Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.01 @ 01:17:41 Player: thykka Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2125) 2125 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-1589) -1589 TOTAL SCORE: 3661 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 267 Friendly Fire -1911 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 5/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit System Backup Module > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Improved Titanium Leg Improved Titanium Leg Airjet Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Airjet Airjet Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Particle Charger Nanoactuators System Backup Module > --- WEAPON ----------- Micro-nuke Launcher Greatsword > --- INVENTORY -------- Airjet Airjet Airjet Airjet Battle Rifle Battle Rifle [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Array Utility Visual Processing Unit Device System Backup Module Storage Small Storage Unit Processor Visual Processing Unit Weapon Greatsword Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 62 | 7 4 14 15 9 5 8 Power 8 | 2 1 3 2 . . . Engine 7 | 2 1 3 1 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 20 | 2 . 5 4 4 2 3 Treads 2 | . . . . 2 . . Leg 6 | . . 4 2 . . . Wheel 4 | 2 . 1 1 . . . Hover 6 | . . . . 2 1 3 Flight 2 | . . . 1 . 1 . Utility 15 | 1 2 2 3 2 2 3 Device 10 | . 1 1 1 2 2 3 Storage 3 | 1 1 . 1 . . . Processor 2 | . . 1 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 1 4 6 3 1 2 Energy Gun 6 | 1 . . 2 2 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 1 2 . . . 1 Ballistic Cannon 2 | . . . 2 . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 2 . . . Slashing Weapon 2 | . . 1 . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 47 | . . 8 15 8 2 14 Power 5 | . . 2 3 . . . Propulsion 16 | . . 3 5 1 2 5 Utility 10 | . . . 2 3 . 5 Weapon 16 | . . 3 5 4 . 4 Highest Loss Streak 7 | . . 2 5 5 2 7 Average Slot Usage (%) 76 | . 96 90 73 71 69 64 Engine 4 | . 14 10 4 . . . Treads 1 | . . . . 12 . . Leg 7 | . . 21 16 . . . Wheel 3 | . 28 4 1 . . . Hover 7 | . . . . 10 14 18 Device 15 | . 11 19 7 10 22 19 Storage 8 | . 13 11 8 7 7 7 Processor 8 | . . 2 17 14 7 7 Energy Gun 2 | . 14 . 2 6 . . Ballistic Gun 4 | . 13 10 3 . . 3 Launcher 2 | . . . . . 6 3 Slashing Weapon 5 | . . 8 5 5 7 . Naked Turns . | . . . . . . . Heaviest Build 26 | 12 15 22 21 17 26 26 Greatest Support 45 | 26 26 42 45 40 40 36 Greatest Overweight (x) 4 | 2 . 1 2 1 4 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 6 8 8 8 6 6 6 Average Capacity 6 | 5 6 8 7 6 6 6 Most Carried 8 | 6 8 8 6 5 6 6 Average Carried 5 | 4 6 7 3 3 5 4 Final Capacity 8 | 6 8 8 6 6 6 6 Final Carried 8 | 6 8 6 1 5 6 3 Class Distribution -------------------- 36% | Scavenger-Mutant 34% | Mutant 28% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1065 | 189 140 170 125 75 . 366 Remotely 64 | . . . . . . 64 Salvage Created 2542 | . 234 645 969 139 . 555 Parts 143 | . 15 40 60 7 . 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 57 | . 8 16 24 2 . 7 Melee 26 | . . 13 11 2 . . Guns 13 | . 8 3 1 . . 1 Cannons 11 | . . . 11 . . . AOE 7 | . . . 1 . . 6 Classes Destroyed 12 | . 3 4 2 1 . 2 Worker 3 | . . 1 2 . . . Builder 2 | . . . 2 . . . Recycler 1 | . . 1 . . . . Watcher 5 | . 1 1 2 . . 1 Swarmer 20 | . 6 8 6 . . . Grunt 21 | . 2 3 11 . . 5 Brawler 1 | . . . . 1 . . Duelist 3 | . . 1 . . . 2 Sentry 10 | . . 4 5 1 . . Hunter 2 | . . . 2 . . . Surgeon 2 | . . . . . . 2 Wasp 1 | . . . . . . 1 Thug 4 | . . . . . . 4 Martyr 2 | . . . . . . 2 Best Kill Streak 10 | . 3 6 10 1 . 5 Combat Bots Only 8 | . 3 6 8 1 . 4 Max Kills in Single Turn 8 | . 2 1 1 1 . 8 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . 1 . . 2 Melee 1 | . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 4716 | . 189 929 1531 852 123 1092 Core 1414 | . 51 240 423 267 31 402 Absorbed by Shields 87 | . . . . . . 