Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.12 @ 11:50:15 Player: Terminus Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (29) 5800 Robots Destroyed (577) 2885 Value Destroyed (22723) 22723 Prototype IDs (218) 4360 Alien Tech Used (1) 200 Bonus (11436) 11436 TOTAL SCORE: 50404 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4473 Follower Combat Kills 578 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 340 Pursued by Intercept 1000 Friendly Fire -1755 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 42/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads YI-UF0's Bottomless Matter Pit (1032) Experimental Sensor Array Makeshift Cloaking Device Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Railgun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Improved Treads Medium Treads Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Cooling System Advanced Coolant Injector YI-UF0's Bottomless Matter Pit Matter Filter Advanced Kinecellerator Makeshift Cloaking Device Graphene Brace Experimental Focal Shield Long-range Tractor Beam Plasma Rifle Cooled Plasma Cannon Enhanced Nova Cannon Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun CR-A16's Behemoth Slayer [Rating: 145] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 7 | . . . 1 . . . 2 . . . 1 . . . . 2 . . . . . . 1 . . . . . . Weapon 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Attached 269 | 6 9 3 14 2 . . 18 2 23 3 17 2 5 . 4 9 2 33 2 3 5 3 15 2 1 10 3 31 42 Power 36 | 1 2 . 2 . . . 2 . 2 2 1 . . . 1 1 . 4 1 . 1 2 1 . 1 2 . 3 7 Engine 16 | 1 2 . 2 . . . 2 . 2 1 1 . . . 1 . . 1 1 . . . 1 . . . . 1 . Core 8 | . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . 1 . . 1 2 Reactor 12 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . 2 . 1 5 Propulsion 43 | 2 . . 5 . . . 6 1 1 . 5 . . . . 2 . 4 . . . . 3 . . 1 . 5 8 Treads 27 | 2 . . 5 . . . 6 1 . . 2 . . . . 1 . 1 . . . . 3 . . . . 2 4 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 12 | . . . . . . . . . 1 . 3 . . . . 1 . 3 . . . . . . . 1 . 3 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 95 | 1 2 2 5 2 . . 6 1 10 1 7 1 1 . 2 4 . 10 . 1 2 1 5 2 . 3 2 9 15 Device 48 | . 1 . 4 2 . . 3 1 6 . 4 . 1 . . 2 . 2 . 1 . . 3 1 . . 2 5 10 Storage 5 | 1 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Processor 7 | . . . . . . . 1 . . . 1 . . . . 2 . . . . . . 1 1 . 1 . . . Hackware 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . 1 . . . Protection 30 | . . . 1 . . . 2 . 4 1 1 1 . . 2 . . 5 . . 2 1 . . . 1 . 4 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 2 5 1 2 . . . 4 . 10 . 4 1 4 . 1 2 2 15 1 2 2 . 6 . . 4 1 14 12 Energy Gun 6 | . 3 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 1 Ballistic Gun 69 | 2 . . 1 . . . 4 . 8 . 2 1 4 . . 1 1 11 . 1 1 . 4 . . 3 1 13 11 Ballistic Cannon 3 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Launcher 4 | . 1 . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . . . . . 2 . . . . . . 2 . 2 1 . . . . . . 1 . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . System Corruption 24 | . . . . . . . . . . . . . . . . . . . . . 4 10 . . . . 10 . . Parts Lost 105 | . . . . . . . 1 . 4 1 1 1 4 . . 4 . 11 . 1 3 1 3 . . . . 28 42 Power 13 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 4 6 Propulsion 16 | . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 4 7 Utility 31 | . . . . . . . . . 3 1 . . . . . 1 . 3 . . 1 1 1 . . . . 7 13 Weapon 45 | . . . . . . . 1 . 1 . . 1 4 . . 2 . 4 . 1 2 . . . . . . 13 16 Highest Loss Streak 28 | . . . . . . . 1 . 2 1 1 1 2 . . 2 . 6 . 1 2 1 1 . . . . 16 28 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Backups 22 | 1 14 20 24 25 25 25 24 24 23 23 23 23 21 23 24 23 24 23 22 22 22 23 22 24 24 23 24 20 21 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 . . . 2 1 2 2 1 . 1 . Propulsion 3 | . 2 5 5 5 5 5 5 4 4 4 4 3 3 3 3 2 2 2 2 3 3 3 2 3 3 3 3 1 1 Utility 9 | . 1 3 6 9 10 10 9 10 9 10 9 11 12 12 13 11 11 11 9 10 9 11 10 11 11 11 13 12 9 Weapon 8 | . 9 11 11 9 9 9 9 9 8 8 7 7 5 6 6 7 8 8 8 8 8 7 7 8 8 7 8 5 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . 3 . 7 1 . . 12 1 8 . 9 . . 1 . 1 . 6 1 . 1 . 5 . . 4 . . 7 Power 5 | . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . Propulsion 13 | . . . . . . . 3 . . . 8 . . . . . . . . . . . . . . . . . 2 Utility 20 | . . . . 1 . . 3 1 4 . . . . . . . . 2 . . 1 . 2 . . 3 . . 3 Weapon 29 | . 3 . 5 . . . 6 . 4 . 1 . . 1 . 1 . 4 . . . . 2 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 99 100 100 100 99 100 99 92 99 100 99 96 98 98 99 99 99 100 88 93 99 100 100 98 94 87 92 Engine 6 | . 14 14 11 11 11 11 9 9 9 7 1 7 7 7 7 . . . 2 6 6 6 5 5 2 . . . . Core 1 | . . . . . . . . . . 1 5 . . . . 5 6 5 . . . . . . 2 3 . . 4 Reactor 2 | . . . . . . . . . . . . . . . . . . . 6 6 6 6 11 11 11 11 11 7 8 Treads 12 | . 28 28 22 22 22 22 18 18 17 9 7 7 7 7 7 6 6 5 6 6 6 6 5 5 5 5 5 5 7 Wheel 3 | . . . . . . . . . . 9 6 7 7 7 7 6 6 5 6 6 6 6 4 5 5 5 5 7 3 Device 13 | . 11 13 21 22 22 22 20 18 17 11 7 7 7 7 6 11 18 8 12 11 9 6 11 11 11 11 11 10 22 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 Processor 11 | . . . . . . . 4 9 9 9 14 15 15 15 15 20 20 20 19 18 18 18 16 16 16 16 16 15 11 Hackware 4 | . . . . . . . . . . . 6 7 7 7 7 6 6 10 6 6 6 6 9 11 11 10 11 8 2 Protection 5 | . . . . . . . 10 9 8 9 6 7 6 7 6 6 . 6 6 6 6 6 5 5 5 5 5 4 2 Energy Gun 6 | . 23 27 32 33 33 33 4 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . 3 . . . . . 21 26 26 27 29 29 27 26 28 25 20 25 24 23 11 24 19 22 21 21 21 21 23 Peak Build Rating 145 | 6 11 18 18 23 23 23 35 37 48 44 55 54 54 54 57 68 67 82 80 80 83 83 104 102 102 121 122 141 145 Average Rating 57 | 5 9 11 17 22 23 23 30 35 41 43 52 53 52 51 54 66 66 75 76 79 73 82 95 101 101 105 121 120 133 On Entrance 57 | . 