Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 22:18:32 Player: chebyrekser Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (459) 2295 Value Destroyed (24116) 24116 Prototype IDs (66) 1320 Alien Tech Used (3) 600 Bonus (16635) 16635 TOTAL SCORE: 52866 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8295 Follower Combat Kills 114 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2174 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -1948 Cogmind --------- Core Integrity 0/1600 Matter 113/300 Energy 299/299 System Corruption 25% Temperature Hot (293) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (4) -------- Multi-Quantum Reactor > --- PROPULSION (7) --- Treaded Siege-Gravjet Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Improved Cooling System High-capacity Storage Unit Experimental Optical Array Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (5) ------- Shotgun Thermic Plasma Construct/C > --- INVENTORY (20) --- Armored Heavy Treads Advanced Coolant Injector Experimental Coolant Injector Experimental Energy Well Advanced Matter Compressor (400) Experimental Matter Compressor (500) Long-range Sensor Array Long-range Terrain Scanner Seismic Detector Advanced Kinecellerator Microactuators Phase Shifter Hardened Heavy Armor Plating Graphene Brace Experimental Thermal Shield Improved Shock Absorption System Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Treaded Siege-Gravjet Exoskeleton Combat Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Seismic Detector Experimental Core Analyzer Centrium Medium Armor Plating Advanced Hacking Suite System Mapper > --- WEAPON ----------- Nova Cannon Shotgun Thermic Plasma Construct/C > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Experimental Coolant Injector Advanced Matter Compressor Experimental Optical Array Long-range Sensor Array Makeshift Terrain Scanner Advanced Kinecellerator Transmission Jammer Centrium Medium Armor Plating Graphene Brace Force Field Authchip [Weapon] Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Compact HERF Cannon Long-range Missile Launcher RU-N14's Throwing Claymores v3 [Rating: 191] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Gatling Laser Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Build | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 4 2 . . 4 2 . . . . 2 . 2 2 . Power 3 | . . . . . . . 1 . . . . . 1 . . 1 . Propulsion 5 | . . . 2 1 . . 1 1 . . . . . . . . . Utility 7 | . . . 2 . . . 2 1 . . . . 1 . 1 . . Weapon 3 | . . . . 1 . . . . . . . . . . 1 1 . Parts Attached 277 | 8 11 11 23 19 18 14 32 11 5 1 16 3 9 41 16 18 21 Power 31 | 1 3 1 3 . 2 1 6 1 1 . 1 . 4 6 . 1 . Engine 10 | 1 3 1 3 . . . . . . . . . . 2 . . . Core 12 | . . . . . 2 1 6 . 1 . . . 1 1 . . . Reactor 9 | . . . . . . . . 1 . . 1 . 3 3 . 1 . Propulsion 66 | 2 2 2 8 12 5 5 8 1 . . 5 . 1 6 3 6 . Treads 25 | 1 1 2 7 7 . 1 1 1 . . . . . 2 . 2 . Leg 21 | . . . 1 5 5 1 1 . . . 2 . 1 1 1 3 . Wheel 13 | 1 1 . . . . 3 6 . . . . . . 2 . . . Hover 6 | . . . . . . . . . . . 2 . . 1 2 1 . Flight 1 | . . . . . . . . . . . 1 . . . . . . Utility 114 | 2 4 1 7 5 5 4 11 5 3 1 6 1 3 26 13 6 11 Device 61 | 1 1 . 3 1 5 2 4 5 . 1 3 . 2 17 9 3 4 Storage 10 | 1 3 . . . . . . . . . . . . 4 1 . 1 Processor 12 | . . . 1 . . . 2 . 1 . 2 . . . 1 2 3 Hackware 6 | . . . . 1 . 1 1 . 1 . . . 1 1 . . . Protection 25 | . . 1 3 3 . 1 4 . 1 . 1 1 . 4 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 66 | 3 2 7 5 2 6 4 7 4 1 . 4 2 1 3 . 5 10 Energy Gun 12 | 1 . . . . 2 1 1 . . . 1 . 1 . . 3 2 Energy Cannon 17 | . 1 1 3 . . 1 . 1 1 . . 1 . 3 . 1 4 Ballistic Gun 21 | 2 . 5 2 2 3 2 1 1 . . 2 . . . . . 1 Ballistic Cannon 9 | . . . . . . . 5 1 . . . . . . . 1 2 Launcher 4 | . . 1 . . 1 . . 1 . . . . . . . . 1 Special Weapon 3 | . 1 . . . . . . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . 1 . 2 1 1 1 1 . . . 8 . 1 6 1 1 4 Parts Lost 52 | . . 1 3 2 6 5 7 4 . . . . . 8 . 9 7 Power 8 | . . . . . 1 1 2 . . . . . . 1 . 1 2 Propulsion 14 | . . 1 3 . 2 2 4 1 . . . . . 1 . . . Utility 21 | . . . . . 1 2 1 2 . . . . . 5 . 7 3 Weapon 9 | . . . . 2 2 . . 1 . . . . . 1 . 1 2 Highest Loss Streak 2 | . . 1 1 1 2 1 2 2 . . . . . 1 . 2 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Backups 17 | 4 13 18 18 18 17 14 17 17 18 18 18 18 17 17 18 15 14 Power 1 | . 1 1 1 1 . . 1 1 2 1 . 1 1 1 1 1 . Propulsion 1 | 2 4 2 2 3 1 . . . . 1 . . 2 . . . 1 Utility 7 | . 3 6 5 4 5 5 6 8 8 9 10 10 9 7 10 11 11 Weapon 6 | . 4 6 7 7 8 6 8 6 6 6 6 6 5 7 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 120 | . 9 8 11 9 3 10 11 8 . . 3 . . 29 3 4 12 Power 14 | . 2 . 4 1 1 . . 1 . . . . . 2 1 1 1 Propulsion 23 | . 3 1 1 4 1 1 2 3 . . 1 . . 3 . 1 2 Utility 28 | . . 2 1 3 . 1 4 . . . 1 . . 7 1 1 7 Weapon 51 | . 4 5 5 1 1 8 5 4 . . . . . 14 1 1 2 Tool/Special 4 | . . . . . . . . . . . 1 . . 3 . . . Average Slot Usage (%) 68 | . 99 100 98 98 98 60 60 46 51 56 58 63 62 56 50 43 44 Engine 3 | . 14 14 9 7 . . . . . . . . . . . . . Core 3 | . . . . . 6 6 7 5 5 10 6 5 3 . . . . Reactor 2 | . . . . . . . . 1 . . 3 5 7 8 4 4 4 Treads 7 | . 14 24 28 34 . . 1 3 . . . . . 5 3 . 1 Leg 3 | . . . 1 3 36 12 . . . . 3 5 4 1 . 2 . Wheel 3 | . 13 3 5 . . 5 12 . 5 5 2 . . . . . . Device 13 | . 13 9 14 10 17 13 13 14 15 14 15 14 14 14 15 12 11 Storage 6 | . 14 14 9 7 7 7 5 5 5 5 5 5 4 4 4 4 4 Processor 3 | . . . 2 . . . 3 . 4 5 8 10 9 4 1 6 10 Hackware 1 | . . . . . . 1 . . . . . . 2 4 8 4 . Protection 4 | . . 4 10 11 4 1 3 5 4 5 1 . . 2 3 3 3 Energy Cannon 5 | . 2 14 11 7 2 . . 