Cogmind - Beta 11 X9 *** ADVENTURER MODE // 2022.02.22 @ 22:02:06 Player: OrzaRound Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1727) 1727 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 4526 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 288 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 697/900 System Corruption 1% Temperature Critical (524) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- F-cell Engine F-cell Engine > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (4) ------ Advanced Weight Redist. System Improved Targeting Computer Light Armor Plating Long-range Tractor Beam > --- WEAPON (3) ------- Heavy Assault Rifle Assault Cannon Flak Cannon > --- INVENTORY (5) ---- Light Treads High-capacity Storage Unit Huge Storage Unit Terrain Scanner Particle Charger Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Advanced Weight Redist. System Improved Targeting Computer Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon Flak Cannon > --- INVENTORY -------- Light Treads High-capacity Storage Unit Huge Storage Unit Terrain Scanner Particle Charger [Rating: 37] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Splice Drone Bay Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 67 | 7 1 7 25 10 17 Power 9 | 1 . 1 4 1 2 Engine 8 | 1 . 1 3 1 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 25 | 3 . 1 10 7 4 Treads 4 | 1 . . 1 . 2 Leg 13 | 2 . 1 5 3 2 Wheel 4 | . . . 2 2 . Hover . | . . . . . . Flight 4 | . . . 2 2 . Utility 18 | 1 1 5 4 1 6 Device 9 | . 1 3 2 . 3 Storage 6 | 1 . 2 1 1 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 15 | 2 . . 7 1 5 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 . . 6 1 2 Ballistic Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 1 2 . Parts Lost 5 | . . . 2 1 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 2 | . . . 1 . 1 Highest Loss Streak 1 | . . . 1 1 1 Average Slot Usage (%) 90 | . 92 100 93 85 82 Engine 13 | . 14 14 7 11 17 Treads 1 | . . . . . 5 Leg 16 | . 28 28 13 6 12 Wheel 3 | . . . 7 14 . Device 11 | . 7 14 14 8 8 Storage 7 | . 14 13 10 . . Processor 5 | . . . 5 11 9 Energy Gun 5 | . 14 14 5 . . Ballistic Gun 18 | . 14 14 24 33 10 Ballistic Cannon 5 | . . . . . 16 Naked Turns . | . . . . . . Heaviest Build 65 | 14 15 57 65 65 42 Greatest Support 65 | 20 20 20 24 24 65 Greatest Overweight (x) 14 | 1 . 2 14 12 1 Average Overweight (x) . | . . . 2 1 . Largest Inventory Capacity 25 | 8 8 20 20 20 25 Average Capacity 11 | 6 8 12 19 6 5 Most Carried 6 | 1 1 5 6 5 5 Average Carried 3 | . 1 3 2 3 4 Final Capacity 20 | 8 8 5 20 5 5 Final Carried 5 | 1 1 4 2 5 5 Class Distribution -------------------- 40% | Gunner 34% | Mutant 15% | Scavenger-Gunner 6% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1829 | 175 121 96 436 253 748 Remotely 527 | . . . . . 527 Salvage Created 1882 | . 147 130 590 393 622 Parts 114 | . 12 10 37 23 32 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 40 | . 4 2 12 8 14 Guns 28 | . 4 2 11 8 3 Cannons 11 | . . . . . 11 Classes Destroyed 9 | . 3 2 2 1 1 Worker 2 | . . 1 . . 1 Builder 1 | . . 1 . . . Recycler 2 | . . . 1 . 1 Watcher 9 | . 3 . 2 1 3 Swarmer 9 | . 3 . 3 . 3 Grunt 20 | . 1 2 5 6 6 Duelist 1 | . . . . 1 . Sentry 9 | . . . 4 1 4 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 3 2 5 5 7 Combat Bots Only 7 | . 3 2 5 5 7 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 2082 | . 29 66 727 255 1005 Core 746 | . . 11 119 8 608 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 95 . 68 . Volleys Fired 118 | 1 17 6 39 17 38 Largest 3 | 2 2 2 3 3 3 Hottest 120 | 70 70 70 120 69 111 Shots Fired 307 | 2 34 12 98 51 110 Gun 235 | 2 34 12 98 51 38 Cannon 72 | . . . . . 72 Launcher . | . . . . . . Special . | . . . . . . Kinetic 249 | 1 17 6 64 51 110 Thermal 58 | 1 17 6 34 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 2 8 5 19 18 9 Robot Miss Streak 9 | . 