Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 21:32:57 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2516) 2516 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 6233 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 263 Friendly Fire -190 Cogmind --------- Core Integrity 445/700 Matter 300/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Flying (28) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved VTOL Module Transmission Jammer Transmission Jammer Hacking Suite Hacking Suite High-powered Tractor Beam Proton Missile Launcher Proton Missile Launcher Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Improved Cooling System Medium Storage Unit Large Storage Unit Transmission Jammer Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Enhanced Autogun Mini Grenade Launcher Improved Grenade Launcher Powered Hammer [Rating: 46] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Improved Treads Treads Improved Treads Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . Utility 3 | . . 1 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 54 | 6 1 8 8 14 12 5 . Power 5 | 1 . 1 1 1 1 . . Engine 5 | 1 . 1 1 1 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 . 3 3 3 5 1 . Treads 9 | 2 . 3 2 2 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 8 | . . . 1 1 5 1 . Utility 18 | 1 1 3 1 5 5 2 . Device 7 | . . 1 1 2 1 2 . Storage 4 | 1 . 1 . . 2 . . Processor 1 | . . . . 1 . . . Hackware 3 | . . . . 1 2 . . Protection 3 | . 1 1 . 1 . . . Artifact . | . . . . . . . . Weapon 14 | 2 . 1 3 5 1 2 . Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 6 | 2 . 1 . 3 . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 4 | . . . . 2 . 2 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 2 . . . Parts Lost 10 | . . 2 3 . 2 1 2 Power 2 | . . . . . 1 . 1 Propulsion 3 | . . . 2 . 1 . . Utility 4 | . . 1 1 . . 1 1 Weapon 1 | . . 1 . . . . . Highest Loss Streak 3 | . . 1 3 . 2 1 1 To Critical Strikes . | . . . . . . . . Average Backups 12 | . 1 8 13 18 10 9 10 Power 1 | . 1 1 1 1 . . . Propulsion 3 | . . 5 5 5 . . 1 Utility 3 | . . . . 4 7 6 5 Weapon 4 | . . 1 5 7 2 2 3 Tool/Special . | . . . . . . . . Unused Backups 17 | . . 1 1 9 2 . 4 Power 2 | . . 1 . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 3 | . . . . . . . 3 Weapon 10 | . . . 1 6 2 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 89 94 99 99 86 90 81 Engine 9 | . 14 11 11 9 6 7 5 Treads 24 | . 28 32 32 35 . . . Flight 9 | . . . . . 36 38 38 Device 9 | . . 8 12 9 8 11 13 Storage 10 | . 14 11 11 9 10 7 7 Processor 2 | . . . . 2 7 7 7 Hackware 4 | . . . . 8 8 8 7 Protection 5 | . 4 8 9 5 . . . Energy Cannon 1 | . . . 8 . . . . Ballistic Gun 12 | . 28 21 4 16 . . . Ballistic Cannon 1 | . . . 6 . . . . Impact Weapon 1 | . . . 2 . 4 6 . Peak Build Rating 46 | 6 7 15 21 38 46 44 41 Average Rating 26 | 4 6 13 18 34 40 41 36 On Entrance 20 | . 6 7 15 20 37 43 36 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 61 | 11 14 54 61 60 50 26 27 Greatest Support 92 | 40 40 69 69 92 26 27 27 Greatest Overweight (x) 1 | . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 15 15 Average Capacity 16 | 6 8 18 20 20 12 10 15 Most Carried 20 | 1 2 11 18 20 20 11 11 Average Carried 12 | . 1 8 13 18 10 9 10 Final Capacity 20 | 8 8 20 20 20 10 15 15 Final Carried 20 | 1 2 11 13 20 10 11 10 Class Distribution -------------------- 76% | Mutant 9% | Sprinter 5% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Scout | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Matter Collected 2134 | 205 175 241 324 707 328 134 20 Remotely . | . . . . . . . . Salvage Created 3147 | 27 230 405 843 1267 160 215 . Parts 194 | . 14 32 52 73 8 15 . Haulers Intercepted 11 | . 1 . 5 5 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . 6 8 Prevented 7 | . . . . . . 6 1 Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 70 | . 6 12 16 24 4 8 . Melee 3 | . . . . . 2 1 . Guns 39 | . 6 12 3 18 . . . Cannons 13 | . . . 13 . . . . AOE 10 | . . . . 5 . 5 . Classes Destroyed 13 | 1 5 1 . 4 1 1 . Worker 2 | . . . . 2 . . . Builder 2 | . . . . 1 1 . . Tunneler 2 | 1 . . . 1 . . . Hauler 11 | . 1 . 