Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 02:38:28 Player: Rocketboy Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (113) 565 Value Destroyed (3843) 3843 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (345) 345 TOTAL SCORE: 10333 Bonus ------- High Alert Combat Kills 45 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 66/100 System Corruption 11% Temperature Cool (9) Movement Rolling (80) Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (8) ------ Seismic Detector Target Analyzer Core Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Gravity Neutralizer Experimental Optical Array Target Analyzer Core Analyzer System Shield Recalibrator > --- WEAPON ----------- High-powered Shock Rifle Matter Neutralizer KE Penetrator Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Improved Phase Shifter Improved Medium Armor Plating Long-range Proton Cannon [Rating: 113] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Improved Linear Gravjet Utility System Shield Device Gravity Neutralizer Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . . . . 4 2 2 2 2 . Power 2 | . . . . . 2 . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 6 | . . . . . 1 2 1 1 1 . Weapon 2 | . . . . . . . 1 . 1 . Parts Attached 237 | 8 . 2 3 3 53 19 94 5 48 2 Power 39 | 1 . . . . 11 2 18 . 7 . Engine 18 | 1 . . . . 5 . 12 . . . Core 19 | . . . . . 6 2 6 . 5 . Reactor 2 | . . . . . . . . . 2 . Propulsion 49 | 2 . . . 1 14 2 19 2 8 1 Treads 2 | . . . . . . . 2 . . . Leg 41 | 2 . . . 1 14 2 17 2 3 . Wheel 1 | . . . . . . . . . . 1 Hover 5 | . . . . . . . . . 5 . Flight . | . . . . . . . . . . . Utility 77 | 3 . 2 3 2 13 7 30 2 14 1 Device 39 | 2 . . 2 1 6 3 13 2 9 1 Storage 13 | 1 . 2 1 1 3 1 4 . . . Processor 7 | . . . . . . . 5 . 2 . Hackware 5 | . . . . . 2 . 3 . . . Protection 13 | . . . . . 2 3 5 . 3 . Artifact . | . . . . . . . . . . . Weapon 72 | 2 . . . . 15 8 27 1 19 . Energy Gun 28 | . . . . . 8 3 11 1 5 . Energy Cannon 18 | . . . . . 1 . 10 . 7 . Ballistic Gun 17 | 2 . . . . 5 5 2 . 3 . Ballistic Cannon 6 | . . . . . . . 2 . 4 . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 . 1 . 1 . Parts Lost 78 | . . . . . 12 1 41 . 16 8 Power 15 | . . . . . 3 . 7 . 2 3 Propulsion 20 | . . . . . 4 1 8 . 5 2 Utility 22 | . . . . . 1 . 15 . 5 1 Weapon 21 | . . . . . 4 . 11 . 4 2 Highest Loss Streak 9 | . . . . . 8 1 9 . 7 8 To Critical Strikes 2 | . . . . . . . 2 . . . Average Slot Usage (%) 93 | . 100 100 100 100 95 99 89 100 91 46 Engine 7 | . 14 14 14 14 9 . 8 11 . . Core 7 | . . . . . 15 22 4 5 8 10 Leg 19 | . 28 28 28 28 25 22 16 23 10 . Hover 1 | . . . . . . . . . 6 6 Device 13 | . 14 14 12 6 13 11 13 17 18 4 Storage 7 | . 14 14 15 21 9 7 6 . . . Processor 3 | . . . . . . . 1 11 13 12 Hackware 7 | . . . . . 1 15 12 5 5 5 Protection 2 | . . . . . 1 2 2 5 3 2 Energy Gun 4 | . . . . . 8 8 4 11 6 . Energy Cannon 3 | . . . . . 3 . 5 . 5 4 Ballistic Gun 8 | . 28 28 28 28 5 6 4 . 2 . Ballistic Cannon 1 | . . . . . . . 1 5 3 . Piercing Weapon 1 | . . . . . . . 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 13 13 13 20 14 38 38 53 50 77 44 Greatest Support 78 | 20 20 20 20 25 45 38 68 75 78 20 Greatest Overweight (x) 5 | 1 . . . . 1 1 5 . 