Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 00:44:56 Player: bgdn01 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (2285) 2285 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4435 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 163/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Large Storage Unit High-capacity Storage Unit Hardlight Generator Shield Generator Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Light Armor Plating Shield Generator Shield Generator Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 50 | 6 11 10 12 11 Power 7 | 1 2 1 2 1 Engine 4 | 1 . 1 1 1 Core 3 | . 2 . 1 . Reactor . | . . . . . Propulsion 19 | 2 4 4 7 2 Treads . | . . . . . Leg 19 | 2 4 4 7 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 4 2 2 5 Device 6 | . 2 1 . 3 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . 1 1 2 1 Artifact . | . . . . . Weapon 10 | 2 1 3 1 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 3 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 27 | . 4 1 2 20 Power 6 | . 2 1 1 2 Propulsion 9 | . . . . 9 Utility 7 | . 1 . 1 5 Weapon 5 | . 1 . . 4 Highest Loss Streak 8 | . 2 1 1 8 To Critical Strikes . | . . . . . Average Backups 10 | . 4 11 14 8 Power . | . 1 . 1 . Propulsion 2 | . 2 3 4 1 Utility 4 | . . 5 5 5 Weapon 2 | . . 2 3 1 Tool/Special . | . . . . . Unused Backups 5 | . 1 . . 4 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 96 99 98 86 Engine 5 | . 3 8 3 8 Core 5 | . 9 1 7 . Leg 36 | . 28 43 43 29 Device 4 | . 10 5 . 6 Storage 11 | . 14 11 11 9 Processor 2 | . . . . 9 Protection 7 | . 1 5 10 6 Ballistic Gun 21 | . 27 22 21 15 Peak Build Rating 18 | 6 10 14 15 18 Average Rating 12 | 4 8 12 14 14 On Entrance 8 | . 6 9 14 14 Naked Turns . | . . . . . Heaviest Build 38 | 11 30 36 36 38 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 3 | 2 1 . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 Most Carried 15 | 2 8 15 15 14 Average Carried 10 | . 4 11 14 8 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 8 15 14 5 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1758 | 270 321 281 574 312 Remotely . | . . . . . Salvage Created 2700 | . 469 445 1204 582 Parts 171 | . 27 37 82 25 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 63 | . 13 9 26 15 Guns 61 | . 11 9 26 15 AOE 2 | . 2 . . . Classes Destroyed 7 | . 4 1 1 1 Worker 2 | . 1 . 1 . Operator 1 | . . . 1 . Watcher 4 | . 1 1 2 . Swarmer 10 | . 2 . 2 6 Grunt 39 | . 11 4 17 7 Brawler 1 | . . . . 1 Sentry 13 | . . 5 7 1 Best Kill Streak 8 | . 8 3 4 6 Combat Bots Only 7 | . 7 3 4 6 Max Kills in Single Turn 3 | . 3 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 429 | . 75 47 103 204 Missed 112 | . 22 15 29 46 Hits 317 | . 53 32 74 158 Melee 3 | . . . . 3 Projectile 314 | . 53 32 74 155 Critical Strikes 13 | . 1 2 1 9 Damage Taken 4308 | . 779 428 939 2162 Core 876 | . 157 52 110 557 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 213 | . . . 100 113 Core Remaining (%) 65 | 100 37 . 59 . Volleys Fired 229 | . 55 26 74 74 Largest 2 | . 2 2 2 2 Hottest 46 | . 40 46 46 46 Shots Fired 423 | . 103 52 148 120 Gun 423 | . 103 52 148 120 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 423 | . 103 52 148 120 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 8 8 11 11 Robot Miss Streak 4 | . 3 4 3 4 Penetration Max . | . . . . . Secondary Targets 9 | . 3 . 4 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 287 | . 69 38 96 84 Core Hits 125 | . 31 19 47 28 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4291 | . 1047 545 1467 1232 Guns 3981 | . 737 545 1467 1232 Cannons . | . . . . . Explosions 310 | . 310 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3981 | . 737 545 1467 1232 Thermal . | . . . . . Explosive 310 | . 310 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Matter Fused 2 | . . . . 2 Heat Flow Errors 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 13 | . 13 . . . Projectiles . | . . . . . Explosions 13 | . 13 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 114 | . 114 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 273 | . 47 9 24 273 Average Temperature 30 | . 20 4 7 68 Received Heat Transfer 2037 | . 336 207 414 1080 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 90 | 100 100 100 74 100 Level 1 9 | . . . 25 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 387 | . 167 148 387 197 Initial 156 | . . 51 53 156 Average 125 | . 110 85 156 130 Influence Increases 1759 | . 395 257 735 372 Destroy 0b10 Robot/C 1260 | . 260 180 520 300 Destroy 0b10 Robot/NC 35 | . 10 5 20 . Destroy Leader 328 | . 52 72 134 70 Disable Machine 15 | . 15 . . . Destroy Structure 31 | . 28 . 1 2 Lose Combat Pursuer 90 | . 30 . 60 . Influence Decreases 1709 | . 272 252 493 692 Entered New Map 361 | . . 