Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 17:48:27 Player: iromakkem Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (1689) 1689 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3283 Bonus ------- High Alert Combat Kills 90 Friendly Fire -46 Cogmind --------- Core Integrity 174/400 Matter 54/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Cooling System Advanced Visual Processing Unit Advanced Visual Processing Unit Sensor Array Improved Medium Laser Field Laser High-powered Shotgun Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Drone Bay Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Improved Treads Cooling System Advanced Visual Processing Unit Advanced Visual Processing Unit Sensor Array Sensor Array Improved Medium Laser Improved Medium Laser Field Laser High-powered Shotgun [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 56 | 7 11 28 10 Power 9 | 1 3 5 . Engine 7 | 1 1 5 . Core 2 | . 2 . . Reactor . | . . . . Propulsion 15 | 2 4 8 1 Treads 12 | . 3 8 1 Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 2 2 4 9 Device 13 | 1 . 3 9 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 2 2 11 . Energy Gun 6 | 1 . 5 . Energy Cannon . | . . . . Ballistic Gun 8 | 1 2 5 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 6 | . 2 . 4 Power 2 | . 2 . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 91 Engine 9 | . 8 10 11 Core 2 | . 4 . . Treads 25 | . 11 33 32 Leg 5 | . 16 . . Device 7 | . 8 5 14 Storage 12 | . 14 11 11 Processor 7 | . 5 10 . Protection 3 | . . 5 . Energy Gun 9 | . 11 9 . Ballistic Gun 12 | . 16 10 11 Ballistic Cannon 1 | . . 1 11 Peak Build Rating 25 | 7 11 19 25 Average Rating 13 | 5 8 15 19 On Entrance 8 | . 7 10 18 Naked Turns . | . . . . Heaviest Build 47 | 12 29 38 47 Greatest Support 63 | 20 40 63 63 Greatest Overweight (x) 1 | 1 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 4 15 15 15 Average Carried 13 | 3 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 15 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1314 | 290 245 578 201 Remotely . | . . . . Salvage Created 2636 | 126 801 1393 316 Parts 168 | 6 56 93 13 Haulers Intercepted 7 | . 2 5 . Recyclers Shooed 4 | . . 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 48 | . 15 27 6 Guns 39 | . 15 22 2 Cannons 5 | . . 1 4 AOE 4 | . . 4 . Classes Destroyed 10 | 3 5 2 . Worker 4 | 1 2 1 . Builder 1 | . 1 . . Tunneler 2 | 1 1 . . Hauler 7 | . 2 5 . Recycler 4 | 1 . 1 2 Watcher 8 | . 3 5 . Swarmer 13 | . 3 10 . Grunt 22 | . 12 7 3 Brawler 1 | . . 1 . Sentry 12 | . . 9 3 Best Kill Streak 5 | 2 4 5 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 315 | . 96 137 82 Missed 89 | . 23 44 22 Damage Taken 2723 | . 805 1080 838 Core 475 | . 249 139 87 Absorbed by Shields . | . . . . Redirected to Shielding 17 | . . 17 . Core Remaining (%) 50 | 100 . . . Volleys Fired 248 | 20 72 112 44 Largest 2 | 2 2 2 2 Hottest 90 | 70 70 90 62 Shots Fired 470 | 40 144 198 88 Gun 420 | 40 144 192 44 Cannon 50 | . . 6 44 Launcher . | . . . . Special . | . . . . Kinetic 310 | 20 88 114 88 Thermal 136 | 20 56 60 . Explosive . | . . . . Electromagnetic 24 | . . 24 . Robot Hit Streak 12 | 5 8 12 10 Robot Miss Streak 9 | 3 7 9 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 282 | 24 86 116 56 Core Hits 121 | 6 42 56 17 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 8 | 3 1 2 2 Burn 5 | 2 1 2 . Destroy 1 | 1 . . . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4161 | 261 988 1869 1043 Guns 3354 | 261 980 1646 467 Cannons 637 | . . 75 562 Explosions 136 | . . 136 . Melee . | . . . . Ramming 34 | . 8 12 14 Kinetic 2733 | 137 580 987 1029 Thermal 1111 | 124 400 587 . Explosive . | . . . . Electromagnetic 283 | . . 283 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . 2 6 Impact 1 | . . 1 . Kinetic 6 | . . 1 5 Secondary 1 | . . . 1 Self-Inflicted Damage 72 | . . 72 . Shots 2 | . . 2 . Rammed 7 | . 2 2 3 Targets Rammed 9 | . 