Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.13 @ 15:32:17 Player: LegoMDS Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (3252) 3252 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2702) 2702 TOTAL SCORE: 12414 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 902 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 22/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (6) ------- Dirty Datajack > --- INVENTORY (5) ---- Advanced Heat Sink Advanced ECM Suite Hypervelocity Mass Driver Plasma Flamer Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Recoil Nullifier Advanced ECM Suite Improved Core Shielding Improved Force Field Hacking Suite > --- WEAPON ----------- Plasma Rifle Variable Charge Gun Enhanced Quantum Rifle Helical Railgun Heavy Flak Cannon Longsword +1 > --- INVENTORY -------- Enhanced Quantum Rifle Matter Neutralizer Hypervelocity Mass Driver Rocket Launcher Dirty Datajack Plasma Flamer Power Sword [Rating: 115] Favorites ----------- Power Heavy Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Titanium Leg Treads Improved Medium Treads Leg Improved Titanium Leg Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Longsword +1 Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Slots Evolved 12 | . . . . . 4 2 2 . 2 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 5 | . . . . . 2 1 1 . . 1 . . Weapon 4 | . . . . . 1 . . . 2 1 . . Parts Attached 100 | 6 3 3 2 . 18 8 3 10 20 10 1 16 Power 18 | 1 1 1 . . 1 2 1 2 3 3 . 3 Engine 4 | 1 1 . . . . . . 1 . 1 . . Core 11 | . . 1 . . 1 2 1 1 3 1 . 1 Reactor 3 | . . . . . . . . . . 1 . 2 Propulsion 29 | 2 . 2 . . 8 3 . 5 3 1 . 5 Treads 1 | . . . . . . . . 1 . . . . Leg 28 | 2 . 2 . . 8 3 . 4 3 1 . 5 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 24 | 1 1 . . . 4 2 2 1 6 4 1 2 Device 14 | . . . . . 2 1 1 1 4 3 . 2 Storage 1 | 1 . . . . . . . . . . . . Processor 2 | . . . . . 1 . 1 . . . . . Hackware 1 | . . . . . 1 . . . . . . . Protection 6 | . 1 . . . . 1 . . 2 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 1 . 2 . 5 1 . 2 8 2 . 6 Energy Gun 11 | . . . 1 . 2 1 . 2 1 2 . 2 Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 7 | 2 1 . . . 1 . . . 2 . . 1 Ballistic Cannon 4 | . . . . . 1 . . . 3 . . . Launcher 1 | . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 5 | . . . . . 1 1 . . . 2 . 1 Parts Lost 29 | . 1 . . . . . . 3 7 2 . 16 Power 8 | . 1 . . . . . . 1 2 . . 4 Propulsion 5 | . . . . . . . . 1 . . . 4 Utility 7 | . . . . . . . . 1 1 1 . 4 Weapon 9 | . . . . . . . . . 4 1 . 4 Highest Loss Streak 14 | . 1 . . . . . . 3 3 1 . 14 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 91 100 100 100 99 97 98 93 96 97 100 96 Engine 1 | . 12 2 . . . . . 3 2 4 . . Core 6 | . . 11 14 14 9 7 13 6 7 . 5 3 Reactor 2 | . . . . . . . . . . 4 5 5 Leg 24 | . 28 28 28 28 27 30 26 25 23 21 21 20 Device 10 | . . . . . 17 7 6 7 11 15 15 14 Storage 7 | . 14 14 14 14 9 7 6 6 5 5 5 4 Processor 5 | . . . . . 5 7 11 13 8 5 5 4 Hackware 3 | . . . . . . 7 6 6 5 5 5 5 Protection 5 | . 7 14 14 14 3 5 6 1 1 4 5 4 Energy Gun 9 | . . . 8 14 7 11 13 12 3 8 15 14 Ballistic Gun 8 | . 28 28 19 14 9 7 6 6 8 4 . . Ballistic Cannon 5 | . . . . . 9 2 . . 5 10 10 8 Slashing Weapon 2 | . . . . . . . . . 5 5 5 4 Peak Build Rating 115 | 6 7 10 17 11 32 46 52 58 78 94 98 115 Average Rating 59 | 4 6 8 10 11 21 40 51 50 71 89 96 97 On Entrance 38 | . 6 7 10 11 11 32 46 52 58 78 94 98 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 89 | 14 17 17 18 18 24 25 30 41 61 76 77 89 Greatest Support 80 | 20 20 20 20 20 60 72 72 80 76 72 72 77 Greatest Overweight (x) 2 | . . . . . . