Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.21 @ 11:12:52 Player: Beagleofevil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1579) 1579 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3764 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 421/550 Matter 141/300 Energy 43/100 System Corruption 2% Temperature Warm (140) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Target Analyzer Kinecellerator System Shield > --- WEAPON (2) ------- Minigun Gauss Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Carbon-fiber Leg Improved Heat Sink Improved Cooling System Large Storage Unit Improved Sensor Array Light Armor Plating Light Armor Plating Long-range Tractor Beam EM Pulse Cannon Heavy Particle Cannon Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Kinecellerator > --- WEAPON ----------- Gauss Cannon Hammer > --- INVENTORY -------- Ion Engine Light Treads Light Treads Carbon-fiber Leg Improved Heat Sink Improved Cooling System Large Storage Unit Improved Sensor Array Light Armor Plating Light Armor Plating Long-range Tractor Beam EM Pulse Cannon Heavy Particle Cannon Minigun Grenade Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Hammer Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 60 | 7 9 18 1 25 Power 8 | 1 1 4 . 2 Engine 5 | 1 1 2 . 1 Core 3 | . . 2 . 1 Reactor . | . . . . . Propulsion 8 | 2 3 1 . 2 Treads 8 | 2 3 1 . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 30 | 2 3 6 1 18 Device 11 | 1 . 2 1 7 Storage 5 | 1 2 . . 2 Processor 4 | . 1 . . 3 Hackware 3 | . . 1 . 2 Protection 7 | . . 3 . 4 Artifact . | . . . . . Weapon 14 | 2 2 7 . 3 Energy Gun . | . . . . . Energy Cannon 4 | . . 4 . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 5 | . 1 2 . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . 1 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 6 | . 1 . . 5 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 1 . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 99 100 96 Engine 6 | . 14 8 . 1 Core 4 | . . 2 11 7 Treads 22 | . 28 22 22 18 Device 12 | . 14 10 11 13 Storage 11 | . 14 11 11 9 Processor 11 | . . 11 11 20 Hackware 4 | . . 3 11 4 Protection 3 | . . 7 . 3 Energy Cannon 1 | . . 5 . . Ballistic Gun 4 | . 18 . . 1 Ballistic Cannon 6 | . . 5 11 8 Impact Weapon 9 | . 8 11 11 7 Naked Turns . | . . . . . Heaviest Build 40 | 13 29 37 32 40 Greatest Support 49 | 40 40 40 40 49 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 13 15 15 15 Average Carried 12 | 2 9 13 15 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 13 15 15 15 Class Distribution -------------------- 48% | Mutant 37% | Hacker-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1343 | 312 185 321 14 511 Remotely 259 | . . . . 259 Salvage Created 1975 | 97 362 644 19 853 Parts 101 | 8 23 35 . 35 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 7 11 . 18 Melee 2 | . 1 . . 1 Guns 7 | . 6 . . 1 Cannons 25 | . . 11 . 14 Classes Destroyed 13 | 2 5 3 . 3 Worker 5 | . 2 2 1 . Builder 1 | . . 1 . . Tunneler 2 | 2 . . . . Hauler 2 | . 1 1 . . Recycler 7 | 1 1 3 . 2 Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 7 | . 1 3 . 3 Swarmer 8 | . 4 4 . . Grunt 19 | . 3 5 . 11 Brawler 1 | . . . . 1 Sentry 7 | . . 2 . 5 Hunter 1 | . . . . 1 Best Kill Streak 10 | 3 3 6 1 10 Combat Bots Only 10 | . 3 4 . 10 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 184 | . 44 38 . 102 Missed 45 | . 9 9 . 27 Damage Taken 1567 | . 417 222 . 928 Core 185 | . 49 7 . 129 Absorbed by Shields . | . . . . . Ignored by Resistances 452 | . 123 67 . 262 Regen/Repaired (Parts) 75 | . 39 36 . . Core Remaining (%) 92 | 100 80 . 