2 10 10 5 . 2 3 1 . 5 Ballistic Gun 4 | . 23 12 6 14 14 3 . . . . 2 . . . . . . Ballistic Cannon 2 | . . . . . . 1 7 4 . . 1 5 4 2 4 3 . Peak Build Rating 191 | 7 13 17 27 51 58 56 94 103 105 106 138 136 147 162 191 186 177 Average Rating 89 | 5 9 15 24 38 54 43 75 90 98 104 114 121 132 140 171 168 158 On Entrance 83 | . 7 13 16 27 49 56 53 94 89 105 105 134 119 147 158 173 156 Avg Prop Armor Cover (%) 7 | 15 12 . 17 . 3 6 9 . . . 2 1 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 14 54 60 74 79 74 73 98 102 106 106 117 122 145 147 126 158 140 Greatest Support 229 | 20 40 40 80 116 92 86 92 82 68 68 137 164 136 155 155 229 229 Greatest Overweight (x) 4 | . 3 1 4 2 1 2 3 1 1 1 2 . 1 1 1 1 . Average Overweight (x) . | . 1 1 1 . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 13 19 19 19 19 15 18 19 19 19 19 19 19 18 19 16 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 19 20 20 20 19 18 20 19 20 20 20 20 20 19 16 19 Scrap Engine Consumption 230 | . . . . . . 27 24 17 2 1 12 1 3 37 26 46 34 Constructs Created 7 | . . . . . . 2 1 . . . . . . 1 1 1 1 Constructs Modified 87 | . . . . . . 9 10 7 . . 4 1 . 14 8 17 17 Class Distribution -------------------- 30% | Construct 22% | Mutant 13% | Hacker-Construct 8% | Scavenger-Mutant 7% | Generator-Construct 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Storage Mutant | -7/Recycling Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Construct | -3/Quarantine Hacker-Construct | -2/Research Generator-Construct | -1/Access Generator-Construct | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 15428 | 324 424 315 911 529 878 701 1410 709 322 107 498 328 401 2024 602 3175 1770 Remotely 1159 | . . . . . . . . 191 . . 326 50 . 10 . 402 180 Salvage Created 24049 | 125 346 433 1778 956 1134 807 1991 744 307 28 970 591 422 2025 1230 6864 3298 Parts 1089 | 11 34 30 87 39 57 25 87 46 7 2 44 5 16 115 49 308 127 Haulers Intercepted 21 | . . . 5 . . . 5 1 . . . . . 1 3 6 . Recyclers Shooed 13 | . . . 1 2 . . 4 . . . . . . 2 . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . 3 . . . . . . 5 3 . 2 . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 313 | . 9 8 27 10 24 16 27 15 1 1 16 6 4 22 13 82 32 Melee 1 | . . . . . . . . 1 . . . . . . . . . Guns 67 | . 9 7 7 8 22 13 1 . . . . . . . . . . Cannons 178 | . . 1 17 1 2 3 26 4 1 1 15 2 4 14 11 59 17 AOE 57 | . . . 3 . . . . 10 . . . 4 . 1 2 23 14 Classes Destroyed 28 | 2 5 1 5 1 3 1 . . 1 . 3 . . 1 1 2 2 Worker 35 | . . . 3 1 2 . 6 5 . . . . . 8 . 7 3 Builder 17 | . 1 . 1 . . . 1 4 . . . . 1 2 . 7 . Tunneler 5 | 3 . . 1 . . . . . . . . . . . . 1 . Hauler 21 | . . . 5 . . . 5 1 . . . . . 1 3 6 . Recycler 25 | 1 1 . 2 4 1 . 4 1 . . . . 1 2 1 5 2 Mechanic 8 | . . . . . 1 . . . . . . . . . 1 2 4 Operator 6 | . 1 . 1 . 2 . . . . . . . . . . 2 . Drone 2 | . . . . . 2 . . . . . . . . . . . . Watcher 20 | . 3 . 1 1 . . 2 1 . . . . 1 2 . 9 . Swarmer 41 | . 6 . . . 3 1 5 5 . . 2 . . . 4 15 . Saboteur 4 | . . . . . . . . . . . . . . . . 1 3 Grunt 84 | . 3 . 16 . 8 . 5 7 . . 7 3 . 3 . 23 9 Brawler 6 | . . . . . 2 . . . . . . 1 . . . 1 2 Duelist 16 | . . . 1 . 3 3 . 1 . . . . . . . 3 5 Protector 5 | . . . . . . 2 . . . . 2 . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . 2 . . . Sentry 37 | . . . 9 6 5 7 4 1 . . . . . 2 1 2 . Demolisher 2 | . . . . . . . . . . . 1 . . . 1 . . Hunter 36 | . . . 1 2 1 . 3 . . . 2 2 2 1 2 15 5 Programmer 42 | . . . . 2 2 . 10 1 1 1 . . 2 5 . 16 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . 1 . 1 Quarantine Guard 11 | . . . . . . . . . . . . . . 11 . . . M Guard 1 | . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . 1 . Striker 6 | . . . . . . . . . . . 1 . . . 3 1 1 Executioner 6 | . . . . . . . . . . . 1 . . . 1 4 . Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 Subdweller 11 | . . 8 . . . 3 . . . . . . . . . . . Packrat 5 | . . . . . . . . . . . . 5 . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . 2 Surgeon 1 | . . . . . . . . . . . . . . . . 1 . Thug 3 | . . . . . . . . . . . 2 . . . . . 1 Martyr 1 | . . . . . . . . . . . . . . . . . 1 Commander 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 3 3 2 5 5 5 3 6 9 1 1 6 5 3 11 3 14 14 Combat Bots Only 13 | . 3 2 4 2 4 3 4 5 1 1 6 5 2 3 3 13 10 Max Kills in Single Turn 5 | 1 1 1 3 1 2 1 2 3 1 1 2 2 2 5 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . 3 . . . 2 . 1 2 3 3 Melee 1 | . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 2318 | . 58 44 123 224 205 210 257 66 . 1 1 26 86 169 81 536 231 Missed 757 | . 19 9 38 84 78 78 61 19 . . . 12 24 50 26 202 57 Hits 1561 | . 39 35 85 140 127 132 196 47 . 1 1 14 62 119 55 334 174 Melee 39 | . . . . . 12 1 13 2 . . . . . . 4 7 . Projectile 1522 | . 39 35 85 140 115 131 183 45 . 1 1 14 62 119 51 327 174 AOE 18 | . . . . 2 . . . . . . 3 . . . 1 1 11 Critical Strikes 74 | . . 1 4 . 4 . 11 4 . . . 1 7 7 4 14 17 Actively Blocked 13 | . . . . . . . . . . . . . . . . 1 12 Part Disruptions 2 | . . . . . 1 . 1 . . . . . . . . . . Damage Taken 30212 | . 368 759 1345 1247 1604 1121 3727 1574 . 14 80 152 1026 3198 1147 7195 5655 Core 2900 | . 103 135 177 55 71 80 190 119 . . 10 19 164 265 31 836 645 Absorbed by Shields 2370 | . . . . . . . 57 6 . 5 37 91 507 633 479 549 6 Redirected to Shielding 13 | . . . . . . . . . . . . . . . . 13 . Ignored by Resistances 29 | . . . . . . . . . . . . . . . . . 29 Regen/Repaired (Parts) 10785 | . . . 147 . . 157 831 231 100 . 278 91 . 1712 557 3991 2690 Core Remaining (%) 70 | 100 . 4 67 . . 70 81 . . . . 87 . 