Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 19:31:45 Player: LameThyst Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (96) 480 Value Destroyed (3933) 3933 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2465) 2465 TOTAL SCORE: 13998 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 1847 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -288 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 198/200 System Corruption 1% Temperature Cool (18) Movement Hovering (48) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (7) --- Antigrav System Antigrav System Antigrav System Improved Linear Gravjet Zionite Glidesys II > --- UTILITY (7) ------ Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Improved Target Analyzer Advanced Particle Charger Zionite Light Carapace Z-Drone Bay (1/2) > --- WEAPON (3) ------- Zionite Laser-S Phase Gun Carbide Saw > --- INVENTORY (10) --- Tesla Rifle Wave Gun HERF Cannon Improved Concussive RPG (1) Improved Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Improved Linear Gravjet Zionite Glidesys II > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Improved Target Analyzer Improved Target Analyzer Advanced Particle Charger Zionite Light Carapace Z-Drone Bay > --- WEAPON ----------- Zionite Laser-S Phase Gun Carbide Saw > --- INVENTORY -------- Medium Storage Unit Tesla Rifle Wave Gun Improved Concussive RPG Improved Remote Datajack [Rating: 112] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Reactive Plating Weapon Slug Cannon Energy Gun Phase Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Carbide Saw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 2 . . . . . . 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 2 . 1 . . . . . . 1 . . . . . . 1 Utility 5 | . . . . 1 1 . . . . . . 1 . . . 1 . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 122 | 9 2 . 14 15 2 7 . 1 . 1 9 6 1 . 6 8 2 2 37 Power 17 | 2 . . 2 2 . 1 . . . . 2 1 . . . 3 . . 4 Engine 9 | 2 . . 1 1 . . . . . . 2 1 . . . 2 . . . Core 7 | . . . 1 1 . 1 . . . . . . . . . 1 . . 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 30 | 4 . . 6 3 . 3 . 1 . . 1 2 . . . 1 1 . 8 Treads 11 | . . . 2 . . 3 . 1 . . 1 2 . . . . 1 . 1 Leg 11 | 2 . . 4 3 . . . . . . . . . . . 1 . . 1 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 33 | 1 1 . . 3 1 . . . . 1 3 2 1 . 3 3 1 . 13 Device 20 | . . . . 2 . . . . . . 2 2 1 . 3 . 1 . 9 Storage 4 | 1 . . . . . . . . . 1 1 . . . . . . . 1 Processor 6 | . 1 . . . 1 . . . . . . . . . . 2 . . 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . Protection 2 | . . . . 1 . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 1 . 6 7 1 3 . . . . 3 1 . . 3 1 . 2 12 Energy Gun 11 | 1 1 . 2 . . . . . . . . . . . . . . . 7 Energy Cannon 7 | . . . 1 1 1 . . . . . 1 1 . . 1 . . 1 . Ballistic Gun 11 | 1 . . 3 3 . 1 . . . . 1 . . . . 1 . . 1 Ballistic Cannon 5 | . . . . 1 . 1 . . . . . . . . 1 . . 1 1 Launcher 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . 2 . . . . . . . 5 Parts Lost 41 | . . . 1 14 . . . . . . 1 . . . 3 . . 1 21 Power 5 | . . . . 2 . . . . . . . . . . . . . . 3 Propulsion 13 | . . . . 6 . . . . . . . . . . 1 . . . 6 Utility 8 | . . . . 2 . . . . . . 1 . . . 1 . . . 4 Weapon 15 | . . . 1 4 . . . . . . . . . . 1 . . 1 8 Highest Loss Streak 5 | . . . 1 4 . . . . . . 1 . . . 2 . . 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 3 6 8 7 5 4 4 5 5 5 6 16 17 19 19 18 16 17 16 8 Power . | . 1 1 1 . . . . . . . . 1 2 2 2 . 1 1 . Propulsion 1 | 2 1 . . . 1 . . . . 1 1 1 2 2 1 . 1 . . Utility 2 | . 1 3 2 1 . . . . . . 4 3 3 4 4 3 3 3 1 Weapon 7 | 1 2 4 3 3 3 4 5 5 4 5 10 11 11 11 11 11 12 11 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 4 . 7 . . . . . 1 3 2 1 4 . 2 2 1 . 11 Power 4 | . . . 1 . . . . . . . . 1 . . 1 . . . 