Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 00:15:07 Player: Sunvar Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (279) 1395 Value Destroyed (10084) 10084 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (2532) 2532 TOTAL SCORE: 22031 Bonus ------- High Alert Combat Kills 1621 Follower Combat Kills 111 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 228/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Drone Bay (2/2) Neutron Cannon Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Reinforced Fission Core Improved Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Kinecellerator Authchip [Propulsion] > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Enhanced Gamma Bomb Array > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Improved Titanium Leg Advanced Recoil Stabilizer Improved Medium Armor Plating Improved Component Analysis Suite Advanced Drone Bay Phase Gun Phase Gun Phase Gun Phase Gun Neutron Cannon Remote Datajack Heavy Pick [Rating: 130] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Improved Quantum Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Propulsion] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . 1 1 Utility 5 | . . . . . . . . . . 2 . . . . 1 . . 1 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Attached 262 | 9 3 4 35 . 3 . 30 16 12 16 1 . 7 4 47 . 7 59 9 Power 36 | 2 1 . 5 . . . 6 . 1 3 . . . 1 7 . . 10 . Engine 18 | 2 . . 5 . . . 3 . . 1 . . . 1 3 . . 3 . Core 16 | . 1 . . . . . 3 . 1 2 . . . . 3 . . 6 . Reactor 2 | . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 83 | 2 2 . 10 . . . 10 10 6 2 1 . 1 . 20 . . 15 4 Treads 11 | . . . . . . . . . . . . . . . 7 . . 2 2 Leg 70 | 2 2 . 10 . . . 10 10 6 2 1 . 1 . 12 . . 13 1 Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 69 | 2 . 2 5 . 1 . 5 4 1 8 . . 3 2 13 . 1 22 . Device 27 | 1 . 2 1 . . . 1 . . 2 . . . . 5 . . 15 . Storage 5 | 1 . . 1 . 1 . . . . . . . . . . . . 2 . Processor 8 | . . . . . . . . . . 2 . . 3 . 2 . . 1 . Hackware 2 | . . . . . . . . . . . . . . . 1 . . 1 . Protection 27 | . . . 3 . . . 4 4 1 4 . . . 2 5 . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 74 | 3 . 2 15 . 2 . 9 2 4 3 . . 3 1 7 . 6 12 5 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . 2 Energy Cannon 6 | . . . 1 . . . . . 1 . . . . . . . . 4 . Ballistic Gun 41 | 2 . 1 12 . 2 . 6 1 3 1 . . 1 . 6 . 1 4 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 8 | . . 1 . . . . . 1 . . . . 1 . 1 . 1 2 1 Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . 1 . Impact Weapon 3 | . . . 2 . . . 1 . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 2 . . 1 . . 1 . . . 4 . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 4 . . . 1 . . . 1 . 4 . 2 . . 11 . Parts Lost 70 | . 1 . 10 . . . 6 . . . . . . 4 27 . . 13 9 Power 10 | . . . 3 . . . 2 . . . . . . 1 2 . . . 2 Propulsion 20 | . . . 2 . . . 3 . . . . . . 2 9 . . 3 1 Utility 18 | . . . 2 . . . . . . . . . . 1 8 . . 5 2 Weapon 22 | . 1 . 3 . . . 1 . . . . . . . 8 . . 5 4 Highest Loss Streak 11 | . 1 . 3 . . . 2 . . . . . . 4 11 . . 3 8 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . Average Backups 10 | 2 7 7 8 10 9 12 11 11 12 11 11 12 11 11 11 2 2 7 10 Power . | . 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . . Propulsion 1 | . 2 2 1 2 2 2 1 1 2 1 1 1 1 . 1 . . 1 2 Utility 3 | . 2 2 2 3 3 4 4 3 3 3 4 5 4 4 4 . 1 1 2 Weapon 4 | . 1 1 3 4 3 4 3 4 5 4 4 4 4 5 4 1 1 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 1 2 2 . . . 8 2 1 2 1 . 2 . 7 . . 10 7 Power 5 | . . . . . . . 2 1 . . . . . . . . . 2 . Propulsion 12 | . 1 2 . . . . 1 . . . . . . . 4 . . 2 2 Utility 14 | . . . 1 . . . 1 1 1 2 . . 2 . 2 . . 1 3 Weapon 11 | . . . 1 . . . 2 . . . . . . . 1 . . 5 2 Tool/Special 3 | . . . . . . . 2 . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 99 100 97 100 66 100 99 100 100 99 100 100 99 97 87 22 25 85 48 Engine 6 | . 12 . 8 11 11 11 6 9 8 2 7 7 7 6 5 . . 3 . Core 2 | . 1 14 1 . . . 1 . 1 4 . . . . 4 . . 6 2 Treads 1 | . . . . . . . . . . . . . . . 1 14 12 3 12 Leg 25 | . 28 28 21 22 22 22 35 36 36 29 29 28 28 26 18 . . 19 1 Device 5 | . 14 14 3 . . . . . . 6 7 7 6 5 6 1 . 18 12 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 5 . . 1 3 Processor 3 | . . . . . . . . . . 6 7 7 7 7 6 6 6 . . Protection 7 | . . . 6 11 11 11 8 9 9 7 7 7 7 8 5 . 2 6 . Ballistic Gun 23 | . 13 10 39 33 . 32 29 30 29 23 27 28 27 28 21 . 