Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 15:59:22 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (3548) 3548 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1554) 1554 TOTAL SCORE: 11537 Bonus ------- Follower Combat Kills 54 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 830/1150 Matter 300/300 Energy 307/350 System Corruption 9% Temperature Warm (113) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Medium Storage Unit Structural Scanner Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Improved Field Recycling Unit > --- WEAPON (4) ------- Lance > --- INVENTORY (10) --- Quantum Reactor Advanced Heavy Siege Treads Improved Coolant Injector Energy Well (350) Matter Compressor (250) Improved Kinecellerator Graphene Brace Improved Focal Shield Skeleton Box Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Improved Field Recycling Unit > --- WEAPON ----------- Plasma Rifle Enhanced Quantum Rifle Coil Gun Lance > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads Advanced Heat Sink Improved Coolant Injector Energy Well Structural Scanner Improved Kinecellerator Improved Phase Shifter Skeleton Box [Rating: 111] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Ballistic Gun Flak Gun Special Weapon Enhanced Flamer Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 8 | . . . . . 2 1 2 1 . . 2 . . Weapon 2 | . . . . . 1 . . 1 . . . . . Parts Attached 99 | 6 12 . . 1 10 18 6 7 1 6 3 20 9 Power 14 | 1 2 . . . 1 3 1 . . . 1 5 . Engine 4 | 1 2 . . . . 1 . . . . . . . Core 4 | . . . . . 1 2 1 . . . . . . Reactor 6 | . . . . . . . . . . . 1 5 . Propulsion 18 | 2 4 . . 1 4 4 . . . . . 3 . Treads 18 | 2 4 . . 1 4 4 . . . . . 3 . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 40 | 1 1 . . . 3 7 4 3 1 3 2 9 6 Device 18 | . 1 . . . 1 2 . 2 1 1 . 5 5 Storage 2 | 1 . . . . . 1 . . . . . . . Processor 10 | . . . . . 1 . 2 1 . 2 . 3 1 Hackware 2 | . . . . . . . . . . . 2 . . Protection 8 | . . . . . 1 4 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 5 . . . 2 4 1 4 . 3 . 3 3 Energy Gun 5 | . . . . . . 2 . . . . . 2 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 20 | 2 5 . . . 2 2 1 4 . 2 . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 16 | . . . . . . 1 . . . . . 8 7 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 1 1 Utility 7 | . . . . . . 1 . . . . . 3 3 Weapon 7 | . . . . . . . . . . . . 4 3 Highest Loss Streak 5 | . . . . . . 1 . . . . . 3 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 95 100 100 100 98 98 100 100 100 100 100 91 85 Engine 3 | . 14 14 14 14 6 4 2 . . . . . . Core 1 | . . . . . 2 2 3 5 5 5 . . . Reactor 1 | . . . . . . . . . . . 4 4 5 Treads 22 | . 26 28 28 28 27 28 26 23 23 23 21 15 10 Device 12 | . 12 14 14 14 9 7 4 4 11 11 10 15 28 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 Processor 11 | . . . . . 8 7 15 19 17 17 15 18 17 Hackware 1 | . . . . . . . . . . . 10 3 . Protection 8 | . . . . . 8 14 19 15 11 11 10 7 . Energy Gun 2 | . . . . . . 6 5 . . . . 4 8 Ballistic Gun 19 | . 27 28 28 28 27 15 14 23 23 23 21 14 5 Peak Build Rating 111 | 6 10 10 11 12 27 49 54 67 67 71 81 105 111 Average Rating 55 | 4 7 10 10 11 21 43 52 64 66 68 79 90 105 On Entrance 40 | . 6 10 10 11 11 27 46 54 67 67 70 81 105 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 86 | 11 15 15 15 15 22 45 66 75 57 65 67 86 66 Greatest Support 140 | 40 40 40 40 43 63 88 88 88 88 88 88 140 140 Greatest Overweight (x) 4 | . 4 . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 8 10 10 10 10 10 10 10 Most Carried 10 | 2 8 8 8 8 8 10 10 10 10 10 9 10 10 Average Carried 8 | . 