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 7 8 8 8 8 8 Average Carried 7 | 1 4 7 8 8 6 7 6 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 8 8 6 8 8 7 7 4 Class Distribution -------------------- 30% | Hacker-Executioner 22% | Hacker-Skirmisher 19% | Mutant 9% | Scavenger-Gunner 4% | Skirmisher 4% | Hacker-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/DSF Scavenger-Gunner | -5/Factory Hacker-Executioner | -4/Factory Hacker-Executioner | -4/Upper Caves Hacker-Executioner | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Matter Collected 2559 | 217 210 79 . 30 109 487 . 167 531 110 79 540 Remotely . | . . . . . . . . . . . . . Salvage Created 2535 | . 273 79 . 50 193 510 . 192 738 166 . 334 Parts 131 | . 15 5 . 4 20 16 . 13 34 4 . 20 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Combat Hostiles Destroyed 60 | . 6 2 . 3 2 13 . 6 17 5 . 6 Melee 6 | . . . . . . . . . 3 1 . 2 Guns 45 | . 6 2 . 3 1 13 . 6 9 1 . 4 Cannons 7 | . . . . . 1 . . . 4 2 . . AOE 1 | . . . . . . . . . 1 . . . Classes Destroyed 13 | . 2 . . 1 3 2 . 2 1 . . 2 Tunneler 1 | . . . . . 1 . . . . . . . Operator 2 | . . . . . 2 . . . . . . . Watcher 5 | . 1 . . . 3 . . . 1 . . . Swarmer 10 | . . . . 3 . . . 3 4 . . . Grunt 22 | . 6 2 . . . 11 . . 2 . . 1 Duelist 2 | . . . . . . 1 . . 1 . . . Protector 1 | . . . . . . . . . . . . 1 Sentry 5 | . . . . . 2 . . . 2 1 . . Specialist 3 | . . . . . . . . . 2 . . 1 Hunter 3 | . . . . . . . . 2 1 . . . Programmer 11 | . . . . . . 1 . . 4 4 . 2 Heavy 2 | . . . . . . . . 1 1 . . . Striker 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 2 . 3 2 3 . 3 7 3 . 2 Combat Bots Only 7 | . 3 2 . 3 1 3 . 3 7 3 . 2 Max Kills in Single Turn 2 | . 1 1 . 2 1 2 . 1 1 1 . 1 Gunslinging 1 | . . . . 1 . 1 . . . . . . Exploded 1 | . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Hostile Shots Fired 783 | . 69 8 . 17 10 58 . 44 198 40 . 339 Missed 248 | . 17 1 . 7 3 20 . 8 73 21 . 98 Damage Taken 7347 | . 520 72 . 60 79 498 . 628 1626 333 . 3531 Core 1483 | . 109 10 . 7 . 70 . 22 111 16 . 1138 Absorbed by Shields 728 | . . . . . . . . . 316 . . 412 Redirected to Shielding 83 | . . . . . . . . . . 4 . 79 Ignored by Resistances 2273 | . 157 21 . 20 23 140 . 172 541 90 . 1109 Regen/Repaired (Parts) 74 | . . . . . . . . . . . . 74 Core Remaining (%) 87 | 100 . . . 49 100 90 . 97 88 . . . Volleys Fired 168 | . 33 5 . 5 24 32 . 13 36 9 . 11 Largest 5 | . 2 2 . 2 3 3 . 3 4 5 . 5 Hottest 317 | . 40 40 . 76 116 143 . 151 210 275 . 317 Shots Fired 491 | . 66 10 . 10 72 88 . 38 107 45 . 55 Gun 395 | . 66 10 . 10 48 88 . 38 69 27 . 39 Cannon 94 | . . . . . 24 . . . 36 18 . 16 Launcher 2 | . . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . Kinetic 314 | . 66 10 . 5 48 28 . 13 95 27 . 22 Thermal 175 | . . . . 5 24 60 . 25 10 18 . 33 Explosive 2 | . . . . . . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 42 | . 15 9 . 13 16 31 . 42 30 27 . 11 Robot Miss Streak 6 | . 1 1 . 2 6 1 . 2 5 4 . 3 Penetration Max 1 | . . . . . . . . . 1 1 . . Secondary Targets 6 | . 1 . . 2 . 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . 1 . . . Shots Hit Robots 418 | . 54 9 . 7 48 79 . 33 89 38 . 61 Core Hits 214 | . 16 5 . 3 16 34 . 18 63 26 . 33 Critical Kills 2 | . . . . . . 1 . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . . 1 Critical Strikes 16 | . . . . . 3 4 . 1 4 1 . 3 Burn 6 | . . . . . 1 3 . 1 1 . . . Destroy 5 | . . . . . . 1 . . 3 . . 1 Blast 2 | . . . . . 2 . . . . . . . Sever 3 | . . . . . . . . . . 1 . 2 Melee Attacks 34 | . . . . . 2 . . . 7 3 . 22 Impact . | . . . . . . . . . . . . . Slashing 28 | . . . . . 2 . . . 7 3 . 16 Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9333 | . 694 122 . 99 805 1608 . 599 2254 1307 . 1845 Guns 6610 | . 694 122 . 99 513 1605 . 599 1389 707 . 882 Cannons 1678 | . . . . . 292 . . . 628 463 . 295 Explosions 48 | . . . . . . . . . 48 . . . Melee 980 | . . . . . . . . . 189 137 . 654 Ramming 17 | . . . . . . 3 . . . . . 14 Kinetic 5189 | . 694 122 . 40 618 612 . 224 1827 599 . 453 Thermal 3099 | . . . . 59 187 993 . 375 190 571 . 724 Explosive 48 | . . . . . . . . . 