Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 10:38:32 Player: canerib Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (146) 730 Value Destroyed (4554) 4554 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (147) 147 TOTAL SCORE: 13551 Bonus ------- High Alert Combat Kills 147 Cogmind --------- Core Integrity 0/1600 Matter 67/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Compact Battery Terrain Scan Processor Armor Integrity Analyzer Improved Utility Shielding Improved Utility Shielding Improved Shock Absorption System Antimissile System Hacking Suite Improved System Shield Advanced Recalibrator > --- WEAPON ----------- Backup Laser VII Backup Laser VII Micro-nuke Launcher > --- INVENTORY -------- Backup Power VII Nuclear Pulse Array [Rating: 138] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon HERF Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . 2 1 . 1 . . . . 1 . . Utility 10 | . . . . . 2 . 1 2 1 . . 1 . 1 . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . Parts Attached 202 | 7 15 2 17 3 34 21 9 1 6 15 . 42 5 12 6 7 Power 34 | 1 4 1 2 1 5 3 2 . 1 4 . 4 1 2 1 2 Engine 10 | 1 3 . 2 1 1 . 1 . . 1 . . . . . . Core 13 | . 1 1 . . 4 3 1 . 1 2 . . . . . . Reactor 11 | . . . . . . . . . . 1 . 4 1 2 1 2 Propulsion 53 | 2 4 . 3 . 7 8 3 . 2 2 . 13 1 1 3 4 Treads 19 | . 3 . 3 . 7 2 . . . . . 4 . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 7 | 2 1 . . . . . . . . . . 4 . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . Flight 26 | . . . . . . 6 3 . 2 1 . 5 1 1 3 4 Utility 52 | 2 3 . 3 . 8 5 2 1 3 3 . 11 3 6 2 . Device 26 | 1 2 . 1 . 3 4 . 1 3 2 . 5 2 2 . . Storage 5 | 1 1 . . . . . . . . . . 1 . 1 1 . Processor 9 | . . . . . 2 1 . . . 1 . 3 . 1 1 . Hackware 5 | . . . . . 1 . 2 . . . . . 1 1 . . Protection 7 | . . . 2 . 2 . . . . . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 63 | 2 4 1 9 2 14 5 2 . . 6 . 14 . 3 . 1 Energy Gun 23 | 2 2 . 4 . 2 . . . . 1 . 10 . 2 . . Energy Cannon 3 | . . . . . . . . . . 2 . 1 . . . . Ballistic Gun 22 | . 2 1 4 . 5 5 2 . . 2 . 1 . . . . Ballistic Cannon 6 | . . . 1 . 4 . . . . . . 1 . . . . Launcher 7 | . . . . 1 3 . . . . . . 1 . 1 . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . . . . 1 1 1 2 1 Corrupted Parts 3 | . . . . . . . . . . . . 3 . . . . System Corruption 9 | . . . . . . . . . . . . 9 . . . . Parts Lost 86 | . 2 . 5 2 9 2 1 . 5 12 2 29 . 1 7 9 Power 9 | . 1 . 1 . 1 1 . . . 1 . 3 . . 1 . Propulsion 25 | . . . . 1 . 1 1 . 2 5 1 7 . . 4 3 Utility 30 | . 1 . 2 . 2 . . . 1 4 1 11 . 1 2 5 Weapon 22 | . . . 2 1 6 . . . 2 2 . 8 . . . 1 Highest Loss Streak 24 | . 1 . 4 2 3 1 1 . 3 9 2 24 . 1 7 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 92 96 93 98 95 94 72 37 21 44 43 59 64 34 Engine 2 | . 8 3 3 10 2 . 1 5 . 3 . . . . . . Core 4 | . 4 10 5 . 6 6 4 . 4 . . . 3 . . . Treads 11 | . 19 28 21 20 17 5 . . . . . 8 . . . . Flight 7 | . . . . . . 23 32 29 21 1 . 1 14 17 15 8 Device 11 | . 13 14 5 . 11 13 6 11 20 12 10 11 6 11 11 5 Storage 5 | . 14 14 11 11 9 1 . . . . . . . . 4 3 Processor 4 | . . . . . 6 5 6 5 5 5 5 3 4 8 8 7 Hackware 4 | . . . . . 2 7 20 17 12 5 5 2 3 5 7 4 Protection 2 | . . . 5 11 5 1 . . . . . . 4 5 8 2 Energy Gun 4 | . 15 14 16 6 1 . . . . . . 4 . . . . Ballistic Gun 12 | . 12 14 17 22 10 26 22 23 6 . . . . . . . Ballistic Cannon 4 | . . . 5 . 13 2 . . . . . 1 . . . . Launcher 1 | . . . . 6 5 . . . . . . . . . . . Peak Build Rating 138 | 7 11 12 16 13 32 46 49 55 75 61 42 128 86 138 126 88 Average Rating 35 | 5 9 11 13 11 26 42 47 54 58 35 20 73 76 107 113 61 On Entrance 38 | . 