5 8 7 7 7 8 8 9 9 9 7 9 9 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 2 8 8 8 8 8 10 10 10 10 9 9 10 10 Class Distribution -------------------- 21% | Gunner 18% | Tank 16% | Mutant 15% | Scavenger-Gunner 10% | Hacker-Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Matter Collected 3123 | 229 26 99 148 10 514 357 25 198 479 122 3 425 488 Remotely . | . . . . . . . . . . . . . . Salvage Created 3482 | . 53 14 . . 560 526 25 48 529 160 91 823 653 Parts 151 | . 7 2 . . 32 27 1 5 12 2 6 37 20 Haulers Intercepted 3 | . . . . . 2 . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled 14 | . . . . . . . . . . 14 . . . Retrieved Matter 202 | . . . . . . . . . . 202 . . . Parts Self-Destructed 13 | . . . . . . . . . 11 2 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Combat Hostiles Destroyed 64 | . 3 . . . 10 10 1 1 11 3 4 13 8 Guns 61 | . 3 . . . 10 10 1 1 11 3 4 12 6 Classes Destroyed 13 | . 2 1 . . 4 3 . . 1 . . 1 1 Worker 1 | . . 1 . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 3 | . . . . . 2 . . . . . . . 1 Recycler 1 | . . . . . . 1 . . . . . . . Watcher 4 | . 1 . . . . 3 . . . . . . . Swarmer 10 | . 3 . . . . 1 . . . . 4 2 . Grunt 27 | . . . . . 8 5 . . 9 2 . 2 1 Brawler 3 | . . . . . 1 1 . . . 1 . . . Sentry 6 | . . . . . 1 2 . . 1 . . 1 1 Hunter 4 | . . . . . . . . . . . . 2 2 Programmer 12 | . . . . . . 1 1 1 . . . 5 4 Behemoth 2 | . . . . . . . . . 1 . . 1 . Best Kill Streak 6 | . 4 1 . . 3 3 1 1 6 2 4 6 2 Combat Bots Only 6 | . 3 . . . 3 3 1 1 6 2 4 6 2 Max Kills in Single Turn 2 | . 2 1 . . 1 2 1 1 1 2 2 2 1 Gunslinging 1 | . . . . . . 1 . . . 1 1 1 . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Hostile Shots Fired 469 | . 16 . . . 31 71 5 1 59 5 8 158 115 Missed 139 | . 3 . . . 7 20 1 . 21 1 2 48 36 Damage Taken 5660 | . 108 . . . 404 677 62 20 660 88 89 2020 1532 Core 503 | . 9 . . . 47 51 15 . 61 . . 88 232 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 11 | . . . . . . . . . . . . . 11 Redirected to Shielding 105 | . . . . . 85 20 . . . . . . . Ignored by Resistances 193 | . . . . . . . . . . . . 193 . Regen/Repaired (Parts) 69 | . . . . . . 69 . . . . . . . Core Remaining (%) 95 | 100 . . . 96 91 92 98 . . 93 . . . Volleys Fired 171 | . 6 1 . . 24 30 4 2 22 4 4 38 36 Largest 4 | . 2 2 . . 3 3 3 4 4 4 4 4 3 Hottest 200 | . 46 46 . . 69 133 133 114 114 114 119 200 170 Shots Fired 508 | . 12 2 . . 72 86 12 6 88 16 14 108 92 Gun 508 | . 12 2 . . 72 86 12 6 88 16 14 108 92 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 399 | . 12 2 . . 72 59 9 6 88 16 14 85 36 Thermal 109 | . . . . . . 27 3 . . . . 23 56 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 44 | . 2 3 . . 15 20 23 7 44 17 5 15 20 Robot Miss Streak 8 | . 2 . . . 3 8 3 2 2 2 2 4 2 Penetration Max 1 | . . . . . . . . . 1 . 1 1 . Secondary Targets 11 | . . . . . 1 2 . . 3 1 2 2 . Max Gunslinging Chain 2 | . . . . . 1 1 . . 1 1 2 1 . Shots Hit Robots 381 | . 6 1 . . 54 70 9 4 71 15 9 71 71 Core Hits 255 | . 5 1 . . 33 60 6 3 75 17 8 29 18 Critical Kills 4 | . . . . . . . . . . . . 2 2 Critical Parts Destroyed 9 | . . . . . . . . 1 . . . 5 3 Critical Strikes 22 | . . . . . . . . 1 . . . 9 12 Burn 9 | . . . . . . . . . . . . 2 7 Destroy 13 | . . . . . . . . 1 . . . 7 5 Melee Attacks 5 | . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . 5 Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9265 | . 70 22 . . 894 1415 254 117 2181 410 216 1803 1883 Guns 9127 | . 70 22 . . 894 1415 254 117 2181 410 216 1803 1745 Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 138 | . . . . . . . . . . . . . 138 Ramming . | . . . . . . . . . . . . . . Kinetic 6855 | . 70 22 . . 894 804 146 117 2181 410 216 1353 642 Thermal 2272 | . . . . . . 611 108 . . . . 