67 86 . . Volleys Fired 1488 | 11 59 50 137 44 67 72 163 73 23 11 40 20 71 129 71 284 163 Largest 3 | 2 2 2 2 3 3 3 2 2 2 2 1 1 1 1 2 2 2 Hottest 193 | 40 100 100 136 133 136 136 166 154 161 161 56 56 105 113 143 137 193 Shots Fired 2029 | 22 105 90 256 117 196 99 255 79 27 14 40 20 71 129 73 283 153 Gun 587 | 22 92 40 66 73 168 91 12 9 . . . . 14 . . . . Cannon 1358 | . . 42 186 44 27 8 243 58 27 14 40 16 57 129 72 263 132 Launcher 55 | . . 1 4 . 1 . . 12 . . . . . . 1 15 21 Special 29 | . 13 7 . . . . . . . . . 4 . . . 5 . Kinetic 1307 | 22 92 41 70 73 130 37 243 51 . . 39 16 27 78 70 263 55 Thermal 610 | . 13 49 186 44 65 62 12 25 27 14 1 . 30 11 2 . 69 Explosive 50 | . . . . . 1 . . 3 . . . 4 . . 1 20 21 Electromagnetic 43 | . . . . . . . . . . . . . . 35 . . 8 Entropic 19 | . . . . . . . . . . . . . 14 5 . . . Robot Hit Streak 23 | 4 9 12 16 12 14 23 13 11 13 3 6 4 7 17 8 18 15 Robot Miss Streak 8 | 2 3 2 6 4 8 7 8 4 2 1 3 1 3 2 4 8 6 Penetration Max 2 | . . . . . 1 . 1 1 . . 2 1 1 1 . 1 . Secondary Targets 5 | . 1 . . . 3 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . Shots Hit Robots 1238 | 14 60 62 159 78 154 81 162 30 15 3 16 10 24 79 38 147 106 Core Hits 874 | 6 26 19 67 34 146 63 65 49 4 . 21 14 9 42 18 124 167 Critical Kills 13 | . . 2 . 1 . . . . 1 . . . . 1 1 6 1 Critical Parts Destroyed 25 | . . . . . . . . . . . . . 1 . 6 12 6 Critical Strikes 59 | . . 4 . 1 . . 9 1 1 . . 3 1 3 9 20 7 Meltdown 3 | . . 1 . 1 . . . . 1 . . . . . . . . Destroy 38 | . . 3 . . . . . . . . . . . 1 9 18 7 Blast 11 | . . . . . . . 9 1 . . . . . . . 1 . Corrupt 2 | . . . . . . . . . . . . . . 2 . . . Sever 4 | . . . . . . . . . . . . 3 . . . 1 . Detonate 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 95379 | 140 629 1277 3979 1585 3079 2034 6512 3941 542 250 2401 1639 1715 6988 5412 34849 18407 Guns 8392 | 140 605 682 915 867 2651 1798 173 . . . . . 561 . . . . Cannons 71056 | . . 574 2481 718 428 236 6339 1670 542 250 2401 548 1079 6028 5259 29423 13080 Explosions 15555 | . . 21 583 . . . . 2256 . . . 962 75 960 153 5218 5327 Melee . | . . . . . . . . . . . . . . . . . . Ramming 15 | . . . . . . . . 15 . . . . . . . . . Kinetic 65217 | 140 605 703 1498 867 1970 686 6339 2998 . . 2401 548 1008 4980 5259 29423 5792 Thermal 14937 | . 24 574 2481 718 1109 1348 173 253 542 250 . . 146 149 . . 7170 Explosive 13225 | . . . . . . . . 675 . . . 962 . 890 153 5218 5327 Electromagnetic 939 | . . . . . . . . . . . . . . 821 . . 118 Impact . | . . . . . . . . . . . . . . . . . . Slashing 337 | . . . . . . . . . . . . 129 . . . 208 . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 709 | . . . . . . . . . . . . . 561 148 . . . Highest Corruption 25 | . . . . 5 9 9 10 1 1 1 1 . 6 13 . 15 25 Average Corruption 6 | . . . . 4 6 9 6 1 1 1 1 . 5 11 . 8 19 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 424 | . . . . 15 26 69 44 17 12 14 . . 7 90 . 70 60 Message Errors 89 | . . . . 2 8 18 8 6 2 1 . . 2 17 . 12 13 Matter Fused 117 | . . . . 4 6 20 12 3 1 4 . . 2 31 . 23 11 Heat Flow Errors 49 | . . . . 3 3 6 5 3 1 1 . . 1 12 . 8 6 Energy Discharges 40 | . . . . . 3 6 5 1 1 3 . . 1 8 . 5 7 Parts Rejected 8 | . . . . 1 1 . . . . . . . . 1 . 1 4 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 53 | . . . . 2 . 10 5 4 2 3 . . 1 13 . 8 5 Data Loss (major) 18 | . . . . 1 2 4 3 . . 1 . . . 3 . 3 1 Misfires 8 | . . . . 1 . . 1 . 3 1 . . . 2 . . . Alerts 10 | . . . . . . 4 2 . 2 . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . . . . 1 . 2 . Weapon Failures 28 | . . . . 1 3 1 3 . . . . . . 2 . 6 12 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 11445 | . . . 14 8 . 3 479 191 57 130 47 101 105 1088 623 8115 484 Projectiles 11002 | . . . 14 8 . 3 479 170 57 130 47 101 105 913 610 7929 436 Explosions 443 | . . . . . . . . 21 . . . . . 175 13 186 48 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 134 | . . . . . . 2 40 10 . . 4 3 2 17 8 42 6 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 125 | . . . . . . 2 35 10 . . 4 2 2 16 8 40 6 Secondary 9 | . . . . . . . 5 . . . . 1 . 1 . 2 . Self-Inflicted Damage 392 | . . . . . . . 63 41 . . . . 88 99 . 43 58 Shots 8 | . . . . . . . 1 2 . . . . 1 1 . 1 2 Rammed 2 | . . . . . . . . 2 . . . . . . . . . Targets Rammed 3 | . . . . . . . . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . Highest Temperature 485 | . 40 4 263 262 248 277 363 326 252 241 48 30 365 485 . 290 330 Average Temperature 79 | . 16 3 48 45 33 72 86 90 63 81 14 9 71 128 . 98 124 Received Heat Transfer 3251 | . 102 12 666 234 366 264 474 210 . . . 54 63 135 46 432 193 Effects 16 | . . . 3 . . 3 . . . . . . 1 6 . 1 2 Shutdowns 5 | . . . . . . . . . . . . . 1 4 . . . Energy Bleed 3 | . . . . . . 1 . . . . . . . 2 . . . Interference 8 | . . . 3 . . 2 . . . . . . . . . 1 2 Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . Total Turns 3 | . . . . . . . . . . . . . . 3 . . . Longest Duration 3 | . . . . . . . . . . . . . . 3 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Robots Corrupted 10 | . . . . . . . . . . . . 1 . 8 . . 1 Combat Hostiles 8 | . . . . . . . . . . . . . . 7 . . 1 Parts Fried 13 | . . . . . . . . . . . . . . 13 . . . Impact Corruptions 6 | . . . . . . . . . . . . 2 . 2 . 2 . Robots Melted 4 | . . 1 . 1 . . . . 1 . . . . 1 . . . Combat Hostiles 3 | . . 1 . 1 . . . . 1 . . . . . . . . Parts Melted 22 | . . 3 3 1 3 2 1 . 1 . 3 . . 2 . . 3 Heat Transferred 15413 | . 50 1036 4320 1350 2350 2537 375 161 555 111 . . 124 124 . . 2320 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 5 | . . . 