Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 06:23:41 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (3231) 3231 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 6804 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 25/700 Matter 300/300 Energy 290/290 System Corruption 8% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Cooling System Medium Battery Machine Analyzer Visual Processing Unit Advanced Terrain Scan Processor Target Analyzer Corruption Screen > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (5) ---- Deuterium Engine Reaction Control System Precision Beam Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Battery Visual Processing Unit Advanced Terrain Scan Processor Target Analyzer Improved Light Armor Plating Hacking Suite Corruption Screen > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Deuterium Engine Reaction Control System Heavy Ion Cannon Heavy Ion Cannon Remote Datajack [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Visual Processing Unit Device Improved Heat Sink Storage High-capacity Battery Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 2 2 . Weapon . | . . . . . . . Parts Attached 77 | 5 5 1 17 18 22 9 Power 12 | 1 1 . 2 4 2 2 Engine 7 | 1 1 . 2 1 1 1 Core 5 | . . . . 3 1 1 Reactor . | . . . . . . . Propulsion 19 | 2 1 . 7 2 6 1 Treads 5 | . . . 2 . 2 1 Leg 11 | 2 1 . 5 2 1 . Wheel 1 | . . . . . 1 . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 27 | . 2 1 4 6 8 6 Device 16 | . 1 . 2 5 3 5 Storage 3 | . 1 1 . . 1 . Processor 5 | . . . 1 . 3 1 Hackware 1 | . . . 1 . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 19 | 2 1 . 4 6 6 . Energy Gun 8 | 1 . . 3 2 2 . Energy Cannon 3 | . . . 1 . 2 . Ballistic Gun 5 | 1 . . . 3 1 . Ballistic Cannon 1 | . 1 . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 38 | . 2 . 8 3 14 11 Power 6 | . 1 . 1 1 1 2 Propulsion 9 | . 1 . 2 . 3 3 Utility 14 | . . . 2 1 6 5 Weapon 9 | . . . 3 1 4 1 Highest Loss Streak 8 | . 1 . 2 2 8 4 To Critical Strikes 1 | . . . . . 1 . Average Backups 4 | . 2 5 3 4 4 4 Power . | . . . . . 1 1 Propulsion . | . . 1 1 . . . Utility 1 | . 1 3 1 2 1 1 Weapon 1 | . . 1 . 2 1 1 Tool/Special . | . . . . . . . Unused Backups 4 | . . . . 1 . 3 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . 1 . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 94 100 81 97 87 87 Engine 5 | . 13 14 9 2 . 1 Core 3 | . . . . 6 6 5 Treads 4 | . . . 7 . 6 10 Leg 12 | . 28 28 11 17 5 . Device 11 | . 11 14 3 22 12 8 Storage 8 | . 11 14 11 9 4 7 Processor 14 | . . . 10 9 21 31 Hackware 6 | . . . 11 9 7 4 Protection 2 | . . . . 2 4 2 Energy Gun 8 | . . . 13 9 8 9 Energy Cannon 1 | . . . 1 2 2 2 Ballistic Gun 4 | . 14 14 . 6 2 . Ballistic Cannon 2 | . 13 14 . . . . Peak Build Rating 49 | 5 8 8 17 34 48 49 Average Rating 26 | 3 6 8 13 27 39 39 On Entrance 16 | . 5 8 8 17 32 48 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 31 | 7 13 15 18 26 31 25 Greatest Support 54 | 20 20 20 43 27 54 54 Greatest Overweight (x) 8 | . 1 . 2 . 2 8 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 Average Carried 4 | . 2 5 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 4 Class Distribution -------------------- 56% | Scavenger-Mutant 36% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1775 | 156 397 16 185 464 403 154 Remotely . | . . . . . . . Salvage Created 4035 | . 390 . 954 797 1125 769 Parts 213 | . 31 . 51 49 55 27 Haulers Intercepted 6 | . . . 4 . 1 1 Recyclers Shooed 4 | . . . 2 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 84 | . 10 . 22 19 19 14 Melee 2 | . . . . . 2 . Guns 62 | . 6 . 19 17 9 11 Cannons 13 | . 4 . 1 1 4 3 AOE 3 | . . . . 1 2 . Classes Destroyed 12 | . 6 . 3 2 1 . Worker 4 | . . . 1 . 3 . Tunneler 1 | . 1 . . . . . Hauler 6 | . . . 4 . 1 1 Recycler 4 | . 1 . 1 . 1 1 Operator 1 | . 1 . . . . . Watcher 4 | . 2 . 2 . . . Swarmer 23 | . 3 . 8 6 3 3 Grunt 41 | . 7 . 9 7 8 10 Brawler 1 | . . . . 1 . . Sentry 14 | . . . 5 4 4 1 Hunter 2 | . . . . 1 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 6 | . 