6 11 12 18 23 23 23 35 37 43 44 48 50 53 50 57 67 67 74 76 80 83 82 102 102 102 121 122 105 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 188 | 13 52 92 99 99 99 99 113 108 114 120 120 113 116 117 130 126 124 136 130 146 139 142 163 160 164 170 173 178 188 Greatest Support 97 | 40 40 40 40 40 40 40 40 40 40 20 40 16 16 16 16 16 16 20 16 16 16 16 16 16 16 16 16 32 97 Greatest Overweight (x) 11 | . 1 2 2 2 2 2 2 2 7 7 11 7 7 7 8 7 7 8 8 9 8 8 10 9 10 10 10 11 6 Average Overweight (x) 5 | . . 1 2 2 2 2 2 2 2 6 7 6 7 6 7 7 6 6 7 7 7 8 9 9 9 9 10 6 2 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 16 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 1 14 20 24 24 25 25 24 24 24 24 24 24 22 24 24 23 24 24 24 24 23 24 23 25 24 24 25 20 21 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 20 21 25 25 25 25 25 25 25 25 25 25 21 25 25 25 25 21 24 25 25 23 25 25 25 25 25 20 4 Class Distribution -------------------- 37% | Scavenger-Gunner 16% | Tank 10% | Scavenger-Skirmisher 9% | Gunner 8% | Mutant 6% | Skirmisher 5% | Hacker-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Gunner | -8/Garrison Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Waste Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Matter Collected 27679 | 201 250 345 919 520 . . 924 263 2349 519 2162 316 1156 139 253 1271 641 3142 316 497 274 87 1674 105 150 371 131 2811 5893 Remotely 5761 | . . . . . . . 65 . . . . . 443 . . 439 641 474 . . . . . . . . . 629 3070 Salvage Created 28091 | . 607 236 1195 151 . 25 1448 169 2575 963 1960 366 344 . 274 1379 1283 3120 125 118 434 73 1618 34 . 116 187 3424 5867 Parts 1424 | . 48 6 79 12 . . 84 16 130 56 99 22 12 . 11 68 13 151 7 6 22 3 71 7 . 3 6 190 302 Haulers Intercepted 29 | . 2 . 5 . . . 6 . 5 . 2 . . . . 3 . 4 . . . . 1 . . . . 1 . Recyclers Shooed 22 | . 1 . 2 . . . 1 . 3 . 3 . . . . 1 . 3 . . . . 2 . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . . 20 11 . 9 . . . 4 5 . 3 . 4 . . 6 . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 407 | . 15 4 30 5 . 2 22 6 39 20 13 8 10 . 2 18 5 43 3 2 4 3 14 5 . 2 2 44 86 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 355 | . 11 4 27 5 . 2 22 6 36 20 13 5 6 . 1 14 2 41 . 2 . 1 13 1 . 2 2 34 85 Cannons 8 | . 2 . . . . . . . . . . . . . . 1 3 . . . . . . . . . . 2 . AOE 37 | . 2 . 3 . . . . . 3 . . 3 4 . . 3 . 2 3 . . 2 . 4 . . . 8 . Classes Destroyed 26 | . 8 . 1 1 . . 1 . 3 1 . . . . 1 . 1 3 1 . . . . . . 1 1 2 1 Worker 32 | . 1 . 2 . . . 1 . 5 . 3 . . . . 1 . 3 . . . . 5 . . . . 11 . Builder 22 | . 1 . 1 . . . . . . . 3 . . . . 1 . 3 . . . . 2 . . . . 11 . Tunneler 4 | . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Hauler 29 | . 2 . 5 . . . 6 . 5 . 2 . . . . 3 . 4 . . . . 1 . . . . 1 . Recycler 36 | . 1 . 3 . . . 2 . 4 . 12 . . . . 1 . 6 . . . . 3 . . . . 4 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 Operator 9 | . 2 . 1 . . . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . Watcher 38 | . 3 . 3 . . . 4 . 5 1 4 . . . . 2 . 5 . . . . 4 . . . . 2 5 Swarmer 68 | . 3 . 10 . . 2 4 4 6 3 . . 4 . . 3 . 7 3 . . 2 . 5 . . . 4 8 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 151 | . 12 4 16 5 . . 11 . 16 10 1 5 6 . . 8 . 11 . . . . 3 . . 1 1 12 29 Brawler 10 | . . . . . . . 1 . . . 3 1 . . . . . 1 . . . . . . . . . . 4 Duelist 24 | . . . . . . . . . 3 2 . 1 . . . 1 . . . . . . . . . . . 1 16 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 39 | . . . 4 . . . 6 2 7 3 1 . . . 1 2 . 2 . . . 1 2 . . . 1 5 2 Demolisher 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Specialist 14 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 2 6 Hunter 34 | . . . . . . . . . 1 1 3 . . . . 1 . 7 . 2 . . 3 . . . . 14 2 Programmer 35 | . . . . . . . . . . 1 4 1 . . . 3 . 6 . . . . 4 . . . . 4 12 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Compactor 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Best Kill Streak 31 | . 7 2 5 3 . 2 9 4 11 3 7 4 4 . 1 5 2 9 3 1 2 3 7 5 . 2 2 31 8 Combat Bots Only 12 | . 6 2 4 3 . 2 5 4 6 3 4 4 4 . 1 4 2 6 3 1 2 3 3 5 . 2 1 12 8 Max Kills in Single Turn 7 | . 3 1 3 2 . 2 2 1 7 2 2 1 1 . 1 3 2 3 1 1 1 1 3 2 . 1 1 6 3 Gunslinging 2 | . . . 1 1 . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 1 Exploded 3 | . 2 . 2 . . . . . 3 . . 1 1 . . 2 . 2 1 . . 1 . 2 . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 2255 | . 42 16 47 13 . 1 77 30 151 46 80 15 44 . 54 120 . 235 . 18 30 7 122 14 . 18 2 605 468 Missed 579 | . 12 3 16 3 . . 22 7 39 15 21 8 13 . 23 33 . 52 . 4 7 3 21 5 . 7 2 178 85 Damage Taken 24008 | . 373 177 343 116 . 22 635 237 1348 389 672 95 458 . 407 865 20 2717 . 166 1077 77 910 67 19 165 . 6001 6652 Core 2177 | . 81 30 80 12 . . 35 11 150 . 53 . 15 . 59 87 . 238 . 27 48 . 83 . . 17 . 510 641 Absorbed by Shields 4562 | . . . . . . . 184 92 513 42 6 13 48 . 41 245 . 119 . . . . 757 70 20 168 . 1135 1109 Reduced by Siege Mode 455 | . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . 128 282 Redirected to Shielding 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Ignored by Resistances 1446 | . . . . . . . . . . . 6 . . . . . . 246 . 64 . . 340 . . . . 773 17 Regen/Repaired (Parts) 324 | . . . 72 . . . 78 . 86 . . . . . . . . . . . . . 48 . . 40 . . . Core Remaining (%) 74 | 100 . 55 . . . 77 . . . 64 . . . . 81 . . . . . . 52 . . . . 90 . . Volleys Fired 1234 | . 49 11 55 6 . 1 78 28 134 55 93 11 81 . 5 56 42 124 9 24 29 5 52 4 4 3 8 98 169 Largest 5 | . 2 2 3 3 . 3 3 3 3 3 4 4 4 . 4 4 4 4 4 4 1 4 4 4 1 4 4 5 5 Hottest 195 | . 130 130 195 195 . 195 195 71 75 75 98 103 112 . 112 124 132 112 88 88 75 103 119 119 35 119 121 160 195 Shots Fired 3811 | . 84 22 161 18 . 3 231 82 396 129 340 35 135 . 20 200 72 454 23 42 30 11 181 10 5 12 17 374 724 Gun 3515 | . 70 22 159 18 . 3 231 82 393 129 332 32 73 . 20 187 37 447 18 24 2 9 167 8 1 12 12 333 694 Cannon 256 | . 11 . . . . . . . . . 7 . 56 . . 10 35 6 2 18 28 . 13 . 4 . 5 31 30 Launcher 37 | . 3 . 2 . . . . . 3 . . 3 6 . . 2 . 1 3 . . 2 . 2 . . . 10 . Special 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Kinetic 3317 | . 17 . . . . . 180 82 393 129 339 32 129 . 