1 . 1 . 4 3 . . . . . 2 1 5 5 Low Security (%) 49 | 100 100 . 73 100 88 100 35 . . . . . 100 4 42 9 . Level 1 12 | . . . 26 . 11 . 15 . . . . . . 3 57 6 . Level 2 18 | . . . . . . . 23 27 . . . . . 92 . 6 . Level 3 8 | . . . . . . . 24 72 . . . . . . . 13 . Level 4 3 | . . . . . . . 1 . . . . . . . . 33 . Level 5 3 | . . . . . . . . . . . . . . . . 7 56 High Security 4 | . . . . . . . . . . . . . . . . 23 43 Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 3131 | 10 70 . 341 90 230 135 1109 897 . . . . 142 560 285 3131 2470 Initial 1999 | . . . . 72 . 87 90 541 . . . . . 6 285 168 1999 Average 439 | . 12 . 118 34 104 36 450 736 . . . . 39 462 198 1333 2008 Influence Increases 13115 | 20 366 . 972 349 785 257 1819 835 45 30 338 140 404 1443 620 3623 1069 Destroy 0b10 Robot/C 6080 | . 180 . 540 200 480 220 600 300 20 20 300 120 80 480 260 1660 620 Destroy 0b10 Robot/NC 770 | 20 30 . 70 30 30 25 90 60 15 . 10 . 15 75 25 200 75 Destroy Leader 1292 | . 46 . 152 102 120 . 164 54 10 10 . 20 22 146 56 310 80 Allied During Kill 91 | . . . . . . . 9 . . . 28 . . . . . 54 Successful Hack 128 | . 8 . 28 14 7 7 14 35 . . . . 15 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . Disable Machine 975 | . . . 60 . 30 . 180 120 . . . . 45 285 60 135 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 . . . Destroy Structure 2529 | . 12 . 92 3 28 5 382 236 . . . . 152 262 189 988 180 Advance Influence 50 | . . . . . . . 50 . . . . . . . . . . Partial Spotted 60 | . . . . . . . 15 15 . . . . . 15 . 15 . Lose Combat Pursuer 930 | . 30 . 30 . 90 . 315 15 . . . . 75 30 30 315 . Influence Decreases 10655 | 20 362 4 813 507 562 384 809 1128 859 30 80 398 392 947 847 780 1733 Entered New Map 2878 | . . 3 . 87 1 137 57 566 302 . . 258 . 6 223 113 1125 Time Decay 6290 | 20 362 1 564 341 381 217 622 522 557 30 60 140 288 706 624 577 278 Lost Part 483 | . . . 30 13 60 30 70 40 . . . . . 80 . 90 70 Lost Ally 465 | . . . . . 120 . 60 . . . 20 . . 5 . . 260 Purge Threat 539 | . . . 219 66 . . . . . . . . 104 150 . . . Squads Dispatched 78 | . 4 . 1 2 7 . 10 4 . . . . 2 4 . 24 20 Investigation 6 | . 3 . . 1 . . 1 . . . . . . . . 1 . Extermination 18 | . . . . 1 3 . 4 2 . . . . 2 1 . 4 1 Reinforcement 9 | . 1 . 1 . 1 . 1 . . . . . . 1 . 3 1 Assault 39 | . . . . . . . 1 2 . . . . . 2 . 16 18 Garrison 6 | . . . . . 3 . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 29 | . 1 . 3 1 1 2 2 1 . . . . 1 1 4 7 5 Communications Jammed 67 | . . . . . . 2 2 21 . . . . . . . 42 . Distress Signals 66 | . . . . . . 2 1 21 . . . . . . . 42 . Times Spotted 551 | . 17 8 45 14 33 18 60 21 . 1 22 6 11 30 24 138 103 Peak Tracking Total 12 | . 5 2 4 2 5 5 5 5 . 1 12 4 3 5 6 11 12 Tactical Retreats 40 | . 1 . 2 . 4 . 14 1 . . . . 4 2 2 10 . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 12 | . 1 . . 2 . . 2 . . . . . . 3 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 68 | . . 1 4 . 2 . 12 8 . . 1 . 3 20 4 9 4 Max in Single Turn 4 | . . 1 1 . 1 . 2 1 . . 1 . 1 4 2 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . 1 2 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 84 | . 9 1 13 5 7 13 7 5 1 . 2 1 5 9 1 3 2 Terminals 46 | . 7 . 8 2 6 4 3 2 . . . 1 4 7 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 2 . 1 . . 1 . . . . . 1 . . . Recycling Units 15 | . 2 . 1 1 . 8 2 . . . . . . . . . 1 Scanalyzers 7 | . . . 2 2 . . 1 1 . . . . . 1 . . . Garrison Access 6 | . . . . . . . 1 1 . . . . 1 . 1 2 . Total Hacks 179 | . 25 1 33 11 10 26 20 11 1 . 6 1 14 11 1 4 4 Successful 95 | . 14 1 25 5 4 14 3 6 1 . 6 1 9 3 1 2 . Failed 82 | . 10 . 7 6 6 12 17 5 . . . . 5 8 . 2 4 Catastrophic 21 | . 1 . 3 1 2 3 6 1 . . . . . 3 . 1 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . Manual 70 | . 19 . 17 . 3 7 10 3 . . . . 8 2 . . 1 Terminals 106 | . 20 . 22 4 9 8 11 6 . . . 1 13 9 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 4 . 1 . . 2 . . . . . 1 . . . Recycling Units 31 | . 5 . 1 2 . 16 5 . . . . . . . . . 2 Scanalyzers 16 | . . . 6 5 . . 2 2 . . . . . 1 . . . Garrison Access 8 | . . . . . . . 2 1 . . . . 1 . 1 3 . Terminal Hacks 36 | . 3 1 4 3 4 3 . 2 1 . 6 1 6 2 . . . Record 1 | . . . . . . . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . 1 . . . . 5 . 2 . . . . Open Door 8 | . . . . . 4 . . . 1 . 1 . 1 1 . . . Branch Access Points 2 | . . . . 1 . . . 1 . . . . . . . . . Alert Level 3 | . . . 1 1 . . . . . . . . 1 . . . . Unreport Threat 6 | . . . 3 1 . . . . . . . . 1 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 4 . . . . 1 . . . . . . . . . Scan Component 3 | . . . 2 . . . . 1 . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 2 . 1 1 . 8 . . . . . . . . . . . Retrieve Components 12 | . 2 . 1 1 . 8 . . . . . . . . . . . Scanalyzer 10 | . . . 6 1 . . 1 1 . . . . . 1 . . . Insert Component 6 | . . . 2 1 . . 1 1 . . . . . 1 . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . 1 2 . Seal Access 4 | . . . . . . . . 1 . . . . . . 1 2 . Unauthorized Hacks 28 | . 9 . 10 . . 3 2 1 . . . . 3 . . . . Terminals 26 | . 7 . 10 . . 3 2 1 . . . . 3 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . Botnet 10 | . 2 . 3 . . 1 2 1 . . . . 1 . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . Skim 13 | . 5 . 6 . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . 1 . Hacking Detections 61 | . 7 . 9 4 5 9 7 4 . . . . 4 7 . 2 3 Full Trace Events 4 | . . . 1 1 . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . Time 58 | . . . 58 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 14 . 2 . . 12 . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 1 . . 1 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . Parts Damaged 2 | . . . . 1 . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 3 . . . . . . . . . 2 1 . . Machine Destruction 3 | . . . . . . . . . . . . . . 2 1 . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 21 | . . . . . . 3 . . . . 2 . 1 . . . 15 Largest Group 12 | . . . . . . 3 3 . . . 2 . 1 1 . . 12 Highest-Rated Group 165 | . . . . . . 60 60 . . . 113 . 26 26 . . 165 Highest-Rated Ally 64 | . . . . . . 20 20 . . . 64 . 26 26 . . 15 Total Orders 7 | . . . . . 2 . . . . . 3 1 . 1 . . . STAY 4 | . . . . . . . . . . . 2 1 . 1 . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . . . . Ally Attacks 119 | . . . . . . . 12 . . . 19 . . . . . 88 Total Damage 2052 | . . . . . . . 271 . . . 519 . . . . . 1262 Kills 4 | . . . . . . . 3 . . . 1 . . . . . . Allies Corrupted 2 | . . . . . 1 . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 25810 | 29 1798 1863 2190 441 154 1347 1932 1450 2279 1811 985 1726 786 2189 1955 1804 1071 Optics 2517 | . . . . . . . 2 . . . . . . . . 1444 1071 Sensors 8750 | . . . . . . . . 64 2279 1811 949 872 620 2152 2 . 1 IFF 20 | . . . . . . . . . . . . . . . 20 . . Terrain 3121 | . . . . . . . . . . . 352 723 198 358 1071 419 . Traps 489 | . . . 489 . . . . . . . . . . . . . . Seismic 13604 | 29 1798 1863 1991 441 154 1097 824 773 . . . 1557 432 38 1847 760 . T.N.C. 1414 | . . . . . . . 1414 . . . . . . . . . . Machine Analysis 668 | . . . 668 . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . 2 . . Jamming 3435 | . . . . . . 250 638 1450 117 . . 239 117 22 1 267 334 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 3 1 . . . . . . . Drone Launches 16 | . . . . . 16 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 32798 | 115 1809 2868 3117 999 1045 2079 2111 1454 2326 2018 1313 1800 849 3389 2127 2308 1071 Spaces Moved 16225 | 66 1144 1193 1609 489 525 705 1279 548 938 822 759 1106 675 1779 872 1165 551 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 4785 | 1 75 914 894 430 . . 185 383 . . . . . 1179 433 105 186 Legs 4565 | . . . . 59 525 359 . 39 . . 508 1106 675 600 . 694 . Wheels 5130 | 62 1069 279 715 . . 346 639 33 938 822 227 . . . . . . Hover 1279 | . . . . . . . 455 93 . . 24 . . . . 342 365 Flight 463 | . . . . . . . . . . . . . . . 439 24 . Fastest Speed 50 | 50 100 115 115 120 120 108 76 174 241 241 67 88 94 94 156 53 78 Average Speed 154 | 98 124 210 150 152 128 157 114 217 241 241 143 94 94 135 213 131 103 Slowest Speed 280 | 160 160 240 280 260 190 265 219 241 241 241 243 102 190 190 271 271 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 25 | . . . . . . . . 19 . . . . 5 . . 1 . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . 2 1 . Exploration Rate (%) 56 | 4 99 32 88 15 72 92 37 16 86 89 86 92 22 97 30 42 21 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 5 | . 3 1 . . . . . . 1 . . . . . . . . Known Exits Taken 10 | . 1 . 1 1 . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 . . 1 1 1 . . . . . . . 1 1 . Scrap Searched 22 | . . 13 . . . . . . 2 3 . 4 . . . . . Spaces Dug 284 | . 9 22 38 . 21 1 18 38 4 8 . 14 30 17 15 48 1 Terrain Destroyed 1575 | . 12 23 92 . 29 4 201 183 10 11 47 103 84 165 75 423 113 Melee . | . . . . . . . . . . . . . . . . . . Projectile 830 | . 12 1 27 . 8 4 122 74 10 11 47 35 71 85 70 203 50 AOE 745 | . . 22 65 . 21 . 79 109 . . . 68 13 80 5 220 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Qua Res Acc Com Total 21936 | 92 1407 1441 2038 657 737 1587 1664 735 979 844 939 1834 806 2620 1055 1626 875 Wait 2775 | . 135 144 167 54 82 692 72 49 4 1 49 675 21 464 18 67 81 Move 16208 | 65 1143 1192 1608 488 524 704 1278 547 937 821 758 1105 674 1778 871 1164 551 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 266 | 8 24 15 22 13 12 23 27 15 3 1 10 . 3 49 6 16 19 Fast Attach 177 | 7 3 . 10 9 7 4 11 6 2 2 12 5 3 43 27 16 10 Attach 99 | . . 2 5 2 7 7 13 8 3 . 1 . 2 16 5 17 11 Detach 33 | . . . . . 1 . 4 8 . . . 1 . 9 3 5 2 Swap 377 | 1 21 20 58 21 14 14 34 8 4 6 11 22 26 51 21 29 16 Drop 397 | . 22 18 31 26 16 30 38 18 3 2 21 6 6 81 33 25 21 Fire 1488 | 11 59 50 137 44 67 72 163 73 23 11 40 20 71 129 71 284 163 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . 3 . . . . . . . . . Escape Stasis 28 | . . . . . . . 24 . . . . . . . . 3 1 Rewire 78 | . . . . . . 41 . . . . 37 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / [*Arm] / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 5) 346 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 14) 554 | -10/Materials | Central database locked down 679 | -10/Materials | Identified exit to Mines 716 | -10/Materials | Derelicts attacked the area 732 | -10/Materials | Learned Storage emergency access door positions 774 | -10/Materials | Identified exit to Materials 804 | -10/Materials | Identified exit to Subcaves 804 | -10/Materials | Learned location of 1 exit from Materials 834 | -10/Materials | Loaded intel: 20 trap records 887 | -10/Materials | Learned Storage terminal intel 1925 | -10/Materials | Entered Subcaves 1926 | -10/Subcaves | Approached by a straggling Scientist 1928 | -10/Subcaves | Learned 2 Materials zone layouts 1960 | -10/Subcaves | Discovered new exit (range 13) 2123 | -10/Subcaves | Learned location of Zion (-7) 2123 | -10/Subcaves | Met a Zionite searching for "candidates" 2194 | -10/Subcaves | Visited 4L-MR0's lab 2216 | -10/Subcaves | Found Powered Cannon 2278 | -10/Subcaves | Disturbed