3 3 3 Kicked . | . . . . Crushed 2 | . 1 1 . Highest Temperature 198 | 102 198 72 142 Average Temperature 42 | 40 65 21 28 Received Heat Transfer 990 | . 384 324 282 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 3 1 . Heat Transferred 3123 | 518 1258 1347 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 554 | 15 230 554 366 Initial 234 | . 9 3 234 Average 247 | 3 94 358 268 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 49 | 100 98 23 . Level 1 20 | . 1 18 100 Level 2 30 | . . 58 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 5 3 1 Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 27 43 8 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . . 3 . Reused 2 | . . 2 . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . 2 . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 10 | . 4 5 1 Terminals 9 | . 4 4 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 13 17 2 Successful 18 | . 6 11 1 Failed 14 | . 7 6 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 13 16 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 6 11 1 Open Door 1 | . . . 1 Alert Level 6 | . . 6 . Unreport Threat 1 | . 1 . . Locate Traps 2 | . . 2 . Reprogram Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 19 | . . . 19 Drone Recoveries 5 | . . . 5 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3594 | 143 1203 1896 352 Spaces Moved 1581 | 58 513 900 110 Core 1 | 1 . . . Treads 1237 | . 227 900 110 Legs 343 | 57 286 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 160 | 126 163 160 161 Slowest Speed 240 | 190 190 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 5 79 74 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 39 | . . 36 3 Melee . | . . . . Projectile 4 | . . 1 3 AOE 35 | . . 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2199 | 88 749 1167 195 Wait 191 | . 113 67 11 Move 1578 | 57 512 899 110 Hop . | . . . . Pick Up 50 | 4 23 21 2 Fast Attach 32 | 7 3 13 9 Attach 14 | . 5 8 1 Detach 1 | . . 1 . Swap 10 | . 3 7 . Drop 61 | . 15 36 10 Fire 248 | 20 72 112 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 9 | . 3 3 3 Escape Stasis . | . . . . Rewire 5 | . . . 5 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Storage History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 602 | -10/Materials | Core integrity fell below 50% 939 | -10/Materials | Discovered new exit (range 12) 1090 | -10/Materials | Discovered new exit (range 9) 1252 | -10/Materials | Core integrity fell below 20% 1347 | -10/Materials | Entered another Materials area 1347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1893 | -9/Materials | Build established: Scavenger-Mutant 1901 | -9/Materials | Discovered new exit (range 11) 1967 | -9/Materials | Discovered new exit (range 16) 2331 | -9/Materials | Discovered new exit (range 12) 2658 | -9/Materials | Build established: Mutant 2835 | -9/Materials | Discovered new exit (range 3) 2898 | -9/Materials | Discovered new exit (range 12) 3243 | -9/Materials | Entered Storage 3407 | -9/Storage | Lost 3 allies 3556 | -9/Storage | Core integrity fell below 50% 3581 | -9/Storage | Garrison activated, responded to threat 3595 | -9/Storage | Self-destructed Last Messages --------------- 03575_ Acquired 39 matter. 03577_ Imp. Treads destroyed. 03579_ Acquired Lgt. Treads. 03581_ Y-45 Defender calls for garrison reinforcements. 03581_ ALERT: Activating Garrison Access S001. 03581_ Drone destroyed. 03582_ R-06 Scavenger collects Heat Sink. 03585_ Lgt. Treads destroyed. 03585_ R-06 Scavenger collects Beam Rifle. 03585_ R-06 Scavenger collects Heat Sink. 03589_ R-06 Scavenger collects Hvy. Assault Rifle. 03590_ Y-45 Defender Imp. Ion Engine blasted off. 03590_ Y-45 Defender destroyed. 03590_ R-06 Scavenger collects Imp. Ion Engine. 03592_ R-06 Scavenger collects Heat Sink. 03593_ R-06 Scavenger collects Lgt. Treads. 03593_ Acquired 28 matter. 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