2 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 7 8 8 7 8 7 5 5 5 Most Carried 8 | 3 3 4 8 8 8 8 8 5 5 2 Average Carried 5 | 1 3 3 4 7 7 7 6 4 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 3 3 4 6 8 8 8 5 5 2 2 Class Distribution -------------------- 25% | Mutant 24% | Scavenger-Skirmisher 20% | Hacker-Mutant 9% | Scavenger-Mutant 9% | Hacker-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Matter Collected 3970 | 310 . 20 . 138 823 71 1339 197 1072 . Remotely . | . . . . . . . . . . . Salvage Created 4819 | 137 . . . 304 922 71 1872 156 1357 . Parts 242 | 8 . . . 20 44 2 101 4 63 . Haulers Intercepted 4 | . . . . . 3 . 1 . . . Recyclers Shooed 11 | . . . . . . . 5 1 5 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 65 | . . . . 3 13 2 29 4 14 . Melee 1 | . . . . . . . 1 . . . Guns 38 | . . . . 3 11 2 14 1 7 . Cannons 18 | . . . . . 1 . 8 3 6 . AOE 6 | . . . . . 1 . 5 . . . Classes Destroyed 14 | 2 . . . 2 4 1 5 . . . Worker 17 | . . . . 3 4 . 6 . 4 . Builder 10 | . . . . . . . 5 . 5 . Tunneler 6 | 2 . . . 1 . . 2 . 1 . Hauler 4 | . . . . . 3 . 1 . . . Recycler 8 | 1 . . . 2 1 . 1 . 3 . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . . . . . . . 2 . . . Swarmer 5 | . . . . 3 . . 2 . . . Grunt 31 | . . . . . 11 . 13 4 3 . Brawler 2 | . . . . . . . 1 . 1 . Sentry 9 | . . . . . 2 1 4 . 2 . Specialist 2 | . . . . . . . 2 . . . Hunter 5 | . . . . . . . 1 . 4 . Programmer 11 | . . . . . . 1 6 . 4 . Best Kill Streak 10 | 2 . . . 4 6 1 8 3 10 . Combat Bots Only 5 | . . . . 3 3 1 5 3 4 . Max Kills in Single Turn 4 | 1 . . . 1 1 1 4 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 1 . 4 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Hostile Shots Fired 1087 | . 2 . . 6 173 51 480 21 270 84 Missed 397 | . 1 . . 1 49 20 202 4 86 34 Damage Taken 11544 | . 15 . . 38 1887 260 4635 198 3367 1144 Core 2077 | . . . . 7 236 31 641 . 350 812 Absorbed by Shields 503 | . . . . . . . 147 124 232 . Regen/Repaired (Parts) 284 | . . . . . . . 284 . . . Core Remaining (%) 78 | 100 . . . 97 57 95 24 100 . . Volleys Fired 303 | 5 . . . 13 70 7 106 14 87 1 Largest 4 | 2 . . . 2 2 2 3 3 4 1 Hottest 305 | 40 . . . 40 143 56 203 192 305 81 Shots Fired 658 | 10 . . . 26 114 14 232 40 221 1 Gun 419 | 10 . . . 26 98 14 134 26 111 . Cannon 238 | . . . . . 15 . 98 14 110 1 Launcher 1 | . . . . . 1 . . . . . Special . | . . . . . . . . . . . Kinetic 336 | 10 . . . 26 50 14 96 14 126 . Thermal 256 | . . . . . 63 . 119 21 53 . Explosive 1 | . . . . . 1 . . . . . Electromagnetic 65 | . . . . . . . 17 5 42 1 Robot Hit Streak 25 | 5 . . . 4 12 10 25 13 22 . Robot Miss Streak 7 | 1 . . . 3 5 5 5 2 7 2 Penetration Max 1 | . . . . . . . 1 . 1 . Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 424 | 7 . . . 13 72 12 163 31 126 . Core Hits 252 | 4 . . . 12 35 14 125 10 52 . Critical Kills 4 | . . . . . . . 3 . 1 . Critical Parts Destroyed 3 | . . . . . . . . . 3 . Critical Strikes 25 | . . . . . 3 . 8 . 14 . Burn 9 | . . . . . 3 . 2 . 4 . Meltdown 1 | . . . . . . . 1 . . . Destroy 6 | . . . . . . . 2 . 4 . Blast 6 | . . . . . . . . . 6 . Corrupt 1 | . . . . . . . 1 . . . Impale 2 | . . . . . . . 2 . . . Melee Attacks 96 | . . . . . . . 96 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 96 | . . . . . . . 96 . . . Sneak Attacks 9 | . . . . . . . 9 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11263 | 89 . . . 