Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 23:09:42 Player: Legion Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (43) 215 Value Destroyed (1627) 1627 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (664) 664 TOTAL SCORE: 8846 Bonus ------- Follower Combat Kills 364 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 23/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Authchip [R/NC] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads VTOL Module Impulse Thruster Mini Drone Bay (3/3) Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Signal Interpreter Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Mini Drone Bay > --- WEAPON ----------- Mini Smartbomb Launcher > --- INVENTORY -------- Armored Medium Treads Centrium Leg VTOL Module Mini Drone Bay Enhanced Hardcell Cannon [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Smartbomb Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Slots Evolved 12 | . . . 2 . 2 2 . . . . . 2 2 2 . Power 2 | . . . . . . 1 . . . . . . . 1 . Propulsion 3 | . . . 1 . 1 . . . . . . 1 . . . Utility 6 | . . . 1 . 1 1 . . . . . 1 2 . . Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 92 | 7 1 2 2 10 9 4 5 1 1 . 12 10 1 8 19 Power 16 | 1 . 1 . . 1 1 . . . . 3 2 . 3 4 Engine 9 | 1 . . . . 1 . . . . . 3 1 . 1 2 Core 4 | . . 1 . . . 1 . . . . . 1 . 1 . Reactor 3 | . . . . . . . . . . . . . . 1 2 Propulsion 28 | 2 . . 1 6 3 . 3 1 . . 5 3 . 1 3 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 12 | 2 . . 1 3 3 . . . . . . . . 1 2 Wheel . | . . . . . . . . . . . . . . . . Hover 10 | . . . . 3 . . . . . . 4 3 . . . Flight 5 | . . . . . . . 3 1 . . 1 . . . . Utility 29 | 1 1 1 1 2 3 3 2 . 1 . . 3 1 2 8 Device 6 | . . . . 2 . 1 . . . . . . . 2 1 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 8 | . . . . . 1 2 1 . 1 . . 2 1 . . Hackware 8 | . . . . . . . . . . . . 1 . . 7 Protection 6 | . 1 1 1 . 2 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 3 . . . 2 2 . . . . . 4 2 . 2 4 Energy Gun 3 | 1 . . . . . . . . . . . 1 . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 8 | 2 . . . 2 1 . . . . . 3 . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . 1 . . . Launcher 5 | . . . . . . . . . . . 1 . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 1 . . . 2 . . 2 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . Parts Lost 51 | . . . 6 10 1 . 6 . . . 10 . 1 14 3 Power 11 | . . . . 1 . . 1 . . . 3 . . 4 2 Propulsion 18 | . . . 2 5 1 . 2 . . . 5 . 1 2 . Utility 12 | . . . 2 1 . . 2 . . . 1 . . 5 1 Weapon 10 | . . . 2 3 . . 1 . . . 1 . . 3 . Highest Loss Streak 10 | . . . 5 6 1 . 6 . . . 4 . 1 10 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 1 5 4 4 4 3 6 4 4 4 5 4 4 4 4 4 Power . | . 1 1 1 1 . . . . . . . . 1 1 . Propulsion . | . . . . 1 . . . . . 1 1 . 1 1 1 Utility . | . . 1 1 1 2 2 1 . . . . . . . 1 Weapon 2 | . 3 1 1 . 1 3 3 4 4 4 3 3 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 17 | . . 3 . 2 . . 3 . 1 . 1 1 . 1 5 Power 2 | . . . . 2 . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . . 1 Utility 3 | . . . . . . . . . . . . . . 1 2 Weapon 10 | . . 3 . . . . 3 . . . 1 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 100 87 80 87 95 78 99 100 100 76 85 88 60 37 Engine 8 | . 14 14 . . 9 7 9 15 15 15 6 5 5 4 5 Core 2 | . . . 11 8 . 3 1 . . . . 5 5 3 . Leg 11 | . 28 28 29 12 26 30 6 . . . . . . 1 . Hover 4 | . . . . 14 . . . . . . 7 17 23 7 . Flight 6 | . . . . . . . 12 29 30 30 18 8 . . . Device 2 | . . . . 17 1 2 . . . . . . . 1 4 Storage 5 | . 14 14 11 11 9 7 1 . . . . . . . . Processor 16 | . . . . . 7 17 27 30 30 30 30 33 41 32 5 Hackware 1 | . . . . . . . . . . . . 1 . . 14 Protection 5 | . 10 14 15 . 17 9 4 7 7 7 . . . . . Energy Gun 6 | . 14 14 1 . . . 10 15 15 15 6 5 5 2 . Ballistic Gun 6 | . 14 14 18 16 9 7 1 . . . 