Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 15:37:05 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (39) 195 Value Destroyed (1333) 1333 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (914) 914 TOTAL SCORE: 7042 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 308 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 863/1000 Matter 300/300 Energy 95/170 System Corruption 0% Temperature Cool (72) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Improved Transmission Jammer Improved ECM Suite Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Cooling System Phase Shifter Makeshift Hacking Suite Hacking Drone Bay Phasing AFG Tesla Rifle Tesla Rifle Dirty Datajack Dirty Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Gravmag System Gravmag Array Antigrav System > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved ECM Suite Makeshift Hacking Suite Improved Hacking Suite System Shield Phasing AFG > --- WEAPON ----------- Tesla Rifle Tesla Rifle > --- INVENTORY -------- Improved Cooling System Phase Shifter Makeshift Hacking Suite Hacking Drone Bay Tesla Rifle Tesla Rifle Dirty Datajack Dirty Datajack [Rating: 88] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Airjet Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 7 | . . . 2 1 2 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 104 | 6 6 15 14 20 19 1 . 8 6 9 Power 14 | 1 . 2 1 3 3 . . 1 2 1 Engine 6 | 1 . 2 1 . . . . . 2 . Core 8 | . . . . 3 3 . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 41 | 2 1 7 9 9 7 1 . 1 2 2 Treads . | . . . . . . . . . . . Leg 16 | 2 1 7 5 . . . . . . 1 Wheel 5 | . . . 4 1 . . . . . . Hover 20 | . . . . 8 7 1 . 1 2 1 Flight . | . . . . . . . . . . . Utility 28 | 1 3 3 2 4 6 . . 3 2 4 Device 15 | . 2 2 1 2 2 . . 2 1 3 Storage 5 | 1 1 1 1 . 1 . . . . . Processor 2 | . . . . 1 1 . . . . . Hackware 6 | . . . . 1 2 . . 1 1 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 3 2 4 3 . . 3 . 2 Energy Gun 17 | 2 2 3 . 3 3 . . 2 . 2 Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 3 | . . . 1 1 . . . 1 . . Parts Lost 23 | . . 4 3 2 3 1 1 . 1 8 Power 1 | . . . . . . . . . . 1 Propulsion 11 | . . 2 2 . 1 1 . . 1 4 Utility 2 | . . . . . 1 . . . . 1 Weapon 9 | . . 2 1 2 1 . 1 . . 2 Highest Loss Streak 8 | . . 4 1 2 2 1 1 . 1 8 Average Slot Usage (%) 93 | . 93 96 91 99 89 92 92 91 92 88 Engine 4 | . 14 11 9 1 . . . . 3 4 Core 8 | . . . . 13 13 13 13 13 8 5 Leg 8 | . 28 41 29 . . . . . . . Wheel 2 | . . . 2 15 . . . . . . Hover 13 | . . . . 14 24 19 20 20 19 16 Device 13 | . 7 11 17 15 12 13 13 13 13 15 Storage 8 | . 14 11 14 11 6 6 6 6 6 5 Processor 4 | . . . . 7 6 6 6 6 6 5 Hackware 11 | . . . . 3 19 20 20 20 20 19 Energy Gun 13 | . 27 21 13 8 4 13 12 10 13 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 10 18 31 46 51 41 41 41 39 39 45 Greatest Support 62 | 20 20 46 53 48 62 62 54 54 56 55 Greatest Overweight (x) 3 | 1 . 1 3 3 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 14 | 6 10 10 14 14 10 10 10 10 10 10 Average Capacity 9 | 5 7 9 12 11 8 10 10 10 10 10 Most Carried 14 | 1 8 10 12 14 9 10 10 10 10 10 Average Carried 8 | . 4 8 9 10 7 8 9 9 9 9 Final Capacity 14 | 6 8 10 14 8 10 10 10 10 10 10 Final Carried 12 | 1 8 7 12 8 8 9 10 10 10 9 Class Distribution -------------------- 57% | Hacker-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Matter Collected 1272 | 257 97 138 180 166 . 219 . 36 99 80 Remotely . | . . . . . . . . . . . Salvage Created 1433 | . 