450 1103 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 138 | . . . . . . . . . . . . . 138 Highest Corruption 9 | . . . . . . 1 1 . . . . 4 9 Average Corruption 3 | . . . . . . 1 1 . . . . 3 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 48 | . . . . . . 9 . . . . . 15 24 Message Errors 13 | . . . . . . 2 . . . . . 6 5 Matter Fused 8 | . . . . . . 2 . . . . . 4 2 Heat Flow Errors 7 | . . . . . . . . . . . . 1 6 Energy Discharges 10 | . . . . . . 3 . . . . . 3 4 Data Loss (minor) 2 | . . . . . . 1 . . . . . . 1 Data Loss (major) 2 | . . . . . . 1 . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 258 | . . . . . 12 72 196 51 11 2 . 258 237 Average Temperature 57 | . . . . . 5 16 82 28 3 2 . 92 139 Received Heat Transfer 893 | . . . . . 189 273 . . 186 27 . 78 140 Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 18 | . . . . . . . . . . . . . 18 Longest Duration 18 | . . . . . . . . . . . . . 18 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 1 3 Combat Hostiles 3 | . . . . . . . . . . . . 1 2 Parts Melted 14 | . . . . . . 1 2 . . . . 4 7 Heat Transferred 4875 | . . . . . . 1400 200 . . . . 833 2442 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Peak Influence 338 | . 107 83 . . 187 157 52 55 . . 108 338 329 Initial 177 | . . . . . . 16 21 25 . . 18 5 177 Average 87 | . 19 8 . . 80 56 28 41 . . 20 185 192 Maximum Alert Level 1 | . . . . . . . . . . . . 1 1 Low Security (%) 84 | 100 100 100 . 100 100 100 100 100 . . 100 32 68 Level 1 15 | . . . . . . . . . . . . 67 31 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 1 4 1 1 . . 1 . 3 Investigation 2 | . 1 . . . . 1 . . . . . . . Extermination 8 | . . . . . . 2 1 1 . . 1 . 3 Reinforcement 2 | . . . . . 1 1 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Distress Signals 1 | . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 93 | . 5 2 . . 11 17 2 1 14 4 4 19 14 Peak Tracking Total 10 | . 4 2 . . 3 4 1 1 6 3 4 10 7 Tactical Retreats 7 | . . . . . . 1 . . 3 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Traps Triggered 6 | . 4 . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Machines Accessed 10 | . 2 . 1 . 2 3 . . . . 1 1 . Terminals 4 | . 1 . . . 1 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 20 | . 6 . 1 . 4 6 . . . . 1 2 . Successful 9 | . 2 . 1 . 2 2 . . . . 1 1 . Failed 11 | . 4 . . . 2 4 . . . . . 1 . Catastrophic 5 | . 1 . . . 2 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . 4 . 1 . 3 2 . . . . . . . Terminals 9 | . 3 . . . 2 2 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 7 | . 3 . . . 2 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 3 | . . . 1 . 1 . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Reject 2 | . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . . 2 3 . . . . 1 . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 22 | . . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . . . . 2 . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Total Allies 3 | . . 2 . 1 . . . . . . . . . Largest Group 2 | . . 2 2 1 1 . . . . . . . . Highest-Rated Group 42 | . . 42 39 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 28 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . 7 . . 3 . . . . . . . . Total Damage 189 | . . 125 . . 64 . . . . . . . . Kills 4 | . . 3 . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Turns Passed 8207 | 73 432 335 410 119 784 1598 359 323 796 483 536 1162 797 Spaces Moved 3954 | 40 232 202 254 71 293 694 191 170 411 227 205 585 379 Core 4 | 1 3 . . . . . . . . . . . . Treads 3950 | 39 229 202 254 71 293 694 191 170 411 227 205 585 379 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 167 167 167 167 167 160 160 Average Speed 163 | 157 160 160 160 160 160 165 167 167 167 167 167 163 160 Slowest Speed 250 | 160 250 160 160 160 160 167 167 167 167 167 167 246 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 37 48 62 18 22 26 9 3 68 23 8 51 11 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 2 . . . . 