4 . . . . Ballistic Cannon 1 | . . . . . 7 7 1 . . . . 5 5 2 . Peak Build Rating 86 | 6 7 10 12 16 17 26 35 38 39 39 41 66 70 78 86 Average Rating 28 | 4 6 7 10 12 14 23 27 37 38 39 33 55 69 53 39 On Entrance 25 | . 6 7 10 6 7 17 25 35 38 39 39 32 66 67 7 Avg Prop Armor Cover (%) 5 | . . . . 12 . . . . . . 7 3 . 15 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 50 | 14 17 17 23 16 26 32 29 11 11 11 21 33 33 42 50 Greatest Support 60 | 20 20 20 30 30 40 40 40 20 20 20 32 50 50 42 60 Greatest Overweight (x) 3 | 2 . . 1 1 1 . 3 . . . 2 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 6 8 8 8 7 8 8 4 5 5 5 5 4 5 5 Average Carried 5 | 1 5 7 6 6 4 7 4 4 4 5 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 6 8 7 7 7 8 4 4 5 5 3 5 4 5 5 Class Distribution -------------------- 58% | Mutant 18% | Scavenger-Mutant 15% | Scavenger-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Matter Collected 1648 | 172 . 209 99 231 195 . 85 . 20 . 259 . . 368 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1849 | . . 342 112 522 202 . . . . . 402 . . 269 . Parts 75 | . . 14 6 35 7 . . . . . 9 . . 4 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 18 . 9 . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Combat Hostiles Destroyed 34 | . . 5 2 10 4 . . . . . 11 . . 2 . Guns 25 | . . 4 2 9 1 . . . . . 9 . . . . Cannons 5 | . . . . . 3 . . . . . . . . 2 . AOE 3 | . . . . 1 . . . . . . 2 . . . . Classes Destroyed 12 | . . 3 2 2 . . . . . . 3 . . 2 . Worker 1 | . . . . 1 . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Recycler 4 | . . 1 . 1 1 . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . 1 . Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . Swarmer 3 | . . . . . . . . . . . 3 . . . . Grunt 19 | . . 5 1 6 3 . . . . . 4 . . . . Brawler 2 | . . . . . . . . . . . 2 . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . Sentry 7 | . . . 1 4 1 . . . . . 1 . . . . Hunter 2 | . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | . . 2 3 3 5 . . . . . 4 . . 2 . Combat Bots Only 4 | . . 2 2 3 4 . . . . . 4 . . 2 . Max Kills in Single Turn 2 | . . 1 1 1 1 . . . . . 2 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Hostile Shots Fired 513 | . . 27 62 115 17 . 2 . . . 65 . 2 163 60 Missed 199 | . . 6 20 49 7 . . . . . 27 . . 67 23 Hits 314 | . . 21 42 66 10 . 2 . . . 38 . 2 96 37 Melee 7 | . . . 1 . . . 2 . . . . . . . 4 Projectile 307 | . . 21 41 66 10 . . . . . 38 . 2 96 33 AOE 3 | . . . . . . . . . . . . . . 3 . Critical Strikes 15 | . . 1 1 . 1 . 1 . . . . . . 8 3 Damage Taken 5671 | . . 335 564 845 157 . 197 . . . 809 . 48 1991 725 Core 1632 | . . 26 77 97 29 . 78 . . . 158 . . 937 230 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 49 | . . . . 42 . . 7 . . . . . . . . Core Remaining (%) 86 | 100 . 89 . 56 94 . . . . . 66 100 100 . . Volleys Fired 163 | . . 27 20 40 10 . 5 . . . 33 3 . 24 1 Largest 3 | . . 2 2 2 2 . 2 . . . 2 1 . 3 1 Hottest 109 | . . 60 40 60 60 . 80 . . . 80 33 . 109 80 Shots Fired 312 | . . 54 40 65 20 . 10 . . . 65 3 . 54 1 Gun 261 | . . 54 40 65 10 . 9 . . . 60 . . 23 . Cannon 35 | . . . . . 10 . 1 . . . . . . 24 . Launcher 16 | . . . . . . . . . . . 5 3 . 7 1 Special . | . . . . . . . . . . . . . . . . Kinetic 179 | . . 27 40 63 20 . 2 . . . 16 . . 11 . Thermal 88 | . . . . . . . 8 . . . 44 . . 36 . Explosive 16 | . . . . . . . . . . . 5 3 . 7 1 Electromagnetic 29 | . . 27 . 2 . . . . . . . . . . . Robot Hit Streak 16 | . . 12 12 13 11 . 9 . . . 13 . . 16 3 Robot Miss Streak 4 | . . 2 2 2 2 . 3 . . . 4 . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 209 | . . 35 25 47 18 . 8 . . . 42 . . 33 1 Core Hits 123 | . . 16 8 22 18 . 2 . . . 26 . . 28 3 Critical Kills 1 | . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3523 | . . 506 259 578 335 . 137 . . . 959 . . 