1 Propulsion 2 | . 2 . . . . . . . . . . . . . . . . . . Utility 5 | . . . 3 . . . . . . 1 . . 1 . . . . . . Weapon 26 | . 2 . 3 . . . . . 1 2 2 . 3 . 1 2 1 . 9 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 97 100 89 79 74 88 84 84 84 84 83 85 86 86 85 86 83 85 51 Engine 4 | . 14 14 7 3 7 2 . . . . 6 6 6 6 6 10 5 5 1 Core 3 | . . . 3 3 . 4 7 7 7 7 . . . . . . 5 5 3 Treads 19 | . . . 2 . . 17 23 23 23 23 23 26 26 26 26 22 18 21 5 Leg 3 | . 28 28 31 21 15 10 . . . . . . . . . . . . 1 Device 13 | . . . . 3 15 15 15 15 15 11 12 19 20 20 19 17 17 17 11 Storage 4 | . 14 14 11 6 . . . . . 3 7 6 6 6 6 5 5 5 2 Processor 9 | . 11 14 11 9 13 15 15 15 15 15 8 6 6 6 6 10 5 5 3 Energy Cannon 7 | . . . 6 2 6 7 7 7 7 7 9 6 6 6 9 11 11 9 1 Ballistic Gun 4 | . 14 14 11 12 7 7 7 6 7 7 4 6 6 6 . . . . 1 Ballistic Cannon 5 | . . . . 3 . . 7 7 7 7 6 6 6 6 8 5 5 5 1 Peak Build Rating 112 | 6 9 9 16 21 27 51 51 53 53 54 69 77 80 77 84 97 101 102 112 Average Rating 61 | 4 7 9 12 17 26 45 51 51 53 53 66 75 78 77 80 89 99 96 60 On Entrance 50 | . 6 9 9 16 18 27 51 51 53 53 54 69 76 77 77 81 96 101 95 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 101 | 14 15 15 21 33 20 27 27 30 27 65 80 80 78 77 89 99 99 100 101 Greatest Support 210 | 20 20 20 43 43 30 160 160 162 162 162 168 190 188 188 188 188 210 210 188 Greatest Overweight (x) 10 | . . . 6 10 . . . . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 Average Capacity 14 | 6 8 8 8 7 5 5 5 5 5 12 19 20 20 20 20 20 20 20 10 Most Carried 20 | 7 8 8 8 8 5 5 5 5 5 10 20 20 20 20 20 20 20 20 18 Average Carried 12 | 4 6 8 7 5 4 4 5 5 5 7 17 18 19 20 19 17 19 18 8 Final Capacity 20 | 8 8 8 8 5 5 5 5 5 5 20 20 20 20 20 20 20 20 20 10 Final Carried 20 | 4 8 8 8 5 5 5 5 5 5 10 18 20 20 20 19 19 20 17 6 Class Distribution -------------------- 29% | Scavenger-Skirmisher 21% | Skirmisher 15% | Scavenger-Tank 10% | Mutant 10% | Derelict-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Messiah-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Matter Collected 3928 | 185 11 . 330 529 . 236 . 69 9 10 352 130 194 . 683 106 150 238 696 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4052 | . 11 . 492 626 . 302 . 51 48 . 352 40 267 . 345 98 . 244 1176 Parts 162 | . 3 . 26 34 . 1 . 3 1 . 14 4 9 . 19 3 . 5 40 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . 2 . . . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . 11 6 4 46 . 9 . 19 . . 5 . Prevented 8 | . . . . . . . . . . . 3 . 1 . 4 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 82 | . . . 9 18 . 1 . 1 1 . 8 2 6 . 14 2 . 6 14 Melee 2 | . . . . 1 . . . . . . 1 . . . . . . . . Guns 25 | . . . 5 11 . 1 . . . . 2 1 1 . 1 . . . 3 Cannons 42 | . . . 4 4 . . . 1 1 . 2 1 4 . 10 2 . 6 7 AOE 12 | . . . . 2 . . . . . . 3 . 1 . 3 . . . 3 Classes Destroyed 15 | . 1 . 5 3 . 1 . . . . 2 . . . 3 . . . . Worker 3 | . . . . 1 . . . . . . . . . . . . . . 2 Builder 2 | . . . 1 . . . . . . . . . . . . . . . 1 Recycler 5 | . . . 1 . . . . . . . . . . . . . . . 4 Drone 1 | . . . . . . . . . . . . . . . 1 . . . . Watcher 3 | . 1 . . . . . . . . . . . . . . . . . 2 Swarmer 21 | . . . 1 4 . . . . . . . 2 . . 5 . . 1 8 Grunt 35 | . . . 5 8 . . . . . . 4 . 5 . 5 . . 4 4 Brawler 3 | . . . . . . . . . . . 1 . . . 2 . . . . Duelist 2 | . . . . 1 . . . . . . 1 . . . . . . . . Sentry 10 | . . . 3 4 . . . . . . 1 . 1 . . . . 1 . Hunter 5 | . . . . 1 . . . 1 1 . . . . . . . . . 2 Programmer 3 | . . . . . . . . . . . 1 . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 1 . 5 5 . 1 . 1 1 . 4 2 4 . 5 1 . 3 7 Combat Bots Only 5 | . . . 3 5 . 1 . 1 1 . 4 2 4 . 5 1 . 3 4 Max Kills in Single Turn 4 | . 1 . 1 2 . 1 . 1 1 . 2 1 2 . 2 1 . 1 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . . . . 2 . 1 . 2 . . . 3 Melee 1 | . . . . 1 . