Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 17:02:48 Player: Maulwurf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (2401) 2401 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6461 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 56/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Improved Heat Sink Improved Terrain Scanner Force Booster ECM Suite EM Disruption Field Relay Coupler [Cutter] (22) Relay Coupler [Sentry] (20) Relay Coupler [Heavy] (13) Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Minigun Minigun Gauss Cannon Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Kinecellerator Insulated Plating > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Improved Heat Sink Improved Signal Interpreter Improved Terrain Scanner Launcher Guidance Computer Force Booster ECM Suite EM Disruption Field Shock Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Minigun Minigun Missile Launcher Improved Datajack Improved Datajack [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Insulated Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 1 1 1 . . Utility 3 | . . . 1 1 1 . . Weapon . | . . . . . . . . Parts Attached 67 | 8 7 1 10 11 23 . 7 Power 8 | 2 1 . . 1 3 . 1 Engine 6 | 2 1 . . 1 2 . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 20 | 2 2 . 3 2 11 . . Treads . | . . . . . . . . Leg 8 | . . . . . 8 . . Wheel 12 | 2 2 . 3 2 3 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 3 . 3 3 5 . 1 Device 10 | 1 2 . 2 1 4 . . Storage 2 | 1 1 . . . . . . Processor 3 | . . . 1 1 . . 1 Hackware 1 | . . . . 1 . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 22 | 2 1 1 4 5 4 . 5 Energy Gun 3 | . . . . . 2 . 1 Energy Cannon 6 | . 1 . 1 1 . . 3 Ballistic Gun 6 | 2 . . 1 3 . . . Ballistic Cannon 2 | . . . . . 2 . . Launcher 2 | . . 1 . . . . 1 Special Weapon 2 | . . . 1 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . Parts Lost 32 | . 5 1 . 1 9 2 14 Power 5 | . 1 . . . 1 1 2 Propulsion 13 | . 2 . . 1 5 . 5 Utility 6 | . 1 . . . 1 1 3 Weapon 8 | . 1 1 . . 2 . 4 Highest Loss Streak 13 | . 2 1 . 1 6 2 13 To Critical Strikes . | . . . . . . . . Average Backups 22 | 4 15 18 24 24 23 25 23 Power 2 | . 2 3 3 3 2 3 1 Propulsion 5 | 2 4 5 8 6 4 5 5 Utility 4 | . 3 4 3 4 4 7 7 Weapon 7 | 1 5 6 7 9 9 8 7 Tool/Special . | . . . . . . . . Unused Backups 27 | . . . 2 9 4 . 12 Power 5 | . . . . 3 2 . . Propulsion 5 | . . . . 3 1 . 1 Utility 8 | . . . . 1 1 . 6 Weapon 7 | . . . 2 2 . . 3 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 96 | . 98 100 99 99 94 98 82 Engine 8 | . 14 14 11 9 5 . . Core 1 | . . . . . 1 6 6 Leg 9 | . . . . . 21 38 32 Wheel 24 | . 27 28 33 35 14 . . Device 17 | . 13 14 20 17 19 15 12 Storage 9 | . 14 14 11 9 7 7 7 Processor 5 | . . . . 9 7 6 6 Energy Gun 1 | . . . . . 2 . 5 Energy Cannon 6 | . 2 14 11 11 3 . 1 Ballistic Gun 7 | . 25 4 9 5 3 . . Ballistic Cannon 1 | . . . . . 5 14 1 Peak Build Rating 49 | 7 11 11 18 31 49 49 48 Average Rating 26 | 5 9 10 16 27 39 48 41 On Entrance 20 | . 7 11 10 16 31 49 39 Avg Prop Armor Cover (%) 12 | . . . . . 12 . . Naked Turns . | . . . . . . . . Heaviest Build 108 | 15 91 92 95 99 108 108 101 Greatest Support 83 | 32 32 26 36 44 83 83 83 Greatest Overweight (x) 31 | . 3 3 2 2 4 1 31 Average Overweight (x) 1 | . 2 3 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 Most Carried 25 | 7 19 19 25 25 25 25 25 Average Carried 22 | 4 15 18 24 24 23 25 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 7 19 18 25 25 25 25 22 Class Distribution -------------------- 57% | Mutant 31% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Matter Collected 1643 | 306 386 . 159 282 272 134 104 Remotely . | . . . . . . . . Salvage Created 2122 | 90 393 34 159 765 292 98 291 Parts 120 | 7 25 6 11 45 12 8 6 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Combat Hostiles Destroyed 51 | . 