Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.27 @ 21:05:02 Player: Sardaukar Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1492) 1492 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 4420 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Sensor Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- Kinetic Assault Construct/G Accelerated Assault Construct/C > --- INVENTORY -------- Improved Heat Sink Sensor Array [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Constructs Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . . . 1 2 Weapon 1 | . . . . 1 . Parts Attached 48 | 7 5 1 6 24 5 Power 5 | 1 . . . 3 1 Engine 5 | 1 . . . 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 3 1 . 2 8 2 Treads 1 | 1 . . . . . Leg 15 | 2 1 . 2 8 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 . 1 7 2 Device 6 | . 1 . . 3 2 Storage 2 | 1 . . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 15 | 2 3 1 3 6 . Energy Gun 2 | 2 . . . . . Energy Cannon 3 | . . . 2 1 . Ballistic Gun 5 | . 2 . . 3 . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 1 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . 1 . . 13 9 Power 2 | . . . . 1 1 Propulsion 10 | . . . . 7 3 Utility 4 | . . . . 1 3 Weapon 7 | . 1 . . 4 2 Highest Loss Streak 6 | . 1 . . 6 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 99 100 100 93 25 Engine 8 | . 14 14 11 8 2 Leg 29 | . 28 28 44 34 6 Device 10 | . 14 14 8 9 12 Storage 8 | . 14 14 11 9 . Processor 1 | . . . . 4 . Protection 1 | . . . 2 2 . Energy Gun 1 | . 8 . . . . Energy Cannon 4 | . . . 7 9 . Ballistic Gun 11 | . 17 16 11 14 1 Launcher 1 | . 1 12 3 . . Naked Turns 7 | . . . . 3 4 Heaviest Build 49 | 14 15 16 23 49 9 Greatest Support 40 | 20 20 20 40 40 20 Greatest Overweight (x) 3 | 3 . . . 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 5 Average Capacity 7 | 7 8 8 8 8 5 Most Carried 10 | 1 8 8 8 10 5 Average Carried 5 | . 6 8 7 7 1 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 1 8 8 8 5 2 Scrap Engine Consumption 16 | . . . . . 16 Constructs Created 3 | . . . . . 3 Class Distribution -------------------- 64% | Mutant 18% | Skirmisher 9% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 938 | 233 109 . 118 421 57 Remotely . | . . . . . . Salvage Created 1274 | . 196 22 204 534 318 Parts 85 | . 12 3 19 35 16 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 38 | . 4 3 5 16 10 Guns 9 | . . . 2 5 2 Cannons 6 | . . . 2 4 . AOE 23 | . 4 3 1 7 8 Classes Destroyed 10 | . 4 1 2 2 1 Worker 1 | . 1 . . . . Builder 2 | . . . 2 . . Hauler 1 | . . . . 1 . Recycler 1 | . 1 . . . . Mechanic 1 | . . . 1 . . Watcher 5 | . 2 . 3 . . Swarmer 16 | . . 3 3 7 3 Grunt 17 | . 4 . 2 6 5 Duelist 1 | . . . . . 1 Sentry 4 | . . . . 3 1 Best Kill Streak 6 | . 6 3 6 5 4 Combat Bots Only 4 | . 4 3 2 4 4 Max Kills in Single Turn 4 | . 1 2 2 4 4 Gunslinging . | . . . . . . Exploded 4 | . 1 2 1 3 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3762 | . 196 66 118 1570 1812 Core 978 | . 28 33 11 200 706 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 100 | . . . . . 100 Core Remaining (%) 83 | 100 . 75 97 63 . Volleys Fired 94 | 2 16 3 22 34 17 Largest 3 | 2 2 1 2 3 2 Hottest 118 | 90 90 30 88 118 67 Shots Fired 190 | 4 26 3 43 85 29 Gun 113 | 4 20 . 22 51 16 Cannon 62 | . . . 17 32 13 Launcher 15 | . 6 3 4 2 . Special . | . . . . . . Kinetic 118 | . 16 . 22 51 29 Thermal 53 | 2 2 . 17 32 . Explosive 15 | . 6 3 4 2 . Electromagnetic 4 | 2 2 . . . . Robot Hit Streak 15 | 2 6 7 8 15 6 Robot Miss Streak 6 | 1 3 . 4 6 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 109 | 3 15 1 16 52 22 Core Hits 76 | . 15 3 15 27 16 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4184 | 40 445 147 578 1505 1469 Guns 877 | 40 127 . 85 411 214 Cannons 821 | . . . 161 496 164 Explosions 2474 | . 318 147 332 597 1080 Melee . | . . . . . . Ramming 12 | . . . . 1 11 Kinetic 989 | . 115 . 85 411 378 Thermal 1109 | 25 12 . 161 911 . Explosive 2032 | . 291 147 332 182 1080 Electromagnetic 42 | 15 27 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 161 | . 5 . 10 79 67 Projectiles . | . . . . . . Explosions 161 | . 5 . 10 79 67 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 104 | . 68 . . 31 5 Shots 4 | . 3 . . 1 . Rammed 3 | . . . . . 3 Targets Rammed 4 | . . . . 1 3 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 460 | 30 60 . 65 460 15 Average Temperature 84 | 18 20 . 23 152 8 Received Heat Transfer 1710 | . 72 15 18 837 768 Effects 3 | . . . . 3 . Interference 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1447 | 74 37 . 296 1040 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 683 | . 288 224 373 683 498 Initial 221 | . . 112 87 157 221 Average 252 | . 181 195 260 275 324 Maximum Alert Level 2 | . 1 1 1 2 2 Low Security (%) 29 | 100 31 29 26 37 1 Level 1 57 | . 68 70 73 43 65 Level 2 13 | . . . . 18 33 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . 2 4 4 Investigation 3 | . . . 