7 10 12 13 9 32 40 49 55 55 42 20 58 86 117 44 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 87 | 11 29 28 38 36 51 56 22 23 32 35 14 87 32 52 50 31 Greatest Support 180 | 20 40 40 40 40 42 82 30 28 35 23 11 180 46 54 54 28 Greatest Overweight (x) 5 | 1 . . 1 1 2 3 . . 1 4 1 5 . . 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 12 15 15 15 15 6 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 3 Average Carried 8 | 2 9 14 14 14 14 6 3 4 4 3 5 3 4 4 4 1 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 14 15 5 5 5 5 5 5 3 5 5 5 1 Class Distribution -------------------- 28% | Mutant 18% | Tank 12% | Hacker-Sprinter 11% | Sprinter 5% | Derelict-Mutant 5% | Gunner 4% | Scavenger-Skirmisher 4% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Derelict-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Quarantine Sprinter | -2/Research Hacker-Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Matter Collected 4575 | 270 346 56 367 187 1633 472 80 . 99 459 . 426 135 . 20 25 Remotely 346 | . . . . . . 346 . . . . . . . . . . Salvage Created 4800 | 122 584 142 660 303 1500 327 41 . . 152 . 880 . 89 . . Parts 270 | 10 42 8 30 15 93 20 4 . . 7 . 33 . 8 . . Haulers Intercepted 4 | . 2 . 1 . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Combat Hostiles Destroyed 105 | . 15 5 11 8 39 10 2 . . 3 . 11 . 1 . . Melee 3 | . . . . . . . . . . . . 3 . . . . Guns 53 | . 13 5 8 6 6 9 2 . . 3 . 1 . . . . Cannons 23 | . . . 3 . 15 1 . . . . . 4 . . . . AOE 24 | . 1 . . 2 18 . . . . . . 2 . 1 . . Classes Destroyed 16 | 2 6 . 2 2 2 1 . . . . . 1 . . . . Worker 8 | . 2 . . . 6 . . . . . . . . . . . Builder 8 | . 1 . . . 4 1 . . . . . 1 . 1 . . Tunneler 5 | 4 . . . 1 . . . . . . . . . . . . Hauler 4 | . 2 . 1 . 1 . . . . . . . . . . . Recycler 8 | 1 . . 2 . 4 1 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 7 | . 1 . 1 . 4 1 . . . . . . . . . . Swarmer 31 | . 6 3 . . 13 6 2 . . 1 . . . . . . Grunt 55 | . 9 2 8 6 21 1 . . . 2 . 5 . 1 . . Brawler 2 | . . . . 1 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 8 | . . . 2 . 4 . . . . . . 2 . . . . Programmer 5 | . . . . . . 3 . . . . . 2 . . . . Behemoth 2 | . . . . . . . . . . . . 2 . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 2 7 3 5 4 11 4 2 . . 2 . 5 . 2 . . Combat Bots Only 6 | . 3 3 4 3 6 4 2 . . 2 . 5 . 1 . . Max Kills in Single Turn 6 | 1 2 1 2 2 6 2 1 . . 1 . 2 . 2 . . Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . Exploded 3 | . 1 . . 2 3 . . . . . . 1 . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Hostile Shots Fired 1311 | . 84 18 89 19 168 72 16 13 52 94 48 310 34 30 86 178 Missed 482 | . 29 5 23 2 52 26 8 8 35 44 17 77 20 18 49 69 Damage Taken 16648 | . 554 157 984 291 1888 775 129 101 341 1169 638 6009 286 241 856 2229 Core 4807 | . 111 27 180 19 172 78 33 12 54 498 467 1181 43 86 237 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 220 | . . . 8 4 . . . . . . . . 28 16 132 32 Regen/Repaired (Parts) 104 | . . . . . 94 . . . 10 . . . . . . . Core Remaining (%) 63 | 100 . 44 . 50 68 88 96 98 . . 11 . 5 . 77 . Volleys Fired 362 | 16 61 23 39 24 90 26 8 2 14 15 . 43 . 1 . . Largest 4 | 2 2 2 4 4 4 4 4 1 1 1 . 4 . 1 . . Hottest 277 | 80 80 60 178 188 184 149 96 23 23 94 . 277 . 49 . . Shots Fired 906 | 32 123 46 124 84 263 85 26 2 14 15 . 91 . 1 . . Gun 665 | 32 123 46 102 69 104 77 26 2 14 15 . 55 . . . . Cannon 194 | . . . 22 . 130 8 . . . . . 34 . . . . Launcher 36 | . . . . 