167 1437 259 5065 716 3530 . Guns 5535 | 89 . . . 165 1194 246 1867 387 1587 . Cannons 4340 | . . . . . 164 . 1917 329 1930 . Explosions 679 | . . . . . 79 . 600 . . . Melee 681 | . . . . . . . 681 . . . Ramming 28 | . . . . 2 . 13 . . 13 . Kinetic 5037 | 89 . . . 165 624 246 1530 329 2054 . Thermal 4448 | . . . . . 734 . 2473 336 905 . Explosive 221 | . . . . . 79 . 142 . . . Electromagnetic 848 | . . . . . . . 239 51 558 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 681 | . . . . . . . 681 . . . Highest Corruption 18 | . . . . . 3 4 18 . 11 11 Average Corruption 7 | . . . . . 3 1 8 . 9 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 114 | . . . . . 23 4 62 . 21 4 Message Errors 27 | . . . . . 4 3 14 . 5 1 Matter Fused 24 | . . . . . 7 1 12 . 4 . Heat Flow Errors 15 | . . . . . 6 . 9 . . . Energy Discharges 12 | . . . . . 1 . 7 . 3 1 Parts Rejected 2 | . . . . . 1 . . . 1 . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . 2 . 5 . 5 1 Data Loss (major) 7 | . . . . . . . 5 . 1 1 Misfires 4 | . . . . . 1 . 3 . . . Alerts 1 | . . . . . . . . . 1 . Misdirections 2 | . . . . . . . 2 . . . Weapon Failures 6 | . . . . . 1 . 4 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 273 | . . . . . . . 159 28 86 . Projectiles 131 | . . . . . . . 17 28 86 . Explosions 71 | . . . . . . . 71 . . . Melee 71 | . . . . . . . 71 . . . Knockbacks 28 | . . . . . . . 16 5 7 . Impact . | . . . . . . . . . . . Kinetic 27 | . . . . . . . 15 5 7 . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 226 | . . . . . . . 220 . 6 . Shots 3 | . . . . . . . 3 . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 3 | . . . . 1 . 1 . . 1 . Kicked 2 | . . . . 1 . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 578 | . . . . . 536 7 578 487 389 . Average Temperature 149 | . . . . . 197 4 125 215 124 . Received Heat Transfer 2487 | . 9 . . . 981 60 851 88 405 93 Effects 61 | . . . . . 30 . 25 4 2 . Shutdowns 25 | . . . . . 15 . 5 4 1 . Energy Bleed 5 | . . . . . 1 . 3 . 1 . Interference 16 | . . . . . 6 . 10 . . . Matter Decay 4 | . . . . . 3 . 1 . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . Damage (major) 8 | . . . . . 4 . 4 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 5 | . . . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 8 | . . . . . 2 . 4 . 2 . Heat Transferred 7877 | . . . . . 1591 . 3583 735 1968 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Peak Influence 460 | 15 24 9 . 78 176 51 460 321 344 15 Initial 212 | . 9 9 . . 29 15 21 212 156 8 Average 113 | 6 16 9 . 11 48 29 135 295 196 6 Maximum Alert Level 2 | . . . . . . . 2 1 1 . Low Security (%) 79 | 100 100 100 . 100 100 100 77 . 56 100 Level 1 15 | . . . . . . . 11 100 43 . Level 2 4 | . . . . . . . 10 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . . . . . 3 1 17 1 4 . Investigation 7 | . . . . . 1 . 5 1 . . Extermination 8 | . . . . . . 1 5 . 2 . Reinforcement 10 | . . . . . 2 . 7 . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Distress Signals 3 | . . . . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 2 . . 3 25 2 52 4 22 8 Peak Tracking Total 11 | . 2 . . 3 7 1 6 4 4 11 Tactical Retreats 8 | . . . . . . . 7 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Traps Triggered 10 | . . . . . . 4 3 . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Machines Disabled 10 | . . . . . . . 6 . 4 . Max in Single Turn 4 | . . . . . . . 4 . 1 . Garrison Access 3 | . . . . . 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Machines Accessed 26 | . . . 3 . 5 1 11 1 5 . Terminals 12 | . . . . . 4 1 6 . 1 . Fabricators 3 | . . . . . . . 1 1 1 . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . 1 . 1 . Scanalyzers 2 | . . . . . . . 1 . 1 . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 91 | . . . 4 . 14 3 54 3 13 . Successful 52 | . . . 4 . 4 1 37 . 6 . Failed 39 | . . . . . 10 2 17 3 7 . Catastrophic 9 | . . . . . 5 . 1 1 2 . Database Lockouts . | . . . . . . . . . . . Manual 19 | . . . 1 . 7 1 8 . 2 . Terminals 34 | . . . . . 12 3 16 . 3 . Fabricators 9 | . . . . . . . 3 3 3 . Repair Stations 13 | . . . . . . . 13 . . . Recycling Units 14 | . . . . . . . 12 . 2 . Scanalyzers 13 | . . . . . . . 9 . 4 . Garrison Access 4 | . . . . . 2 . 1 . 1 . Terminal Hacks 19 | . . . 4 . 3 1 8 . 3 . Record 6 | . . . 3 . . . 2 . 1 . Robot Analysis 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . Terminal Index 2 | . . . . . 1 . 1 . . . Alert Level 2 | . . . . . . . 1 . 1 . Unreport Threat 3 | . . . . . . . 2 . 1 . Recall Reinforcements 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . 1 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 12 | . . . . . . . 12 . . . Scan Component 6 | . . . . . . . 6 . . . Repair 6 | . . . . . . . 6 . . . Recycling Unit Hacks 8 | . . . . . . . 8 . . . Recycle Component 1 | . . . . . . . 1 . . . Process 1 | . . . . . . . 1 . . . Report Inventory 2 | . . . . . . . 2 . . . Retrieve Matter 3 | . . . . . . . 3 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 7 | . . . . . . . 6 . 1 . Insert Component 4 | . . . . . . . 3 . 1 . Analyze 3 | . . . . . . . 3 . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Seal Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . . . . . 4 1 9 1 4 . Full Trace Events 6 | . . . . . 1 . 4 1 . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked 1 | . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . . 6 . . . Parts Repaired 5 | . . . . . . . 5 . . . Time 216 | . . . . . . . 216 . . . Parts Recycled 1 | . . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . 1 . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Total Allies 5 | . . . . 2 . . 3 . . . Largest Group 3 | . . . . 2 1 . 3 . . . Highest-Rated Group 93 | . . . . 48 17 . 93 . . . Highest-Rated Ally 31 | . . . . 31 17 . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . . 15 . . . Total Damage 252 | . . . . . . . 252 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Turns Passed 8152 | 144 27 22 611 732 1012 653 3353 250 1262 86 Spaces Moved 4747 | 88 23 16 501 552 517 457 1709 153 613 118 Core 52 | 4 . . . . . . 16 . . 32 Treads 41 | . . . . . . . 41 . . . Legs 4297 | 84 23 16 501 552 517 457 1652 153 342 . Wheels . | . . . . . . . . . . . Hover 357 | . . . . . . . . . 271 86 Flight . | . . . . . . . . . . . Fastest Speed 33 | 50 120 120 120 120 120 120 120 115 33 40 Average Speed 122 | 117 120 120 120 120 126 128 127 120 116 68 Slowest Speed 300 | 120 120 120 120 120 190 190 300 122 196 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . . . Exploration Rate (%) 28 | 7 9 6 88 85 32 10 33 4 15 26 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 67 | . . . . . . . 