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 719 | . . . 68 123 . . . 9 4 . 61 57 20 . 72 14 . 34 257 Missed 201 | . . . 15 23 . . . 2 1 . 21 20 9 . 22 3 . 6 79 Hits 518 | . . . 53 100 . . . 7 3 . 40 37 11 . 50 11 . 28 178 Melee 11 | . . . . 2 . . . . . . 5 . . . 4 . . . . Projectile 507 | . . . 53 98 . . . 7 3 . 35 37 11 . 46 11 . 28 178 AOE 1 | . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 27 | . . . . 5 . . . . . . 5 2 . . 2 2 . 1 10 Damage Taken 9576 | . . . 589 1574 . 30 . 186 31 . 919 478 215 . 1103 228 . 599 3624 Core 2106 | . . . 69 320 . . . . 31 . 180 123 . . 71 19 . 130 1163 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 75 | . . . . 75 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2335 | . . . . . . 221 . 44 . . 277 224 154 . 679 736 . . . Core Remaining (%) 79 | 100 . 100 82 41 . . . . . . 69 . . . 77 . . 85 . Volleys Fired 230 | . 1 . 26 46 . 2 . 2 1 . 14 5 13 . 31 8 . 22 59 Largest 3 | . 2 . 2 3 . 3 . 3 3 . 3 3 3 . 3 3 . 3 3 Hottest 235 | . 70 . 98 121 . 137 . 144 138 . 195 163 163 . 227 227 . 235 165 Shots Fired 524 | . 2 . 52 102 . 5 . 6 3 . 41 12 39 . 86 24 . 46 106 Gun 174 | . 2 . 34 58 . 2 . 1 1 . 8 5 13 . 1 . . . 49 Cannon 324 | . . . 18 39 . 2 . 4 2 . 29 7 25 . 72 24 . 46 56 Launcher 25 | . . . . 5 . 1 . 1 . . 4 . 1 . 13 . . . . Special 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 283 | . 1 . 26 81 . 2 . 3 2 . 21 10 26 . 42 8 . 22 39 Thermal 213 | . 1 . 26 16 . 2 . 2 1 . 16 2 12 . 31 16 . 24 64 Explosive 25 | . . . . 5 . 1 . 1 . . 4 . 1 . 13 . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 12 | . 1 . 12 9 . 1 . 1 4 . 10 2 6 . 10 8 . 6 11 Robot Miss Streak 9 | . 1 . 3 9 . 2 . 2 . . 3 7 3 . 4 3 . 4 5 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . . . . Secondary Targets 3 | . . . . 2 . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 301 | . 1 . 34 60 . 1 . 2 3 . 28 3 23 . 50 12 . 27 57 Core Hits 169 | . 1 . 15 40 . 1 . 1 1 . 23 2 9 . 30 3 . 9 34 Critical Kills 5 | . . . . . . 1 . . . . . . . . . . . . 4 Critical Parts Destroyed 4 | . . . . . . . . . . . . . 1 . 2 . . . 1 Critical Strikes 15 | . . . 1 . . 1 . . . . . . 2 . 5 . . 1 5 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . 2 Destroy 8 | . . . . . . 1 . . . . . . 2 . 2 . . . 3 Blast 4 | . . . . . . . . . . . . . . . 3 . . 1 . Melee Attacks 10 | . . . . 1 . . . . . . 7 . . . . . . . 2 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . 7 . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11589 | . 12 . 719 1452 . 35 . 117 77 . 1527 96 921 . 2577 546 . 1002 2508 Guns 2234 | . 12 . 344 559 . 35 . . 19 . 176 20 184 . 27 . . . 858 Cannons 6558 | . . . 375 548 . . . 55 58 . 452 76 547 . 1643 546 . 1002 1256 Explosions 2564 | . . . . 293 . . . 62 . . 729 . 190 . 907 . . . 383 Melee 222 | . . . . 52 . . . . . . 170 . . . . . . . . Ramming 11 | . . . . . . . . . . . . . . . . . . . 11 Kinetic 4345 | . 12 . 227 882 . 35 . . 49 . 338 57 455 . 797 85 . 422 986 Thermal 4471 | . . . 492 225 . . . 55 28 . 367 39 276 . 873 461 . 580 1075 Explosive 2487 | . . . . 293 . . . 62 . . 652 . 190 . 907 . . . 383 Electromagnetic 53 | . . . . . . . . . . . . . . . . . . . 53 Impact 52 | . . . . 52 . . . . . . . . . . . . . . . Slashing 170 | . . . . . . . . . . . 170 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 2 . . . . . . 3 . . . 3 . . . 1 Average Corruption 2 | . . . . 2 . . . . . . 2 . . . 2 . . . 1 Corruption Purged 6 | . . . . . . . . . . . 3 . . . 3 . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . Effects 35 | . . . . 13 . . . . . . 6 . . . 15 . . . 1 Message Errors 10 | . . . . 6 . . . . . . 1 . . . 3 . . . . Matter Fused 8 | . . . . 1 . . . . . . 4 . . . 3 . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 4 . . . . Energy Discharges 5 | . . . . 2 . . . . . . . . . . 