Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 14:28:27 Player: kaj Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (616) 616 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3616 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 93/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Advanced Weight Redist. System Gauss Rifle Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Advanced Targeting Computer Improved Light Armor Plating Tractor Beam > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Ion Engine Gauss Rifle Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Improved Treads Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Scythe Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 4 | . . . 1 . 1 2 . Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 31 | . 6 . 1 . 16 6 2 Power 3 | . . . . . 2 1 . Engine 2 | . . . . . 2 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 12 | . 4 . . . 7 1 . Treads 3 | . 1 . . . 1 1 . Leg 1 | . . . . . 1 . . Wheel 2 | . 1 . . . 1 . . Hover . | . . . . . . . . Flight 6 | . 2 . . . 4 . . Utility 7 | . 1 . . . 4 2 . Device 4 | . 1 . . . 1 2 . Storage 1 | . . . . . 1 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 9 | . 1 . 1 . 3 2 2 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 4 | . 1 . 1 . 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . 2 . 2 . 2 . 10 Power 2 | . 1 . . . . . 1 Propulsion 8 | . 1 . 1 . 1 . 5 Utility 4 | . . . . . 1 . 3 Weapon 2 | . . . 1 . . . 1 Highest Loss Streak 10 | . 2 . 2 . 1 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 57 | . 50 28 22 11 58 87 53 Engine 5 | . 13 . . . 4 3 . Core 1 | . . . . . . 4 4 Treads 5 | . 9 . . . 2 7 4 Leg 2 | . 1 . . . 6 . . Wheel 1 | . 1 . . . 1 . . Flight 14 | . 12 14 5 . 9 30 15 Device 10 | . 6 14 11 11 12 12 9 Processor 2 | . . . . . . 7 7 Protection 2 | . . . . . 1 7 4 Energy Cannon 2 | . . . . . 6 . . Ballistic Gun 2 | . 3 . 5 . 1 4 . Slashing Weapon 4 | . . . . . 8 7 3 Peak Build Rating 29 | . 6 2 3 1 19 29 29 Average Rating 12 | . 3 2 1 1 12 25 19 On Entrance 8 | 6 6 2 2 1 1 19 29 Naked Turns . | . . . . . . . . Heaviest Build 17 | 10 10 1 3 1 15 17 17 Greatest Support 32 | 20 20 4 4 3 17 25 32 Greatest Overweight (x) 4 | . . . . . 4 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 8 8 5 Average Capacity 5 | . 5 5 5 5 5 5 5 Most Carried 8 | . 6 5 5 5 8 8 5 Average Carried 4 | . 4 5 4 5 4 5 4 Final Capacity 8 | 8 5 5 5 5 8 5 5 Final Carried 8 | 6 5 5 5 5 8 5 3 Class Distribution -------------------- 72% | Mutant 22% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 595 | 191 80 . . . 206 70 48 Remotely 111 | . . . . . . 70 41 Salvage Created 646 | . 80 . . . 307 71 188 Parts 35 | . 2 . . . 20 . 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 18 | . 2 . . . 9 1 6 Melee 13 | . . . . . 9 1 3 Guns 2 | . 2 . . . . . . AOE 3 | . . . . . . . 3 Classes Destroyed 5 | . 1 . . . 2 1 1 Worker 1 | . . . . . . . 1 Recycler 1 | . . . . . 1 . . Swarmer 8 | . . . . . 6 . 2 Grunt 6 | . 2 . . . 3 . 1 Sentry 4 | . . . . . . 1 3 Best Kill Streak 7 | . 1 . . . 7 1 6 Combat Bots Only 5 | . 1 . . . 3 1 5 Max Kills in Single Turn 3 | . 1 . . . 1 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 425 | . 53 . 14 . 107 36 215 Missed 156 | . 23 . 3 . 35 17 78 Damage Taken 2718 | . 424 . 119 . 677 152 1346 Core 1133 | . 126 . 76 . 225 45 661 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . 49 . 81 59 . . Volleys Fired 37 | . 24 . 5 . 3 . 5 Largest 1 | . 1 . 1 . 1 . 1 Hottest 75 | . 20 . 20 . 75 . 39 Shots Fired 37 | . 24 . 5 . 3 . 5 Gun 29 | . 24 . 5 . . . . Cannon 3 | . . . . . 3 . . Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 29 | . 24 . 5 . . . . Thermal 3 | . . . . . 3 . . Explosive 5 | . . . . . . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 10 . 2 . 1 . 2 Robot Miss Streak 3 | . 1 . 3 . 1 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 65 | . 17 . 2 . 17 5 24 Core Hits 33 | . 5 . 1 . 9 2 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 5 | . . . . . 1 2 2 Smash 1 | . . . . . . . 1 Sever 4 | . . . . . 1 2 1 Melee Attacks 54 | . . . . . 22 5 27 Impact 17 | . . . . . . . 17 Slashing 37 | . . . . . 22 5 10 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2174 | . 207 . 22 . 556 245 1144 Guns 229 | . 207 . 22 . . . . Cannons 25 | . . . . . 25 . . Explosions 356 | . . . . . . . 356 Melee 1564 | . . . . . 531 245 788 Ramming . | . . . . . . . . Kinetic 229 | . 207 . 22 . . . . Thermal 25 | . . . . . 25 . . Explosive 356 | . . . . . . . 356 Electromagnetic . | . . . . . . . . Impact 472 | . . . . . . . 472 Slashing 1092 | . . . . . 