Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 21:18:18 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (167) 835 Value Destroyed (4083) 4083 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (8026) 8026 TOTAL SCORE: 20584 Bonus ------- Follower Combat Kills 176 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1550 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 991/1250 Matter 1197/1400 Energy 1150/1150 System Corruption 17% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Heat Sink Medium Storage Unit Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Coolant Injector Advanced Weight Redist. System Weapon Mount Cloak of Protection Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Improved Kinecellerator Weapon Cycler Hacking Suite Improved Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Nova Cannon Railgun > --- INVENTORY -------- Coolant Injector Advanced Weight Redist. System Weapon Mount Cloak of Protection Magnetic Acceleration Cannon Plasma Cutter [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 2 . 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . 1 2 . . . . . . . . . . Utility 9 | . . 2 . . . 1 . . 2 . . 1 . 1 . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . Parts Attached 100 | 6 13 15 7 . . 12 1 10 4 1 1 2 1 5 6 2 14 Power 16 | 1 . 3 1 . . 3 . 2 1 1 . . . 1 1 . 2 Engine 11 | 1 . 3 . . . 1 . 2 1 1 . . . 1 . . 1 Core 4 | . . . 1 . . 2 . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 27 | 2 4 3 2 . . 5 . 4 . . . . . . 3 . 4 Treads . | . . . . . . . . . . . . . . . . . . Leg 27 | 2 4 3 2 . . 5 . 4 . . . . . . 3 . 4 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 28 | 1 4 4 1 . . 2 1 1 3 . . 2 1 1 1 . 6 Device 14 | . 2 2 1 . . 1 . . 1 . . 1 . 1 1 . 4 Storage 3 | 1 1 1 . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . 2 . . . 1 . . . 1 Hackware 5 | . . . . . . 1 1 1 . . . 1 . . . . 1 Protection 2 | . 1 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 29 | 2 5 5 3 . . 2 . 3 . . 1 . . 3 1 2 2 Energy Gun 7 | 2 5 . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . 2 1 . 1 Ballistic Gun 13 | . . 5 3 . . 1 . 1 . . 1 . . 1 . . 1 Ballistic Cannon 3 | . . . . . . . . 2 . . . . . . . 1 . Launcher 2 | . . . . . . 1 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . . . . . . . . . . 1 Corrupted Parts 5 | . . . . . . . . . . . . . . 1 3 1 . System Corruption 35 | . . . . . . . . . . . . . . 13 21 1 . Parts Lost 34 | . 1 1 . . . . . . . . . . 4 . 4 1 23 Power 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 9 | . . . . . . . . . . . . . . . 1 1 7 Utility 14 | . 1 1 . . . . . . . . . . 2 . 1 . 9 Weapon 9 | . . . . . . . . . . . . . 2 . 2 . 5 Highest Loss Streak 11 | . 1 1 . . . . . . . . . . 4 . 3 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 5 9 10 10 9 9 9 9 7 8 10 9 8 8 9 8 6 Power . | . . . . . . . 1 . . . 1 1 1 . . . . Propulsion . | . . . . 1 1 . . . 1 1 1 1 1 . . . . Utility 4 | . 1 4 5 5 5 5 4 4 4 5 6 5 4 4 5 6 4 Weapon 2 | . 3 3 3 2 2 2 3 3 1 1 1 1 1 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 5 4 . . 2 2 3 3 1 . 1 . . . 1 . 3 Power 2 | . 1 1 . . . . . . . . . . . . . . . Propulsion 3 | . 2 1 . . . . . . . . . . . . . . . Utility 12 | . 1 1 . . . 2 3 . 1 . 1 . . . 1 . 2 Weapon 7 | . 1 1 . . 2 . . 3 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 93 98 99 100 100 99 84 88 97 100 100 93 84 85 88 89 83 Engine 6 | . 14 11 1 . . 1 7 7 6 6 6 5 5 10 5 5 1 Core 3 | . . . 9 11 11 7 . . . . . . . . 4 5 3 Leg 20 | . 