Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 18:39:01 Player: Jezoensis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (103) 515 Value Destroyed (2494) 2494 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (4086) 4086 TOTAL SCORE: 17615 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 167 Entered Garrisons 600 Used RIF Installer 1000 Met Zhirov 300 Met Sigix 2000 Friendly Fire -10 Cogmind --------- Core Integrity 0/1600 Matter 255/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (14) ----- Advanced Weight Redist. System Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Gravmag Array Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Compact Particle Reactor > --- PROPULSION ------- Aerolev Unit Combat Antigrav System Combat Antigrav System Antigrav Array Cooled Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Experimental Propulsion Shielding Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Shock Maul Sigix Broadsword > --- INVENTORY -------- Neutrino Core Gravmag Array Improved Sensor Array Microactuators ECM Suite Hardened Medium Armor Plating Enhanced Nova Cannon Sigix Containment Pod [Rating: 159] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Aerolev Unit Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Aerolev Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Slots Evolved 18 | . . . . . 4 . . . 2 2 2 . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 1 . . . . . . . . 1 . . . . Utility 12 | . . . . . 3 . . . 1 1 1 . . 2 . . . . 1 . 1 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 249 | 8 17 8 2 5 43 7 15 20 30 11 7 . . 19 . 1 4 . 14 19 13 6 . Power 26 | 1 . 1 . . . . 1 2 6 2 4 . . 3 . . 1 . 3 2 . . . Engine 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . Core 20 | . . 1 . . . . . 2 6 1 4 . . 3 . . 1 . 1 1 . . . Reactor 4 | . . . . . . . . . . 1 . . . . . . . . 2 1 . . . Propulsion 53 | 3 5 . . 1 10 . 2 6 6 2 . . . 4 . 1 . . 2 3 5 3 . Treads 21 | . 2 . . . 9 . 2 6 . . . . . . . . . . . . . 2 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 7 | 3 3 . . 1 . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . 1 . . . 6 2 . . . 4 . 1 . . 2 3 5 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 121 | 2 6 2 2 4 22 5 8 6 14 7 2 . . 11 . . 3 . 7 10 7 3 . Device 68 | 1 3 1 1 2 15 4 7 5 7 2 1 . . 6 . . . . 2 6 4 1 . Storage 6 | 1 2 . 1 . . . . . 1 . . . . . . . 1 . . . . . . Processor 12 | . 1 . . . 1 . 1 1 1 2 . . . 2 . . . . 1 . . 2 . Hackware 13 | . . . . . 1 . . . 4 2 . . . 1 . . . . 2 2 1 . . Protection 22 | . . 1 . 2 5 1 . . 1 1 1 . . 2 . . 2 . 2 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 6 5 . . 11 2 4 6 4 . 1 . . 1 . . . . 2 4 1 . . Energy Gun 14 | . 3 1 . . 7 . 2 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 2 2 . . 1 . 2 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 1 2 . . . . . . . . . . 1 1 . . Slashing Weapon 10 | . . . . . 3 . . . 2 . . . . 1 . . . . 1 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Unidentified Prototypes 13 | . . . . . 2 . . . 1 1 . . . 2 . . 3 . . 3 1 . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Lost 28 | . . . . . 3 . 1 9 . . . . . 6 . 1 . . 1 . 4 3 . Power 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Propulsion 10 | . . . . . 1 . . 3 . . . . . 2 . 1 . . 1 . . 2 . Utility 10 | . . . . . 1 . . 1 . . . . . 4 . . . . . . 3 1 . Weapon 6 | . . . . . 1 . . 4 . . . . . . . . . . . . 1 . . Highest Loss Streak 6 | . . . . . 1 . 1 6 . . . . . 6 . 1 . . 1 . 4 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 99 100 99 93 99 100 99 100 100 95 94 93 94 94 93 91 78 10 12 Engine 1 | . 14 1 . . . . . 1 . . . . . . . . . . . . . . . Core 7 | . . 12 14 14 9 9 8 7 6 6 11 11 11 10 10 10 10 10 5 . 3 . . Treads 7 | . 1 . . . 24 27 27 26 . . . . . . . . . . . . . 2 4 Wheel 5 | . 26 28 28 28 1 . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . 30 33 29 29 29 25 26 25 26 26 22 22 17 . . Device 14 | . 12 12 14 6 16 9 17 11 14 12 11 17 17 17 21 21 21 21 19 19 18 2 4 Storage 7 | . 14 14 14 14 9 9 9 9 5 6 5 5 5 5 5 5 5 5 4 4 3 . . Processor 9 | . 1 . . . 9 9 7 14 7 13 11 11 11 14 15 15 15 15 14 14 11 3 4 Hackware 4 | . . . . . 5 9 1 . 15 10 10 5 5 7 5 5 5 5 8 6 3 . . Protection 4 | . . 1 . 7 4 9 9 7 . 2 4 5 5 5 5 5 5 5 4 6 6 . . Energy Gun 4 | . 4 12 14 14 11 4 8 7 . . . . . . . . . . . . . . . Ballistic Gun 5 | . 23 14 14 14 5 5 8 6 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 6 6 4 . . . . . . . . . 3 . . Slashing Weapon 2 | . . . . . . . . . 6 6 5 5 5 5 5 5 5 5 4 3 3 . . Naked Turns 98 | . . . . . . . . . . . . . . . . . . . . . 54 44 . Heaviest Build 59 | 12 27 31 51 53 56 55 59 59 32 33 41 35 35 43 41 41 41 41 54 54 57 . . Greatest Support 80 | 26 26 26 26 32 64 62 62 60 32 41 41 41 41 43 43 45 45 45 65 72 80 3 3 Greatest Overweight (x) 3 | . 1 1 1 2 3 . . 1 . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 13 | 6 11 15 18 20 20 20 20 20 9 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 20 | 7 11 15 20 20 20 20 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 13 | 4 10 14 18 19 19 20 19 19 7 9 9 10 10 9 10 9 9 10 9 9 9 5 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 20 | 7 11 15 20 20 20 20 20 19 10 10 10 10 10 10 10 9 10 10 10 10 5 5 5 Class Distribution -------------------- 37% | Mutant 24% | Infiltrator-Ninja 11% | Scavenger-Mutant 7% | Skirmisher 7% | Scout 6% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Zhirov Infiltrator-Ninja | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Quarantine Infiltrator-Ninja | -2/Research Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Matter Collected 3241 | 260 356 27 200 161 476 57 . 488 289 14 41 . 134 62 160 15 . . 55 63 381 2 . Remotely 157 | . . . . . . . . 157 . . . . . . . . . . . . . . . Salvage Created 4022 | 95 568 17 . 118 598 87 77 636 422 14 41 . . 101 170 . . . 82 130 866 . . Parts 200 | 9 36 5 . 3 32 7 5 33 17 1 3 . . 5 . . . . 9 9 26 . . Haulers Intercepted 6 | . 1 . . . 2 . . . 3 . . . . . . . . . . . . . . Recyclers Shooed 3 | 1 1 . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Combat Hostiles Destroyed 53 | . 9 6 . 3 8 6 1 14 1 . . . . . . . . . 1 1 3 . . Melee 6 | . . . . . . . . . 1 . . . . . . . . . 1 1 3 . . Guns 29 | . 8 . . 3 7 . 1 10 . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . AOE 17 | . 1 6 . . 1 6 . 3 . . . . . . . . . . . . . . . Classes Destroyed 16 | 2 5 . . 1 3 . . 1 1 . 1 . . 1 . . . . . 1 . . . Worker 9 | . . . . . . . . . . . . . . 2 . . . . 1 . 6 . . Builder 4 | . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . Tunneler 6 | 2 . . . . . . . . 1 1 . . . 1 . . . . . . 1 . . Hauler 6 | . 1 . . . 2 . . . 3 . . . . . . . . . . . . . . Recycler 10 | 1 3 . . . 1 . . . 2 . . . . . . . . . . . 3 . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Operator 4 | . . . . . 1 . . . 1 . . . . . . . . . . 1 1 . . Watcher 8 | . 1 . . . . . 1 . 2 . . . . . . . . . . 1 3 . . Swarmer 19 | . 3 6 . . . 4 . 4 . . . . . . . . . . 1 1 . . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Grunt 18 | . 6 . . 2 4 2 1 2 . . . . . . . . . . . . 1 . . Brawler 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 5 | . . . . . 3 . . 2 . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . Best Kill Streak 12 | 2 12 3 . 2 3 5 1 4 2 1 1 . . 1 . . . . 3 2 5 . . Combat Bots Only 5 | . 4 3 . 2 2 5 1 4 1 . . . . . . . . . 1 1 2 . . Max Kills in Single Turn 5 | 1 5 1 . 2 1 2 1 2 1 1 1 . . 1 . . . . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 1 . . 1 2 . 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Damage Taken 10340 | . 246 89 . 119 894 186 502 1078 246 . . . 137 862 . 135 . . 102 401 1982 2674 687 Core 3355 | . 52 25 . 