Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.02 @ 15:25:00 // AFD2020/Player2 Player: Remote Yauler death Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (161) 805 Value Destroyed (6301) 6301 Prototype IDs (76) 1520 Alien Tech Used (2) 400 Bonus (6335) 6335 TOTAL SCORE: 24261 Bonus ------- High Alert Combat Kills 1280 Follower Combat Kills 4984 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 526 Friendly Fire -2955 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 1670/1670 System Corruption 4% Temperature Cool (0) Movement Hovering (58) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Heat Sink Superbattery Experimental Optical Array Experimental Signal Interpreter Modified TNC Heavy Armor Plating > --- WEAPON (3) ------- Heavy Neutron Cannon > --- INVENTORY (5) ---- Advanced Transmission Jammer Backup Laser I Vortex Driver (28) Point Singularity Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Superbattery Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Modified TNC Advanced Weapon Cycler Centrium Light Armor Plating Active Cooling Armor > --- WEAPON ----------- Gamma Rifle Dispersion Rifle Helical Railgun > --- INVENTORY -------- Tactical Coordination Suite Advanced Transmission Jammer Transdimensional Reconstructor Point Singularity Launcher [Rating: 166] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Modified TNC Device Advanced Weapon Cycler Storage Superbattery Processor Modified TNC Hackware EX Chip 1 Protection Active Cooling Armor Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Point Singularity Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Utility 8 | . . . . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 285 | 1 26 12 1 14 3 20 39 4 7 1 3 23 2 1 4 . 21 4 8 4 12 9 8 9 9 1 39 Power 37 | . 3 2 . 1 . 3 7 . . . . 6 1 . . . 3 . 1 1 2 1 . 1 . 1 4 Engine 12 | . 2 2 . 1 . 2 1 . . . . 3 . . . . 1 . . . . . . . . . . Core 18 | . 1 . . . . 1 6 . . . . 3 1 . . . 2 . 1 . 2 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 4 Propulsion 36 | . 6 4 . 1 . 5 7 . . . . 1 . . . . 3 . . . . 5 . 1 . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . 3 Flight 14 | . . . . . . 3 7 . . . . 1 . . . . 3 . . . . . . . . . . Utility 98 | 1 8 1 . 5 . 6 16 4 3 1 . 8 1 . 4 . 7 3 4 2 . 3 4 . 4 . 13 Device 58 | 1 3 1 . 5 . 2 13 4 2 1 . 4 1 . 1 . 3 2 2 1 . 2 2 . 2 . 6 Storage 14 | . 2 . . . . 1 1 . 1 . . 2 . . . . 1 . 1 . . 1 1 . 1 . 2 Processor 10 | . 1 . . . . . 1 . . . . 1 . . 3 . 2 . . . . . . . 1 . 1 Hackware 4 | . . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . Protection 12 | . 2 . . . . 1 . . . . . 1 . . . . 1 1 1 . . . 1 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | . 9 5 1 7 3 6 9 . 4 . 3 8 . 1 . . 8 1 3 1 10 . 4 7 5 . 19 Energy Gun 41 | . 5 4 . 1 2 3 6 . 1 . . 7 . 1 . . 5 . 1 1 2 . . . . . 2 Energy Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 Ballistic Gun 38 | . 3 1 1 2 1 3 1 . 1 . 2 . . . . . . . 1 . 5 . 4 7 4 . 2 Ballistic Cannon 5 | . . . . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . Launcher 16 | . . . . 4 . . . . . . 1 1 . . . . 3 1 . . 2 . . . . . 4 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 2 . 1 4 . . . . . . . 3 . 4 1 . 2 . . . . 4 . 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Lost 24 | . 1 . . . . . 2 . 1 . . . . . . 1 6 . 4 . . . . . . . 9 Power 9 | . 1 . . . . . 1 . 1 . . . . . . . 2 . 2 . . . . . . . 2 Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Utility 8 | . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . 4 Weapon 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 Highest Loss Streak 6 | . 1 . . . . . 2 . 1 . . . . . . 1 6 . 3 . . . . . . . 3 Average Slot Usage (%) 92 | . 99 100 100 96 100 95 98 100 92 92 87 98 100 100 99 95 99 88 70 76 85 88 90 88 89 89 78 Engine 3 | . 7 11 11 11 11 8 4 7 1 . . . . . . . . 5 . . . 3 5 3 . . . Core 5 | . 6 . . . . . 10 7 7 7 7 11 13 13 13 13 10 5 3 . . 5 5 5 5 5 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 4 . . 1 5 5 4 Leg 3 | . 28 10 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 22 33 32 33 16 . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . 13 26 30 31 31 26 Flight 13 | . . . . . . 5 22 23 23 23 23 26 26 26 26 26 23 23 23 23 23 14 5 . . . . Device 15 | . 6 11 11 11 11 9 20 23 21 17 23 23 26 26 25 22 21 17 13 17 17 17 15 10 10 10 9 Storage 5 | . 5 11 11 11 11 9 7 7 8 13 7 2 . . . . . 5 5 5 5 4 4 5 5 5 3 Processor 9 | . 1 . . . . . 3 7 7 7 7 13 13 13 13 13 20 17 17 17 17 15 10 10 10 10 14 Hackware 1 | . . . . . . 16 5 . . . . . . . . . . . . 4 5 3 . . . . . Protection 3 | . 15 . . . . . . . . . . . . . . . 2 . . . . . 2 5 5 5 7 Energy Gun 9 | . 8 30 22 16 22 23 13 7 6 7 2 16 20 20 20 20 16 5 . . 1 . . . . . 1 Ballistic Gun 6 | . 18 2 11 11 11 3 . . . . 4 . . . . . . . . . 6 9 14 14 15 15 5 Ballistic Cannon 1 | . . . . . . . 7 15 13 15 5 . . . . . . . 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 12 29 34 36 42 42 43 31 32 30 27 23 35 31 31 31 31 39 39 39 28 36 27 61 70 71 71 86 Greatest Support 72 | 20 20 36 36 36 36 40 30 30 30 30 30 36 36 36 36 36 39 39 39 27 36 60 60 71 71 71 72 Greatest Overweight (x) 8 | . 