Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 00:08:25 Player: Peace Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (17) 85 Value Destroyed (330) 330 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (934) 934 TOTAL SCORE: 7389 Bonus ------- Pacifist 200 Follower Combat Kills 134 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 296/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Propulsion Shielding Experimental Utility Shielding System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Improved Matter Compressor (0) Backup Laser I Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Compact Battery Advanced Sensor Array Terrain Scan Processor Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Target Analyzer Transmission Jammer Improved Propulsion Shielding System Shield > --- WEAPON ----------- Heavy Flail Ionic Axe > --- INVENTORY -------- Light Angular Momentum Engine Propulsion Shielding Backup Laser I Mini Grenade Launcher [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Terrain Scan Processor Device Advanced Sensor Array Storage Compact Battery Processor Terrain Scan Processor Hackware System Shield Protection Improved Propulsion Shielding Weapon Ripper Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . . . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . 2 2 2 . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 45 | . 2 9 3 . 11 3 . 3 2 5 2 3 2 . Power 3 | . 1 1 . . 1 . . . . . . . . . Engine 3 | . 1 1 . . 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 11 | . 1 2 . . 4 1 . 1 . . . 2 . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11 | . 1 2 . . 4 1 . 1 . . . 2 . . Utility 19 | . . 5 3 . 4 1 . . 1 2 1 . 2 . Device 3 | . . . 1 . 1 . . . . 1 . . . . Storage 2 | . . . 1 . . . . . . . . . 1 . Processor 8 | . . 4 1 . 1 . . . 1 1 . . . . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 5 | . . 1 . . 1 1 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 12 | . . 1 . . 2 1 . 2 1 3 1 1 . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . 1 . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . 1 . . . . . 1 1 1 . . . . Slashing Weapon 4 | . . . . . 2 . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . 1 . . 4 . Parts Lost 21 | . . 3 . . 6 . . . . 10 . . . 2 Power 3 | . . 1 . . 1 . . . . 1 . . . . Propulsion 8 | . . 1 . . 3 . . . . 2 . . . 2 Utility 7 | . . . . . 1 . . . . 6 . . . . Weapon 3 | . . 1 . . 1 . . . . 1 . . . . Highest Loss Streak 10 | . . 2 . . 4 . . . . 10 . . . 2 Average Slot Usage (%) 62 | . 4 58 77 69 76 72 76 76 68 70 34 41 48 52 Engine 1 | . 2 7 9 7 3 . . . . 1 . . . . Flight 10 | . 2 11 18 15 14 10 15 15 13 7 . 4 11 11 Device 4 | . . . 7 7 7 7 7 7 6 7 . . . . Storage 4 | . . . 3 7 7 7 7 7 6 4 . . . . Processor 25 | . . 35 30 23 25 30 30 30 27 31 17 17 17 17 Hackware 5 | . . . . . 6 7 7 7 6 5 5 5 5 5 Protection 7 | . . 3 9 7 6 7 7 7 6 5 10 11 12 17 Naked Turns 51 | . 51 . . . . . . . . . . . . . Heaviest Build 9 | . 3 6 8 8 8 4 4 4 7 9 4 4 4 4 Greatest Support 13 | 3 4 8 8 8 10 4 4 9 9 9 3 13 8 8 Greatest Overweight (x) 1 | . . 1 . . 1 . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . 3 4 4 4 4 4 4 4 4 4 3 4 4 Average Carried 3 | . . 1 3 4 3 3 4 3 3 3 3 2 3 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 3 4 4 4 4 4 4 3 4 3 3 4 4 Class Distribution -------------------- 94% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Matter Collected 625 | 200 . 48 . . 141 15 . 75 20 . 40 52 . 34 Remotely . | . . . . . . . . . . . . . . . Salvage Created 384 | . . 64 . . . . . 61 181 . 18 60 . . Parts 21 | . . 8 . . . . . 2 3 . 1 7 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . 3 . . 12 . . . 2 . . Prevented 1 | . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 14 | . . 4 . . . . . 3 . . 2 5 . . Melee 4 | . . 4 . . . . . . . . . . . . AOE 10 | . . . . . . . . 3 . . 2 5 . . Classes Destroyed 3 | . . 1 . . . . . . 