10 92 25 135 147 44 . . . . 22 . . . . . 45 1143 1490 125 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 367 | . . 10 . . 86 9 20 60 . . . . . 43 . . . . . 39 100 . . Regen/Repaired (Parts) 218 | . . . . . . . . . . . . . . . . . . . . 72 146 . . Core Remaining (%) 77 | 100 . . . 65 . . . 27 93 100 . . 100 . . . . 98 . 96 21 . . Volleys Fired 136 | 4 27 9 . 7 38 9 5 36 1 . . . . . . . . . . . . . . Largest 2 | 2 2 1 . 2 2 2 2 2 1 . . . . . . . . . . . . . . Hottest 106 | 40 100 30 . 70 106 63 81 81 56 . . . . . . . . . . . . . . Shots Fired 234 | 8 53 9 . 14 73 13 10 53 1 . . . . . . . . . . . . . . Gun 206 | 8 52 . . 14 73 1 10 47 1 . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Launcher 25 | . . 9 . . . 12 . 4 . . . . . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 91 | 8 35 . . 7 19 . 5 17 . . . . . . . . . . . . . . . Thermal 73 | . 4 . . . 33 . 3 32 1 . . . . . . . . . . . . . . Explosive 17 | . . 9 . . . 8 . . . . . . . . . . . . . . . . . Electromagnetic 53 | . 14 . . 7 21 5 2 4 . . . . . . . . . . . . . . . Robot Hit Streak 10 | 6 10 6 . 4 10 1 3 6 . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 1 . 2 4 2 1 4 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 233 | 6 35 3 . 9 52 3 8 38 22 1 3 . . 6 5 . . . 10 8 24 . . Core Hits 121 | 4 21 6 . 4 25 10 3 26 5 . 1 . . 2 2 . . . 3 2 7 . . Critical Kills 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . 2 . . . . . . . . . . . 5 . . Critical Strikes 13 | . . . . . 2 . . 4 2 . . . . . . . . . . . 5 . . Burn 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . Smash 9 | . . . . . . . . 2 2 . . . . . . . . . . . 5 . . Melee Attacks 213 | . . . . . 4 . . 8 49 12 17 2 . 36 7 1 . 3 20 18 36 . . Impact 50 | . . . . . . . . 8 17 2 3 . . . . . . . . . 20 . . Slashing 145 | . . . . . 4 . . . 32 10 8 2 . 34 7 1 . 3 12 16 16 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . . . . 7 1 2 . . 5 . . . . 4 4 11 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . 4 . . . . . . . . . . . 2 . . Damage Inflicted 10258 | 67 742 523 . 153 1034 347 201 1179 1259 102 200 . . 729 570 . . . 272 470 2402 8 . Guns 2186 | 67 434 . . 153 880 . 144 508 . . . . . . . . . . . . . . . Cannons 25 | . . . . . . . . 25 . . . . . . . . . . . . . . . Explosions 1601 | . 308 523 . . 154 347 55 214 . . . . . . . . . . . . . . . Melee 6418 | . . . . . . . . 432 1259 102 200 . . 729 570 . . . 272 470 2384 . . Ramming 28 | . . . . . . . 2 . . . . . . . . . . . . . 18 8 . Kinetic 722 | 67 243 . . 66 148 . 55 143 . . . . . . . . . . . . . . . Thermal 1161 | . 93 . . . 570 . 108 390 . . . . . . . . . . . . . . . Explosive 1114 | . 247 523 . . . 344 . . . . . . . . . . . . . . . . . Electromagnetic 815 | . 159 . . 87 316 3 36 214 . . . . . . . . . . . . . . . Impact 2506 | . . . . . . . . 432 657 . 107 . . . . . . . . . 1310 . . Slashing 3912 | . . . . . . . . . 602 102 93 . . 729 570 . . . 272 470 1074 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 7 5 . . . 11 11 11 11 11 . 4 10 5 6 Average Corruption 8 | . . . . . . . . . 4 5 . . . 11 11 11 11 11 . 3 5 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . . . . . 2 3 . . . 18 8 4 3 3 . 1 3 2 1 Message Errors 14 | . . . . . . . . . 1 . . . . 4 2 . 1 3 . 1 1 . 1 Matter Fused 10 | . . . . . . . . . . 1 . . . 3 3 2 . . . . . 1 . Heat Flow Errors 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Energy Discharges 6 | . . . . . . . . . 1 . . . . 4 1 . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . . 1 . . . 4 . 1 2 . . . . 1 . Data Loss (major) 3 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2192 | . 24 53 . . 18 5 20 42 378 72 . . . 273 100 . . . . 152 1055 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 120 | . 24 53 . . 18 5 20 . . . . . . . . . . . . . . . . Melee 2072 | . . . . . . . . 42 378 72 . . . 273 100 . . . . 