Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 18:30:58 Player: void Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1040) 1040 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 2392 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 127/400 Matter 283/300 Energy 50/125 System Corruption 0% Temperature Critical (635) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Cooling System High-capacity Storage Unit > --- WEAPON (4) ------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY (20) --- Aluminum Leg Heat Sink Heat Sink Sensor Array Sensor Array Light Armor Plating Light Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit > --- WEAPON ----------- Particle Cannon Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY -------- Aluminum Leg Heat Sink Heat Sink Sensor Array Sensor Array Light Armor Plating Light Armor Plating Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 28 | 6 1 2 19 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 . . 4 Device 3 | . . . 3 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 1 2 9 Energy Gun 4 | 2 . 1 1 Energy Cannon 4 | . . . 4 Ballistic Gun 5 | . . 1 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 2 5 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 85 83 89 Engine 11 | . 14 12 9 Treads 24 | . 28 28 20 Device 2 | . . . 5 Storage 12 | . 14 14 11 Energy Gun 12 | . 27 13 . Energy Cannon 9 | . . . 24 Ballistic Gun 7 | . . 1 18 Special Weapon 4 | . . 12 . Peak Build Rating 17 | 6 6 6 17 Average Rating 8 | 5 6 5 13 On Entrance 4 | . 6 6 5 Naked Turns . | . . . . Heaviest Build 65 | 12 12 11 65 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 9 | 7 8 8 13 Most Carried 8 | 3 6 7 8 Average Carried 4 | 1 3 6 5 Final Capacity 20 | 8 8 8 20 Final Carried 8 | 2 6 6 8 Class Distribution -------------------- 64% | Mutant 32% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 824 | 214 46 32 532 Remotely . | . . . . Salvage Created 1267 | 127 436 58 646 Parts 97 | 14 30 6 47 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 31 | . 9 5 17 Guns 15 | . 9 2 4 Cannons 16 | . . 3 13 Classes Destroyed 8 | 1 5 . 2 Worker 1 | . 1 . . Builder 1 | . . . 1 Tunneler 5 | 5 . . . Recycler 1 | . 1 . . Watcher 4 | . 1 . 3 Swarmer 12 | . 3 3 6 Grunt 18 | . 6 2 10 Sentry 1 | . . . 1 Best Kill Streak 6 | 5 3 3 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 130 | . 29 33 68 Missed 36 | . 14 7 15 Damage Taken 1372 | 14 160 290 908 Core 418 | . 80 65 273 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 42 . Volleys Fired 83 | 10 28 12 33 Largest 4 | 2 2 2 4 Hottest 272 | 80 100 140 272 Shots Fired 209 | 20 54 23 112 Gun 126 | 20 52 18 36 Cannon 76 | . . . 76 Launcher . | . . . . Special 7 | . 2 5 . Kinetic 42 | . . 6 36 Thermal 83 | . 2 5 76 Explosive . | . . . . Electromagnetic 84 | 20 52 12 . Robot Hit Streak 8 | 5 5 5 8 Robot Miss Streak 6 | 3 2 6 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 93 | 10 26 12 45 Core Hits 55 | 5 17 8 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 . 1 . Corrupt 2 | 1 . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1919 | 182 464 207 1066 Guns 794 | 136 379 83 196 Cannons 775 | . . . 775 Explosions 254 | 46 85 28 95 Melee . | . . . . Ramming . | . . . . Kinetic 218 | . . 22 196 Thermal 1125 | 46 85 124 870 Explosive . | . . . . Electromagnetic 576 | 136 379 61 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 2 8 . Message Errors 2 | . 1 1 . Matter Fused 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 3 | . 1 2 . Overload Shots . | . . . . Overflow Damage 58 | . 13 . 45 Projectiles 1 | . . . 1 Explosions 57 | . 13 . 44 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 158 | 14 5 39 100 Shots 4 | 1 1 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 957 | 54 186 252 957 Average Temperature 183 | 23 45 69 343 Received Heat Transfer 429 | . 75 57 297 Effects 50 | . . . 50 Shutdowns 5 | . . . 5 Energy Bleed 5 | . . . 5 Interference 8 | . . . 8 Matter Decay 5 | . . . 5 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 19 | . . . 19 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1906 | 50 150 250 1456 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 1 2 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 519 | 25 312 96 519 Initial 46 | . 16 46 21 Average 143 | 13 173 71 209 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 69 | 100 62 100 44 Level 1 26 | . 37 . 44 Level 2 3 | . . . 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 15 5 24 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 10 | . 1 . 9 Max in Single Turn 9 | . 1 . 9 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 6 . 7 Successful 6 | . 3 . 3 Failed 7 | . 3 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 13 | . 6 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Level Access Points 1 | . . . 1 Branch Access Points 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1925 | 174 511 538 702 Spaces Moved 918 | 86 251 292 289 Core 6 | 6 . . . Treads 912 | 80 251 292 289 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 167 | 152 160 160 185 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 51 66 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . 2 . . Terrain Destroyed 49 | . 10 5 34 Melee . | . . . . Projectile 2 | . 2 . . AOE 47 | . 8 5 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1127 | 107 302 331 387 Wait 72 | . 19 25 28 Move 915 | 85 250 291 289 Hop . | . . . . Pick Up 17 | 4 4 1 8 Fast Attach 15 | 6 . . 9 Attach 7 | . . 1 6 Detach . | . . . . Swap 6 | . 1 1 4 Drop 12 | 2 . . 10 Fire 83 | 10 28 12 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 14) 175 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 13) 632 | -10/Materials | Discovered new exit (range 6) 686 | -10/Materials | Entered Mines 753 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1072 | -10/Mines | Discovered new exit (range 11) 1178 | -10/Mines | Core integrity fell below 50% 1224 | -10/Mines | Entered Materials 1224 | -9/Materials | Evolved 2 slots: Weapon x2 1225 | -9/Materials | Identified exit to Mines 1438 | -9/Materials | Identified exit to Materials 1549 | -9/Materials | Build established: Gunner 1907 | -9/Materials | Core integrity fell below 50% 1926 | -9/Materials | Self-destructed Last Messages --------------- 01917_ Acquired 28 matter. 01919_ Power failure, Lgt. Ion Engine shutdown. 01919_ Particle Cannon broken. 01919_ Overheating: Short circuit. 01920_ K-01 Serf collects debris. 01921_ Overheating: Imp. Treads damaged (-1). 01921_ Overheating: Imp. Treads damaged (-17). 01921_ Overheating: Particle Cannon damaged (-2). 01921_ Overheating: Cooling System damaged (-4). 01922_ Overheating: Imp. Treads damaged (-3). 01922_ Overheating: Particle Cannon damaged (-4). 01923_ Overheating: Energy bleed (-3). 01923_ K-01 Serf collects debris. 01923_ R-06 Scavenger collects Welding Torch. 01924_ Overheating: System interference. 01924_ Particle Cannon temporarily disabled. 01925_ Overheating: Core damaged (-40). 01926_ Power failure, Lgt. Ion Engine shutdown. 01926_ Imp. Treads destroyed. 01926_ R-06 Scavenger collects Terrain Scan Processor. 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