98 . Volleys Fired 134 | 7 26 37 . 64 Largest 2 | 2 2 1 . 2 Hottest 73 | 40 40 68 . 73 Shots Fired 178 | 14 52 37 . 75 Gun 77 | 14 52 . . 11 Cannon 101 | . . 37 . 64 Launcher . | . . . . . Special . | . . . . . Kinetic 167 | 14 52 26 . 75 Thermal 11 | . . 11 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 28 | 7 28 10 . 19 Robot Miss Streak 4 | 1 4 1 . 3 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 165 | 7 39 41 5 73 Core Hits 65 | 4 15 19 . 27 Critical Kills 2 | . . 2 . . Critical Parts Destroyed 7 | . . 1 1 5 Critical Strikes 29 | . . 5 1 23 Destroy 1 | . . . . 1 Blast 19 | . . 2 . 17 Smash 9 | . . 3 1 5 Melee Attacks 73 | . 12 41 5 15 Impact 73 | . 12 41 5 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 13 | . 1 8 3 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4076 | 86 568 1080 182 2160 Guns 656 | 86 433 . . 137 Cannons 2268 | . . 613 . 1655 Explosions . | . . . . . Melee 1116 | . 133 467 182 334 Ramming 36 | . 2 . . 34 Kinetic 2700 | 86 433 389 . 1792 Thermal 224 | . . 224 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1116 | . 133 467 182 334 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 363 | . 11 127 72 153 Projectiles 55 | . . . . 55 Explosions . | . . . . . Melee 308 | . 11 127 72 98 Knockbacks 28 | . . 9 2 17 Impact 8 | . . 4 2 2 Kinetic 16 | . . 4 . 12 Secondary 4 | . . 1 . 3 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | . 1 . . 5 Targets Rammed 7 | . 2 . . 5 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 277 | . 17 88 . 277 Average Temperature 38 | . 3 24 . 45 Received Heat Transfer 747 | . 114 75 . 558 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 12 | . . 6 . 6 Impact Corruptions 18 | . 1 9 3 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 370 | . . 370 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 417 | 15 242 417 76 273 Initial 71 | . 8 3 71 . Average 87 | 4 91 121 46 76 Maximum Alert Level 2 | . 1 2 . 1 Low Security (%) 87 | 100 90 77 100 88 Level 1 11 | . 9 19 . 11 Level 2 . | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 . 4 Investigation 4 | . 1 1 . 2 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . . 4 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 17 22 . 39 Peak Tracking Total 9 | . 4 4 . 9 Tactical Retreats 7 | . 1 3 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 24 | . 8 7 1 8 Terminals 17 | . 6 5 1 5 Fabricators . | . . . . . Repair Stations 3 | . 1 1 . 1 Recycling Units 3 | . 1 1 . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 74 | . 26 23 2 23 Successful 48 | . 15 17 . 16 Failed 26 | . 11 6 2 7 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 25 | . 5 12 1 7 Terminals 53 | . 19 16 2 16 Fabricators . | . . . . . Repair Stations 12 | . 4 4 . 4 Recycling Units 7 | . 3 3 . 1 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 20 | . 8 6 . 6 Part Schematic 1 | . . . . 1 Robot Analysis 5 | . 1 4 . . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . . . . 1 Unreport Threat 3 | . 2 1 . . Disarm Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Transport Status 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Hauler Manifests 3 | . 2 . . 1 Registered Components 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 3 3 . 2 Scan Component 6 | . 2 2 . 2 Repair 2 | . 1 1 . . Recycling Unit Hacks 4 | . 2 1 . 1 Report Inventory 3 | . 1 1 . 1 Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 15 | . 2 7 . 6 Terminals 12 | . 1 5 . 6 Track 6 | . . 2 . 4 Botnet 4 | . 1 2 . 1 Operators 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Monitor 2 | . 