152 1055 . . Knockbacks 7 | . . . . . . . . . 1 . 1 . . . . . . . . . 5 . . Impact 7 | . . . . . . . . . 1 . 1 . . . . . . . . . 5 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . 18 . . 31 4 . 2 . . . . . . . . . . . . 8 3 . Shots 4 | . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . Rammed 10 | . . . . . . . 1 . . . . . . . . . . . . . 5 4 . Targets Rammed 10 | . . . . . . . 1 . . . . . . . . . . . . . 5 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 209 | . 69 . . 146 105 10 22 2 . 94 . . 7 8 209 74 36 . . . 109 . . Average Temperature 60 | . 38 . . 68 48 10 12 1 . 71 . . 5 3 131 38 19 . . . 74 . . Received Heat Transfer 1269 | . 81 . . 42 477 54 243 99 9 . . . 18 30 . . . . 9 . 54 126 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 23 | . . . . . . . . 1 4 . . . . . . . . . . . 18 . . Impact Corruptions 31 | . . . . . . . . 1 7 . . . . . . . . . . . 23 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 2 . . 4 2 . . . . . . . . . . . . . . Heat Transferred 2484 | . 175 . . . 1186 . 161 962 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . 2 1 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Peak Influence 498 | 15 331 300 . 121 300 312 203 405 488 264 232 . . 430 . . . . 180 332 498 324 274 Initial 259 | . 9 19 . . 46 68 152 125 212 238 128 . . 142 . . . . . 101 159 144 259 Average 220 | 6 140 199 . 89 169 141 170 298 324 250 182 . . 261 . . . . 81 218 351 192 261 Maximum Alert Level 2 | . 1 1 . . 1 1 1 2 2 1 1 . . 2 . . . . . 1 2 1 1 Low Security (%) 44 | 100 55 62 . 100 64 76 96 16 . . 68 . . 34 . . . . 100 36 9 63 . Level 1 49 | . 44 37 . . 35 23 3 78 90 100 31 . . 46 . . . . . 63 46 36 100 Level 2 6 | . . . . . . . . 5 9 . . . . 18 . . . . . . 44 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 1 . . 1 . 2 . 6 . 2 . . 2 . . . . . . 6 . . Investigation 9 | . 1 1 . . . . . . 1 . 2 . . 1 . . . . . . 3 . . Extermination 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Reinforcement 10 | . 1 . . . 1 . 1 . 4 . . . . 1 . . . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Distress Signals 4 | . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . 3 12 . . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . 3 12 . . Times Spotted 239 | . 16 6 . 5 21 6 6 15 16 . 3 . 14 19 . 1 . . 7 19 44 18 23 Peak Tracking Total 26 | . 3 3 . 2 4 5 4 6 3 . 2 . 9 7 . 1 . . 3 5 26 12 22 Tactical Retreats 23 | . . . . . . . . 1 4 . 1 . 2 4 . . . . 1 4 3 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Traps Triggered 11 | . 1 . . . . 4 . . 2 1 . . . . . . . . . . 2 1 . Indirectly 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Machines Disabled 9 | . 2 . . 1 4 . . . . . . . . 1 . . . . . 1 . . . Max in Single Turn 2 | . 2 . . . 1 . . . . . . . . 1 . . . . . 1 . . . Garrison Access 7 | . . . . . . . . . 3 . . . . 2 . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Machines Accessed 64 | . 8 1 1 . 4 . 1 . 11 2 4 1 . 6 . . 4 . 2 11 7 1 . Terminals 34 | . 7 . . . 3 . . . 4 2 1 . . 2 . . . . 1 8 6 . . Fabricators 6 | . . . . . . . . . 4 . 2 . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 10 | . . . . . 1 . 1 . 3 . . . . 2 . . . . 1 1 . 1 . Total Hacks 143 | . 23 1 1 . 15 . 1 . 25 4 8 1 . 10 . . 17 . 3 18 15 1 . Successful 85 | . 15 1 1 . 9 . 1 . 10 1 4 1 . 6 . . 17 . 2 11 5 1 . Failed 57 | . 7 . . . 6 . . . 15 3 4 . . 4 . . . . 1 7 10 . . Catastrophic 12 | . 1 . . . . . . . 2 1 . . . 2 . . . . . 4 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 20 . 1 . 12 . . . 20 2 8 . . 5 . . . . 1 16 5 . . Terminals 91 | . 22 . . . 13 . . . 14 4 3 . . 6 . . . . 1 14 14 . . Fabricators 11 | . . . . . . . . . 7 . 4 . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 13 | . . . . . 2 . 1 . 4 . . . . 2 . . . . 2 1 . 1 . Terminal Hacks 39 | . 6 1 1 . 3 . . . 1 . 1 1 . 2 . . 17 . . 4 2 . . Record 6 | . . . . . . . . . . . . . . . . . 