Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 16:27:05 Player: Shockbound Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (39) 195 Value Destroyed (1261) 1261 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 6753 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Melee Analysis Suite > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Faulty Cooled Nuclear Pulse Thruster Advanced Cryofiber Web Power Sword Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Melee Analysis Suite Microactuators Advanced Reaction Control System Improved Propulsion Shielding System Shield > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Advanced Cryofiber Web Power Sword Lance [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion VTOL Module Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Propulsion Shielding Weapon Lance Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 Power 2 | . . 1 . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . Utility 7 | . . 1 1 1 . . 1 1 . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 114 | 6 3 1 18 13 6 19 22 4 6 . 16 Power 21 | 1 1 . 3 4 1 1 4 1 . . 5 Engine 7 | 1 1 . 2 . . 1 1 . . . 1 Core 12 | . . . 1 4 . . 3 1 . . 3 Reactor 2 | . . . . . 1 . . . . . 1 Propulsion 35 | 2 2 . 9 6 1 2 7 1 . . 5 Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . 2 Hover 11 | . . . 8 3 . . . . . . . Flight 20 | . 2 . 1 3 1 2 7 1 . . 3 Utility 39 | 1 . 1 5 2 3 10 8 . 5 . 4 Device 22 | . . 1 3 2 2 3 4 . 4 . 3 Storage 1 | 1 . . . . . . . . . . . Processor 2 | . . . . . . . 1 . 1 . . Hackware 1 | . . . . . . 1 . . . . . Protection 13 | . . . 2 . 1 6 3 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . . 1 1 1 6 3 2 1 . 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 2 . . 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 2 . . . 1 Piercing Weapon 8 | . . . . . 1 2 1 2 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 Parts Lost 44 | . . . 3 4 . 6 6 1 1 . 23 Power 10 | . . . 1 . . 1 1 1 . . 6 Propulsion 13 | . . . 2 2 . 2 1 . . . 6 Utility 16 | . . . . 2 . 2 3 . 1 . 8 Weapon 5 | . . . . . . 1 1 . . . 3 Highest Loss Streak 12 | . . . 2 4 . 3 3 1 1 . 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 71 | . 82 59 85 76 81 65 64 82 92 94 36 Engine 2 | . 14 11 9 3 . . 1 . . . 2 Core 8 | . . . 6 18 15 9 6 12 11 11 3 Hover 2 | . . . 22 5 . . . . . . . Flight 17 | . 12 22 1 10 21 15 20 29 29 29 7 Device 13 | . . 4 19 20 29 16 6 11 13 17 4 Processor 2 | . . . . . . . 2 5 7 5 5 Hackware 3 | . . . . . . 4 6 5 5 5 1 Protection 8 | . . . 8 14 7 13 10 11 11 11 4 Ballistic Gun 3 | . 28 22 17 2 . . . . . . . Slashing Weapon 1 | . . . . . . . 7 . . . . Piercing Weapon 2 | . . . . . . 2 . 3 10 11 6 Peak Build Rating 71 | 6 6 7 21 30 45 39 52 61 69 66 71 Average Rating 35 | 4 5 5 17 24 42 32 32 55 64 66 34 On Entrance 29 | . 6 5 7 16 20 39 27 52 55 66 66 Naked Turns . | . . . . . . . . . . . . Heaviest Build 34 | 12 12 5 14 20 34 22 23 29 28 28 28 Greatest Support 40 | 40 40 14 30 25 22 22 30 30 30 30 34 Greatest Overweight (x) 3 | . 1 . . 1 1 1 . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 4 3 5 5 5 5 3 5 Average Carried 3 | . 2 3 4 1 2 3 2 3 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 4 5 1 3 4 3 5 3 3 4 Class Distribution -------------------- 43% | Mutant 39% | Sprinter 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Matter Collected 1643 | 254 42 . 28 3 326 223 540 . 85 10 132 Remotely . | . . . . . . . . . . . . Salvage Created 1543 | . 