### ###########?????????? | | ???????????????########## # ! #?????????? | | ???????????????# """ # + #?????????? | | ???????????????# """ # # #?????????? | | ???????????????# """ # # #?????????? | | ???????????????# # # #?????????? | | ???????????????# # # "" "" #?????????? | | ???????????????# #k # ""T"" #?????????? | | ???????????????# # # """ #?????????? | | ???????????????# + ###########?????????? | | ???????????????# # k #???????????????????? | | ?????#################+## #???????????????????? | | ?????# + #???????????????????? | | ?????# ###########+#+#####???????????????? | | ?????# """" #????# #???????????????? | | ?????# """" ###### #???????????????? | | ?????# """" + + """ #???????????????? | | ?????# """" ###### """ "#???????????????? | | ?????# #????# """ "#???????????????? | | ?????# #????# "#???????????????? | | ###+######+#####????# T#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 50 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 7 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 87 Targeting Accuracy 16 Launcher Accuracy 20 Core Analysis 6 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Airjet | -8/Materials | Hacked Imp. Spread Laser | -4/Factory | Scanalyzed Enh. Quantum Rifle | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Airjet | x2 | -6/Factory Repaired ---------- Arm. Wheel | 16% | -8/Materials Studied --------- Imp. Hover Unit | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Cmb. Airjet | -7/Factory | Hacked Airjet | -7/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Impulse Thruster | -3/Research | Hacked Lance | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Can't Catch Me Challenges ------------ None Game ------ Seed BiometalCompactDeconstructor Manual? 0 Play Time 02:39:23 Cumulative 60.7 hours Start 2026.09.03 @ 10:22:05 End 2026.10.29 @ 20:49:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27e58cf9-5a4a-44c4-956e-1dc73c04a5d1