5 . . 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . 2 . . . 1 . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Zone Layout 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . 1 . 4 . . . . 2 . . . . 2 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Seal Access 7 | . . . . . . . . . 3 . . . . 2 . . . . 1 1 . . . Coupler Status 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 33 | . 9 . . . 5 . . . 4 1 3 . . 2 . . . . . 6 3 . . Terminals 23 | . 8 . . . 5 . . . 1 1 1 . . . . . . . . 5 2 . . Track 8 | . 3 . . . 1 . . . . . . . . . . . . . . 4 . . . Assimilate 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . . . 1 . . . 1 1 1 . . . . . . . . 1 2 . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . Fabnet 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . Mechanics 3 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Used 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Hacking Detections 47 | . 7 . . . 3 . . . 8 2 4 . . 2 . . . . 2 11 7 1 . Full Trace Events 8 | . . . . . 1 . . . 1 . 2 . . 1 . . . . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 4 . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . 1 . 1 1 . . . . 5 2 . . . Non-combat 8 | . . . . . . . . . . . 1 . . 1 . . . . 5 1 . . . Combat 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Robot Hacks Applied 9 | . . . . . . . . . . . 1 . . 1 . . . . 5 2 . . . drop_inventory 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . map_route 4 | . . . . . . . . . . . 1 . . 1 . . . . 2 . . . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . Machine Destruction 5 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . Attached 4 | . . . . . . . . . 2 . . . . . . . . . 1 1 . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 2 2 2 3 3 3 3 1 1 1 . . . Autooverrided 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Rewired 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Total Allies 8 | . 1 . 5 . 1 . . . . . . . 1 . . . . . . . . . . Largest Group 6 | . 1 1 6 3 3 . . . . . . . 1 . . . . . . . . . . Highest-Rated Group 76 | . 10 10 76 37 38 . . . . . . . 49 . . . . . . . . . . Highest-Rated Ally 49 | . 10 10 21 21 20 . . . . . . . 49 . . . . . . . . . . Total Orders 8 | . 2 6 . . . . . . . . . . . . . . . . . . . . . STAY 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . 12 31 . . . . . . . 4 . . . . . . . . . . Total Damage 720 | . . . . 267 427 . . . . . . . 26 . . . . . . . . . . Kills 8 | . . . . 3 4 . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . 2 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Turns Passed 7108 | 57 572 212 525 86 868 208 246 717 599 248 215 81 175 515 149 164 49 88 333 373 432 159 37 Spaces Moved 9211 | 39 485 168 367 53 434 114 131 355 1037 558 392 163 485 1038 354 397 116 232 626 627 677 289 74 Core 475 | 16 . . . . . . . . . . . . . . . . . . . . 96 289 74 Treads 961 | . . . . . 361 114 131 355 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1169 | 23 485 168 367 53 73 . . . . . . . . . . . . . . . . . . Hover 6606 | . . . . . . . . . 1037 558 392 163 485 1038 354 397 116 232 626 627 581 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 80 105 105 105 115 155 155 160 38 34 36 36 36 32 36 34 34 34 34 40 42 50 50 Average Speed 59 | 68 91 105 105 107 153 155 155 160 38 35 36 36 36 35 36 35 34 34 41 43 46 50 50 Slowest Speed 240 | 90 105 105 105 120 158 155 160 240 42 36 36 36 36 38 36 36 34 34 48 46 110 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Exploration Rate (%) 42 | 3 81 48 89 12 43 38 14 53 46 18 13 36 78 35 59 65 61 46 24 84 21 12 32 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 6 | . 1 1 . . . . . . . . . . 1 . . . 3 . . . . . . Known Exits Taken 17 | . . . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . 1 . . . . . . . . . . . . 1 2 . 