1 . . 1 1 2 1 1 . . . 1 . . . . . . 5 1 8 . 1 . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 8 6 15 15 15 15 15 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 8 15 15 15 15 15 14 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 7 5 11 13 14 14 14 7 7 7 8 7 5 4 4 4 5 4 4 4 4 4 4 3 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 8 12 14 15 15 15 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 4 Class Distribution -------------------- 23% | Sprinter 17% | Scavenger-Sprinter 17% | Scavenger-Gunner 13% | Gunner 9% | Scavenger-Mutant 7% | Mutant 5% | Scavenger-Scout 4% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scout | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Scout | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 5612 | 249 311 125 26 150 96 332 484 17 340 . 64 254 26 10 . 40 324 46 418 . 316 . 448 222 150 166 998 Remotely 49 | 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6513 | 190 298 803 63 158 74 561 570 58 116 . . 618 126 107 . 309 779 . 194 . 100 . 219 128 174 132 736 Parts 291 | 15 17 48 6 17 3 31 24 3 7 . . 20 2 6 . 9 26 . 3 . 5 . 5 9 4 2 29 Haulers Intercepted 13 | . 1 2 . . . 4 3 . . . . . . . . . 2 . . . . . . . . . 1 Recyclers Shooed 5 | . 1 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 198 | . . . . . . . . 1 9 . 2 . 7 5 . 23 . . 3 . 20 . 11 12 96 9 . Prevented 24 | . . . . . . . . . . . 4 . . . . 8 . . . . . . . 5 7 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 115 | . 6 15 4 2 . 6 7 1 3 . . 8 2 2 . 6 12 . 2 . 6 . 4 2 3 2 22 Guns 78 | . 6 15 4 1 . 6 5 . 2 . . 4 2 2 . 6 3 . . . 4 . 4 2 3 2 7 Cannons 8 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . 5 AOE 25 | . . . . 1 . . . . . . . 3 . . . . 9 . 2 . 2 . . . . . 8 Classes Destroyed 20 | 2 3 4 . 1 . 1 1 1 1 . . . . . . . 4 . 1 . . . . . 1 . . Worker 7 | . . 3 . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 Builder 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Tunneler 6 | 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 13 | . 1 2 . . . 4 3 . . . . . . . . . 2 . . . . . . . . . 1 Recycler 10 | 1 . 1 . . 1 2 1 . . . . 2 . . . . 2 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Swarmer 20 | . . 3 4 . . 3 . . . . . 3 . . . 1 . . . . . . 2 . . . 4 Grunt 46 | . 6 7 . . . 2 3 . . . . 3 2 2 . 4 3 . . . 3 . . . 1 1 9 Brawler 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Protector 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Sentry 8 | . . 4 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 8 | . . . . . . . . . . . . . . . . . 4 . 2 . . . 2 . . . . Programmer 16 | . . . . . . . 3 . . . . 1 . . . . 2 . . . 3 . . 1 1 . 5 Behemoth 4 | . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Master Thief 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Best Kill Streak 9 | 4 2 9 4 2 1 4 3 1 1 . . 4 2 2 . 2 8 . 2 . 3 . 2 1 3 1 6 Combat Bots Only 8 | . 2 8 4 1 . 3 2 1 1 . . 3 2 2 . 2 6 . 2 . 3 . 2 1 3 1 5 Max Kills in Single Turn 6 | 1 1 1 2 6 1 2 1 1 1 . . 2 1 1 . 1 4 . 2 . 1 . 1 1 1 1 2 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . . . . . 1 . . . . 3 . 2 . 1 . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 7687 | . 490 215 41 263 . 205 315 . 121 . 21 61 19 . . 26 1604 . 239 . 84 113 84 213 88 230 3255 Core 1154 | . 82 32 10 48 . 19 76 . . . . 24 . . . . 364 . . . 19 20 27 9 . . 424 Absorbed by Shields 361 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 11 304 Core Remaining (%) 70 | 100 60 . . . 73 93 . . . . 74 . . . . 72 . . . . 33 . . . . 62 . Volleys Fired 496 | 13 48 39 4 20 2 19 26 4 9 . 2 21 8 2 . 18 33 . 38 . 14 4 25 11 5 12 119 Largest 3 | 2 2 3 3 3 3 3 3 3 3 . 3 3 3 3 . 3 3 . 1 . 3 1 3 3 3 3 3 Hottest 183 | 60 80 170 153 99 153 183 183 116 116 . 116 60 60 60 . 60 180 . 75 . 137 33 88 83 76 84 170 Shots Fired 1124 | 24 94 117 12 57 6 57 67 12 52 . 6 51 24 6 . 54 83 . 38 . 22 4 66 33 15 36 188 Gun 976 | 24 94 117 12 47 6 57 37 4 35 . 2 48 24 6 . 54 75 . 30 . 20 4 66 33 15 36 130 Cannon 111 | . . . . . . . 30 8 17 . 4 . . . . . . . 3 . . . . . . . 49 Launcher 37 | . . . . 10 . . . . . . . 3 . . . . 8 . 5 . 2 . . . . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 473 | 13 72 5 4 47 2 11 31 8 44 . 4 . . . . . . . 13 . 16 4 66 33 15 36 49 Thermal 595 | 11 22 112 8 . 4 46 36 4 8 . 2 48 24 6 . 54 56 . 20 . 4 . . . . . 130 Explosive 37 | . . . . 10 . . . . . . . 3 . . . . 8 . 5 . 2 . . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . Robot Hit Streak 31 | 7 10 7 2 8 7 12 13 4 7 . 5 31 5 2 . 9 16 . 11 . 7 2 7 9 15 8 15 Robot Miss Streak 7 | 3 5 6 7 1 3 4 3 1 4 . 1 3 2 1 . 4 3 . 4 . 2 1 6 3 1 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . Secondary Targets 14 | . . 1 1 . . 2 . . . . . . 1 . . 3 1 . . . 1 . . . 2 . 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . 1 . . 1 1 . . . 1 . . . 1 . 1 Autonomous 63 | . . . . 35 . . 1 . 27 . . . . . . . . . . . . . . . . . . Shots Hit Robots 761 | 14 65 77 8 40 6 35 41 8 32 . 