Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 14:51:03 Player: Pitifulpancake Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (3149) 3149 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6909 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Target Analyzer > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- ECM Suite EM Disruption Field Gauss Rifle Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Advanced Targeting Computer Weapon Cycler Improved Core Shielding Graphene Brace System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Light Treads Light Treads Flexi-carbon Leg Cooling System Large Battery High-capacity Matter Pod Triangulator Advanced Visual Processing Unit Improved Terrain Scanner Targeting Computer Melee Analysis Suite Microactuators Hardened Medium Armor Plating System Shield EM Pulse Cannon Improved EM Pulse Cannon Flak Gun Magnetic Acceleration Cannon [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 2 2 . . Weapon 1 | . . . . . 1 . Parts Attached 166 | 9 16 15 30 29 61 6 Power 25 | 2 1 2 5 2 12 1 Engine 19 | 2 1 2 3 1 9 1 Core 6 | . . . 2 1 3 . Reactor . | . . . . . . . Propulsion 47 | 3 4 8 12 9 11 . Treads 22 | . . . 8 9 5 . Leg 13 | . . 7 . . 6 . Wheel 12 | 3 4 1 4 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 46 | 2 4 3 6 11 16 4 Device 22 | 2 1 2 1 5 10 1 Storage 11 | . 3 1 3 2 2 . Processor 3 | . . . 1 1 . 1 Hackware 1 | . . . 1 . . . Protection 9 | . . . . 3 4 2 Artifact . | . . . . . . . Weapon 48 | 2 7 2 7 7 22 1 Energy Gun 2 | 2 . . . . . . Energy Cannon 11 | . 5 2 1 1 2 . Ballistic Gun 26 | . . . 5 6 15 . Ballistic Cannon 5 | . . . . . 5 . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 43 | . . 3 5 2 25 8 Power 12 | . . . 3 . 6 3 Propulsion 8 | . . 1 . . 6 1 Utility 11 | . . . . 1 7 3 Weapon 12 | . . 2 2 1 6 1 Highest Loss Streak 13 | . . 2 4 2 13 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 98 98 99 93 47 Engine 7 | . 14 11 4 4 6 5 Core 2 | . . . 4 2 3 . Treads 9 | . . . 25 23 4 . Leg 6 | . . 11 . . 13 5 Wheel 8 | . 27 20 1 . . . Device 11 | . 9 11 9 13 12 5 Storage 14 | . 18 21 18 7 10 5 Processor 6 | . . . 8 14 7 6 Hackware 4 | . . . 8 7 6 2 Protection 3 | . . . . 8 6 4 Energy Cannon 8 | . 23 21 . . . . Ballistic Gun 9 | . . . 15 14 15 2 Naked Turns 7 | . . . . . . 7 Heaviest Build 95 | 8 54 55 56 67 95 86 Greatest Support 74 | 32 32 48 66 71 74 43 Greatest Overweight (x) 23 | . 1 5 1 1 23 4 Average Overweight (x) . | . . 1 . . 1 . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 18 | 5 18 20 20 20 20 11 Most Carried 20 | 4 18 20 20 20 20 20 Average Carried 16 | 1 13 16 19 19 19 10 Final Capacity 20 | 5 20 20 20 20 20 5 Final Carried 20 | 4 18 20 20 20 19 4 Class Distribution -------------------- 44% | Mutant 30% | Scavenger-Mutant 23% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 3149 | 276 309 204 577 429 1330 24 Remotely . | . . . . . . . Salvage Created 3327 | 29 278 435 579 599 1407 . Parts 180 | 7 15 25 25 37 71 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 62 | . 7 11 16 7 21 . Guns 35 | . . . 11 6 18 . Cannons 21 | . 7 11 . 1 2 . AOE 6 | . . . 5 . 1 . Classes Destroyed 14 | 1 2 4 . 2 5 . Builder 3 | . . . . . 3 . Tunneler 3 | 2 . . . 1 . . Recycler 6 | . . . . 3 3 . Mechanic 1 | . . 1 . . . . Operator 1 | . . . . . 1 . Watcher 4 | . 1 1 . 1 1 . Swarmer 6 | . . 3 3 . . . Grunt 29 | . 7 6 10 2 4 . Duelist 2 | . . 1 1 . . . Sentry 9 | . . 1 2 2 4 . Specialist 2 | . . . . . 2 . Hunter 5 | . . . . . 5 . Programmer 8 | . . . . 3 5 . Heavy 1 | . . . . . 1 . Best Kill Streak 6 | 1 3 6 6 3 6 . Combat Bots Only 6 | . 3 6 6 2 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 742 | . 37 90 101 101 360 53 Missed 182 | . 11 21 19 27 94 10 Damage Taken 9386 | 16 299 937 1658 854 4615 1007 Core 1434 | 3 129 202 186 57 440 417 Absorbed by Shields 8 | . . . . . 8 . Redirected to Shielding 102 | . . . . . 