Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 17:35:45 Player: WarpDagger Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (30) 150 Value Destroyed (1025) 1025 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6175 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 229/300 Energy 98/100 System Corruption 24% Temperature Warm (164) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Reaction Control System Force Field Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Hardcell Cannon Hardcell Cannon Power Sword > --- INVENTORY -------- VTOL Module Advanced Weight Redist. System Improved Recalibrator [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Armored Medium Treads Hover Unit Gravmag Array Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun High-powered Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . . . 2 1 . . 2 . . Utility 4 | . . . . . . . . . 2 2 Weapon 2 | . . . 2 . . . . . . . Parts Attached 62 | 6 . 1 8 4 5 3 . 11 10 14 Power 10 | 1 . . 1 . 3 1 . 1 1 2 Engine 5 | 1 . . 1 . 3 . . . . . Core 4 | . . . . . . 1 . 1 1 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 24 | 2 . . 2 3 2 1 . 5 3 6 Treads 5 | 2 . . . . . . . . 3 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . 2 . 1 Flight 16 | . . . 2 3 2 1 . 3 . 5 Utility 16 | 1 . 1 . 1 . 1 . 4 4 4 Device 9 | . . 1 . 1 . 1 . 2 1 3 Storage 1 | 1 . . . . . . . . . . Processor 2 | . . . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 4 | . . . . . . . . 1 3 . Artifact . | . . . . . . . . . . . Weapon 12 | 2 . . 5 . . . . 1 2 2 Energy Gun 3 | 2 . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . . . 5 . . . . . . . Ballistic Cannon 3 | . . . . . . . . 1 . 2 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 46 | . . . 9 . 1 9 . 5 1 21 Power 6 | . . . 1 . . 1 . 1 . 3 Propulsion 19 | . . . 2 . 1 6 . 3 . 7 Utility 13 | . . . 1 . . 2 . 1 1 8 Weapon 8 | . . . 5 . . . . . . 3 Highest Loss Streak 9 | . . . 9 . 1 7 . 5 1 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 1 5 5 7 7 6 5 3 4 3 Power . | . . . . 1 . . . . . . Propulsion . | . . . 2 4 2 . . . . . Utility 3 | . . 3 2 2 5 6 5 3 4 2 Weapon . | 1 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . 3 4 . 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 10 | . . . 3 2 . 2 . . 1 2 Weapon 1 | . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 50 | . 85 91 56 59 67 38 . 25 34 44 Engine 5 | . 14 14 6 9 14 6 . . . . Core 1 | . . . . . . 2 . 2 1 3 Treads 9 | . 28 28 6 . . . . . 13 9 Flight 8 | . . . 8 34 37 19 . 6 . 1 Device 5 | . . 5 1 6 7 3 . 3 5 7 Storage 4 | . 14 14 11 9 7 4 . . . . Protection 2 | . . . . . . . . 2 4 4 Energy Gun 5 | . 28 28 4 . . . . . 3 1 Ballistic Gun 1 | . . . 16 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 2 . 4 Slashing Weapon 1 | . . . . . . . . . 4 4 Peak Build Rating 68 | 6 6 9 11 10 19 20 1 33 41 68 Average Rating 21 | 3 6 7 5 8 14 11 1 21 27 40 On Entrance 8 | . 6 6 9 4 10 16 1 1 1 38 Naked Turns 61 | . . . . . . 38 5 14 . 4 Heaviest Build 61 | 11 11 12 15 10 20 20 . 12 31 61 Greatest Support 77 | 40 40 40 40 16 20 21 3 20 77 77 Greatest Overweight (x) 3 | . . . 2 . 1 3 . 3 . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 5 4 7 8 8 8 8 5 5 5 5 Average Carried 4 | 1 1 5 5 7 7 6 5 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 4 6 7 7 8 5 5 5 5 3 Class Distribution -------------------- 70% | Mutant 18% | Scavenger-Sprinter 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Matter Collected 887 | 80 . 150 148 . . 135 . 17 194 163 Remotely . | . . . . . . . . . . . Salvage Created 868 | . . 