Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 14:03:12 Player: Kaeinara Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1673) 1673 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 4049 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 58 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 11/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (8) ---- Heavy Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Terrain Scanner > --- WEAPON ----------- Ion Burst Cannon Powered Hammer > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg EM Pulse Cannon EM Pulse Cannon Improved Datajack [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Ion Burst Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 35 | 6 3 3 3 11 9 Power 7 | 1 1 . 1 1 3 Engine 5 | 1 1 . . . 3 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 12 | 2 1 . 1 7 1 Treads . | . . . . . . Leg 12 | 2 1 . 1 7 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . 1 . 1 2 Device 4 | . . 1 . 1 2 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 1 2 1 2 3 Energy Gun 2 | 1 1 . . . . Energy Cannon 4 | . . 1 1 1 1 Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 18 | . 1 2 . 3 12 Power 3 | . 1 . . . 2 Propulsion 6 | . . . . 2 4 Utility 3 | . . . . 1 2 Weapon 6 | . . 2 . . 4 Highest Loss Streak 12 | . 1 2 . 1 12 To Critical Strikes . | . . . . . . Average Backups 7 | 4 7 6 6 8 7 Power 1 | . . . 1 2 2 Propulsion 2 | 3 4 4 2 2 2 Utility . | . . . . . . Weapon 2 | . 2 2 2 2 2 Tool/Special . | . . . . . . Unused Backups 10 | . 4 . . 3 3 Power 3 | . 1 . . . 2 Propulsion 4 | . 2 . . 2 . Utility . | . . . . . . Weapon 2 | . 1 . . 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 91 | . 85 87 99 98 75 Engine 5 | . 14 14 1 . 5 Core 6 | . . . 9 10 3 Leg 35 | . 28 28 43 43 22 Device 8 | . . 2 11 10 19 Storage 11 | . 14 14 11 11 9 Energy Gun 4 | . 14 11 . . . Energy Cannon 8 | . . 3 11 12 7 Ballistic Gun 10 | . 14 14 11 8 4 Peak Build Rating 31 | 6 6 7 14 23 31 Average Rating 15 | 3 5 6 13 20 23 On Entrance 9 | . 6 6 7 14 23 Naked Turns . | . . . . . . Heaviest Build 28 | 14 14 15 18 25 28 Greatest Support 58 | 20 20 20 40 49 58 Greatest Overweight (x) 1 | 1 . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 7 8 7 8 8 8 Average Carried 7 | 4 7 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 7 5 8 8 4 Class Distribution -------------------- 91% | Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 740 | 160 113 35 60 210 162 Remotely . | . . . . . . Salvage Created 1868 | . 130 94 60 1047 537 Parts 95 | . 12 9 5 51 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 43 | . 5 4 1 23 10 Melee 3 | . . . . . 3 Guns 11 | . 5 3 . 3 . Cannons 24 | . . 1 1 18 4 AOE 2 | . . . . 2 . Classes Destroyed 9 | . 2 . 1 4 2 Worker 1 | . . . . 1 . Recycler 1 | . . . . 1 . Operator 1 | . . . . 1 . Swarmer 6 | . 3 3 . . . Grunt 22 | . 2 1 . 16 3 Duelist 1 | . . . . 1 . Sentry 11 | . . . 1 6 4 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 3 3 1 4 5 Combat Bots Only 7 | . 3 3 1 4 7 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 266 | . 27 17 4 51 167 Missed 88 | . 9 7 1 14 57 Hits 178 | . 18 10 3 37 110 Melee 2 | . . . . 2 . Projectile 176 | . 18 10 3 35 110 Critical Strikes 7 | . . . . 3 4 Damage Taken 2637 | . 257 96 46 615 1623 Core 619 | . 22 . . 37 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 91 . 90 . Volleys Fired 87 | . 14 9 2 40 22 Largest 2 | . 2 2 2 2 2 Hottest 163 | . 60 80 83 163 123 Shots Fired 150 | . 28 18 4 77 23 Gun 75 | . 28 17 2 27 1 Cannon 75 | . . 1 2 50 22 Launcher . | . . . . . . Special . | . . . . . . Kinetic 53 | . 14 9 2 27 1 Thermal 55 | . . 1 . 37 17 Explosive . | . . . . . . Electromagnetic 42 | . 14 8 2 13 5 Robot Hit Streak 7 | . 4 4 7 5 7 Robot Miss Streak 7 | . 5 2 . 7 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 102 | . 