5 5 . . . Mechanic 1 | . . . . . 1 . . Operator 5 | . 1 . 1 2 1 . . Watcher 3 | . 1 . . 2 . . . Swarmer 27 | . 4 4 3 6 3 7 . Grunt 27 | . 2 5 7 12 1 . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 13 | . . 3 6 4 . . . Thief 1 | . . . . . . 1 . Thug 1 | . . . . 1 . . . Best Kill Streak 9 | 1 3 4 3 9 4 4 . Combat Bots Only 4 | . 3 4 2 4 4 4 . Max Kills in Single Turn 2 | 1 1 1 1 2 1 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . 2 . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Hostile Shots Fired 316 | . 29 63 56 89 42 16 21 Missed 97 | . 11 18 16 29 13 4 6 Hits 219 | . 18 45 40 60 29 12 15 Melee 3 | . . . . 2 . 1 . Projectile 216 | . 18 45 40 58 29 11 15 Critical Strikes 2 | . . . 1 1 . . . Damage Taken 2891 | . 173 514 431 925 441 186 221 Core 584 | . 9 77 40 203 155 74 26 Absorbed by Shields 4 | . . . . . 4 . . Regen/Repaired (Parts) 18 | . . . . . 18 . . Core Remaining (%) 82 | 100 96 . 70 63 . . . Volleys Fired 230 | 4 34 45 51 92 . 4 . Largest 2 | 2 2 2 2 2 . 1 . Hottest 101 | 40 40 40 101 50 . 39 . Shots Fired 434 | 8 68 90 88 176 . 4 . Gun 350 | 8 68 90 16 168 . . . Cannon 72 | . . . 72 . . . . Launcher 12 | . . . . 8 . 4 . Special . | . . . . . . . . Kinetic 379 | 8 68 90 45 168 . . . Thermal 43 | . . . 43 . . . . Explosive 8 | . . . . 8 . . . Electromagnetic 4 | . . . . . . 4 . Robot Hit Streak 21 | 2 7 12 15 21 . 6 . Robot Miss Streak 5 | 1 3 3 5 3 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 294 | 5 44 60 52 117 10 6 . Core Hits 137 | 2 16 22 23 64 3 7 . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . Critical Strikes 3 | . 1 1 . 1 . . . Destroy 3 | . 1 1 . 1 . . . Melee Attacks 49 | . . . 4 5 31 8 1 Impact 49 | . . . 4 5 31 8 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6303 | 45 451 618 1077 3145 550 417 . Guns 3128 | 45 451 618 45 1969 . . . Cannons 1032 | . . . 1032 . . . . Explosions 1244 | . . . . 1024 . 220 . Melee 888 | . . . . 152 539 197 . Ramming 11 | . . . . . 11 . . Kinetic 3504 | 45 451 618 421 1969 . . . Thermal 752 | . . . 656 70 . 26 . Explosive 954 | . . . . 954 . . . Electromagnetic 194 | . . . . . . 194 . Impact 888 | . . . . 152 539 197 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 298 | . . . . 51 155 92 . Projectiles . | . . . . . . . . Explosions 44 | . . . . 44 . . . Melee 254 | . . . . 7 155 92 . Knockbacks 5 | . . . 3 . 2 . . Impact 2 | . . . . . 2 . . Kinetic 2 | . . . 2 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 74 | . . . . 51 5 18 . Shots 3 | . . . . 1 . 2 . Rammed 3 | . . . . . 3 . . Targets Rammed 3 | . . . . . 3 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 16 | . 13 6 16 . 3 3 9 Average Temperature 3 | . 5 6 10 . 2 2 6 Received Heat Transfer 752 | . 48 162 135 315 27 . 65 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . 1 2 2 . Combat Hostiles 5 | . . . . 1 2 2 . Parts Fried 7 | . . . . 2 4 1 . Impact Corruptions 12 | . . . . 1 7 4 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 1 . . . Heat Transferred 1284 | . . . 1184 50 . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . 1 . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Maximum Alert Level 3 | . . . . 3 1 . . Low Security (%) 64 | 100 100 100 100 16 70 . . Level 1 19 | . . . . 40 29 . . Level 2 11 | . . . . 31 . . . Level 3 4 | . . . . 12 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 776 | 5 80 155 198 776 270 . . Initial 270 | . . 27 41 78 270 . . Average 197 | 1 22 53 81 380 194 . . Influence Increases 2934 | 5 179 340 536 1210 264 190 210 Destroy 0b10 Robot/C 1620 | . 120 240 320 700 80 140 20 Destroy 0b10 Robot/NC 140 | 5 15 . 30 75 15 . . Destroy Leader 460 | . 44 60 120 196 10 20 10 Allied During Kill 45 | . . . . 45 . . . Successful Hack 102 | . . 25 14 9 54 . . Disable Machine 120 | . . . 30 90 . . . Destroy Structure 87 | . . . 7 65 15 . . Partial Spotted 45 | . . . . . 45 . . Lose Combat Pursuer 315 | . . 15 15 30 45 30 180 Influence Decreases 2691 | 5 112 308 450 799 680 167 170 Entered New Map 638 | . . 40 58 107 326 67 40 Time Decay 1763 | 5 112 228 362 522 334 90 110 Lost Part 100 | . . 20 30 . 20 10 20 Lost Ally 20 | . . . . 20 . . . Purge Threat 170 | . . 