Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 23:18:15
Player: Xplodonator
Result: Self-destructed
Performance
-------------
Evolutions (3) 1500
Regions Visited (5) 1000
Robots Destroyed (24) 120
Value Destroyed (661) 661
Prototype IDs (7) 140
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 3421
Bonus
-------
None
Cogmind
---------
Core Integrity 461/700
Matter 264/300
Energy 85/100
System Corruption 0%
Temperature Cool (0)
Movement Core (50)
Location -7/Factory
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (5) ------
Advanced Weight Redist. System
Advanced Terrain Scan Processor
> --- WEAPON (2) -------
Chainsword
> --- INVENTORY (5) ----
Improved VTOL Module
Improved Cesium-ion Thruster
Improved Signal Interpreter
Peak State
------------
> --- POWER ------------
Improved Ion Engine
Light Nuclear Core
> --- PROPULSION -------
Airjet
Airjet
Airjet
> --- UTILITY ----------
Advanced Weight Redist. System
Improved Terrain Scan Processor
Advanced Terrain Scan Processor
> --- WEAPON -----------
Flak Gun
Flak Gun
> --- INVENTORY --------
Improved VTOL Module
Improved Cesium-ion Thruster
[Rating: 32]
Favorites
-----------
Power Light Nuclear Core
Engine Light Ion Engine
Power Core Light Nuclear Core
Propulsion Improved VTOL Module
Wheel Compact Wheel
Hover Unit Airjet
Flight Unit Improved VTOL Module
Utility Seismic Detector
Device Seismic Detector
Storage Large Storage Unit
Processor Advanced Terrain Scan Processor
Weapon Small Laser
Energy Gun Small Laser
Energy Cannon Advanced Beam Cannon
Ballistic Gun Flak Gun
Special Weapon Plasma Cutter
Impact Weapon Heavy Hammer
Slashing Weapon Chainsword
Build | -11 -10 -10 -9 -8 -7
------- Run | Yrd Mat Min Mat Mat Fac
Slots Evolved 6 | . . . 2 2 2
Power 1 | . . . . . 1
Propulsion 2 | . . . 2 . .
Utility 3 | . . . . 2 1
Weapon . | . . . . . .
Parts Attached 42 | 7 2 1 9 12 11
Power 6 | 1 . 1 . 3 1
Engine 4 | 1 . 1 . 1 1
Core 2 | . . . . 2 .
Reactor . | . . . . . .
Propulsion 17 | 2 1 . 6 4 4
Treads . | . . . . . .
Leg . | . . . . . .
Wheel 5 | 2 1 . 2 . .
Hover 4 | . . . . 1 3
Flight 8 | . . . 4 3 1
Utility 9 | 2 1 . 1 2 3
Device 5 | 1 . . 1 1 2
Storage 2 | 1 1 . . . .
Processor 2 | . . . . 1 1
Hackware . | . . . . . .
Protection . | . . . . . .
Artifact . | . . . . . .
Weapon 10 | 2 . . 2 3 3
Energy Gun 4 | 2 . . . 2 .
Energy Cannon 1 | . . . 1 . .
Ballistic Gun 2 | . . . . . 2
Ballistic Cannon . | . . . . . .
Launcher . | . . . . . .
Special Weapon 1 | . . . 1 . .
Impact Weapon 1 | . . . . 1 .
Slashing Weapon 1 | . . . . . 1
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes 4 | . . . 1 2 1
Parts Lost 17 | . . 1 . 7 9
Power 4 | . . 1 . 1 2
Propulsion 7 | . . . . 2 5
Utility 4 | . . . . 3 1
Weapon 2 | . . . . 1 1
Highest Loss Streak 6 | . . 1 . 3 6
To Critical Strikes . | . . . . . .
Average Slot Usage (%) 79 | . 100 96 90 74 65
Engine 7 | . 14 11 11 4 4
Core 3 | . . . . 4 7
Wheel 9 | . 28 28 25 . .
Hover 3 | . . . . . 14
Flight 18 | . . . 13 33 7
Device 13 | . 14 14 11 16 10
Storage 3 | . 14 14 6 . .
Processor 2 | . . . . 1 7
Energy Gun 10 | . 28 28 16 7 .
Energy Cannon 1 | . . . 2 2 .
Ballistic Gun 2 | . . . . . 9
Special Weapon 1 | . . . 3 2 .
Impact Weapon 1 | . . . . 2 1
Peak Build Rating 32 | 7 7 8 13 25 32
Average Rating 17 | 4 7 6 9 20 26
On Entrance 8 | . 7 7 8 13 17
Naked Turns . | . . . . . .