3 . 6 4 5 5 Combat Bots Only 5 | . 3 . 4 4 3 5 Max Kills in Single Turn 2 | . 1 . 2 2 2 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . 1 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 736 | . 61 . 127 125 261 162 Missed 233 | . 14 . 33 39 102 45 Hits 503 | . 47 . 94 86 159 117 Melee 3 | . . . . 3 . . Projectile 500 | . 47 . 94 83 159 117 Critical Strikes 16 | . 1 . 5 2 7 1 Damage Taken 6414 | . 519 . 1145 978 2291 1481 Core 1289 | . 116 . 272 226 420 255 Absorbed by Shields 461 | . . . . 376 85 . Regen/Repaired (Parts) 253 | . . . . 104 . 149 Core Remaining (%) 60 | 100 . 53 32 58 . . Volleys Fired 341 | . 40 . 100 75 70 56 Largest 2 | . 2 . 2 2 2 2 Hottest 130 | . 70 . 108 124 130 130 Shots Fired 586 | . 80 . 143 144 116 103 Gun 476 | . 41 . 134 136 84 81 Cannon 102 | . 39 . 9 5 27 22 Launcher 8 | . . . . 3 5 . Special . | . . . . . . . Kinetic 178 | . 79 . . 66 33 . Thermal 400 | . 1 . 143 75 78 103 Explosive . | . . . . . . . Electromagnetic 8 | . . . . 3 5 . Robot Hit Streak 31 | . 9 . 13 16 11 31 Robot Miss Streak 9 | . 4 . 9 5 5 4 Penetration Max . | . . . . . . . Secondary Targets 11 | . . . 4 4 1 2 Max Gunslinging Chain 1 | . . . 1 1 1 1 Shots Hit Robots 418 | . 48 . 111 92 85 82 Core Hits 215 | . 22 . 82 33 46 32 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . Critical Strikes 28 | . 5 . 2 3 8 10 Burn 23 | . . . 2 3 8 10 Destroy 2 | . 2 . . . . . Blast 3 | . 3 . . . . . Melee Attacks 13 | . . . . . 13 . Impact . | . . . . . . . Slashing 13 | . . . . . 13 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7731 | 9 743 . 1514 1788 2044 1633 Guns 5548 | . 387 . 1404 1513 1017 1227 Cannons 1399 | . 353 . 103 81 456 406 Explosions 375 | . . . . 187 188 . Melee 339 | . . . . . 339 . Ramming 70 | 9 3 . 7 7 44 . Kinetic 1833 | . 740 . . 729 364 . Thermal 5153 | . . . 1507 865 1148 1633 Explosive . | . . . . . . . Electromagnetic 336 | . . . . 187 149 . Impact . | . . . . . . . Slashing 339 | . . . . . 339 . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 3 8 8 Average Corruption 6 | . . . . 3 7 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 63 | . . . . 9 35 19 Message Errors 10 | . . . . . 5 5 Matter Fused 18 | . . . . 4 11 3 Heat Flow Errors 9 | . . . . . 5 4 Energy Discharges 9 | . . . . 2 7 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 8 | . . . . 2 3 3 Misfires 3 | . . . . . 2 1 Weapon Failures 5 | . . . . . 2 3 Overload Shots . | . . . . . . . Overflow Damage 24 | . . . . . . 24 Projectiles 24 | . . . . . . 24 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . 4 . . . . . Impact . | . . . . . . . Kinetic 3 | . 3 . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 45 | . . . . 23 22 . Shots 2 | . . . . 1 1 . Rammed 6 | . . . 1 . 5 . Targets Rammed 15 | 1 1 . 2 4 7 . Kicked 9 | 1 1 . 1 4 2 . Crushed . | . . . . . . . Highest Temperature 336 | . 13 . 241 39 244 336 Average Temperature 72 | . 5 . 58 14 52 128 Received Heat Transfer 2263 | . 186 . 579 277 522 699 Effects 8 | . . . . . . 8 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . . 5 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 2 . 2 . Combat Hostiles 4 | . . . 2 . 2 . Parts Melted 24 | . . . 8 . 7 9 Heat Transferred 12001 | . . . 3404 2085 2553 3959 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 97 | 100 100 100 89 99 100 100 Level 1 2 | . . . 10 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 224 | . 141 42 224 200 123 123 Initial 91 | . . 42 . 70 91 41 Average 72 | . 47 7 143 74 51 50 Influence Increases 2519 | . 314 . 727 541 581 356 Destroy 0b10 Robot/C 1700 | . 200 . 460 380 380 280 Destroy 0b10 Robot/NC 100 | . 25 . 40 . 25 10 Destroy Leader 430 | . 54 . 132 90 102 52 Allied During Kill 13 | . . . 13 . . . Successful Hack 124 | . 5 . 50 10 53 6 Disable Machine 15 | . . . . 15 . . Destroy Structure 17 | . . . 2 1 6 8 Lose Combat Pursuer 120 | . 30 . 30 45 15 . Influence Decreases 2473 | . 205 109 560 508 689 402 Entered New Map 324 | . . 67 . 97 109 51 Time Decay 1749 | . 185 42 440 381 460 241 Lost Part 360 | . 