20 . 150 . . . Squads Dispatched 17 | . 2 2 5 5 3 . . Investigation 4 | . . 1 . 1 2 . . Extermination 1 | . . . . . 1 . . Reinforcement 7 | . 2 1 2 2 . . . Assault 2 | . . . 2 . . . . Garrison 3 | . . . 1 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Distress Signals 5 | . . . . 3 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 12 15 21 41 13 8 20 Peak Tracking Total 8 | . 4 4 3 8 5 3 8 Tactical Retreats 11 | . . 1 1 2 3 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Traps Triggered 5 | . . . 2 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Machines Disabled 9 | . . . 2 6 . . 1 Max in Single Turn 2 | . . . 1 2 . . 1 Garrison Access 2 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Machines Accessed 29 | . 4 4 4 7 10 . . Terminals 23 | . 4 4 4 6 5 . . Fabricators 3 | . . . . . 3 . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 64 | . 11 12 5 11 25 . . Successful 32 | . 4 6 2 8 12 . . Failed 32 | . 7 6 3 3 13 . . Catastrophic 5 | . 1 . 1 . 3 . . Database Lockouts . | . . . . . . . . Manual 40 | . 9 11 1 9 10 . . Terminals 52 | . 11 12 5 10 14 . . Fabricators 6 | . . . . . 6 . . Repair Stations 3 | . . . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 2 . . Terminal Hacks 15 | . 1 3 1 4 6 . . Part Schematic 4 | . 1 2 . 1 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 2 | . . 1 . 1 . . . Locate Traps 1 | . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . Zone Layout 4 | . . . 1 . 3 . . Fabricator Hacks 3 | . . . . . 3 . . Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 10 | . 3 3 1 3 . . . Terminals 10 | . 3 3 1 3 . . . Botnet 10 | . 3 3 1 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . Used 1 | . . . . . 1 . . Hacking Detections 22 | . 4 3 3 3 9 . . Full Trace Events 3 | . . 1 . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 1 2 . 1 . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 51 | . . . . . 51 . . Total Part Build Rating 2 | . . . . . 2 . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . . 3 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Total Allies 5 | . . . 2 . . . 3 Largest Group 3 | . . . 2 2 . . 3 Highest-Rated Group 90 | . . . 62 62 . . 90 Highest-Rated Ally 31 | . . . 31 31 . . 30 Total Orders . | . . . . . . . . Ally Attacks 54 | . . . . 52 . . 2 Total Damage 786 | . . . . 737 . . 49 Kills 14 | . . . . 13 . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Active Infowar (turns) 1178 | . . . . 52 696 191 239 Sensors 1108 | . . . . 52 658 159 239 Structural 87 | . . . . . . 73 14 Jamming 278 | . . . . . 246 32 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Turns Passed 4630 | 74 419 638 821 1504 744 191 239 Spaces Moved 3276 | 36 188 267 328 696 831 417 513 Core 3 | 3 . . . . . . . Treads 1512 | 33 188 267 328 696 . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1761 | . . . . . 831 417 513 Fastest Speed 24 | 50 160 160 160 160 24 24 25 Average Speed 92 | 150 160 160 160 160 45 24 25 Slowest Speed 240 | 160 160 160 240 160 96 25 28 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 50 22 63 80 24 58 59 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 10 | . . . . . . 10 . Spaces Dug 20 | . . . 2 . 15 3 . Terrain Destroyed 104 | . . . 2 79 15 8 . Melee 20 | . . . 2 . 15 3 . Projectile 1 | . . . . 1 . . . AOE 83 | . . . . 78 . 5 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Total 4449 | 46 245 395 528 975 1148 490 622 Wait 673 | . 22 61 117 118 218 45 92 Move 3265 | 35 187 266 327 695 826 416 513 Hop 2 | . . . . . 2 . . Pick Up 57 | 1 1 11 10 26 7 1 . Fast Attach 18 | 6 1 4 2 2 2 1 . Attach 30 | . . 1 4 4 13 5 3 Detach 10 | . . . . 2 1 5 2 Swap 25 | . . 3 8 11 . 3 . Drop 46 | . . 4 5 20 15 2 . Fire 230 | 4 34 45 51 92 . 4 . Melee 49 | . . . 4 5 31 8 1 Ram 3 | . . . . . 3 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . . 30 . . Rewire 11 | . . . . . . . 