2 1 . . . Spaces Dug 1 | . . . . . . . . . . . . . 1 Terrain Destroyed 15 | . . . . . . . . . 4 1 . 2 8 Melee 1 | . . . . . . . . . . . . . 1 Projectile 14 | . . . . . . . . . 4 1 . 2 7 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Total 5320 | 47 278 212 259 78 562 1078 224 204 469 320 389 716 484 Wait 966 | . 14 8 . 4 218 316 13 20 29 80 175 40 49 Move 3940 | 39 231 201 253 70 292 693 190 169 410 226 204 583 379 Hop . | . . . . . . . . . . . . . . Pick Up 60 | 2 9 1 3 1 7 8 6 3 3 1 2 12 2 Fast Attach 36 | 6 9 . . . 3 2 . 1 . 3 . 10 2 Attach 18 | . 2 . . . 2 2 3 3 . . 2 2 2 Detach 11 | . 2 . . . . . . 2 . . . 5 2 Swap 45 | . 1 . . 1 5 14 3 3 1 3 1 8 5 Drop 68 | . 4 1 3 2 11 13 5 1 4 3 1 18 2 Fire 171 | . 6 1 . . 24 30 4 2 22 4 4 38 36 Melee 5 | . . . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Arm / Gar) -4/Garrison (discovered 4 exits: [*Fac x4]) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 13) 74 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 6) 506 | -10/Materials | Entered Mines 737 | -10/Mines | Discovered new exit (range 9) 766 | -10/Mines | Learned location of Zion (-6) 831 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 831 | -10/Mines | Discovered new exit (range 6) 841 | -10/Mines | Entered Exiles 841 | -10/Exiles | Accompanied by 2 allies 871 | -10/Exiles | Led the pair of lost Derelicts to a safe place 899 | -10/Exiles | Met 8R-AWN 926 | -10/Exiles | Met EX-HEX 971 | -10/Exiles | Met EX-BIN 990 | -10/Exiles | Aligned with FarCom system 992 | -10/Exiles | Given EX-Vault access code 1035 | -10/Exiles | Opened EX-Vault 1048 | -10/Exiles | Found Skeleton Box 1089 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1137 | -10/Exiles | Met EX-DEC 1233 | -10/Exiles | Discovered new exit (range 14) 1251 | -10/Exiles | Left Exiles lab with Skeleton Box 1251 | -10/Exiles | Entered Mines 1254 | -9/Mines | Received a Mining Laser from a helpful Derelict 1355 | -9/Mines | Discovered new exit (range 10) 1370 | -9/Mines | Entered Materials 1370 | -8/Materials | Accompanied by 1 ally 1370 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1736 | -8/Materials | Build established: Scavenger-Skirmisher 2098 | -8/Materials | Discovered new exit (range 8) 2154 | -8/Materials | Entered Factory 2154 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2954 | -7/Factory | Build established: Tank 3060 | -7/Factory | Repaired Gatling Laser 3564 | -7/Factory | Discovered new exit (range 15) 3752 | -7/Factory | Entered another Factory area 3752 | -6/Factory | Evolved 2 slots: Utility x2 4087 | -6/Factory | Discovered new exit (range 11) 4111 | -6/Factory | Entered another Factory area 4111 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4304 | -5/Factory | Build established: Gunner 4352 | -5/Factory | Discovered new exit (range 5) 4434 | -5/Factory | Entered Upper Caves 4436 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4803 | -5/Upper Caves | Spotted B-75 Beast 4841 | -5/Upper Caves | Destroyed B-75 Beast 4908 | -5/Upper Caves | Encountered a Warlord checkpoint 5023 | -5/Upper Caves | Learned 4 Factory zone layouts 5130 | -5/Upper Caves | Discovered new exit (range 12) 5230 | -5/Upper Caves | Entered another Upper Caves area 5468 | -5/Upper Caves | Discovered new exit (range 8) 5535 | -5/Upper Caves | Found DCF Scrap (16 items) 5713 | -5/Upper Caves | Entered Factory 5713 | -4/Factory | Evolved 2 slots: Utility x2 5714 | -4/Factory | Identified exit to Armory 6020 | -4/Factory | Build established: Hacker-Gunner 6247 | -4/Factory | Identified exit to Garrison 6249 | -4/Factory | Entered Garrison 6428 | -4/Garrison | Discovered new exit (range 83) 6428 | -4/Garrison | Discovered new exit (range 55) 6428 | -4/Garrison | Discovered new exit (range 80) 6428 | -4/Garrison | Discovered new exit (range 65) 6857 | -4/Garrison | Spotted B-86 Titan 6868 | -4/Garrison | Destroyed B-86 Titan 6895 | -4/Garrison | Lost 3 parts (1n1u1w) 6976 | -4/Garrison | Build established: Scavenger-Gunner 7049 | -4/Garrison | Triggered checkpoint 7099 | -4/Garrison | Installed Relay Interface Framework 7321 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 7411 | -4/Garrison | Entered Factory 7556 | -4/Factory | Discovered new exit (range 3) 8197 | -4/Factory | Assembled infested ambush trap array 8208 | -4/Factory | Self-destructed Last Messages --------------- 08161_ ALERT: Rogue bot located, Programmers report to Factory Zone 3F. 08176_ WOK FIV3HD72H=KXKP8RDH45&P#W 08185_ Slug penetrates Wall. 08197_ Triggered Ambush Trap. 08197_ Disabled S-27 Virus is pushed from a hatch in the floor. 08197_ as-52995 emerges from a hatch in the floor. 08197_ as-05030 emerges from a hatch in the floor. 08197_ as-81983 emerges from a hatch in the floor. 08197_ ALERT: Infestation has breached Complex 0b10, dispatching Demolisher response squad. 08197_ Adv. Heat Sink destroyed. 08199_ System corrupted: Heat flow error (+255). 08202_ Slug penetrates Fabricator. 08203_ Coil Gun destroyed. 08207_ as-34881 emerges from a hatch in the floor. 08207_ as-96675 emerges from a hatch in the floor. 08207_ as-99459 emerges from a hatch in the floor. 08207_ Hvy. Treads destroyed. 08208_ Imp. Phase Shifter destroyed. 08208_ Plasma Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????? | | ????????????????????########+########????????????? | | ????????????????????## ##########????? | | ????????????????????## ##########????? | | ????????????????????## """ """ """ # ##????? | | ????????????????????## """ """ """ # = ##????? | | ????????????????????## """ """ """ # ##?? | | ????????????????????## # ##?? | | ????????????????????## """ """ # ##? | | ????????????????????## """ """ # ##? | | ????????????????????## """ """ "" + ##? | | ????????????????????## S"" # ## | | ????????????????????## "" # ## | | ??????????????? ################ ## | | ???????????????########## #### ## | | ????????????? """" a@ #######+##### | | ????????????? "F "aaaa | | ????????? + a""" | | ????????? # s """ | | ????????? # """ #" ## | | ????????? # s s #"T## ###### | | ????????? # """ """ """ #####+###### | | ????????? # """ """ """ ## | | ????????? # """ """ """ ## | | ?????????## ## | | ?????????## ??""" """ """ ## | | ?????????## ??????"" """ """ ## | | ???????????????????"?""" """ # | | ????????????????????? # | | ???????????????????? + ! | | ??????????????????? # | | ???????????????????###### # | | ???????????????????###### # | | ???????????????????????########### # | | ???????????????????????########### ###+####### | | ????????????????????????????????## ###### | | ????????????????????????????????## ##???# | | ????????????????????????????????## ###### | | ????????????????????????????????## ###+####### | | ????????????????????????????????## # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 22 Target Analysis 12 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupDimensionalArchive Manual? 0 Play Time 00:56:08 Cumulative 130.2 hours Start 2024.12.31 @ 12:25:48 End 2024.12.31 @ 15:59:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 152 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3a6d7b8-c01a-4af3-83c2-fabc3be41b0c