198 206 . . . . 40 129 295 Parts 47 | . . 15 17 . . . . 7 3 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 28 | . . 8 8 . . . . 3 3 6 Melee 6 | . . . . . . . . . 3 3 Guns 15 | . . 7 8 . . . . . . . Cannons 3 | . . . . . . . . 3 . . AOE 4 | . . 1 . . . . . . . 3 Classes Destroyed 7 | . . 3 1 . . . . . . 3 Worker 1 | . . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . Swarmer 17 | . . 6 6 . . . . 3 2 . Grunt 6 | . . 2 1 . . . . . . 3 Brawler 1 | . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . 2 Sentry 2 | . . . 1 . . . . . 1 . Best Kill Streak 4 | . . 3 4 . . . . 3 2 4 Combat Bots Only 4 | . . 3 4 . . . . 3 2 3 Max Kills in Single Turn 3 | . . 2 1 . . . . 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . 1 . . . . . . . 3 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 632 | . . 18 153 3 21 93 . 76 75 193 Missed 234 | . . 8 52 3 14 37 . 35 20 65 Hits 398 | . . 10 101 . 7 56 . 41 55 128 Melee 17 | . . . . . . . . . . 17 Projectile 381 | . . 10 101 . 7 56 . 41 55 111 AOE 1 | . . . . . . . . . . 1 Critical Strikes 16 | . . . 4 . . 4 . . 2 6 Damage Taken 6899 | . . 104 1160 . 76 768 . 589 1000 3202 Core 2426 | . . 40 370 . 29 430 . 193 210 1154 Absorbed by Shields 243 | . . . . . 31 74 . . . 138 Core Remaining (%) 68 | 100 . 84 7 100 . . 34 77 79 . Volleys Fired 64 | . . 11 31 . . . . 8 3 11 Largest 4 | . . 2 4 . . . . 1 1 3 Hottest 170 | . . 80 120 . . . . 44 60 170 Shots Fired 121 | . . 22 60 . . . . 8 3 28 Gun 91 | . . 22 60 . . . . . 3 6 Cannon 30 | . . . . . . . . 8 . 22 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 75 | . . . 45 . . . . 8 . 22 Thermal 22 | . . 11 11 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 24 | . . 11 4 . . . . . 3 6 Robot Hit Streak 5 | . . 5 4 . . . . 3 1 5 Robot Miss Streak 8 | . . 2 4 . . . . 8 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 2 4 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 89 | . . 14 33 . . . . 8 11 23 Core Hits 51 | . . 11 12 . . . . 9 5 14 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . 1 2 Corrupt 1 | . . . . . . . . . . 1 Sever 2 | . . . . . . . . . 1 1 Melee Attacks 34 | . . . . . . . . . 19 15 Impact . | . . . . . . . . . . . Slashing 34 | . . . . . . . . . 19 15 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2774 | . . 354 372 . . . . 132 410 1506 Guns 605 | . . 173 372 . . . . . 19 41 Cannons 455 | . . . . . . . . 120 . 335 Explosions 865 | . . 181 . . . . . . . 684 Melee 792 | . . . . . . . . . 391 401 Ramming 57 | . . . . . . . . 12 . 45 Kinetic 750 | . . . 295 . . . . 120 . 335 Thermal 514 | . . 269 77 . . . . . . 168 Explosive 516 | . . . . . . . . . . 516 Electromagnetic 145 | . . 85 . . . . . . 19 41 Impact . | . . . . . . . . . . . Slashing 792 | . . . . . . . . . 391 401 Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . . 1 6 6 . . 24 Average Corruption 9 | . . . . . 1 2 6 . . 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 26 | . . . . . . 5 . . . 21 Message Errors 5 | . . . . . . 1 . . . 4 Matter Fused 6 | . . . . . . 2 . . . 4 Heat Flow Errors 3 | . . . . . . 1 . . . 2 Energy Discharges 2 | . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 73 | . . . . . . . . . 63 10 Projectiles . | . . . . . . . . . . . Explosions 10 | . . . . . . . . . . 10 Melee 63 | . . . . . . . . . 63 . Knockbacks 5 | . . . . . . . . 1 . 4 Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . . 1 . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 260 | . . . . . . . . 5 . 255 Shots 4 | . . . . . . . . . . 