72 75 214 Time Decay 1078 | . 232 170 398 278 Lost Part 270 | . 40 10 20 200 Squads Dispatched 16 | . 4 2 6 4 Investigation 6 | . 3 1 2 . Extermination . | . . . . . Reinforcement 5 | . 1 1 1 2 Assault . | . . . . . Garrison 5 | . . . 3 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 21 13 33 24 Peak Tracking Total 8 | . 6 3 5 8 Tactical Retreats 4 | . 2 . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 10 | . 3 2 4 1 Terminals 7 | . 3 2 2 . Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 8 5 9 4 Successful 11 | . 2 . 6 3 Failed 15 | . 6 5 3 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 8 5 2 . Fabricators . | . . . . . Repair Stations 11 | . . . 7 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Open Door 1 | . . . 1 . Locate Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 5 3 Scan Component 5 | . . . 3 2 Repair 3 | . . . 2 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 3 2 3 1 Full Trace Events 6 | . 2 2 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 2 1 Time 90 | . . . 58 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat . | . . . . . Combat 2 | . . . . 2 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 604 | . . . . 604 Optics 604 | . . . . 604 Terrain 146 | . . . . 146 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2566 | 74 573 358 957 604 Spaces Moved 1275 | 51 301 203 495 225 Core 8 | 8 . . . . Treads . | . . . . . Legs 1267 | 43 301 203 495 225 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 123 | 122 126 120 122 124 Slowest Speed 330 | 190 190 120 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 55 15 60 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . 46 . . . Melee . | . . . . . Projectile . | . . . . . AOE 46 | . 46 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1849 | 60 396 264 703 426 Wait 242 | . 23 12 103 104 Move 1271 | 50 300 202 494 225 Hop . | . . . . . Pick Up 17 | 1 4 6 4 2 Fast Attach 19 | 7 3 1 4 4 Attach 20 | . 2 3 3 12 Detach 3 | 1 . 1 . 1 Swap 23 | . 7 8 8 . Drop 21 | 1 2 5 13 . Fire 229 | . 55 26 74 74 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Destroyed 7 combat bots 312 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 10) 495 | -10/Materials | Core integrity fell below 50% 563 | -10/Materials | Discovered new exit (range 14) 648 | -10/Materials | Entered another Materials area 648 | -9/Materials | Evolved 2 slots: Propulsion x2 784 | -9/Materials | Discovered new exit (range 16) 840 | -9/Materials | Build established: Scavenger-Mutant 1006 | -9/Materials | Entered Storage 1153 | -9/Storage | Repaired Hvy. Assault Rifle 1179 | -9/Storage | Repaired Aluminum Leg 1493 | -9/Storage | Garrison activated, responded to threat 1903 | -9/Storage | Discovered new exit (range 5) 1963 | -9/Storage | Entered Materials 1963 | -8/Materials | Evolved 2 slots: Utility x2 2184 | -8/Materials | Lost 8 parts (1p4n2u1w) 2288 | -8/Materials | Repaired Hvy. Assault Rifle 2443 | -8/Materials | Garrison activated, responded to threat 2505 | -8/Materials | Lost 5 parts (2n2u1w) 2548 | -8/Materials | Core integrity fell below 50% 2560 | -8/Materials | Core integrity fell below 20% 2567 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02523_ Acquired Imp. Heat Sink. 02523_ R-06 Scavenger collects Lgt. Nuclear Core. 02525_ Aluminum Leg destroyed. 02525_ Critical hit (Burn: +37). 02526_ R-06 Scavenger collects Particle Gun. 02530_ R-06 Scavenger collects Imp. Heat Sink. 02535_ R-06 Scavenger collects Aluminum Leg. 02541_ Hvy. Assault Rifle destroyed. 02542_ Jacked G-47 Trooper... >>parse_system Reading system data... 02542_ Datajack destroyed. 02542_ Critical hit (Burn: +37). 02545_ Imp. Ion Engine destroyed. 02549_ System corrupted: Heat flow error (+219). 02551_ Imp. Heat Sink destroyed. 02551_ Critical hit (Burn: +37). 02552_ M-13 Machinist repairs G-47 Trooper. 02552_ Aluminum Leg destroyed. 02559_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ######??#???#????################ | | ??????#??????????# | | ##########???????# | | # """ #???????# % | | # "R" #######?# | | # ! 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""??? ????????? | | ??????????? ?????? ????????? | | ??????????? ???????? ????????? | | ??????????? ???????????????????? | | ??????????? ???????????????????? | | ??????????? ???????????????????? | | ??????????? ???????????????????? | | ??????????? ???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 61% | -9/Storage Aluminum Leg | 37% | -9/Storage Hvy. Assault Rifle | 1% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ShiftEnhancedMicrothruster Manual? 0 Play Time 00:48:26 Cumulative 2.8 hours Start 2025.05.19 @ 23:57:10 End 2025.05.20 @ 00:44:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 103242de-f461-4f27-a9c1-79a7ffb5a49d