2 . . . . . Spaces Dug 83 | . 1 . . . 4 . . . 12 9 7 2 . 25 2 1 . 3 5 6 6 . . Terrain Destroyed 196 | . 1 84 . . 5 19 9 . 12 9 7 2 . 25 2 1 . 3 5 6 6 . . Melee 82 | . . . . . 4 . . . 12 9 7 2 . 25 2 1 . 3 5 6 6 . . Projectile 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 113 | . . 84 . . 1 19 9 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Gar Total 10275 | 60 554 192 508 66 553 129 162 432 1164 590 446 181 484 1122 360 418 124 234 684 702 737 299 74 Wait 137 | . 11 . 4 . 2 1 . 3 22 1 25 17 . 6 . 20 . . 9 13 2 1 . Move 9186 | 38 484 167 366 52 433 112 130 353 1036 557 391 162 484 1037 353 396 115 231 625 626 676 288 74 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 105 | 9 9 5 9 1 15 . 5 7 8 4 4 . . 12 . . . . 6 6 5 . . Fast Attach 67 | 5 . 1 . . 6 . 1 7 11 4 . . . 4 . . 4 . 6 9 3 6 . Attach 75 | 2 2 . . 1 12 . 5 8 13 3 3 . . 9 . 1 . . 5 4 7 . . Detach 31 | . . 1 . . 2 . 2 3 6 1 1 . . 3 . . 2 . 2 6 2 . . Swap 108 | 1 15 7 2 4 25 7 9 5 6 4 4 . . 6 . . 1 . 3 6 3 . . Drop 102 | 1 6 2 5 1 16 . 4 2 18 6 2 . . 9 . . 2 . 8 14 6 . . Fire 136 | 4 27 9 . 7 38 9 5 36 1 . . . . . . . . . . . . . . Melee 196 | . . . . . 4 . . 8 43 10 16 2 . 36 7 1 . 3 20 18 28 . . Ram 9 | . . . . . . . . . . . . . . . . . . . . . 5 4 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 122 | . . . 122 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access -1/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 13) 272 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 401 | -10/Materials | Central database locked down 542 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Entered Mines 630 | -10/Mines | Accompanied by 1 ally 654 | -10/Mines | Met a Derelict shopkeep closing up shop 702 | -10/Mines | Learned location of Storage (-7) 838 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 838 | -10/Mines | Discovered new exit (range 5) 842 | -10/Mines | Entered Exiles 842 | -10/Exiles | Found Exiles lab destroyed 842 | -10/Exiles | Accompanied by 1 ally 843 | -10/Exiles | Identified exit to Mines 1241 | -10/Exiles | Opened EX-Vault 1247 | -10/Exiles | Found Chronowheel 1367 | -10/Exiles | Entered Mines 1367 | -9/Mines | Accompanied by 6 allies 1407 | -9/Mines | Discovered new exit (range 6) 1453 | -9/Mines | Entered Materials 1453 | -8/Materials | Accompanied by 2 allies 1453 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1918 | -8/Materials | Discovered new exit (range 5) 2319 | -8/Materials | Identified exit to Garrison 2321 | -8/Materials | Entered Garrison 2396 | -8/Garrison | Triggered checkpoint 2465 | -8/Garrison | Build established: Scavenger-Mutant 2474 | -8/Garrison | Triggered checkpoint 2490 | -8/Garrison | Discovered new exit (range 15) 2521 | -8/Garrison | Installed Relay Interface Framework 2529 | -8/Garrison | Entered Materials 2687 | -8/Materials | Garrison activated, responded to threat 2773 | -8/Materials | Identified exit to Garrison 2775 | -8/Materials | Entered Garrison 2834 | -8/Garrison | Triggered checkpoint 2836 | -8/Garrison | Build established: Mutant 2851 | -8/Garrison | Triggered checkpoint 2856 | -8/Garrison | Core integrity fell below 50% 2930 | -8/Garrison | Lost 6 parts (1p2n3w) 3102 | -8/Garrison | Discovered new exit (range 12) 3247 | -8/Garrison | Discovered new exit (range 12) 3389 | -8/Garrison | Build established: Scavenger-Mutant 3439 | -8/Garrison | Discovered new exit (range 19) 3481 | -8/Garrison | Activated Chronowheel 3484 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 3492 | -8/Garrison | Entered Factory 3492 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3670 | -7/Factory | Discovered new exit (range 20) 3792 | -7/Factory | Build established: Mutant 4028 | -7/Factory | Identified exit to Storage 4028 | -7/Factory | Identified exit to Lower Caves 4054 | -7/Factory | Discovered new