28 22 19 11 11 18 15 19 26 26 26 23 23 21 20 19 16 Device 19 | . 7 20 23 33 33 27 23 21 10 13 13 16 15 19 20 21 19 Storage 8 | . 14 11 11 11 11 9 7 7 6 6 6 5 5 5 5 5 4 Processor 5 | . . . . . . . . . 12 13 13 11 14 15 15 15 14 Hackware 4 | . . . . . . 8 7 8 13 13 13 11 7 5 5 5 8 Energy Gun 4 | . 28 3 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 7 8 5 4 Ballistic Gun 16 | . . 29 33 33 33 26 23 18 13 13 13 11 6 1 1 5 3 Ballistic Cannon 1 | . . . . . . . . 4 6 6 6 5 1 . . . 1 Peak Build Rating 118 | 6 12 32 34 35 35 40 43 56 63 65 66 72 71 98 103 89 118 Average Rating 49 | 4 9 30 32 34 34 39 41 46 61 64 65 70 64 90 96 85 99 On Entrance 49 | . 6 12 30 34 35 35 40 43 55 63 65 65 71 64 98 86 86 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 14 24 32 26 26 26 29 29 36 36 38 38 39 39 70 71 62 75 Greatest Support 121 | 20 20 20 20 16 16 29 29 68 68 68 68 68 68 77 83 81 121 Greatest Overweight (x) 3 | . 1 1 2 1 1 . . 1 . . . . . 1 1 1 3 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 9 10 10 10 9 10 10 9 10 Average Carried 8 | 1 5 9 9 10 9 9 9 9 7 8 9 9 8 8 9 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 9 10 10 10 10 10 10 9 8 10 10 9 8 10 9 8 5 Class Distribution -------------------- 33% | Gunner 15% | Scavenger-Mutant 15% | Skirmisher 12% | Scavenger-Gunner 12% | Mutant 9% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Mutant | -5/DSF Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Matter Collected 5042 | 219 146 639 371 . 63 1004 . 326 898 57 163 . 87 . 452 12 605 Remotely 3188 | . . 446 371 . 63 1004 . 326 758 57 163 . . . . . . Salvage Created 7474 | 137 779 1008 596 . 237 1082 . 226 882 . 58 . 120 266 579 53 1451 Parts 347 | 13 46 56 41 . 8 51 . 9 25 . 6 . 3 12 18 4 55 Haulers Intercepted 7 | . 2 2 . . . 1 . . 1 . . . 1 . . . . Recyclers Shooed 17 | 1 . 1 2 . 2 . . . 4 . . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 6 . . . 1 3 . Prevented 11 | . . . . . . . . . . . . . . . 11 . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 81 | . 11 14 5 . . 17 . 4 1 . 3 . . 1 7 5 13 Guns 53 | . 11 14 5 . . 14 . 4 . . 3 . . . . . 2 Cannons 14 | . . . . . . . . . 1 . . . . . 4 . 9 AOE 10 | . . . . . . 3 . . . . . . . . . 5 2 Classes Destroyed 16 | 2 6 1 . . . 1 . 3 1 . . . . . . . 2 Worker 20 | . 2 7 2 . 2 4 . . 2 . . . . . . . 1 Builder 8 | . 3 . 2 . . . . . . . . . . . . . 3 Tunneler 7 | 3 . . 3 . . 1 . . . . . . . . . . . Hauler 7 | . 2 2 . . . 1 . . 1 . . . 1 . . . . Recycler 30 | 1 2 5 4 . 3 2 . . 6 . . . . 1 . . 6 Operator 5 | . . 2 . . . 1 . . . . . . . 1 . . 1 Watcher 8 | . 3 1 . . . 1 . . 3 . . . . . . . . Swarmer 32 | . 3 11 3 . . 3 . . . . 3 . . . . 5 4 Saboteur 1 | . . . . . . . . . 1 . . . . . . . . Grunt 27 | . 8 3 2 . . 10 . . . . . . . . 3 . 1 Brawler 1 | . . . . . . . . . . . . . . . . . 1 Sentry 6 | . . . . . . 4 . . . . . . . 1 . . 1 Specialist 1 | . . . . . . . . 1 . . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . . 5 Heavy 2 | . . . . . . . . 1 1 . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . 1 Thug 4 | . . . . . . . . . . . . . . . 4 . . Best Kill Streak 9 | 2 4 6 3 . 2 5 . 1 8 . 3 . 1 3 4 5 9 Combat Bots Only 6 | . 3 4 3 . . 3 . 1 1 . 3 . . 1 4 5 6 Max Kills in Single Turn 3 | 1 1 2 3 . 1 2 . 1 3 . 1 . 1 1 1 2 2 Gunslinging 2 | . . 1 2 . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . 2 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Hostile Shots Fired 522 | . 65 73 20 . . 48 . 24 . . 13 . 10 4 71 13 181 Missed 186 | . 21 23 3 . . 15 . 