2 . . . . . Builder 2 | . . . . . . . . . 2 . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . Swarmer 14 | . . 4 . . . . . 3 . . 2 5 . . Best Kill Streak 5 | . . 3 . . . . . 3 3 . 2 5 . . Combat Bots Only 5 | . . 3 . . . . . 3 . . 2 5 . . Max Kills in Single Turn 3 | . . 1 . . . . . 2 1 . 1 3 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . 1 3 . . Melee 1 | . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Damage Taken 2303 | . 145 282 . 87 325 . . 94 . 804 248 170 . 148 Core 1485 | . 117 192 . 36 113 . . 14 . 535 248 149 . 81 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 53 52 100 . . . . 76 100 . . . . . Volleys Fired 8 | . . . . . . 1 . 2 . . 2 3 . . Largest 1 | . . . . . . 1 . 1 . . 1 1 . . Hottest 30 | . . . . . . 30 . 30 . . 30 30 . . Shots Fired 8 | . . . . . . 1 . 2 . . 2 3 . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 1 . 2 . . 2 3 . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 8 | . . . . . . 1 . 2 . . 2 3 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . 1 . . 1 1 . . Robot Miss Streak 1 | . . . . . . . . 1 . . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 16 | . . 8 . . . . . 2 3 . 1 2 . . Core Hits 21 | . . 7 . . . . . 4 . 1 2 7 . . Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 20 | . . 14 . . 2 . . 1 3 . . . . . Impact 18 | . . 14 . . . . . 1 3 . . . . . Slashing 2 | . . . . . 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1191 | . 14 168 . . . . . 326 165 3 188 327 . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 727 | . . . . . . . . 212 . . 188 327 . . Melee 431 | . . 152 . . . . . 114 165 . . . . . Ramming 33 | . 14 16 . . . . . . . 3 . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 727 | . . . . . . . . 212 . . 188 327 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 431 | . . 152 . . . . . 114 165 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . 2 . . . . . . . . . . . . Average Corruption 2 | . . 2 . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 228 | . . 2 . . . . . 90 75 . 46 15 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 61 | . . . . . . . . . . . 46 15 . . Melee 167 | . . 2 . . . . . 90 75 . . . . . Knockbacks 2 | . . 1 . . . . . . 1 . . . . . Impact 2 | . . 1 . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . 7 7 . . . . . 22 . 1 . 11 . . Shots 2 | . . . . . . . . 1 . . . 1 . . Rammed 8 | . 1 6 . . . . . . . 1 . . . . Targets Rammed 8 | . 1 6 . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . Received Heat Transfer 231 | . 24 . . 36 60 . . . . 45 21 36 . 9 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 1 5 . . . . . Impact Corruptions 8 | . . 1 . . . . . 3 4 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Peak Influence 152 | . 14 140 98 74 . . . . 152 80 . . . . Initial 107 | . . 5 59 44 . . . . 107 74 . . . . Average 76 | . 4 62 67 59 . . . . 116 68 . . . . Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 2 | . 1 . . . . . . . . 1 . . . . Investigation . | . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Distress Signals 1 | . . . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 68 | . 6 9 3 1 9 . . 8 2 8 9 10 . 3 Peak Tracking Total 10 | . 4 5 3 1 10 . . 5 1 7 6 5 . 5 Tactical Retreats 7 | . . . . . 4 . . . . . 2 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . . . . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 1 | . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 14 | . 2 2 1 . . 1 4 . 2 2 . . . . Terminals 7 | . 2 2 1 . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 50 | . 4 5 2 . . 1 31 . 2 5 . . . . Successful 36 | . 1 . 1 . . 1 31 . 1 1 . . . . Failed 14 | . 3 5 1 . . . . . 1 4 . . . . Catastrophic 4 | . . 2 . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . 3 5 2 . . . . . 1 1 . . . . Terminals 13 | . 4 5 2 . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Terminal Hacks 34 | . 1 . 1 . . 1 31 . . . . . . . Record 11 | . . . . . . . 11 . . . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . 2 2 . . . . . . 1 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . Highest-Rated Group 94 | . . . . . . . . 94 . . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 15 . . . . . . Total Damage 377 | . . . . . . . . 377 . . . . . . Kills 4 | . . . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 2 2 . 2 . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Turns Passed 2232 | 10 66 138 76 40 520 170 32 212 249 161 300 152 80 26 Spaces Moved 3916 | 20 132 199 179 48 610 347 80 372 438 370 552 328 183 58 Core 852 | 20 101 21 . . 4 5 . . . 75 552 71 . 3 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3064 | . 31 178 179 48 606 342 80 372 438 295 . 257 183 55 Fastest Speed 37 | 50 40 37 37 37 37 40 40 37 37 37 50 37 40 40 Average Speed 41 | 50 47 39 37 37 38 40 40 39 39 40 50 43 40 43 Slowest Speed 120 | 50 50 100 37 37 120 50 40 40 40 50 100 100 40 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . 2 4 1 1 2 . . . 3 2 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 3 25 26 19 2 73 59 70 59 14 15 78 58 62 14 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 8 | . . . . . 1 2 1 2 . . 1 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 16 | . . . . . 5 3 . 2 . . 2 3 . 1 Spaces Dug 2 | . . . . . 2 . . . . . . . . . Terrain Destroyed 50 | . . . . . 2 3 . 20 . . 13 12 . . Melee 2 | . . . . . 2 . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 48 | . . . . . . 3 . 20 . . 13 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Total 4443 | 19 132 228 186 68 891 376 79 431 502 379 573 333 187 59 Wait 407 | . . . 2 22 264 22 . 51 27 2 17 . . . Move 3873 | 19 128 190 176 45 605 346 79 371 432 366 551 325 182 58 Hop 14 | . 2 4 1 1 2 . . . 2 1 . 1 . . Pick Up 10 | . . 4 2 . 2 2 . . . . . . . . Fast Attach 32 | . 2 8 3 . 6 . . 1 1 5 . 2 4 . Attach 13 | . . 1 . . 4 2 . 2 1 . 2 1 . . Detach 11 | . . 1 1 . 2 1 . 2 . 1 1 1 1 . Swap 2 | . . . . . 1 1 . . . . . . . . Drop 10 | . . . 1 . 3 1 . 1 . 3 . . . 1 Fire 8 | . . . . . . 1 . 2 . . 2 3 . . Melee 20 | . . 14 . . 2 . . 1 3 . . . . . Ram 7 | . . 6 . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 36 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 15) 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Utility x2 202 | -9/Materials | Discovered new exit (range 13) 215 | -9/Materials | Entered another Materials area 215 | -8/Materials | Evolved 2 slots: Utility x2 249 | -8/Materials | Identified exit to Factory 291 | -8/Materials | Entered Factory 291 | -7/Factory | Evolved 2 slots: Utility x2 305 | -7/Factory | Discovered new exit (range 10) 306 | -7/Factory | Build established: Mutant 331 | -7/Factory | Entered Lower Caves 403 | -7/Lower Caves | Learned 4 Factory zone layouts 591 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 613 | -7/Lower Caves | Encountered a Warlord checkpoint 628 | -7/Lower Caves | Lost 4 parts (1p2n1u) 652 | -7/Lower Caves | Spotted B-75 Beast 846 | -7/Lower Caves | Discovered new exit (range 14) 851 | -7/Lower Caves | Entered another Lower Caves area 911 | -7/Lower Caves | Encountered a Warlord checkpoint 971 | -7/Lower Caves | Learned location of Zion (-6) 994 | -7/Lower Caves | Discovered new exit (range 13) 1021 | -7/Lower Caves | Entered Data Miner 1021 | -7/Data Miner | Discovered new exit (range 6) 1029 | -7/Data Miner | Met Data Miner 1037 | -7/Data Miner | Learned location of Section 7 (-3) 1037 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1044 | -7/Data Miner | Received God Mode back door access code from Data Miner 1053 | -7/Data Miner | Entered Proximity Caves 1189 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1191 | -6/Proximity Caves | Escorted by Enhanced Grunt 1262 | -6/Proximity Caves | Discovered new exit (range 8) 1265 | -6/Proximity Caves | Entered Factory 1265 | -6/Factory | Evolved 2 slots: Utility x2 1494 | -6/Factory | Discovered