11 10 3 47 31 Core Hits 57 | . 7 6 1 30 13 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 3 | . . . . . 3 Smash 3 | . . . . . 3 Melee Attacks 16 | . . . . . 16 Impact 16 | . . . . . 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2821 | . 143 131 51 1515 981 Guns 484 | . 143 113 8 220 . Cannons 1879 | . . 18 43 1207 611 Explosions 88 | . . . . 88 . Melee 370 | . . . . . 370 Ramming . | . . . . . . Kinetic 359 | . 63 68 8 220 . Thermal 1618 | . . 18 . 1073 527 Explosive . | . . . . . . Electromagnetic 474 | . 80 45 43 222 84 Impact 370 | . . . . . 370 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 99 | . . . . 23 76 Projectiles 23 | . . . . 23 . Explosions . | . . . . . . Melee 76 | . . . . . 76 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . . 40 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 325 | . 6 49 89 325 116 Average Temperature 92 | . 6 20 50 113 43 Received Heat Transfer 972 | . 12 33 18 225 684 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 6 | . . . . . 6 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 3 2 Heat Transferred 1887 | . . 37 . 1225 625 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 84 | 100 100 100 100 68 95 Level 1 11 | . . . . 22 4 Level 2 4 | . . . . 8 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 467 | . 61 75 30 467 206 Initial 185 | . . 5 7 8 185 Average 116 | . 16 33 7 185 162 Influence Increases 1476 | . 125 160 30 860 301 Destroy 0b10 Robot/C 900 | . 100 80 20 500 200 Destroy 0b10 Robot/NC 20 | . . . . 20 . Destroy Leader 242 | . 20 20 10 122 70 Allied During Kill 68 | . . . . 68 . Successful Hack 23 | . 4 . . 19 . Disable Machine 75 | . . . . 45 30 Destroy Structure 13 | . 1 . . 11 1 Lose Combat Pursuer 135 | . . 60 . 75 . Influence Decreases 1280 | . 111 154 30 439 546 Entered New Map 290 | . . 9 13 12 256 Time Decay 750 | . 101 125 17 377 130 Lost Part 180 | . 10 20 . 30 120 Lost Ally 60 | . . . . 20 40 Squads Dispatched 5 | . 1 . . 2 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 1 2 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . 1 . . 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 11 7 1 33 12 Peak Tracking Total 6 | . 4 2 1 5 6 Tactical Retreats 6 | . . 3 . 3 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 8 | . 2 . . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 5 | . . . . 3 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 13 | . 3 . . 10 . Terminals 12 | . 2 . . 10 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 9 . . 18 . Successful 11 | . 2 . . 9 . Failed 16 | . 7 . . 9 . Catastrophic 7 | . 5 . . 2 . Database Lockouts . | . . . . . . Manual 23 | . 8 . . 15 . Terminals 26 | . 8 . . 18 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 3 . Prototype ID Bank 1 | . . . . 1 . Open Door 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 2 . . 6 . Terminals 8 | . 2 . . 6 . Track 1 | . . . . 1 . Assimilate 1 | . . . . 1 . Botnet 6 | . 2 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 . . 9 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 2 Highest-Rated Group 88 | . . . . 88 16 Highest-Rated Ally 16 | . . . . 16 8 Total Orders . | . . . . . . Ally Attacks 20 | . . . . 16 4 Total Damage 172 | . . . . 140 32 Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 1324 | . . 50 117 947 210 Terrain 210 | . . . . . 210 Structural 1114 | . . 50 117 947 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2211 | 68 429 268 117 1067 262 Spaces Moved 1277 | 36 300 193 66 581 101 Core 11 | 5 . . . . 6 Treads . | . . . . . . Legs 1266 | 31 300 193 66 581 95 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 120 | 140 120 120 120 120 121 Slowest Speed 190 | 190 120 120 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 32 44 9 82 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . 4 . Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . . . . 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1743 | 53 343 212 99 851 185 Wait 266 | . 16 7 21 194 28 Move 1272 | 35 299 192 65 580 101 Hop . | . . . . . . Pick Up 32 | 12 6 1 6 5 2 Fast Attach 17 | . . . . 14 3 Attach 16 | 6 1 3 2 . 4 Detach . | . . . . . . Swap 15 | . 2 . 2 8 3 Drop 22 | . 5 . 1 10 6 Fire 87 | . 14 9 2 40 22 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 6) 498 | -10/Materials | Entered Mines 535 | -10/Mines | Learned location of Storage (-9) 755 | -10/Mines | Discovered new exit (range 10) 766 | -10/Mines | Entered Materials 766 | -9/Materials | Evolved 2 slots: Propulsion x2 878 | -9/Materials | Discovered new exit (range 5) 883 | -9/Materials | Entered Storage 1743 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1839 | -9/Storage | Garrison activated, responded to threat 1914 | -9/Storage | Discovered new exit (range 16) 1950 | -9/Storage | Entered Materials 1950 | -8/Materials | Accompanied by 2 allies 1950 | -8/Materials | Evolved 2 slots: Utility x2 2166 | -8/Materials | Core integrity fell below 50% 2190 | -8/Materials | Destroyed 7 combat bots 2198 | -8/Materials | Core integrity fell below 20% 2212 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02193_ Y-45 Defender system corrupted by crushing effect. 02194_ Y-45 Defender system terminally corrupted. 02194_ Beam Rifle fried. 02194_ Heat Sink fried. 02194_ Imp. Ion Engine fried. 02194_ EM Pulse Cannon destroyed. 02195_ K-01 Serf collects debris. 02197_ Critical hit (Burn: +37). 02197_ Imp. Deuterium Engine destroyed. 02199_ K-01 Serf collects debris. 02200_ Destroyed Heat Sink. 02200_ Y-45 Defender system corrupted by crushing effect. 02201_ Y-45 Defender system terminally corrupted. 02201_ Heat Sink fried. 02202_ K-01 Serf collects debris. 02210_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ???"????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #??#????? | | ??????????????????????????????####+### #???????? | | ??????????????????????????????# ]] #???????? | | ???????????????????????????? ?# ]] #???????? | | ??????????????????????? ??????# #????? ?? | | ???????????????????????? ?????# ^ +???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# [ #?????? | | ????????????????#?#???????? ??# %* #???????? | | ????????????????????#?###+##### %"" #???????? | | ?????????????????#????# =^ %"" #???????? | | ????????????????????### % %"" #???????? | | ?????????????????? ?? !*#?#???#?? | | ?????????????#??#?????#m *#???##??? | | ????????????????????#?# "" """ ! #???????? | | ?????????????? ?? ?#?## " %"" ######### | | ????????????S?????????# %%% %[ | | ??????????????"???? ???# =[= | | ????????????????"??????#%=*k! | | ???????????????????????# *## #############+# | | ??????????????????????##[[ ## [ * #??????#?# * T | | ????????????? ????? ??##%@ ## /!!* #????????# | | ?????????????#+########au g #//!!**#????????# """" | | ?????????? u ########???#????# """" | | ?????????? #??#????????????# """" | | ?????????? =% #?????????????#?# | | ???????????## ####### ##???????#?#????####+# | | ????????????# ?????#??#######????????#???????????? | | ???????????????????? ???????? ??#????#?#?????????? | | ??????????????????? ????????? ??? ???????????????? | | ????????????????????????????? ???? ???#??????????? | | ??????????????????? ????????????#????#???????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????????? ????? ???? ????????? | | ????????????????????????????+????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????H???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedDiametricStorage Manual? 0 Play Time 00:29:05 Cumulative 34.7 hours Start 2025.10.06 @ 13:32:56 End 2025.10.06 @ 14:03:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c23129b-96c4-4b5b-86a0-1af7b7c99363