12 . . 2 . 2 3 32 4 69 Hits 336 | . 44 50 17 . . 33 . 12 . . 11 . 8 1 39 9 112 Melee 1 | . . . . . . . . . . . . . . . . . 1 Projectile 335 | . 44 50 17 . . 33 . 12 . . 11 . 8 1 39 9 111 Critical Strikes 7 | . . . . . . . . . . . 1 . . . . . 6 Damage Taken 6111 | . 448 444 170 . . 485 . 341 . . 152 . 555 25 906 208 2377 Core 743 | . 72 72 33 . . 141 . . . . 13 . . . 126 27 259 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 47 | . . . . . . . . . . . . . . . 47 . . Regen/Repaired (Parts) 64 | . . . . . . 39 . . 25 . . . . . . . . Core Remaining (%) 90 | 100 71 . . . 94 71 . 100 . . 98 . 100 . . 86 . Volleys Fired 345 | 8 54 54 30 . 7 38 . 15 26 . 5 . 9 4 30 5 60 Largest 4 | 2 2 3 3 . 3 3 . 3 3 . 3 . 3 2 2 1 4 Hottest 295 | 90 112 168 69 . 69 71 . 91 91 . 91 . 96 220 220 36 295 Shots Fired 837 | 16 107 162 90 . 21 108 . 45 76 . 15 . 14 8 59 5 111 Gun 654 | 16 107 162 90 . 21 105 . 36 50 . 10 . 10 . 4 . 43 Cannon 167 | . . . . . . . . 9 26 . 5 . 4 8 55 . 60 Launcher 16 | . . . . . . 3 . . . . . . . . . 5 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 578 | . . 155 90 . 21 105 . 45 76 . 15 . 14 . 4 . 53 Thermal 167 | 8 92 7 . . . . . . . . . . . . 10 . 50 Explosive 16 | . . . . . . 3 . . . . . . . . . 5 8 Electromagnetic 76 | 8 15 . . . . . . . . . . . . 8 45 . . Robot Hit Streak 13 | 7 10 8 6 . 11 12 . 9 13 . 7 . 6 7 10 . 10 Robot Miss Streak 6 | 2 4 5 5 . 2 2 . 2 3 . 1 . 3 1 3 5 6 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . 2 Secondary Targets 12 | . 2 5 3 . . 2 . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 2 . . 1 . . . . . . . . . . . Shots Hit Robots 488 | 9 63 92 41 . 12 64 . 32 51 . 10 . 10 7 38 . 59 Core Hits 262 | 5 30 37 18 . 6 45 . 10 27 . 6 . 4 4 13 5 52 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 21 | . 9 . 1 . . . . 2 2 . . . . 2 4 . 1 Burn 9 | . 9 . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 . . . . . . . . . . . . . 1 Blast 4 | . . . . . . . . 2 2 . . . . . . . . Corrupt 6 | . . . . . . . . . . . . . . 2 4 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12100 | 121 906 1420 659 . 219 1176 . 535 1329 . 189 . 232 241 1341 449 3283 Guns 6583 | 121 904 1420 659 . 219 955 . 388 612 . 134 . 175 . 101 . 895 Cannons 3765 | . . . . . . . . 147 477 . 55 . 57 241 1240 . 1548 Explosions 1743 | . . . . . . 221 . . 240 . . . . . . 449 833 Melee . | . . . . . . . . . . . . . . . . . . Ramming 9 | . 2 . . . . . . . . . . . . . . . 7 Kinetic 6463 | . . 1378 659 . 219 955 . 535 1089 . 189 . 232 . 101 . 1106 Thermal 2754 | 24 755 42 . . . . . . 240 . . . . . 356 . 1337 Explosive 1503 | . . . . . . 221 . . . . . . . . . 449 833 Electromagnetic 1371 | 97 149 . . . . . . . . . . . . 241 884 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . 11 . . . . 2 2 13 34 1 17 Average Corruption 8 | . . . . . . . 11 . . . . 2 2 13 14 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . . . . . . 1 2 1 6 . 25 Message Errors 7 | . . . . . . . . . . . . . 1 1 1 . 4 Matter Fused 6 | . . . . . . . . . . . . . . . . . 6 Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . 1 . . Energy Discharges 4 | . . . . . . . . . . . . . . . 1 . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 1 . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . 1 . . . . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 232 | . . . . . . 26 . . 79 . . . . 8 . 24 95 Projectiles 92 | . . . . . . . . . . . . . . 8 . . 84 Explosions 140 | . . . . . . 26 . . 79 . . . . . . 