1 9 4 Impact Weapon 1 | . . . 3 11 11 11 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 5 5 5 5 3 7 6 6 5 . 2 6 . Peak Build Rating 130 | 7 9 17 20 18 24 24 33 33 40 58 60 60 65 65 79 29 40 130 118 Average Rating 46 | 5 7 9 16 18 11 23 28 31 34 53 57 60 63 62 65 18 20 90 73 On Entrance 35 | . 7 9 10 18 18 24 24 33 33 40 58 60 60 65 60 29 16 39 98 Naked Turns 110 | . . . . . . . . . . . . . . . . . . . 110 Heaviest Build 90 | 15 15 16 34 29 39 39 48 45 50 51 53 53 57 73 78 1 31 86 90 Greatest Support 240 | 20 20 20 23 23 23 23 51 51 60 67 67 67 72 72 84 3 56 180 240 Greatest Overweight (x) 3 | 3 1 . 2 1 1 1 1 1 . 1 . . . 1 2 . . 1 . Average Overweight (x) . | . . . . 1 . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 15 15 Average Capacity 13 | 7 8 8 9 10 11 15 15 15 15 15 15 15 15 15 14 5 5 8 11 Most Carried 15 | 6 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 15 15 Average Carried 12 | 2 7 7 8 10 10 14 14 14 15 14 14 15 14 14 14 4 5 8 11 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 5 5 5 15 5 Final Carried 15 | 6 8 8 10 10 15 15 15 15 15 15 15 15 15 14 5 5 5 15 4 Class Distribution -------------------- 37% | Skirmisher 20% | Scavenger-Skirmisher 11% | Scavenger-Tank 10% | Mutant 8% | Tank 5% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Matter Collected 11482 | 282 85 306 1458 112 . 314 1086 941 585 506 223 164 183 279 1988 . 96 2657 217 Remotely 232 | . . . . . . . . . . . . . . . . . . 62 170 Salvage Created 11824 | 149 237 26 1782 . . 62 1195 778 775 405 57 . . 262 2378 . . 3519 199 Parts 662 | 17 10 6 124 . . 13 82 45 51 28 2 . . 17 97 . . 154 16 Haulers Intercepted 21 | . 1 . 6 . . . 5 . 3 . . . . . 3 . . 3 . Recyclers Shooed 9 | . . 1 2 1 . . . . 1 1 . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . 2 . . 17 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Combat Hostiles Destroyed 202 | . 4 3 36 . . 4 21 17 10 4 1 . . 7 35 . . 56 4 Melee 9 | . . . . . . . . . . . . . . 1 1 . . 7 . Guns 146 | . 4 . 27 . . 2 17 14 7 4 1 . . 3 25 . . 41 1 Cannons 3 | . . . . . . . . . . . . . . . . . . . 3 AOE 44 | . . 3 9 . . 2 4 3 3 . . . . 3 9 . . 8 . Classes Destroyed 18 | 2 3 1 4 . . . 2 . . 2 . . . 1 2 . . 1 . Worker 11 | . . . 3 . . . 2 . 1 . . . . . 1 . . 4 . Builder 14 | . . . 3 . . 2 . . 2 . . . . . 1 . . 3 3 Tunneler 6 | 4 . . . . . . 1 . . . . . . . . . . 1 . Hauler 21 | . 1 . 6 . . . 5 . 3 . . . . . 3 . . 3 . Recycler 14 | 1 . . 4 . . . . . 1 2 . . . . 3 . . 3 . Mechanic 2 | . . . . . . . . . . . . . . . 1 . . 1 . Operator 2 | . . . . . . . . . . 2 . . . . . . . . . Watcher 7 | . 1 . 3 . . . 1 . 1 . . . . . . . . 1 . Swarmer 49 | . . 3 17 . . 4 4 3 . . . . . 4 3 . . 9 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 76 | . 4 . 11 . . . 10 7 9 . . . . . 17 . . 18 . Brawler 4 | . . . 1 . . . . 1 . . . . . . 1 . . 1 . Duelist 4 | . . . . . . . 1 . . . . . . . 3 . . . . Protector 2 | . . . . . . . . . . . . . . . 1 . . 1 . Sentry 28 | . . . 7 . . . 5 6 1 . . . . 1 3 . . 5 . Hunter 18 | . . . . . . . 1 . . 1 1 . . . 2 . . 13 . Programmer 19 | . . . . . . . . . . 3 . . . 1 5 . . 8 2 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | 4 2 3 11 . . 4 6 3 6 1 1 . . 4 7 . . 14 5 Combat Bots Only 10 | . 2 3 9 . . 4 4 3 3 1 1 . . 4 6 . . 10 2 Max Kills in Single Turn 8 | 1 1 3 4 . . 2 3 3 2 1 1 . . 3 4 . . 8 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . Exploded 6 | . . 3 3 . . 1 2 3 2 . . . . 3 4 . . 6 . Melee 1 | . . . . . . . . . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Hostile Shots Fired 1473 | . 30 11 157 . . 17 109 44 34 18 5 . . 124 372 . . 305 247 Missed 410 | . 6 6 44 . . 7 30 11 11 6 2 . . 31 113 . . 76 67 Hits 1063 | . 24 5 113 . . 10 79 33 23 12 3 . . 93 259 . . 229 180 Melee 38 | . . . 5 . . . 1 . . . 1 . . . 20 . . . 11 Projectile 1025 | . 24 5 108 . . 10 78 33 23 12 2 . . 93 239 . . 229 169 AOE 3 | . . . . . . . . . . . . . . . 3 . . . . Critical Strikes 50 | . . . 4 . . . 3 2 2 1 . . . 2 12 . . 9 15 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Damage Taken 18973 | . 326 61 1678 . . 84 1232 528 382 181 34 . . 1294 4659 . 249 4578 3687 Core 2734 | . 23 10 166 . . 8 29 68 71 16 . . . 146 461 . 100 484 1152 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 254 | . . . . . . . . . . . . . . . . . . 6 248 Ignored by Resistances 308 | . . . . . . . . . . . . . . 308 . . . . . Regen/Repaired (Parts) 110 | . . . 