192 345 431 194 . . 93 . 15 163 Parts 71 | . 14 18 18 10 . . 4 . . 7 Haulers Intercepted 2 | . . . 1 . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 1 3 . 24 . Prevented 6 | . . . . . . . 4 . 2 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 30 | . 4 10 7 3 . . 4 . 1 1 Guns 30 | . 4 10 7 3 . . 4 . 1 1 Classes Destroyed 11 | . 3 3 4 1 . . . . . . Worker 1 | . . . 1 . . . . . . . Hauler 2 | . . . 1 . . . . . . 1 Operator 2 | . 1 . 1 . . . . . . . Watcher 4 | . 1 . 1 2 . . . . . . Swarmer 8 | . . 3 . . . . 4 . 1 . Grunt 11 | . 4 3 4 . . . . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 5 | . . 3 1 1 . . . . . . Hunter 2 | . . . 1 . . . . . . 1 Programmer 2 | . . . . 2 . . . . . . Best Kill Streak 4 | . 3 4 4 2 . . 4 . 1 1 Combat Bots Only 4 | . 2 4 3 1 . . 4 . 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Damage Taken 3693 | . 84 727 604 556 412 145 237 . 186 742 Core 587 | . 25 82 58 74 67 51 64 . 29 137 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 90 79 89 89 . . . . 75 . Volleys Fired 127 | . 14 39 32 21 . . 12 . 2 7 Largest 2 | . 2 2 2 2 . . 2 . 2 2 Hottest 160 | . 130 130 130 160 . . 138 . 100 130 Shots Fired 234 | . 28 66 62 39 . . 21 . 4 14 Gun 230 | . 28 66 62 35 . . 21 . 4 14 Cannon 4 | . . . . 4 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 20 | . . . 16 4 . . . . . . Thermal 202 | . 28 66 46 35 . . 21 . 4 2 Explosive . | . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . 12 Robot Hit Streak 18 | . 4 10 9 18 . . 3 . 5 4 Robot Miss Streak 6 | . 3 5 2 6 . . 1 . 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . Shots Hit Robots 155 | . 16 44 45 31 . . 6 . 3 10 Core Hits 76 | . 8 18 20 21 . . 4 . 1 4 Critical Hits 1 | . . . . 1 . . . . . . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2820 | . 194 605 784 758 . . 117 . 51 311 Guns 2623 | . 194 605 762 626 . . 117 . 51 268 Cannons 83 | . . . . 83 . . . . . . Explosions 43 | . . . . . . . . . . 43 Melee . | . . . . . . . . . . . Ramming 71 | . . . 22 49 . . . . . . Kinetic 361 | . . . 282 79 . . . . . . Thermal 2155 | . 194 605 480 630 . . 117 . 51 78 Explosive . | . . . . . . . . . . . Electromagnetic 233 | . . . . . . . . . . 233 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . 3 2 2 2 2 . . Average Corruption 1 | . . . . 1 1 2 2 2 . . Corruption Purged . | . . . . . . . . . . . Effects 18 | . . . . 5 2 3 7 1 . . Message Errors 7 | . . . . 1 2 1 2 1 . . Heat Flow Errors 2 | . . . . . . 1 1 . . . Energy Discharges 1 | . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . 2 . 1 4 . . . Targeting Errors 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 14 | . . . . 14 . . . . . . Projectiles 14 | . . . . 14 . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . 58 . . . . . . Shots 1 | . . . . 1 . . . . . . Rammed 2 | . . . . 2 . . . . . . Targets Rammed 3 | . . . 1 2 . . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 395 | . 300 90 11 395 4 103 363 . 88 199 Average Temperature 103 | . 122 26 4 118 1 47 152 . 50 70 Received Heat Transfer 738 | . 48 195 234 117 63 36 . . . 45 Effects 5 | . 1 . . 3 . . 1 . . . Shutdowns 2 | . . . . 1 . . 1 . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 1 | . . . . 1 . . . . . . Matter Decay 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . 2 . 2 . . 1 . . . Heat Transferred 4827 | . 444 1443 1147 1336 . . 222 . 111 124 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Peak Influence 272 | . 