new exit (range 3) 1514 | -6/Factory | Entered another Factory area 1514 | -5/Factory | Evolved 2 slots: Utility x2 1663 | -5/Factory | Core integrity fell below 50% 1668 | -5/Factory | Discovered new exit (range 16) 1675 | -5/Factory | Entered Upper Caves 1690 | -5/Upper Caves | Lost 10 parts (1p2n6u1w) 1723 | -5/Upper Caves | Learned location of Warlord (-4) 1731 | -5/Upper Caves | Spotted B-75 Beast 1808 | -5/Upper Caves | Encountered a Warlord checkpoint 1865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1973 | -5/Upper Caves | Discovered new exit (range 5) 1975 | -5/Upper Caves | Entered another Upper Caves area 1986 | -5/Upper Caves | Learned 4 Factory zone layouts 2011 | -5/Upper Caves | Core integrity fell below 20% 2054 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2074 | -5/Upper Caves | Learned location of Armory (-4) 2111 | -5/Upper Caves | Spotted B-75 Beast 2124 | -5/Upper Caves | Discovered new exit (range 8) 2127 | -5/Upper Caves | Entered Zhirov 2127 | -5/Zhirov | Discovered new exit (range 3) 2135 | -5/Zhirov | Met Zhirov 2144 | -5/Zhirov | Found Alien Artifact 2144 | -5/Zhirov | Identified Integrated Reactor 2144 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2150 | -5/Zhirov | Found Alien Artifact 2150 | -5/Zhirov | Identified Transdimensional Reconstructor 2150 | -5/Zhirov | Warped through subspace 2174 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2207 | -5/Zhirov | Entered Proximity Caves 2224 | -4/Proximity Caves | Spotted B-86 Titan 2233 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 02175_ Zhirov uses his terminal. 02183_ Acquired Prototype Storage. 02183_ Identified Imp. Matter Compressor. 02185_ Acquired Prototype Protection. 02185_ Identified Exp. Utility Shielding. LOCATION=UNKNOWN GOAL=ESCAPE 02220_ Searching scrap... 02220_ Found Adv. Coolant Injector. 02220_ Found Imp. Core Analyzer. 02220_ Found System Guard. 02220_ Found Lgt. Antimatter Reactor. 02220_ Found 34 Matter. 02221_ Acquired 34 matter. 02230_ VTOL Module destroyed. 02230_ Nuclear Pulse Thruster destroyed. 02230_ Knocked back. 02230_ Penetrated by Slug. 02230_ Slug penetrates Wall. 02233_ Dropped Imp. Propulsion Shielding. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##???????###???????######??????? | | ????????????????? ???????# ##????### ??????? | | ????#####???????? ??????# #???## ??????? | | ???? ??????? #?????# ##??# #??????? | | ??? ???????? ###### ##?# ######## | | ???? ???????? ##?# ! ! | | ??? #???????? #### !* | | ???? ????????? ## ####### | | ???? #?????????# ### ##?????? | | ???? #????????# #?## #??????? | | ???? ######### #??# ##?###?? | | ?????? #### ## #?? | | ?????????????# #?? | | ?????????????# ###### ###?? | | ?????????????# #???# ###### #???? | | ?????????????# #??# ###????# #???? | | ????????????# ##??## ##### ##?????? ??? | | ???????????# ####????####??## #??????? ?? | | ???????????####?????????????## ##?????? | | ???????????#???????????????## #### # | | ??????????? ######???### # | | ?????????? ### # | | ??????????? $ # | | ??????????????????#### @ ##### # | | ?????????????????????# ## ##?????##### # | | ????????????????????# ??## #??????????? ### | | ??????????????????? ????### #??????????? ##?? | | ??????????????????# ???????## #?????????? #??? | | ??????????????????##?????????# #??????????????? | | ????????????????????????????? #?????????????? | | ????????????????????????????? ????????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ???????????? | | ??????????????????????????????## ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 360 Jamming Range 8 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Adventurer Challenges ------------ None Game ------ Seed TargetActuatorPod Manual? 0 Play Time 00:30:57 Cumulative 77.8 hours Start 2021.10.23 @ 23:38:02 End 2021.10.24 @ 00:08:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edf531e4-c9fb-4742-8343-55a6bd9fab7d