5 1 3 2 9 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 2 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 212 | 2 20 9 75 38 68 Core Hits 107 | . 9 7 25 18 48 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | . 3 . 2 . 2 Burn 4 | . 3 . 1 . . Destroy 2 | . . . 1 . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3258 | 26 243 132 931 559 1367 Guns 2305 | 26 243 132 931 559 414 Cannons 947 | . . . . . 947 Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 2726 | 13 130 83 580 559 1361 Thermal 526 | 13 113 49 351 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . . . 15 Projectiles 15 | . . . . . 15 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 22 | . . . . . 22 Impact . | . . . . . . Kinetic 20 | . . . . . 20 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 614 | 9 48 66 355 51 614 Average Temperature 155 | 6 19 32 133 16 253 Received Heat Transfer 849 | . 12 48 405 141 243 Effects 51 | . . . 7 . 44 Energy Bleed 9 | . . . 3 . 6 Interference 10 | . . . 4 . 6 Matter Decay 5 | . . . . . 5 Short Circuit 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (major) 17 | . . . . . 17 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . 1 . 5 . . Heat Transferred 1850 | 37 555 148 1110 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 742 | . 162 113 242 742 519 Initial 267 | . . 53 . 76 267 Average 216 | . 48 72 162 311 398 Maximum Alert Level 3 | . . . 1 3 2 Low Security (%) 48 | 100 100 100 45 37 . Level 1 33 | . . . 54 31 48 Level 2 18 | . . . . 25 51 Level 3 . | . . . . 5 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . . 6 3 Investigation 4 | . 1 . . 2 1 Extermination . | . . . . . . Reinforcement 3 | . . . . 1 2 Assault 1 | . . . . 1 . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 7 2 18 19 31 Peak Tracking Total 9 | . 2 2 9 4 6 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 3 | . . . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 5 | . 1 . . 2 2 Max in Single Turn 1 | . 1 . . . 1 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 11 | . 6 1 2 1 1 Terminals 9 | . 5 . 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 17 1 4 3 4 Successful 17 | . 9 1 3 1 3 Failed 12 | . 8 . 1 2 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 15 . 4 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 7 1 3 1 3 Part Schematic 1 | . . . . 1 . Robot Analysis 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Disarm Traps 1 | . 1 . . . . Recall Investigation 2 | . 1 . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . . . 1 Registered Prototypes 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 6 . 1 1 1 Full Trace Events 5 | . 2 . 1 1 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 100 | . . . . 100 100 Highest-Rated Ally 100 | . . . . 100 100 Total Orders . | . . . . . . Ally Attacks 40 | . . . 13 27 . Total Damage 812 | . . . 43 769 . Kills 12 | . . . 1 11 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 13 | . . 6 7 . . Drone Recoveries 13 | . . . 13 . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 2746 | 58 294 527 752 291 824 Spaces Moved 1378 | 33 202 273 331 171 368 Core 2 | 1 . . . 1 . Treads 124 | 1 . . 2 . 121 Legs 915 | 31 202 273 136 26 247 Wheels 335 | . . . 192 143 . Hover . | . . . . . . Flight 2 | . . . 1 1 . Fastest Speed 50 | 50 120 120 120 105 160 Average Speed 163 | 131 120 182 179 125 180 Slowest Speed 1160 | 190 120 260 1160 880 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 51 71 30 40 44 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . . 9 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1618 | 42 219 291 412 210 444 Wait 8 | . . . . . 8 Move 1373 | 32 201 272 330 170 368 Hop . | . . . . . . Pick Up 5 | 1 . 1 1 2 . Fast Attach 41 | 7 1 3 12 8 10 Attach 10 | . . 2 6 . 2 Detach 6 | . . 2 1 1 2 Swap 16 | . . 2 7 2 5 Drop 39 | 1 . 