4 33 17 2 . 38 61 . 24 . 19 2 37 21 14 26 137 Core Hits 374 | 7 19 50 6 21 5 30 18 3 9 . . 23 7 2 . 11 36 . 9 . 9 . 12 10 5 8 74 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Critical Parts Destroyed 6 | . 2 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Critical Strikes 28 | . 2 . . . . 2 3 2 . . . . 1 . . 2 6 . 3 . 1 1 2 1 1 . 1 Burn 12 | . . . . . . 2 2 . . . . . 1 . . 2 2 . 3 . . . . . . . . Destroy 9 | . 2 . . . . . . . . . . . . . . . . . . . 1 1 2 1 1 . 1 Blast 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Intensify 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22625 | 187 653 917 57 1460 77 625 951 279 906 . 93 1097 357 42 . 811 3388 . 1789 . 1154 65 649 384 341 582 5761 Guns 12576 | 184 585 912 57 1017 77 625 618 78 623 . 42 727 357 42 . 811 1340 . 453 . 377 65 649 384 341 582 1630 Cannons 2032 | . . . . . . . 333 201 283 . 51 . . . . . . . 25 . . . . . . . 1139 Explosions 7941 | . . . . 443 . . . . . . . 370 . . . . 2048 . 1311 . 777 . . . . . 2992 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 76 | 3 68 5 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6499 | 142 447 17 32 1017 24 155 370 201 808 . 51 . . . . . . . 164 . 293 65 649 384 341 582 757 Thermal 7704 | 42 138 895 25 . 53 470 581 78 98 . 42 727 357 42 . 811 935 . 314 . 84 . . . . . 2012 Explosive 7941 | . . . . 443 . . . . . . . 370 . . . . 2048 . 1311 . 777 . . . . . 2992 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 405 | . . . . . . . . . . . . . . . . . 405 . . . . . . . . . . Highest Corruption 4 | . 1 . . . . 1 2 . . . . 1 1 1 1 . . . . . . . . . . . 4 Average Corruption 1 | . 1 . . . . 1 1 . . . . 1 1 1 1 . . . . . . . . . . . 2 Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Effects 26 | . 2 . . . . 5 5 . . . . 4 2 2 . . . . . . . . . . . . 6 Message Errors 13 | . 1 . . . . 4 2 . . . . 1 1 1 . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 6 | . . . . . . . 2 . . . . 1 1 1 . . . . . . . . . . . . 1 Data Loss (minor) 5 | . 1 . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Overflow Damage 1010 | . . . . 21 . . 12 . . . . . . . . . 193 . 442 . 87 . . . . . 255 Projectiles 89 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . 77 Explosions 921 | . . . . 21 . . . . . . . . . . . . 193 . 442 . 87 . . . . . 178 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . . . 7 . . . . . . . . . . . . 40 . . . . . . . . . 182 Shots 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | 1 19 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 21 | 1 19 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 524 | . 96 117 54 . 21 318 149 90 204 . 25 2 . . . . 108 . 65 . 132 193 199 . 12 . 524 Average Temperature 67 | . 23 20 26 . 14 87 47 42 73 . 18 2 . . . . 24 . 33 . 61 103 95 . 12 . 127 Received Heat Transfer 939 | . 249 87 . . . 63 63 . . . . . 9 . . . 45 . 9 . 18 . 9 9 43 9 326 Effects 14 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 10 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 Combat Hostiles 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 Parts Melted 39 | . 1 4 . . . 2 1 1 . . . 7 3 . . 2 5 . . . . . . . 3 . 10 Heat Transferred 14084 | 100 300 1675 30 . 65 831 1184 148 185 . 74 1332 684 74 . 1516 1816 . 777 . 111 . . . . . 3182 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1889 | 30 338 939 478 . 12 345 892 . . . . 586 . . . . 1889 . . . . 65 . . . . 1084 Initial 366 | . 19 107 366 . . 4 105 . . . . . . . . . 84 . . . . 38 . . . . 210 Average 373 | 15 135 701 430 . 8 186 601 . . . . 393 . . . . 519 . . . . 49 . . . . 527 Maximum Alert Level 5 | . 1 3 2 . . 1 3 . . . . 2 . . . . 5 . . . . . . . . . 3 Low Security (%) 30 | 100 71 9 . . 100 49 13 . . . . 15 . . . . . . . . . 100 . . . . 3 Level 1 30 | . 28 9 41 . . 50 1 . . . . 13 . . . . 61 . . . . . . . . . 41 Level 2 25 | . . 17 58 . . . 51 . . . . 71 . . . . 17 . . . . . . . . . 32 Level 3 13 | . . 64 . . . . 33 . . . . . . . . . 16 . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 4 . . . 4 8 . . . . 3 . . . 1 8 . . . 1 1 . . . . 12 Investigation 12 | . 4 2 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 2 Extermination 8 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 4 Reinforcement 16 | . . 1 . . . 3 4 . . . . . . . . . 4 . . . . 1 . . . . 3 Assault 9 | . . 1 . . . . 1 . . . . 1 . . . 1 1 . . . 1 . . . . . 3 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 11 | . 2 5 . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . . . . Communications Jammed 71 | . . . . . . 24 40 . . . . 2 . . . . . . . . . 5 . . . . . Distress Signals 70 | . . . . . . 24 40 . . . . 1 . . . . . . . . . 5 . . . . . Times Spotted 311 | . 26 34 4 3 . 20 18 1 8 . 1 14 6 1 . 15 38 . 5 . 21 5 9 6 15 9 52 Peak Tracking Total 12 | . 5 5 4 4 . 4 2 1 6 . 1 5 4 1 . 4 12 . 2 . 8 6 3 2 8 4 7 Tactical Retreats 8 | . . 1 . . . . 1 . . . . . . . . . 1 . 1 . 1 . . 1 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 6 | . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Triggered 21 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . 3 9 . 6 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 24 | . . . . 9 . 2 4 . 2 . . 2 . . . 1 4 . . . . . . . . . . Max in Single Turn 2 | . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 55 | . 10 2 . 2 1 7 10 . . 3 . 6 1 1 1 . 2 . . 4 . 2 . 1 1 . 1 Terminals 20 | . 7 . . . 1 3 6 . . . . 3 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 7 | . 1 . . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . 1 Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Total Hacks 154 | . 22 3 . 2 1 23 37 . . 22 . 11 1 1 2 . 6 . . 17 . 3 . 1 1 . 1 Successful 116 | . 13 2 . 2 1 12 28 . . 22 . 6 1 1 2 . 3 . . 17 . 3 . 1 1 . 1 Failed 37 | . 8 1 . . . 11 9 . . . . 5 . . . . 3 . . . . . . . . . . Catastrophic 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 12 5 . 1 1 8 21 . . . . 8 . . . . 11 . . . . . . . 1 . 3 Terminals 58 | . 19 . . . 1 9 24 . . . . 5 . . . . . . . . . . . . . . . Fabricators 15 | . . . . . . . 7 . . . . 3 . . . . 5 . . . . . . . . . . Repair Stations 13 | . 1 . . . . 6 2 . . . . 2 . . . . . . . . . 1 . . . . 1 Recycling Units 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . 8 3 . . . . . . . . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Terminal Hacks 69 | . 8 . . 2 1 2 11 . . 22 . . 1 1 2 . . . . 17 . . . 1 1 . . Record 13 | . . . . 1 . . . . . 6 . . . 1 . . . . . 5 . . . . . . . Part Schematic 16 | . . . . . 1 . 1 . . 8 . . . . 2 . . . . 4 . . . . . . . Robot Schematic 7 | . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . 3 . . . . . 2 . . 3 . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . 1 . . . . 3 1 . . . . . . . . . . . . . . 1 . . . . 1 Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Refit 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . 5 2 . . . . . . . . . . . . . . 2 . . . . . Insert Component 6 | . . . . . . 3 1 . . . . . . . . . . . . . . 2 . . . . . Analyze 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 4 2 . . . 2 12 . . . . 6 . . . . 1 . . . . . . . . . . Terminals 14 | . 2 . . . . 2 7 . . . . 3 . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Report 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Jam 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 1 . . . 6 7 . . . . 5 . . . . 1 . . . . 1 . . . . . Full Trace Events 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 1 2 1 . . 8 . . . . 2 . . . . 4 . . . . . . . Parts Built 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Matter 382 | . . . . . . . 192 . . . . . . . . . 190 . . . . . . . . . . Time 223 | . . . . . . . 128 . . . . . . . . . 95 . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . 16 . . . . . . . . . 5 . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 112 | . . . . . . 112 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 4 . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 21 | . 1 . . . . . 3 . . . 1 . . . 4 1 5 . . . 2 . . . 4 . . Largest Group 5 | . 1 1 1 1 1 1 4 3 1 1 2 2 1 1 5 5 4 1 1 1 3 1 1 1 5 5 2 Highest-Rated Group 395 | . 57 66 66 74 74 87 140 114 104 104 200 214 122 122 284 284 395 138 144 140 207 149 145 129 374 374 220 Highest-Rated Ally 189 | . 57 66 66 74 74 87 94 104 104 104 105 122 122 122 128 129 142 138 144 140 147 149 145 129 153 153 189 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Heavy 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 12 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 2 6 STAY 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 5 ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . FOLLOW 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 464 | . 35 41 . 12 . 23 14 4 16 . 2 43 11 2 . 34 45 . 9 . 35 1 24 8 15 30 60 Total Damage 21766 | . 641 1129 . 161 . 951 1027 281 948 . 153 1688 861 111 . 1604 3264 . 879 . 2268 29 703 272 1047 1698 2051 Kills 159 | . 14 16 . 1 . 13 7 . 5 . 1 9 5 . . 10 25 . 4 . 14 . 5 4 5 7 14 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 7 | . 2 . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 16 | . . . . . . . . 2 1 . 2 . 1 2 2 1 . . 1 . 2 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 19130 | 106 1873 540 158 625 152 1304 998 601 729 34 589 1259 549 357 639 539 927 559 888 219 1048 65 1033 764 750 356 1469 Spaces Moved 17760 | 28 1229 249 112 499 102 680 1294 825 987 79 368 1103 880 487 1400 539 823 778 933 166 684 122 556 587 749 333 1168 Core 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1327 | 28 1229 70 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1436 | . . 179 112 499 102 544 . . . . . . . . . . . . . . . . . . . . . Hover 3417 | . . . . . . . . . . . . . . . . . . . . . . 24 556 587 749 333 1168 Flight 11578 | . . . . . . 136 1294 825 987 79 368 1103 880 487 1400 539 823 778 932 166 683 98 . . . . . Fastest Speed 12 | 120 120 90 90 90 105 95 29 29 29 29 29 26 26 26 26 26 22 22 22 22 12 22 54 48 48 48 43 Average Speed 45 | 120 126 98 90 93 105 120 32 31 29 29 29 26 26 26 26 26 25 22 22 22 32 28 55 48 48 48 48 Slowest Speed 450 | 120 200 120 90 105 105 194 114 94 29 29 29 91 26 26 26 26 26 22 300 79 450 62 94 54 48 48 96 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . 5 4 2 . . 10 2 . . . 9 4 . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 3 97 29 30 65 26 51 28 80 68 69 56 21 83 80 89 68 14 75 92 62 72 6 73 61 90 52 20 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 15 | . 2 2 . 1 . . . 1 1 1 . . 1 . 2 . . . . 3 . . 1 . . . . Known Exits Taken 14 | . . . . . . . 1 . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 22 | . . . 1 . 1 . . 1 1 . 2 . 4 3 2 1 . 1 2 . 2 . 1 . . . . Spaces Dug 21 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . 8 Terrain Destroyed 301 | . . . . 79 . . 2 . 20 . . 8 . . . . 52 . 31 . 16 . 5 2 . 11 75 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 85 | . . . . 12 . . 2 . 20 . . . . . . . 5 . . . 1 . 5 2 . 11 27 AOE 216 | . . . . 67 . . . . . . . 8 . . . . 47 . 31 . 15 . . . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 28089 | 76 1479 461 160 641 142 1133 1829 1159 1418 88 850 2027 1185 714 1675 911 1486 1162 1575 347 1500 149 1247 1057 1137 515 1966 Wait 9054 | 29 100 132 39 87 32 374 420 321 403 9 461 861 295 223 263 354 565 380 588 170 767 4 647 433 320 167 610 Move 17659 | 27 1228 248 111 498 101 679 1283 816 982 78 367 1082 875 486 1399 538 804 769 932 165 683 119 555 586 748 332 1168 Hop 37 | . . . . . . . 5 4 2 . . 10 2 . . . 9 4 . . . 1 . . . . . Pick Up 158 | 3 21 15 3 8 2 16 17 4 6 . 8 10 1 1 3 . 8 1 2 1 5 2 4 6 6 1 4 Fast Attach 114 | 1 6 1 1 2 . 8 14 1 . . 1 8 1 . 3 . 11 1 8 5 8 8 4 4 6 . 12 Attach 65 | . 6 3 . 3 2 7 8 . 5 . 2 4 . 1 1 . 4 2 . . 1 1 1 1 2 . 11 Detach 42 | . 5 . . 3 . 1 4 1 3 . . 1 . . 3 . 3 2 . . . 2 2 1 2 . 9 Swap 108 | . 14 8 . 9 1 5 17 3 2 1 . 11 1 . . . 6 1 . . 3 . 3 4 1 1 17 Drop 261 | 2 32 14 2 11 2 24 35 5 6 . 9 19 2 1 3 . 13 2 7 6 11 8 6 11 12 2 16 Fire 496 | 13 48 39 4 20 2 19 26 4 9 . 2 21 8 2 . 18 33 . 38 . 14 4 25 11 5 12 119 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 21 | 1 19 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . Rewire 44 | . . . . . . . . . . . . . . . . 1 . . . . 8 . . . 35 . . Trap 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 1) 107 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 13) 715 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Build established: Scavenger-Mutant 1018 | -10/Materials | Discovered new exit (range 12) 1111 | -10/Materials | Discovered new exit (range 11) 1668 | -10/Materials | Central database locked down 1980 | -10/Materials | Entered another Materials area 1980 | -9/Materials | Accompanied by 1 ally 1980 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2189 | -9/Materials | Destroyed 8 combat bots 2230 | -9/Materials | Discovered new exit (range 15) 2380 | -9/Materials | First assault squad dispatched 2456 | -9/Materials | Build established: Gunner 2520 | -9/Materials | Entered Mines 2520 | -9/Mines | Accompanied by 1 ally 2558 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2635 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2635 | -9/Mines | Discovered new exit (range 5) 2678 | -9/Mines | Entered Exiles 2678 | -9/Exiles | Accompanied by 1 ally 2693 | -9/Exiles | Discovered new exit (range 15) 2701 | -9/Exiles | Met 8R-AWN 2715 | -9/Exiles | Met EX-HEX 2749 | -9/Exiles | Met EX-DEC 2765 | -9/Exiles | Learned location of Zion (-6) 2782 | -9/Exiles | Met EX-BIN 2795 | -9/Exiles | Aligned with FarCom system 2796 | -9/Exiles | Given EX-Vault access code 2816 | -9/Exiles | Opened EX-Vault 2823 | -9/Exiles | Found Superbattery 2826 | -9/Exiles | Found Modified TNC 2832 | -9/Exiles | Found AWS/Gauss 2853 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3101 | -9/Exiles | Attacked by the Exiles 3137 | -9/Exiles | Destroyed 8R-AWN 3141 | -9/Exiles | Destroyed EX-HEX 3303 | -9/Exiles | Stole three prototypes: AWS/Gauss, Superbattery, Modified TNC 3303 | -9/Exiles | Entered Mines 3303 | -8/Mines | Accompanied by 1 ally 3425 | -8/Mines | Discovered new exit (range 4) 3455 | -8/Mines | Entered Materials 3455 | -8/Materials | Accompanied by 1 ally 3455 | -8/Materials | Evolved 2 slots: Utility x2 3751 | -8/Materials | Discovered new exit (range 16) 4488 | -8/Materials | Repaired Broken Exp. Heat Sink 4759 | -8/Materials | Entered Factory 4759 | -7/Factory | Accompanied by 1 ally 4759 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4802 | -7/Factory | Build established: Scavenger-Gunner 5012 | -7/Factory | Identified exit to Lower Caves 5082 | -7/Factory | Fabricated Adv. Weapon Cycler (x2) 5117 | -7/Factory | Discovered new exit (range 8) 5559 | -7/Factory | First assault squad dispatched 5757 | -7/Factory | Entered Lower Caves 5757 | -7/Lower Caves | Accompanied by 3 allies 5757 | -7/Lower Caves | Spotted B-75 Beast 5773 | -7/Lower Caves | Destroyed B-75 Beast 5776 | -7/Lower Caves | Learned 4 Factory zone layouts 5803 | -7/Lower Caves | Build established: Scavenger-Sprinter 6163 | -7/Lower Caves | Discovered new exit (range 6) 