8 3 6 14 5 3 12 Guns 20 | . 8 . 2 6 2 . 2 Cannons 20 | . . 1 4 8 1 3 3 AOE 9 | . . 2 . . . . 7 Classes Destroyed 14 | 2 3 1 . 5 . 2 1 Worker 4 | . 2 . . 1 1 . . Builder 2 | . . . . 1 . 1 . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . 1 . . . Recycler 2 | 1 . . . . 1 . . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . 1 . . . Watcher 4 | . 2 . 1 1 . . . Swarmer 13 | . . 3 4 3 . . 3 Grunt 26 | . 8 . 2 8 2 1 5 Brawler 1 | . . . . . . . 1 Sentry 7 | . . . . 2 2 . 3 Hunter 3 | . . . . 1 1 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 8 | 2 4 3 4 3 3 3 8 Combat Bots Only 8 | . 2 3 4 3 3 1 8 Max Kills in Single Turn 2 | 1 1 2 1 1 1 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Hostile Shots Fired 547 | . 59 5 30 54 139 36 224 Missed 143 | . 13 2 7 9 40 14 58 Hits 404 | . 46 3 23 45 99 22 166 Melee 9 | . . . . . . 9 . Projectile 395 | . 46 3 23 45 99 13 166 Critical Strikes 6 | . . . . 1 2 1 2 Damage Taken 4577 | . 529 25 196 653 865 508 1801 Core 963 | . 102 . 32 112 174 . 543 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 21 | . . . . . . 21 . Regen/Repaired (Parts) 10 | . . . 10 . . . . Core Remaining (%) 82 | 100 . 59 92 79 . . . Volleys Fired 192 | 8 39 2 18 60 25 19 21 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 165 | 40 80 90 100 135 118 80 165 Shots Fired 370 | 16 77 4 31 114 50 38 40 Gun 174 | 16 73 . 13 35 23 . 14 Cannon 176 | . 4 2 13 75 27 38 17 Launcher 11 | . . 2 . . . . 9 Special 9 | . . . 5 4 . . . Kinetic 207 | 16 73 . 13 35 26 38 6 Thermal 136 | . 4 2 18 79 22 . 11 Explosive 11 | . . 2 . . . . 9 Electromagnetic 16 | . . . . . 2 . 14 Robot Hit Streak 25 | 4 15 . 9 13 25 7 8 Robot Miss Streak 7 | 4 5 . 2 5 3 3 7 Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 225 | 8 56 . 14 68 34 21 24 Core Hits 115 | 4 20 3 8 31 12 6 31 Critical Kills 3 | . . . . 1 2 . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 6 | . 1 . . 1 2 1 1 Meltdown 3 | . . . . 1 2 . . Destroy 1 | . 1 . . . . . . Blast 2 | . . . . . . 1 1 Melee Attacks 1 | . . . 1 . . . . Impact . | . . . . . . . . Slashing 1 | . . . 1 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5526 | 109 879 81 274 1270 776 661 1476 Guns 1730 | 109 651 . 64 412 336 . 158 Cannons 2551 | . 52 17 210 858 372 661 381 Explosions 1245 | . 176 64 . . 68 . 937 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2435 | 109 651 . 64 412 346 661 192 Thermal 1654 | . 52 17 210 858 328 . 189 Explosive 1245 | . 176 64 . . 68 . 937 Electromagnetic 192 | . . . . . 34 . 158 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 Average Corruption 4 | . . . . . . 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . . 12 Message Errors 3 | . . . . . . . 3 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 179 | . 37 . 10 12 . 72 48 Projectiles 94 | . . . 10 12 . 72 . Explosions 85 | . 37 . . . . . 48 Melee . | . . . . . . . . Knockbacks 7 | . . . . . 1 6 . Impact . | . . . . . . . . Kinetic 7 | . . . . . 1 6 . Secondary . | . . . . . . . . Self-Inflicted Damage 74 | . . . . . . . 74 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 575 | . 90 60 122 387 147 168 575 Average Temperature 90 | . 26 33 31 101 56 65 169 Received Heat Transfer 1605 | . 306 . 27 261 240 18 753 Effects 7 | . . . . . . . 7 Shutdowns 1 | . . . . . . . 1 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 1 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Melted 9 | . . 1 1 1 5 . 1 Heat Transferred 2912 | . 111 37 333 1554 592 . 285 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 100 81 Level 1 1 | . . . . . . . 18 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 307 | 10 100 85 84 188 65 78 307 Initial 65 | . . 10 5 1 65 . 20 Average 45 | 1 43 34 17 52 18 40 149 Influence Increases 1881 | 15 297 85 183 535 257 132 377 Destroy 0b10 Robot/C 1020 | . 