1 1 . . Recyclers 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 6 5 1 5 Full Trace Events 4 | . 2 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 52 | . 26 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 139 | . . . . 139 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 5 | . 1 4 . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3900 | 117 875 1297 635 976 Spaces Moved 1933 | 52 437 628 387 429 Core 3 | 3 . . . . Treads 1930 | 49 437 628 387 429 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 153 160 160 160 164 Slowest Speed 165 | 160 160 160 160 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 5 71 39 71 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . 2 . Spaces Dug 30 | . 7 18 . 5 Terrain Destroyed 49 | . 7 20 . 22 Melee 27 | . 7 18 . 2 Projectile 22 | . . 2 . 20 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2413 | 73 537 811 394 598 Wait 137 | . 38 66 1 32 Move 1929 | 51 436 627 386 429 Hop . | . . . . . Pick Up 35 | 7 9 9 . 10 Fast Attach 18 | 6 . 6 1 5 Attach 7 | 1 1 1 . 4 Detach 1 | . . . . 1 Swap 35 | . 8 11 . 16 Drop 37 | 1 5 13 1 17 Fire 134 | 7 26 37 . 64 Melee 73 | . 12 41 5 15 Ram . | . . . . . Kick . | . . . . . Crush 7 | . 2 . . 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 70 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 14) 473 | -10/Materials | Discovered new exit (range 13) 698 | -10/Materials | Build established: Scavenger-Mutant 712 | -10/Materials | Discovered new exit (range 10) 794 | -10/Materials | Repaired Lgt. Treads 925 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Identified exit to Materials 993 | -10/Materials | Entered another Materials area 993 | -9/Materials | Evolved 2 slots: Utility x2 1096 | -9/Materials | Build established: Mutant 1425 | -9/Materials | Repaired Lgt. Cannon 1568 | -9/Materials | Discovered new exit (range 15) 1650 | -9/Materials | Identified exit to Mines 2045 | -9/Materials | Discovered new exit (range 15) 2203 | -9/Materials | Build established: Hacker-Mutant 2290 | -9/Materials | Entered Mines 2391 | -9/Mines | Learned location of Zion (-6) 2444 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2463 | -9/Mines | Learned location of 1 exit from Materials 2470 | -9/Mines | Discovered new exit (range 9) 2485 | -9/Mines | Identified exit to Materials 2674 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2679 | -9/Mines | Found Prototype Device 2679 | -9/Mines | Identified Exp. Sensor Array 2821 | -9/Mines | Assembled infested the area 2826 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2925 | -9/Mines | Entered Materials 2925 | -8/Materials | Accompanied by 3 allies 2925 | -8/Materials | Evolved 2 slots: Utility x2 2926 | -8/Materials | Identified exit to Factory 3278 | -8/Materials | Lost 3 allies 3336 | -8/Materials | Destroyed 10 combat bots 3574 | -8/Materials | Build established: Mutant 3901 | -8/Materials | Self-destructed Last Messages --------------- 03863_ G-47 Trooper unfolds itself. 03863_ K-01 Serf collects debris. 03871_ Penetrated by Slug. 03877_ Slug penetrates Wall. 03877_ Slammed into H-55 Commando. 03879_ Lgt. Nuclear Core destroyed. 03880_ Penetrated by Slug. 03881_ H-55 Commando destroyed. 03884_ G-47 Trooper destroyed. 03887_ G-47 Trooper suffers critical hit (Destroy). 03887_ Destroyed Lgt. Nuclear Core. 03889_ Critical hit (Burn: +37). 03890_ G-47 Trooper Aluminum Leg blasted off. 03891_ Imp. Signal Interpreter destroyed. 03893_ Slug penetrates G-47 Trooper. 03893_ Hadron Collector disabled. 03894_ U-05 Engineer builds a Wall. 03896_ U-05 Engineer destroyed. 03897_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????