Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 14:19:54 Player: Fazzonamite Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2372) 2372 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 7263 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 774 Registered with UFD 300 Friendly Fire -422 Cogmind --------- Core Integrity 0/850 Matter 68/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Heavy Reactive Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Heavy Armor Plating Heavy Reactive Plating Remote Shield > --- WEAPON ----------- Improved Assault Rifle High-powered Shotgun Long-range Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine Cooled Ion Engine Light Deuterium Engine VTOL Module Power Amplifier Improved Heat Sink Weight Redist. System Structural Scanner Machine Analyzer Enhanced Optical Array Reaction Control System Improved Heavy Armor Plating Improved Heavy Armor Plating Heavy Reactive Plating Heavy Machine Gun Heavy Missile Launcher Datajack [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Hardened Light Armor Plating Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 5 | . . 2 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 76 | 6 7 19 10 7 9 18 Power 6 | 1 1 3 1 . . . Engine 6 | 1 1 3 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 5 2 1 . 2 Treads 5 | . . 3 1 1 . . Leg . | . . . . . . . Wheel 7 | 2 . 2 1 . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 37 | 1 3 7 5 4 3 14 Device 16 | 1 2 3 3 1 2 4 Storage 2 | . 1 . . . . 1 Processor 2 | . . . 1 . . 1 Hackware 1 | . . . . . . 1 Protection 16 | . . 4 1 3 1 7 Artifact . | . . . . . . . Weapon 21 | 2 3 4 2 2 6 2 Energy Gun 5 | 1 2 1 . 1 . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | 1 . 1 . 1 1 2 Ballistic Cannon . | . . . . . . . Launcher 7 | . 1 1 2 . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 21 | . 4 5 . 1 . 11 Power 1 | . 1 . . . . . Propulsion 6 | . . 2 . . . 4 Utility 8 | . . 3 . 1 . 4 Weapon 6 | . 3 . . . . 3 Highest Loss Streak 10 | . 1 2 . 1 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 94 99 100 100 86 Engine 10 | . 13 11 11 11 11 5 Treads 8 | . . 8 11 11 11 5 Wheel 14 | . 28 12 11 11 11 19 Device 13 | . 15 16 14 16 12 12 Storage 10 | . 10 11 11 11 11 5 Protection 14 | . . 12 12 16 20 12 Energy Gun 3 | . 13 5 . 11 2 . Ballistic Gun 7 | . 7 10 . 11 6 9 Launcher 9 | . 6 . 21 . 12 8 Peak Build Rating 63 | 6 9 21 21 22 29 63 Average Rating 26 | 4 7 16 19 20 23 54 On Entrance 14 | . 6 9 18 21 21 29 Naked Turns 2 | . . . . . . 2 Heaviest Build 217 | 10 52 63 63 65 74 217 Greatest Support 36 | 20 20 20 12 12 12 36 Greatest Overweight (x) 7 | . 2 6 6 5 6 7 Average Overweight (x) 4 | . 1 4 4 4 5 2 Largest Inventory Capacity 30 | 5 20 20 20 20 20 30 Average Capacity 19 | 5 16 20 20 20 20 21 Most Carried 23 | 5 12 20 20 20 20 23 Average Carried 17 | 3 6 18 19 19 19 18 Final Capacity 20 | 5 20 20 20 20 20 5 Final Carried 20 | 3 11 20 20 20 20 4 Class Distribution -------------------- 47% | Commander-Mutant 31% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1973 | 278 211 441 385 123 50 485 Remotely . | . . . . . . . Salvage Created 2738 | 145 366 1027 484 189 . 527 Parts 170 | 9 28 72 24 10 . 27 Haulers Intercepted 3 | . . 3 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 53 | . 10 21 8 3 . 11 Guns 27 | . 6 14 . 3 . 4 Cannons 2 | . . 2 . . . . AOE 24 | . 4 5 8 . . 7 Classes Destroyed 15 | 2 5 5 . 1 . 2 Worker 7 | . . 1 2 . . 4 Builder 6 | . 2 3 . 1 . . Tunneler 2 | 2 . . . . . . Hauler 3 | . . 3 . . . . Recycler 3 | 1 . . 2 . . . Mechanic 2 | . . 1 1 . . . Operator 1 | . 1 . . . . . Watcher 5 | . 1 2 . . . 2 Swarmer 9 | . 3 6 . . . . Grunt 31 | . 7 10 9 . . 5 Brawler 3 | . . 1 1 1 . . Sentry 7 | . . 4 . 1 . 2 Specialist 2 | . . . . . . 2 Hunter 2 | . . . . 1 . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 12 | 3 3 12 9 2 . 6 Combat Bots Only 9 | . 3 9 6 2 . 5 Max Kills in Single Turn 4 | 1 2 3 4 1 . 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 3 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 525 | . 49 83 21 16 . 356 Missed 170 | . 15 25 7 5 . 118 Damage Taken 5025 | . 548 796 325 189 . 3167 Core 1155 | . 139 93 64 . . 