160 60 120 280 100 60 240 Destroy 0b10 Robot/NC 85 | 15 20 . 5 25 10 10 . Destroy Leader 220 | . 44 10 22 74 30 30 10 Successful Hack 27 | . . . . 23 . 4 . Disable Machine 195 | . 45 . 15 60 45 15 15 Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 164 | . 28 15 6 13 27 13 62 Partial Spotted 30 | . . . 15 15 . . . Lose Combat Pursuer 90 | . . . . 45 45 . . Influence Decreases 1624 | 15 268 99 192 396 402 100 152 Entered New Map 126 | . . 19 10 5 80 . 12 Time Decay 1228 | 15 218 80 182 391 262 80 . Lost Part 270 | . 50 . . . 60 20 140 Squads Dispatched 13 | . 3 . 1 5 1 3 . Investigation 5 | . 1 . 1 3 . . . Extermination 1 | . . . . . 1 . . Reinforcement 5 | . 2 . . 2 . 1 . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Distress Signals 2 | . . . . 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 14 3 9 27 10 7 14 Peak Tracking Total 8 | . 4 3 4 6 6 2 8 Tactical Retreats 3 | . . . . 1 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Traps Triggered 4 | . 1 . 1 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Machines Disabled 14 | . 3 . 1 4 3 1 2 Max in Single Turn 2 | . 2 . 1 1 2 1 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Machines Accessed 12 | . 2 . 1 8 . 1 . Terminals 8 | . 2 . . 6 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 39 | . 4 . 3 31 . 1 . Successful 12 | . . . 2 9 . 1 . Failed 26 | . 4 . 1 21 . . . Catastrophic 5 | . 1 . . 4 . . . Database Lockouts 1 | . . . . 1 . . . Manual 17 | . 2 . . 15 . . . Terminals 25 | . 4 . . 21 . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 4 | . . . . 4 . . . Scanalyzers 6 | . . . . 6 . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 5 | . . . . 5 . . . Prototype ID Bank 2 | . . . . 2 . . . Branch Access Points 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . 4 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . . 8 . . . Full Trace Events 4 | . 1 . . 3 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Active Infowar (turns) 4114 | 16 587 199 699 1227 832 192 362 Sensors 3126 | . . . 633 1227 712 192 362 Terrain 2675 | . 257 199 667 1130 422 . . Seismic 346 | 16 330 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Turns Passed 4273 | 97 605 199 699 1227 832 192 422 Spaces Moved 2180 | 59 276 143 291 797 389 62 163 Core 8 | 6 . . . . . . 2 Treads . | . . . . . . . . Legs 423 | . . . . . 200 62 161 Wheels 1749 | 53 276 143 291 797 189 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 135 113 110 93 192 192 Average Speed 131 | 94 126 135 115 111 146 192 208 Slowest Speed 1600 | 100 135 135 116 116 260 192 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 45 32 18 50 7 11 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . 5 . . . . Terrain Destroyed 149 | . 24 22 8 11 40 12 32 Melee . | . . . . . . . . Projectile 35 | . . . 8 11 3 12 1 AOE 114 | . 24 22 . . 37 . 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Gar Total 3219 | 80 454 145 610 1027 603 97 203 Wait 653 | . 115 . 270 109 136 17 6 Move 2173 | 58 275 142 290 796 388 61 163 Hop . | . . . . . . . . Pick Up 75 | 6 17 . 13 24 11 . 4 Fast Attach 16 | 7 . . 1 1 7 . . Attach 29 | . 5 1 2 2 13 . 6 Detach 6 | . . . . . 6 . . Swap 30 | 1 2 . 8 11 6 . 2 Drop 44 | . 1 . 7 24 11 . 1 Fire 192 | 8 39 2 18 60 25 19 21 Melee 1 | . . . 1 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 669 | -10/Materials | Discovered new exit (range 13) 703 | -10/Materials | Entered Mines 706 | -10/Mines | Met a Derelict bent on vengeance 881 | -10/Mines | Discovered new exit (range 9) 902 | -10/Mines | Entered Materials 902 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1276 | -9/Materials | Repaired Sensor Array 1559 | -9/Materials | Discovered new exit (range 8) 1600 | -9/Materials | Identified exit to Materials 1601 | -9/Materials | Entered another Materials area 1601 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2012 | -8/Materials | Build established: Skirmisher 2043 | -8/Materials | Central database locked down 2465 | -8/Materials | Discovered new exit (range 15) 2827 | -8/Materials | Identified exit to Factory 2828 | -8/Materials | Entered Factory 2828 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3218 | -7/Factory | Lost 6 parts (1p2n1u2w) 3550 | -7/Factory | Discovered new exit (range 4) 3555 | -7/Factory | Identified exit to Storage 3660 | -7/Factory | Entered Storage 3732 | -7/Storage | Garrison activated, responded to threat 3777 | -7/Storage | Build established: Mutant 3850 | -7/Storage | Identified exit to Garrison 3852 | -7/Storage | Entered Garrison 3956 | -7/Garrison | Triggered checkpoint 3977 | -7/Garrison | Installed Relay Interface Framework 4198 | -7/Garrison | Triggered checkpoint 4199 | -7/Garrison | Triggered checkpoint 4223 | -7/Garrison | Core integrity fell below 50% 4249 | -7/Garrison | Core integrity fell below 20% 4257 | -7/Garrison | Destroyed 8 combat bots 4274 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04229_ Mic. Nuclear Core destroyed. 04229_ Critical hit (Burn: +37). 04235_ Overheating: Huge Storage Unit damaged (-179). 04235_ Overheating: Imp. Signal Interpreter damaged (-3). 04236_ Gatling Laser melted. 04236_ Y-54 Guardian destroyed. 04238_ Overheating: Matter decay (-2). 04239_ Hvy. Particle Cannon destroyed. 04243_ Hvy. Plasma Cannon broken. 04243_ Overheating: Short circuit. 04244_ Power failure, Lgt. Deuterium Engine shutdown. 04249_ Imp. Signal Interpreter broken. 04249_ Overheating: Short circuit. 04250_ Lgt. Deuterium Engine destroyed. 04254_ KB=,XDBHJDC1A,ZAC6OBLGLYT15E24% 04260_ Acquired 43 matter. 04272_ Broken Hvy. Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????#]] ## #????????# ## #????? | | ?????????????????????###### #???######### #????? | | ?????????????????????# #???# #????? | | ?????????????????????#!!!## #???# #????? | | ?????????????????????###### #???# ##########????? | | ?????????????????????# #???# #?????????????? | | ?????????????????????#!!!## #???# #?????????????? | | ?????????????????????####?# #?### #?????????????? | | ??????????????????????????# ### # #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????####### #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ?????????????????????############ ####### ####??? | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# ######### ############??? | | ?????????????????????# ????????# #?????????????? | | ?????????????????????# ????????# #?????????????? | | ?????????????????????# ????????# #?????????????? | | ???????????????##????# ????????# #?????????????? | | ??????????#????# ?## #####???# #?????????????? | | ??????????# # # ##??# #?????????????? | | ????????? [ % % #### #?????????????? | | ????????? % ! @ #?????????????? | | ?????????% %* %! #?????????????? | | ??????????# ## # g% ########?????????????? | | ???????????????# ???# g ####????????????????????? | | ?????????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ????????????? ???????????????????????? | | ???????????? ## ##^ ##??????????????????????? | | ??????????? ???# ?# #???????????????????????? | | ?????????????? ?? ???????????????????????? | | ????????????? ?? ???????????????????????? | | ????????????? ?? ???????????????????????? | | ????????????? ##"???######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 41 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Transmission Jammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 50% | -9/Materials Studied --------- Minigun | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoMetafieldStrikerail Manual? 0 Play Time 00:53:24 Cumulative 25.6 hours Start 2026.01.24 @ 03:10:42 End 2026.01.24 @ 17:02:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da59776c-da30-4be0-b4f6-f9b6faf47702