Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 00:19:17 Player: PT-MK1n Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (180) 900 Value Destroyed (6242) 6242 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1713) 1713 TOTAL SCORE: 11355 Bonus ------- High Alert Combat Kills 1412 Follower Combat Kills 217 Entered Garrisons 200 Friendly Fire -116 Cogmind --------- Core Integrity 0/550 Matter 75/300 Energy 100/100 System Corruption 4% Temperature Warm (174) Movement Treading (231) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Transport Network Coupler Hardened Heavy Armor Plating > --- WEAPON (2) ------- Missile Launcher Missile Launcher > --- INVENTORY (25) --- Light Ion Engine Wheel Wheel High-capacity Matter Pod (200) Experimental Sensor Array Matter Filter Light Armor Plating Hacking Suite Hacking Suite Trap Extractor (4/4 Proton Bomb) Improved Trap Extractor (0/6) Heavy Assault Rifle Enhanced Autogun Gauss Rifle Hypervelocity Gauss Rifle Missile Launcher Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Transport Network Coupler Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Armored Treads Advanced Treads Advanced Treads Advanced Treads Wheel Wheel High-capacity Matter Pod Experimental Sensor Array Matter Filter Hardened Light Armor Plating Hacking Suite Hacking Suite Trap Extractor Improved Trap Extractor Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Missile Launcher Missile Launcher Missile Launcher Improved Datajack Mining Laser [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 98 | 9 6 8 19 6 9 17 24 Power 12 | 2 . 1 2 1 . 3 3 Engine 10 | 2 . 1 2 1 . 2 2 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 34 | 3 2 1 5 . 6 6 11 Treads 33 | 2 2 1 5 . 6 6 11 Leg . | . . . . . . . . Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 2 3 2 7 4 2 3 5 Device 9 | 1 . 1 3 3 1 . . Storage 6 | 1 3 1 1 . . . . Processor 4 | . . . 1 . 1 . 2 Hackware . | . . . . . . . . Protection 9 | . . . 2 1 . 3 3 Artifact . | . . . . . . . . Weapon 24 | 2 1 4 5 1 1 5 5 Energy Gun 6 | 1 . 1 2 . . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 1 1 1 1 . 1 2 4 Ballistic Cannon 2 | . . 1 1 . . . . Launcher 4 | . . 1 1 . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 5 | . . 1 2 1 1 . . Parts Lost 29 | . . 1 1 1 . 10 16 Power 6 | . . 1 . 1 . . 4 Propulsion 5 | . . . . . . 2 3 Utility 10 | . . . 1 . . 4 5 Weapon 8 | . . . . . . 4 4 Highest Loss Streak 5 | . . 1 1 1 . 5 5 To Critical Strikes 1 | . . . . . . . 1 Average Backups 22 | 2 15 19 23 24 24 24 23 Power 1 | . 1 2 2 . . . 1 Propulsion 5 | 1 6 6 5 6 4 4 4 Utility 7 | . 4 6 7 9 10 8 8 Weapon 7 | . 4 4 7 8 8 9 8 Tool/Special . | . . . . . . . . Unused Backups 31 | . 3 1 8 1 1 1 16 Power 4 | . . . 2 . . 1 1 Propulsion 3 | . . . . . . . 3 Utility 11 | . 1 . 1 1 1 . 7 Weapon 12 | . 2 1 5 . . . 4 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 99 | . 100 99 99 99 99 99 97 Engine 9 | . 14 13 11 10 9 6 7 Treads 32 | . 28 28 32 33 36 35 35 Device 8 | . 14 14 6 11 9 8 . Storage 10 | . 14 14 11 11 9 9 9 Processor 6 | . . . 7 . 8 9 15 Protection 6 | . . . 7 11 9 8 9 Energy Gun 8 | . 14 13 10 9 9 5 . Ballistic Gun 8 | . 14 6 . . 7 11 17 Ballistic Cannon 3 | . . 7 10 11 1 . . Peak Build Rating 38 | 7 10 17 26 30 29 30 38 Average Rating 22 | 5 9 13 21 22 27 27 32 On Entrance 17 | . 7 10 16 23 24 29 28 Avg Prop Armor Cover (%) 15 | 15 . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 107 | 15 50 95 106 105 105 107 105 Greatest Support 91 | 40 40 42 65 62 86 83 91 Greatest Overweight (x) 2 | 1 1 2 1 1 1 2 1 Average Overweight (x) . | . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 Average Capacity 23 | 6 17 21 25 25 25 25 25 Most Carried 25 | 4 20 20 25 25 25 25 25 Average Carried 22 | 2 16 19 23 24 24 24 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 Final Carried 25 | 4 20 20 25 25 25 25 18 Class Distribution -------------------- 48% | Scavenger-Mutant 47% | Mutant 4% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Trapper-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 3889 | 294 272 316 627 111 290 677 1302 Remotely . | . . . . . . . . Salvage Created 7082 | 129 699 294 1374 134 913 1466 2073 Parts 413 | 9 46 22 83 13 39 81 120 Haulers Intercepted 10 | . 2 . 4 . 3 . 1 Recyclers Shooed 6 | . . . 1 1 1 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 128 | . 15 11 21 3 10 30 38 Guns 88 | . 13 2 10 . 8 26 29 Cannons 11 | . . 2 7 2 . . . AOE 29 | . 2 7 4 1 2 4 9 Classes Destroyed 18 | 2 6 . 4 . . 3 3 Worker 12 | . 1 1 2 . 1 . 7 Builder 7 | . 1 . 1 . . . 5 Tunneler 3 | 3 . . . . . . . Hauler 10 | . 2 . 4 . 3 . 1 Recycler 10 | 1 . . 4 . 3 . 2 Mechanic 1 | . . . . . . . 1 Operator 2 | . . . 1 . 1 . . Watcher 6 | . 2 . 2 . . . 2 Swarmer 19 | . 6 6 . . 1 5 1 Grunt 71 | . 9 5 13 3 8 12 21 Brawler 3 | . . . 1 . . . 2 Duelist 2 | . . . 1 . . . 1 Protector 2 | . . . . . . . 2 Sentry 18 | . . . 6 . 1 7 4 Demolisher 1 | . . . . . . 1 . Specialist 6 | . . . . . . 2 4 Hunter 5 | . . . . . . 3 2 Heavy 1 | . . . . . . . 1 Thug 1 | . . . . 1 . . . Best Kill Streak 19 | 3 3 5 8 1 5 4 19 Combat Bots Only 9 | . 3 5 5 1 3 4 9 Max Kills in Single Turn 3 | 1 1 3 3 1 3 1 3 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . 1 3 2 1 2 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 623 | . 53 25 58 14 37 214 222 Missed 181 | . 21 9 26 4 15 57 49 Hits 442 | . 32 16 32 10 22 157 173 Melee 4 | . . . 1 . . . 3 Projectile 438 | . 32 16 31 10 22 157 170 AOE 4 | . . . . . . 4 . Critical Strikes 20 | . . . 2 . . 5 13 Damage Taken 6560 | . 286 241 500 184 257 1967 3125 Core 622 | . 14 12 44 . 30 232 290 Absorbed by Shields 691 | . . . 6 67 92 492 34 Regen/Repaired (Parts) 264 | . . . . . . . 264 Core Remaining (%) 92 | 100 . 89 . 89 . . . Volleys Fired 444 | 8 49 19 67 13 40 131 117 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 92 | 60 60 87 92 78 78 70 72 Shots Fired 843 | 16 94 33 131 23 74 242 230 Gun 727 | 16 94 21 71 10 64 233 218 Cannon 90 | . . 11 56 13 10 . . Launcher 26 | . . 1 4 . . 9 12 Special . | . . . . . . . . Kinetic 563 | 8 45 18 65 13 40 156 218 Thermal 6 | . . . 6 . . . . Explosive 26 | . . 1 4 . . 9 12 Electromagnetic 248 | 8 49 14 56 10 34 77 . Robot Hit Streak 24 | 6 7 8 24 7 9 20 21 Robot Miss Streak 4 | 2 3 2 3 2 4 3 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 10 | . 1 . 2 . 1 2 4 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 Shots Hit Robots 532 | 11 58 20 80 13 52 119 179 Core Hits 304 | 5 27 17 46 6 33 63 107 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 7 | . 2 . 1 . . 1 3 Destroy 4 | . . . . . . 1 3 Blast 1 | . . . 1 . . . . Corrupt 2 | . 2 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13735 | 195 928 648 2148 291 1223 2456 5846 Guns 8722 | 151 798 207 938 79 816 2072 3661 Cannons 1164 | . . 