67 . . . Terrain Destroyed 172 | . . . . . 8 . 135 2 27 . Melee 63 | . . . . . . . 63 . . . Projectile 51 | . . . . . . . 22 2 27 . AOE 58 | . . . . . 8 . 50 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Total 6298 | 114 22 18 511 596 761 504 2483 188 977 124 Wait 733 | 10 . . 4 19 77 9 407 13 194 . Move 4737 | 87 22 15 500 551 516 456 1708 152 612 118 Hop . | . . . . . . . . . . . Pick Up 72 | 3 . . 1 5 17 7 31 1 7 . Fast Attach 104 | 8 . 1 2 . 18 4 38 2 29 2 Attach 55 | . . . . . 11 5 31 2 6 . Detach 17 | . . 1 2 . 1 . 10 1 2 . Swap 78 | . . 1 1 3 24 10 25 1 13 . Drop 100 | 1 . . 1 4 27 5 31 2 26 3 Fire 303 | 5 . . . 13 70 7 106 14 87 1 Melee 96 | . . . . . . . 96 . . . Ram 1 | . . . . . . . . . 1 . Kick 2 | . . . . 1 . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 172 | -10/Materials | Entered Mines 189 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 189 | -10/Mines | Discovered new exit (range 5) 193 | -10/Mines | Met a Derelict bent on vengeance 194 | -10/Mines | Entered Exiles 214 | -10/Exiles | Discovered new exit (range 15) 230 | -10/Exiles | Met 8R-AWN 250 | -10/Exiles | Met EX-HEX 286 | -10/Exiles | Met EX-BIN 302 | -10/Exiles | Aligned with FarCom system 304 | -10/Exiles | Given EX-Vault access code 315 | -10/Exiles | Build established: Mutant 343 | -10/Exiles | Opened EX-Vault 364 | -10/Exiles | Warned to stay clear of 0b10 Research branches 463 | -10/Exiles | Found Cloak of Protection 530 | -10/Exiles | Met EX-DEC 571 | -10/Exiles | Visited The Gauntlet 791 | -10/Exiles | Discovered new exit (range 14) 805 | -10/Exiles | Left Exiles lab with Cloak of Protection 805 | -10/Exiles | Entered Mines 861 | -9/Mines | Learned location of Zion (-6) 1048 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1496 | -9/Mines | Build established: Skirmisher 1516 | -9/Mines | Discovered new exit (range 5) 1537 | -9/Mines | Entered Materials 1537 | -8/Materials | Accompanied by 1 ally 1537 | -8/Materials | Evolved 4 slots: Power x2, Propulsion x1, Utility x1 1890 | -8/Materials | Lost 3 parts (1n1u1w) 2250 | -8/Materials | Lost 8 parts (3p2n3w) 2495 | -8/Materials | Discovered new exit (range 15) 2549 | -8/Materials | Entered Factory 2549 | -7/Factory | Evolved 2 slots: Utility x2 2884 | -7/Factory | Build established: Hacker-Mutant 2959 | -7/Factory | Discovered new exit (range 6) 3202 | -7/Factory | Entered another Factory area 3202 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3370 | -6/Factory | Repaired Sml. Storage Unit 3463 | -6/Factory | Repaired Carbon-fiber Leg 3517 | -6/Factory | Repaired Lgt. Angular Momentum Engine 3551 | -6/Factory | Repaired Imp. Aluminum Leg 3596 | -6/Factory | Repaired Mic. Nuclear Core 3776 | -6/Factory | Lost 4 parts (2p1n1u) 4015 | -6/Factory | Build established: Hacker-Skirmisher 4199 | -6/Factory | Lost 9 parts (4n3u2w) 4360 | -6/Factory | Allied Derelicts emerged from ambush trap array 4531 | -6/Factory | Build established: Mutant 4980 | -6/Factory | Build established: Hacker-Mutant 5542 | -6/Factory | Crushed by falling debris 5573 | -6/Factory | Lost 3 parts (1u2w) 5574 | -6/Factory | Crushed by falling debris 5574 | -6/Factory | System corruption reached 10% 