48 . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 970 | . . . . . . . . . 189 137 . 644 Piercing 10 | . . . . . . . . . . . . 10 Highest Corruption 3 | . . . . . . 1 . . 3 2 2 2 Average Corruption 2 | . . . . . . 1 . . 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . . . . . . 3 . . 9 1 . 2 Message Errors 5 | . . . . . . . . . 4 . . 1 Matter Fused 2 | . . . . . . 1 . . 1 . . . Heat Flow Errors 2 | . . . . . . 2 . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . 2 . . 1 Misfires 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 34 | . . . . . 6 . . . 21 6 . 1 Projectiles 21 | . . . . . 6 . . . 8 6 . 1 Explosions 13 | . . . . . . . . . 13 . . . Melee . | . . . . . . . . . . . . . Knockbacks 32 | . . . . . 3 . . . 12 8 . 9 Impact . | . . . . . . . . . . . . . Kinetic 32 | . . . . . 3 . . . 12 8 . 9 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 5 | . . . . . . 1 . . . . . 4 Kicked 1 | . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 643 | . 22 24 . 150 45 239 . . 57 377 . 643 Average Temperature 107 | . 5 12 . 76 14 77 . . 17 175 . 223 Received Heat Transfer 2096 | . 399 57 . . 27 315 . . 176 45 . 1077 Effects 19 | . . . . . . . . . . 1 . 18 Shutdowns 5 | . . . . . . . . . . 1 . 4 Energy Bleed 4 | . . . . . . . . . . . . 4 Interference 1 | . . . . . . . . . . . . 1 Matter Decay 3 | . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 7 | . . . . . . 5 . . . 1 . 1 Heat Transferred 6150 | . . . . 148 555 2220 . 888 458 846 . 1035 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Peak Influence 375 | . 166 50 . 70 136 375 157 206 328 143 . . Initial 157 | . . . . . 22 44 157 96 93 91 . . Average 109 | . 86 45 . 67 100 103 157 133 164 71 . . Maximum Alert Level 1 | . . . . . . 1 . 1 1 . . . Low Security (%) 88 | 100 100 100 . 100 100 79 100 71 76 100 . . Level 1 11 | . . . . . . 20 . 28 23 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . 4 . 1 6 2 . . Investigation 5 | . 1 . . . . 3 . . 1 . . . Extermination 5 | . . . . . . 1 . . 2 2 . . Reinforcement 4 | . . . . . . . . 1 3 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Distress Signals 3 | . . . . . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 122 | . 7 2 . 3 13 18 . 6 26 6 . 41 Peak Tracking Total 10 | . 3 2 . 3 4 4 . 3 8 3 . 10 Tactical Retreats 10 | . . . . . 2 2 . . 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Traps Triggered 4 | . 1 . . . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 33 | . . . . . . . . . . . . 33 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Machines Disabled 3 | . . . . . 2 . . . 1 . . . Max in Single Turn 2 | . . . . . 2 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Machines Accessed 23 | . 5 . 2 . 5 3 1 . 2 1 . 4 Terminals 15 | . 5 . . . 5 2 1 . 2 . . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 54 | . 13 . 5 . 10 10 2 . 5 2 . 7 Successful 36 | . 8 . 5 . 7 5 1 . 2 1 . 7 Failed 18 | . 5 . . . 3 5 1 . 3 1 . . Catastrophic 2 | . . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . 1 . 3 . . . . . . . Terminals 36 | . 13 . . . 10 6 2 . 5 . . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 31 | . 8 . 5 . 7 1 1 . 2 . . 7 Record 10 | . . . 4 . . . . . . . . 6 Part Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 4 | . 2 . . . 1 . . . 1 . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . Hauler Manifests 3 | . 2 . . . 1 . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Zone Layout 6 | . 3 . . . 2 . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 3 | . . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 4 3 1 . 2 . . . Full Trace Events 5 | . 1 . . . . 3 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Turns Passed 6447 | 66 417 101 350 293 607 784 34 220 1089 634 243 1609 Spaces Moved 3293 | 46 252 68 209 195 270 439 26 119 543 185 125 816 Core 34 | 10 . . . . . . . . . . . 