a concealed Subdweller 2740 | -10/Subcaves | Disturbed a concealed Subdweller 2806 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3239 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3569 | -10/Subcaves | Ambushed by Subdweller buried in earth 3577 | -10/Subcaves | Core integrity fell below 50% 3600 | -10/Subcaves | Core integrity fell below 20% 4793 | -10/Subcaves | Entered Materials 4793 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4794 | -8/Materials | Identified exit to Factory 5156 | -8/Materials | Discovered exit to Factory (range 14) 6011 | -8/Materials | Discovered exit to Factory (range 16) 6407 | -8/Materials | Build established: Scavenger-Mutant 6762 | -8/Materials | Central database locked down 7001 | -8/Materials | Repaired Sub. Shrapnel Launcher 7690 | -8/Materials | Repaired Lgt. Treads+ 7910 | -8/Materials | Entered Factory 7910 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8155 | -7/Factory | Identified exit to Storage 8155 | -7/Factory | Identified exit to Lower Caves 8280 | -7/Factory | Build established: Scavenger-Tank 8648 | -7/Factory | Discovered new exit (range 10) 8746 | -7/Factory | Build established: Tank 8909 | -7/Factory | Entered Storage 8911 | -7/Storage | Loaded intel: 13 terminal locations 9245 | -7/Storage | Garrison activated, responded to threat 9362 | -7/Storage | Lost 14 allies 9926 | -7/Storage | Build established: Scavenger-Gunner 9949 | -7/Storage | Used back door to open Recycling access 9949 | -7/Storage | Discovered new exit (range 5) 9954 | -7/Storage | Entered Recycling 10342 | -7/Recycling | Entered Scraplab 10355 | -7/Recycling | Found Prototype Device 10355 | -7/Recycling | Identified Scrap Engine 10584 | -7/Recycling | Build established: Mutant 11678 | -7/Recycling | Discovered new exit (range 9) 12032 | -7/Recycling | Build established: Construct 12033 | -7/Recycling | Entered Factory 12033 | -5/Factory | Accompanied by 3 allies 12033 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12374 | -5/Factory | Build established: Scavenger-Mutant 12427 | -5/Factory | Garrison activated, responded to threat 13293 | -5/Factory | Spotted B-75 Beast 13502 | -5/Factory | Build established: Construct 13533 | -5/Factory | First assault squad dispatched 13674 | -5/Factory | Discovered new exit (range 15) 13803 | -5/Factory | System corruption reached 10% 14144 | -5/Factory | Entered another Factory area 14144 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14394 | -4/Factory | First assault squad dispatched 14761 | -4/Factory | Identified exit to Upper Caves 14761 | -4/Factory | Identified exit to Extension 15276 | -4/Factory | Crushed by falling debris 15315 | -4/Factory | Crushed by falling debris 15598 | -4/Factory | Entered Upper Caves 15767 | -4/Upper Caves | Learned location of Armory (-3) 16249 | -4/Upper Caves | Learned Research garrison access intel 16671 | -4/Upper Caves | Discovered new exit (range 10) 16977 | -4/Upper Caves | Learned location of 2 exits from Research 17565 | -4/Upper Caves | Identified exit to Upper Caves 17924 | -4/Upper Caves | Entered another Upper Caves area 17928 | -4/Upper Caves | Encountered a Warlord checkpoint 18112 | -4/Upper Caves | Discovered new exit (range 7) 19040 | -4/Upper Caves | Discovered new exit (range 13) 19606 | -4/Upper Caves | Learned Research machine intel 19917 | -4/Upper Caves | Identified exit to Warlord 19942 | -4/Upper Caves | Entered Warlord 20024 | -4/Warlord | System corruption cleaned by Quarantine Array 20361 | -4/Warlord | Found Prototype Device 20361 | -4/Warlord | Identified Exp. Focal Shield 20406 | -4/Warlord | Found Prototype Hackware 20419 | -4/Warlord | Found Prototype Reactor 20425 | -4/Warlord | Found Prototype Processor 20426 | -4/Warlord | Identified Exp. Targeting Computer 20438 | -4/Warlord | Found Prototype Processor 20438 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 20684 | -4/Warlord | Found Prototype Special Weapon 20685 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 20703 | -4/Warlord | Visited the Vortex Lab 20708 | -4/Warlord | Found Prototype Energy Gun 20708 | -4/Warlord | Identified Vortex Rifle 20715 | -4/Warlord | Found Vortex Rifle 20722 | -4/Warlord | Warlord's base attacked by MAIN.C 20736 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20779 | -4/Warlord | Met Warlord 21072 | -4/Warlord | Warlord forces counterattacked 21123 | -4/Warlord | Lost 4 allies 21137 | -4/Warlord | Spotted Striker 21163 | -4/Warlord | Spotted Striker 21182 | -4/Warlord | Spotted Executioner 21185 | -4/Warlord | Destroyed Executioner 21201 | -4/Warlord | Found Prototype Device 21221 | -4/Warlord | Discovered new exit (range 12) 21229 | -4/Warlord | Identified exit to Proximity Caves 21249 | -4/Warlord | Spotted Striker 21253 | -4/Warlord | Destroyed Striker 21255 | -4/Warlord | Entered Proximity Caves 21255 | -3/Proximity Caves | Accompanied by 1 ally 21287 | -3/Proximity Caves | Lost 16 allies 22839 | -3/Proximity Caves | Discovered new exit (range 15) 22910 | -3/Proximity Caves | Identified exit to Research 23055 | -3/Proximity Caves | Entered Research 23055 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23056 | -3/Research | Identified exit to Research 23056 | -3/Research | Identified exit to Quarantine 23057 | -3/Research | Loaded intel: 118 machine locations 23058 | -3/Research | Loaded intel: 3 garrison access locations 23260 | -3/Research | Identified System Mapper 23394 | -3/Research | Spotted B-86 Titan 23398 | -3/Research | Discovered