110 . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 86 . . . 56 . . 69 . . . . 76 . . 34 51 . Volleys Fired 538 | 12 31 5 93 1 . 6 52 31 35 14 5 . . 9 122 . . 104 18 Largest 5 | 2 2 2 4 3 . 3 4 4 4 4 4 . . 4 4 . . 5 4 Hottest 264 | 70 70 70 110 69 . 76 99 92 98 100 100 . . 108 108 . . 130 264 Shots Fired 1589 | 24 63 9 341 4 . 18 182 98 120 40 16 . . 33 376 . . 219 46 Gun 1535 | 24 63 7 335 4 . 16 179 97 114 35 16 . . 32 367 . . 216 30 Cannon 23 | . . . . . . . . . 4 5 . . . . . . . . 14 Launcher 31 | . . 2 6 . . 2 3 1 2 . . . . 1 9 . . 3 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1491 | 12 32 4 334 4 . 16 179 97 114 35 16 . . 32 367 . . 216 33 Thermal 67 | 12 31 3 1 . . . . . 4 5 . . . . . . . . 11 Explosive 29 | . . 2 6 . . 2 3 1 2 . . . . 1 9 . . 3 . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 20 | 5 8 3 17 1 . 4 10 18 20 3 5 . . 6 10 . . 16 11 Robot Miss Streak 6 | 1 3 1 5 1 . 1 4 3 3 3 4 . . 1 5 . . 6 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 21 | . . . 6 . . . 1 4 1 . . . . . 4 . . 5 . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 . . . . . 1 . . 1 . Shots Hit Robots 1009 | 16 41 5 169 4 . 7 126 66 65 20 9 . . 23 248 . . 180 30 Core Hits 555 | 6 13 3 83 . . 7 56 36 35 11 3 . . 12 116 . . 159 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . . . . . 1 . . . 1 Critical Strikes 18 | 2 3 . . . . . 3 . 1 . . . . 1 1 . . 6 1 Burn 5 | 2 3 . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . 1 . . . . . 1 . . . 1 Sever 8 | . . . . . . . 3 . . . . . . . . . . 5 . Impale 2 | . . . . . . . . . . . . . . 1 . . . 1 . Melee Attacks 312 | . . . 16 2 . . 61 25 14 34 1 1 1 12 58 . . 80 7 Impact 24 | . . . 16 2 . . 6 . . . . . . . . . . . . Slashing 246 | . . . . . . . 55 25 14 34 1 1 1 1 58 . . 56 . Piercing 42 | . . . . . . . . . . . . . . 11 . . . 24 7 Sneak Attacks 24 | . . . . 1 . . 8 . 1 5 . . . . 4 . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . . 13 . Damage Inflicted 28808 | 215 488 185 2929 115 . 220 2728 1166 1305 609 124 . . 661 7041 . 2 9750 1270 Guns 18691 | 215 488 38 2425 32 . 113 1808 1017 1052 261 124 . . 325 4294 . . 5823 676 Cannons 371 | . . . . . . . . . . . . . . . . . . . 371 Explosions 6190 | . . 147 497 . . 107 247 149 193 . . . . 173 2056 . . 2398 223 Melee 3547 | . . . . 83 . . 673 . 60 348 . . . 163 691 . . 1529 . Ramming 9 | . . . 7 . . . . . . . . . . . . . 2 . . Kinetic 18518 | 116 277 25 2425 32 . 113 1808 1017 1052 261 124 . . 325 4294 . . 5823 826 Thermal 1340 | 99 211 13 . . . . . . . . . . . . 114 . . 682 221 Explosive 5171 | . . 147 497 . . 107 247 149 193 . . . . 173 1942 . . 1716 . Electromagnetic 223 | . . . . . . . . . . . . . . . . . . . 223 Impact 83 | . . . . 83 . . . . . . . . . . . . . . . Slashing 2849 | . . . . . . . 673 . 60 348 . . . . 691 . . 1077 . Piercing 615 | . . . . . . . . . . . . . . 163 . . . 452 . Highest Corruption 18 | . 2 2 18 18 18 18 . 1 2 . . . . 1 2 9 9 10 2 Average Corruption 7 | . 1 2 9 18 18 18 . 1 1 . . . . 1 1 6 9 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 250 | . 2 4 50 37 41 21 . 4 12 . . . . 3 27 2 12 35 . Message Errors 51 | . . . 11 6 7 6 . . 5 . . . . . 5 . 3 8 . Matter Fused 66 | . . . 4 12 15 4 . 2 4 . . . . . 9 1 3 12 . Heat Flow Errors 44 | . 1 2 12 5 4 6 . . . . . . . 1 2 . 3 8 . Energy Discharges 28 | . . . 6 6 8 . . . . . . . . 1 5 . 2 . . Parts Rejected 5 | . . . 2 . . . . . . . . . . . 1 1 . 1 . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . 1 7 4 3 3 . . 2 . . . . . 1 . 1 1 . Data Loss (major) 4 | . . . 1 . 1 . . . . . . . . 1 1 . . . . Misfires 10 | . 1 1 . 1 . 1 . . 1 . . . . . 2 . . 3 . Alerts 8 | . . . 2 2 3 . . . . . . . . . 1 . . . . Misdirections 3 | . . . 3 . . . . . . . . . . . . . . . . Weapon Failures 7 | . . . 2 . . 1 . 2 . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 599 | . . 3 12 12 . 8 44 31 . 112 . . . . 238 . . 138 1 Projectiles 1 | . . . . . . . . . . . . . . . . . . . 1 Explosions 331 | . . 3 12 . . 8 . 31 . . . . . . 181 . . 96 . Melee 267 | . . . . 12 . . 44 . . 112 . . . . 57 . . 42 . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 698 | . . 20 128 . . . . . . . . . . . 266 . . 246 38 Shots 17 | . . 1 2 . . . . . . . . . . . 5 . . 5 4 Rammed 4 | . . . . . . . . . . . . . . . . . 4 . . Targets Rammed 5 | . . . 1 . . . . . . . . . . . . . 4 . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 550 | 54 183 252 270 247 257 272 453 177 121 100 48 . . 