Heaviest Build 27 | 12 27 27 27 18 21
Greatest Support 58 | 26 32 32 58 18 33
Greatest Overweight (x) 3 | . 1 . . 3 1
Average Overweight (x) . | . . . . . .
Largest Inventory Capacity 15 | 8 15 15 15 5 5
Average Capacity 7 | 7 13 15 11 5 5
Most Carried 7 | 5 5 7 6 5 5
Average Carried 2 | 2 4 4 3 2 1
Final Capacity 15 | 8 15 15 5 5 5
Final Carried 7 | 3 5 7 3 3 3
Class Distribution
--------------------
48% | Mutant
43% | Sprinter
6% | Scavenger-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Sprinter | -8/Materials
Mutant | -7/Factory
Resources | -11 -10 -10 -9 -8 -7
----------- Run | Yrd Mat Min Mat Mat Fac
Matter Collected 624 | 148 . 131 86 77 182
Remotely . | . . . . . .
Salvage Created 853 | 32 56 145 223 183 214
Parts 56 | 7 1 7 15 13 13
Haulers Intercepted 2 | . 1 . 1 . .
Recyclers Shooed . | . . . . . .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -10 -9 -8 -7
------- Run | Yrd Mat Min Mat Mat Fac
Combat Hostiles Destroyed 15 | . . 5 3 3 4
Melee 2 | . . . . 1 1
Guns 12 | . . 5 2 2 3
Cannons 1 | . . . 1 . .
Classes Destroyed 7 | 1 1 2 2 . 1
Tunneler 2 | 2 . . . . .
Hauler 2 | . 1 . 1 . .
Watcher 5 | . . . 1 3 1
Swarmer 5 | . . 3 . 2 .
Grunt 3 | . . 2 1 . .
Sentry 6 | . . . 2 1 3
Hunter 1 | . . . . . 1
Best Kill Streak 3 | 2 1 3 2 3 1
Combat Bots Only 3 | . . 3 2 2 1
Max Kills in Single Turn 1 | 1 1 1 1 1 1
Gunslinging . | . . . . . .
Exploded . | . . . . . .
Melee 1 | . . . . 1 1
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -10 -9 -8 -7
-------- Run | Yrd Mat Min Mat Mat Fac
Hostile Shots Fired 197 | . . 34 6 62 95
Missed 72 | . . 13 2 20 37
Damage Taken 1562 | . . 187 52 579 744
Core 513 | . . 55 10 209 239
Absorbed by Shields . | . . . . . .
Core Remaining (%) 84 | 100 . 78 97 62 .
Volleys Fired 65 | 2 5 15 10 15 18
Largest 2 | 2 2 2 2 2 2
Hottest 110 | 90 90 90 90 110 56
Shots Fired 113 | 4 10 30 19 27 23
Gun 100 | 4 10 30 16 17 23
Cannon 8 | . . . 2 6 .
Launcher . | . . . . . .
Special 5 | . . . 1 4 .
Kinetic 23 | . . . . . 23
Thermal 73 | 4 10 30 19 10 .
Explosive . | . . . . . .
Electromagnetic 17 | . . . . 17 .
Robot Hit Streak 12 | 1 4 6 12 4 8
Robot Miss Streak 7 | 1 3 6 1 2 7
Penetration Max . | . . . . . .
Secondary Targets 1 | . . . . 1 .
Max Gunslinging Chain 1 | . . . . 1 .
Shots Hit Robots 80 | 2 5 14 14 19 26
Core Hits 62 | 2 2 8 8 9 33
Critical Kills . | . . . . . .
Critical Parts Destroyed . | . . . . . .
Critical Strikes 5 | . . 2 3 . .
Burn 5 | . . 2 3 . .
Melee Attacks 10 | . . . . 7 3
Impact 9 | . . . . 7 2
Slashing 1 | . . . . . 1
Piercing . | . . . . . .
Sneak Attacks 1 | . . . . . 1
Combat Hostiles 1 | . . . . . 1
Follow-up Attacks . | . . . . . .
Damage Inflicted 1265 | 23 58 165 181 390 448
Guns 892 | 23 58 165 140 158 348
Cannons 145 | . . . 41 104 .
Explosions . | . . . . . .
Melee 217 | . . . . 117 100
Ramming . | . . . . . .
Kinetic 348 | . . . . . 348
Thermal 542 | 23 58 165 181 115 .