124 755 162 123 . . Explosions 3741 | 44 130 288 440 32 276 384 2147 Melee . | . . . . . . . . Ramming 108 | . . 29 15 18 8 . 38 Kinetic 6715 | 53 328 175 870 162 419 1047 3661 Thermal 1085 | 44 130 183 75 32 276 345 . Explosive 2731 | . . 105 440 . . 39 2147 Electromagnetic 3096 | 98 470 156 748 79 520 1025 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . . 12 Message Errors 2 | . . . . . . . 2 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 158 | . . 34 7 . . . 117 Projectiles . | . . . . . . . . Explosions 158 | . . 34 7 . . . 117 Melee . | . . . . . . . . Knockbacks 9 | . . 2 3 3 1 . . Impact 1 | . . 1 . . . . . Kinetic 8 | . . 1 3 3 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 191 | . . 42 . 38 . 111 . Shots 5 | . . 1 . 1 . 3 . Rammed 13 | . . 4 3 1 1 . 4 Targets Rammed 15 | . . 4 3 1 1 . 6 Kicked . | . . . . . . . . Crushed 2 | . . . . . . . 2 Highest Temperature 286 | . 36 189 153 102 152 180 286 Average Temperature 42 | . 17 61 52 37 34 37 45 Received Heat Transfer 2353 | . 78 96 239 48 126 544 1222 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . 1 . 1 . 1 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 2 . . . . Heat Transferred 948 | 50 150 150 148 50 100 300 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 13 | 1 3 2 . 1 1 5 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Maximum Alert Level 5 | . . . 1 . 1 5 4 Low Security (%) 52 | 100 100 100 57 100 76 3 . Level 1 13 | . . . 42 . 23 10 . Level 2 6 | . . . . . . 26 . Level 3 17 | . . . . . . 29 83 Level 4 6 | . . . . . . 15 16 Level 5 3 | . . . . . . 13 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1953 | 10 199 130 259 94 246 1953 1494 Initial 951 | . . 39 . 94 . 144 951 Average 410 | 1 73 38 121 24 144 908 1025 Influence Increases 5441 | 20 480 313 761 106 599 1949 1213 Destroy 0b10 Robot/C 2740 | . 300 220 420 60 340 640 760 Destroy 0b10 Robot/NC 275 | 20 30 5 70 . 50 . 100 Destroy Leader 546 | . 68 50 142 10 70 20 186 Allied During Kill 87 | . . . . . 64 9 14 Successful Hack 101 | . 14 . 47 . 18 . 22 Select Force Hacks 90 | . 60 . 30 . . . . Disable Machine 105 | . . 15 15 . 30 . 45 Anti-Garrison Action 1050 | . . . . . . 1050 . Destroy Structure 327 | . 8 23 37 6 12 155 86 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 105 | . . . . 30 15 60 . Influence Decreases 3947 | 20 378 415 519 348 377 218 1672 Entered New Map 1291 | . . 63 . 148 . 78 1002 Time Decay 2306 | 20 378 342 509 190 377 . 490 Lost Part 290 | . . 10 10 10 . 100 160 Lost Ally 60 | . . . . . . 40 20 Squads Dispatched 22 | . 3 1 4 . 1 . 13 Investigation 8 | . 3 1 2 . . . 2 Extermination . | . . . . . . . . Reinforcement 11 | . . . 2 . 1 . 8 Assault 3 | . . . . . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 11 | . 1 . 2 . 1 . 7 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 191 | . 17 10 40 5 20 35 64 Peak Tracking Total 12 | . 3 3 5 3 5 4 12 Tactical Retreats 7 | . . . . 2 1 4 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 13 | . . . . . . 13 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted 4 | . . . . 4 . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 8 | . . 4 4 8 8 4 4 Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 12 | . . 1 1 1 2 4 3 Max in Single Turn 1 | . . 1 1 1 . 1 1 Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 31 | . 9 1 8 1 4 2 6 Terminals 20 | . 7 . 6 . 3 2 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 Recycling Units 4 | . 