303 351 . 189 213 550 Average Temperature 90 | 22 79 82 81 116 119 102 129 48 38 40 24 . . 122 103 . 87 47 266 Received Heat Transfer 4784 | . 183 . 348 . . . 585 279 234 . . . . 532 1325 . . 879 419 Effects 20 | . . . . . . . 7 . . . . . . . 9 . . . 4 Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . 2 . . . . . . . 1 . . . 2 Interference 6 | . . . . . . . . . . . . . . . 6 . . . . Matter Decay 2 | . . . . . . . 1 . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . 1 . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . 1 . . . . . . . 1 . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . 1 1 Total Turns 26 | . . . . . . . . . . . . . . . . . . 6 20 Longest Duration 20 | . . . . . . . . . . . . . . . . . . 6 20 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 2078 | 444 851 37 . . . . . . . . . . . . 50 . . 400 296 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Maximum Alert Level 4 | . . . 2 . . . 1 3 2 1 . . . . 2 1 . 4 3 Low Security (%) 48 | 100 100 100 13 100 . 100 62 2 . 98 . . . . 46 13 100 36 . Level 1 16 | . . . 11 . . . 37 40 . 1 . . . . 21 86 . 7 . Level 2 25 | . . . 74 . . . . 26 100 . . . . . 32 . . 1 95 Level 3 8 | . . . . . . . . 29 . . . . . . . . . 41 4 Level 4 1 | . . . . . . . . . . . . . . . . . . 13 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1371 | 5 40 90 584 181 . 111 297 1033 520 212 . . . . 652 227 130 1371 712 Initial 660 | . . 7 . 181 . . . 185 503 212 . . . . . 227 130 . 660 Average 280 | 1 12 21 402 41 . 30 115 537 472 41 . . . . 229 217 60 549 594 Influence Increases 7837 | 25 114 90 1211 . . 121 854 908 368 268 30 . . 170 1279 . 14 1975 410 Destroy 0b10 Robot/C 4060 | . 80 60 720 . . 80 420 400 200 80 20 . . 140 680 . . 1100 80 Destroy 0b10 Robot/NC 395 | 25 10 . 95 . . 10 45 . 40 20 . . . . 50 . . 85 15 Destroy Leader 816 | . 24 10 148 . . 10 112 20 38 40 10 . . 30 156 . . 208 10 Allied During Kill 9 | . . . . . . . . 9 . . . . . . . . . . . Successful Hack 179 | . . . 12 . . . 37 14 10 49 . . . . 29 . 14 14 . Select Force Hacks 60 | . . . . . . . 30 . 30 . . . . . . . . . . Disable Machine 570 | . . . 105 . . 15 30 15 . 45 . . . . 180 . . 180 . Anti-Garrison Action 300 | . . . . . . . . 300 . . . . . . . . . . . Destroy Structure 803 | . . 20 71 . . 6 60 75 35 34 . . . . 124 . . 358 20 Partial Spotted 75 | . . . . . . . 15 . 15 . . . . . 15 . . . 30 Lose Combat Pursuer 570 | . . . 60 . . . 105 75 . . . . . . 45 . . 30 255 Influence Decreases 7143 | 25 94 110 746 465 . 121 569 160 934 693 72 . . 170 630 462 201 627 1064 Entered New Map 2365 | . . 13 . 284 . . . 100 530 255 16 . . . . 422 57 . 688 Time Decay 3769 | 25 94 97 496 181 . 121 378 . 404 404 56 . . 166 370 20 144 527 286 Lost Part 614 | . . . 100 . . . 60 . . . . . . 4 260 . . 100 90 Lost Ally 80 | . . . . . . . . 60 . . . . . . . 20 . . . Purge Threat 315 | . . . 150 . . . 131 . . 34 . . . . . . . . . Squads Dispatched 62 | . 1 . 2 . . . 5 . 4 8 . . . . 22 . 1 13 6 Investigation 14 | . . . 2 . . . 3 . 2 2 . . . . 2 . . 3 . Extermination 14 | . . . . . . . . . . 4 . . . . 5 . 1 3 1 Reinforcement 18 | . 1 . . . . . 1 . 2 2 . . . . 6 . . 4 2 Assault 6 | . . . . . . . . . . . . . . . 3 . . . 3 Garrison 10 | . . . . . . . 1 . . . . . . . 6 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 2 . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Distress Signals 15 | . 1 . 1 . . . 3 . 1 . . . . . 2 . . 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 11 3 50 . . 4 41 16 17 6 5 . . 8 58 6 . 71 39 Peak Tracking Total 14 | . 4 3 9 . . 4 6 4 4 2 2 . . 4 9 6 . 11 14 Tactical Retreats 22 | . . . 3 . . . 3 4 . . . . . . 2 . . 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Traps Triggered 31 | . 4 . 3 . . . 3 6 1 8 . . . . 2 . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Machines Disabled 40 | . . . 7 . . 1 2 3 . 3 . . . . 12 . . 12 . Max in Single Turn 6 | . . . 1 . . 1 1 1 . 1 . . . . 6 . . 5 . Garrison Access 4 | . . . . . . . . . . 2 . . . . . . . 1 1 Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Machines Accessed 58 | . . . 5 . 2 . 10 2 9 13 2 1 . . 7 . 1 5 1 Terminals 35 | . . . 4 . . . 8 2 7 9 . . . . 3 . 1 1 . Fabricators 4 | . . . . . . . . . . . . . . . 2 . . 2 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . 1 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 2 . . . . 2 . . 2 1 Total Hacks 131 | . . . 