3 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . 2 . . . . . . . . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 419 | . . . 32 26 . . . . . . 15 . 43 . 13 31 . 47 212 Projectiles 346 | . . . 32 3 . . . . . . . . 35 . 3 31 . 47 195 Explosions 73 | . . . . 23 . . . . . . 15 . 8 . 10 . . . 17 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . . . . . 2 . 1 1 . 4 6 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 11 | . . . . . . . . . . . . . 2 . 1 1 . 4 3 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 210 | . . . . 52 . . . . . . 26 . . . 31 . . . 101 Shots 5 | . . . . 2 . . . . . . 1 . . . 1 . . . 1 Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 777 | . 9 . 385 777 . . . . . . 181 . 73 . 601 192 . 572 153 Average Temperature 149 | . 6 . 123 266 . . . . . . 46 . 32 . 172 105 . 256 35 Received Heat Transfer 2097 | . . . 168 522 . . . 12 . . 321 30 48 . 249 . . 180 567 Effects 39 | . . . 1 17 . . . . . . . . . . 6 . . 15 . Shutdowns 8 | . . . . 3 . . . . . . . . . . 1 . . 4 . Energy Bleed 3 | . . . 1 1 . . . . . . . . . . . . . 1 . Interference 10 | . . . . 3 . . . . . . . . . . 3 . . 4 . Matter Decay 4 | . . . . 2 . . . . . . . . . . 1 . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 9 | . . . . 5 . . . . . . . . . . 1 . . 3 . Damage (major) 1 | . . . . 1 . . . . . . . . . . . . . . . Damage (core) 2 | . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . 2 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 4 | . . . 1 1 . . . . . . . . . . . . . . 2 Heat Transferred 4277 | . . . 888 333 . . . 74 37 . 124 . 222 . 448 300 . 300 1551 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Maximum Alert Level 2 | . . . . . . . . . . . . 1 . . . . . . 2 Low Security (%) 82 | 100 100 100 100 100 100 100 100 . . . . 6 . . . 100 . . 50 Level 1 16 | . . . . . . . . . . . . 93 . . . . . . 42 Level 2 1 | . . . . . . . . . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 533 | . 7 . 114 185 76 64 . . . . . 381 . . . 195 . . 533 Initial 298 | . . . . 37 76 . . . . . . 298 . . . 195 . . 25 Average 99 | . . . 33 106 28 13 . . . . . 272 . . . 66 . . 195 Influence Increases 4757 | . 7 . 274 541 . 104 . 113 34 . 1153 273 264 . 445 256 . 130 1163 Destroy 0b10 Robot/C 2460 | . . . 180 360 . 20 . 60 20 . 520 140 160 . 320 40 . 120 520 Destroy 0b10 Robot/NC 95 | . 5 . 10 5 . . . . . . 5 . . . 10 . . . 60 Destroy Leader 460 | . 2 . 60 90 . . . 30 10 . 70 30 20 . 50 10 . 10 78 Allied During Kill 897 | . . . . . . 20 . 23 4 . 498 102 84 . 50 . . . 116 Successful Hack 20 | . . . 5 . . . . . . . . . . . . 15 . . . Disable Machine 150 | . . . . 30 . . . . . . . . . . . 15 . . 105 Destroy Structure 285 | . . . 4 56 . 64 . . . . . 1 . . . 26 . . 134 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 225 | . . . 15 . . . . . . . 60 . . . 15 . . . 135 Influence Decreases 4232 | . 7 . 184 462 169 104 . 113 34 . 678 377 496 139 372 302 27 90 678 Entered New Map 654 | . . . . 53 93 . . . . . . 177 138 139 . 28 11 . 15 Time Decay 2877 | . 7 . 184 279 76 83 . 113 34 . 618 140 318 . 302 274 16 80 353 Lost Part 390 | . . . . 130 . . . . . . 10 . . . 30 . . 10 210 Lost Ally 311 | . . . . . . 21 . . . . 50 60 40 . 40 . . . 100 Squads Dispatched 12 | . . . 1 2 1 . . . . . 1 . . . . 2 . . 5 Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . Extermination 4 | . . . . . 1 . . . . . . . . . . 1 . . 2 Reinforcement 5 | . . . 1 2 . . . . . . . . . . . . . . 2 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Distress Signals 3 | . . . 1 . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 166 | . 1 . 17 22 1 6 . 3 1 . 25 8 8 . 17 2 . 6 49 Peak Tracking Total 8 | . 1 . 8 6 1 2 . 1 1 . 7 4 4 . 5 2 . 3 6 Tactical Retreats 10 | . . . 1 . . . . . . . 1 . . . 1 . . . 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Traps Triggered 4 | . . . . 