42 . 20 . . 260 788 . . . 433 Parts 87 | . 8 . 1 . . 11 39 . . . 28 Haulers Intercepted 4 | . . . . . . 1 3 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 28 | . 3 . 1 . . 5 13 . . . 6 Melee 22 | . . . . . . 3 13 . . . 6 Guns 4 | . 3 . 1 . . . . . . . . AOE 2 | . . . . . . 2 . . . . . Classes Destroyed 12 | . 1 . . . . 5 3 . . . 3 Worker 2 | . . . . . . 1 . . . . 1 Builder 1 | . . . . . . . 1 . . . . Tunneler 2 | . . . . . . 1 . . . . 1 Hauler 4 | . . . . . . 1 3 . . . . Operator 1 | . . . . . . . . . . . 1 Drone 1 | . . . . . . . 1 . . . . Watcher 2 | . . . . . . . . . . . 2 Swarmer 11 | . 3 . 1 . . . 7 . . . . Cutter 2 | . . . . . . . . . . . 2 Grunt 6 | . . . . . . 4 2 . . . . Sentry 3 | . . . . . . 1 . . . . 2 Programmer 5 | . . . . . . . 3 . . . 2 Best Kill Streak 6 | . 3 . 1 . . 3 6 . . . 4 Combat Bots Only 6 | . 3 . 1 . . 2 6 . . . 3 Max Kills in Single Turn 2 | . 2 . 1 . . 1 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . Melee 1 | . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Hostile Shots Fired 655 | . 23 11 75 38 . 164 113 4 33 3 191 Missed 325 | . 13 9 39 20 . 91 50 3 19 2 79 Damage Taken 5285 | . 80 26 490 421 . 651 995 68 261 19 2274 Core 2044 | . 18 . 134 167 . 169 324 . 73 . 1159 Absorbed by Shields 36 | . . . . . . . . . . . 36 Redirected to Shielding 523 | . . . 41 46 . 142 254 . . . 40 Regen/Repaired (Parts) 141 | . . . . . . 74 67 . . . . Core Remaining (%) 81 | 100 92 100 75 . . 52 61 . . 92 . Volleys Fired 27 | . 8 . 6 . . 12 1 . . . . Largest 2 | . 2 . 2 . . 1 1 . . . . Hottest 100 | . 40 . 40 . . 39 100 . . . . Shots Fired 41 | . 16 . 12 . . 12 1 . . . . Gun 28 | . 16 . 12 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 12 | . . . . . . 12 . . . . . Special 1 | . . . . . . . 1 . . . . Kinetic 28 | . 16 . 12 . . . . . . . . Thermal 1 | . . . . . . . 1 . . . . Explosive 12 | . . . . . . 12 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 7 | . 2 . 5 . . 7 . . . . . Robot Miss Streak 3 | . 2 . 1 . . 3 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 98 | . 7 . 7 . . 18 38 . 2 . 26 Core Hits 56 | . 5 . 5 . . 14 17 . . . 15 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . . . . . . 2 4 . . . 4 Sever 7 | . . . . . . 2 4 . . . 1 Impale 3 | . . . . . . . . . . . 3 Melee Attacks 124 | . . . . . . 13 53 . 21 . 37 Impact . | . . . . . . . . . . . . Slashing 60 | . . . . . . 5 52 . . . 3 Piercing 64 | . . . . . . 8 1 . 21 . 34 Sneak Attacks 13 | . . . . . . 3 7 . . . 3 Combat Hostiles 4 | . . . . . . 1 2 . . . 1 Follow-up Attacks 5 | . . . . . . 1 2 . . . 2 Damage Inflicted 4231 | . 61 . 86 . . 1008 1889 . 106 . 1081 Guns 147 | . 61 . 86 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 461 | . . . . . . 461 . . . . . Melee 3623 | . . . . . . 547 1889 . 106 . 1081 Ramming . | . . . . . . . . . . . . Kinetic 147 | . 61 . 86 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 461 | . . . . . . 461 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2197 | . . . . . . 228 1841 . . . 128 Piercing 1426 | . . . . . . 319 48 . 106 . 953 Highest Corruption 11 | . . . . . . . 1 . . . 11 Average Corruption 5 | . . . . . . . 1 . . . 7 Corruption Purged 1 | . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . . . . . 2 . . . 15 Message Errors 3 | . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 5 | . . . . . . . 1 . . . 4 Data Loss (major) 2 | . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 208 | . . . . . . 