859 Absorbed by Shields 274 | . . . . . . 274 Ignored by Resistances 544 | . . . . . . 544 Regen/Repaired (Parts) 206 | . . . . . 206 . Core Remaining (%) 68 | 100 44 . . . 60 . Volleys Fired 172 | 6 41 67 12 11 . 35 Largest 3 | 2 2 2 2 2 . 3 Hottest 105 | 60 95 83 60 79 . 105 Shots Fired 341 | 12 77 125 24 21 . 82 Gun 259 | 12 67 94 . 21 . 65 Cannon 25 | . . 25 . . . . Launcher 57 | . 10 6 24 . . 17 Special . | . . . . . . . Kinetic 170 | 6 31 58 . 10 . 65 Thermal 77 | . 5 61 . 11 . . Explosive 57 | . 10 6 24 . . 17 Electromagnetic 37 | 6 31 . . . . . Robot Hit Streak 19 | 6 13 13 8 19 . 5 Robot Miss Streak 5 | 2 2 4 1 1 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 218 | 8 45 87 13 17 . 48 Core Hits 192 | 3 28 45 41 7 . 68 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 1 4 . 3 . . Burn 8 | . 1 4 . 3 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7343 | 111 872 1703 1259 270 . 3128 Guns 2715 | 111 528 1028 . 270 . 778 Cannons 298 | . . 298 . . . . Explosions 4315 | . 334 377 1259 . . 2345 Melee . | . . . . . . . Ramming 15 | . 10 . . . . 5 Kinetic 1760 | 40 193 640 . 109 . 778 Thermal 1000 | . 124 686 . 161 . 29 Explosive 3821 | . 257 377 1259 . . 1928 Electromagnetic 747 | 71 288 . . . . 388 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . 8 8 8 . 18 Average Corruption 7 | . . 7 8 8 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 75 | . . 8 27 25 . 15 Message Errors 15 | . . 1 6 8 . . Matter Fused 22 | . . 1 6 8 . 7 Heat Flow Errors 9 | . . . 5 3 . 1 Energy Discharges 8 | . . 3 3 2 . . Parts Rejected 3 | . . . 1 . . 2 Data Loss (minor) 9 | . . 1 4 2 . 2 Data Loss (major) 2 | . . 1 . . . 1 Misfires 2 | . . 1 1 . . . Alerts 2 | . . . 1 1 . . Misdirections 2 | . . . . . . 2 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 145 | . 32 18 . . . 95 Projectiles . | . . . . . . . Explosions 145 | . 32 18 . . . 95 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 406 | . 172 6 113 . . 115 Shots 14 | . 5 1 6 . . 2 Rammed 3 | . 1 . . . . 2 Targets Rammed 3 | . 1 . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 318 | 20 88 318 240 258 . 235 Average Temperature 85 | 20 37 114 91 96 . 78 Received Heat Transfer 724 | . 156 252 78 24 . 214 Effects 6 | . . 2 3 . . 1 Interference 6 | . . 2 3 . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 . 1 . . Heat Transferred 2769 | . 235 1887 . 597 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 . . . . 2 Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Peak Influence 1185 | 15 270 529 1185 532 . 407 Initial 459 | . 9 113 222 459 . . Average 349 | 4 137 407 786 376 . 130 Maximum Alert Level 4 | . 1 2 4 2 . 2 Low Security (%) 38 | 100 93 8 . . . 72 Level 1 23 | . 6 28 7 53 . 24 Level 2 25 | . . 63 24 46 . 3 Level 3 11 | . . . 58 . . . Level 4 1 | . . . 9 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 4 3 7 . . 10 Investigation 8 | . 1 3 1 . . 3 Extermination 1 | . . . . . . 1 Reinforcement 10 | . 3 . 2 . . 5 Assault 2 | . . . 2 . . . Garrison 3 | . . . 2 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 4 | . . . 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 20 35 35 7 . 44 Peak Tracking Total 12 | . 5 4 8 2 . 12 Tactical Retreats 5 | . 1 1 . . . 3 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . . 6 Reprogrammed 7 | . 5 1 1 . . . Reused 2 | . 1 . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 2 | . 1 . . . . 1 Most Traps Carried 1 | . . . . . 1 1 Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 17 | . 3 2 6 . . 6 Max in Single Turn 2 | . 1 1 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 37 | . 4 6 8 6 6 7 Terminals 28 | . 4 6 8 4 . 6 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 103 | . 8 16 24 14 25 16 Successful 56 | . 4 5 9 5 25 8 Failed 47 | . 4 11 15 9 . 8 Catastrophic 10 | . 2 2 3 1 . 2 Database Lockouts . | . . . . . . . Manual 28 | . 2 6 9 5 . 6 Terminals 72 | . 8 16 24 9 . 15 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 5 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 46 | . 4 5 7 2 25 3 Record 18 | . . . . . 18 . Part Schematic 1 | . . . 1 . . . Robot Analysis 12 | . 1 2 2 1 6 . Prototype ID Bank 4 | . 2 1 . . . 