615 134 Guns 2275 | . . 478 259 553 145 . 100 . . . 593 . . 147 . Cannons 687 | . . . . . 190 . 37 . . . . . . 460 . Explosions 532 | . . 28 . 25 . . . . . . 345 . . . 134 Melee . | . . . . . . . . . . . . . . . . Ramming 29 | . . . . . . . . . . . 21 . . 8 . Kinetic 1812 | . . 184 259 538 335 . 59 . . . 171 . . 266 . Thermal 894 | . . 28 . 25 . . 78 . . . 422 . . 341 . Explosive 479 | . . . . . . . . . . . 345 . . . 134 Electromagnetic 309 | . . 294 . 15 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 . . . . . . . . . 6 6 Average Corruption 3 | . . . . 1 . . . . . . . . . 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 19 | . . . . 3 . . . . . . . . . 2 14 Message Errors 4 | . . . . 1 . . . . . . . . . 1 2 Matter Fused 2 | . . . . . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . 1 2 Energy Discharges 3 | . . . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 16 | . . . . 16 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 16 | . . . . 16 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . . . . 12 . Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . 12 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . 40 . 36 . . . . . . 63 . . 36 . Shots 5 | . . 1 . 1 . . . . . . 2 . . 1 . Rammed 3 | . . . . . . . . . . . 2 . . 1 . Targets Rammed 3 | . . . . . . . . . . . 2 . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 197 | . . 135 46 30 63 . 3 . . . 168 . . 128 197 Average Temperature 47 | . . 45 20 15 32 . 2 . . . 65 . . 50 85 Received Heat Transfer 1225 | . . 195 246 246 81 . . . . . 183 . 9 211 54 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . 2 . . 3 . Heat Transferred 2435 | . . 50 . 50 . . 222 . . . 1221 . . 892 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . . Low Security (%) 90 | 100 100 100 100 100 100 100 100 100 . . . 12 100 100 100 Level 1 9 | . . . . . . . . . . . . 87 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 331 | . 4 50 60 165 90 33 37 55 . . . 331 46 119 70 Initial 326 | . . . 16 . 39 33 . . . . . 326 46 7 58 Average 45 | . . 9 17 75 20 7 6 19 . . . 247 39 13 15 Influence Increases 2169 | . 4 185 67 341 114 . 67 90 197 . 308 359 . 321 116 Destroy 0b10 Robot/C 920 | . . 100 40 200 80 . . 40 160 . 260 . . 40 . Destroy 0b10 Robot/NC 50 | . . 10 5 15 5 . . . . . 5 . . 10 . Destroy Leader 192 | . . 30 22 70 20 . . 10 10 . 20 . . 10 . Allied During Kill 64 | . . . . . . . . 29 27 . 8 . . . . Trap Triggered on 0b10 30 | . . 10 . 20 . . . . . . . . . . . Successful Hack 38 | . 4 . . 2 9 . . . . . . 17 . 6 . Destroy Structure 185 | . . 5 . 4 . . 67 11 . . . 12 . 60 26 Advance Influence 300 | . . . . . . . . . . . . 300 . . . Partial Spotted 30 | . . . . . . . . . . . . 30 . . . Lose Combat Pursuer 360 | . . 30 . 30 . . . . . . 15 . . 195 90 Influence Decreases 2099 | . 4 143 109 248 132 75 67 65 174 48 265 307 79 218 165 Entered New Map 316 | . . . 26 . 54 42 . . 10 48 . 17 49 9 61 Time Decay 1226 | . 4 143 36 156 78 33 67 40 64 . 172 190 20 129 94 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . Lost Part 292 | . . . 47 92 . . . . . . 53 . 10 80 10 Lost Ally 165 | . . . . . . . . 25 100 . 40 . . . . Squads Dispatched 13 | . 3 . . 3 1 . . 1 . . 1 1 . 3 . Investigation 2 | . 1 . . . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . . . . . 1 . 1 . Reinforcement 8 | . 2 . . 3 1 . . . . . . . . 2 . Assault 1 | . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Distress Signals 15 | . 1 . 3 3 . . . . . . . . 1 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 117 | . 1 7 10 20 6 . 7 1 . . 16 2 2 32 13 Peak Tracking Total 15 | . 1 2 7 9 4 . 2 1 . . 5 3 3 15 13 Tactical Retreats 11 | . . 2 . 1 . . 1 . . . 1 . . 3 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Traps Triggered 8 | . 1 . . . . 1 . . . . . 1 . 5 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 4 | . . 