20 197 72 447 18 24 2 9 167 8 1 12 12 333 694 Thermal 426 | . 64 22 159 18 . 3 51 . . . . . . . . . . 6 2 18 . . 13 . 4 . 5 31 30 Explosive 37 | . 3 . 2 . . . . . 3 . . 3 6 . . 2 . 1 3 . . 2 . 2 . . . 10 . Electromagnetic 28 | . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . Robot Hit Streak 47 | . 14 13 15 11 . 5 18 14 23 13 15 12 17 . 5 12 9 16 4 7 10 2 37 3 . 8 9 47 29 Robot Miss Streak 8 | . 6 8 8 4 . 7 7 2 4 3 4 3 5 . 1 4 4 5 1 2 4 1 5 4 . . 1 4 6 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . 1 . . . . 1 2 Secondary Targets 73 | . 1 1 5 2 . . 2 1 7 5 . 1 2 . . 1 . 9 . . . . 5 . . . . 7 24 Max Gunslinging Chain 2 | . 1 1 1 1 . . 1 1 1 1 . 1 1 . . 1 . 2 . . . . 1 . . . . 2 1 Shots Hit Robots 2392 | . 72 28 122 15 . 2 172 44 259 79 204 22 45 . 16 119 45 256 10 13 22 4 122 3 . 5 9 255 449 Core Hits 1434 | . 90 27 181 25 . 5 115 9 105 36 69 18 20 . 7 65 14 134 7 6 12 5 61 7 . 3 7 174 232 Critical Kills 32 | . . . . . . . 1 . 4 . . 1 1 . . . 3 4 . . . . 2 . . . . 8 8 Critical Parts Destroyed 32 | . . . . . . . . . 3 . . 1 2 . . . 2 . . 1 . . 1 . . . 1 7 14 Critical Strikes 77 | . . . . . . . 1 1 7 . 1 2 3 . . 1 13 4 . 1 . . 4 . . . 1 15 23 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Destroy 75 | . . . . . . . 1 1 7 . 1 2 3 . . . 13 4 . 1 . . 3 . . . 1 15 23 Blast 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 42 | . . 8 7 . . . 6 . . . . . . . 4 . . 4 . . 13 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . 8 7 . . . 6 . . . . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . . 4 . . 4 . . 13 . . . . . . . . Sneak Attacks 9 | . . 8 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58990 | . 1281 675 1913 223 . 52 2557 674 4954 1421 3474 665 1222 . 372 2788 1172 5950 373 215 535 289 2948 430 . 122 224 9413 15048 Guns 50435 | . 931 280 1740 213 . 34 2505 674 4395 1421 3474 332 939 . 275 2424 519 5752 230 215 . 94 2782 44 . 122 224 5906 14910 Cannons 2379 | . 116 . . . . . . . . . . . . . . 87 653 . . . 437 . 166 . . . . 782 138 Explosions 5468 | . 230 . 148 . . . . . 550 . . 333 283 . . 277 . 198 143 . . 195 . 386 . . . 2725 . Melee 579 | . . 384 . . . . . . . . . . . . 97 . . . . . 98 . . . . . . . . Ramming 129 | . 4 11 25 10 . 18 52 . 9 . . . . . . . . . . . . . . . . . . . . Kinetic 47553 | . 175 . . . . . 1906 674 4395 1421 3474 332 939 . 275 2511 1172 5752 230 215 . 94 2782 44 . 122 224 5906 14910 Thermal 4824 | . 872 280 1740 213 . 34 599 . . . . . . . . . . . . . . . 166 . . . . 782 138 Explosive 5468 | . 230 . 148 . . . . . 550 . . 333 283 . . 277 . 198 143 . . 195 . 386 . . . 2725 . Electromagnetic 437 | . . . . . . . . . . . . . . . . . . . . . 437 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 384 | . . 384 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 195 | . . . . . . . . . . . . . . . 97 . . . . . 98 . . . . . . . . Highest Corruption 39 | . . . . . . . . . . . 4 1 1 1 . 2 23 25 25 25 29 39 9 9 9 9 10 3 8 Average Corruption 12 | . . . . . . . . . . . 1 1 1 1 . 1 14 24 25 25 25 29 4 9 9 9 10 2 5 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 559 | . . . . . . . . . . . 20 12 10 1 . 6 12 225 38 52 25 23 29 22 12 2 1 16 53 Message Errors 139 | . . . . . . . . . . . 5 4 3 1 . 1 6 57 14 15 5 5 7 4 1 1 1 1 8 Matter Fused 117 | . . . . . . . . . . . 4 3 1 . . 1 1 43 9 12 8 3 7 5 2 . . 4 14 Heat Flow Errors 60 | . . . . . . . . . . . 2 1 1 . . 1 2 23 2 8 3 4 1 2 2 . . 1 7 Energy Discharges 61 | . . . . . . . . . . . 2 . 2 . . 1 1 19 5 4 3 4 6 2 2 . . 2 8 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . Parts Fused 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . . Data Loss (minor) 63 | . . . . . . . . . . . 2 2 1 . . 1 1 28 3 6 3 3 . 5 3 . . 2 3 Data Loss (major) 22 | . . . . . . . . . . . 2 1 1 . . . . 8 1 2 . 2 . 2 1 . . 1 1 Misfires 26 | . . . . . . . . . . . . . . . . . . 12 3 2 2 1 2 1 1 . . . 2 Alerts 15 | . . . . . . . . . . . 1 1 1 . . . . 9 . 1 . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Weapon Failures 45 | . . . . . . . . . . . 2 . . . . . . 22 1 2 1 1 4 . . . . 4 8 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Overflow Damage 249 | . 6 17 . . . . . . 40 . . . 3 . . . . . 4 . . . 31 28 . . . 112 8 Projectiles 71 | . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . 32 8 Explosions 161 | . 6 . . . . . . . 40 . . . 3 . . . . . 4 . . . . 28 . . . 80 . Melee 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . 25 . . . . . . . . . . . . . . . . 53 . . . . . . . . . 50 . Shots 5 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Rammed 22 | . 3 2 1 1 . 4 8 . 3 . . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | . 3 2 2 1 . 4 8 . 3 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 180 354 219 189 . 45 84 31 32 44 160 177 319 . 225 229 252 274 206 318 246 316 400 283 315 75 78 341 456 Average Temperature 79 | . 59 139 65 69 . 30 12 8 8 7 33 42 121 . 103 66 68 72 70 104 57 123 67 104 129 39 22 100 115 Received Heat Transfer 4606 | . 120 105 159 66 . 9 324 81 474 72 30 54 213 . 64 281 9 651 . . . . 56 . . 16 . 984 838 Effects 15 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . 2 . . . 9 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Interference 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 23 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 17 Total Turns 546 | . . . . . . . . . . . . . . . . . . . . . . . 114 . . . . 139 293 Longest Duration 99 | . . . . . . . . . . . . . . . . . . . . . . . 99 . . . . 52 38 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . . . . . . . 1 . . 9 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 10 | . 1 1 . . . . . . . . . . . . . . . . . . . . 7 . . . . 1 . Heat Transferred 6155 | . 1075 350 2190 265 . 45 765 . . . . . . . . . . . . . . . 185 . . . . 1100 180 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Maximum Alert Level 5 | . 1 . 2 . . . 1 2 2 3 2 . . . . . . 2 . . . . 1 . . . . 3 5 Low Security (%) 70 | 100 86 100 80 100 . 100 88 15 89 2 71 . . . . 100 100 41 . . . . 