20 . 80 30 120 110 Lost Ally 40 | . . . 40 . . . Squads Dispatched 17 | . 3 . 2 2 7 3 Investigation 1 | . . . . 1 . . Extermination 3 | . . . . . 3 . Reinforcement 10 | . 3 . 2 1 1 3 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 10 | . 3 . 5 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 19 . 37 27 22 18 Peak Tracking Total 7 | . 5 . 6 7 4 4 Tactical Retreats 6 | . 2 . 1 2 1 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 3 | . 1 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 26 | . 2 . 5 10 7 2 Terminals 16 | . 1 . 5 5 5 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 . 1 Recycling Units 5 | . 1 . . 2 1 1 Scanalyzers 2 | . . . . 1 1 . Garrison Access 1 | . . . . 1 . . Total Hacks 76 | . 5 . 21 25 20 5 Successful 50 | . 2 . 11 18 14 5 Failed 25 | . 3 . 10 7 5 . Catastrophic 4 | . 1 . 1 1 1 . Database Lockouts 1 | . . . . . 1 . Manual 17 | . . . 8 4 5 . Terminals 54 | . 4 . 21 13 16 . Fabricators . | . . . . . . . Repair Stations 7 | . . . . 3 . 4 Recycling Units 6 | . 1 . . 3 1 1 Scanalyzers 7 | . . . . 4 3 . Garrison Access 2 | . . . . 2 . . Terminal Hacks 22 | . 1 . 7 6 8 . Part Schematic 1 | . . . . . 1 . Robot Analysis 2 | . . . 1 . 1 . Prototype ID Bank 6 | . 1 . 1 1 3 . Level Access Points 1 | . . . 1 . . . Branch Access Points 2 | . . . 1 1 . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . . 1 . Locate Traps 3 | . . . . 2 1 . Surveillance Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . Registered Components 2 | . . . 1 . 1 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 2 . 4 Scan Component 3 | . . . . 1 . 2 Repair 3 | . . . . 1 . 2 Recycling Unit Hacks 6 | . 1 . . 3 1 1 Report Inventory 5 | . 1 . . 2 1 1 Retrieve Components 1 | . . . . 1 . . Scanalyzer 6 | . . . . 4 2 . Insert Component 1 | . . . . 1 . . Retrieve Study 5 | . . . . 3 2 . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 9 | . . . 4 2 3 . Terminals 9 | . . . 4 2 3 . Assimilate 1 | . . . 1 . . . Botnet 7 | . . . 3 2 2 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 1 . 5 9 5 2 Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . . 3 1 . Parts Repaired 3 | . . . . 1 . 2 Time 158 | . . . . 38 . 120 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . 1 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 49 | . . 49 49 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . 5 . . . Total Damage 61 | . . . 61 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 4865 | . . . 1258 1103 1854 650 Optics 4865 | . . . 1258 1103 1854 650 Terrain 453 | . . . . . 453 . Machine Analysis 93 | . . . . . . 93 Robot Analysis Total 2 | . . . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 5901 | 55 702 278 1259 1103 1854 650 Spaces Moved 3293 | 41 322 226 656 702 1195 151 Core 70 | 3 . . 39 . 6 22 Treads 772 | . . . 215 . 428 129 Legs 2176 | 38 322 226 402 702 486 . Wheels 164 | . . . . . 164 . Hover 111 | . . . . . 111 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 90 50 160 Average Speed 122 | 114 120 120 135 102 119 202 Slowest Speed 450 | 120 190 120 160 120 170 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 54 63 56 49 30 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . 1 3 7 Melee . | . . . . . . . Projectile 11 | . . . . 1 3 7 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 4522 | 46 554 233 881 945 1478 385 Wait 724 | . 181 6 91 124 160 162 Move 3288 | 41 321 225 655 701 1194 151 Hop . | . . . . . . . Pick Up 21 | . 6 . 6 6 3 . Fast Attach 47 | 5 3 . 8 6 16 9 Attach 9 | . 1 . 3 1 3 1 Detach 1 | . . . . . 1 . Swap 34 | . 1 1 8 13 7 4 Drop 30 | . . 1 8 15 4 2 Fire 341 | . 40 . 100 75 70 56 Melee 13 | . . . . . 13 . Ram 5 | . . . . . 5 . Kick 8 | . 1 . 1 4 2 . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Sto x2) -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 15) 758 | -10/Materials | Entered Mines 842 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 923 | -10/Mines | Learned location of 1 exit from Materials 1013 | -10/Mines | Discovered new exit (range 15) 1036 | -10/Mines | Entered Materials 1036 | -9/Materials | Accompanied by 2 allies 1036 | -9/Materials | Evolved 2 slots: Utility x2 1037 | -9/Materials | Identified exit to Materials 1041 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1132 | -9/Materials | Identified exit to Mines 1455 | -9/Materials | Core integrity fell below 50% 2295 | -9/Materials | Entered another Materials area 2295 | -8/Materials | Evolved 2 slots: Utility x2 2615 | -8/Materials | Build established: Scavenger-Mutant 3261 | -8/Materials | Repaired Carbon-fiber Leg+ 3386 | -8/Materials | Discovered new exit (range 8) 3398 | -8/Materials | Entered Factory 3398 | -7/Factory | Evolved 2 slots: Utility x2 4051 | -7/Factory | Lost 4 parts (3u1w) 4095 | -7/Factory | Garrison activated, responded to threat 4127 | -7/Factory | Discovered new exit (range 13) 4164 | -7/Factory | Lost 8 parts (1p3n2u2w) 4454 | -7/Factory | Core integrity fell below 50% 4476 | -7/Factory | Discovered new exit (range 18) 4664 | -7/Factory | Central database locked down 5058 | -7/Factory | Discovered new exit (range 11) 5189 | -7/Factory | Discovered new exit (range 9) 5252 | -7/Factory | Entered Storage 5352 | -7/Storage | Repaired Prc. Beam Rifle 5413 | -7/Storage | Repaired Prc. Beam Rifle 5655 | -7/Storage | Core integrity fell below 20% 5695 | -7/Storage | Lost 3 parts (1n1u1w) 5834 | -7/Storage | Lost 4 parts (1p1n2u) 5902 | -7/Storage | Self-destructed Last Messages --------------- 05819_ K-01 Serf collects debris. 05819_ U-05 Engineer builds a Wall. 05822_ G-47 Trooper destroyed. 05822_ Destroyed Com. Wheel. 05823_ K-01 Serf collects debris. 05824_ U-05 Engineer builds a Wall. 05825_ Acquired 20 matter. 05826_ K-01 Serf collects debris. 05830_ U-05 Engineer builds a Wall. 05830_ Acquired 8 matter. 05831_ R-06 Scavenger collects Particle Gun. 05832_ K-01 Serf collects debris. 05834_ U-05 Engineer builds a Wall. 05836_ K-01 Serf collects debris. 05842_ U-05 Engineer builds a Wall. 05844_ K-01 Serf collects debris. 05875_ >> Machine Analyzer network decryption results: 05875_ Recycling Unit x1 05877_ K-01 Serf collects debris. 05892_ Z6INJFNDI3&42#E3:8AWW THL>YS:=E3CZZGJ% P Map ----- +----------------------------------------------------+ | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????#^ ^#?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# ########### | | ????????????????????????# ## # | | ??????????????????????### ## """ # | | ?????????+############## # """ # | | ??????? T" # """ "" # | | ??????? % " + "" # | | ??????? % g% # Y" # | | ????????#/#########+####%% # % "" # | | ??????????????????????##o% ### ! "" # | | ???????????????????????# #?# # | | ???????????????????????#%@ #?###### ### | | ??????"""??????????????# #???????##?? | | ??????"""??????????????# %o#??????????? | | ??????"""?"T"??????????# #??????????? | | ??????????"""??????????# ##?????????? | | ????????????????#####??# ##?????????? | | ?????????"Y"????#"""#??# ##?????????? | | ?????????"""????#"R"#??# % #??????????? | | ??????????????###" "#### ###########? | | ??????????????# # # #? | | ??????????????#""" * # # #? | | ??????????????#""" # % # #? | | ??????????????#""" [#% # #? | | ??????????????# %+% + #? | | ??????????????#""" # # """ """ #? | | ??????????????#""" # # """ """ #? | | ??????????????#""" # # """ """ #? | | ??????????????# # ###########? | | ??????????????########## #??????????? | | ???????????????????????#####??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 150 Resistance: EX 25 Evasion (%) 65 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Rnf. Deuterium Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 5% | -8/Materials Prc. Beam Rifle | 5% | -7/Storage Prc. Beam Rifle | 59% | -7/Storage Studied --------- VSS Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderWarlordShell Manual? 0 Play Time 00:51:30 Cumulative 242.5 hours Start 2025.11.09 @ 20:49:32 End 2025.11.10 @ 06:23:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 121 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdf3ec63-f573-4063-87e7-fe1bc7662b3b