32 70 Ignored by Resistances 28 | . . . . . 28 . Regen/Repaired (Parts) 635 | . 62 70 235 . 268 . Core Remaining (%) 70 | 98 47 49 66 91 . . Volleys Fired 212 | 8 22 38 41 26 75 2 Largest 3 | 2 2 2 2 2 3 3 Hottest 129 | 90 120 120 83 83 129 124 Shots Fired 471 | 16 37 75 80 48 210 5 Gun 297 | 16 2 . 69 43 166 1 Cannon 166 | . 35 75 3 5 44 4 Launcher 8 | . . . 8 . . . Special . | . . . . . . . Kinetic 325 | . . . 69 43 208 5 Thermal 136 | 16 37 75 3 5 . . Explosive 8 | . . . 8 . . . Electromagnetic 2 | . . . . . 2 . Robot Hit Streak 16 | 3 9 10 16 16 14 3 Robot Miss Streak 6 | 3 4 6 2 6 5 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . . . 2 1 2 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 320 | 8 31 37 56 38 144 6 Core Hits 212 | 4 9 18 37 36 106 2 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . . 5 1 Destroy 1 | . . . . . 1 . Blast 4 | . . . . . 4 . Sever 1 | . . . . . . 1 Melee Attacks 14 | . 9 . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks 7 | . 7 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6997 | 106 399 756 1292 765 3474 205 Guns 4371 | 72 12 . 846 705 2717 19 Cannons 2028 | . 387 756 52 60 719 54 Explosions 388 | . . . 388 . . . Melee 132 | . . . . . . 132 Ramming 78 | 34 . . 6 . 38 . Kinetic 5060 | . . . 846 705 3436 73 Thermal 1339 | 72 399 756 52 60 . . Explosive 388 | . . . 388 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 132 | . . . . . . 132 Piercing . | . . . . . . . Highest Corruption 4 | . 1 . 3 2 4 4 Average Corruption 1 | . 1 . 2 1 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . 7 . 14 3 4 2 Message Errors 10 | . 2 . 4 . 2 2 Matter Fused 4 | . . . 3 . 1 . Heat Flow Errors 4 | . 1 . 2 1 . . Energy Discharges 3 | . 1 . 1 1 . . Data Loss (minor) 4 | . 1 . 3 . . . Data Loss (major) 3 | . 1 . 1 . 1 . Misfires 1 | . . . . 1 . . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 100 | . 4 1 48 . 47 . Projectiles 52 | . 4 1 . . 47 . Explosions 48 | . . . 48 . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . 5 . Impact . | . . . . . . . Kinetic 5 | . . . . . 5 . Secondary . | . . . . . . . Self-Inflicted Damage 251 | 16 . . 150 85 . . Shots 4 | . . . 3 1 . . Rammed 8 | 6 . . 1 . 1 . Targets Rammed 11 | 6 . . 1 . 4 . Kicked 3 | . . . . . 3 . Crushed . | . . . . . . . Highest Temperature 450 | 180 450 276 189 214 302 78 Average Temperature 87 | 79 151 59 30 56 89 49 Received Heat Transfer 1770 | . 180 327 540 249 330 144 Effects 4 | . 3 . . . 1 . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Interference 1 | . . . . . 1 . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 3 2 . . . . Heat Transferred 2838 | 174 851 1591 111 111 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 309 | 10 119 141 309 135 236 . Initial 120 | . . 2 44 120 59 . Average 63 | . 33 43 155 64 70 . Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 95 | 100 100 100 74 100 95 . Level 1 4 | . . . 25 . 4 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 3 1 4 3 15 . Investigation 7 | . 2 1 1 1 2 . Extermination 7 | . . . . 2 5 . Reinforcement 12 | . 1 . 3 . 8 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 3 | . 1 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 10 26 25 13 27 1 Peak Tracking Total 6 | . 3 6 6 3 4 1 Tactical Retreats 3 | . . . 2 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 9 | . . 1 5 2 1 . Max in Single Turn 2 | . . 1 2 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 36 | . 7 5 8 7 9 . Terminals 19 | . 4 3 5 3 4 . Fabricators 3 | . . . . 1 2 . Repair Stations 6 | . 1 1 1 1 2 . Recycling Units 5 | . 2 . 1 1 1 . Scanalyzers 2 | . . 1 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 150 | . 27 23 56 20 24 . Successful 93 | . 19 15 42 7 10 . Failed 57 | . 8 8 14 13 14 . Catastrophic 5 | . . 1 1 . 3 . Database Lockouts . | . . . . . . . Manual 13 | . . 5 5 3 . . Terminals 59 | . 12 11 21 9 6 . Fabricators 7 | . . . . 3 4 . Repair Stations 33 | . 