2 . 1 . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 75 | . 24 1 21 1 7 4 17 Successful 36 | . 7 1 10 1 5 . 12 Failed 39 | . 17 . 11 . 2 4 5 Catastrophic 6 | . 3 . 1 . . 2 . Database Lockouts . | . . . . . . . . Manual 44 | . 22 . 16 . 4 . 2 Terminals 48 | . 19 . 15 . 6 4 4 Fabricators . | . . . . . . . . Repair Stations 12 | . . . 5 . . . 7 Recycling Units 9 | . 5 . 1 . . . 3 Scanalyzers 3 | . . . . . . . 3 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 11 | . 2 1 2 1 3 . 2 Part Schematic 4 | . 2 . 1 . . . 1 Open Door 2 | . . 1 . 1 . . . Terminal Index 1 | . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 2 | . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 1 . . . 5 Scan Component 4 | . . . 1 . . . 3 Repair 2 | . . . . . . . 2 Recycling Unit Hacks 4 | . 1 . . . . . 3 Process 1 | . . . . . . . 1 Report Inventory 2 | . 1 . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 13 | . 4 . 7 . 1 . 1 Terminals 10 | . 2 . 6 . 1 . 1 Botnet 1 | . . . . . . . 1 Operators 3 | . 1 . 1 . 1 . . Skim 6 | . 1 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Tunnel 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 7 . 7 . 3 2 4 Full Trace Events 6 | . 2 . 1 . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 2 . 1 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 99 | . . . . . . . 99 Parts Recycled . | . . . . . . . . Recycled Matter 10 | . . . . . . . 10 Retrieved Matter 10 | . . . . . . . 10 Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 17 | . . . . . . 17 . Machine Destruction 17 | . . . . . . 17 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 5 | . . . . 4 . 1 . Largest Group 4 | . . . . 4 4 2 1 Highest-Rated Group 71 | . . . . 71 71 47 16 Highest-Rated Ally 31 | . . . . 31 31 31 16 Initial Warlord ECA Mod 6 | . . . . . . . 6 Total Orders 1 | . . . . . . . 1 STAY 1 | . . . . . . . 1 Ally Attacks 103 | . . . . . 75 14 14 Total Damage 1307 | . . . . . 958 160 189 Kills 13 | . . . . . 9 2 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Active Infowar (turns) 9855 | 20 1673 1192 1664 1 1070 2948 1287 Sensors 1 | . . . . 1 . . . Traps 442 | . . . . . 400 42 . Seismic 3189 | 20 1673 1192 304 . . . . T.N.C. 6967 | . . . 1662 . 1070 2948 1287 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 11261 | 129 1673 1213 2318 619 1074 2948 1287 Spaces Moved 4047 | 61 694 441 846 233 393 1031 348 Core 7 | 7 . . . . . . . Treads 4033 | 47 694 441 846 233 393 1031 348 Legs . | . . . . . . . . Wheels 7 | 7 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 232 235 235 236 240 145 Average Speed 233 | 142 211 256 235 235 238 240 232 Slowest Speed 320 | 160 240 312 235 235 240 320 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 4 92 83 73 45 40 77 38 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 9 | . 2 . 6 1 . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 2 | . . 1 1 . . . . Terrain Destroyed 318 | 4 5 31 39 6 9 134 90 Melee . | . . . . . . . . Projectile 16 | . . 2 11 1 . 1 1 AOE 302 | 4 5 29 28 5 9 133 89 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 5120 | 83 810 482 1047 279 469 1322 628 Wait 296 | . 27 2 54 18 3 90 102 Move 4041 | 60 693 440 845 232 393 1030 348 Hop . | . . . . . . . . Pick Up 88 | 5 22 1 24 3 10 11 12 Fast Attach 29 | 7 1 3 6 2 1 4 5 Attach 27 | . . . 4 1 2 8 12 Detach 2 | . . . 1 . . . 