1 1 . . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Machines Disabled 10 | . . . . 2 . . . . . . . . . . . 1 . . 7 Max in Single Turn 2 | . . . . 1 . . . . . . . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Machines Accessed 17 | . . . 6 1 2 . . 1 . . . 1 1 4 . 1 . . . Terminals 8 | . . . 5 1 2 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 58 | . . . 10 3 3 . . 1 . . . 1 1 27 . 12 . . . Successful 43 | . . . 5 . . . . 1 . . . . 1 27 . 9 . . . Failed 15 | . . . 5 3 3 . . . . . . 1 . . . 3 . . . Catastrophic 1 | . . . . . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 18 | . . . . . . . . . . 1 . 2 . . . 5 . . 10 Terminals 14 | . . . 8 3 3 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations 12 | . . . . . . . . . . . . . . . . 12 . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 32 | . . . 3 . . . . 1 . . . . 1 27 . . . . . Record 11 | . . . . . . . . . . . . . . 11 . . . . . Part Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . . . . . . . 9 . . . Scan Component 5 | . . . . . . . . . . . . . . . . 5 . . . Repair 4 | . . . . . . . . . . . . . . . . 4 . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . 3 1 2 . . . . . . 1 . . . 1 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 3 . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . 14 . . . 8 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . 4 . . . Time 200 | . . . . . . . . . . . . . . . . 200 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . Allies Hacked 4 | . . . . . . . . 1 . . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Total Allies 37 | . . . . . . 19 . . . 10 2 . . . . . . . 6 Largest Group 18 | . . . . . . 18 7 7 3 13 13 10 6 4 4 1 1 . 6 Highest-Rated Group 532 | . . . . . . 444 204 204 84 532 532 367 244 117 117 24 24 . 393 Highest-Rated Ally 96 | . . . . . . 35 31 31 31 96 96 96 96 38 38 24 24 . 96 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . 3 Light 1 | . . . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 441 | . . . . . . 129 . 26 . . 123 43 47 . 29 . . . 44 Total Damage 11565 | . . . . . . 4573 . 434 . . 3050 780 742 . 548 . . . 1438 Kills 65 | . . . . . . 15 . 2 . . 19 6 2 . 4 . . . 17 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Active Infowar (turns) 9472 | . . . . 67 226 379 37 820 728 1959 2263 299 715 151 708 . 644 165 311 Sensors 1110 | . . . . . . . . . . . . . . . . . 644 165 301 Terrain 8352 | . . . . 67 226 379 37 820 728 1959 2263 299 715 151 708 . . . . Jamming 10 | . . . . . . . . . . . . . . . . . . . 10 ECM 16 | . . . . . . . . . . . . 16 . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 2 2 1 1 . 1 . 2 . 1 . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Turns Passed 13263 | 76 134 16 614 675 226 379 37 820 728 1959 2263 299 715 151 1706 764 658 165 878 Spaces Moved 7406 | 56 100 14 369 244 182 218 17 488 447 1233 1107 163 338 92 892 314 399 53 680 Core 178 | 1 . . 1 20 . . . . . . . . . . . . . . 156 Treads 5916 | . . . 39 . . 216 17 488 447 1233 1107 163 338 92 892 314 399 53 118 Legs 1002 | 28 100 14 329 224 182 2 . . . . . . . . . . . . 123 Wheels 27 | 27 . . . . . . . . . . . . . . . . . . . Hover 283 | . . . . . . . . . . . . . . . . . . . 283 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 120 160 155 155 155 155 156 162 162 162 162 160 160 40 Average Speed 148 | 99 120 120 124 156 120 159 160 159 155 155 158 156 162 162 162 162 160 161 87 Slowest Speed 550 | 120 120 120 350 550 120 160 160 160 155 155 160 158 162 162 162 163 162 162 490 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 18 9 29 29 5 96 1 59 68 92 93 5 56 75 81 9 56 12 18 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . 1 . . 1 1 . . . . . Known Exits Taken 11 | . 1 1 1 1 . . 1 1 1 1 . 1 . . 