24 Treads . | . . . . . . . . . . . . . Legs 3259 | 36 252 68 209 195 270 439 26 119 543 185 125 792 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 113 120 116 122 122 192 50 Average Speed 140 | 104 120 120 120 120 111 118 120 120 124 168 192 179 Slowest Speed 260 | 120 120 120 120 120 130 120 120 127 125 192 192 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 50 17 60 46 33 12 1 84 21 5 19 78 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 Known Exits Taken 2 | . . . . 1 . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . 1 . . . . . . 1 . Spaces Dug 4 | . . . . . 2 . . . 2 . . . Terrain Destroyed 20 | . . . . . 2 . . . 12 2 . 4 Melee 4 | . . . . . 2 . . . 2 . . . Projectile 12 | . . . . . . . . . 6 2 . 4 AOE 4 | . . . . . . . . . 4 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp War Total 4745 | 64 300 80 307 244 523 639 29 168 868 477 129 917 Wait 1019 | 5 4 . 96 45 185 147 . 10 239 258 2 28 Move 3281 | 45 251 67 208 194 269 438 25 118 542 184 124 816 Hop . | . . . . . . . . . . . . . Pick Up 67 | 8 8 1 . . 10 7 . 9 13 5 1 5 Fast Attach 15 | . 1 . 1 . 2 . . . 2 4 . 5 Attach 37 | 6 2 . . . 4 4 3 5 8 1 1 3 Detach 3 | . . . . . . . 1 . . . . 2 Swap 49 | . . 3 1 . 12 4 . 5 10 6 . 8 Drop 62 | . 1 4 1 . 15 6 . 6 8 7 1 13 Fire 168 | . 33 5 . 5 24 32 . 13 36 9 . 11 Melee 34 | . . . . . 2 . . . 7 3 . 22 Ram 4 | . . . . . . . . . . . . 4 Kick 1 | . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 2 3 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 484 | -10/Materials | Entered Mines 505 | -10/Mines | Met a Derelict bent on vengeance 530 | -10/Mines | Learned Materials terminal intel 545 | -10/Mines | Discovered new exit (range 5) 563 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 581 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 581 | -10/Mines | Discovered new exit (range 5) 585 | -10/Mines | Entered Exiles 614 | -10/Exiles | Met 8R-AWN 636 | -10/Exiles | Met EX-HEX 671 | -10/Exiles | Met EX-BIN 685 | -10/Exiles | Aligned with FarCom system 686 | -10/Exiles | Given EX-Vault access code 714 | -10/Exiles | Opened EX-Vault 720 | -10/Exiles | Found Longsword +1 749 | -10/Exiles | Warned to stay clear of 0b10 Research branches 766 | -10/Exiles | Exiles lab attacked by MAIN.C 793 | -10/Exiles | Learned location of Zion (-7) 834 | -10/Exiles | Discovered new exit (range 10) 935 | -10/Exiles | Left Exiles lab with Longsword +1 935 | -10/Exiles | Entered Mines 944 | -9/Mines | Core integrity fell below 50% 996 | -9/Mines | Assembled infested the area 1001 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1002 | -9/Mines | Identified exit to Materials 1150 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1228 | -9/Mines | Entered Materials 1228 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1229 | -8/Materials | Loaded intel: 12 terminal locations 1768 | -8/Materials | Discovered new exit (range 17) 1795 | -8/Materials | Build established: Skirmisher 1835 | -8/Materials | Entered Factory 1835 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2139 | -7/Factory | Build established: Hacker-Skirmisher 2615 | -7/Factory | Discovered new exit (range 4) 2619 | -7/Factory | Entered another Factory area 2619 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2652 | -6/Factory | Identified exit to DSF 2653 | -6/Factory | Entered DSF 2698 | -6/DSF | Additional patrols routed to DSF 2747 | -6/DSF | Lost 3 parts (1p1n1u) 2796 | -6/DSF | Discovered new exit (range 16) 2873 | -6/DSF | Entered Factory 2873 | -5/Factory | Evolved 2 slots: Weapon x2 3227 | -5/Factory | Lost 3 parts (3w) 3254 | -5/Factory | Destroyed 7 combat bots 3534 | -5/Factory | Lost 3 parts (1p1u1w) 3835 | -5/Factory | Build established: Scavenger-Gunner 3926 | -5/Factory | Discovered new exit (range 6) 3962 | -5/Factory | Entered another Factory area 3962 