29 94 . . . 85 Projectiles . | . . . . . . . . . . . . Explosions 4 | . . . . . . 4 . . . . . Melee 204 | . . . . . . 25 94 . . . 85 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 43 | . 4 . 17 11 . 43 39 2 6 . . Average Temperature 12 | . 3 . 9 11 . 20 11 2 2 . . Received Heat Transfer 783 | . . 6 216 24 . 222 132 . 66 . 117 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Peak Influence 596 | . 119 110 216 170 50 304 596 284 . . 290 Initial 254 | . . 50 46 98 50 . 84 254 . . 86 Average 180 | . 68 68 76 122 49 150 385 259 . . 162 Maximum Alert Level 2 | . . . 1 . . 1 2 1 . . 1 Low Security (%) 63 | 100 100 100 96 100 100 66 7 . . . 69 Level 1 25 | . . . 4 . . 33 46 100 . . 30 Level 2 11 | . . . . . . . 45 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 1 . . 5 8 . . . 6 Investigation 11 | . 1 . 1 . . 3 4 . . . 2 Extermination 2 | . . . . . . . 1 . . . 1 Reinforcement 9 | . . 1 . . . 2 3 . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Distress Signals 3 | . . . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 11 4 19 7 . 15 47 3 19 2 32 Peak Tracking Total 12 | . 5 3 11 6 . 6 10 3 12 2 10 Tactical Retreats 32 | . . . 3 2 . 3 12 . 5 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Traps Triggered 6 | . . . 3 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Machines Accessed 40 | . 1 2 2 3 . 10 13 2 1 . 6 Terminals 26 | . 1 2 2 3 . 6 8 . . . 4 Fabricators 4 | . . . . . . 1 2 . . . 1 Repair Stations 3 | . . . . . . 1 2 . . . . Recycling Units 4 | . . . . . . 2 . 1 . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 106 | . 4 10 4 7 . 31 30 5 1 . 14 Successful 54 | . 2 4 3 4 . 12 17 4 1 . 7 Failed 52 | . 2 6 1 3 . 19 13 1 . . 7 Catastrophic 11 | . . . . . . 5 4 . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . Terminals 62 | . 4 10 4 7 . 14 13 . . . 10 Fabricators 11 | . . . . . . 2 7 . . . 2 Repair Stations 16 | . . . . . . 7 9 . . . . Recycling Units 12 | . . . . . . 8 . 2 . . 2 Scanalyzers 3 | . . . . . . . . 3 . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 32 | . 2 4 3 4 . 4 9 . 1 . 5 Record 5 | . . 2 1 . . 1 . . . . 1 Part Schematic 2 | . . . . 1 . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 7 | . . . . 1 . 2 3 . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 5 | . 1 . 1 1 . . 1 . . . 1 Repair Station Index 2 | . . 1 . . . . . . . . 1 Alert Level 3 | . . . 1 1 . . 1 . . . . Locate Traps 3 | . 1 . . . . . 1 . . . 1 Zone Layout 2 | . . . . . . . 2 . . . . Fabricator Hacks 6 | . . . . . . . 4 . . . 2 Load Schematic 3 | . . . . . . . 2 . . . 1 Build 3 | . . . . . . . 2 . . . 1 Repair Station Hacks 7 | . . . . . . 3 4 . . . . Scan Component 5 | . . . . . . 2 3 . . . . Repair 2 | . . . . . . 1 1 . . . . Recycling Unit Hacks 6 | . . . . . . 5 . 1 . . . Recycle Component 1 | . . . . . . 1 . . . . . Process 1 | . . . . . . 1 . . . . . Report Inventory 3 | . . . . . . 2 . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 2 | . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 1 2 1 2 . 7 11 . . . 6 Full Trace Events 9 | . 1 . . . . 2 4 . . . 2 Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . 1 . 1 . . . Parts Built 4 | . . . . . . . 2 . . . 2 Authchips . | . . . . . . . . . . . . Time 285 | . . . . . . . 190 . . . 95 Total Part Build Rating 20 | . . . . . . . 10 . . . 10 Parts Repaired 2 | . . . . . . 1 1 . . . . Time 44 | . . . . . . 25 19 . . . . Parts Recycled 1 | . . . . . . 