11 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [Fac] / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 15) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 613 | -9/Materials | Discovered new exit (range 12) 1132 | -9/Materials | Entered Storage 1783 | -9/Storage | Garrison activated, responded to threat 1846 | -9/Storage | Lost 3 parts (2n1u) 1880 | -9/Storage | Discovered new exit (range 16) 1923 | -9/Storage | Met a pair of Derelict thieves 1953 | -9/Storage | Entered Materials 1953 | -8/Materials | Accompanied by 2 allies 1953 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2764 | -8/Materials | Garrison activated, responded to threat 3031 | -8/Materials | Discovered new exit (range 16) 3365 | -8/Materials | Identified exit to Factory 3457 | -8/Materials | Entered Factory 3457 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4002 | -7/Factory | Discovered new exit (range 11) 4091 | -7/Factory | Repaired Imp. Sensor Array 4098 | -7/Factory | Identified exit to Lower Caves 4153 | -7/Factory | Fabricated Structural Scanner? 4201 | -7/Factory | Entered Lower Caves 4264 | -7/Lower Caves | Learned 4 Factory zone layouts 4372 | -7/Lower Caves | Encountered a Warlord checkpoint 4381 | -7/Lower Caves | Discovered new exit (range 3) 4392 | -7/Lower Caves | Identified exit to Lower Caves 4392 | -7/Lower Caves | Entered another Lower Caves area 4459 | -7/Lower Caves | Spotted B-75 Beast 4469 | -7/Lower Caves | Encountered a Warlord checkpoint 4482 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4575 | -7/Lower Caves | Lost 3 allies 4631 | -7/Lower Caves | Self-destructed Last Messages --------------- 04530_ L-41 Fighter suffers critical hit (Smash). 04530_ L-41 Fighter system corrupted by crushing effect. 04533_ 89-F50(b) Hrd. Light Armor Plating severed. 04535_ G-47 Trooper overheating. 04535_ 89-F50(b) destroyed. 04536_ G-47 Trooper overheating. 04536_ G-47 Trooper shuts down. 04536_ G-47 Trooper critical meltdown. 04539_ Acquired 10 matter. 04542_ Attempting to rewire L-41 Fighter. 04544_ L-41 Fighter rewired. 04545_ Attempting to rewire L-41 Fighter. 04546_ L-41 Fighter rewired. 04547_ Attempting to rewire L-41 Fighter. 04552_ L-41 Fighter rewired. 04584_ C-30 ARC bursts open, deploying its payload. 04584_ G-50 Soldier unfolds itself. 04584_ G-47 Trooper unfolds itself. 04588_ Lgt. Deuterium Engine destroyed. 04630_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# #???# ??????????????????? | | ???????????????##???# ### ???????????######## | | ??????????????? ### ????????????# | | ???????????????? ???????????## | | ?????????????????? #???????##### ## | | ???????????????????# #??????## ### | | ????????????????????# ##????## ##?## | | ?????????????????????# ##??## ##???## | | ?????????????????????# #### ##?????? | | ?????????????????????# #??????? | | ?????????????????????#### #????? | | ????????????????????##### ### #???? | | ??????? #### #?# #???? | | ??????????# #### #??? | | ??????????# ### #?# #?? | | ??????????#==* # #### g ## #?# #? | | ??????????#! % ??# ###### g#######?## #? | | ??????????# % ????# ????# g##????????#### ##? | | ??????????# ??????# ???## ##????????????? #?? | | ???????????????#### #### g##?###????????? ##?? | | ??????????????## ### ##???????? #??? | | ?????????????## #???????? ??? | | ?????????????# #???????? ??? | | ?????????????# #???##???? ?????? | | ?????????????### s ##? #??????????? | | ???????????????# @ s ## #??????????? | | ???????????????# ##### ss #??????????? | | ???????????? #????### #??????????? | | ??????????? ???????# #??????????? | | ??????????? #???##### ##?????????? | | ????????????## #???## #?????????? | | ?????????????## #????# #?????????? | | ???????????????# #?????## ## ## ###?????????? | | ????????????????###???????#####?##?###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Tractor Beam | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Structural Scanner | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Structural Scanner | x2 | -7/Factory Repaired ---------- Imp. Sensor Array | 18% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Challenges ------------ None Game ------ Seed SurveybotMolecularReplica Manual? 0 Play Time 00:56:01 Cumulative 162.6 hours Start 2026.04.14 @ 18:31:22 End 2026.04.14 @ 21:32:57 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 51 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 544804b4-3e4a-4322-aa24-eb67fba7087d