1 1 . . . Unknown Exits Taken 6 | 1 . . . . . . . . . . 1 . 1 1 . . 1 1 . Scrap Searched 19 | . . . . . . . . 2 3 2 3 . 2 . 4 . 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 331 | . . . 3 55 . 13 . 6 . . 53 1 19 . 98 13 . 18 52 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 114 | . . . 3 8 . 2 . 1 . . 10 1 5 . 24 13 . 18 29 AOE 217 | . . . . 47 . 11 . 5 . . 43 . 14 . 74 . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Total 9241 | 73 115 13 477 441 190 246 27 527 481 1282 1567 195 488 94 1100 558 420 105 842 Wait 1193 | . . . 36 121 . 11 11 32 30 37 384 13 118 3 147 198 . 21 31 Move 7388 | 55 99 13 368 243 182 217 16 487 446 1232 1106 162 337 91 891 313 398 52 680 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 121 | 7 8 . 14 4 2 3 . . 2 8 27 4 6 . 8 7 6 2 13 Fast Attach 61 | 5 1 . 5 5 1 3 . . . 1 . . 1 . 1 7 2 . 29 Attach 35 | 1 . . 1 10 1 1 . . . . 1 2 . . 4 4 . 3 7 Detach 9 | . . . . 2 . . . . . . . . . . 1 3 1 1 1 Swap 81 | 3 1 . 9 8 2 3 . 3 . . 15 7 3 . 12 6 1 1 7 Drop 91 | 2 5 . 18 1 2 6 . 1 2 4 5 2 7 . 5 10 8 3 10 Fire 230 | . 1 . 26 46 . 2 . 2 1 . 14 5 13 . 31 8 . 22 59 Melee 10 | . . . . 1 . . . . . . 7 . . . . . . . 2 Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . 2 . . 8 . 3 . . 2 4 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 210 | -10/Materials | Identified exit to Mines 211 | -10/Materials | Entered Mines 221 | -10/Mines | Discovered new exit (range 5) 226 | -10/Mines | Identified exit to Materials 227 | -10/Mines | Entered Materials 227 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Build established: Mutant 806 | -9/Materials | Discovered new exit (range 7) 825 | -9/Materials | Identified exit to Materials 841 | -9/Materials | Entered another Materials area 841 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1042 | -8/Materials | Lost 4 parts (1p1n2w) 1320 | -8/Materials | Core integrity fell below 50% 1354 | -8/Materials | Lost 4 parts (1p1u2w) 1505 | -8/Materials | Discovered new exit (range 10) 1515 | -8/Materials | Identified exit to Factory 1516 | -8/Materials | Entered Factory 1516 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1742 | -7/Factory | Sucked down chute 1742 | -7/Factory | Entered Waste 1743 | -7/Waste | Met a frightened Derelict 1760 | -7/Waste | Spotted C-40 Crusher 1766 | -7/Waste | Spotted C-40 Crusher 1771 | -7/Waste | Warlord forces began an assault 1787 | -7/Waste | Allies destroyed C-40 Crusher 1814 | -7/Waste | Lost 6 allies 1872 | -7/Waste | Spotted C-40 Crusher 1878 | -7/Waste | Destroyed C-40 Crusher 1889 | -7/Waste | Spotted C-40 Crusher 1895 | -7/Waste | Allies destroyed C-40 Crusher 1943 | -7/Waste | Spotted C-40 Crusher 1945 | -7/Waste | Spotted C-40 Crusher 1961 | -7/Waste | Allies destroyed C-40 Crusher 1963 | -7/Waste | Allies destroyed C-40 Crusher 1987 | -7/Waste | Lost 6 allies 2100 | -7/Waste | Discovered new exit (range 12) 2119 | -7/Waste | Identified exit to Factory 2121 | -7/Waste | Entered Factory 2121 | -7/Factory | Accompanied by 7 allies 2131 | -7/Factory | Discovered new exit (range 10) 2145 | -7/Factory | Identified exit to Lower Caves 2158 | -7/Factory | Entered Lower Caves 2158 | -7/Lower Caves | Accompanied by 7 allies 2238 | -7/Lower Caves | Learned location of 2 exits from Factory 2291 | -7/Lower Caves | Build established: Skirmisher 2581 | -7/Lower Caves | Spotted B-75 Beast 2603 | -7/Lower Caves | Allies destroyed B-75 Beast 2641 | -7/Lower Caves | Learned Factory security intel 2930 | -7/Lower Caves | Discovered new exit (range 13) 2953 | -7/Lower Caves | Identified exit to Lower Caves 2978 | -7/Lower Caves | Entered another Lower Caves area 2978 | -7/Lower Caves | Accompanied by 3 allies 2986 | -7/Lower Caves | Learned Factory stockpile data 3428 | -7/Lower Caves | Encountered a Warlord checkpoint 