17 . 2 . 30 4 19 24 5 1 . . 16 . 2 10 1 Successful 58 | . . . 7 . 2 . 11 1 7 12 5 1 . . 5 . 1 6 . Failed 73 | . . . 10 . . . 19 3 12 12 . . . . 11 . 1 4 1 Catastrophic 24 | . . . 3 . . . 5 . 4 6 . . . . 3 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 57 | . . . 6 . 1 . 18 . 10 10 . . . . 8 . 2 1 1 Terminals 90 | . . . 14 . . . 28 4 15 17 . . . . 7 . 2 3 . Fabricators 9 | . . . . . . . . . . . . . . . 5 . . 4 . Repair Stations 3 | . . . 3 . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 . 1 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . 1 . 3 4 . . . . 4 . . 3 1 Terminal Hacks 27 | . . . 2 . 2 . 6 1 4 5 5 1 . . 1 . . . . Record 5 | . . . . . 1 . . . . . 4 . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . 1 . . 2 . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . . . . . . . 1 . 1 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . . . . . 1 . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 1 . . 4 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . Build 3 | . . . . . . . . . . . . . . . 1 . . 2 . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 2 . . . . . . . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 2 . . . . . . . 1 . Unauthorized Hacks 17 | . . . 3 . . . 4 . 2 3 . . . . 3 . 1 1 . Terminals 13 | . . . 3 . . . 3 . 1 2 . . . . 2 . 1 1 . Botnet 13 | . . . 3 . . . 3 . 1 2 . . . . 2 . 1 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . 1 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . . . . . . . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . . . 4 . . . 9 2 8 10 . . . . 6 . 1 5 1 Full Trace Events 9 | . . . 1 . . . 1 . 2 1 . . . . 2 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . 15 . 1 . . . . Parts Built 4 | . . . . . . . . . . . . . . . 2 . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 237 | . . . . . . . . . . . . . . . 47 . . 190 . Total Part Build Rating 20 | . . . . . . . . . . . . . . . 10 . . 10 . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 10 . . . . . . . . . . . Machine Destruction 6 | . . . . . . . . 6 . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Total Allies 7 | . . . . . . . . 3 . . 3 . . . . 1 . . . Largest Group 3 | . . . . . . . . 3 . . 3 . . . . 1 . . . Highest-Rated Group 60 | . . . . . . . . 54 . . 60 . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . 18 . . 20 . . . . 31 . . . Initial Warlord ECA Mod 47 | . . . . . . . . . 6 5 5 5 5 4 4 4 4 3 2 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . 4 . . . . . . . 15 . . . Total Damage 318 | . . . . . . . . 89 . . . . . . . 229 . . . Kills 3 | . . . . . . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Active Infowar (turns) 9060 | 46 320 381 201 . . . . . . 2034 662 422 1106 1680 1887 6 . 315 . Sensors 8105 | . . 1 . . . . . . . 2034 662 422 1106 1680 1879 6 . 315 . Terrain 1 | . . . . . . . . . . . . . . . 1 . . . . Seismic 947 | 46 320 380 201 . . . . . . . . . . . . . . . . Jamming 1003 | . . . . . . . . . . . . . . . 1003 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . 1 1 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Turns Passed 23129 | 116 324 381 1806 826 896 412 2483 2050 975 2078 708 422 1130 2178 3306 43 350 2021 624 Spaces Moved 12504 | 44 158 295 816 431 631 205 1293 842 550 1354 508 334 872 745 1369 83 225 1154 595 Core 532 | 5 . . . . . . . . . . . . . . 20 83 24 . 400 Treads 683 | . . . . . . . . . . . . . . . 86 . 201 206 190 Legs 11289 | 39 158 295 816 431 631 205 1293 842 550 1354 508 334 872 745 1263 . . 948 5 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 190 120 120 120 122 125 125 125 126 50 50 50 105 50 Average Speed 138 | 121 120 120 158 190 140 190 120 150 120 122 125 125 126 137 194 50 148 124 85 Slowest Speed 265 | 200 190 120 260 190 190 190 190 190 122 195 125 125 130 200 265 50 160 240 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . 1 1 . . 2 . Cave-ins Triggered 2 | . . . 1 . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 4 35 56 49 89 62 51 75 69 51 35 65 55 80 71 28 83 4 29 18 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 6 | . . . . 1 1 . 1 . 1 . 1 1 . . . . . . . Known Exits Taken 8 | . . . . . . 1 1 . 1 1 1 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . 1 1 . Scrap Searched 13 | . . . . 1 . 1 . . . . 3 3 4 1 . . . . . Spaces Dug 160 | . . . 17 . . . 42 . 15 33 1 . . 1 20 . . 26 5 Terrain Destroyed 580 | . . 20 70 . . 