exit (range 12) 4090 | -7/Factory | Identified exit to Factory 4091 | -7/Factory | Entered another Factory area 4091 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4097 | -6/Factory | Discovered new exit (range 20) 4131 | -6/Factory | Identified exit to Factory 4234 | -6/Factory | Discovered exit to Factory (range 22) 4307 | -6/Factory | Spotted B-75 Beast 4339 | -6/Factory | Entered another Factory area 4339 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4361 | -5/Factory | Build established: Scout 4525 | -5/Factory | Discovered new exit (range 33) 4541 | -5/Factory | Identified exit to Upper Caves 4554 | -5/Factory | Entered Upper Caves 4563 | -5/Upper Caves | Encountered a Warlord checkpoint 4634 | -5/Upper Caves | Discovered new exit (range 6) 4635 | -5/Upper Caves | Identified exit to Upper Caves 4635 | -5/Upper Caves | Entered another Upper Caves area 4645 | -5/Upper Caves | Discovered new exit (range 18) 4687 | -5/Upper Caves | Ambushed by wild Derelicts 4738 | -5/Upper Caves | Learned Factory stockpile data 4743 | -5/Upper Caves | Discovered new exit (range 6) 4745 | -5/Upper Caves | Identified exit to Warlord 4747 | -5/Upper Caves | Learned location of Warlord (-5) 4806 | -5/Upper Caves | Identified exit to Factory 4810 | -5/Upper Caves | Entered Factory 4810 | -4/Factory | Evolved 2 slots: Utility x2 4870 | -4/Factory | Spotted B-86 Titan 4901 | -4/Factory | Crushed by falling debris 4901 | -4/Factory | System corruption reached 10% 4927 | -4/Factory | Crushed by falling debris 4958 | -4/Factory | Lost 6 parts (2n4u) 5019 | -4/Factory | Identified exit to Upper Caves 5055 | -4/Factory | Found Prototype Slashing Weapon 5055 | -4/Factory | Identified Centrium Greatsword 5325 | -4/Factory | Entered Upper Caves 5344 | -4/Upper Caves | Build established: Infiltrator-Ninja 5450 | -4/Upper Caves | Discovered new exit (range 15) 5473 | -4/Upper Caves | Identified exit to Upper Caves 5474 | -4/Upper Caves | Entered another Upper Caves area 5507 | -4/Upper Caves | Learned Research trap positions 5510 | -4/Upper Caves | Spotted B-86 Titan 5556 | -4/Upper Caves | Identified exit to Research 5631 | -4/Upper Caves | Discovered new exit (range 21) 5638 | -4/Upper Caves | Identified exit to Zhirov 5638 | -4/Upper Caves | Entered Zhirov 5638 | -4/Zhirov | Discovered new exit (range 3) 5645 | -4/Zhirov | Met Zhirov 5653 | -4/Zhirov | Found Alien Artifact 5653 | -4/Zhirov | Identified Integrated Dissipator 5653 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5676 | -4/Zhirov | Learned location of Quarantine (-3) 5676 | -4/Zhirov | Learned location of Testing (-2) 5676 | -4/Zhirov | Learned location of Command (-1) 5678 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5687 | -4/Zhirov | Identified exit to Proximity Caves 5687 | -4/Zhirov | Entered Proximity Caves 5770 | -3/Proximity Caves | Discovered exit to Research (range 12) 5775 | -3/Proximity Caves | Entered Research 5775 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5776 | -3/Research | Loaded intel: 75 trap records 6071 | -3/Research | Discovered new exit (range 18) 6108 | -3/Research | Identified exit to Quarantine 6108 | -3/Research | Entered Quarantine 6267 | -3/Quarantine | Met incapacitated Sigix Warrior 6267 | -3/Quarantine | Lockdown squad dispatched 6284 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6285 | -3/Quarantine | Unlocked Sigix quarantine chamber 6340 | -3/Quarantine | Spotted Lightning 6352 | -3/Quarantine | Discovered new exit (range 5) 6352 | -3/Quarantine | Spotted Lightning 6352 | -3/Quarantine | Spotted Lightning 6435 | -3/Quarantine | Found Alien Slashing Weapon 6435 | -3/Quarantine | Identified Sigix Broadsword 6480 | -3/Quarantine | Identified exit to Research 6481 | -3/Quarantine | Entered Research 6481 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6685 | -2/Research | Discovered new exit (range 3) 6686 | -2/Research | Identified exit to Access 6779 | -2/Research | Search patrols dispatched 6859 | -2/Research | Released all parts (18) 6890 | -2/Research | Lost 4 parts (3u1w) 6892 | -2/Research | Cargo convoy interrupted 6893 | -2/Research | Spotted Striker 6898 | -2/Research | Core integrity fell below 50% 6910 | -2/Research | System corruption reached 10% 6913 | -2/Research | Entered Access 6913 | -1/Access | Evolved 2 slots: Utility x2 6968 | -1/Access | Core integrity fell below 50% 7017 | -1/Access | Spotted B-99 Colossus 7026 | -1/Access | Core integrity fell below 20% 7071 | -1/Access | Identified exit to Garrison 7072 | -1/Access | Entered Garrison 7080 | -1/Garrison | Triggered checkpoint 7102 | -1/Garrison | Spotted B-99 Colossus 7102 | -1/Garrison | Triggered checkpoint 7109 | -1/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Access door unlocked. 07071_ EXIT=UNLOCKED: GARRISON [Achievement: Streaker] LOCATION=GARRISON GOAL=ESCAPE 07080_ Beams of light sweep through the air. An alarm sounds. 07086_ YSJCN %0 BZI5RHCHXZE&L3PI#ZXDGHX 07098_ Slug penetrates Wall. 07101_ Penetrated by Slug. 07103_ C-30 ARC bursts open, deploying its payload. 07103_ P-80 Master unfolds itself. 07104_ Slug penetrates Wall. 07105_ H-88 Terminator knocked back. 07105_ Slug penetrates H-88 Terminator. 07105_ Slug penetrates Reinforced Barrier. 07105_ Slug penetrates G-73 Enforcer. 07106_ Slug penetrates Wall. 07106_ Penetrated by Slug. Garrison Door activated. 07109_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #??#????????????????? | | ??????????????????????????? # ?????????????????? | | ?????????????????????????? + ??????????????????? | | ?????????????????????????? #???????????????????? | | ?????????# ???????????????s #???????????????????? | | ????# ## Y Y############ss #???????????????????? | | ????# p s #???????????????????? | | ????# g s@ #???????????????????? | | ????# g p p #???????????????????? | | ????? ???# g## ;##########???????????????????? | | ????# ## ;; ###???????????????????????????? | | ????" B #???????????????????????????? | | ????" % #???????????????????????????? | | ????" "#???????????????????????????? | | ????" "%#???????????????????????????? | | ????# ## #" ###???????????????????????????? | | ????? ???# ## ############??????????????????? | | ???? % #??????????????????? | | ???? #???????####???????? | | ????# #???????# #???????? | | ????## ##""""############# #???????# "???????? | | ??????????????????????????# #??????? "???????? | | ??????????????????????????# #??????? "???????? | | ??????????????????????????# #??????? "???????? | | ??????????????????????????# #???????# "???????? | | ??????????????????????????# #???????# #???????? | | ??????????????????????????# ######### ######??? | | ??????????????????????????# #??? | | ??????????????????????????# | | ??????????????????????????# ##################!! | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 41 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 410 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 225 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 62 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Targeting Computer | -3/Quarantine | Archive Robot Schematics ------------------ E-15 Imp | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Achievements -------------- Streaker Challenges ------------ None Game ------ Seed AlloyNullBeam Manual? 0 Play Time 02:26:09 Cumulative 733.5 hours Start 2022.07.07 @ 23:08:31 End 2022.07.08 @ 18:39:01 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 261 Adventurer 125 Explorer 2 Win Type - Total 86 Types 73/6/4/1/1/0/0/0/1 Lore% 82 Gallery% 89 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 821e7fdd-0b6a-424e-9b88-a1f997286734