3430 | -7/Lower Caves | Learned Factory stockpile data 3619 | -7/Lower Caves | Discovered new exit (range 13) 3639 | -7/Lower Caves | Identified exit to Zion 3706 | -7/Lower Caves | Entered Zion 3706 | -7/Zion | Accompanied by 3 allies 3798 | -7/Zion | Discovered new exit (range 16) 3839 | -7/Zion | Given A8's code to call for help 3856 | -7/Zion | Identified exit to Proximity Caves 4042 | -7/Zion | Gained Derelict followers 4188 | -7/Zion | Learned Factory terminal intel 4255 | -7/Zion | Found CR-A16's Pointy Stick 4942 | -7/Zion | Met Imprinter 4976 | -7/Zion | Imprinted 4978 | -7/Zion | Declared Zion's savior 5041 | -7/Zion | Build established: Derelict-Skirmisher 5306 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5307 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5665 | -7/Zion | Entered Proximity Caves 5665 | -6/Proximity Caves | Accompanied by 13 allies 5827 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5877 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5930 | -6/Proximity Caves | Lost 3 allies 6243 | -6/Proximity Caves | Spotted B-75 Beast 6846 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6897 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 7741 | -6/Proximity Caves | Learned Factory machine intel 7861 | -6/Proximity Caves | Discovered new exit (range 15) 7928 | -6/Proximity Caves | Entered Factory 7928 | -6/Factory | Accompanied by 10 allies 7928 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7929 | -6/Factory | Identified exit to Factory 7929 | -6/Factory | Identified exit to Lower Caves 7932 | -6/Factory | Loaded intel: 271 machine locations 7933 | -6/Factory | Loaded intel: 26 terminal locations 8175 | -6/Factory | Lost 4 allies 8227 | -6/Factory | Entered Lower Caves 8227 | -6/Lower Caves | Accompanied by 6 allies 8808 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8830 | -6/Lower Caves | Discovered new exit (range 16) 8879 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8888 | -6/Lower Caves | Learned location of Extension (-5) 8942 | -6/Lower Caves | Entered Data Miner 8942 | -6/Data Miner | Accompanied by 4 allies 8942 | -6/Data Miner | Discovered new exit (range 6) 8973 | -6/Data Miner | Met Data Miner 9020 | -6/Data Miner | Learned location of Section 7 (-2) 9020 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9049 | -6/Data Miner | Received God Mode back door access code from Data Miner 9093 | -6/Data Miner | Entered Proximity Caves 9093 | -5/Proximity Caves | Accompanied by 4 allies 9096 | -5/Proximity Caves | Spotter reported a threat 9268 | -5/Proximity Caves | Learned 8 Factory zone layouts 9779 | -5/Proximity Caves | Learned Factory trap positions 9834 | -5/Proximity Caves | Lost 3 allies 9911 | -5/Proximity Caves | Spotted B-75 Beast 9933 | -5/Proximity Caves | Destroyed B-75 Beast 10207 | -5/Proximity Caves | Build established: Scavenger-Gunner 10736 | -5/Proximity Caves | Discovered exit to Factory (range 7) 10799 | -5/Proximity Caves | Entered Factory 10799 | -5/Factory | Accompanied by 1 ally 10799 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10801 | -5/Factory | Loaded intel: 84 trap records 10904 | -5/Factory | Repaired Hvy. Treads 10962 | -5/Factory | Repaired Hvy. Treads 11013 | -5/Factory | Repaired Angular Momentum Engine 11053 | -5/Factory | Repaired Arm. Treads 11093 | -5/Factory | Build established: Scavenger-Tank 11536 | -5/Factory | Retrieved Zion intel report: Branch Access 11536 | -5/Factory | Identified exit to Upper Caves 11536 | -5/Factory | Identified exit to Extension 11563 | -5/Factory | Entered Upper Caves 11563 | -5/Upper Caves | Accompanied by 1 ally 11858 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12192 | -5/Upper Caves | Discovered new exit (range 15) 12221 | -5/Upper Caves | Entered