4 29 . . . . . . 2 . 1 . . Special 11 | . . . . 11 . . . . . . . . . . . . Kinetic 594 | . 45 23 89 48 216 85 26 2 14 11 . 35 . . . . Thermal 217 | 32 78 23 33 11 18 . . . . 4 . 18 . . . . Explosive 36 | . . . . 4 29 . . . . . . 2 . 1 . . Electromagnetic 59 | . . . 2 21 . . . . . . . 36 . . . . Robot Hit Streak 16 | 9 8 6 14 9 7 8 3 1 8 6 . 16 . 9 . . Robot Miss Streak 6 | 2 5 2 4 6 5 6 6 2 1 1 . 3 . . . . Penetration Max 1 | . . . . . 1 . . . . . . 1 . . . . Secondary Targets 7 | . 2 . 1 2 . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . . . . . . . Shots Hit Robots 492 | 21 73 19 79 23 129 51 10 1 11 11 1 62 . 1 . . Core Hits 258 | 6 32 9 24 20 93 31 5 . 3 5 . 27 . 3 . . Critical Kills 4 | . . . . . . . . . . . . 4 . . . . Critical Parts Destroyed 6 | . . . 1 . . 1 1 . . . . 3 . . . . Critical Strikes 26 | . 4 . 2 . 10 1 1 . . . . 8 . . . . Burn 6 | . 4 . 1 . . . . . . . . 1 . . . . Destroy 10 | . . . 1 . . 1 1 . . . . 7 . . . . Blast 10 | . . . . . 10 . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . 2 . . . . . Impact 2 | . . . . . . . . . . . 2 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11469 | 234 1221 174 1096 523 4711 983 152 14 158 262 84 1428 . 412 2 15 Guns 5489 | 234 798 174 842 296 874 922 152 14 158 262 . 763 . . . . Cannons 2689 | . . . 248 . 2034 61 . . . . . 346 . . . . Explosions 3121 | . 423 . . 227 1799 . . . . . . 260 . 412 . . Melee 79 | . . . . . . . . . . . 79 . . . . . Ramming 91 | . . . 6 . 4 . . . . . 5 59 . . 2 15 Kinetic 6029 | . 219 76 729 174 2773 983 152 14 158 179 . 572 . . . . Thermal 2037 | 234 579 98 335 . 315 . . . . 83 . 393 . . . . Explosive 2847 | . 423 . . 227 1619 . . . . . . 166 . 412 . . Electromagnetic 386 | . . . 26 122 . . . . . . . 238 . . . . Impact 79 | . . . . . . . . . . . 79 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 . . 1 1 . . 1 1 1 16 16 . 1 1 Average Corruption 2 | . 2 2 . . 1 1 . . 1 1 1 10 16 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 52 | . 6 6 . . 6 1 . . . 8 . 17 6 . 1 1 Message Errors 12 | . 2 1 . . 1 . . . . 2 . 4 1 . . 1 Matter Fused 12 | . 2 1 . . . . . . . 2 . 5 1 . 1 . Heat Flow Errors 6 | . 1 2 . . 1 . . . . 1 . . 1 . . . Energy Discharges 5 | . . 1 . . 2 . . . . 2 . . . . . . Data Loss (minor) 9 | . . 1 . . 1 1 . . . 1 . 4 1 . . . Misfires 3 | . 1 . . . 1 . . . . . . 1 . . . . Misdirections 5 | . . . . . . . . . . . . 3 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 165 | . . . 10 . 155 . . . . . . . . . . . Projectiles 62 | . . . 10 . 52 . . . . . . . . . . . Explosions 103 | . . . . . 103 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . 2 . 10 1 . . . . . 4 . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . Kinetic 16 | . . . 2 . 10 1 . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 524 | . . . . 58 369 . . . . . 2 88 . . 1 6 Shots 15 | . . . . 2 12 . . . . . . 1 . . . . Rammed 22 | . . 1 3 . 2 . . . . . 1 9 . . 1 5 Targets Rammed 25 | . . 1 3 . 2 . . . . . 1 12 . . 1 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . 3 . . . . Highest Temperature 565 | 126 216 236 412 322 506 84 76 4 20 53 . 565 214 14 . . Average Temperature 111 | 44 66 65 90 144 143 34 29 2 10 21 . 207 108 10 . . Received Heat Transfer 3546 | . 210 96 450 72 747 45 . . 45 222 123 1283 37 63 90 63 Effects 31 | . 3 . 1 4 10 . . . . . . 13 . . . . Shutdowns 6 | . . . . . 2 . . . . . . 4 . . . . Energy Bleed 5 | . . . . 2 3 . . . . . . . . . . . Interference 8 | . 3 . . . 1 . . . . . . 4 . . . . Matter Decay 2 | . . . . . 