4 Rammed 15 | . . . . . . . . 2 . 13 Targets Rammed 15 | . . . . . . . . 2 . 13 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 223 | . . 138 191 . 98 107 . 3 30 223 Average Temperature 49 | . . 53 105 . 35 38 . 3 19 79 Received Heat Transfer 1135 | . . 30 387 . 4 . . 96 225 393 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 625 | . . 350 175 . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 . . 100 100 77 Level 1 6 | . . . . . . . . . . 22 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 242 | . . 139 105 27 25 . . 60 60 242 Initial 30 | . . . 30 22 7 . . . 7 1 Average 49 | . . 84 71 20 3 . . 22 11 94 Influence Increases 1304 | . . 199 215 15 45 150 . 100 100 480 Destroy 0b10 Robot/C 560 | . . 160 160 . . . . 60 60 120 Destroy 0b10 Robot/NC 10 | . . 5 . . . . . . . 5 Destroy Leader 110 | . . 30 40 . . . . 10 10 20 Disable Machine 195 | . . . 15 . . . . . . 180 Destroy Structure 54 | . . 4 . . . . . . . 50 Partial Spotted 30 | . . . . 15 . . . 15 . . Lose Combat Pursuer 345 | . . . . . 45 150 . 15 30 105 Influence Decreases 1218 | . . 120 239 53 47 165 . 85 111 398 Entered New Map 109 | . . . 49 33 10 6 . . 8 3 Time Decay 679 | . . 120 100 20 27 94 . 40 93 185 Lost Part 430 | . . . 90 . 10 65 . 45 10 210 Squads Dispatched 10 | . . . 2 1 . . . 1 1 5 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 6 | . . . 2 1 . . . 1 1 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Distress Signals 3 | . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . . 8 17 6 6 11 . 13 8 39 Peak Tracking Total 24 | . . 3 9 5 5 6 . 9 4 24 Tactical Retreats 11 | . . . . . 1 4 . 1 1 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 2 | . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 13 | . . . 1 . . . . . . 12 Max in Single Turn 6 | . . . 1 . . . . . . 6 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 2 | . . . . . . 2 . . . . Successful 2 | . . . . . . 2 . . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 2 | . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . . . . 2 . . . . Record 2 | . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Active Infowar (turns) 140 | . . . . . . . . 50 . 90 Sensors 50 | . . . . . . . . 50 . . Cloaking 90 | . . . . . . . . . . 90 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 3 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Turns Passed 2458 | 68 122 255 219 59 208 284 5 182 430 626 Spaces Moved 2740 | 40 75 137 135 141 632 656 9 240 244 431 Core 291 | 7 . . 14 . . 148 9 27 44 42 Treads 612 | 33 75 137 12 . . . . . 200 155 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 123 | . . . . . . . . 29 . 94 Flight 1714 | . . . 109 141 632 508 . 184 . 140 Fastest Speed 26 | 50 160 160 37 29 27 26 50 29 50 39 Average Speed 69 | 140 160 160 89 30 27 41 50 36 146 104 Slowest Speed 250 | 160 160 160 160 31 109 200 50 200 170 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . 3 2 . . . 3 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 4 20 43 20 17 16 82 5 11 5 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 33 | . . 6 . . . . . . . 27 Melee . | . . . . . . . . . . . Projectile 8 | . . . . . . . . . . 8 AOE 25 | . . 6 . . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Total 3140 | 52 77 151 190 157 666 665 8 330 285 559 Wait 135 | . . . . . 19 5 . 52 . 59 Move 2715 | 39 74 136 134 140 625 651 8 240 243 425 Hop 8 | . . . . . 3 2 . . . 3 Pick Up 72 | 7 3 3 12 8 8 1 . 11 8 11 Fast Attach 6 | . . . . . . . . . 4 2 Attach 58 | 6 . 1 8 3 6 2 . 11 6 15 Detach 4 | . . . . . . . . 1 . 