another Upper Caves area 12311 | -5/Upper Caves | Discovered new exit (range 7) 12313 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12386 | -5/Upper Caves | Entered Factory 12386 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12658 | -4/Factory | Lost 3 parts (1p1n1u) 12687 | -4/Factory | Released all parts (7) 12718 | -4/Factory | Lost 3 parts (1p2w) 12770 | -4/Factory | Lost 5 parts (1p1n1u2w) 12854 | -4/Factory | Spotted B-86 Titan 12873 | -4/Factory | Core integrity fell below 50% 12903 | -4/Factory | Lost 5 parts (2u3w) 12933 | -4/Factory | Core integrity fell below 20% 12994 | -4/Factory | Zion Fire squad teleported in 12996 | -4/Factory | Garrison activated, responded to threat 13027 | -4/Factory | Zion Light squad teleported in 13106 | -4/Factory | Zion Recon squad teleported in 13264 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 13224_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13225_ P-80 Master resets U-05 Engineer, behavior restored. 13225_ K-01 Serf collects debris. 13226_ S-27 Virus destroyed. 13227_ U-05 Engineer builds a Wall. 13228_ K-01 Serf collects debris. 13229_ System corrupted: Component data lost. 13231_ U-05 Engineer builds a Door. 13232_ K-01 Serf collects debris. 13233_ U-05 Engineer builds a Wall. 13235_ K-01 Serf collects debris. 13236_ W-44 Eye destroyed. 13237_ U-05 Engineer builds a Wall. 13241_ Z-Drone retrieved by Z-Drone Bay (no repairs). 13256_ P-80 Master destroyed. 13258_ Antigrav System destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####???#+####??????????????????????????????? | | ?????# ? ??????????????????????????????? | | ?????# ??????????????????????????????? | | ?????# ^ """ ??????????????????????????????? | | ?????# """ ##+#######?????????????????????? | | ?????# """ # #?????????????????????? | | ?????# # """ #?????????????????????? | | ###### # """ #?????????????????????? | | # """ #???????????########??? | | + #???????????# #??? | | """" # """ #???????????# """ #??? | | """" # """ #??########## """ #### | | """" # """ #??# # """ ## | | """" # #??# " ## | | """" ####+######;; ## | | """" @ ; ! ;+######## | | ####;; % %! | | """ p ##???# "*!! u #### | | """ # #??# """ # # | | """ ## #?# """ / + | | ######;;# ####?# # # | | # # R ##########+#### # | | # # #% " | | # + # " | | """" #* # % =/ | | """" # # #! " | | """" # # # " | | """" # #########/##### # " | | """" # # ### # # " | | """" ###### ## ##?# + # | | #?#### ###??# ######### ##+# | | """ #??? ???# % #???????# # | | """ +? ??# =# ??????# | | ""? # ?# [] * %#[!?????# | | ? # # ]]! %%=#? ???# """ | | ?? # !!! """ # !][% [%#%? ??# ""F"" | | ???????# !! """ # !]%%*=!#!!? ?# "" "" | | ????????# !! """ ######/###==*? # | | ??????????# ???######%### !*? ?+ | | ???????????# """ "???# # #???"" ??# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Power Amplification 40 Corruption Block 15 Armor Coverage 400 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 57 Target Analysis 9 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Defensive Hacking 14 Item Schematics ----------------- Hvy. Pick | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Focal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Force Field | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hvy. Treads | 50% | -5/Factory Hvy. Treads | 50% | -5/Factory Angular Momentum Engine | 50% | -5/Factory Arm. Treads | 50% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Adventurer Explorer Knowing Is Half The Battle Omniscient Cartographer The Oracle Challenges ------------ None Game ------ Seed ActuatorLargeExpander Manual? 0 Play Time 03:17:29 Cumulative 29.9 hours Start 2025.06.25 @ 21:13:41 End 2025.06.27 @ 19:31:45 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7726271d-53cf-4cfa-a339-f4c372d4f934