10 6 4 2 11 . Recycling Units 13 | . 5 . 4 1 3 . Scanalyzers 33 | . . 6 27 . . . Garrison Access 5 | . . . . 5 . . Terminal Hacks 32 | . 8 6 11 5 2 . Record 10 | . 2 2 2 3 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . Open DSF 2 | . . . . 1 1 . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . . 1 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 3 | . . 2 1 . . . Dispatch Records 2 | . 1 . 1 . . . Maintenance Status 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 5 | . 2 1 1 1 . . Fabricator Hacks 4 | . . . . 2 2 . Load Schematic 2 | . . . . 1 1 . Build 2 | . . . . 1 1 . Repair Station Hacks 22 | . 8 5 3 . 6 . Scan Component 12 | . 4 3 2 . 3 . Repair 10 | . 4 2 1 . 3 . Recycling Unit Hacks 6 | . 3 . 3 . . . Process 3 | . 2 . 1 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 2 | . 1 . 1 . . . Scanalyzer 29 | . . 4 25 . . . Insert Component 14 | . . 2 12 . . . Analyze 15 | . . 2 13 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 34 | . 7 5 7 7 8 . Full Trace Events 7 | . 2 1 1 1 2 . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . 2 12 . . . Parts Built 4 | . . . . 2 2 . Authchips . | . . . . . . . Time 76 | . . . . 25 51 . Total Part Build Rating 4 | . . . . 2 2 . Parts Repaired 10 | . 4 2 1 . 3 . Time 326 | . 104 52 38 . 132 . Parts Recycled . | . . . . . . . Recycled Matter 459 | . 370 . 89 . . . Retrieved Matter 96 | . 96 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 14 | . . 2 12 . . . Part Schematics Acquired 14 | . . 2 12 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 3 | . 3 . . . . . Non-combat 2 | . 2 . . . . . Combat 1 | . 1 . . . . . Robot Hacks Applied 4 | . 4 . . . . . parse_system 2 | . 2 . . . . . no_distress 1 | . 1 . . . . . find_recycling 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 9834 | 845 1253 1921 1169 1755 2798 93 Spaces Moved 3562 | 211 751 486 404 608 1057 45 Core 41 | 6 . . . . 6 29 Treads 1244 | . . . 373 608 263 . Legs 1097 | . . 293 . . 788 16 Wheels 1180 | 205 751 193 31 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 115 115 160 160 50 Average Speed 169 | 94 111 163 159 227 200 129 Slowest Speed 1200 | 100 115 470 163 240 1200 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 28 | 28 67 33 35 14 21 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 148 | . . . 96 37 13 2 Melee . | . . . . . . . Projectile 15 | . . . . . 13 2 AOE 133 | . . . 96 37 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 6928 | 836 1122 1539 847 932 1587 65 Wait 2800 | 601 291 986 338 242 336 6 Move 3556 | 210 750 485 403 607 1056 45 Hop . | . . . . . . . Pick Up 77 | 2 19 4 17 9 25 1 Fast Attach 52 | 7 7 4 5 3 23 3 Attach 40 | . 2 4 7 4 21 2 Detach 13 | . 4 2 1 1 5 . Swap 74 | 2 7 7 18 22 17 1 Drop 79 | . 11 9 16 18 25 . Fire 212 | 8 22 38 41 26 75 2 Melee 14 | . 9 . . . . 5 Ram 6 | 6 . . . . . . Kick 3 | . . . . . 3 . Crush 2 | . . . 1 . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 846 | -11/Scrapyard | Entered Materials 847 | -10/Materials | Build established: Scavenger-Mutant 1052 | -10/Materials | Discovered new exit (range 15) 1101 | -10/Materials | Repaired Aluminum Leg 1226 | -10/Materials | Build established: Mutant 1558 | -10/Materials | Discovered new exit (range 4) 1722 | -10/Materials | Core integrity fell below 50% 1801 | -10/Materials | Repaired Com. Wheel 1828 | -10/Materials | Repaired Com. Wheel 1856 | -10/Materials | Repaired Com. Wheel 2099 | -10/Materials | Entered another Materials area 2099 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2312 | -9/Materials | Repaired Beam Cannon 2340 | -9/Materials | Repaired Beam Cannon? 