Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 00:23:11 Player: Keyes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (416) 416 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3056 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Cooled VTOL Module > --- UTILITY ---------- Insulated Plating > --- WEAPON ----------- Cooled Particle Cannon Autogun > --- INVENTORY -------- VTOL Module Heavy Rocket Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Core Shielding Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 1 . . Propulsion 2 | . . 1 1 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 61 | 5 9 7 4 15 21 Power 14 | 1 2 . 1 4 6 Engine 9 | 1 2 . 1 2 3 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 21 | 2 4 5 1 3 6 Treads 3 | . 2 . . . 1 Leg 2 | . . . . . 2 Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight 13 | . 2 5 . 3 3 Utility 14 | . 2 1 1 6 4 Device 9 | . . . 1 5 3 Storage 2 | . 1 . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 12 | 2 1 1 1 2 5 Energy Gun 1 | . 1 . . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 5 | 2 . 1 1 . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 27 | . 3 4 7 2 11 Power 6 | . 1 1 1 . 3 Propulsion 13 | . 2 3 3 1 4 Utility 4 | . . . 1 1 2 Weapon 4 | . . . 2 . 2 Highest Loss Streak 8 | . 3 4 7 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 41 | . 66 44 44 22 33 Engine 5 | . 10 8 4 2 2 Core 1 | . . . . 2 4 Treads 1 | . 6 . . . 1 Leg 1 | . . . . . 5 Wheel 2 | . 10 . 1 . . Flight 9 | . 5 21 16 7 7 Device 5 | . . . 9 10 7 Protection 5 | . 13 11 6 . 1 Energy Gun 2 | . 10 . . . . Ballistic Gun 3 | . 10 . 6 . 1 Naked Turns 11 | . . . . 11 . Heaviest Build 24 | 5 7 4 13 12 24 Greatest Support 40 | 32 40 12 16 14 30 Greatest Overweight (x) 4 | . . . 3 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 8 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 Average Carried 3 | 2 3 4 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 4 4 3 5 2 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 648 | 227 40 33 . . 348 Remotely . | . . . . . . Salvage Created 466 | . 28 33 17 27 361 Parts 31 | . 5 6 . 2 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 13 | . 2 2 1 . 8 Guns 5 | . 2 2 1 . . Cannons 3 | . . . . . 3 AOE 5 | . . . . . 5 Classes Destroyed 7 | . 1 . . 1 5 Worker 1 | . . . . 1 . Builder 1 | . . . . . 1 Recycler 1 | . . . . . 1 Swarmer 8 | . 2 2 1 . 3 Grunt 3 | . . . . . 3 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 7 | . 2 2 1 1 7 Combat Bots Only 5 | . 2 2 1 . 5 Max Kills in Single Turn 3 | . 2 1 1 1 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 548 | . 54 66 74 40 314 Missed 238 | . 16 35 23 22 142 Damage Taken 3098 | . 392 306 626 354 1420 Core 1156 | . 72 113 269 220 482 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 14 22 14 . . Core Remaining (%) 73 | 100 71 71 51 . . Volleys Fired 30 | . 8 2 3 1 16 Largest 2 | . 2 1 1 1 2 Hottest 70 | . 70 23 20 39 53 Shots Fired 43 | . 16 2 3 1 21 Gun 26 | . 16 2 3 . 5 Cannon 12 | . . . . . 12 Launcher 5 | . . . . 1 4 Special . | . . . . . . Kinetic 18 | . 8 2 3 . 5 Thermal 20 | . 8 . . . 12 Explosive 5 | . . . . 1 4 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 4 2 5 . 12 Robot Miss Streak 3 | . 2 . . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 27 | . 9 2 3 . 13 Core Hits 25 | . 4 2 2 3 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1056 | . 93 31 36 83 813 Guns 205 | . 93 31 26 . 55 Cannons 269 | . . . . . 269 Explosions 557 | . . . . 83 474 Melee . | . . . . . . Ramming 25 | . . . 10 . 15 Kinetic 141 | . 29 31 26 . 55 Thermal 333 | . 64 . . . 269 Explosive 495 | . . . . 21 474 Electromagnetic 62 | . . . . 62 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 80 | . . . . . 80 Projectiles . | . . . . . . Explosions 80 | . . . . . 80 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 154 | . . . 4 75 75 Shots 4 | . . . . 2 2 Rammed 6 | . . . 3 . 3 Targets Rammed 6 | . . . 3 . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 46 | . 46 . 14 . 32 Average Temperature 18 | . 22 . 13 . 15 Received Heat Transfer 1032 | . 174 60 270 135 393 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 555 | . 185 . . . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 405 | . 65 196 117 102 405 Initial 82 | . . 27 82 39 37 Average 112 | . 28 70 87 70 256 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 80 | 100 100 100 100 100 29 Level 1 18 | . . . . . 65 Level 2 1 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 2 . 2 Investigation 1 | . . . 1 . . Extermination 1 | . . . . . 1 Reinforcement 5 | . 2 1 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 5 | . . 2 . 1 2 Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 62 | . 9 15 9 9 20 Peak Tracking Total 15 | . 5 15 8 7 8 Tactical Retreats 5 | . 1 2 . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 3 | . . . . 1 2 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 15 | . 1 1 3 3 7 Terminals 13 | . 1 1 3 2 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 1 2 8 4 17 Successful 20 | . . 2 6 2 10 Failed 12 | . 1 . 2 2 7 Catastrophic 6 | . 1 . 1 . 4 Database Lockouts . | . . . . . . Manual 3 | . 1 . . . 2 Terminals 28 | . 1 2 8 3 14 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . . 2 6 1 9 Record 5 | . . . 1 . 