1 Swap 65 | 2 7 8 15 5 7 9 12 Drop 83 | 1 11 5 28 4 12 9 13 Fire 444 | 8 49 19 67 13 40 131 117 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 15 | . . 4 3 1 1 . 6 Escape Stasis 18 | . . . . . . 18 . Rewire 12 | . . . . . . 12 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 11) 561 | -10/Materials | Discovered new exit (range 4) 869 | -10/Materials | Discovered new exit (range 16) 1516 | -10/Materials | Discovered new exit (range 13) 1803 | -10/Materials | Entered Mines 1803 | -10/Mines | Discovered new exit (range 15) 2117 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2259 | -10/Mines | Discovered new exit (range 6) 2284 | -10/Mines | Met a Derelict shopkeep closing up shop 2887 | -10/Mines | Learned Materials garrison access intel 2912 | -10/Mines | Found a hidden stash of uninstalled traps 3016 | -10/Mines | Entered Materials 3016 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3334 | -9/Materials | Discovered new exit (range 12) 3579 | -9/Materials | Learned 4 Recycling zone layouts 3628 | -9/Materials | Build established: Scavenger-Mutant 3656 | -9/Materials | Learned location of Zion (-7) 3721 | -9/Materials | Identified exit to Materials 3901 | -9/Materials | Identified exit to Mines 3901 | -9/Materials | Learned location of 1 exit from Materials 4638 | -9/Materials | Build established: Mutant 5334 | -9/Materials | Entered Mines 5347 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5736 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5741 | -9/Mines | Found Prototype Device 5741 | -9/Mines | Identified Exp. Sensor Array 5826 | -9/Mines | Escorted by a lone wolf Derelict 5846 | -9/Mines | Learned location of Storage (-7) 5924 | -9/Mines | Build established: Trapper-Mutant 5929 | -9/Mines | Discovered exit to Materials (range 7) 5948 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5953 | -9/Mines | Entered Materials 5953 | -8/Materials | Accompanied by 4 allies 5953 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5954 | -8/Materials | Identified exit to Factory 5956 | -8/Materials | Loaded intel: 1 garrison access location 6453 | -8/Materials | Build established: Scavenger-Mutant 6529 | -8/Materials | Discovered exit to Factory (range 15) 7027 | -8/Materials | Identified exit to Garrison 7027 | -8/Materials | Entered Garrison 7027 | -8/Garrison | Accompanied by 2 allies 7069 | -8/Garrison | Triggered checkpoint 7111 | -8/Garrison | Garrison Relay disabled 7663 | -8/Garrison | Triggered checkpoint 7907 | -8/Garrison | Triggered checkpoint 7957 | -8/Garrison | Garrison Relay disabled 8010 | -8/Garrison | Discovered new exit (range 10) 8481 | -8/Garrison | Triggered checkpoint 8581 | -8/Garrison | Triggered checkpoint 8668 | -8/Garrison | Lost 5 parts (1n2u2w) 8881 | -8/Garrison | Discovered new exit (range 10) 8996 | -8/Garrison | Garrison Relay disabled 9187 | -8/Garrison | Discovered new exit (range 12) 9231 | -8/Garrison | Triggered checkpoint 9270 | -8/Garrison | Garrison Relay disabled 9975 | -8/Garrison | Entered Materials 9975 | -8/Materials | Accompanied by 1 ally 10074 | -8/Materials | Core integrity fell below 50% 10286 | -8/Materials | Repaired Hrd. Medium Armor Plating 10431 | -8/Materials | Discovered exit to Factory (range 9) 10551 | -8/Materials | Repaired Broken Imp. Trap Extractor 10834 | -8/Materials | Build established: Mutant 11175 | -8/Materials | First assault squad dispatched 11215 | -8/Materials | Core integrity fell below 20% 11237 | -8/Materials | Lost 5 parts (2n1u2w) 11262 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11256_ K-01 Serf collects debris. 