96 . . . . 36 . Level 1 13 | . 13 . 15 . . . 11 57 9 19 24 . . . . . . 20 . . . . 3 . . . . 22 1 Level 2 9 | . . . 4 . . . . 26 1 51 3 . . . . . . 37 . . . . . . . . . 15 11 Level 3 4 | . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . 26 45 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1999 | . 249 65 471 126 . 77 285 418 420 864 453 . . . . 175 46 587 . . . . 210 . . . . 853 1999 Initial 453 | . . 15 9 56 . . . 184 203 198 453 . . . . 4 46 . . . . . 9 . . . . 8 410 Average 207 | . 120 7 125 16 . 4 72 316 122 588 148 . . . . 86 8 281 . . . . 61 . . . . 408 1105 Influence Increases 12704 | . 578 115 889 213 . 77 810 234 1223 716 577 190 260 . 55 553 3 1245 70 50 . 60 597 110 . 40 45 1518 2476 Destroy 0b10 Robot/C 8080 | . 300 80 600 160 . 60 460 120 780 460 260 160 200 . 40 360 . 740 60 40 . 60 320 100 . 40 40 860 1780 Destroy 0b10 Robot/NC 910 | . 50 . 75 5 . . 70 . 115 10 140 . . . 5 40 . 115 . . . . 80 . . . 5 155 45 Destroy Leader 1734 | . 80 20 146 40 . 10 140 . 220 40 92 30 30 . 10 90 . 198 10 10 . . 110 10 . . . 196 252 Allied During Kill 128 | . . . . 8 . 7 2 . . 15 2 . . . . . . . . . . . 7 . . . . . 87 Successful Hack 320 | . 35 . 7 . . . 40 14 40 21 42 . . . . 26 . 24 . . . . 47 . . . . 24 . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 405 | . 15 . 15 . . . 15 . 30 30 15 . . . . 15 . 120 . . . . . . . . . . 150 Anti-Garrison Action 300 | . . . . . . . . 50 . 100 . . . . . . . . . . . . . . . . . 150 . Destroy Structure 407 | . 23 . 16 . . . 8 50 23 25 11 . . . . 22 3 18 . . . . 18 . . . . 118 72 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 315 | . 15 15 . . . . 60 . 15 15 15 . 30 . . . . 30 . . . . 15 . . . . 15 90 Influence Decreases 9077 | . 537 105 753 269 . 77 526 . 1121 50 1019 196 260 . 47 424 49 660 368 106 . 44 429 220 . 38 31 688 1060 Time Decay 6835 | . 537 105 453 249 . 77 438 . 661 . 714 186 250 . 47 384 49 550 368 106 . 34 350 220 . 38 31 408 580 Lost Part 970 | . . . . . . . 10 . 40 10 10 10 10 . . 40 . 110 . . . 10 20 . . . . 280 420 Lost Ally 218 | . . . . 20 . . 19 . . 40 20 . . . . . . . . . . . 59 . . . . . 60 Purge Threat 1054 | . . . 300 . . . 59 . 420 . 275 . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 4 . 5 2 . . 5 . 6 . 8 . . . . 7 . 13 . . . . 6 . . . . 10 17 Investigation 19 | . 3 . 3 2 . . 1 . 1 . 3 . . . . . . 2 . . . . 1 . . . . 2 1 Extermination 20 | . . . . . . . . . . . 4 . . . . 3 . 6 . . . . 2 . . . . 1 4 Reinforcement 17 | . 1 . 2 . . . 1 . 5 . 1 . . . . 1 . 1 . . . . 1 . . . . 3 1 Assault 13 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 9 Garrison 10 | . . . . . . . 3 . . . . . . . . 3 . 3 . . . . . . . . . 1 . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Distress Signals 25 | . 1 . 5 . . . . . 3 2 . . . . . . . 1 . . . . . . . 1 . 3 9 Communications Jammed 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Times Spotted 540 | . 24 5 38 7 . 1 31 4 55 25 24 8 9 . 2 19 4 49 . 2 4 1 20 5 . 37 2 48 116 Peak Tracking Total 11 | . 6 2 4 3 . 1 4 2 5 5 3 4 3 . 1 3 2 5 . 2 2 2 4 5 . 10 1 8 11 Tactical Retreats 20 | . 1 1 . . . . 3 . 1 1 1 . 2 . . . 1 2 . . . . 1 . . . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 21 | . 2 . 1 . . . . 2 . 6 4 . . . . 1 . 3 . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 34 | . 2 . 1 . . . 1 2 2 2 1 . . . . 1 . 8 . . . . . . . . . 4 10 Max in Single Turn 2 | . 1 . 1 . . . 1 2 1 1 1 . . . . 1 . 2 . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 90 | . 9 . 9 3 1 . 11 1 11 3 10 . . . . 3 . 11 . . 4 . 8 . . 2 . 3 1 Terminals 56 | . 6 . 7 2 . . 7 1 8 3 8 . . . . 2 . 5 . . . . 6 . . . . . 1 Fabricators 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . Repair Stations 8 | . 1 . 1 . . . 1 . 1 . 1 . . . . . . 2 . . . . 1 . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . Total Hacks 263 | . 29 . 26 5 4 . 43 1 30 5 25 . . . . 7 . 23 . . 25 . 20 . . 8 . 10 2 Successful 148 | . 16 . 9 2 4 . 27 1 19 2 9 . . . . 2 . 9 . . 25 . 11 . . 8 . 4 . Failed 115 | . 13 . 17 3 . . 16 . 11 3 16 . . . . 5 . 14 . . . . 9 . . . . 6 2 Catastrophic 13 | . . . 2 1 . . 1 . 1 . 4 . . . . 1 . 2 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 22 . 22 1 . . 22 . 16 . 14 . . . . 3 . 7 . . . . 10 . . 1 . . 2 Terminals 160 | . 25 . 20 4 . . 29 1 25 5 20 . . . . 4 . 11 . . . . 14 . . . . . 2 Fabricators 15 | . . . . . . . . . . . 2 . . . . . . 5 . . . . 4 . . . . 4 . Repair Stations 20 | . 1 . 4 . . . 4 . 2 . 3 . . . . . . 4 . . . . 2 . . . . . . Recycling Units 7 | . 3 . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 15 | . . . . . . . 9 . 2 . . . . . . . . . . . . . . . . . . 4 . Garrison Access 8 | . . . . . . . 1 . 1 . . . . . . 3 . 1 . . . . . . . . . 2 . Terminal Hacks 84 | . 8 . 3 2 4 . 11 1 11 2 4 . . . . 1 . 1 . . 25 . 3 . . 8 . . . Record 23 | . . . . . 4 . . . . . . . . . . . . . . . 11 . . . . 8 . . . Part Schematic 10 | . . . . . . . . . . . 1 . . . . . . . . . 9 . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robot Analysis 6 | . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . . . 3 . 3 . . . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 2 . . . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . Zone Layout 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 1 . . . . . . 3 . . . . 2 . . . . 2 . Network Status 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Build 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Repair Station Hacks 11 | . . . 2 . . . 4 . 2 . . . . . . . . 1 . . . . 2 . . . . . . Scan Component 6 | . . . 1 . . . 2 . 1 . . . . . . . . 1 . . . . 1 . . . . . . Repair 5 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . 2 . Insert Component 4 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . Analyze 5 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 32 | . 8 . 4 . . . 6 . 3 . 4 . . . . 1 . 2 . . . . 4 . . . . . . Terminals 28 | . 6 . 3 . . . 6 . 3 . 4 . . . . 1 . 1 . . . . 4 . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 22 | . 3 . 3 . . . 