Explosive . | . . . . . .
Electromagnetic 158 | . . . . 158 .
Impact 176 | . . . . 117 59
Slashing 41 | . . . . . 41
Piercing . | . . . . . .
Highest Corruption . | . . . . . .
Average Corruption . | . . . . . .
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Overload Shots . | . . . . . .
Overflow Damage 4 | . . . . 4 .
Projectiles . | . . . . . .
Explosions . | . . . . . .
Melee 4 | . . . . 4 .
Knockbacks . | . . . . . .
Impact . | . . . . . .
Kinetic . | . . . . . .
Secondary . | . . . . . .
Self-Inflicted Damage . | . . . . . .
Shots . | . . . . . .
Rammed . | . . . . . .
Targets Rammed . | . . . . . .
Kicked . | . . . . . .
Crushed . | . . . . . .
Highest Temperature 265 | 30 100 265 54 156 17
Average Temperature 53 | 17 47 109 20 42 5
Received Heat Transfer 495 | . . 54 12 147 282
Effects 3 | . . 3 . . .
Interference 3 | . . 3 . . .
Siege Activations . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried 1 | . . . . 1 .
Impact Corruptions 1 | . . . . 1 .
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted 2 | . . 1 1 . .
Heat Transferred 1695 | 50 161 582 680 222 .
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions . | . . . . . .
Alert | -11 -10 -10 -9 -8 -7
------- Run | Yrd Mat Min Mat Mat Fac
Peak Influence 341 | 10 28 135 341 195 298
Initial 143 | . 6 10 52 143 51
Average 128 | 2 9 62 177 123 166
Maximum Alert Level 1 | . . . 1 . 1
Low Security (%) 82 | 100 100 100 53 100 63
Level 1 17 | . . . 46 . 36
Level 2 . | . . . . . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 5 | . 2 . 1 1 1
Investigation . | . . . . . .
Extermination . | . . . . . .
Reinforcement 5 | . 2 . 1 1 1
Assault . | . . . . . .
Garrison . | . . . . . .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded 1 | . . . . 1 .
Haulers Reinforced . | . . . . . .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -10 -9 -8 -7
--------- Run | Yrd Mat Min Mat Mat Fac
Distress Signals 5 | . . . 2 3 .
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 54 | . 2 6 10 23 13
Peak Tracking Total 6 | . 2 3 4 6 3
Tactical Retreats 13 | . . 1 2 8 2
Traps | -11 -10 -10 -9 -8 -7
------- Run | Yrd Mat Min Mat Mat Fac
Traps Triggered . | . . . . . .
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -10 -9 -8 -7
---------- Run | Yrd Mat Min Mat Mat Fac
Machines Disabled 1 | . . . 1 . .
Max in Single Turn 1 | . . . 1 . .
Machines Repaired . | . . . . . .
Machines Dismantled 1 | . . . 1 . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -10 -9 -8 -7
--------- Run | Yrd Mat Min Mat Mat Fac
Machines Accessed 4 | . . . 2 2 .
Terminals 4 | . . . 2 2 .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Total Hacks 6 | . . . 4 2 .
Successful 3 | . . . 2 1 .
Failed 3 | . . . 2 1 .
Catastrophic . | . . . . . .
Database Lockouts . | . . . . . .
Manual . | . . . . . .
Terminals 6 | . . . 4 2 .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Terminal Hacks 3 | . . . 2 1 .
Record 1 | . . . 1 . .
Prototype ID Bank 1 | . . . . 1 .
Zone Layout 1 | . . . 1 . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks . | . . . . . .
Recycling Unit Hacks . | . . . . . .
Scanalyzer . | . . . . . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections 2 | . . . 1 1 .
Full Trace Events . | . . . . . .
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -10 -9 -8 -7
------------ Run | Yrd Mat Min Mat Mat Fac
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released . | . . . . . .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -10 -9 -8 -7
-------- Run | Yrd Mat Min Mat Mat Fac
Total Allies . | . . . . . .
Largest Group . | . . . . . .
Highest-Rated Group . | . . . . . .
Highest-Rated Ally . | . . . . . .
Total Orders . | . . . . . .
Ally Attacks . | . . . . . .
Total Damage . | . . . . . .
Kills . | . . . . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -10 -9 -8 -7
------- Run | Yrd Mat Min Mat Mat Fac
Robot Analysis Total . | . . . . . .
