Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 23:18:15 Player: Xplodonator Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (661) 661 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3421 Bonus ------- None Cogmind --------- Core Integrity 461/700 Matter 264/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Advanced Terrain Scan Processor > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Improved VTOL Module Improved Cesium-ion Thruster Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Advanced Weight Redist. System Improved Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved VTOL Module Improved Cesium-ion Thruster [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 42 | 7 2 1 9 12 11 Power 6 | 1 . 1 . 3 1 Engine 4 | 1 . 1 . 1 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 17 | 2 1 . 6 4 4 Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 1 . 2 . . Hover 4 | . . . . 1 3 Flight 8 | . . . 4 3 1 Utility 9 | 2 1 . 1 2 3 Device 5 | 1 . . 1 1 2 Storage 2 | 1 1 . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 . . 2 3 3 Energy Gun 4 | 2 . . . 2 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 Parts Lost 17 | . . 1 . 7 9 Power 4 | . . 1 . 1 2 Propulsion 7 | . . . . 2 5 Utility 4 | . . . . 3 1 Weapon 2 | . . . . 1 1 Highest Loss Streak 6 | . . 1 . 3 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 100 96 90 74 65 Engine 7 | . 14 11 11 4 4 Core 3 | . . . . 4 7 Wheel 9 | . 28 28 25 . . Hover 3 | . . . . . 14 Flight 18 | . . . 13 33 7 Device 13 | . 14 14 11 16 10 Storage 3 | . 14 14 6 . . Processor 2 | . . . . 1 7 Energy Gun 10 | . 28 28 16 7 . Energy Cannon 1 | . . . 2 2 . Ballistic Gun 2 | . . . . . 9 Special Weapon 1 | . . . 3 2 . Impact Weapon 1 | . . . . 2 1 Peak Build Rating 32 | 7 7 8 13 25 32 Average Rating 17 | 4 7 6 9 20 26 On Entrance 8 | . 7 7 8 13 17 Naked Turns . | . . . . . . Heaviest Build 27 | 12 27 27 27 18 21 Greatest Support 58 | 26 32 32 58 18 33 Greatest Overweight (x) 3 | . 1 . . 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 Average Capacity 7 | 7 13 15 11 5 5 Most Carried 7 | 5 5 7 6 5 5 Average Carried 2 | 2 4 4 3 2 1 Final Capacity 15 | 8 15 15 5 5 5 Final Carried 7 | 3 5 7 3 3 3 Class Distribution -------------------- 48% | Mutant 43% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 624 | 148 . 131 86 77 182 Remotely . | . . . . . . Salvage Created 853 | 32 56 145 223 183 214 Parts 56 | 7 1 7 15 13 13 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 15 | . . 5 3 3 4 Melee 2 | . . . . 1 1 Guns 12 | . . 5 2 2 3 Cannons 1 | . . . 1 . . Classes Destroyed 7 | 1 1 2 2 . 1 Tunneler 2 | 2 . . . . . Hauler 2 | . 1 . 1 . . Watcher 5 | . . . 1 3 1 Swarmer 5 | . . 3 . 2 . Grunt 3 | . . 2 1 . . Sentry 6 | . . . 2 1 3 Hunter 1 | . . . . . 1 Best Kill Streak 3 | 2 1 3 2 3 1 Combat Bots Only 3 | . . 3 2 2 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 197 | . . 34 6 62 95 Missed 72 | . . 13 2 20 37 Damage Taken 1562 | . . 187 52 579 744 Core 513 | . . 55 10 209 239 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 78 97 62 . Volleys Fired 65 | 2 5 15 10 15 18 Largest 2 | 2 2 2 2 2 2 Hottest 110 | 90 90 90 90 110 56 Shots Fired 113 | 4 10 30 19 27 23 Gun 100 | 4 10 30 16 17 23 Cannon 8 | . . . 2 6 . Launcher . | . . . . . . Special 5 | . . . 1 4 . Kinetic 23 | . . . . . 23 Thermal 73 | 4 10 30 19 10 . Explosive . | . . . . . . Electromagnetic 17 | . . . . 17 . Robot Hit Streak 12 | 1 4 6 12 4 8 Robot Miss Streak 7 | 1 3 6 1 2 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 80 | 2 5 14 14 19 26 Core Hits 62 | 2 2 8 8 9 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 3 . . Burn 5 | . . 2 3 . . Melee Attacks 10 | . . . . 7 3 Impact 9 | . . . . 7 2 Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 1265 | 23 58 165 181 390 448 Guns 892 | 23 58 165 140 158 348 Cannons 145 | . . . 41 104 . Explosions . | . . . . . . Melee 217 | . . . . 117 100 Ramming . | . . . . . . Kinetic 348 | . . . . . 348 Thermal 542 | 23 58 165 181 115 . Explosive . | . . . . . . Electromagnetic 158 | . . . . 158 . Impact 176 | . . . . 117 59 Slashing 41 | . . . . . 41 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . 4 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 4 | . . . . 4 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 265 | 30 100 265 54 156 17 Average Temperature 53 | 17 47 109 20 42 5 Received Heat Transfer 495 | . . 54 12 147 282 Effects 3 | . . 3 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1695 | 50 161 582 680 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 341 | 10 28 135 341 195 298 Initial 143 | . 