1 . . . . . Recycled Matter 15 | . . . . . . 15 . . . . . Retrieved Matter 15 | . . . . . . 15 . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . Highest-Rated Group 31 | . . . . . 31 31 . . . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . Total Damage 63 | . . . . . . 63 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Turns Passed 3490 | 88 152 75 275 236 400 478 721 115 454 53 443 Spaces Moved 6179 | 51 134 152 394 432 218 876 1476 378 1119 189 760 Core 47 | 5 . . 3 4 . . . . . . 35 Treads 81 | 46 35 . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 44 | . . . . . . . . . . . 44 Hover 484 | . . . 347 137 . . . . . . . Flight 5523 | . 99 152 44 291 218 876 1476 378 1119 189 681 Fastest Speed 24 | 50 37 37 35 32 27 27 24 28 28 28 25 Average Speed 35 | 149 87 37 50 47 36 28 28 28 28 28 39 Slowest Speed 200 | 160 160 37 60 120 112 70 30 28 108 28 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . 1 2 . 3 2 3 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 26 23 50 15 85 25 34 9 89 26 17 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 . 1 1 1 . Scrap Searched 6 | . . . . . . . . . 4 2 . Spaces Dug 14 | . . . . . . . . . 14 . . Terrain Destroyed 135 | . . . . . . 121 . . 14 . . Melee 14 | . . . . . . . . . 14 . . Projectile . | . . . . . . . . . . . . AOE 121 | . . . . . . 121 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Total 7278 | 63 156 169 456 467 534 1077 1697 386 1239 188 846 Wait 715 | . 3 16 26 . 306 138 124 . 94 . 8 Move 6146 | 50 133 149 390 432 211 871 1469 377 1118 188 758 Hop 11 | . . 1 1 . 3 2 3 . . . 1 Pick Up 78 | 7 5 2 6 9 6 10 14 3 2 . 14 Fast Attach 20 | . . . 12 . . . 5 1 2 . . Attach 74 | 6 . 1 4 12 5 15 14 3 1 . 13 Detach 20 | . . . . 3 1 10 4 2 . . . Swap 20 | . 3 . 2 1 1 4 3 . 3 . 3 Drop 42 | . 4 . 9 10 1 3 9 . 3 . 3 Fire 27 | . 8 . 6 . . 12 1 . . . . Melee 114 | . . . . . . 12 51 . 16 . 35 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / Zhi) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 274 | -9/Materials | Identified exit to Mines 308 | -9/Materials | Build established: Mutant 313 | -9/Materials | Discovered new exit (range 7) 316 | -9/Materials | Entered another Materials area 316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -8/Materials | Discovered new exit (range 14) 591 | -8/Materials | Entered Factory 591 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 630 | -7/Factory | Identified exit to DSF 827 | -7/Factory | Sucked down chute 827 | -7/Factory | Entered Waste 827 | -7/Waste | The area was eerily silent 828 | -7/Waste | Met a frightened Derelict 832 | -7/Waste | Lost 4 parts (2n2u) 896 | -7/Waste | Discovered new exit (range 13) 1227 | -7/Waste | Entered Factory 1227 | -7/Factory | Accompanied by 1 ally 1523 | -7/Factory | Lost 3 parts (2n1u) 1621 | -7/Factory | Repaired Imp. Surge Thruster 1701 | -7/Factory | Discovered new exit (range 15) 1705 | -7/Factory | Entered another Factory area 1705 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1725 | -6/Factory | Identified exit to DSF 1799 | -6/Factory | Lost 3 parts (2u1w) 1993 | -6/Factory | Fabricated Cmb. Airjet? 