5588 | -6/Factory | Identified exit to Lower Caves 5605 | -6/Factory | Lost 3 parts (1p2u) 5652 | -6/Factory | Core integrity fell below 50% 5703 | -6/Factory | Lost 8 parts (1p2n3u2w) 5839 | -6/Factory | Fabricated Carbon-fiber Leg? 5848 | -6/Factory | Build established: Scavenger-Skirmisher 5932 | -6/Factory | Lost 3 parts (1n1u1w) 6499 | -6/Factory | Discovered new exit (range 11) 6555 | -6/Factory | Entered another Factory area 6555 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6559 | -5/Factory | Discovered new exit (range 12) 6709 | -5/Factory | Discovered new exit (range 4) 6805 | -5/Factory | Entered another Factory area 6805 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6985 | -4/Factory | Lost 4 parts (2p1n1u) 7018 | -4/Factory | Garrison activated, responded to threat 7139 | -4/Factory | Lost 3 parts (1n1u1w) 7884 | -4/Factory | System corruption reached 10% 7929 | -4/Factory | Lost 7 parts (2n3u2w) 8045 | -4/Factory | Discovered new exit (range 12) 8067 | -4/Factory | Entered Extension 8133 | -4/Extension | Spotted B-86 Titan 8136 | -4/Extension | Spotted B-86 Titan 8138 | -4/Extension | Core integrity fell below 50% 8148 | -4/Extension | Core integrity fell below 20% 8153 | -4/Extension | Destroyed by B-86 Titan with Railgun Last Messages --------------- Penetrated by Slug. VBYX>DXX SYO Slug penetrates Wall. K-01 Serf suffers critical hit (Burn). Penetrated by Slug. T-07 Excavator destroyed. Slug penetrates Wall. Slug penetrates R-10 Processor. Acquired Seismic Detector. U-05 Engineer destroyed. Acquired Wheel. Knocked back. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????Y?????????# ??????????????????????????? | | ??????????? #????????# ??????????????????????????? | | ???????????Y#?######?# ??????????????????????????? | | ?????????## ### ## ### ##????????????????????????? | | ????????#"" "" "" ""#???????????????????????? | | ????????# " " " " "???????????????????????? | | ????????# Y g #???????????????????????? | | ????????# Y #???????????????????????? | | ######### ################????????? | | w ???????? | | % % ???????? | | % @u ??????? | | * t ??????? | | % uuk kkR u u!%% R R ??????? | | ########" BB %|###############?????????? | | ???????## BB BB "???????????????????????? | | ????????# BB #???????????????????????? | | ????????# ##??????????????????????? | | ??????# " "##?????????????????????? | | ????????#####; #"""#####"" #?????????????????????? | | ????????????####???????### #?????????????????????? | | ??????????????????????????##?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 80 Energy Generation 47 Energy Capacity 740 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Cloak Strength 5 Power Amplification 30 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 225 Evasion (%) 58 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lgt. Fission Core | -6/Factory | Scanalyzed Carbon-fiber Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Just What I Needed Leap Before You Look Please Form A Line Respectable Loadout Challenges ------------ None Game ------ Seed ExperimentalFusionScreen Manual? 0 Play Time 02:29:33 Cumulative 16.1 hours Start 2024.04.06 @ 00:06:01 End 2024.04.06 @ 02:38:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a42621d-d160-4339-aa11-0f4c3ad590f5