3 Swap 4 | . . . . 1 1 2 . . . . Drop 26 | . . . 5 5 4 2 . 6 2 2 Fire 64 | . . 11 31 . . . . 8 3 11 Melee 34 | . . . . . . . . . 19 15 Ram 14 | . . . . . . . . 1 . 13 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 13) 191 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 392 | -10/Mines | Found a hidden stash of uninstalled traps 428 | -10/Mines | Discovered new exit (range 15) 446 | -10/Mines | Entered Materials 446 | -9/Materials | Evolved 2 slots: Weapon x2 518 | -9/Materials | Core integrity fell below 50% 539 | -9/Materials | Core integrity fell below 20% 563 | -9/Materials | Lost 9 parts (1p2n1u5w) 661 | -9/Materials | Discovered new exit (range 13) 665 | -9/Materials | Entered another Materials area 665 | -8/Materials | Evolved 2 slots: Propulsion x2 666 | -8/Materials | Identified exit to Storage 722 | -8/Materials | Discovered new exit (range 7) 724 | -8/Materials | Entered Factory 724 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 929 | -7/Factory | Discovered new exit (range 11) 932 | -7/Factory | Entered Lower Caves 935 | -7/Lower Caves | Learned Factory security intel 968 | -7/Lower Caves | Learned location of Zion (-7) 984 | -7/Lower Caves | Learned 8 Factory zone layouts 993 | -7/Lower Caves | Build established: Scavenger-Sprinter 1010 | -7/Lower Caves | Spotted B-75 Beast 1073 | -7/Lower Caves | Encountered a Warlord checkpoint 1151 | -7/Lower Caves | Lost 7 parts (5n2u) 1167 | -7/Lower Caves | Core integrity fell below 50% 1210 | -7/Lower Caves | Discovered new exit (range 15) 1216 | -7/Lower Caves | Entered another Lower Caves area 1216 | -7/Lower Caves | Discovered new exit (range 9) 1221 | -7/Lower Caves | Entered Factory 1221 | -6/Factory | Evolved 2 slots: Propulsion x2 1222 | -6/Factory | Identified exit to Factory 1394 | -6/Factory | Discovered exit to Factory (range 16) 1403 | -6/Factory | Entered another Factory area 1403 | -5/Factory | Evolved 2 slots: Utility x2 1431 | -5/Factory | Lost 5 parts (1p3n1u) 1614 | -5/Factory | Discovered new exit (range 12) 1702 | -5/Factory | Build established: Mutant 1833 | -5/Factory | Entered another Factory area 1833 | -4/Factory | Evolved 2 slots: Utility x2 2062 | -4/Factory | Garrison activated, responded to threat 2101 | -4/Factory | Lost 3 parts (1p1u1w) 2142 | -4/Factory | System corruption reached 10% 2186 | -4/Factory | Lost 6 parts (1p2n3u) 2300 | -4/Factory | Lost 5 parts (1p3u1w) 2369 | -4/Factory | Spotted B-86 Titan 2381 | -4/Factory | Core integrity fell below 50% 2430 | -4/Factory | Core integrity fell below 20% 2459 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates Earth. U-05 Engineer builds a Wall. Slug penetrates B-86 Titan. Slug penetrates Wall. Penetrated by Slug. Acquired Force Field. System corrupted: Energy discharge (-23). W-44 Eye sends out distress signal. System corrupted: Slammed into wall. Field Propulsion Drive destroyed. System corrupted by crushing effect (+4). ALERT: Cargo convoy en route, clear transfer corridor. KY2JZ AAZOAL2OTOQISPPH4ELH Knocked back. Field Propulsion Drive destroyed. System corrupted: Heat flow error (+164). 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"""" R???????????????????????????? | | ????????????????""" ????????????????????????????? | | ????????????????""" ?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed ScatterNuclearGenerator Manual? 0 Play Time 00:32:53 Cumulative 8.6 hours Start 2025.05.06 @ 16:33:49 End 2025.05.06 @ 17:35:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e83d0aaf-01d7-423b-9dee-11f7b3d87e4d