1 . . . . . . 1 . . . . Short Circuit 7 | . . . 1 2 2 . . . . . . 2 . . . . Damage (minor) 3 | . . . . . 1 . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . 1 . . . . . . . . . . 1 . . . . Parts Melted 8 | . 3 . . . . . . . . . . 5 . . . . Heat Transferred 4863 | 525 1844 225 877 . 433 . . . . 111 . 848 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Peak Influence 822 | 25 459 137 236 196 822 471 194 210 194 . . 326 291 289 234 234 Initial 373 | . 16 17 53 20 76 373 123 94 102 . . 108 119 163 162 104 Average 187 | 9 127 79 132 137 352 143 158 94 145 . . 124 188 204 178 139 Maximum Alert Level 3 | . 2 . 1 . 3 2 . 1 . . . 1 1 1 1 1 Low Security (%) 69 | 100 81 100 72 100 29 69 100 98 100 . . 79 74 45 77 90 Level 1 19 | . 4 . 27 . 36 21 . 1 . . . 20 25 54 22 9 Level 2 10 | . 13 . . . 31 8 . . . . . . . . . . Level 3 . | . . . . . 3 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . 1 . 9 6 . 1 1 . . 4 1 . 2 1 Investigation 7 | . 2 . 1 . 2 1 . . . . . . . . . 1 Extermination 5 | . . . . . . 2 . 1 1 . . 1 . . . . Reinforcement 9 | . 1 . . . 3 2 . . . . . . 1 . 2 . Assault 1 | . . . . . 1 . . . . . . . . . . . Garrison 7 | . . . . . 3 1 . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Distress Signals 15 | . 1 . 1 . 4 3 . . . . . 3 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 267 | . 20 5 18 7 59 30 5 11 7 13 8 27 20 8 16 13 Peak Tracking Total 11 | . 4 3 5 3 6 10 3 7 4 6 5 8 11 8 11 10 Tactical Retreats 32 | . . . 2 1 3 3 . 2 2 5 3 5 2 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Traps Triggered 13 | . 4 . 1 . 1 1 . 1 1 . . 2 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Machines Disabled 22 | . 7 . . 1 11 1 . . . . . 2 . . . . Max in Single Turn 4 | . 4 . . 1 3 1 . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Machines Accessed 46 | . 3 . 4 . 6 4 1 1 6 2 . 1 6 5 5 2 Terminals 27 | . 3 . 1 . 4 3 . . 4 . . 1 5 2 3 1 Fabricators 2 | . . . . . . 1 . . 1 . . . . . . . Repair Stations 4 | . . . . . 1 . . . 1 . . . 1 1 . . Recycling Units 3 | . . . 2 . . . . 1 . . . . . . . . Scanalyzers 5 | . . . 1 . 1 . 1 . . . . . . 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . 1 1 1 Total Hacks 127 | . 9 . 6 . 24 11 2 2 20 8 . 2 14 8 14 7 Successful 66 | . 6 . 3 . 15 7 1 . 10 8 . . 6 3 4 3 Failed 61 | . 3 . 3 . 9 4 1 2 10 . . 2 8 5 10 4 Catastrophic 11 | . 1 . 1 . 1 . . . . . . 1 1 1 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 43 | . 2 . . . 8 7 . . 14 . . . 9 1 1 1 Terminals 81 | . 9 . 1 . 12 8 . . 16 . . 2 13 4 11 5 Fabricators 4 | . . . . . . 3 . . 1 . . . . . . . Repair Stations 8 | . . . . . 3 . . . 3 . . . 1 1 . . Recycling Units 4 | . . . 2 . . . . 2 . . . . . . . . Scanalyzers 16 | . . . 3 . 9 . 2 . . . . . . 1 1 . Garrison Access 6 | . . . . . . . . . . . . . . 2 2 2 Terminal Hacks 36 | . 6 . . . 3 3 . . 7 8 . . 3 2 2 2 Record 10 | . . . . . . . . . . 7 . . 1 . . 2 Part Schematic 1 | . . . . . . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . 1 . Level Access Points 2 | . . . . . . . . . 1 . . . 1 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . Alert Level 5 | . 1 . . . 1 1 . . 1 . . . 1 . . . Unreport Threat 5 | . 2 . . . 1 2 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . 1 . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . 2 . . . 1 . . . Scan Component 2 | . . . . . 1 . . . 1 . . . . . . . Repair 2 | . . . . . 1 . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 10 | . . . 1 . 8 . 1 . . . . . . . . . Insert Component 6 | . . . 1 . 4 . 1 . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . . . . . 2 2 . . 1 . . . 2 1 1 1 Terminals 10 | . . . . . 2 2 . . 1 . . . 2 1 1 1 Assimilate 2 | . . . . . 1 . . . 1 . . . . . . . Botnet 8 | . . . . . 1 2 . . . . . . 2 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . 2 . 6 4 1 1 6 . . 1 6 5 4 2 Full Trace Events 6 | . 1 . 1 . 2 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . . . . . . . . 1 . Parts Built 1 | . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 36 | . . . . . . 36 . . . . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . 1 . . . . . . . Time 48 | . . . . . 26 . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 4 . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Total Allies 1 | . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . Highest-Rated Group 10 | . . . . . . . . . 10 . . . . . . . Highest-Rated Ally 10 | . . . . . . . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Turns Passed 9635 | 160 940 334 851 325 2229 1316 298 547 350 881 126 693 144 112 115 214 Spaces Moved 7557 | 116 534 165 405 133 899 932 471 504 610 789 236 433 382 250 308 390 Core 696 | 8 . . . . . 1 . . . 309 235 140 . . . 3 Treads 2232 | . 347 165 405 133 899 141 . . . . . 142 . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 337 | 108 187 . . . . . . . . . . 42 . . . . Hover 337 | . . . . . . . . . . 336 1 . . . . . Flight 3955 | . . . . . . 790 471 504 610 144 . 109 382 250 308 387 Fastest Speed 25 | 50 80 160 160 160 152 31 27 27 25 28 50 31 34 32 27 30 Average Speed 86 | 80 131 160 160 170 198 51 27 27 39 103 50 97 34 32 29 44 Slowest Speed 340 | 100 160 160 240 240 320 340 31 27 114 250 120 300 35 32 200 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . 8 8 6 6 . . 1 2 3 7 8 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 31 | 5 79 23 28 29 58 21 12 15 15 79 42 16 48 11 41 14 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . 1 . . 1 . Scrap Searched 5 | . . . . . . . . . . 4 1 . . . . . Spaces Dug 8 | . . . . . 8 . . . . . . . . . . . Terrain Destroyed 394 | . 22 . . 26 311 2 . . . 2 . 20 . 11 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 74 | . . . . 2 67 2 . . . 2 . 1 . . . . AOE 319 | . 22 . . 24 244 . . . . . . 18 . 11 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Total 9889 | 146 661 195 526 162 1169 1711 617 908 700 833 240 607 391 277 330 416 Wait 1581 | 4 23 1 41 1 100 708 127 405 70 7 . 64 . 11 6 13 Move 7446 | 115 533 164 404 132 898 915 454 492 597 788 235 430 377 243 294 375 Hop 47 | . . . . . . 8 8 5 6 . . 1 2 3 7 7 Pick Up 77 | 4 15 1 10 . 18 10 5 2 3 1 . 1 1 2 4 . Fast Attach 110 | 7 4 . 5 1 11 8 2 . 2 10 . 42 5 6 4 3 Attach 45 | . . . 6 1 12 4 2 1 3 4 . . 1 5 2 4 Detach 17 | . . . 1 . 2 1 . . 1 3 . . 3 2 3 1 Swap 49 | . 11 2 6 1 12 9 5 . 1 1 . . . 1 . . Drop 120 | . 14 3 11 2 24 22 6 1 3 4 2 10 2 3 10 3 Fire 362 | 16 61 23 39 24 90 26 8 2 14 15 . 43 . 1 . . Melee 2 | . . . . . . . . . . . 2 . . . . . Ram 7 | . . . . . . . . . . . 1 1 . . . 5 Kick . | . . . . . . . . . . . . . . . . . Crush 17 | . . 1 3 . 2 . . . . . . 11 . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 Rewire 4 | . . . . . . . . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 11) 659 | -10/Materials | Discovered new exit (range 5) 715 | -10/Materials | Discovered new exit (range 14) 891 | -10/Materials | Discovered new exit (range 15) 1101 | -10/Materials | Entered Mines 1163 | -10/Mines | Discovered new exit (range 9) 1175 | -10/Mines | Core integrity fell below 50% 1435 | -10/Mines | Entered Materials 1435 | -9/Materials | Evolved 2 slots: Weapon x2 1556 | -9/Materials | Discovered new exit (range 15) 1929 | -9/Materials | Lost 4 parts (1p2u1w) 2075 | -9/Materials | Discovered new exit (range 16) 2286 | -9/Materials | Entered Mines 2297 | -9/Mines | Met a Derelict bent on vengeance 2333 | -9/Mines | Excavation squad dispatched 2333 | -9/Mines | A large section of the Mines collapsed 2582 | -9/Mines | Discovered new exit (range 9) 2611 | -9/Mines | Entered Materials 2611 | -8/Materials | Evolved 2 slots: Utility x2 2787 | -8/Materials | Repaired Lgt. Treads 3128 | -8/Materials | Build established: Tank 3745 | -8/Materials | Lost 3 parts (3w) 4611 | -8/Materials | First assault squad dispatched 4635 | -8/Materials | Garrison activated, responded to threat 4813 | -8/Materials | Discovered new exit (range 12) 4840 | -8/Materials | Entered Factory 4840 | -7/Factory | Evolved 2 slots: Propulsion x2 5223 | -7/Factory | Fabricated Hacking Suite (x1) 5415 | -7/Factory | Build established: Sprinter 6093 | -7/Factory | Garrison activated, responded to threat 6150 | -7/Factory | Discovered new exit (range 14) 6156 | -7/Factory | Identified exit to Factory 6156 | -7/Factory | Entered another Factory area 6156 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6421 | -6/Factory | Discovered new exit (range 5) 6423 | -6/Factory | Identified exit to Factory 6454 | -6/Factory | Entered another Factory area 6454 | -5/Factory | Evolved 2 slots: Utility x2 6475 | -5/Factory | Build established: Hacker-Sprinter 6996 | -5/Factory | Discovered new exit (range 7) 6998 | -5/Factory | Identified exit to Factory 7001 | -5/Factory | Entered another Factory area 7001 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7046 | -4/Factory | Identified exit to Upper Caves 7046 | -4/Factory | Identified exit to Armory 7046 | -4/Factory | Identified exit to Research 7129 | -4/Factory | Lost 3 parts (2n1w) 7132 | -4/Factory | Repaired Xenon Bombardment Thruster 7351 | -4/Factory | Entered Upper Caves 7354 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7359 | -4/Upper Caves | Encountered a Warlord checkpoint 7404 | -4/Upper Caves | Lost 3 allies 7406 | -4/Upper Caves | Learned location of Quarantine (-3) 7428 | -4/Upper Caves | Lost 9 parts (1p4n4u) 7502 | -4/Upper Caves | Lost 3 parts (1n2w) 7575 | -4/Upper Caves | Learned Research security intel 7595 | -4/Upper Caves | Learned Extension stockpile data 7595 | -4/Upper Caves | Learned Research security intel 7675 | -4/Upper Caves | Build established: Mutant 7857 | -4/Upper Caves | Discovered new exit (range 11) 7893 | -4/Upper Caves | Identified exit to Upper Caves 7988 | -4/Upper Caves | Build established: Derelict-Mutant 8232 | -4/Upper Caves | Entered another Upper Caves area 8236 | -4/Upper Caves | Core integrity fell below 50% 8243 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8315 | -4/Upper Caves | Core integrity fell below 20% 8355 | -4/Upper Caves | Discovered exit to Research (range 6) 8358 | -4/Upper Caves | Entered Research 8358 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8725 | -3/Research | Spotted B-86 Titan 8748 | -3/Research | Garrison activated, responded to threat 8803 | -3/Research | System corruption reached 10% 8811 | -3/Research | Destroyed B-86 Titan 8817 | -3/Research | Crushed by falling debris 8838 | -3/Research | Core integrity fell below 50% 8891 | -3/Research | Core integrity fell below 20% 8914 | -3/Research | Lost 24 parts (3p4n9u8w) 