3602 | -9/Materials | Build established: Scavenger-Mutant 3611 | -9/Materials | Discovered new exit (range 9) 3994 | -9/Materials | Discovered new exit (range 11) 4016 | -9/Materials | Core integrity fell below 50% 4020 | -9/Materials | Entered another Materials area 4020 | -8/Materials | Evolved 2 slots: Utility x2 4098 | -8/Materials | Build established: Mutant 4265 | -8/Materials | Crushed by falling debris 4296 | -8/Materials | Lost 4 parts (2p2w) 4587 | -8/Materials | Build established: Scavenger-Mutant 4692 | -8/Materials | Repaired Arm. Treads 5072 | -8/Materials | Discovered new exit (range 16) 5185 | -8/Materials | Identified exit to Factory 5189 | -8/Materials | Entered Factory 5189 | -7/Factory | Evolved 2 slots: Utility x2 5556 | -7/Factory | Build established: Mutant 6013 | -7/Factory | Fabricated Lgt. Treads (x2) 6587 | -7/Factory | Build established: Scavenger-Mutant 6821 | -7/Factory | Discovered new exit (range 14) 6923 | -7/Factory | Identified exit to Factory 6944 | -7/Factory | Entered another Factory area 6944 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7476 | -6/Factory | Lost 13 parts (2p3n4u4w) 7658 | -6/Factory | Fabricated Lgt. Treads? 7816 | -6/Factory | Lost 5 parts (2n2u1w) 8116 | -6/Factory | Build established: Scavenger-Gunner 8285 | -6/Factory | Repaired Gauss Rifle 8360 | -6/Factory | Repaired Gauss Rifle 8406 | -6/Factory | Repaired Gauss Rifle 8999 | -6/Factory | Discovered new exit (range 12) 9680 | -6/Factory | Core integrity fell below 50% 9742 | -6/Factory | Entered Lower Caves 9763 | -6/Lower Caves | Spotted B-75 Beast 9780 | -6/Lower Caves | Released all parts (9) 9808 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 9826 | -6/Lower Caves | Core integrity fell below 20% 9835 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Released Arm. Leg. Released Gauss Cannon. Released Hcp. Storage Unit. Released System Shield. Released Adv. Targeting Computer. Released Med. Matter Pod. Released Imp. Core Shielding. Released Gravity Neutralizer. Acquired ECM Suite. Acquired Imp. Deuterium Engine. Knocked back. Imp. Deuterium Engine destroyed. Acquired Hrd. Light Armor Plating. Acquired Imp. Core Shielding. Knocked back. FM1<%TR|FU&QJ0TPHFQ4DRBJB|PWQCJOIKYN1E B-75 Beast Rnf. Deuterium Engine severed. Hrd. Light Armor Plating destroyed. Knocked back. Imp. Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????#;##?????????????????????? | | ???????????????????????##!=##??######????????????? | | ???????????????????????#]![!#??# ##???????????? | | ???????????????????????#=]%!##;# #???????????? | | ???????????????????????#!!% !%%! #???????????? | | ??????????????????????##!=!%;### #???????????? | | ?????????? #####;![!!%### ;# ##???????????? | | ?????????? !@ ;;## #????????????? | | ?????????? BB%% #### #????????????? | | ?????????? ######;BB #????????????? | | ??????????? ????????# ;########????????????? | | ??????????????????????# ;# ##???????????????????? | | ????????????????????? ????????????????????? | | ????????????????????%! ???????????????????? | | ????????????????????! ???????????????????? | | ??????????????????? % # ??????????????????? | | ??????????????????# ?# ?????????????????? | | ??????????????????## ??### ?????????????????? | | ???????????????????#######????? ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 500 Matter Stores 490 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Resistance: EM 25 Core Shielding 30 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 42 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Beam Cannon | -8/Materials | Scanalyzed Matter Filter | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Visual Processing Unit | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory Lgt. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control GoHome() Just What I Needed Librarian More Dakka Please Please Form A Line Serviceable Loadout Shopping List Unlikely Earthworm Challenges ------------ None Game ------ Seed DrainedBiomechanicalRay Manual? 0 Play Time 02:12:44 Cumulative 4.5 hours Start 2024.04.12 @ 20:36:58 End 2024.04.13 @ 14:51:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e0b445c-6e87-4525-b5c3-e1f19059a413