6 57 5 32 33 1 . . 9 144 . . 194 9 Melee 145 | . . . 10 . . . 42 . 13 28 1 . . 1 20 . . 26 4 Projectile 93 | . . . . . . . . . 4 5 . . . 2 6 . . 71 5 AOE 342 | . . 20 60 . . 6 15 5 15 . . . . 6 118 . . 97 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Total 17054 | 78 229 314 1105 433 644 215 2031 1522 760 1696 572 337 895 1860 1780 84 236 1601 662 Wait 2818 | 7 26 . 74 . . 1 513 502 121 214 45 3 . 1082 109 . . 98 23 Move 12487 | 43 157 294 815 430 630 204 1293 841 549 1353 507 333 871 744 1369 82 224 1153 595 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 117 | 6 3 4 10 . 4 1 17 5 1 8 2 . 2 1 19 . . 32 2 Fast Attach 196 | 7 5 . 18 . 3 . 18 3 8 20 2 . 8 2 35 . 7 54 6 Attach 39 | . 1 1 7 . . . 4 . . 1 1 . . 2 12 . . 4 6 Detach 26 | . . 1 2 . 1 . 2 . . 1 . . 4 . 5 1 . 7 2 Swap 205 | 2 3 5 37 . 1 2 31 27 19 28 5 . 1 8 18 . . 18 . Drop 259 | 1 3 4 32 . 5 1 40 20 13 23 2 . 8 . 33 1 1 69 3 Fire 538 | 12 31 5 93 1 . 6 52 31 35 14 5 . . 9 122 . . 104 18 Melee 294 | . . . 16 2 . . 61 25 14 34 1 1 1 12 58 . . 62 7 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . 4 . . Escape Stasis 25 | . . . . . . . . 25 . . . . . . . . . . . Rewire 45 | . . . . . . . . 43 . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 8) 441 | -10/Materials | Entered Mines 554 | -10/Mines | Found a hidden stash of uninstalled traps 593 | -10/Mines | Discovered new exit (range 8) 617 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 620 | -10/Mines | Found Prototype Device 621 | -10/Mines | Identified Exp. Sensor Array 644 | -10/Mines | Learned location of 1 exit from Materials 686 | -10/Mines | Build established: Scavenger-Mutant 822 | -10/Mines | Entered Materials 822 | -9/Materials | Evolved 2 slots: Weapon x2 823 | -9/Materials | Identified exit to Materials 1086 | -9/Materials | Destroyed 9 combat bots 1345 | -9/Materials | Discovered new exit (range 6) 1466 | -9/Materials | Build established: Scavenger-Gunner 1519 | -9/Materials | Discovered new exit (range 11) 1625 | -9/Materials | Repaired Imp. Assault Rifle 1908 | -9/Materials | Build established: Scavenger-Tank 1989 | -9/Materials | Crushed by falling debris 1989 | -9/Materials | System corruption reached 10% 2020 | -9/Materials | Lost 3 parts (1p1n1w) 2231 | -9/Materials | Discovered exit to Materials (range 10) 2581 | -9/Materials | Build established: Tank 2628 | -9/Materials | Entered Mines 2929 | -9/Mines | Learned Materials emergency access door positions 2938 | -9/Mines | Learned location of Zion (-7) 3021 | -9/Mines | Discovered exit to Materials (range 5) 3054 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3401 | -9/Mines | Discovered exit to Materials (range 9) 3446 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3446 | -9/Mines | Discovered new exit (range 5) 3454 | -9/Mines | Entered Exiles 3485 | -9/Exiles | Met 8R-AWN 3503 | -9/Exiles | Met EX-HEX 3557 | -9/Exiles | Met EX-DEC 3598 | -9/Exiles | Discovered new exit (range 14) 3747 | -9/Exiles | Build established: Mutant 3846 | -9/Exiles | Met EX-BIN 3860 | -9/Exiles | Aligned with FarCom system 3861 | -9/Exiles | Given EX-Vault access code 3889 | -9/Exiles | Opened EX-Vault 3920 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4159 | -9/Exiles | Found XL Autogun Array 4164 | -9/Exiles | Found Chronowheel 4350 | -9/Exiles | Stole two prototypes: Chronowheel, XL Autogun Array 4350 | -9/Exiles | Entered Mines 4638 | -8/Mines | Build established: Skirmisher 4739 | -8/Mines | Discovered exit to Materials (range 9) 4762 | -8/Mines | Entered Materials 4762 | -8/Materials | Evolved 2 slots: Propulsion x2 5489 | -8/Materials | Build established: Scavenger-Skirmisher 6976 | -8/Materials | Identified exit to Factory 7154 | -8/Materials | Garrison activated, responded to threat 7245 | -8/Materials | Identified exit to Garrison 7245 | -8/Materials | Entered Garrison 7322 | -8/Garrison | Garrison Relay disabled 7416 | -8/Garrison | Triggered checkpoint 8096 | -8/Garrison | Triggered checkpoint 8557 | -8/Garrison | Discovered new exit (range 10) 8638 | -8/Garrison | Triggered checkpoint 8741 | -8/Garrison | Triggered checkpoint 8779 | -8/Garrison | Garrison Relay disabled 9084 | -8/Garrison | Triggered checkpoint 9143 | -8/Garrison | Lost 3 allies 9169 | -8/Garrison | Triggered checkpoint 9233 | -8/Garrison | Triggered checkpoint 9273 | -8/Garrison | Discovered new exit (range 14) 9295 | -8/Garrison | Entered Materials 9682 | -8/Materials | Build established: Skirmisher 9817 | -8/Materials | Identified exit to Garrison 10265 | -8/Materials | Discovered exit to Factory (range 5) 10270 | -8/Materials | Entered Factory 10270 | -7/Factory | Evolved 2 slots: Utility x2 10272 | -7/Factory | FarCom data flow suspended 10881 | -7/Factory | Discovered new exit (range 4) 10884 | -7/Factory | Identified exit to Factory 12097 | -7/Factory | Discovered new exit (range 5) 12102 | -7/Factory | Identified exit to Lower Caves 12298 | -7/Factory | Discovered exit to Factory (range 13) 12348 | -7/Factory | Entered Lower Caves 12348 | -7/Lower Caves | Spotted H0-VYP(f) 12348 | -7/Lower Caves | Spotted IJ-Y0O(f) 12349 | -7/Lower Caves | Chronowheel stolen by Master Thief 12350 | -7/Lower Caves | Encountered a Master Thief 12350 | -7/Lower Caves | Encountered a Master Thief 12356 | -7/Lower Caves | Met a Warlord Commander 12357 | -7/Lower Caves | Learned location of Warlord (-5) 12358 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12358 | -7/Lower Caves | Found Encrypted Comm Array 12699 | -7/Lower Caves | Entered an active Warlord outpost 12710 | -7/Lower Caves | A Commander dispatched an escort 12711 | -7/Lower Caves | Learned Extension emergency access door positions 12711 | -7/Lower Caves | Learned Armory stockpile data 12792 | -7/Lower Caves | Found Alien Artifact 12792 | -7/Lower Caves | Identified Core Expander 12792 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 12868 | -7/Lower Caves | Learned Factory emergency access door positions 12929 | -7/Lower Caves | Discovered new exit (range 10) 12960 | -7/Lower Caves | Identified exit to Lower Caves 13056 | -7/Lower Caves | Entered another Lower Caves area 13056 | -7/Lower Caves | Accompanied by 3 allies 13057 | -7/Lower Caves | Commander's escort returned to base 13057 | -7/Lower Caves | Commander's escort returned to base 13057 | -7/Lower Caves | Commander's escort returned to base 13459 | -7/Lower Caves | Discovered new exit (range 14) 13477 | -7/Lower Caves | Identified exit to Zion 13478 | -7/Lower Caves | Entered Zion 13537 | -7/Zion | Found CR-A16's Pointy Stick 13829 | -7/Zion | Learned Factory emergency access door positions 14044 | -7/Zion | Found Prototype Processor 14044 | -7/Zion | Identified Exp. Terrain Scan Processor 14050 | -7/Zion | Found Prototype Processor 14050 | -7/Zion | Identified Exp. Targeting Computer 14057 | -7/Zion | Found Prototype Processor 14057 | -7/Zion | Identified Exp. Target Analyzer 14588 | -7/Zion | Discovered new exit (range 16) 14606 | -7/Zion | Identified exit to Proximity Caves 14608 | -7/Zion | Entered Proximity Caves 16146 | -6/Proximity Caves | Spotted B-75 Beast 16277 | -6/Proximity Caves | Destroyed B-75 Beast 16305 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 16344 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16505 | -6/Proximity Caves | Build established: Tank 16564 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16729 | -6/Proximity Caves | Discovered exit to Factory (range 12) 16786 | -6/Proximity Caves | Entered Factory 16786 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16871 | -6/Factory | Discovered new exit (range 8) 16899 | -6/Factory | Identified exit to Lower Caves 17003 | -6/Factory | Build established: Skirmisher 17148 | -6/Factory | Fabricated Angular Momentum Engine? 18012 | -6/Factory | Garrison activated, responded to threat 18019 | -6/Factory | Lost 3 parts (2u1w) 18392 | -6/Factory | Build established: Scavenger-Tank 18938 | -6/Factory | Lost 3 parts (2n1u) 19471 | -6/Factory | Build established: Scavenger-Skirmisher 19586 | -6/Factory | First assault squad dispatched 19822 | -6/Factory | Garrison activated, responded to threat 19867 | -6/Factory | Lost 11 parts (2p3n3u3w) 20024 | -6/Factory | Core integrity fell below 50% 20054 | -6/Factory | Lost 4 parts (2n1u1w) 20092 | -6/Factory | Manually triggered Chute Trap 20092 | -6/Factory | Sucked down chute 20092 | -6/Factory | Entered Waste 20093 | -6/Waste | Met a frightened Derelict 20098 | -6/Waste | Spotted C-40 Crusher 20100 | -6/Waste | Spotted C-40 Crusher 20102 | -6/Waste | Spotted C-40 Crusher 20107 | -6/Waste | EMP discharged 20111 | -6/Waste | Spotted C-40 Crusher 20113 | -6/Waste | Spotted C-40 Crusher 20114 | -6/Waste | Spotted C-40 Crusher 20119 | -6/Waste | Build established: Mutant 