8999 | -3/Research | Spotted B-86 Titan 9040 | -3/Research | Spotted B-90 Cyclops 9043 | -3/Research | Destroyed B-90 Cyclops 9045 | -3/Research | Discovered new exit (range 16) 9051 | -3/Research | Entered Quarantine 9057 | -3/Quarantine | Build established: Mutant 9127 | -3/Quarantine | Identified exit to Research 9166 | -3/Quarantine | Found Alien Artifact 9166 | -3/Quarantine | Identified Transdimensional Reconstructor 9166 | -3/Quarantine | Warped through subspace 9195 | -3/Quarantine | Entered Research 9195 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9216 | -2/Research | Identified exit to Testing 9284 | -2/Research | Spotted B-90 Cyclops 9307 | -2/Research | Entered Testing 9410 | -2/Testing | Discovered new exit (range 6) 9422 | -2/Testing | Entered Access 9422 | -1/Access | Evolved 2 slots: Utility x2 9452 | -1/Access | Lost 7 parts (1p4n2u) 9607 | -1/Access | Spotted B-99 Colossus 9608 | -1/Access | Spotted B-99 Colossus 9616 | -1/Access | Core integrity fell below 50% 9629 | -1/Access | Core integrity fell below 20% 9636 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 09628_ Slug penetrates Sealed Heavy Doors. 09628_ Penetrated by Slug. 09628_ Cld. Q-thruster destroyed. 09628_ Slug penetrates Sealed Heavy Doors. 09629_ Penetrated by Slug. 09629_ Slug penetrates Sealed Heavy Doors. 09629_ Penetrated by Slug. 09629_ Slug penetrates Sealed Heavy Doors. 09629_ Penetrated by Slug. 09631_ Slug penetrates Sealed Heavy Doors. 09631_ Penetrated by Slug. 09631_ Slug penetrates Sealed Heavy Doors. 09632_ Penetrated by Slug. 09632_ Slug penetrates Sealed Heavy Doors. 09632_ Penetrated by Slug. 09632_ Imp. Corruption Screen destroyed. 09632_ Penetrated by Slug. 09635_ U-05 Engineer builds a Wall. 09635_ Slug penetrates Sealed Heavy Doors. 09636_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????######??????? | | ????????????????????????""""?????????# #?????? | | ????????????????????????"@ "?????????# #?????? | | ???????????????????????#"" """""""#??# #?????? | | ???????????????????????# % % #??# #?????? | | ???????????????????????# #??# #?????? | | ???????????????????????# % #??# #?????? | | ???????????????????????# BB #??# #?????? | | ???????????????????????# BB #??# #?????? | | ???????????????????????# #??# #?????? | | ???????????????????????# u #??# #?????? | | ?????????????????#### % ####??# #?????? | | ????????????????# ###????? #?????? | | ????????????????# ##########+######## | | ????????????????# | | ????????????????# | | ????????????????# | | ????????????????# | | ????????????????# ## #######+######+# | | ????????????????# # # !# # | | ?????????????############## # # # | | ?????????????# +%% + == # # | | ?????????????# # # == # # | | ?????????????# #% # == # # | | ?????????????# # #? # # | | ?????????????# # #? # # | | ?????????????#########+#### #?? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 49 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 85 Jamming Range 16 Power Amplification 20 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 600 Resistance: EX 50 Core Shielding 20 Utility Shielding 66 Evasion (%) 77 Armor Integrity Analysis 30 Recoil Reduction 6 Salvage Targeting 6 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Imp. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysParticleFlamer Manual? 0 Play Time 01:38:02 Cumulative 103.2 hours Start 2025.04.05 @ 15:15:27 End 2025.04.07 @ 10:38:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 596e9006-594b-4c59-a609-a96139bfaca1