3 16 10 9 Fire 118 | 1 17 6 39 17 38 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 354 | -10/Mines | Learned location of Storage (-9) 470 | -10/Mines | Found the Drone Emporium 476 | -10/Mines | Found Prototype Device 476 | -10/Mines | Identified Splice Drone Bay 775 | -10/Mines | Learned Materials interactive machine intel 803 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 852 | -10/Mines | Found Prototype Device 855 | -10/Mines | Identified Exp. Sensor Array 867 | -10/Mines | Discovered new exit (range 12) 880 | -10/Mines | Entered Materials 880 | -9/Materials | Accompanied by 6 allies 880 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 881 | -9/Materials | Loaded intel: 17 interactive machine locations 919 | -9/Materials | Discovered new exit (range 23) 1632 | -9/Materials | Entered Storage 1640 | -9/Storage | Met 01-MTF 1882 | -9/Storage | Discovered new exit (range 16) 1923 | -9/Storage | Entered Materials 1923 | -8/Materials | Accompanied by 1 ally (01-MTF) 1923 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1928 | -8/Materials | 01-MTF left 2098 | -8/Materials | Core integrity fell below 50% 2113 | -8/Materials | Core integrity fell below 20% 2135 | -8/Materials | Destroyed 7 combat bots 2471 | -8/Materials | Build established: Gunner 2748 | -8/Materials | Core destroyed Last Messages --------------- 02738_ Y-45 Defender destroyed. 02739_ Acquired 1 matter. 02739_ Acquired 13 matter. 02739_ Overheating: Energy bleed (-180). 02740_ Overheating: Energy bleed (-96). 02741_ Overheating: Matter decay (-63). 02741_ Acquired 1 matter. 02742_ Acquired 44 matter. 02742_ Acquired 8 matter. 02742_ Overheating: Core damaged (-71). 02743_ Overheating: Assault Cannon damaged (-1). 02743_ Overheating: Med. Treads damaged (-78). 02743_ Overheating: Lgt. Armor Plating damaged (-40). 02744_ Overheating: Matter decay (-52). 02745_ Overheating: Energy bleed (-98). 02746_ Dropped Lgt. Armor Plating. 02747_ Assault Cannon broken. 02747_ Overheating: Short circuit. 02748_ Overheating: Core damaged (-71). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????#??????????????????????????? | | ????????????? ??????????????????????????? | | ????????????? ??????????????????????????? | | ????????????? ??????????????????????????? | | ????????????? ??????????????????????????? | | ????????????? ??????????????????????????? | | ????????????# #?????????????????????????? | | ????????????# #?????????????????????????? | | ????????????# #?????????????????????????? | | ????????????# #?????????????????????????? | | ????????????# #????#####????????????????? | | ############# #????# ]=###### #???????? | | #????+ =* @! #???????? | | ???# #????#=*!#;#### #???????? | | ???# #######%####??????????????? | | ??## %![#?????????????????? | | ??# #?????????????????? | | ??# ###?????????????????? | | ### ########## #???????????????????? | | #????????# #???????????????????? | | #####????????# ??????????????????? | | ???????????? + ?????????????????? | | ???????????? # #????????????????? | | ?????????????# #????????????????? | | ?????????? ?? #????????????????? | | ???????? ?############????????????????? | | #### ???? #????????????????????????????? | | ????? +????????????????????????????? | | ?????????# #????????????????????????????? | | ??? #??#%##???????????????????????????? | | ?? ??##/########?????????????????????? | | ? ???#!% #?????????????????????? | | ? ????#%! ] #?????????????????????? | | ?????#* #?????????????????????? | | ??????# = ###############???????? | | /####???# + #???????? | | !!##??# % ############# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hrd. Heavy Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Error 47 Factory Defaults It's Just You Release The Drones! Shopping List Challenges ------------ None Game ------ Seed CouplerStealthEdition Manual? 0 Play Time 00:31:33 Cumulative 22.3 hours Start 2022.01.08 @ 17:06:49 End 2022.02.22 @ 22:02:06 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 4 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bba6711b-843c-481a-95f7-c5f06071bb46