new exit (range 14) 23893 | -3/Research | Discovered exit to Quarantine (range 8) 23904 | -3/Research | Entered Quarantine 23904 | -3/Quarantine | Accompanied by 1 ally 23963 | -3/Quarantine | System corruption reached 10% 24242 | -3/Quarantine | Cryocooling Duct disabled 24253 | -3/Quarantine | Cryocooling Duct disabled 24257 | -3/Quarantine | Ambient heat levels rising (+20) 24257 | -3/Quarantine | Non-combat units ordered to evacuate 24268 | -3/Quarantine | Ambient heat levels rising (+20) 24268 | -3/Quarantine | Combat units ordered to evacuate 24368 | -3/Quarantine | Quarantine Guard activated 24419 | -3/Quarantine | Spotted Quarantine Guard 24421 | -3/Quarantine | Spotted Quarantine Guard 24441 | -3/Quarantine | Spotted Quarantine Guard 24446 | -3/Quarantine | Destroyed Quarantine Guard 24474 | -3/Quarantine | Destroyed Quarantine Guard 24706 | -3/Quarantine | Spotted Quarantine Guard 24733 | -3/Quarantine | Destroyed Quarantine Guard 24745 | -3/Quarantine | Spotted Quarantine Guard 24753 | -3/Quarantine | Destroyed Quarantine Guard 24788 | -3/Quarantine | Spotted Quarantine Guard 24815 | -3/Quarantine | Destroyed Quarantine Guard 24832 | -3/Quarantine | Spotted Quarantine Guard 24834 | -3/Quarantine | Build established: Hacker-Skirmisher 24858 | -3/Quarantine | Destroyed Quarantine Guard 24916 | -3/Quarantine | Spotted Quarantine Guard 24916 | -3/Quarantine | Spotted Quarantine Guard 24992 | -3/Quarantine | Destroyed Quarantine Guard 25103 | -3/Quarantine | Identified Adv. Kinecellerator 25486 | -3/Quarantine | Build established: Hacker-Construct 25544 | -3/Quarantine | Spotted Quarantine Guard 25563 | -3/Quarantine | Destroyed Quarantine Guard 25996 | -3/Quarantine | Spotted Quarantine Guard 26004 | -3/Quarantine | Spotted Quarantine Guard 26004 | -3/Quarantine | Destroyed Quarantine Guard 26013 | -3/Quarantine | Destroyed Quarantine Guard 26019 | -3/Quarantine | Discovered exit to Research (range 6) 26101 | -3/Quarantine | Found Alien Artifact 26107 | -3/Quarantine | Found Alien Artifact 26115 | -3/Quarantine | Found Alien Artifact 26140 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 26160 | -3/Quarantine | Found Alien Artifact 26162 | -3/Quarantine | Found Alien Artifact 26228 | -3/Quarantine | Found Alien Artifact 26228 | -3/Quarantine | Identified Core Reset Matrix 26228 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 26228 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 26228 | -3/Quarantine | Used Core Reset Matrix 26232 | -3/Quarantine | Detected hypermatrix surge 26232 | -3/Quarantine | Sensed 7 artifacts in vicinity 26354 | -3/Quarantine | Identified Vortex Chain Reactor 26908 | -3/Quarantine | Destroyed Quarantine Guard 27128 | -3/Quarantine | Discovered exit to Research (range 11) 27293 | -3/Quarantine | Entered Research 27293 | -2/Research | Warlord forces began assault on 0b10 27293 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 27403 | -2/Research | Research machine network offline 27561 | -2/Research | Spotted B-90 Cyclops 27581 | -2/Research | Destroyed B-90 Cyclops 27668 | -2/Research | Borebot progress halted 27678 | -2/Research | Borebot progress halted 27713 | -2/Research | Borebot progress halted 27784 | -2/Research | Warped through subspace 27956 | -2/Research | Met DD-05H 28160 | -2/Research | Spotted Striker 28164 | -2/Research | Spotted Striker 28167 | -2/Research | Destroyed Striker 28193 | -2/Research | Destroyed Striker 28385 | -2/Research | Discovered new exit (range 8) 28468 | -2/Research | Spotted Executioner 28474 | -2/Research | Destroyed Executioner 28525 | -2/Research | Found Prototype Processor 28525 | -2/Research | Identified Exp. Core Analyzer 28801 | -2/Research | Lost 4 allies 28805 | -2/Research | Given Cave Seal Controls access code 29115 | -2/Research | Discovered new exit (range 9) 29197 | -2/Research | Spotted Striker 29217 | -2/Research | Destroyed Striker 29331 | -2/Research | Found Adv. Kinecellerator 29359 | -2/Research | Spotted Executioner 29367 | -2/Research | Spotted Executioner 29368 | -2/Research | Spotted Striker 29369 | -2/Research | Warped through subspace 29391 | -2/Research | Lost 5 allies 29420 | -2/Research | Entered Access 29420 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 29769 | -1/Access | Spotted B-99 Colossus 29788 | -1/Access | Warped through subspace 29835 | -1/Access | Destroyed 7 combat bots 30062 | -1/Access | Build established: Generator-Construct 30670 | -1/Access | First assault squad dispatched 30771 | -1/Access | System corruption reached 10% 30893 | -1/Access | Found Prototype Device 31190 | -1/Access | High security lockdown imminent 31270 | -1/Access | High security lockdown engaged 31324 | -1/Access | Destroyed 13 combat bots 31447 | -1/Access | Spotted Investigator 31447 | -1/Access | Scanned by Researcher 31451 | -1/Access | Destroyed Investigator 31556 | -1/Access | Spotted Executioner 31556 | -1/Access | Spotted Striker 31556 | -1/Access | Spotted Executioner 31566 | -1/Access | Core integrity fell below 50% 31594 | -1/Access | Destroyed Striker 31598 | -1/Access | Destroyed Executioner 31631 | -1/Access | Destroyed Executioner 31662 | -1/Access | Spotted Executioner 31662 | -1/Access | Spotted Executioner 31676 | -1/Access | Destroyed Executioner 31678 | -1/Access | Discovered new exit (range 6) 31680 | -1/Access | Destroyed Executioner 31720 | -1/Access | Spotted Striker 31721 | -1/Access | Spotted Executioner 31723 | -1/Access | Found Exp. Core Analyzer 31728 | -1/Access | Entered