Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 04:02:56 Player: Alexis Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (886) 886 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-36) -36 TOTAL SCORE: 2360 Bonus ------- Friendly Fire -36 Cogmind --------- Core Integrity 0/400 Matter 154/300 Energy 87/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Seismic Analyzer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Nuclear Core Nuclear Core Beam Rifle Particle Cannon Heavy Assault Rifle Plasma Flamer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Analyzer Improved Targeting Computer > --- WEAPON ----------- Rocket Launcher Plasma Flamer > --- INVENTORY -------- Light Ion Engine Nuclear Core Nuclear Core Aluminum Leg Light Cannon Great Maul [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 35 | 6 10 5 10 4 Power 6 | 1 1 2 2 . Engine 3 | 1 1 1 . . Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 10 | 2 2 . 4 2 Treads . | . . . . . Leg 10 | 2 2 . 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 2 . Device 1 | . 1 . . . Storage 3 | 1 1 . 1 . Processor 3 | . . 2 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 5 1 2 2 Energy Gun 4 | 2 1 . 1 . Energy Cannon 2 | . 1 . . 1 Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 3 | . 2 . . 1 Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 2 2 . 9 Power 2 | . . 1 . 1 Propulsion 5 | . . . . 5 Utility 1 | . . 1 . . Weapon 5 | . 2 . . 3 Highest Loss Streak 8 | . 2 2 . 8 Average Slot Usage (%) 97 | . 98 98 100 91 Engine 8 | . 14 5 . . Core 4 | . . 7 10 9 Leg 28 | . 28 28 33 26 Device 8 | . 12 8 . . Storage 13 | . 14 14 11 11 Processor 6 | . . 4 22 22 Energy Gun 1 | . 2 . 1 1 Energy Cannon 9 | . 11 10 . 1 Launcher 12 | . 12 14 9 7 Special Weapon 1 | . . 2 . . Impact Weapon 2 | . . . 10 11 Naked Turns . | . . . . . Heaviest Build 23 | 13 18 18 23 23 Greatest Support 33 | 20 20 20 33 33 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 Average Capacity 6 | 5 6 6 7 8 Most Carried 8 | 4 6 6 8 8 Average Carried 5 | 1 5 5 6 7 Final Capacity 8 | 6 6 6 8 8 Final Carried 8 | 4 6 5 8 6 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 664 | 127 131 150 163 93 Remotely . | . . . . . Salvage Created 743 | . 318 163 169 93 Parts 53 | . 29 15 7 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 31 | . 13 12 3 3 Melee 3 | . . . 3 . Guns 1 | . 1 . . . Cannons 6 | . 2 4 . . AOE 21 | . 10 8 . 3 Classes Destroyed 5 | . 4 . 1 . Builder 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 15 | . 6 9 . . Grunt 13 | . 7 3 . 3 Sentry 3 | . . . 3 . Best Kill Streak 6 | . 6 6 2 2 Combat Bots Only 6 | . 6 6 1 2 Max Kills in Single Turn 3 | . 3 2 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 2 . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1833 | . 427 284 243 879 Core 489 | . 37 49 48 355 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . 65 . . Volleys Fired 63 | . 26 18 7 12 Largest 2 | . 2 2 1 1 Hottest 101 | . 101 101 56 68 Shots Fired 84 | . 39 26 7 12 Gun 19 | . 16 . 3 . Cannon 35 | . 16 17 . 2 Launcher 30 | . 7 9 4 10 Special . | . . . . . Kinetic 1 | . 1 . . . Thermal 41 | . 19 17 3 2 Explosive 30 | . 7 9 4 10 Electromagnetic 12 | . 12 . . . Robot Hit Streak 8 | . 8 3 4 6 Robot Miss Streak 5 | . 3 5 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | . 20 10 12 8 Core Hits 50 | . 20 16 6 8 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 13 | . . . 8 5 Impact 13 | . . . 8 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2547 | . 1013 834 291 409 Guns 109 | . 66 . 43 . Cannons 347 | . 205 122 . 20 Explosions 1833 | . 742 712 92 287 Melee 258 | . . . 156 102 Ramming . | . . . . . Kinetic 8 | . 8 . . . Thermal 456 | . 271 122 43 20 Explosive 1729 | . 638 712 92 287 Electromagnetic 96 | . 96 . . . Impact 258 | . . . 156 102 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 . 3 Average Corruption 1 | . 1 1 . 3 Corruption Purged . | . . . . . Effects 9 | . 5 4 . . Message Errors 3 | . 1 2 . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 3 | . 2 1 . . Targeting Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 140 | . 26 87 . 27 Projectiles 2 | . 2 . . . Explosions 138 | . 24 87 . 27 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 283 | . 184 32 28 39 Shots 8 | . 5 1 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 102 | . 102 72 51 38 Average Temperature 31 | . 35 29 28 15 Received Heat Transfer 282 | . 75 36 63 108 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 915 | . 545 222 111 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 348 | . 