6 10 52 143 51 Average 128 | 2 9 62 177 123 166 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 82 | 100 100 100 53 100 63 Level 1 17 | . . . 46 . 36 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 1 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 2 6 10 23 13 Peak Tracking Total 6 | . 2 3 4 6 3 Tactical Retreats 13 | . . 1 2 8 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 4 | . . . 2 2 . Terminals 4 | . . . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . 4 2 . Successful 3 | . . . 2 1 . Failed 3 | . . . 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 2 1 . Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1918 | 69 124 143 390 738 454 Spaces Moved 1720 | 50 104 86 346 502 632 Core 21 | 3 . . . 14 4 Treads . | . . . . . . Legs . | . . . . . . Wheels 353 | 47 104 86 116 . . Hover 349 | . . . . . 349 Flight 997 | . . . 230 488 279 Fastest Speed 27 | 50 90 100 29 27 27 Average Speed 49 | 87 99 100 53 32 42 Slowest Speed 200 | 90 105 100 95 200 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 3 21 20 30 26 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2648 | 72 115 114 520 1035 792 Wait 731 | . . 6 131 482 112 Move 1713 | 49 103 85 345 499 632 Hop 1 | . . . . 1 . Pick Up 48 | 12 3 5 8 10 10 Fast Attach . | . . . . . . Attach 42 | 7 2 1 9 12 11 Detach 6 | . 1 . . 3 2 Swap . | . . . . . . Drop 25 | 2 1 2 10 6 4 Fire 65 | 2 5 15 10 15 18 Melee 10 | . . . . 7 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . 7 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 9) 194 | -10/Materials | Entered Mines 206 | -10/Mines | Discovered new exit (range 13) 311 | -10/Mines | Build established: Mutant 337 | -10/Mines | Entered Materials 337 | -9/Materials | Evolved 2 slots: Propulsion x2 720 | -9/Materials | Discovered new exit (range 16) 727 | -9/Materials | Entered another Materials area 727 | -8/Materials | Evolved 2 slots: Utility x2 994 | -8/Materials | Build established: Sprinter 1220 | -8/Materials | Lost 3 parts (1n1u1w) 1463 | -8/Materials | Discovered new exit (range 7) 1465 | -8/Materials | Entered Factory 1465 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1475 | -7/Factory | Lost 3 parts (1p2u) 1899 | -7/Factory | Build established: Mutant 1919 | -7/Factory | Self-destructed Last Messages --------------- 01799_ Acquired Chainsword. 01801_ Dropped Flak Gun. 01875_ Slug penetrates Wall. 01881_ Slug penetrates Door. 01884_ Airjet destroyed. 01884_ Seismic Detector destroyed. 01887_ Penetrated by Slug. 01887_ Airjet destroyed. 01896_ Penetrated by Slug. 01899_ H-55 Commando destroyed. 01901_ Acquired 33 matter. 01903_ C-30 ARC bursts open, deploying its payload. 01903_ G-50 Soldier unfolds itself. 01903_ G-47 Trooper unfolds itself. 01905_ Critical hit (Burn: +37). 01910_ Lgt. Nuclear Core destroyed. 01916_ Flak Gun destroyed. 01916_ Critical hit (Burn: +37). 01916_ Airjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ######????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????? +????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ?????????????#########??# #????????????????? | | ?????????????# ##g #????????????????? | | ?????????????# g ###########??????? | | ?????????? g @ # #??????? | | ?????????? # #??????? | | ?????????? k T t # =#??????? | | ??????????? # #??????? | | ???????????? #####"#######????? | | ????????????## #????? | | ?????????????# ### ###### ##### #????? | | ?????????????### ##??# #????# #???# #????? | | ???????????????# k????# +????# #???# #????? | | ???????????????# ?????# #????# #???# #????? | | ???????????????# ?????# #????# #???# #????? | | ???????????????#r ??????# #????# #???# #????? | | ???????????????# ???????# #????# #####+###??? | | ?????????????????????????###+######## # #? | | ??????????????????????????# # # #? | | ??????????????????????????# """ # # #? | | ??????????????????????????# "" """ # # #? | | ??????????????????????????# "" """ # ############ | | ??????????????????????????# "T # #???# # | | ???????????????? ?????????# "" # #???# """ # | | ???????????????# ????????# "" # #???# """ # | | ???????????????# ??????# # #???# """ # | | ???????????????# ##########+##### ##### # | | ???????????????# # """ # | | ???????????????# # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageSniperLeg Manual? 0 Play Time 00:35:52 Cumulative 24.8 hours Start 2024.08.19 @ 22:37:33 End 2024.08.19 @ 23:18:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72276326-5e4e-4c4b-8ade-cb91e2bd35b1