Command 31827 | -1/Command | Spotted B-99 Colossus 31892 | -1/Command | Disengaged cave seal 31892 | -1/Command | Derelicts emerged from the dark tunnel 31892 | -1/Command | Welcomed Warlord to Command 31978 | -1/Command | First assault squad dispatched 32061 | -1/Command | Spotted B-99 Colossus 32073 | -1/Command | Emitted hypermatrix ping 32078 | -1/Command | Assembled emerged from beneath the floor 32086 | -1/Command | Destroyed B-99 Colossus 32117 | -1/Command | Lost 6 allies 32118 | -1/Command | Found Corrupted Prototype Ballistic Gun 32140 | -1/Command | Assembled emerged from beneath the floor 32224 | -1/Command | Identified Exp. Thermal Shield 32239 | -1/Command | Spotted Combat Programmer 32240 | -1/Command | Spotted Combat Programmer 32248 | -1/Command | Spotted M Guard 32249 | -1/Command | Spotted M Guard 32262 | -1/Command | Destroyed Combat Programmer 32274 | -1/Command | Spotted Alpha 7 32282 | -1/Command | Destroyed M Guard 32287 | -1/Command | Core integrity fell below 20% 32295 | -1/Command | Destroyed Alpha 7 32308 | -1/Command | All MAIN.C guards destroyed 32321 | -1/Command | Lost 9 allies 32328 | -1/Command | High security lockdown imminent 32345 | -1/Command | Found Prototype Processor 32346 | -1/Command | Identified Exp. Target Analyzer 32357 | -1/Command | Destroyed 7 combat bots 32408 | -1/Command | High security lockdown engaged 32477 | -1/Command | Warlord commented on Warlord statues 32614 | -1/Command | Spotted Striker 32614 | -1/Command | Spotted Striker 32627 | -1/Command | Spotted Investigator 32632 | -1/Command | Build established: Scavenger-Gunner 32652 | -1/Command | Destroyed 7 combat bots 32704 | -1/Command | Spotted Striker 32710 | -1/Command | Destroyed Striker 32769 | -1/Command | Destroyed U6-GGV(g) 32775 | -1/Command | Spotted Executioner 32777 | -1/Command | Spotted Executioner 32780 | -1/Command | Warlord destroyed during the assault 32799 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- failed to launch. 32789_ L-61 Swordsman destroyed. 32789_ Penetrated by Slug. 32789_ H-88 Terminator destroyed. 32789_ M-36 Artificer destroyed. 32790_ Penetrated by Slug. 32791_ The unstable cave ceiling collapses. 32792_ Penetrated by Slug. 32793_ System corrupted: Matter fused (-8). 32793_ Penetrated by Slug. 32793_ Hvy. Rocket Launcher destroyed. 32793_ Penetrated by Slug. 32793_ H-88 Terminator destroyed. 32796_ Penetrated by Slug. 32796_ Slug penetrates Earth. 32796_ Penetrated by Slug. 32798_ The unstable cave ceiling collapses. 32798_ Hrd. Heavy Armor Plating destroyed. 32799_ The unstable cave ceiling collapses. 32799_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# ![+% "##??? | | ??????????????????????????####### !% "#??? | | ???????????????????????????##???# ] %!% ##??? | | ???????????????????????????# ? + !=!!%!""#??? | | ???????????????????????????# # [!! = *###??? | | ???????????????????????????# # *!/ !%##????? | | ???????????????????????????# + !]% %#????? | | ???????????????????????????# # ==! %##????? | | ????????????????????????????? # =#?????? | | ???????????????????????????? ?+ % !!#?????? | | ???????????????????????????# ??###" %#?????? | | ???????????????????????????#######;#+#; !#?????? | | ????????????????????????????# " !#?????? | | ????????????????????????????# # !##????? | | ????????????????????????????# """ #% #????? | | ??????????????????????????### ""T"" + #????? | | ?????????????????????????? ## "" "" #????? | | ????????###???????????#### # ; %%##????? | | ??#######"###?#####?###;# # % ; #????? | | ??# ##! !*### #?# # ##???? | | ### ;;#!! # ### W = # ## # | | * ! =!] "# | | !! ]/ [=%% E # | | = = ! !!= % g | | *= * p*! # | | = ! [ @ = %%[ = %% % %E | | ### #= ## [ !! #% " | | ??# # # ##!! = * p % | | ??##### ## ##;# ##; # [ g! % % + | | ??????## ##### ## " !g # | | ??????# # ## ##???####### # ""R + | | ??????#########???????????#### """"m # | | ?????????????????????????????#= # # | | ?????????????????????????????# # # | | ?????????????????????????????############# ### | | ??????????????????????############ ### | | ??????????????????????# ## | | ??????????????????????# ## | | ??????????????????????# !! ## """"" | | ??????????????????????# ![ ## ""Y"" | | ??????????????????????# ## ! | | ??????????????????????# ## """ | | ??????????????????????# ## ### | | ??????????????????????####+#####"# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ?????????????????????#### #?? | | ?????????????????????# "" " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 91 Energy Capacity 1622 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 EM Shielding 4 Armor Coverage 825 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Point Defense Rating 80 Evasion (%) 67 Targeting Accuracy 12 Core Analysis 12 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 50 Offensive Hacking 34 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Shrapnel Launcher | 38% | -8/Materials Lgt. Treads | 32% | -8/Materials Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Bigger Is Better Cool Guys Doshington Insider Info Irresistible Scrap Showdown Welcome To The Revolution Challenges ------------ None Game ------ Seed TitaniumMicrodissipatorWell Manual? 0 Play Time 05:06:54 Cumulative 257.4 hours Start 2025.11.09 @ 21:31:38 End 2025.11.10 @ 22:18:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 67 Adventurer 0 Explorer 6 Win Type - Total 14 Types 6/1/2/1/1/0/1/1/0/1 Lore% 81 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a35046b-7897-483a-ad77-1dd37ad86195