306 348 199 167 Initial 77 | . . 48 57 77 Average 165 | . 195 170 122 120 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 69 | 100 46 76 100 100 Level 1 30 | . 53 23 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 21 13 4 17 Peak Tracking Total 11 | . 4 4 3 11 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 7 | . 3 2 . 2 Max in Single Turn 2 | . 2 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . 3 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 14 | . 10 . 4 . Successful 11 | . 7 . 4 . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 7 | . 7 . . . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . 2 . . . Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2098 | 65 921 661 269 182 Spaces Moved 1344 | 43 530 488 169 114 Core 3 | 3 . . . . Treads . | . . . . . Legs 1341 | 40 530 488 169 114 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 116 120 120 120 120 Slowest Speed 150 | 120 120 120 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 81 67 14 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . . 5 . . Terrain Destroyed 301 | . 67 95 46 93 Melee . | . . . . . Projectile 2 | . 1 1 . . AOE 299 | . 66 94 46 93 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1724 | 58 780 539 211 136 Wait 223 | . 196 22 4 1 Move 1340 | 42 529 487 168 114 Hop . | . . . . . Pick Up 31 | 10 9 3 9 . Fast Attach 5 | . 1 1 2 1 Attach 16 | 6 2 4 2 2 Detach 1 | . . 1 . . Swap 14 | . 7 . 6 1 Drop 18 | . 10 3 5 . Fire 63 | . 26 18 7 12 Melee 13 | . . . 8 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Discovered new exit (range 4) 943 | -10/Materials | Build established: Scavenger-Mutant 987 | -10/Materials | Entered Mines 1003 | -10/Mines | Discovered new exit (range 8) 1277 | -10/Mines | Learned location of Zion (-7) 1490 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1648 | -10/Mines | Entered Materials 1648 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1687 | -9/Materials | Build established: Mutant 1715 | -9/Materials | Discovered new exit (range 14) 1917 | -9/Materials | Entered Mines 2052 | -9/Mines | Assembled infested the area 2057 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2090 | -9/Mines | Core integrity fell below 50% 2099 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Particle Cannon destroyed. U-05 Engineer lays Concrete. Great Maul destroyed. Knocked back. U-05 Engineer lays Concrete. as-50466 suffers critical hit. as-50466 destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. U-05 Engineer destroyed. K-01 Serf collects debris. as-87025 destroyed. Aluminum Leg destroyed. as-52533 destroyed. as-29203 destroyed. U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ???????????????????????????## #????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????# ????????????????? | | ??????????????????????????## ?????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????###?????? #?????????????????? | | ??????????????????## #?????# #?????????????????? | | ?????????????????## ?????# #?????????????????? | | ?????????????????# ###### ####??????????????? | | ?????????????????# ##?????????????? | | ??????????????????# ###???????? ? | | ??????????????????# @ dk ###### #? | | ??????????????##### % d% #?? | | ?????????????## # !| ### #?? | | ?????????????# # a ] ##?## #######?????? | | ?????????????## "" % ##???## ###???????????? | | ?????????????# " != #?????# #??????###????? | | ?????????????### " ###?????# #?????? ?????? | | ??????????????#### % #???????# #?????? #?????? | | ?????????????????### #???????# #??#### #?????? | | ?????????????????### #???????# #?## ##????? | | ?????????????????# #???????# ### #????? | | ???????####?????## #???????# #????? | | ??????## ##?### a ###???????# ##????? | | ????### ### #?????????###### ##?????? | | ???## #????????## ### #???? | | ???# *%= ##????????# ##???? | | ???# ! ############# #???? | | ???## = ## #???? | | ????## %*=%! ## ######## ## #???? | | ?????## = %=# #?????????### #???? | | ??????# ####?????????# #??? | | ??????# #????????????# #??? | | ??????## ##????????????# #??? | | ???????# "#?????????????# ###??? | | ??????## "#??????????????# """ """ " " #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 234 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Remodeling Challenges ------------ None Game ------ Seed IonicLobotomyTreads Manual? 0 Play Time 00:26:01 Cumulative 8.2 hours Start 2020.09.28 @ 03:34:57 End 2020.09.28 @ 04:02:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 7 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d2a6891-7061-49ca-a92a-1d97e1175ec3