87 Core Remaining (%) 60 | 100 79 40 23 . . . Volleys Fired 132 | . 19 33 51 2 1 26 Largest 3 | . 2 2 2 3 1 1 Hottest 157 | . 60 60 107 157 49 49 Shots Fired 162 | . 38 38 52 7 1 26 Gun 107 | . 38 38 8 5 . 18 Cannon 46 | . . . 44 2 . . Launcher 9 | . . . . . 1 8 Special . | . . . . . . . Kinetic 113 | . 19 33 45 2 . 14 Thermal 10 | . . . 7 3 . . Explosive 9 | . . . . . 1 8 Electromagnetic 30 | . 19 5 . 2 . 4 Robot Hit Streak 28 | . 14 28 19 17 18 9 Robot Miss Streak 7 | . 2 5 7 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 206 | . 27 62 87 14 1 15 Core Hits 149 | . 13 25 62 9 . 40 Critical Hits 3 | . . 1 1 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . Melee Attacks 89 | . . 39 41 9 . . Impact 15 | . . 12 3 . . . Slashing 74 | . . 27 38 9 . . Piercing . | . . . . . . . Sneak Attacks 8 | . . 3 5 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7408 | . 268 1408 2281 534 224 2693 Guns 882 | . 268 236 116 38 . 224 Cannons 713 | . . . 669 44 . . Explosions 2701 | . . . 60 . 224 2417 Melee 3023 | . . 1172 1435 416 . . Ramming 89 | . . . 1 36 . 52 Kinetic 1156 | . 81 193 676 44 . 162 Thermal 984 | . . . 169 18 . 797 Explosive 1571 | . . . . . 224 1347 Electromagnetic 585 | . 187 43 . 20 . 335 Impact 260 | . . 248 12 . . . Slashing 2763 | . . 924 1423 416 . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 1 1 Average Corruption 2 | . . . . 4 1 1 Corruption Purged 6 | . . . . 5 1 . Effects 9 | . . . . 9 . . Message Errors 1 | . . . . 1 . . Matter Fused 3 | . . . . 3 . . Heat Flow Errors 2 | . . . . 2 . . Data Loss (minor) 2 | . . . . 2 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 455 | . . 137 71 6 . 241 Projectiles . | . . . . . . . Explosions 241 | . . . . . . 241 Melee 214 | . . 137 71 6 . . Knockbacks 16 | . . . 16 . . . Impact . | . . . . . . . Kinetic 16 | . . . 16 . . . Secondary . | . . . . . . . Self-Inflicted Damage 199 | . . . 30 13 . 156 Shots 5 | . . . 1 . . 4 Rammed 53 | . . . 2 23 . 28 Targets Rammed 53 | . . . 2 23 . 28 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 155 | . 79 37 20 155 . 8 Average Temperature 28 | . 29 12 11 62 . 5 Received Heat Transfer 1710 | . 48 222 594 393 . 453 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . 2 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 896 | . . . 309 37 . 550 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 468 | . 197 270 468 128 34 401 Average Influence 109 | . 98 124 158 97 7 226 Maximum Alert Level 2 | . . 1 2 . . 2 Low Security (%) 82 | 100 100 79 63 100 100 61 Level 1 12 | . . 20 31 . . 14 Level 2 4 | . . . 5 . . 24 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . 8 . . 5 Investigation 6 | . 1 . 2 . . 3 Extermination . | . . . . . . . Reinforcement 4 | . . . 2 . . 2 Assault . | . . . . . . . Garrison 4 | . . . 4 . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 6 | . 1 2 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 9 23 44 5 4 24 Peak Tracking Total 10 | . 3 10 8 4 4 6 Tactical Retreats 12 | . . 3 4 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 10 | . . 1 2 . . 7 Max in Single Turn 2 | . . 1 2 . . 2 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 7 | . 1 1 2 1 . 2 Terminals 6 | . 1 1 2 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 15 | . 2 1 4 3 . 5 Successful 4 | . . 1 2 1 . . Failed 11 | . 2 . 2 2 . 5 Catastrophic 6 | . 2 . 1 1 . 2 Database Lockouts . | . . . . . . . Manual 12 | . 2 1 4 . . 5 Terminals 12 | . 2 1 4 . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 3 | . . 1 2 . . . Level Access Points 3 | . . 1 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 1 2 1 . 2 Full Trace Events 4 | . 1 . 1 . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 20 | . . . . . 20 . Largest Group 19 | . . . . . 19 14 Highest-Rated Group 477 | . . . . . 477 407 Highest-Rated Ally 35 | . . . . . 35 35 Total Orders . | . . . . . . . Ally Attacks 197 | . . . . . 141 56 Total Damage 4665 | . . . . . 3916 749 Kills 14 | . . . . . 