1 Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . . . 1 Disarm Traps 1 | . . . . . . 1 Reprogram Traps 3 | . 1 1 1 . . . Zone Layout 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . . . 2 3 . 4 Terminals 6 | . . . 2 . . 4 Assimilate 1 | . . . . . . 1 Botnet 5 | . . . 2 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Reject 1 | . . . . 1 . . Mask 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 2 6 6 4 . 5 Full Trace Events 7 | . . 4 2 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 12 | . . . . 12 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 24 | . . . 12 12 . . Largest Group 13 | . . . 12 13 13 13 Highest-Rated Group 150 | . . . 150 141 141 141 Highest-Rated Ally 31 | . . . 31 21 21 21 Total Orders 2 | . . . . . . 2 PICKUP 2 | . . . . . . 2 Ally Attacks 152 | . . . 108 25 . 19 Total Damage 1806 | . . . 1234 330 . 242 Kills 36 | . . . 26 6 . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Robot Analysis Total 12 | . 1 2 2 1 6 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 7958 | 70 750 1016 973 739 2932 1478 Spaces Moved 4538 | 40 501 461 555 319 1680 982 Core 79 | 7 . . . . . 72 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 4459 | 33 501 461 555 319 1680 910 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 110 150 150 165 50 Average Speed 147 | 74 105 151 150 157 171 124 Slowest Speed 195 | 80 110 170 170 165 180 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 5 78 42 88 63 89 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 6 | . . . . . 6 . Spaces Dug 119 | . 5 . 46 . . 68 Terrain Destroyed 484 | . 66 23 194 . . 201 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 484 | . 66 23 194 . . 201 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 5478 | 67 648 657 676 534 1726 1170 Wait 372 | 8 83 79 70 35 19 78 Move 4532 | 39 500 460 554 318 1679 982 Hop . | . . . . . . . Pick Up 82 | 8 14 21 12 1 9 17 Fast Attach 8 | 1 . 1 3 . . 3 Attach 35 | 5 6 8 1 1 1 13 Detach 6 | . . . . . . 6 Swap 33 | . 1 10 6 6 8 2 Drop 62 | . 2 11 18 4 10 17 Fire 172 | 6 41 67 12 11 . 35 Melee . | . . . . . . . Ram 3 | . 1 . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 172 | . . . . 158 . 14 Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 11) 767 | -10/Materials | Core integrity fell below 50% 802 | -10/Materials | Discovered new exit (range 14) 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Evolved 2 slots: Utility x2 987 | -9/Materials | Destroyed 9 combat bots 1154 | -9/Materials | Identified exit to Mines 1154 | -9/Materials | Identified exit to Storage 1837 | -9/Materials | Entered Storage 1848 | -9/Storage | Met a pair of Derelict thieves 2263 | -9/Storage | Discovered new exit (range 5) 2351 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2470 | -9/Storage | Lost 3 allies 2637 | -9/Storage | Lost 3 allies 2676 | -9/Storage | Build established: Commander-Mutant 2705 | -9/Storage | Garrison activated, responded to threat 2760 | -9/Storage | Used back door to open Recycling access 2760 | -9/Storage | Discovered new exit (range 5) 2810 | -9/Storage | Entered Recycling 2810 | -9/Recycling | Accompanied by 2 allies 3404 | -9/Recycling | Discovered new exit (range 11) 3477 | -9/Recycling | Scanned before Scraplab entrance 3495 | -9/Recycling | Discovered new exit (range 11) 3500 | -9/Recycling | Entered Scraplab 3549 | -9/Recycling | Entered Scraptown 3549 | -9/Scraptown | Accompanied by 13 allies 3549 | -9/Scraptown | System corruption cleaned by C-Scrubber 3719 | -9/Scraptown | Visited Comm Corps 3870 | -9/Scraptown | Visited Awakened 3939 | -9/Scraptown | Visited Bundlers 4051 | -9/Scraptown | Visited Cyclists 4069 | -9/Scraptown | Visited UFD Registry 4069 | -9/Scraptown | Registered with UFD as "Roughdome" 4099 | -9/Scraptown | Visited CR-KLE's Repair Center 4161 | -9/Scraptown | Entered Cyclist Reading Room 4276 | -9/Scraptown | Visited SPCMW 4669 | -9/Scraptown | Visited Analyses Database 4709 | -9/Scraptown | Visited Science Guys 4786 | -9/Scraptown | Visited Scrapoid Research Area 4833 | -9/Scraptown | Visited Infowarlord's Domain 4841 | -9/Scraptown | Found Exp. Sensor Array 4862 | -9/Scraptown | Visited Junk Repository 4965 | -9/Scraptown | Visited Scrap Suit Storage 5027 | -9/Scraptown | Visited Chapter 10 5090 | -9/Scraptown | Visited Abandonware Association 5111 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 5153 | -9/Scraptown | Visited Curators Association 5833 | -9/Scraptown | Discovered new exit (range 7) 6288 | -9/Scraptown | CR-KLE repaired 8 parts 6453 | -9/Scraptown | Discovered new exit (range 5) 6481 | -9/Scraptown | Entered Factory 6481 | -6/Factory | Accompanied by 13 allies 6481 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6723 | -6/Factory | Lost 10 allies 6949 | -6/Factory | Discovered new exit (range 15) 6988 | -6/Factory | Build established: Tank 7294 | -6/Factory | Lost 3 allies 7366 | -6/Factory | Found Hvy. Reactive Plating 7370 | -6/Factory | Found Hvy. Reactive Plating 7567 | -6/Factory | Discovered new exit (range 7) 7865 | -6/Factory | Cargo convoy interrupted 7869 | -6/Factory | Garrison activated, responded to threat 7888 | -6/Factory | System corruption reached 10% 7922 | -6/Factory | Core integrity fell below 50% 7949 | -6/Factory | Lost 10 parts (4n3u3w) 7952 | -6/Factory | Core integrity fell below 20% 7959 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07923_ The unstable cave ceiling collapses. 07923_ Penetrated by Slug. 07923_ K-01 Serf pushes P-60 Hacker. 07923_ Penetrated by Slug. 07924_ K-01 Serf pushes P-60 Hacker. 07925_ U-05 Engineer lays Concrete. 07925_ K-01 Serf pushes P-60 Hacker. 07926_ U-05 Engineer lays Concrete. 07926_ K-01 Serf pushes P-60 Hacker. 07947_ System corrupted: Matter fused (-9). 07947_ Slammed into K-01 Serf. 07947_ Destabilizing: System interference. 07947_ Enh. Optical Array temporarily disabled. 07948_ Attempting to rewire P-60 Hacker. 07948_ P-60 Hacker cannot be rewired. 07949_ Attempting to rewire P-60 Hacker. 07949_ P-60 Hacker cannot be rewired. 07955_ U-05 Engineer builds a Wall. 07957_ Penetrated by Slug. 07957_ Slug penetrates X-72 Disruptor. Map ----- +----------------------------------------------------+ | ????????????????????# # #?# ] #?? | | ??????##########????# # ### = "" #?? | | ??????# ??# # + + "" #?? | | ??????# # # ### """ S" #?? | | ?????????? "" """ + ##########?# """ """ #?? | | ??????????F"" """ # #??????????# """ """ #?? | | ??????????"" ""??# #??????????# """ #?? | | ???????? ????# #??????????# """ #?? | | ????????######??????# #??????????# """ #?? | | ????????????????????# #??????????# """ ] #?? | | ??????????????????? # #??????????# #?? | | ??????????????????? + #??????????# """ """ #?? | | ????????????????????# #??????????# """ """ #?? | | ????????????????????# x #??????????# """ """ #?? | | ????????????????????# #??????????# #?? | | ????????????????????# #??????????# #? | | ????????????????????# ###+#############+####? | | ???????????????????## kp ^ # | | ???????????########## # | | ????????? u + | | ????? i # | | ?????? k u # | | ?????? #################+##+#? | | ?????? #?????????????# #? | | ??????############### #?????????????# #?? | | ????????????????????+ @#?????????????# #?? | | ????????????????????# #?????????????# #?? | | ????????????????????# #?????????????# #?? | | ????????????????????# #?????????????# #?? | | ????????????????????# #?????????????# ## | | ????????????????????# #?????????????# ## | | ????????????????????# #?????????????# ## | | ????????????????????# +?????????????# ### | | ????????????????????# #?????????????# ### | | ????????????????????# ??????????????# / | | ????????????????????# ??????????????# ### | | ????????????????????# ??????????????# ### | | ????????????????????# ??????????????######### | | ???????????????????? ??????????????????????# | | ????????????????????? A??????????????????????# | | ??????????????????????? ??????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????########### | | ???????????????????????????????????????? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Power Shielding 33 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed VortexRemoteSystem Manual? 0 Play Time 01:43:08 Cumulative 167.3 hours Start 2025.01.05 @ 12:23:36 End 2025.01.05 @ 14:19:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52c8d68c-055c-4f48-a289-d5b468407153