Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.14 @ 21:45:55 Player: Dangertech Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (220) 220 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1155 Bonus ------- None Cogmind --------- Core Integrity 336/400 Matter 187/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Flight Unit Flight Unit Large Storage Unit Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Flight Unit Flight Unit Large Storage Unit Small Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 9 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 4 3 Treads . | . . . Leg 5 | . 2 3 Wheel 2 | 2 . . Hover . | . . . Flight 2 | . 2 . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 88 | . 92 80 Engine 10 | . 10 11 Leg 14 | . 7 26 Wheel 11 | . 17 . Storage 12 | . 14 11 Processor 12 | . 12 11 Energy Gun 12 | . 13 9 Ballistic Gun 12 | . 14 11 Naked Turns . | . . . Heaviest Build 23 | 11 23 15 Greatest Support 30 | 26 26 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 8 Average Capacity 8 | 5 9 8 Most Carried 10 | 3 10 8 Average Carried 5 | 1 4 6 Final Capacity 8 | 6 8 8 Final Carried 8 | 2 8 6 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 296 | 150 43 103 Remotely . | . . . Salvage Created 196 | . 93 103 Parts 18 | . 11 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 5 2 Guns 5 | . 3 2 AOE 2 | . 2 . Classes Destroyed 3 | . 2 1 Swarmer 3 | . 3 . Grunt 3 | . 2 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 767 | . 392 375 Core 151 | . 87 64 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 65 . Volleys Fired 26 | . 16 10 Largest 2 | . 2 2 Hottest 85 | . 70 85 Shots Fired 46 | . 29 17 Gun 46 | . 29 17 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | . 16 10 Thermal 20 | . 13 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 8 10 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 22 | . 13 9 Core Hits 13 | . 7 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 510 | . 407 103 Guns 280 | . 196 84 Cannons . | . . . Explosions 211 | . 211 . Melee . | . . . Ramming 19 | . . 19 Kinetic 133 | . 109 24 Thermal 147 | . 87 60 Explosive 211 | . 211 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 49 | . 49 . Projectiles . | . . . Explosions 49 | . 49 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 112 | . 112 . Shots 2 | . 2 . Rammed 1 | . . 1 Targets Rammed 7 | . . 7 Kicked 6 | . . 6 Crushed . | . . . Highest Temperature 89 | . 45 89 Average Temperature 24 | . 17 36 Received Heat Transfer 156 | . 84 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | . 259 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 190 | . 190 144 Initial 79 | . . 79 Average 82 | . 67 116 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 13 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 4 3 Successful 2 | . 2 . Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1197 | 52 718 427 Spaces Moved 920 | 47 611 262 Core 5 | 5 . . Treads . | . . . Legs 438 | . 176 262 Wheels 477 | 42 435 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 105 | 85 101 120 Slowest Speed 150 | 90 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 59 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . 32 . Melee . | . . . Projectile . | . . . AOE 32 | . 32 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1098 | 56 683 359 Wait 93 | . 27 66 Move 918 | 46 610 262 Hop . | . . . Pick Up 21 | 4 13 4 Fast Attach 6 | 4 2 . Attach 12 | 2 5 5 Detach 2 | . 1 1 Swap 3 | . 2 1 Drop 10 | . 7 3 Fire 26 | . 16 10 Melee . | . . . Ram . | . . . Kick 7 | . . 7 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 6) 752 | -10/Materials | Discovered new exit (range 15) 771 | -10/Materials | Entered another Materials area 771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -9/Materials | Self-destructed Last Messages --------------- 01005_ R-06 Scavenger collects Sml. Laser. 01019_ K-01 Serf collects debris. 01046_ K-01 Serf cleans the Integration Channel. 01058_ K-01 Serf collects debris. 01118_ K-01 Serf cleans the Integration Channel. 01120_ Kicked O-16 Technician out of the way. 01140_ K-01 Serf cleans the Electrolysis Chamber. 01148_ Connecting with Terminal... 01148_ Current location identified: Materials 01152_ K-01 Serf cleans the Electrolysis Chamber. 01159_ K-01 Serf cleans the Terminal. 01160_ K-01 Serf cleans the Electrolysis Chamber. 01182_ Kicked L-31 Rogue out of the way. 01184_ Aluminum Leg destroyed. 01184_ Kicked L-31 Rogue out of the way. 01188_ Slammed into L-31 Rogue. 01188_ Aluminum Leg destroyed. 01191_ Lgt. Ion Engine destroyed. 01193_ Beam Rifle destroyed. 01197_ Aluminum Leg destroyed. 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