5 . 3 . 2 . . . . 1 . 1 . . . . 4 . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 4 | . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 7 . 8 2 . . 10 . 10 3 10 . . . . 3 . 9 . . . . 7 . . . . 2 1 Full Trace Events 13 | . . . 1 1 . . 1 . 1 . 3 . . . . . . 2 . . . . 1 . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . . . . . . 134 . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Part Schematics Acquired 27 | . . . . . . . 1 . 1 . 1 . . 14 . . . . . . 9 . . . . . . 1 . Parts Built 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 100 | . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . 58 . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 14 . Parts Repaired 5 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . Time 168 | . . . 32 . . . 70 . 38 . . . . . . . . . . . . . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Non-combat 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . find_chute 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 6 Allies Hacked 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total Allies 19 | . . 1 . 3 . . . . . 4 . . . . . . 1 . . . . . 4 . . . . . 6 Largest Group 4 | . . 1 . 3 2 2 2 . . 2 2 . . . . . 1 1 . . . . 4 . . . . . 4 Highest-Rated Group 224 | . . 31 . 40 24 24 24 . . 56 53 . . . . . 31 31 . . . . 48 . . . . . 224 Highest-Rated Ally 64 | . . 31 . 16 16 16 16 . . 31 31 . . . . . 31 31 . . . . 12 . . . . . 64 Total Orders 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 STAY 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 198 | . . . . 15 . 2 11 . . 27 . . . . . . 59 4 . . . . 13 . . . . . 67 Total Damage 3834 | . . . . 134 . 26 119 . . 530 . . . . . . 896 . . . . . 158 . . . . . 1971 Kills 17 | . . . . 3 . 1 1 . . 4 . . . . . . . . . . . . 2 . . . . . 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Active Infowar (turns) 23649 | . . . . . . . . . . . 2638 1189 1141 1935 1020 1133 309 3766 842 1049 427 439 1201 768 479 2106 841 653 1713 Sensors 23203 | . . . . . . . . . . . 2638 1189 1141 1935 1020 1133 309 3766 842 1049 427 439 1201 768 479 2106 841 653 1267 Jamming 1256 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1256 Robot Analysis Total 157 | . 4 . . . . . 2 . . . . . . . . . . . . . 151 . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . . . 1 1 1 3 . . . 1 . . 1 . 1 . . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Turns Passed 46934 | 85 2008 1545 2920 1940 432 1488 3235 1052 4013 1320 3295 1244 1230 1936 1164 1395 309 4408 843 1094 643 445 1600 783 479 2183 883 1099 1863 Spaces Moved 16215 | 56 764 466 795 593 136 460 833 267 1001 535 1337 628 484 947 527 483 106 1827 379 429 194 167 508 325 184 784 311 279 410 Core 25 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 5471 | 42 764 466 795 593 136 460 833 267 888 3 30 . . . . . . 1 . . . . . . . . . . 193 Legs 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Wheels 10679 | . . . . . . . . . 113 532 1307 628 484 947 527 483 106 1826 379 429 194 167 508 325 184 784 311 279 166 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 320 320 320 320 320 330 190 190 190 190 205 190 190 205 190 190 205 205 190 220 235 235 235 235 250 146 50 Average Speed 241 | 132 219 310 320 320 320 320 322 330 314 202 207 190 205 203 205 205 190 200 205 207 205 220 238 235 241 249 250 200 216 Slowest Speed 570 | 160 240 320 320 320 320 320 330 330 330 570 330 205 205 205 220 205 205 570 220 235 220 220 250 235 250 250 250 310 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 5 99 98 65 99 54 97 59 43 79 71 28 85 52 83 68 12 81 42 55 54 80 34 15 57 35 75 51 7 35 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 38 | . 2 1 1 . 1 . . . . . . 1 . 3 1 . . . . . 26 . . . . . 2 . . Known Exits Taken 18 | . . . . . . . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . 1 . 1 . . . . . 2 . 3 1 . . . 1 4 . 2 . 1 1 . 3 . . Spaces Dug 97 | . . . 3 . . . 4 . . . 4 . 8 . . 14 . 4 10 4 . . 3 19 2 . 2 3 17 Terrain Destroyed 519 | . 20 . 14 . . . 4 73 25 . 4 12 65 . . 26 3 18 19 9 . 14 9 39 4 2 7 65 87 Melee 10 | . . . 3 . . . 4 . . . . . . . . . . 3 . . . . . . . . . . . Projectile 199 | . . . . . . . . . . . 4 . 47 . . 5 3 4 2 9 . . 9 2 4 2 7 22 79 AOE 298 | . 20 . 11 . . . . 73 25 . . 12 18 . . 21 . 11 17 . . 14 . 37 . . . 39 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total 21804 | 64 1010 521 1038 625 135 467 1229 394 1657 715 1739 661 614 961 591 758 172 2374 432 609 396 235 776 338 215 1004 401 603 1070 Wait 3079 | . 155 27 125 18 . 3 235 85 442 85 217 10 28 . 27 156 11 276 30 137 124 54 136 1 18 169 72 130 308 Move 16180 | 55 763 465 794 592 135 459 832 266 1000 532 1336 627 483 946 526 483 105 1826 378 428 193 166 507 324 183 778 310 278 410 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Pick Up 282 | 3 21 2 16 2 . . 20 3 18 2 23 2 2 5 4 13 4 24 4 4 13 1 24 . 2 10 . 23 37 Fast Attach 108 | 6 1 . 3 1 . . 5 1 8 1 5 . . 4 5 2 1 12 2 2 1 . 2 2 1 9 1 16 17 Attach 115 | . . . 2 . . . 5 . 3 1 6 1 4 . 4 7 2 12 1 1 7 2 7 . . 1 . 23 26 Detach 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 Swap 379 | . 10 5 15 1 . . 14 3 18 1 36 9 14 1 5 31 3 57 6 9 5 6 30 5 4 11 9 21 50 Drop 283 | . 8 1 19 4 . . 26 4 31 3 23 1 2 5 10 10 4 32 2 4 11 1 18 2 3 21 1 13 24 Fire 1234 | . 49 11 55 6 . 1 78 28 134 55 93 11 81 . 5 56 42 124 9 24 29 5 52 4 4 3 8 98 169 Melee 42 | . . 8 7 . . . 6 . . . . . . . 4 . . 4 . . 13 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 3 2 2 1 . 4 8 . 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 4 . 16 . . . . . . . 6 . . . . . . . . . . . Rewire 46 | . . . . . . . . . . 19 . . . . . . . 1 . . . . . . . . . . 