10 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4669 | 59 410 813 999 449 1249 690 Spaces Moved 1870 | 46 211 428 417 105 206 457 Core 133 | 15 . . 11 1 6 100 Treads 121 | . . . . 75 46 . Legs 641 | . . 377 264 . . . Wheels 462 | 31 211 51 140 29 . . Hover 453 | . . . . . 154 299 Flight 60 | . . . 2 . . 58 Fastest Speed 40 | 50 90 90 100 100 116 40 Average Speed 121 | 91 90 130 116 142 131 123 Slowest Speed 250 | 150 90 150 180 160 250 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 53 31 45 4 91 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 16 | . . . . . . 16 Terrain Destroyed 197 | . . . 40 . 20 137 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 197 | . . . 40 . 20 137 Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 3968 | 60 398 589 812 378 1182 549 Wait 1711 | . 150 64 286 221 968 22 Move 1865 | 45 210 427 416 105 205 457 Hop . | . . . . . . . Pick Up 38 | 8 8 6 1 7 3 5 Fast Attach 29 | 3 2 5 8 6 3 2 Attach 31 | 3 1 9 7 3 2 6 Detach 6 | . 1 3 1 1 . . Swap 2 | 1 1 . . . . . Drop 13 | . 6 3 . 1 . 3 Fire 132 | . 19 33 51 2 1 26 Melee 88 | . . 39 40 9 . . Ram 52 | . . . 1 23 . 28 Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 456 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 790 | -9/Materials | Core integrity fell below 50% 951 | -9/Materials | Build established: Scavenger-Mutant 1218 | -9/Materials | Identified exit to Materials 1283 | -9/Materials | Entered another Materials area 1283 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1365 | -8/Materials | Identified exit to Factory 1671 | -8/Materials | Lost 3 parts (1p1n1w) 1712 | -8/Materials | Garrison activated, responded to threat 1819 | -8/Materials | Garrison activated, responded to threat 1905 | -8/Materials | Lost 5 parts (1p2n1u1w) 1922 | -8/Materials | Core integrity fell below 50% 2081 | -8/Materials | Lost 5 parts (1p1n1u2w) 2083 | -8/Materials | Destroyed 8 combat bots 2282 | -8/Materials | Entered Factory 2282 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2334 | -7/Factory | Build established: Mutant 2372 | -7/Factory | Lost 5 parts (1n1u3w) 2644 | -7/Factory | Build established: Scavenger-Mutant 2731 | -7/Factory | Sucked down chute 2731 | -7/Factory | Entered Waste 2732 | -7/Waste | Met a frightened Derelict 2742 | -7/Waste | Lost 3 parts (2u1w) 2780 | -7/Waste | Spotted C-40 Crusher 2802 | -7/Waste | Spotted C-40 Crusher 2807 | -7/Waste | Spotted C-40 Crusher 2807 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2815 | -7/Waste | Spotted C-40 Crusher 2816 | -7/Waste | Warlord forces began an assault 2825 | -7/Waste | Allies destroyed C-40 Crusher 2830 | -7/Waste | Allies destroyed C-40 Crusher 2833 | -7/Waste | Allies destroyed C-40 Crusher 3057 | -7/Waste | Build established: Gladiator 3907 | -7/Waste | Discovered new exit (range 15) 3980 | -7/Waste | Entered Factory 3980 | -7/Factory | Accompanied by 14 allies 4121 | -7/Factory | Lost 3 parts (1n1u1w) 4356 | -7/Factory | Build established: Mutant 4374 | -7/Factory | Core integrity fell below 50% 4582 | -7/Factory | Lost 7 parts (4n2u1w) 4631 | -7/Factory | Core integrity fell below 20% 4670 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04533_ Slammed into G-47 Trooper. 04538_ Imp. Particle Charger destroyed. 04539_ Slammed into G-47 Trooper. 04540_ Destabilizing: Core damaged (-7). 04541_ Slammed into G-47 Trooper. 04542_ Airjet destroyed. 04542_ Slammed into G-47 Trooper. 04542_ Hpw. Tractor Beam permanently disabled. 04542_ Destabilizing: Short circuit. 04543_ Slammed into G-47 Trooper. 04551_ Airjet destroyed. 04627_ Broken Hpw. Tractor Beam destroyed. 04629_ Slammed into Y-54 Guardian. 04650_ Acquired EM Shotgun. 04654_ Acquired Hardlight Generator. The Hardlight Generator is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. 04665_ G-47 Trooper destroyed. 04668_ EM Shotgun destroyed. 04669_ Hardlight Generator destroyed. 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