89 248 272 204 234 . . . . 249 Initial 231 | . . 37 83 48 94 . . . . 231 Average 115 | . 32 106 183 89 156 . . . . 180 Maximum Alert Level 1 | . . 1 1 1 1 . . . . 1 Low Security (%) 81 | 100 100 98 57 93 87 . . . . 27 Level 1 18 | . . 1 42 6 12 . . . . 72 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 2 2 6 2 . . . . 1 Investigation 5 | . 1 1 . 2 1 . . . . . Extermination 2 | . . . . 1 . . . . . 1 Reinforcement 5 | . . 1 1 2 1 . . . . . Assault 1 | . . . . 1 . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Distress Signals 7 | . 1 3 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 10 21 12 24 18 5 5 . 18 8 Peak Tracking Total 10 | . 4 6 3 6 10 3 4 . 5 6 Tactical Retreats 22 | . 1 2 . 4 5 4 1 . 4 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 7 | . 1 . . 3 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . . . . 3 2 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 3 | . . 1 . 2 . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . Garrison Access 3 | . . . . 2 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 16 | . 3 1 . 5 5 1 1 . . . Terminals 7 | . 3 1 . 2 1 . . . . . Fabricators 2 | . . . . 1 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 30 | . 5 3 . 10 10 1 1 . . . Successful 14 | . 2 1 . 4 5 1 1 . . . Failed 16 | . 3 2 . 6 5 . . . . . Catastrophic 4 | . 1 2 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 5 3 . 2 3 . . . . . Terminals 13 | . 5 3 . 4 1 . . . . . Fabricators 4 | . . . . 1 3 . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . 3 1 . . . . . Garrison Access 4 | . . . . 2 2 . . . . . Terminal Hacks 4 | . . . . 2 . 1 1 . . . Robot Analysis 1 | . . . . 1 . . . . . . Open Door 2 | . . . . . . 1 1 . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 4 | . 2 1 . . 1 . . . . . Terminals 3 | . 2 1 . . . . . . . . Track 1 | . 1 . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Extract 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 1 . 4 5 . . . . . Full Trace Events 2 | . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . Parts Built 2 | . . . . . 2 . . . . . Matter 234 | . . . . . 234 . . . . . Time 58 | . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 44 | . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Total Allies 11 | . . . . . . . . 10 . 1 Largest Group 10 | . . . . . . . . 10 10 3 Highest-Rated Group 328 | . . . . . . . . 328 328 93 Highest-Rated Ally 49 | . . . . . . . . 39 39 49 Total Orders 2 | . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . 1 Ally Attacks 66 | . . . . . . . . . 59 7 Total Damage 1262 | . . . . . . . . . 1043 219 Kills 17 | . . . . . . . . . 16 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 2 3 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Turns Passed 6409 | 64 587 671 421 1003 612 437 788 651 627 548 Spaces Moved 6635 | 49 421 322 238 1188 727 693 993 965 718 321 Core 9 | 9 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 1008 | 40 421 322 218 . . . . . . 7 Wheels 435 | . . . 20 415 . . . . . . Hover 5183 | . . . . 773 727 693 993 965 718 314 Flight . | . . . . . . . . . . . Fastest Speed 45 | 50 120 120 90 45 45 52 52 52 52 52 Average Speed 64 | 112 120 120 120 64 49 52 52 52 52 58 Slowest Speed 240 | 120 120 150 153 240 52 56 52 52 56 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 46 35 19 34 23 85 95 89 76 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 10 | . . . . . . 