26 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 14) 1209 | -10/Materials | Discovered new exit (range 16) 1369 | -10/Materials | Discovered new exit (range 16) 1507 | -10/Materials | Discovered new exit (range 16) 1642 | -10/Materials | Discovered new exit (range 9) 1853 | -10/Materials | Discovered new exit (range 16) 2094 | -10/Materials | Entered Mines 2169 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2254 | -10/Mines | Discovered new exit (range 15) 2574 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2621 | -10/Mines | Murdered YI-UF0 2628 | -10/Mines | Found Prototype Storage 2629 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2722 | -10/Mines | Received a Mining Laser from a helpful Derelict 2899 | -10/Mines | Discovered new exit (range 15) 3299 | -10/Mines | Discovered new exit (range 6) 3639 | -10/Mines | Entered Materials 3639 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3924 | -9/Materials | Build established: Gunner 4283 | -9/Materials | Discovered new exit (range 6) 4723 | -9/Materials | Discovered new exit (range 14) 4919 | -9/Materials | Discovered new exit (range 15) 5574 | -9/Materials | Repaired Spread Laser 5910 | -9/Materials | Build established: Scavenger-Gunner 5910 | -9/Materials | Discovered new exit (range 14) 6559 | -9/Materials | Entered Mines 6722 | -9/Mines | Discovered new exit (range 10) 6761 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6824 | -9/Mines | Met a Derelict shopkeep closing up shop 6925 | -9/Mines | Learned Materials security intel 6963 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6963 | -9/Mines | Discovered new exit (range 5) 7194 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7201 | -9/Mines | Found Prototype Device 7706 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7709 | -9/Mines | Discovered new exit (range 3) 8071 | -9/Mines | Found a hidden stash of uninstalled traps 8499 | -9/Mines | Entered Exiles 8499 | -9/Exiles | Accompanied by 2 allies 8576 | -9/Exiles | Met 8R-AWN 8634 | -9/Exiles | Met EX-HEX 8749 | -9/Exiles | Met EX-DEC 8803 | -9/Exiles | Learned location of Zion (-7) 8906 | -9/Exiles | Discovered new exit (range 10) 8931 | -9/Exiles | Entered Mines 8931 | -8/Mines | Accompanied by 2 allies 8967 | -8/Mines | Discovered new exit (range 5) 9564 | -8/Mines | Discovered new exit (range 8) 10419 | -8/Mines | Entered Materials 10419 | -8/Materials | Accompanied by 2 allies 10419 | -8/Materials | Evolved 2 slots: Utility x2 10722 | -8/Materials | Build established: Scavenger-Tank 11080 | -8/Materials | Garrison activated, responded to threat 11334 | -8/Materials | Identified exit to Garrison 11518 | -8/Materials | Build established: Tank 11560 | -8/Materials | Identified Exp. Sensor Array 12029 | -8/Materials | Discovered new exit (range 15) 13164 | -8/Materials | Repaired Hardlight Generator 13197 | -8/Materials | Repaired Autogun 13654 | -8/Materials | Entered Garrison 13820 | -8/Garrison | Phase Generator disabled 14130 | -8/Garrison | Triggered checkpoint 14410 | -8/Garrison | Triggered checkpoint 14567 | -8/Garrison | Discovered new exit (range 64) 14567 | -8/Garrison | Discovered new exit (range 35) 14567 | -8/Garrison | Discovered new exit (range 12) 14567 | -8/Garrison | Discovered new exit (range 60) 14706 | -8/Garrison | Entered Materials 15081 | -8/Materials | Repaired Minigun 17983 | -8/Materials | Discovered new exit (range 16) 18639 | -8/Materials | Identified exit to Garrison 18719 | -8/Materials | Entered Garrison 18811 | -8/Garrison | Triggered checkpoint 19129 | -8/Garrison | Triggered checkpoint 19194 | -8/Garrison | Discovered new exit (range 19) 19194 | -8/Garrison | Discovered new exit (range 58) 19194 | -8/Garrison | Discovered new exit (range 57) 19262 | -8/Garrison | Triggered checkpoint 19394 | -8/Garrison | Build established: Gunner 19425 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19645 | -8/Garrison | Triggered checkpoint 19831 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20039 | -8/Garrison | Entered Factory 20039 | -7/Factory | Accompanied by 2 allies 20039 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 20353 | -7/Factory | Discovered new exit (range 6) 20363 | -7/Factory | Identified exit to Factory 20583 | -7/Factory | P-60 Hacker assimilated allied 8M-4CU(g) 20762 | -7/Factory | Build established: Skirmisher 21650 | -7/Factory | Build established: Gunner 22165 | -7/Factory | Build established: Skirmisher 22413 | -7/Factory | Discovered new exit (range 12) 22453 | -7/Factory | Identified exit to Lower Caves 22517 | -7/Factory | Discovered new exit (range 15) 22544 | -7/Factory | Identified exit to Storage 22548 | -7/Factory | Discovered exit to Factory (range 4) 23334 | -7/Factory | Entered Lower Caves 23436 | -7/Lower Caves | Met a Warlord Commander 23437 | -7/Lower Caves | Learned location of Warlord (-5) 23438 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 23890 | -7/Lower Caves | Build established: Scavenger-Skirmisher 23966 | -7/Lower Caves | Discovered new exit (range 9) 23979 | -7/Lower Caves | Identified exit to Lower Caves 24087 | -7/Lower Caves | Learned Factory security intel 24578 | -7/Lower Caves | Entered another Lower Caves area 24683 | -7/Lower Caves | Learned Factory emergency access door positions 25738 | -7/Lower Caves | Discovered new exit (range 13) 25770 | -7/Lower Caves | Identified exit to Zion 25808 | -7/Lower Caves | Entered Zion 25936 | -7/Zion | System corruption cleaned by Quarantine Array 26140 | -7/Zion | Found CR-A16's Pointy Stick 26160 | -7/Zion | Discovered new exit (range 13) 26332 | -7/Zion | Learned location of Armory (-4) 26521 | -7/Zion | Learned location of Recycling (-7) 26591 | -7/Zion | Given A8's code to call for help 27214 | -7/Zion | Identified exit to Deep Caves 27445 | -7/Zion | Met Imprinter 27740 | -7/Zion | Identified exit to Proximity Caves 27744 | -7/Zion | Entered Proximity Caves 28052 | -6/Proximity Caves | Learned 4 Factory zone layouts 28265 | -6/Proximity Caves | Spotted B-75 Beast 28282 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 28285 | -6/Proximity Caves | Destroyed B-75 Beast 28312 | -6/Proximity Caves | Learned Factory emergency access door positions 28844 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28882 | -6/Proximity