1 2 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 2 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 10 5 12 31 14 Peak Tracking Total 9 | . 6 3 4 9 8 Tactical Retreats 8 | . . . 1 4 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 19 | . 2 . 1 8 8 Max in Single Turn 6 | . 2 . 1 6 4 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 10 | . 2 . 3 3 2 Terminals 8 | . 1 . 2 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 5 . 7 11 7 Successful 18 | . 3 . 2 8 5 Failed 12 | . 2 . 5 3 2 Catastrophic 3 | . 1 . . 1 1 Database Lockouts . | . . . . . . Manual 6 | . 3 . . 2 1 Terminals 26 | . 3 . 5 11 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 1 . 1 8 4 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 2 | . 1 . . 1 . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . . 1 Alert Level 2 | . . . . 2 . Unreport Threat 3 | . . . . 1 2 Transport Status 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Detonate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 3 2 2 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2095 | 79 384 67 376 769 420 Spaces Moved 1242 | 51 275 50 211 318 337 Core 166 | 6 . . . 8 152 Treads 3 | 3 . . . . . Legs 1067 | 42 275 50 211 310 179 Wheels 6 | . . . . . 6 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 113 | 120 120 120 120 123 91 Slowest Speed 260 | 200 120 120 120 260 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 45 18 16 34 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 237 | . 30 21 18 72 96 Melee . | . . . . . . Projectile 8 | . . . 1 7 . AOE 229 | . 30 21 17 65 96 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1742 | 61 302 53 289 617 420 Wait 339 | . . . 47 235 57 Move 1237 | 50 274 49 210 317 337 Hop . | . . . . . . Pick Up 12 | 1 7 . 3 . 1 Fast Attach 13 | 7 1 . . 4 1 Attach 14 | . 1 . 2 7 4 Detach 1 | . . . . 1 . Swap 21 | . 3 1 4 13 . Drop 7 | 1 . . 1 5 . Fire 94 | 2 16 3 22 34 17 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Entered Mines 501 | -10/Mines | Assembled infested the area 506 | -10/Mines | Assisted by a Guerilla fighting off Assembled 519 | -10/Mines | Discovered new exit (range 9) 531 | -10/Mines | Entered Materials 531 | -9/Materials | Evolved 2 slots: Propulsion x2 856 | -9/Materials | Discovered new exit (range 7) 907 | -9/Materials | Entered another Materials area 907 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1237 | -8/Materials | Build established: Skirmisher 1374 | -8/Materials | Lost 3 parts (1p2n) 1658 | -8/Materials | Discovered new exit (range 16) 1673 | -8/Materials | Released all parts (4) 1676 | -8/Materials | Entered Factory 1676 | -7/Factory | Evolved 2 slots: Utility x2 1680 | -7/Factory | Found Scrap Engine 1703 | -7/Factory | Lost 6 parts (3n3w) 1971 | -7/Factory | Build established: Mutant 2015 | -7/Factory | Core integrity fell below 50% 2056 | -7/Factory | Core integrity fell below 20% 2096 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02019_ Arm. Scrap Engine constructs Accelerated Assault Construct/C. 02019_ U-05 Engineer lays Concrete. 02020_ U-05 Engineer builds a Wall. 02021_ R-06 Scavenger collects Lgt. Nuclear Core. 02025_ U-05 Engineer lays Concrete. 02029_ Arm. Scrap Engine constructs Kinetic Assault Construct/G. 02066_ Y-54 Guardian destroyed. 02072_ Critical hit (Burn: +37). 02078_ Accelerated Assault Construct/C destroyed. 02078_ Arm. Scrap Engine damaged due to network destabilization (-10). 02082_ Arm. Scrap Engine destroyed. 02082_ Scrap Engine core remains intact and functional. 02084_ G-50 Soldier destroyed. 02085_ Acquired 57 matter. 02086_ Kinetic Assault Construct/G destroyed. 02086_ Scrap Engine damaged due to network destabilization (-7). 02092_ R-06 Scavenger collects Lgt. Treads. 02096_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ??????# # ##?######## | | ??????# #?????????? | | ??????# # #?????????? | | ??????# # % #?????????? | | ??????# #######????? | | ??????# # """ # #????? | | ??????# # """ # "" # ??? | | ??????# """ # """ # ?? | | ??????# # "T ??? | | ?????## # ###### """ ] ??? | | ?????# # " ##??? | | ?????# #? ? | | ?????# "T" #?? # | | ?????# """""" #% #??? # | | ?????# """""" ! % ###? # | | ?????# """""" ! % # #? # | | ?????# """""" % # #?? # | | ?????# ##### ### # | | ?????## /# | | ??????# #########/## ^ # | | ??????# #?# ! # """ # | | ??????## ##?# # """ # | | ???????# #??# # """ # | | ???????#g#??# #### "" # | | ??######Y#### #??# "" # | | ??# %@ # #??# # | | ??# # #??# | | ??# # #??# | | ??# # ! #??# | | ??####################??########## | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 283 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedPointyGenerator Manual? 0 Play Time 00:30:24 Cumulative 277.5 hours Start 2022.11.27 @ 20:31:48 End 2022.11.27 @ 21:05:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 3 Adventurer 63 Explorer 15 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14878f07-6756-4168-93e3-502365300bd1