24 11 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . . . . . . . . . . . 78 . Shots 2 | . . . . . . . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . . . . . . . . . . 2 Kicked 3 | . 1 . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 398 | 120 264 99 . . . 6 . . . . . . 138 263 398 . 364 Average Temperature 93 | 47 71 57 . . . 6 . . . . . . 96 134 177 . 67 Received Heat Transfer 1268 | . 177 84 45 . . 216 . . . . . . 9 9 123 . 605 Effects 1 | . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 1 3 . . Combat Hostiles 4 | . . . . . . . . . . . . . . 1 3 . . Parts Fried 18 | . . . . . . . . . . . . . . 5 13 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 9 . . . . 4 . . . . . . . . . . 1 Heat Transferred 4516 | 74 2627 111 . . . . . . 150 . . . . . 333 . 1221 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Maximum Alert Level 2 | . . . . . . 2 . 1 1 . . . . . . . 1 Low Security (%) 90 | 100 100 100 100 . 100 31 100 89 54 . . 100 100 100 . . 98 Level 1 9 | . . . . . . 64 . 10 45 . . . . . . . 1 Level 2 . | . . . . . . 3 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 400 | 10 116 147 164 . 5 400 177 203 248 . . 18 35 30 . . 228 Initial 177 | . 6 5 27 . . . 177 88 106 . . 18 . 18 . . 78 Average 75 | 2 35 65 104 . . 208 154 136 153 . . 3 9 8 . . 52 Influence Increases 3267 | 20 413 433 340 . 25 646 . 115 262 . 70 . 35 50 95 137 626 Destroy 0b10 Robot/C 1600 | . 220 280 100 . . 340 . 80 20 . 60 . . 20 80 100 300 Destroy 0b10 Robot/NC 425 | 20 60 85 55 . 25 50 . . 60 . . . 5 10 . . 55 Destroy Leader 338 | . 60 46 20 . . 74 . 20 18 . 10 . . 10 10 10 60 Allied During Kill 62 | . . . . . . . . . 1 . . . . . 5 27 29 Trap Triggered on 0b10 50 | . 10 . . . . 40 . . . . . . . . . . . Successful Hack 113 | . 32 5 . . . 62 . . . . . . . 10 . . 4 Disable Machine 255 | . 30 . 45 . . 15 . 15 135 . . . . . . . 15 Destroy Structure 139 | . 1 2 . . . 20 . . 28 . . . . . . . 88 Lose Combat Pursuer 165 | . . 15 . . . 45 . . . . . . 30 . . . 75 Miscellaneous 120 | . . . 120 . . . . . . . . . . . . . . Influence Decreases 3180 | 10 408 377 346 65 25 254 265 39 267 198 40 30 . 85 95 20 656 Entered New Map 616 | . 4 10 44 65 . . 215 39 97 74 . 12 . 17 . . 39 Time Decay 2202 | 10 370 367 302 . 25 254 50 . 170 124 40 18 . 68 95 10 299 Lost Part 240 | . 10 . . . . . . . . . . . . . . 10 220 Lost Ally 80 | . . . . . . . . . . . . . . . . . 80 Purge Threat 42 | . 24 . . . . . . . . . . . . . . . 18 Squads Dispatched 16 | . 2 2 . . . 3 . 1 . . . . 2 1 . . 5 Investigation 6 | . 2 . . . . 3 . . . . . . . 1 . . . Extermination 2 | . . . . . . . . . . . . . . . . . 2 Reinforcement 8 | . . 2 . . . . . 1 . . . . 2 . . . 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Distress Signals 6 | . . 1 . . . . . . . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 127 | . 15 15 5 . . 27 2 4 3 . 3 . 4 2 9 5 33 Peak Tracking Total 11 | . 3 5 3 . . 4 2 1 1 . 3 . 3 1 4 5 11 Tactical Retreats 7 | . . 1 . . . 1 . . . . . . 2 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Traps Triggered 2 | . . . . . . . . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . 10 . . . . . . . . . . . Reprogrammed 10 | . 4 . . . . 6 . . . . . . . . . . . Reused 5 | . 1 . . . . 4 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . 1 . . . . 4 . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Machines Disabled 17 | . 2 . 3 . . 1 . 1 9 . . . . . . . 1 Max in Single Turn 7 | . 1 . 2 . . 1 . 1 7 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Machines Accessed 31 | . 