20129 | -6/Waste | Discovered new exit (range 10) 20135 | -6/Waste | Entered Factory 20149 | -6/Factory | Discovered new exit (range 5) 20485 | -6/Factory | Entered another Factory area 20485 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20964 | -5/Factory | Fabricated Imp. VSS Leg (x2) 20965 | -5/Factory | Build established: Scavenger-Mutant 21083 | -5/Factory | Garrison activated, responded to threat 21357 | -5/Factory | Crushed by falling debris 21403 | -5/Factory | Lost 3 parts (1n1u1w) 21420 | -5/Factory | Destroyed 8 combat bots 21703 | -5/Factory | Found Prototype Launcher 21703 | -5/Factory | Identified Scatter Rocket Array 21866 | -5/Factory | Build established: Scavenger-Gunner 21942 | -5/Factory | Discovered new exit (range 5) 22224 | -5/Factory | Cargo convoy interrupted 22258 | -5/Factory | Destroyed 10 combat bots 22263 | -5/Factory | Found Prototype Launcher 22263 | -5/Factory | Identified Enh. Gamma Bomb Array 22273 | -5/Factory | Found Enh. Gamma Bomb Array 22348 | -5/Factory | System corruption reached 10% 22506 | -5/Factory | Entered another Factory area 22506 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22530 | -4/Factory | Lost 3 parts (1n2w) 22908 | -4/Factory | Released all parts (11) 22935 | -4/Factory | Lost 8 parts (2p2u4w) 23006 | -4/Factory | First assault squad dispatched 23064 | -4/Factory | Core integrity fell below 50% 23112 | -4/Factory | Core integrity fell below 20% 23130 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 23071_ Penetrated by Slug. 23072_ U-05 Engineer lays Concrete. <x2> 23073_ Slug penetrates Wall. 23073_ U-05 Engineer lays Concrete. <x4> 23088_ W-44 Eye sends out distress signal. 23090_ Acquired Thunder Leg. 23094_ K-01 Serf cleans the Assembly Bed. 23097_ Slug penetrates Wall. 23097_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 23099_ Connecting with Terminal... 23101_ W-44 Eye sends out distress signal. 23103_ Imp. Titanium Leg severed. 23108_ Thunder Leg severed. 23108_ Slug penetrates Wall. 23108_ Slug penetrates Door. 23109_ Knocked back. <x2> 23111_ Acquired 8 matter. 23113_ Centrium Wheel destroyed. 23128_ K-01 Serf cleans the DSF Access. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ???????????????? ??# ???????????????????????? | | ????????????????? ?# #??????????????????????? | | ?????????????????? # #??????????????????????? | | ??????????????????? # #??????????????????????? | | ????????????????????+ #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #####??????????????????? | | ????????????????????# @##T #######????????????? | | ????????????????????# k #????????????? | | ????????????????????# c #?????????##?? | | ????????????????????# c #?????? ?? #? | | ????????????????????# k ##????? "T #? | | ????????????????????# c "" #? | | ????????????????????# ####+####+######? !#? | | ????????????????????# # #? ?? | | ????????????????????# # #?# #?? | | ????????????????????# + #?# #?? | | ????????????????????# # #?# #?? | | ????????????????????# u p# #?# #?? | | ????????????????????# # ### ##? | | ????????????????????# ################# # | | ????????????????????# ################# # | | ????????????????????# H + | | ????????????????????+ ""# #? | | ????????????????????# #?# #? | | ????????????????????# #?### "### | | ????????????????????# #???# % | | ????????????????????#########/#######+###???# | | ??????????????????????????? #??? ????# = | | ????????????????????????? #? ??# | | ??????????????????????? ] # # | | ?????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 43 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Lyr. Medium Armor Plating | -7/Zion | Archive Remote Datajack | -7/Zion | Archive System Guard | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Imp. VSS Leg | -6/Factory | Hacked Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Angular Momentum Engine | x2 | -6/Factory | Preloaded Imp. VSS Leg | x2 | -5/Factory Repaired ---------- Imp. Assault Rifle | 21% | -9/Materials Alien Tech Used ----------------- Core Expander Achievements -------------- Dramatic Entrance Wheee! Challenges ------------ None Game ------ Seed ZioniteSpikedMatrix Manual? 0 Play Time 03:23:17 Cumulative 158.5 hours Start 2025.05.15 @ 22:19:35 End 2025.05.17 @ 00:15:07 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 57 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19e5721a-78cf-446e-92f8-b0550a903dd4