Derelict Logs Recovered . | . . . . . .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -10 -9 -8 -7
------------- Run | Yrd Mat Min Mat Mat Fac
Turns Passed 1918 | 69 124 143 390 738 454
Spaces Moved 1720 | 50 104 86 346 502 632
Core 21 | 3 . . . 14 4
Treads . | . . . . . .
Legs . | . . . . . .
Wheels 353 | 47 104 86 116 . .
Hover 349 | . . . . . 349
Flight 997 | . . . 230 488 279
Fastest Speed 27 | 50 90 100 29 27 27
Average Speed 49 | 87 99 100 53 32 42
Slowest Speed 200 | 90 105 100 95 200 100
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped 1 | . . . . 1 .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 18 | 3 21 20 30 26 13
Regions Visited 5
Branch Regions 1
Pre-discovered Areas . | . . . . . .
Known Exits Taken . | . . . . . .
Unknown Exits Taken 5 | 1 1 1 1 1 .
Scrap Searched . | . . . . . .
Spaces Dug . | . . . . . .
Terrain Destroyed . | . . . . . .
Melee . | . . . . . .
Projectile . | . . . . . .
AOE . | . . . . . .
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -10 -9 -8 -7
--------- Run | Yrd Mat Min Mat Mat Fac
Total 2648 | 72 115 114 520 1035 792
Wait 731 | . . 6 131 482 112
Move 1713 | 49 103 85 345 499 632
Hop 1 | . . . . 1 .
Pick Up 48 | 12 3 5 8 10 10
Fast Attach . | . . . . . .
Attach 42 | 7 2 1 9 12 11
Detach 6 | . 1 . . 3 2
Swap . | . . . . . .
Drop 25 | 2 1 2 10 6 4
Fire 65 | 2 5 15 10 15 18
Melee 10 | . . . . 7 3
Ram . | . . . . . .
Kick . | . . . . . .
Crush . | . . . . . .
Escape Stasis . | . . . . . .
Rewire . | . . . . . .
Trap . | . . . . . .
Miscellaneous 7 | . . . 7 . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-8/Materials
-7/Factory
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Met Revision 17
17 | -11/Scrapyard | Discovered new exit (range 15)
70 | -11/Scrapyard | Entered Materials
173 | -10/Materials | Discovered new exit (range 9)
194 | -10/Materials | Entered Mines
206 | -10/Mines | Discovered new exit (range 13)
311 | -10/Mines | Build established: Mutant
337 | -10/Mines | Entered Materials
337 | -9/Materials | Evolved 2 slots: Propulsion x2
720 | -9/Materials | Discovered new exit (range 16)
727 | -9/Materials | Entered another Materials area
727 | -8/Materials | Evolved 2 slots: Utility x2
994 | -8/Materials | Build established: Sprinter
1220 | -8/Materials | Lost 3 parts (1n1u1w)
1463 | -8/Materials | Discovered new exit (range 7)
1465 | -8/Materials | Entered Factory
1465 | -7/Factory | Evolved 2 slots: Power x1, Utility x1
1475 | -7/Factory | Lost 3 parts (1p2u)
1899 | -7/Factory | Build established: Mutant
1919 | -7/Factory | Self-destructed
Last Messages
---------------
01799_ Acquired Chainsword.
01801_ Dropped Flak Gun.
01875_ Slug penetrates Wall.
01881_ Slug penetrates Door.
01884_ Airjet destroyed.
01884_ Seismic Detector destroyed.
01887_ Penetrated by Slug.
01887_ Airjet destroyed.
01896_ Penetrated by Slug.
01899_ H-55 Commando destroyed.
01901_ Acquired 33 matter.
01903_ C-30 ARC bursts open, deploying its
payload.
01903_ G-50 Soldier unfolds itself.
01903_ G-47 Trooper unfolds itself. <x2>
01905_ Critical hit (Burn: +37).
01910_ Lgt. Nuclear Core destroyed.
01916_ Flak Gun destroyed.
01916_ Critical hit (Burn: +37).
01916_ Airjet destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 34
Energy Generation 21
Energy Capacity 325
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 15
Terrain Scan Density 210
ECM Strength 1
Additional Mass Support 9
Evasion (%) 64
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed SalvageSniperLeg
Manual? 0
Play Time 00:35:52
Cumulative 24.8 hours
Start 2024.08.19 @ 22:37:33
End 2024.08.19 @ 23:18:15
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 31
Rogue 31
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 10
Gallery% 20
Achievement% 17
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 2
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 72276326-5e4e-4c4b-8ade-cb91e2bd35b1