4 Prototype ID Bank 1 | . . . 1 . . Open Door 3 | . . . . . 3 Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . . . 1 Reprogram Traps 1 | . . . 1 . . Dispatch Records 2 | . . 1 1 . . Maintenance Status 1 | . . 1 . . . Extermination Status 1 | . . . . . 1 Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 1 3 2 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 148 | . . . . . 148 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 7 | . . . . . 7 Drone Recoveries 4 | . . . . . 4 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 986 | 43 211 141 113 203 275 Spaces Moved 1672 | 32 254 347 216 464 359 Core 272 | 6 71 . 20 58 117 Treads 18 | . 18 . . . . Legs 16 | . . . . . 16 Wheels 117 | 26 70 . 21 . . Hover . | . . . . . . Flight 1249 | . 95 347 175 406 226 Fastest Speed 29 | 50 37 29 35 34 32 Average Speed 45 | 90 66 35 45 36 48 Slowest Speed 275 | 100 160 40 275 50 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 1 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 43 30 27 12 49 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 18 | . . . . . 18 Terrain Destroyed 86 | . . . . 12 74 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 84 | . . . . 12 72 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1856 | 45 283 359 227 497 445 Wait 23 | . 2 . . . 21 Move 1663 | 31 253 346 215 461 357 Hop 2 | . . . . 1 1 Pick Up 37 | 9 5 2 1 10 10 Fast Attach 12 | . . 5 1 3 3 Attach 45 | 5 8 1 2 12 17 Detach 16 | . 3 . . 6 7 Swap 4 | . 1 1 1 . 1 Drop 18 | . 3 2 1 3 9 Fire 30 | . 8 2 3 1 16 Melee . | . . . . . . Ram 6 | . . . 3 . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Lost 3 parts (1p2n) 245 | -10/Materials | Discovered new exit (range 4) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 314 | -9/Materials | Build established: Mutant 371 | -9/Materials | Discovered new exit (range 16) 396 | -9/Materials | Entered another Materials area 396 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 399 | -8/Materials | Lost 4 parts (1p3n) 494 | -8/Materials | Discovered new exit (range 16) 509 | -8/Materials | Entered Factory 509 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 513 | -7/Factory | Identified exit to DSF 529 | -7/Factory | Lost 7 parts (1p3n1u2w) 700 | -7/Factory | Discovered new exit (range 10) 712 | -7/Factory | Entered Storage 758 | -7/Storage | Met a pair of Derelict thieves 848 | -7/Storage | Learned location of Armory (-4) 900 | -7/Storage | Core integrity fell below 50% 939 | -7/Storage | Lost 8 parts (2p3n1u2w) 966 | -7/Storage | Core integrity fell below 20% 987 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- report to Storage Zone 8M. [Achievement: Release The Drones!] 00962_ Drone retrieved by Drone Bay. 00964_ Drone released from Drone Bay. 00964_ Drone destroyed. 00965_ Drone retrieved by Drone Bay. 00966_ Dropped Drone Bay. 00966_ Drone retrieved by Drone Bay. 00966_ Drone destroyed. 00966_ Dropped Drone Bay. 00966_ Drone retrieved by Drone Bay. 00967_ Dropped Drone Bay. 00968_ Slammed into Y-54 Guardian. 00969_ Acquired 9 matter. 00970_ Acquired 14 matter. 00971_ Slammed into Y-54 Guardian. 00972_ K-01 Serf collects debris. 00972_ Cld. VTOL Module destroyed. 00973_ Acquired 7 matter. 00977_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????####?####????????????????? | | ???????????????????????#### # #????????????????? | | ??????????????????????## ### #????????????????? | | ?????????????????????## + #????????????????? | | ?????????????????????# u # #????????????????? | | ?????????????????????## ## ##????????????????? | | ??????????????????????# # ##?????????????????? | | ?????????????????????## ##??????????????????? | | ????????????# ######### ##???????????????????? | | ????????????# g g #????????????????????? | | ????????????+ a p #?????""""???????????? | | ????????????# #### @ #????## #???????????? | | ????????????? ?????# ##### #????#T #???????????? | | ????????????????????# #?###/####### #???????????? | | ????????????????????# #?# ! =# #####???????? | | ????????????????????# #?# + + ##??????? | | ????????????????????# #?# ! # # T#??????? | | ????????????????##??# #?# # ## ##??????? | | ?????????????#### #?# #?# ! %# ##]]#???????? | | ?????????????# # #?# # ##]]#???????? | | ?????????????# """ # ### # ##]]#???????? | | ?????????????# """ + ## # #####???????? | | ?????????????# """ # ############ #?########??? | | ?????????????# # #????#"""""# # T #??? | | ?????????????# """ ?# ######""T""# # #??? | | ?????????????# """ ?# + #??? | | ?????????????# """??+ # #??? | | ?????????????# ??# # ]! #??? | | ?????????????? ""???# """ #? ]! #??? | | ?????????????? ""???####### """ #? !! #?? | | ?????????????????????????#T """ * #?? ##?? | | ?????????????????????????## =%! #?? #??? | | ???????????????############ ! #???######??? | | ???????????????# ## ###+#####???????????? | | ???????????????# # ## ######?????????? | | ???????????????# + ## #!!] #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 275 Matter Stores 299 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Shopping List Challenges ------------ None Game ------ Seed IonSurveybotThrower Manual? 0 Play Time 01:01:26 Cumulative 4.3 hours Start 2024.03.31 @ 23:20:26 End 2024.04.01 @ 00:23:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e15314d-313d-4fba-bc96-8934df0fc7d1