11257_ Destroyed Com. Wheel. 11257_ I-25 Savior destroyed. 11257_ W-25 Informer destroyed. 11257_ G-47 Trooper destroyed. 11257_ U-05 Engineer lays Concrete. 11257_ R-06 Scavenger collects Lgt. Nuclear Core. 11258_ The unstable cave ceiling collapses. 11258_ W-25 Informer sends out distress signal. 11258_ U-05 Engineer lays Concrete. 11260_ The unstable cave ceiling collapses. 11260_ U-05 Engineer lays Concrete. 11260_ G-47 Trooper destroyed. 11260_ K-01 Serf destroyed. 11260_ Destroyed Terrain Scanner. 11260_ Destroyed Wheel. 11260_ Destroyed Lgt. Ion Engine. 11260_ K-01 Serf destroyed. 11261_ R-06 Scavenger collects Adv. Visual Processing Unit. 11262_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????# ^ #?# | | ??????????????????????????????# """ #?# | | ??????????????????????????????# """"" #?# | | ??????????????????????????????# """"" #?#== | | ????????????????????????????### """"" #?#= =! | | ?????????????????????????a? """ #?#== = | | ??????????????????????????? #?##### | | ??????????????????????????? a #?????? | | ????????????????????????????######+### #?????? | | ?????????????????????????????????????#### #######? | | ????????????????????????????????????????#!# [ = #? | | ?????????????????????????[??????????????#%# #? | | ????????????????????????????????????????#=# """ #? | | ????????????????????????a???????????????#=# """ #? | | ????????????????????????????????????????#%#!""" ## | | ????????????????????????????????????????#=#!= ## | | ?????????????????????????????????????####!#+###+## | | ???????????????????????????######## # ###!%%=^===# | | ????????????????#?###??????# """"" *=!=!%^!=!# | | ????????????????# ?????# ""T"" m ###==!*^=[%+ | | ????????????????? ???# #######!!=# | | ????????????????? ! # % #????##!%!# | | ??????????????????? # ###### |!= | | ???????????????????###;### % % = = | | ???????????????????# % g ! **== | | ??????????????###### @b!=% ![ | | ??????????????+ = # #+## = | | ??????????!???###### === # ###+## | | ???????????????????# ! ####### # !%! | | ???????????????????# =% #=% ## # " | | ???????????????????# % ! !+%[[ " ## # """ | | ???????????????????# g """ r#=! ## # """ | | ???????????????????# """ ########## # | | ????????????????? w """ #???????# #"S | | ???????????????? u #???????# #""" | | ??????????????? =% +???????# # "" | | ??????????????? % #???????###### | | ??????????????? = #????????????###### | | ????????????????### % ### ###?????????????????? | | ????????????????????? ???# #???????????????????? | | ?????????????????????# ???# ????????????????????? | | ???????????????????????????#/????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? *????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? !????????????????????? | | ????????????????!?????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Heat Sink | -9/Materials | Hacked Autogun | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 5% | -8/Materials Imp. Trap Extractor | 55% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionGammaField Manual? 0 Play Time 00:51:33 Cumulative 62.5 hours Start 2026.10.29 @ 23:25:34 End 2026.10.30 @ 00:19:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 51 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6f3c02c-bd90-495c-963f-4b926337cf66