1 . 2 . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . 1 . 2 . . 1 . . . . . . . . Triggered 3 | . . 1 . 2 . . . . . . . . . . . Most Traps Carried 4 | . . 4 3 3 1 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Machines Accessed 20 | . 1 . . 1 3 . . 2 . 4 . 6 . 1 2 Terminals 9 | . 1 . . . 3 . . 1 . . . 3 . . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . 1 . . . . . . . 1 . 1 . Recycling Units 3 | . . . . . . . . 1 . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 60 | . 3 . . 2 10 . . 4 . 30 . 8 . 1 2 Successful 48 | . 1 . . 2 7 . . 1 . 30 . 4 . 1 2 Failed 12 | . 2 . . . 3 . . 3 . . . 4 . . . Catastrophic 1 | . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 21 | . 3 . . . 10 . . 3 . . . 4 . . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 5 | . . . . 2 . . . . . . . 2 . 1 . Recycling Units 3 | . . . . . . . . 1 . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 42 | . 1 . . . 7 . . 1 . 30 . 2 . . 1 Record 15 | . . . . . 3 . . . . 11 . . . . 1 Part Schematic 12 | . . . . . . . . . . 12 . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . Open DSF 3 | . . . . . . . . 1 . . . 2 . . . Emergency Access Points 4 | . 1 . . . 3 . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . 2 . . . . . . . 1 . 1 . Scan Component 2 | . . . . 1 . . . . . . . 1 . . . Repair 1 | . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . 1 2 . . 1 . . . 3 . . . Full Trace Events 2 | . . . . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Total Allies 20 | . . . . . . . 20 . . . . . . . . Largest Group 19 | . . . . . . . 19 13 10 2 2 . . . . Highest-Rated Group 465 | . . . . . . . 465 380 287 70 70 . . . . Highest-Rated Ally 35 | . . . . . . . 35 35 35 35 35 . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . 2 Ally Attacks 170 | . . . . . . . 132 4 23 . 11 . . . . Total Damage 6337 | . . . . . . . 4823 139 716 . 659 . . . . Kills 25 | . . . . . . . 12 2 8 . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Active Infowar (turns) 2605 | . . . . 321 . 185 294 154 301 37 460 398 43 412 . Optics 2170 | . . . . . . 71 294 154 301 37 460 398 43 412 . Terrain 1 | . . . . . . . . . . . . . . 1 . Seismic 321 | . . . . 321 . . . . . . . . . . . Machine Analysis 2218 | . . . . . . 185 294 154 301 37 460 398 43 346 . ECM 4 | . . . . . . 4 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Turns Passed 4405 | 65 100 732 161 415 286 185 294 154 301 37 460 398 43 420 354 Spaces Moved 4319 | 45 79 506 80 220 168 133 353 88 185 102 889 619 73 462 317 Core 500 | 5 . . . . . . 87 . . . . . . 169 239 Treads 61 | . . . . . . . . . . . . . . . 61 Legs 1179 | 40 79 506 80 110 168 133 37 . . . . . . 9 17 Wheels . | . . . . . . . . . . . . . . . . Hover 1152 | . . . . 110 . . . . . . 194 491 73 284 . Flight 1427 | . . . . . . . 229 88 185 102 695 128 . . . Fastest Speed 27 | 50 120 120 120 52 120 120 29 27 27 27 27 30 53 50 50 Average Speed 68 | 120 120 120 123 97 121 120 47 27 27 27 35 52 53 61 87 Slowest Speed 260 | 190 120 120 190 190 190 120 260 29 27 27 180 126 58 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 . . 1 . . . . Potential Cave-ins 8 | . . . . . . . . . . . . 3 . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 19 90 9 29 22 4 97 3 38 79 89 24 2 23 34 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . Known Exits Taken 4 | . . . 1 . . . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . 1 1 1 1 . . . . Scrap Searched 6 | . . 1 . . . . . . 3 . 2 . . . . Spaces Dug 61 | . . . . . . . . . . . . 32 . 29 . Terrain Destroyed 181 | . . 5 . 2 . . . . . . 56 32 . 69 17 Melee . | . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . 1 . . 7 . AOE 173 | . . 5 . 2 . . . . . . 55 32 . 62 17 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Pro Fac Fac Fac Arm Total 5474 | 52 83 579 107 363 229 160 467 215 435 110 967 688 76 551 392 Wait 752 | . . 