Caves | Discovered exit to Factory (range 14) 28908 | -6/Proximity Caves | Entered Factory 28908 | -6/Factory | Evolved 2 slots: Utility x2 29209 | -6/Factory | Build established: Scavenger-Gunner 29238 | -6/Factory | Identified exit to Lower Caves 29238 | -6/Factory | Identified exit to Extension 29664 | -6/Factory | Garrison activated, responded to threat 30068 | -6/Factory | Cargo convoy interrupted 30303 | -6/Factory | Sucked down chute 30303 | -6/Factory | Entered Waste 30304 | -6/Waste | Met a frightened Derelict 30318 | -6/Waste | EMP discharged 30321 | -6/Waste | Spotted C-40 Crusher 30346 | -6/Waste | Destroyed C-40 Crusher 30359 | -6/Waste | Spotted C-40 Crusher 30376 | -6/Waste | Spotted C-40 Crusher 30378 | -6/Waste | Destroyed C-40 Crusher 30378 | -6/Waste | Destroyed C-40 Crusher 30418 | -6/Waste | EMP discharged 30418 | -6/Waste | System corruption reached 10% 30445 | -6/Waste | Spotted C-40 Crusher 30467 | -6/Waste | Destroyed C-40 Crusher 30510 | -6/Waste | Spotted C-40 Crusher 30511 | -6/Waste | Destroyed C-40 Crusher 30518 | -6/Waste | EMP discharged 30535 | -6/Waste | Spotted C-40 Crusher 30581 | -6/Waste | Discovered new exit (range 11) 30600 | -6/Waste | Build established: Gunner 30606 | -6/Waste | Identified exit to Factory 30612 | -6/Waste | Entered Factory 30612 | -6/Factory | Accompanied by 1 ally 30681 | -6/Factory | Discovered new exit (range 12) 30700 | -6/Factory | Identified exit to Factory 30921 | -6/Factory | P-60 Hacker assimilated allied SH-SUI(g) 31150 | -6/Factory | Garrison activated, responded to threat 31637 | -6/Factory | Discovered exit to Extension (range 13) 31643 | -6/Factory | Assembled infested ambush trap array 31794 | -6/Factory | Fabricated Med. Reactive Plating (x2) 31994 | -6/Factory | Build established: Hacker-Gunner 32130 | -6/Factory | Discovered exit to Factory (range 15) 33113 | -6/Factory | Discovered exit to Factory (range 14) 34112 | -6/Factory | First assault squad dispatched 34425 | -6/Factory | Lost 6 parts (2n2u2w) 34673 | -6/Factory | Build established: Scavenger-Gunner 35020 | -6/Factory | Entered Lower Caves 35148 | -6/Lower Caves | Found DCF Scrap (13 items) 35421 | -6/Lower Caves | Encountered a Warlord checkpoint 35542 | -6/Lower Caves | Found Alien Artifact 35542 | -6/Lower Caves | Identified Core Expander 35542 | -6/Lower Caves | Installed Core Expander, added new Power slot 35763 | -6/Lower Caves | Discovered new exit (range 7) 35778 | -6/Lower Caves | Identified exit to Lower Caves 35863 | -6/Lower Caves | Entered another Lower Caves area 35892 | -6/Lower Caves | Discovered exit to Factory (range 8) 36838 | -6/Lower Caves | Discovered new exit (range 8) 36953 | -6/Lower Caves | Identified exit to Data Miner 36957 | -6/Lower Caves | Entered Data Miner 36960 | -6/Data Miner | Discovered new exit (range 6) 36971 | -6/Data Miner | Identified exit to Proximity Caves 37036 | -6/Data Miner | Met Data Miner 37072 | -6/Data Miner | Learned location of Section 7 (-2) 37072 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 37100 | -6/Data Miner | Received God Mode back door access code from Data Miner 37128 | -6/Data Miner | Interfaced with the Data Conduit 37600 | -6/Data Miner | Entered Proximity Caves 37830 | -5/Proximity Caves | Learned Factory terminal intel 37978 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38000 | -5/Proximity Caves | Discovered exit to Factory (range 9) 38039 | -5/Proximity Caves | System corruption reached 30% 38045 | -5/Proximity Caves | Entered Factory 38045 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 38046 | -5/Factory | Identified exit to Upper Caves 38047 | -5/Factory | Loaded intel: 261 machine locations 38048 | -5/Factory | Loaded intel: 26 terminal locations 38632 | -5/Factory | Repaired Broken Imp. Force Field 38891 | -5/Factory | Fabricated S-27 Virus? 39062 | -5/Factory | P-70 Sage assimilated allied Virus 6a 39140 | -5/Factory | Intercept squad dispatched 39159 | -5/Factory | Spotted Tracker 39178 | -5/Factory | Destroyed Tracker 39217 | -5/Factory | Spotted Combat Programmer 39232 | -5/Factory | Destroyed Combat Programmer 39308 | -5/Factory | Found Exp. Targeting Computer 39645 | -5/Factory | Entered Upper Caves 39892 | -5/Upper Caves | Encountered a Warlord checkpoint 40224 | -5/Upper Caves | Learned Factory emergency access door positions 40398 | -5/Upper Caves | Discovered new exit (range 8) 40412 | -5/Upper Caves | Identified exit to Upper Caves 40428 | -5/Upper Caves | Entered another Upper Caves area 40889 | -5/Upper Caves | Discovered new exit (range 8) 40904 | -5/Upper Caves | Identified exit to Warlord 40907 | -5/Upper Caves | Entered Warlord 40991 | -5/Warlord | System corruption cleaned by Quarantine Array 41239 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 41730 | -5/Warlord | Opened Warlord's prototype stash 41739 | -5/Warlord | Found Prototype Reactor 41757 | -5/Warlord | Found Exp. Focal Shield 42207 | -5/Warlord | Warlord's base attacked by MAIN.C 42345 | -5/Warlord | Met Warlord 42557 | -5/Warlord | Warlord forces counterattacked 42644 | -5/Warlord | Spotted Executioner 42658 | -5/Warlord | Identified Vortex Chain Reactor 42673 | -5/Warlord | Found Adv. Kinecellerator 42749 | -5/Warlord | Spotted Executioner 42755 | -5/Warlord | Spotted Executioner 42772 | -5/Warlord | Lost 27 allies 42781 | -5/Warlord | Destroyed Executioner 42791 | -5/Warlord | Found Exp. Core Analyzer 42882 | -5/Warlord | Warlord base infiltrated, sounded retreat 42919 | -5/Warlord | Spotted Striker 43039 | -5/Warlord | Discovered new exit (range 15) 43068 | -5/Warlord | Lost 8 allies 43088 | -5/Warlord | Identified exit to Proximity Caves 43090 | -5/Warlord | Entered Proximity Caves 43099 | -4/Proximity Caves | Learned location of 1 exit from Research 43211 | -4/Proximity Caves | Spotted B-86 Titan 43914 | -4/Proximity Caves | Discovered new exit (range 14) 43942 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 43968 | -4/Proximity Caves | Identified exit to Factory 43971 | -4/Proximity Caves | System corruption reached 10% 43973 | -4/Proximity Caves | Entered Factory 43973 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 43975 | -4/Factory | Loaded intel: 339 machine locations 44258 | -4/Factory | Fabricated Adv. Coolant Injector (x2) 44412 | -4/Factory | Destroyed 8 combat bots 44695 | -4/Factory | Destroyed 12 combat bots 44697 | -4/Factory | Lost 16 parts (2p3n3u8w) 44723 | -4/Factory | First assault squad dispatched 44813 | -4/Factory | Lost 10 parts (2p1n3u4w) 44963 | -4/Factory | Discovered new exit (range 9) 45071 | -4/Factory | Identified exit to Armory 45072 | -4/Factory | Entered Armory 45073 | -4/Armory | Loaded intel: 88 machine locations 45312 | -4/Armory | Destroyed 8 combat bots 45654 | -4/Armory | Core integrity fell below 50% 45681 | -4/Armory | Destroyed 8 combat bots 45690 | -4/Armory | Lost 6 parts (2p2n1u1w) 45822 | -4/Armory | First assault squad dispatched 46222 | -4/Armory | Spotted B-86 Titan 46231 | -4/Armory | Destroyed B-86 Titan 46481 | -4/Armory | Found Imp. Powered Armor 46501 | -4/Armory | Build established: Scavenger-Tank 46868 | -4/Armory | High security lockdown imminent 46914 | -4/Armory | Released all parts (8) 46918 | -4/Armory | Intercept squad dispatched 46920 | -4/Armory | Core integrity fell below 20% 46923 | -4/Armory | Destroyed 8 combat bots 46929 | -4/Armory | Spotted Tracker 46936 | -4/Armory | Crushed by falling debris 46936 | -4/Armory | Smashed by cave-in Last Messages --------------- 46914_ Imp. Weapon Cycler crushed and broken. 46915_ Extracted 10 matter. 46915_ Acquired YI-UF0's Bottomless Matter Pit. 46917_ Slug penetrates Wall. 46917_ Penetrated by Slug. 46917_ Acquired Imp. Core Shielding. 46918_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 46918_ ALERT: Machine network offline. 46918_ Dropped Exp. Focal Shield. 46919_ Flexi-carbon Leg destroyed. 46920_ Slug penetrates Wall. 46920_ Acquired Cld. Plasma Cannon. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 46929_ Imp. Core Shielding destroyed. 46931_ Destroyed Exp. Phase Shifter. 46931_ Cld. Plasma Cannon destroyed. 46933_ ALERT: Performing unscheduled system reset. 46936_ The unstable cave ceiling collapses. 46936_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????"""""????????????"""????????????????????? | | ?????????"???"????????????"""???"""""""??????????? | | ?????????"???"????????????"""???"""""""??????""??? | | ?????????"""""??????????????????"""""""??????Y"??? | | ?????????????????????????????????????????????""??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???""????????????????????????????????????????????? | | ???""???????????????????????"""""???????"""""??""" | | ???T"???????????????????????"""""???????"""""??""" | | ???""???????????????????????"""""?? %??"""""??""" | | ???""?????????????????????????????? ?????????? | | ??????????????????????????????????? ??????? | | ????????????????T??????????????????!%=[= ????? | | ??????????????????????????????????? ! = ?????? | | ??????????????????????????????????? !* ?????? | | ??????????????????????????????????? ??????? | | ??????????????????????????????????# * ???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# ! #???????? | | ??????????????????????????????????# #??"""??? | | ??????????????????????????????????# ##?"""??? | | ????????????????????????####??????# +?"""??? | | ????????????????????????#@l##?????# #???????? | | ????????????????????????#s# ###???# #######?? | | ????????????????????????#### #####* | | ???????????????????????????## #!!! | | ????????????????????????????### !#[### | | ??????????????????????????????# !*[![##*## | | ??????????????????????????????###!=! !%%=# !!= # | | ????????????????????????????????##/=[%!=!%*[!== # | | ?????????????????????????????????#=!%/[![#! !=! # | | ?????????????????????????????????#=*!===%=* # | | ?????????????????????????????????#!"/"""=# ??# | | ?????????????????????????????????# "==="!#?#### ?? | | ?????????????????????????????????# ===" #???????? | | ?????????????????????????????????# """"" #???????? | | ?????????????????????????????????#* ! #???????? | | ?????????????????????????????????#=! #???????? | | ""???????????????????????????????# / #???????? | | ?????????????????????????????????# = #???????? | | ""???????????????????????????????# #???????? | | ""???????????????????????????????# #???????? | | ?????????????????????????????????# *=#???????? | | ""???????????????????????????????# [!!#???????? | | ?????????????????????????????????# ! %#???????? | | ?????????????????????????????????######*##??????? | | ??????????????????????????????????????#%#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 71 Energy Capacity 925 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 800 Resistance: KI 30 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 3 Kinecelleration 50 Offensive Hacking 26 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Spear | -7/Factory | Hacked System Restoration Module | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Microactuators | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Adv. Coolant Injector | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Med. Reactive Plating | x2 | -6/Factory S-27 Virus | x4 | -5/Factory Adv. Coolant Injector | x2 | -4/Factory Repaired ---------- Spread Laser | 10% | -9/Materials Hardlight Generator | 16% | -8/Materials Autogun | 53% | -8/Materials Minigun | 31% | -8/Materials Imp. Force Field | 20% | -5/Factory | Broken Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ColdReactionCutter Manual? 0 Play Time 04:41:59 Cumulative 2073.8 hours Start 2025.03.10 @ 11:11:18 End 2025.03.12 @ 11:50:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 708 Rogue 708 Adventurer 0 Explorer 0 Win Type - Total 157 Types 31/14/65/7/1/2/35/1/1/0 Lore% 94 Gallery% 92 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2105614-7561-4e37-9c46-c1125d743d3b