8 4 . 1 . 11 1 . 1 . . 1 . 3 . . 1 Terminals 25 | . 7 2 . . . 10 1 . . . . 1 . 3 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 . . 1 . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 93 | . 28 9 . 1 . 39 1 . 2 . . 1 . 7 . . 5 Successful 59 | . 12 5 . 1 . 31 1 . 2 . . 1 . 2 . . 4 Failed 33 | . 16 4 . . . 7 . . . . . . . 5 . . 1 Catastrophic 2 | . 1 1 . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . Manual 40 | . 6 2 . 1 . 24 . . . . . . . 5 . . 2 Terminals 77 | . 22 4 . . . 37 1 . . . . 1 . 7 . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 10 | . 6 . . . . 2 . . 2 . . . . . . . . Recycling Units 5 | . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 34 | . 9 2 . 1 . 17 1 . . . . 1 . . . . 3 Record 1 | . . . . . . . . . . . . . . . . . 1 Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . Robot Analysis 2 | . . . . . . 2 . . . . . . . . . . . Prototype ID Bank 5 | . 2 1 . . . 2 . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . 2 Locate Traps 8 | . 4 1 . . . 3 . . . . . . . . . . . Disarm Traps 2 | . . . . . . 2 . . . . . . . . . . . Reprogram Traps 2 | . 1 . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . 2 . . . . . . . . Scan Component 2 | . . . . . . 1 . . 1 . . . . . . . . Repair 2 | . . . . . . 1 . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . . . . . . . . Report Inventory 2 | . . 2 . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . . . . 12 . . . . . . . 2 . . 1 Terminals 18 | . 3 . . . . 12 . . . . . . . 2 . . 1 Assimilate 2 | . . . . . . 2 . . . . . . . . . . . Botnet 16 | . 3 . . . . 10 . . . . . . . 2 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 7 2 . . . 9 1 . . . . . . 3 . . 1 Full Trace Events 9 | . 4 1 . . . 3 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . 1 . . . . . . . . Time 63 | . . . . . . 25 . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Total Allies 9 | . . . . . . . . . 4 . . . . . 1 . 4 Largest Group 4 | . . . . . . . . . 4 . . . . . 1 1 3 Highest-Rated Group 244 | . . . . . . . . . 56 . . . . . 82 82 244 Highest-Rated Ally 91 | . . . . . . . . . 14 . . . . . 82 82 91 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . 5 . . . . . 6 2 25 Total Damage 1213 | . . . . . . . . . . . . . . . 250 . 963 Kills 3 | . . . . . . . . . . . . . . . 1 . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 115 | . 20 . . . . . . . . . . 15 . . . . 80 Good Acts 64 | . 1 7 1 . 4 7 10 1 6 4 2 . 1 1 10 . 9 Bad Acts 12 | . 1 . 4 . . . 1 . 1 . . . . . . . 5 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Active Infowar (turns) 1 | . . . . . . . . . . . . . . . . . 1 Cloaking 1 | . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 2 | . . . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . 1 . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Turns Passed 7159 | 71 1021 1038 669 409 434 556 108 169 347 268 95 141 96 237 614 58 828 Spaces Moved 3311 | 41 441 353 267 215 150 292 71 69 190 205 58 99 57 130 390 36 247 Core 28 | 20 . . . . . . . . . . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . . . Legs 3283 | 21 441 353 267 215 150 292 71 69 190 205 58 99 57 130 390 36 239 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 120 120 120 130 130 130 130 130 130 122 122 120 Average Speed 152 | 85 161 190 193 190 190 120 120 133 130 130 130 130 130 131 123 126 158 Slowest Speed 260 | 120 190 190 260 190 190 120 120 190 130 130 130 130 130 200 200 193 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 69 31 70 59 34 32 2 88 8 51 18 4 57 4 49 7 10 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . 1 . Known Exits Taken 7 | . . . 1 . 1 1 1 . . 1 . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 . . . . 1 . 1 . . 1 . 1 . Scrap Searched 7 | . . . 3 . . . . . . 1 1 . . . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 138 | . . . . . . 23 . . 27 . 3 . . . 1 43 41 Melee . | . . . . . . . . . . . . . . . . . . Projectile 26 | . . . . . . . . . 3 . 3 . . . 1 . 19 AOE 112 | . . . . . . 23 . . 24 . . . . . . 43 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Total 4799 | 60 644 605 357 216 285 421 95 114 233 206 67 111 70 194 475 46 600 Wait 845 | . 99 148 39 . 125 60 18 3 7 . . 8 4 41 41 3 249 Move 3294 | 40 440 352 266 214 149 291 70 68 189 204 57 98 56 129 389 35 247 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 110 | 6 23 18 6 1 2 8 3 7 4 1 2 2 . 9 4 . 14 Fast Attach 6 | 1 . . . . . 1 . 2 . . . . . . 2 . . Attach 50 | 5 4 4 1 . . 2 . 1 3 . . 1 1 6 3 2 17 Detach 4 | . . . . . . . . 1 . . . . . 1 . 1 1 Swap 58 | . 9 12 7 . . 11 1 8 2 1 1 1 . . 3 . 2 Drop 80 | . 14 17 8 1 2 10 3 9 2 . 2 1 . 4 3 . 4 Fire 345 | 8 54 54 30 . 7 38 . 15 26 . 5 . 9 4 30 5 60 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 3 | . 1 . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . 4 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 13) 328 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 10) 610 | -10/Materials | Discovered new exit (range 10) 646 | -10/Materials | Identified exit to Mines 973 | -10/Materials | Discovered new exit (range 7) 982 | -10/Materials | Build established: Scavenger-Mutant 997 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1040 | -10/Materials | X0-1V1 mutated your Utility slot to Weapon slot 1093 | -10/Materials | Entered another Materials area 1093 | -9/Materials | Evolved 2 slots: Utility x2 1176 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 1298 | -9/Materials | Identified exit to Materials 1298 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1387 | -9/Materials | X0-1V1 activates XOMVISION 1617 | -9/Materials | Build established: Gunner 1627 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1892 | -9/Materials | Core integrity restored by X0-1V1 (+70) 2039 | -9/Materials | Discovered new exit (range 9) 2131 | -9/Materials | Entered Mines 2162 | -9/Mines | X0-1V1 sent you into danger 2531 | -9/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 2662 | -9/Mines | X0-1V1 mutated your Propulsion slot to Utility slot 2701 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2729 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2744 | -9/Mines | Identified exit to Exiles 2744 | -9/Mines | X0-1V1 revealed exit location to -9/Exiles 2759 | -9/Mines | Learned location of 1 exit from Materials 2793 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2800 | -9/Mines | Entered Exiles 2848 | -9/Exiles | Met 8R-AWN 2880 | -9/Exiles | Met EX-HEX 2939 | -9/Exiles | Met EX-BIN 2962 | -9/Exiles | Aligned with FarCom system 2964 | -9/Exiles | Given EX-Vault access code 3008 | -9/Exiles | Opened EX-Vault 3023 | -9/Exiles | Found Cloak of Protection 3060 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3123 | -9/Exiles | Met EX-DEC 3186 | -9/Exiles | Discovered new exit (range 14) 3209 | -9/Exiles | Left Exiles lab with Cloak of Protection 3209 | -9/Exiles | Entered Mines 3285 | -8/Mines | X0-1V1 activates XOMVISION 3506 | -8/Mines | Build established: Skirmisher 3584 | -8/Mines | Core integrity permanently improved by X0-1V1 (+350) 3615 | -8/Mines | Discovered exit to Materials (range 16) 3643 | -8/Mines | Entered Materials 3643 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3644 | -8/Materials | Identified exit to Factory 3672 | -8/Materials | Matter capacity permanently improved by X0-1V1 (+500; -250 max core) 3680 | -8/Materials | X0-1V1 foreshadows a heat wave 3810 | -8/Materials | Ambient heat levels rising (+10) 3838 | -8/Materials | X0-1V1 released a cloud of subatomizers 3847 | -8/Materials | X0-1V1 activates XOMVISION 3884 | -8/Materials | X0-1V1 downgraded hostiles (x1) 3998 | -8/Materials | X0-1V1 sent you to a vault 4003 | -8/Materials | Ambient heat levels rising (+10) 4007 | -8/Materials | Repaired Imp. Assault Rifle? 4036 | -8/Materials | Central database locked down 4124 | -8/Materials | X0-1V1 downgraded hostiles (x1) 4157 | -8/Materials | Ambient heat levels falling (-10) 4199 | -8/Materials | Entered Factory 4199 | -7/Factory | Evolved 2 slots: Propulsion x2 4203 | -7/Factory | Identified exit to Factory 4203 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4210 | -7/Factory | X0-1V1 sent you to a vault 4244 | -7/Factory | System corruption reached 10% 4306 | -7/Factory | Identified exit to DSF 4307 | -7/Factory | Entered DSF 4337 | -7/DSF | Additional patrols routed to DSF 4408 | -7/DSF | Discovered exit to Factory (range 18) 4476 | -7/DSF | Entered Factory 4476 | -6/Factory | Evolved 2 slots: Utility x2 4502 | -6/Factory | Discovered new exit (range 2) 4502 | -6/Factory | X0-1V1 sent you to a vault 4536 | -6/Factory | Repaired Hpw. Tractor Beam? 4625 | -6/Factory | Lost 4 allies 4667 | -6/Factory | X0-1V1 activates XOMVISION 4823 | -6/Factory | Entered Lower Caves 4843 | -6/Lower Caves | Encountered a Warlord checkpoint 4912 | -6/Lower Caves | Identified exit to Lower Caves 4912 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 4986 | -6/Lower Caves | Learned Factory garrison access intel 5076 | -6/Lower Caves | X0-1V1 activates XOMVISION 5091 | -6/Lower Caves | Entered another Lower Caves area 5172 | -6/Lower Caves | Discovered new exit (range 12) 5185 | -6/Lower Caves | Build established: Hacker-Gunner 5186 | -6/Lower Caves | Entered Factory 5186 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5187 | -5/Factory | Loaded intel: 4 garrison access locations 5326 | -5/Factory | Identified exit to DSF 5327 | -5/Factory | Entered DSF 5363 | -5/DSF | Additional patrols routed to DSF 5390 | -5/DSF | Lost 4 parts (2u2w) 5404 | -5/DSF | Discovered new exit (range 15) 5423 | -5/DSF | Entered Factory 5423 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5621 | -4/Factory | Discovered new exit (range 21) 5650 | -4/Factory | System corruption reached 10% 5660 | -4/Factory | Entered Upper Caves 5689 | -4/Upper Caves | Identified exit to Upper Caves 5689 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 5706 | -4/Upper Caves | X0-1V1 activates XOMVISION 5714 | -4/Upper Caves | Ambushed by wild Derelicts 5986 | -4/Upper Caves | Encountered a Warlord checkpoint 6022 | -4/Upper Caves | X0-1V1 activates XOMVISION 6053 | -4/Upper Caves | Build established: Scavenger-Gunner 6060 | -4/Upper Caves | Spotted B-86 Titan 6068 | -4/Upper Caves | X0-1V1 downgraded hostiles (x1) 6071 | -4/Upper Caves | Spotted B-75 Beast 6080 | -4/Upper Caves | X0-1V1 sent allied Cetus Guard (x1) 6093 | -4/Upper Caves | Allies destroyed B-75 Beast 6121 | -4/Upper Caves | Lost 3 parts (1u2w) 6274 | -4/Upper Caves | Entered another Upper Caves area 6274 | -4/Upper Caves | Accompanied by 1 ally 6306 | -4/Upper Caves | Learned location of Testing (-3) 6306 | -4/Upper Caves | Discovered new exit (range 10) 6332 | -4/Upper Caves | Entered Research 6332 | -3/Research | Accompanied by 1 ally 6332 | -3/Research | Evolved 2 slots: Utility x2 6589 | -3/Research | P-80 Master assimilated allied Cetus Guard 6589 | -3/Research | Spotted Cetus Guard 6597 | -3/Research | Destroyed Cetus Guard 6654 | -3/Research | Lost 8 parts (1p3n2u2w) 6915 | -3/Research | Build established: Scavenger-Mutant 7068 | -3/Research | X0-1V1 mutated your Weapon slot to Utility slot 7089 | -3/Research | System corruption reached 10% 7118 | -3/Research | Spotted B-86 Titan 7119 | -3/Research | Lost 3 parts (1p2u) 7121 | -3/Research | X0-1V1 sent allied Elite (x4) 7138 | -3/Research | X0-1V1 upgraded hostiles (x1) 7139 | -3/Research | Spotted B-90 Cyclops 7160 | -3/Research | Self-destructed Last Messages --------------- ZM-D7J(E) destroyed. Slug penetrates Vacuum Chamber. System corrupted: Railgun jammed. K-01 Serf collects debris. Penetrated by Slug. Imp. Thunder Leg destroyed. Door malfunctions. Slug penetrates Vacuum Chamber. Critical hit (Burn: +50). U-05 Engineer builds a Wall. Slug penetrates Wall. Slug penetrates H-77 Assassin. Railgun destroyed. Wall collapses. Hacking Suite destroyed. K-01 Serf collects debris. X0-1V1's Piety Tracker destroyed. X0-1V1 is mildly amused. Slug penetrates Vacuum Chamber. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????? ????? ^ ? ###???????????????????? | | ?????????# #????? ????????????????????? | | ?????????# #????? ?????????????????????? | | ?????????# ????? #?????????????????????? | | ?????????# ????? = % #?????????????????????? | | ?????????+ #######%"#""""######+????????????????? | | ?#???????# ## %%|[%! ??????????????????? | | ##+###?## ## !*%=* ????????????????????? | | ??# # """ =[# ??????????????????????? | | ????# # """ ! !" ????????????????????????? | | ?????# + """*%! #?????????????????????????? | | ???????# #= %*%= #?????????????????????????? | | ????????# #[% % #?????????????????????????? | | ????????# #= %%=% #?????????????????????????? | | ######### ###+""####;#########????????????????? | | % % | ?????????? | | % k ?????????? | | k m ?????????? | | % %u R ??????????? | | ##############"#k = h ??????????? | | #???????????### """ g """ """ ???????????? | | ##?????????#####u """h """ """?????????????? | | ????????? k w gph""" """ """ "?????????? | | ?????? ????????? | | ?????? ????????? | | ? ?????? @ h ????????? | | ???????? ####################/###???????????????? | | ??????? ????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+????+????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 33 Energy Capacity 1915 Matter Stores 1500 Matter Capacity 1500 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 28 Weapon Cycling 15 Evasion (%) 70 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ Y-45 Defender | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 72% | -8/Materials Hpw. Tractor Beam | 16% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptLightBallwheel Manual? 0 Play Time 01:00:45 Cumulative 84.9 hours Start 2026.06.28 @ 20:19:33 End 2026.06.28 @ 21:18:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 34 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 64% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c021dd5-3f5c-4eff-bf49-c63eb198f8ed