2028 | -6/Factory | Repaired Imp. Propulsion Shielding 2055 | -6/Factory | Search patrols dispatched 2078 | -6/Factory | Spotted B-75 Beast 2114 | -6/Factory | Build established: Scavenger-Sprinter 2288 | -6/Factory | Identified exit to Factory 2405 | -6/Factory | Search patrols dispatched 2426 | -6/Factory | Entered another Factory area 2426 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2510 | -5/Factory | Discovered new exit (range 15) 2541 | -5/Factory | Entered Upper Caves 2558 | -5/Upper Caves | Build established: Sprinter 2759 | -5/Upper Caves | Learned location of Warlord (-4) 2788 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2989 | -5/Upper Caves | Spotted B-75 Beast 2993 | -5/Upper Caves | Discovered new exit (range 5) 2995 | -5/Upper Caves | Entered another Upper Caves area 2996 | -5/Upper Caves | Spotted B-75 Beast 3006 | -5/Upper Caves | Identified exit to Zhirov 3032 | -5/Upper Caves | Discovered new exit (range 12) 3048 | -5/Upper Caves | Entered Factory 3048 | -4/Factory | Evolved 2 slots: Utility x2 3180 | -4/Factory | Lost 12 parts (2p5n4u1w) 3226 | -4/Factory | Core integrity fell below 50% 3254 | -4/Factory | Lost 7 parts (3p3u1w) 3374 | -4/Factory | System corruption reached 10% 3422 | -4/Factory | Fabricated Power Sword? 3486 | -4/Factory | Core integrity fell below 20% 3491 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- System corrupted: Component data lost. Penetrated by Slug. Slug penetrates Fabricator. Penetrated by Slug. Slug penetrates Fabricator. Slug penetrates Wall. Slug penetrates H-77 Assassin. Slug penetrates Fabricator. Slug penetrates Wall. Field Propulsion Array destroyed. H-77 Assassin Lgt. Antimatter Reactor severed. U-05 Engineer builds a Door. Penetrated by Slug. Power Sword destroyed. Penetrated by Slug. Slug penetrates Wall. Recycling Unit disabled. Penetrated by Slug. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????#### ####???????????????????# | | ????????######## #####??????????###########+ | | ????????# = ##T #####??????# ! | | ????????# ######## | | ?######## T! + """" """ | | ?# # ####### """" """ | | ?# # # # #^"""" """ | | ?# # ## # #""" # """" | | ?# # ########## #""" # | | ?# """" + #????????# #""" # """" """" | | ?# """" # #????????+ %/ !!= # """" """" | | ?# """" + #????????# % # !%! # """" """" | | ?# """" # #????????# #%!! # """" """" | | ?# """" # #????????# #%! # | | ?# """" ## #????????# ################## | | ?# """" ## ########## ################## | | ?# ## = | | ?# + #######/################# | | ?# ## #???#[ #????????????# | | ?##############+######## #???# #????????????# | | ???????# ] #####?# ##### u h #????????????# | | ???????# # ### ## # #????????????# | | ???????# + ## ; h " #????????????# | | ???????# """ """ # ###;; ; " " #????????????# | | ???????# """ """ ##+###;;;;;;;;;#####????????????# | | ???????# """ """ # @ ; #????????????????# | | ???????# = # ; #????????????????# | | ???????# = # ; #????????????????# | | ???????########### ""Y" ; #???????????????# | | ?????????????????# """" ; ##???????????????# | | ?????????????????######;;;;;;;; #????????????????# | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 77 Melee Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -7/Factory | Hacked Angular Momentum Engine | -7/Factory | Hacked Power Sword | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Power Sword | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Deadly Force Dodgeball, But With Guns Just What I Needed Part-time Excavator Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed SalvagingTrackerArmor Manual? 0 Play Time 02:07:19 Cumulative 4.3 hours Start 2024.10.10 @ 14:10:57 End 2024.10.10 @ 16:27:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7500cc3c-cfcc-459e-8076-78a97667d8e0