29 1 73 37 17 96 128 247 9 9 35 3 38 30 Move 4301 | 44 78 505 79 219 167 133 352 85 184 101 886 618 72 461 317 Hop 2 | . . . . . . . . 1 . . 1 . . . . Pick Up 56 | 1 4 8 1 8 3 2 4 . 2 . 6 5 . 6 6 Fast Attach 62 | 6 1 . 2 5 5 3 3 1 . . 4 11 . 6 15 Attach 43 | . . . 2 8 5 1 2 . . . 11 2 1 4 7 Detach 26 | . . . 1 2 2 2 . . . . 5 6 . 2 6 Swap 15 | 1 . 2 . 2 . . . . 1 . 3 2 . 4 . Drop 47 | . . 7 1 4 . 2 4 . 1 . 7 6 . 5 10 Fire 163 | . . 27 20 40 10 . 5 . . . 33 3 . 24 1 Melee . | . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 2 . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 4 | . . 1 . 2 . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 149 | -10/Materials | Discovered new exit (range 14) 166 | -10/Materials | Entered Mines 208 | -10/Mines | Met a Derelict bent on vengeance 231 | -10/Mines | Learned Materials terminal intel 270 | -10/Mines | Found a hidden stash of uninstalled traps 312 | -10/Mines | Build established: Mutant 608 | -10/Mines | Learned location of 1 exit from Materials 896 | -10/Mines | Discovered new exit (range 2) 898 | -10/Mines | Entered Materials 898 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 899 | -9/Materials | Identified exit to Storage 900 | -9/Materials | Loaded intel: 12 terminal locations 1042 | -9/Materials | Discovered exit to Storage (range 10) 1059 | -9/Materials | Entered Storage 1102 | -9/Storage | Lost 6 parts (2n2u2w) 1146 | -9/Storage | Repaired Lgt. Nuclear Core 1456 | -9/Storage | Discovered new exit (range 16) 1474 | -9/Storage | Entered Materials 1474 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1500 | -8/Materials | Lost 6 parts (1p2n1u2w) 1747 | -8/Materials | Discovered new exit (range 10) 1760 | -8/Materials | Entered Factory 1760 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1781 | -7/Factory | Build established: Scavenger-Mutant 1945 | -7/Factory | Sucked down chute 1945 | -7/Factory | Entered Waste 1946 | -7/Waste | Met a frightened Derelict 1985 | -7/Waste | Spotted C-40 Crusher 1992 | -7/Waste | Spotted C-40 Crusher 1995 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1999 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2009 | -7/Waste | Spotted C-40 Crusher 2019 | -7/Waste | Warlord forces began an assault 2033 | -7/Waste | Lost 6 parts (1p2n2u1w) 2061 | -7/Waste | Allies destroyed C-40 Crusher 2071 | -7/Waste | Allies destroyed C-40 Crusher 2080 | -7/Waste | Spotted C-40 Crusher 2087 | -7/Waste | Allies destroyed C-40 Crusher 2092 | -7/Waste | Allies destroyed C-40 Crusher 2093 | -7/Waste | Spotted C-40 Crusher 2100 | -7/Waste | Lost 6 allies 2108 | -7/Waste | Allies destroyed C-40 Crusher 2110 | -7/Waste | Spotted C-40 Crusher 2130 | -7/Waste | Allies destroyed C-40 Crusher 2177 | -7/Waste | Discovered new exit (range 18) 2239 | -7/Waste | Entered Factory 2239 | -7/Factory | Accompanied by 13 allies 2251 | -7/Factory | Discovered new exit (range 6) 2258 | -7/Factory | Discovered new exit (range 13) 2264 | -7/Factory | Identified exit to DSF 2380 | -7/Factory | Build established: Scavenger-Sprinter 2393 | -7/Factory | Entered Lower Caves 2393 | -7/Lower Caves | Accompanied by 10 allies 2687 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2694 | -7/Lower Caves | Entered Data Miner 2694 | -7/Data Miner | Accompanied by 2 allies 2694 | -7/Data Miner | Discovered new exit (range 6) 2699 | -7/Data Miner | Met Data Miner 2707 | -7/Data Miner | Learned location of Section 7 (-2) 2707 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2712 | -7/Data Miner | Received God Mode back door access code from Data Miner 2731 | -7/Data Miner | Entered Proximity Caves 2731 | -6/Proximity Caves | Accompanied by 2 allies 2756 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2814 | -6/Proximity Caves | Lost 4 parts (2p1n1u) 2826 | -6/Proximity Caves | Learned Factory security intel 2837 | -6/Proximity Caves | Spotter reported a threat 2851 | -6/Proximity Caves | Learned Factory stockpile data 3041 | -6/Proximity Caves | Spotted B-75 Beast 3049 | -6/Proximity Caves | Spotter reported a threat 3159 | -6/Proximity Caves | Lost 4 parts (1p3n) 3183 | -6/Proximity Caves | Discovered new exit (range 11) 3191 | -6/Proximity Caves | Entered Factory 3191 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3196 | -6/Factory | Identified exit to DSF 3541 | -6/Factory | Build established: Mutant 3541 | -6/Factory | Search patrols dispatched 3569 | -6/Factory | Discovered new exit (range 15) 3588 | -6/Factory | Identified exit to Factory 3589 | -6/Factory | Entered another Factory area 3589 | -5/Factory | Evolved 2 slots: Utility x2 3625 | -5/Factory | Discovered new exit (range 14) 3631 | -5/Factory | Identified exit to Factory 3632 | -5/Factory | Entered another Factory area 3632 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 3905 | -4/Factory | Lost 4 parts (3p1w) 3943 | -4/Factory | Spotted B-86 Titan 3997 | -4/Factory | Core integrity fell below 50% 4022 | -4/Factory | Spotted B-86 Titan 4029 | -4/Factory | Lost 10 parts (1p2n5u2w) 4044 | -4/Factory | Discovered new exit (range 11) 4051 | -4/Factory | Identified exit to Armory 4052 | -4/Factory | Entered Armory 4053 | -4/Armory | Core integrity fell below 20% 4156 | -4/Armory | Found Prototype Launcher 4156 | -4/Armory | Identified Smartbomb Launcher 4165 | -4/Armory | Found Prototype Launcher 4165 | -4/Armory | Identified Mni. Smartbomb Launcher 4171 | -4/Armory | Found Mni. Smartbomb Launcher 4175 | -4/Armory | Found Mni. Smartbomb Launcher 4180 | -4/Armory | Found Mni. Smartbomb Launcher 4406 | -4/Armory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04343_ Acquired Quantum Reactor. 04346_ Acquired Centrium Leg. 04348_ Acquired Enh. Hardcell Cannon. 04348_ Slug penetrates Wall. 04349_ Authchip [R/Combat] destroyed. 04353_ System corrupted: Centrium Leg rejected. 04354_ Dropped Mni. Smartbomb Launcher. 04354_ Slug penetrates Wall. 04356_ Dropped Quantum Reactor. 04359_ Slug penetrates Wall. 04364_ Dropped Centrium Leg. 04364_ Lgt. Quantum Reactor destroyed. 04364_ Dropped Lgt. Angular Momentum Engine. 04365_ Penetrated by Slug. 04366_ Mni. Drone Bay severed. 04376_ Authchip [R/Combat] severed. 04380_ System corrupted: Energy discharge (-33). 04385_ Acquired 10 matter. 04389_ Dropped Centrium Leg. 04394_ Acquired Impulse Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????### ??????????????? | | ????????????????????????????? ??????????????? | | ???????????????????????????? ??????????????? | | ????????????????????H??????? ???????????????? | | ???????????????????????????? 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""" """ """ ??????????????# | | ????????????????????? ??????????????# | | ??????????????????????? ??? ????????????????+ | | ??????????????????????? ????? ????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 58 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Salvage Targeting 2 Defensive Hacking 10 Authchip Count 7 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Jamming Amplifier | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Adv. Surge Thruster | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 16% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room The More The Merrier We Love MA Challenges ------------ None Game ------ Seed CoordinationServoCartridge Manual? 0 Play Time 01:26:54 Cumulative 31.2 hours Start 2026.02.23 @ 21:37:54 End 2026.02.23 @ 23:09:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 20 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91696041-139a-4b13-8f5e-e8b917b0f49c