2 2 3 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 24 | . . . . 21 . . . . . 3 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 24 | . . . . 21 . . . . . 3 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Total 8509 | 55 474 542 312 1390 977 768 1243 1112 965 671 Wait 1505 | . 22 155 6 105 221 71 238 133 236 318 Move 6625 | 48 420 321 237 1187 726 692 992 964 717 321 Hop . | . . . . . . . . . . . Pick Up 60 | 1 7 5 11 20 5 3 1 2 1 4 Fast Attach 42 | 6 4 1 10 11 4 . . 3 1 2 Attach 24 | . . 6 2 4 6 1 . 1 1 3 Detach 2 | . . . . . . . . . . 2 Swap 38 | . 2 8 2 5 9 . . 4 4 4 Drop 81 | . 5 7 11 35 6 1 . 5 3 8 Fire 127 | . 14 39 32 21 . . 12 . 2 7 Melee . | . . . . . . . . . . . Ram 2 | . . . . 2 . . . . . . Kick 1 | . . . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 14) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x2 1234 | -9/Materials | Lost 4 parts (2n2w) 1315 | -9/Materials | Discovered new exit (range 8) 1323 | -9/Materials | Entered another Materials area 1323 | -8/Materials | Evolved 2 slots: Utility x2 1679 | -8/Materials | Discovered new exit (range 7) 1723 | -8/Materials | Garrison activated, responded to threat 1744 | -8/Materials | Entered Factory 1744 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2743 | -7/Factory | Discovered new exit (range 11) 2747 | -7/Factory | Identified exit to Factory 2747 | -7/Factory | Entered another Factory area 2747 | -6/Factory | Evolved 2 slots: Utility x2 2816 | -6/Factory | Fabricated Imp. Antigrav System (x2) 2964 | -6/Factory | Repaired Gravmag System? 3034 | -6/Factory | Build established: Hacker-Mutant 3344 | -6/Factory | Discovered new exit (range 10) 3358 | -6/Factory | Identified exit to Lower Caves 3359 | -6/Factory | Entered Lower Caves 3439 | -6/Lower Caves | Learned 8 Factory zone layouts 3501 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3683 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3705 | -6/Lower Caves | Discovered new exit (range 8) 3707 | -6/Lower Caves | Encountered a Warlord checkpoint 3796 | -6/Lower Caves | Identified exit to Lower Caves 3796 | -6/Lower Caves | Entered another Lower Caves area 3907 | -6/Lower Caves | Learned 12 Factory zone layouts 4064 | -6/Lower Caves | Discovered new exit (range 3) 4065 | -6/Lower Caves | Identified exit to Factory 4183 | -6/Lower Caves | Encountered a Warlord checkpoint 4552 | -6/Lower Caves | Discovered new exit (range 14) 4584 | -6/Lower Caves | Identified exit to Zion 4584 | -6/Lower Caves | Entered Zion 4621 | -6/Zion | Discovered new exit (range 15) 4658 | -6/Zion | System corruption cleaned by Quarantine Array 4678 | -6/Zion | Given A8's code to call for help 4683 | -6/Zion | Learned Factory machine intel 4715 | -6/Zion | Gained Derelict followers 4731 | -6/Zion | Given the Hacking Drone Bay 4732 | -6/Zion | Found Prototype Device 4741 | -6/Zion | Learned location of 1 exit from Factory 4745 | -6/Zion | Found Prototype Device 4745 | -6/Zion | Identified Phasing AFG 4838 | -6/Zion | Gained Derelict followers 4871 | -6/Zion | Learned Factory trap positions 4965 | -6/Zion | Imprinted 4967 | -6/Zion | Declared Zion's savior 5234 | -6/Zion | Identified exit to Proximity Caves 5235 | -6/Zion | Entered Proximity Caves 5235 | -5/Proximity Caves | Accompanied by 10 allies 5347 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5862 | -5/Proximity Caves | Entered Factory 5862 | -5/Factory | Accompanied by 3 allies 5862 | -5/Factory | Evolved 2 slots: Utility x2 5863 | -5/Factory | Identified exit to Upper Caves 5864 | -5/Factory | Identified exit to Factory 5865 | -5/Factory | Loaded intel: 80 trap records 5866 | -5/Factory | Loaded intel: 251 machine locations 6410 | -5/Factory | Self-destructed Last Messages --------------- 06372_ Gravmag System destroyed. 