531 245 316 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 131 | . . . . . 44 . 87 Projectiles . | . . . . . . . . Explosions 18 | . . . . . . . 18 Melee 113 | . . . . . 44 . 69 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 174 | . . . . . . . 174 Shots 4 | . . . . . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 33 | . 33 . . . 24 . 9 Average Temperature 14 | . 16 . . . 16 . 6 Received Heat Transfer 807 | . 264 . 39 . 117 48 339 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 37 | . . . . . 37 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Peak Influence 344 | . 135 52 45 17 344 222 252 Initial 163 | . . 52 20 17 6 163 100 Average 121 | . 45 52 22 17 150 175 183 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 78 | . 100 100 100 100 58 91 55 Level 1 21 | . . . . . 41 8 44 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . 1 . 1 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 46 | . 8 3 9 . 16 2 8 Peak Tracking Total 8 | . 5 3 7 . 8 2 6 Tactical Retreats 4 | . 2 . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 5 | . . . . . 2 2 1 Terminals 5 | . . . . . 2 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . . . . . 2 4 1 Successful 2 | . . . . . 1 1 . Failed 5 | . . . . . 1 3 1 Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 4 | . . . . . 2 1 1 Terminals 7 | . . . . . 2 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . . 1 1 . Zone Layout 2 | . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . . 1 2 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 857 | . 243 12 40 7 291 137 127 Spaces Moved 897 | 1 300 27 59 14 280 171 45 Core 73 | . . . 35 14 21 . 3 Treads 4 | . 3 . . . . . 1 Legs 85 | 1 8 . . . 76 . . Wheels 31 | . . . . . 31 . . Hover . | . . . . . . . . Flight 704 | . 289 27 24 . 152 171 41 Fastest Speed 31 | 120 40 40 40 50 31 51 50 Average Speed 59 | 120 57 40 45 50 71 51 53 Slowest Speed 310 | 120 160 40 50 50 310 131 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . 8 . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 2 47 19 10 11 26 4 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 46 | . . . . . 2 . 44 Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 44 | . . . . . . . 44 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 1088 | . 342 27 66 13 331 213 96 Wait 28 | . 4 1 1 . . 14 8 Move 876 | . 285 26 58 13 279 170 45 Hop 6 | . 6 . . . . . . Pick Up 18 | . 4 . 1 . 7 6 . Fast Attach 18 | . 3 . . . 11 4 . Attach 12 | . 3 . 1 . 5 1 2 Detach 5 | . 3 . . . 1 1 . Swap 1 | . . . . . . 1 . Drop 25 | . 10 . . . 3 11 1 Fire 37 | . 24 . 5 . 3 . 5 Melee 54 | . . . . . 22 5 27 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 5) 141 | -10/Materials | Discovered new exit (range 14) 198 | -10/Materials | Discovered new exit (range 11) 218 | -10/Materials | Core integrity fell below 50% 244 | -10/Materials | Entered Mines 252 | -10/Mines | Discovered new exit (range 8) 256 | -10/Mines | Entered Materials 256 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 289 | -9/Materials | Discovered new exit (range 9) 296 | -9/Materials | Entered Mines 300 | -9/Mines | Discovered new exit (range 7) 302 | -9/Mines | Learned Materials emergency access door positions 303 | -9/Mines | Entered Materials 303 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 349 | -8/Materials | Build established: Mutant 577 | -8/Materials | Discovered new exit (range 13) 594 | -8/Materials | Entered Factory 594 | -7/Factory | Evolved 2 slots: Propulsion x2 675 | -7/Factory | Discovered new exit (range 17) 731 | -7/Factory | Entered Storage 823 | -7/Storage | Core integrity fell below 50% 843 | -7/Storage | Core integrity fell below 20% 847 | -7/Storage | Lost 10 parts (1p5n3u1w) 858 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 00816_ Adv. Weight Redist. System destroyed. 00821_ Y-54 Guardian suffers critical hit (Smash). 00821_ Destroyed Lgt. Treads. 00821_ Y-54 Guardian system corrupted by crushing effect. 00822_ The unstable cave ceiling collapses. 00823_ R-06 Scavenger collects Flak Gun. 00826_ R-06 Scavenger collects Lgt. Treads. 00827_ Y-54 Guardian destroyed. 00830_ Acquired 7 matter. 00830_ R-06 Scavenger collects Lgt. Treads. 00831_ The unstable cave ceiling collapses. 00831_ Autogun crushed. 00833_ R-06 Scavenger collects Imp. Heat Sink. 00835_ The unstable cave ceiling collapses. 00839_ Destroyed Imp. Heat Sink. 00839_ Y-54 Guardian system corrupted by crushing effect. 00839_ Y-54 Guardian misfires. 00847_ The unstable cave ceiling collapses. 00849_ Y-54 Guardian misfires. 00856_ Y-54 Guardian heat damages Flak Gun. 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