6358 | -7/Lower Caves | Entered another Lower Caves area 6358 | -7/Lower Caves | Accompanied by 1 ally 6370 | -7/Lower Caves | Discovered new exit (range 4) 6504 | -7/Lower Caves | Spotted B-75 Beast 6549 | -7/Lower Caves | Destroyed B-75 Beast 6718 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6817 | -7/Lower Caves | Discovered new exit (range 6) 6817 | -7/Lower Caves | Spotted 9O-HYP(f) 6817 | -7/Lower Caves | Spotted 7O-11M(f) 6818 | -7/Lower Caves | Spotted HX-6HB(f) 6819 | -7/Lower Caves | Encountered a Master Thief 6819 | -7/Lower Caves | Encountered a Master Thief 6820 | -7/Lower Caves | Encountered a Master Thief 6856 | -7/Lower Caves | Build established: Sprinter 6887 | -7/Lower Caves | Destroyed 9O-HYP(f) 6912 | -7/Lower Caves | Allies destroyed 7O-11M(f) 6921 | -7/Lower Caves | Destroyed HX-6HB(f) 7087 | -7/Lower Caves | Entered Data Miner 7087 | -7/Data Miner | Accompanied by 1 ally 7087 | -7/Data Miner | Discovered new exit (range 6) 7093 | -7/Data Miner | Met Data Miner 7099 | -7/Data Miner | Learned location of Section 7 (-2) 7099 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7103 | -7/Data Miner | Received God Mode back door access code from Data Miner 7121 | -7/Data Miner | Entered Proximity Caves 7121 | -6/Proximity Caves | Accompanied by 1 ally 7203 | -6/Proximity Caves | Spotted B-75 Beast 7225 | -6/Proximity Caves | Escorted by Enhanced Grunt 7240 | -6/Proximity Caves | Allies destroyed B-75 Beast 7404 | -6/Proximity Caves | Build established: Scavenger-Sprinter 7525 | -6/Proximity Caves | Learned location of 2 exits from Factory 7601 | -6/Proximity Caves | Discovered new exit (range 12) 7710 | -6/Proximity Caves | Entered Factory 7710 | -6/Factory | Accompanied by 2 allies 7710 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7711 | -6/Factory | Identified exit to Factory 7711 | -6/Factory | Identified exit to Lower Caves 7927 | -6/Factory | Incoming investigation squad redirected 7998 | -6/Factory | Discovered exit to Lower Caves (range 21) 8194 | -6/Factory | Discovered exit to Factory (range 18) 8760 | -6/Factory | First assault squad dispatched 8969 | -6/Factory | Entered Lower Caves 8969 | -6/Lower Caves | Accompanied by 1 ally 9059 | -6/Lower Caves | Spotted B-75 Beast 9094 | -6/Lower Caves | Allies destroyed B-75 Beast 9277 | -6/Lower Caves | Build established: Sprinter 9470 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9477 | -6/Lower Caves | Encountered a Warlord checkpoint 9486 | -6/Lower Caves | Discovered new exit (range 20) 9518 | -6/Lower Caves | Entered another Lower Caves area 9518 | -6/Lower Caves | Accompanied by 1 ally 9570 | -6/Lower Caves | Learned Factory terminal intel 9730 | -6/Lower Caves | Learned Factory garrison access intel 9821 | -6/Lower Caves | Discovered new exit (range 9) 9875 | -6/Lower Caves | Entered Zion 9875 | -6/Zion | Accompanied by 1 ally 9890 | -6/Zion | System corruption cleaned by Quarantine Array 9899 | -6/Zion | Discovered new exit (range 14) 9966 | -6/Zion | Found Prototype Processor 9966 | -6/Zion | Identified Exp. Signal Interpreter 9968 | -6/Zion | Found Prototype Processor 9968 | -6/Zion | Identified Spectral Analyzer 9971 | -6/Zion | Found Prototype Processor 9971 | -6/Zion | Identified Exp. Armor Integrity Analyzer 9998 | -6/Zion | Found Spectral Analyzer 10109 | -6/Zion | Learned Factory emergency access door positions 10123 | -6/Zion | Learned location of 1 exit from Lower Caves 10123 | -6/Zion | Visited the Megawrench Repair Shop 10123 | -6/Zion | Megawrench repaired 6 parts 10167 | -6/Zion | Learned Factory terminal intel 10268 | -6/Zion | Imprinted 10269 | -6/Zion | Build established: Scout 10270 | -6/Zion | Declared Zion's savior 10414 | -6/Zion | Identified exit to Proximity Caves 10514 | -6/Zion | Entered Proximity Caves 10514 | -5/Proximity Caves | Accompanied by 5 allies 10745 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10834 | -5/Proximity Caves | Spotted B-75 Beast 10892 | -5/Proximity Caves | Destroyed B-75 Beast 10984 | -5/Proximity Caves | Discovered exit to Factory (range 15) 11035 | -5/Proximity Caves | Build established: Sprinter 11053 | -5/Proximity Caves | Entered Factory 11053 | -5/Factory | Accompanied by 1 ally 11053 | -5/Factory | Evolved 2 slots: Utility x2 11054 | -5/Factory | Identified exit to Upper Caves 11056 | -5/Factory | Loaded intel: 20 terminal locations 11057 | -5/Factory | Loaded intel: 4 garrison access locations 11062 | -5/Factory | Zion Recon squad teleported in 11072 | -5/Factory | Zion Heavy squad teleported in 11426 | -5/Factory | P-70 Sage assimilated allied PP-BSS(Z) 11435 | -5/Factory | Found Prototype Protection 11435 | -5/Factory | Identified Zio. Weapon Casing 11595 | -5/Factory | Zion Heavy squad teleported in 11653 | -5/Factory | First assault squad dispatched 11677 | -5/Factory | Incoming assault squad redirected 11801 | -5/Factory | Zion Trap Resupply teleported in 11816 | -5/Factory | Fabricated Tactical Coordination Suite (x1) 11856 | -5/Factory | Local fabrication network quarantined 11938 | -5/Factory | Cargo convoy interrupted 11941 | -5/Factory | Garrison activated, responded to threat 11943 | -5/Factory | Found Prototype Protection 11953 | -5/Factory | Found Prototype Launcher 11958 | -5/Factory | Identified Point Singularity Launcher 11968 | -5/Factory | Found Point Singularity Launcher 11980 | -5/Factory | Entered Upper Caves 11980 | -5/Upper Caves | Accompanied by 1 ally 11999 | -5/Upper Caves | Lost 6 parts (2p2u2w) 12451 | -5/Upper Caves | Identified Active Cooling Armor 12478 | -5/Upper Caves | Discovered new exit (range 21) 12482 | -5/Upper Caves | Identified exit to Upper Caves 12539 | -5/Upper Caves | Entered another Upper Caves area 12539 | -5/Upper Caves | Accompanied by 1 ally 12575 | -5/Upper Caves | Lost 3 parts (1p1u1w) 12817 | -5/Upper Caves | Discovered new exit (range 7) 12818 | -5/Upper Caves | Identified exit to Factory 13210 | -5/Upper Caves | Encountered a Warlord checkpoint 13213 | -5/Upper Caves | Learned Factory trap positions 13227 | -5/Upper Caves | Discovered new exit (range 9) 13228 | -5/Upper Caves | Identified exit to Zhirov 13427 | -5/Upper Caves | Entered Zhirov 13427 | -5/Zhirov | Accompanied by 1 ally 13427 | -5/Zhirov | Discovered new exit (range 3) 13431 | -5/Zhirov | Met Zhirov 13437 | -5/Zhirov | Found Alien Artifact 13437 | -5/Zhirov | Identified Integrated Reactor 13437 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13453 | -5/Zhirov | Found Alien Artifact 13591 | -5/Zhirov | Learned location of Testing (-3) 13591 | -5/Zhirov | Learned location of Command (-1) 13593 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13599 | -5/Zhirov | Identified exit to Proximity Caves 13646 | -5/Zhirov | Entered Proximity Caves 13646 | -4/Proximity Caves | Accompanied by 1 ally 13653 | -4/Proximity Caves | Learned Research non-interactive machine intel 13670 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13703 | -4/Proximity Caves | Core integrity fell below 50% 14053 | -4/Proximity Caves | P-70 Sage assimilated allied RA-AX1(c) 14119 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14308 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14632 | -4/Proximity Caves | Discovered exit to Factory (range 9) 14635 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 14694 | -4/Proximity Caves | Entered Factory 14694 | -4/Factory | Accompanied by 1 ally 14694 | -4/Factory | Evolved 2 slots: Propulsion x2 14694 | -4/Factory | Discovered new exit (range 7) 14695 | -4/Factory | Loaded intel: 88 trap records 14696 | -4/Factory | Loaded intel: 18 terminal locations 14696 | -4/Factory | Identified exit to Research 14699 | -4/Factory | Identified Transdimensional Reconstructor 14721 | -4/Factory | Discovered new exit (range 4) 14722 | -4/Factory | Identified exit to Upper Caves 14725 | -4/Factory | Spotted B-86 Titan 14759 | -4/Factory | Entered Upper Caves 14759 | -4/Upper Caves | Accompanied by 1 ally 15220 | -4/Upper Caves | Build established: Gunner 15704 | -4/Upper Caves | Build established: Scavenger-Gunner 15717 | -4/Upper Caves | Discovered new exit (range 12) 15722 | -4/Upper Caves | Identified exit to Upper Caves 15792 | -4/Upper Caves | Entered another Upper Caves area 15792 | -4/Upper Caves | Accompanied by 1 ally 16066 | -4/Upper Caves | Encountered a Warlord checkpoint 16084 | -4/Upper Caves | Discovered exit to Research (range 9) 16415 | -4/Upper Caves | Spotted B-86 Titan 16450 | -4/Upper Caves | Learned Research emergency access door positions 16533 | -4/Upper Caves | Discovered new exit (range 8) 16536 | -4/Upper Caves | Identified exit to Warlord 16556 | -4/Upper Caves | Entered Warlord 16556 | -4/Warlord | Accompanied by 1 ally 16800 | -4/Warlord | Visited the Vortex Lab 16804 | -4/Warlord | Found Prototype Energy Cannon 16804 | -4/Warlord | Identified Vortex Cannon 16805 | -4/Warlord | Warlord's base attacked by MAIN.C 16845 | -4/Warlord | Rebuked by Warlord 16849 | -4/Warlord | Opened Warlord's prototype stash 16852 | -4/Warlord | Found Prototype Device 16852 | -4/Warlord | Identified Exp. Cloaking Device 16859 | -4/Warlord | Found Prototype Reactor 17155 | -4/Warlord | Warlord forces counterattacked 17186 | -4/Warlord | Spotted Executioner 17206 | -4/Warlord | Found Prototype Processor 17206 | -4/Warlord | Identified Exp. Core Analyzer 17223 | -4/Warlord | Spotted Executioner 17230 | -4/Warlord | Destroyed Executioner 17250 | -4/Warlord | Discovered new exit (range 12) 17255 | -4/Warlord | Identified exit to Proximity Caves 17306 | -4/Warlord | Entered Proximity Caves 17306 | -3/Proximity Caves | Accompanied by 5 allies 17385 | -3/Proximity Caves | Spotted B-86 Titan 17416 | -3/Proximity Caves | Destroyed B-86 Titan 17662 | -3/Proximity Caves | Entered Research 17662 | -3/Research | Accompanied by 2 allies 17662 | -3/Research | Evolved 2 slots: Utility x2 17664 | -3/Research | Loaded intel: 42 non-interactive machine locations 17701 | -3/Research | Spotted B-86 Titan 18146 | -3/Research | Build