06372_ Gravmag Array destroyed. 06388_ Slug penetrates Power Conduit. 06391_ Penetrated by Slug. 06391_ Lgt. Angular Momentum Engine destroyed. 06394_ Targeting Computer fried. 06394_ H-66 Slayer destroyed. 06398_ Acquired Flexi-carbon Leg. 06400_ Acquired 10 matter. 06410_ Power Conduit explodes. 06410_ Flexi-carbon Leg destroyed. 06410_ Power Conduit explodes. 06410_ Tesla Rifle destroyed. 06410_ Power Conduit explodes. 06410_ P-70 Sage destroyed. 06410_ Power Conduit explodes. 06410_ Antigrav System destroyed. 06410_ Power Conduit explodes. 06410_ Lrn. Sensor Array destroyed. 06410_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ??????????????????????"""??? +??????????""?""" | | ######?????????????????????? #??????????""?""" | | #?????????""""???"""??# #??????????""?""" | | #?????????""""???"""??# #??????????"T?""" | | #?????????""""???"""??# #??????????""?""" | | #?????????""""????????# #??????????""?""" | | #?????????""""????????# #??????????""?""" | | #?????????""""????????# #??????????""?""" | | #???## """"#???????# #??????????"????? | | #????# #???????# #???????????????? | | ##########+############ #???????????????? | | #???????????????? | | #???????????????? | | #???????????????? | | ##########??????? | | ^ # #??????? | | ####### ^ # #??????? | | ??????# " " [ # #??????? | | ??????# " # #??????? | | ??????# " ^ % + #??????? | | ??????# " [ # ! #??????? | | ??????# " ; !! #??????? | | ??????# " ; #??????? | | ??????# #??????? | | ??????# ;########??????? | | ??????# @ #????????? | | ??????# #????????? | | ??????# #????????? | | ####### * #????????? | | # [ %[ #????????? | | # #######+## ;;## #????"""?? | | # ##= ###################t #????"""?? | | # ## #?????????????????# p #????"""?? | | %= # #?????????????????# #????????? | | %>!# #????###########??#! #?"""????? | | *]%# #????# ??#%! #?"R?????? | | #### #????# #!= k #?"""????? | | ???# #????# #! s#????????? | | ???# #????# # ss###+####?? | | ???# #????# # s | | ???# #????# g+ | | ???# #????# # | | ???# #????# ] gb# | | ???##############????# ?# | | ?????????????????????# ?######## ### | | ?????????????????????# ?????????? #?? | | ?????????????????????# ?????????? #?? | | ?????????????????????##########???????????? #?? | | ??????????????????????????????????????????? #?? | | ??????????????????????????????"?"?"?"?"???? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Evasion (%) 56 Offensive Hacking 35 Defensive Hacking 10 Item Schematics ----------------- Com. Ion Cannon | -6/Factory | Extracted Adv. Weight Redist. System | -6/Factory | Extracted Magnetic Acceleration Cannon | -6/Factory | Extracted Power Sword | -6/Factory | Extracted Imp. Lightning Gun | -6/Factory | Extracted Imp. Targeting Computer | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Imp. Antigrav System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingStorageAccelerator Manual? 0 Play Time 00:56:30 Cumulative 67.0 hours Start 2021.03.15 @ 13:27:06 End 2021.03.15 @ 15:37:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 22 Adventurer 148 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7184c807-9e54-42ea-909a-e1b1a06cff3e