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4162 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 4470 | -4/Factory | Build established: Hacker-Executioner 4588 | -4/Factory | Discovered new exit (range 5) 4596 | -4/Factory | Entered Upper Caves 4606 | -4/Upper Caves | Learned 4 Research zone layouts 4834 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4839 | -4/Upper Caves | Entered Warlord 4907 | -4/Warlord | System corruption cleaned by Quarantine Array 4985 | -4/Warlord | Met Warlord 5010 | -4/Warlord | Warlord's base attacked by MAIN.C 5196 | -4/Warlord | Lost 4 allies 5265 | -4/Warlord | Opened side exit 5360 | -4/Warlord | Warlord forces counterattacked 5685 | -4/Warlord | Warlord base infiltrated, sounded retreat 5694 | -4/Warlord | Spotted B-86 Titan 5752 | -4/Warlord | Lost 4 allies 5753 | -4/Warlord | Learned location of Quarantine (-2) 5755 | -4/Warlord | Learned 4 Armory zone layouts 5755 | -4/Warlord | Learned 4 Armory zone layouts 5757 | -4/Warlord | Learned Research security intel 5757 | -4/Warlord | Learned Research recycling unit intel 5955 | -4/Warlord | Spotted Striker 5989 | -4/Warlord | Destroyed Striker 6111 | -4/Warlord | Spotted Executioner 6370 | -4/Warlord | Spotted Striker 6417 | -4/Warlord | Spotted Executioner 6428 | -4/Warlord | Core integrity fell below 50% 6436 | -4/Warlord | Lost 14 parts (3p4n4u3w) 6441 | -4/Warlord | Core integrity fell below 20% 6447 | -4/Warlord | Spotted Executioner 6447 | -4/Warlord | Spotted B-86 Titan 6448 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- Longsword +1 destroyed. Penetrated by Slug. Slug penetrates X-77 Beamer. Slammed into Executioner. Splicing Executioner... Executioner system unaffected. Splicing Executioner... Executioner system unaffected. Penetrated by Slug. Splicing Executioner... Executioner system unaffected. Splicing Executioner... Executioner system unaffected. Splicing Executioner... Executioner system unaffected. Splicing Executioner... Executioner system unaffected. Slammed into Executioner. Acquired 2 matter. Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ??# % #??????????????????????????????# | | ??# / #?????????????????????????????## | | ??# ##?????????????????????? | | ??# #??????????????????????????####### | | ??###########/#####????????????????????????????# | | ?????????# ]]] #????????????????????????????# | | ?????????# [[ #????????????????????????????# | | ?????????# #????????????????????????????# | | ?????????# #????????????????????????????# | | ?????????# #?????????????????????????###### | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????####+#### | | ????#########+#####??????????????????????# | | ????# """" # ########??????????????????# | | ????# """" + !#??????????????????# | | ????# """" # ### ##/#??????????????????# | | ????# """" #####?####%#??????????????????# | | ????? #????????#*#??????????????????# || | | ????# #????????#%#??????###???##????# ! | | ????########????????#!##??#### ##] # ?# =!! | | ????????????????????#["#??# !% %#???# | | ??????#####?????????#[##??# = !*#???#+##+#### | | ??????#!! ########## #;###g BB%%[ !##### #### | | ??????# + E @gEg BB !% %% %% | | ??????#[[ ########################+##### ##### | | ??????#####?????????????????????? #??# #???? | | ????????????????????????????????# #??# #???? | | ????????????????????????????????# #??# #???? | | ????????????????????????????????# #??######???? | | ????????????????????????????????#####????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- VSS Leg | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticDefenseFirepult Manual? 0 Play Time 00:48:53 Cumulative 66.6 hours Start 2024.09.13 @ 14:45:18 End 2024.09.13 @ 15:32:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 80 Rogue 13 Adventurer 67 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64964b5e-9bb0-46a5-bf5e-4c3924cd46f5