established: Scavenger-Scout 18315 | -3/Research | Cargo convoy interrupted 18336 | -3/Research | Incoming investigation squad redirected 18440 | -3/Research | First assault squad dispatched 18469 | -3/Research | Incoming assault squad redirected 18475 | -3/Research | Incoming investigation squad redirected 18619 | -3/Research | P-80 Master assimilated allied Archangel 7a 18869 | -3/Research | Allies destroyed B-86 Titan 18871 | -3/Research | Found Prototype Energy Cannon 18871 | -3/Research | Identified Vortex Driver 18874 | -3/Research | Found Vortex Driver 19004 | -3/Research | Core integrity fell below 50% 19011 | -3/Research | Lost 3 parts (1p1n1u) 19032 | -3/Research | Terminal network hard line cut 19047 | -3/Research | Lost 3 parts (2u1w) 19115 | -3/Research | Core integrity fell below 20% 19119 | -3/Research | Warped through subspace 19131 | -3/Research | Core destroyed Last Messages --------------- 19104_ U-05 Engineer builds a Wall. 19105_ K-01 Serf collects debris. 19106_ U-05 Engineer builds a Wall. 19106_ K-01 Serf collects debris. 19110_ U-05 Engineer builds a Wall. 19110_ Slug penetrates Wall. 19111_ P-80 Master destroyed. 19111_ K-01 Serf collects debris. 19113_ Slug penetrates Player 2. 19113_ Slug penetrates Ion Accelerator. 19113_ Slug penetrates Player 2. 19113_ K-01 Serf collects debris. 19114_ Slug penetrates Wall. 19115_ K-01 Serf collects debris. Player 2: "The best time to own a Field Propulsion Array is now." 19116_ Slug penetrates Wall. 19118_ K-01 Serf collects debris. 19119_ Slug penetrates Player 2. 19119_ Warped through subspace. Player 2: "Wheeeee!" Map ----- +----------------------------------------------------+ | ## #????# # """ # !! | | ## #????# # """ # ! | | ####+######## # """ # | | #??# + # | | ####+######+###########+### # # | | # ## # # # ! | | # ## # #############+#### | | + ## # | | # ## # [ | | # ## # ^ ^ | | ############### """T""" # """ | | #????????????##+############??####!!! """ #### | | #????????????# """" #?????## #%%= """ #??? | | #????????????# ""S"" ########### !|| """ #??? | | #???????????## "" "" # =%!!""" #??? | | #???????????# # *!! # | | ##???????????# # % =% !!%= # | | ##???????????# # = =%*[ # | | ##???????????# # #######+#####!! # " | | #????????????# % # ## # # " | | #################+###### ## # #??? | | % ## """"" # ?? | | % ## """"" # ? | | % %% ## """"" # | | %% ## """"" # | | ####+######+#############@##### ## ##### | | ! # #?# % # ## #???? | | # #?# = # """"" ## #???? | | """ # #?# "" # """"" ## #???? | | """ + #?# "R # """"" ## #???? | | """ # #?# """ #??""""" ## #???? | | # """"" #?# #??????? ## #???? | | = = # """"" #?# #????????? ## #???? | | # """"" #?# #????????? ## #???? | | ####################?# #???????????? #???? | | ?????????????????????##########???????????? ???? | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 80 Energy Generation 49 Energy Capacity 1910 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 16 Additional Mass Support 12 Armor Coverage 1050 Resistance: EM 15 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 65 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -8/Mines | Hacked Adv. Weapon Cycler | -8/Materials | Scanalyzed Adv. Transmission Jammer | -8/Materials | Scanalyzed Imp. Salvage Targeting Computer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Beamcaster | -6/Zion | Free Phasing Sabre | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Weapon Cycler | x2 | -7/Factory Tactical Coordination Suite | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Utility 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . . . . Weapon 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 185 | . 10 13 . 1 . 14 6 4 . . 2 16 2 1 1 3 11 . 7 1 16 2 9 17 10 . 39 Parts Lost 78 | . . . . . . 2 . . . . . 3 1 . . 3 2 . 2 . 13 1 17 1 . . 33 Damage Taken 12010 | . 112 376 . . . 104 284 119 292 . 119 816 479 18 . 607 1126 . 285 . 1511 43 1790 212 16 176 3525 Core 1891 | . 18 16 . . . 15 66 . 35 . . 46 113 . . 50 88 . 38 . 152 . 242 66 . 70 876 Player 2/Cogmind (%) 62 | . 18 33 . . . 44 46 . 100 . . 65 100 . . 100 19 . 100 . 88 . 89 88 . 100 67 Absorbed by Shields 563 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 551 Damage Inflicted 18300 | . 641 1129 . 161 . 951 1027 281 948 . 98 1273 861 111 . 1197 2032 . 879 . 2207 29 703 272 581 868 2051 Player 2/Cogmind (%) 44 | . 49 55 . 9 . 60 51 50 51 . 51 53 70 72 . 59 37 . 32 . 65 30 51 41 63 59 26 Combat Hostiles Destroyed 128 | . 10 12 . . . 10 6 . 5 . . 6 5 . . 8 16 . 4 . 14 . 5 4 4 5 14 Player 2/Cogmind (%) 52 | . 62 44 . . . 62 46 . 62 . . 42 71 . . 57 57 . 66 . 70 . 55 66 57 71 38 Game ------ Seed SegregatorHeavyMace Manual? 0 Play Time 02:35:26 Cumulative 2191.7 hours Start 2021.09.02 @ 00:42:15 End 2021.09.02 @ 15:25:00 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2674 Rogue 2666 Adventurer 0 Explorer 8 Win Type - Total 252 Types 47/32/92/3/3/5/67/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 827b3a5b-3890-4030-910a-3d581da99080