Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.08 @ 03:14:01 Player: brx Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (826) 826 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2226 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 172/300 Energy 446/450 System Corruption 2% Temperature Cool (2) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (15) --- Deuterium Engine Improved Hover Unit Improved Targeting Computer Particle Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Deuterium Engine Visual Processing Unit Seismic Detector Welding Torch [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 53 | 8 11 5 29 Power 12 | 3 1 1 7 Engine 12 | 3 1 1 7 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 3 2 10 Treads 2 | . . . 2 Leg . | . . . . Wheel 8 | 2 3 2 1 Hover 5 | . . . 5 Flight 2 | . . . 2 Utility 11 | 1 3 . 7 Device 5 | . 3 . 2 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | 2 4 2 5 Energy Gun 5 | 2 3 . . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | . 1 1 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 21 | . 2 4 15 Power 7 | . 1 1 5 Propulsion 7 | . . 2 5 Utility 2 | . . 1 1 Weapon 5 | . 1 . 4 Highest Loss Streak 14 | . 2 4 14 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 98 86 81 Engine 15 | . 14 13 18 Treads 5 | . . . 14 Wheel 16 | . 27 24 2 Hover 1 | . . . 3 Device 6 | . 13 4 2 Storage 10 | . 14 14 4 Hackware 1 | . . . 4 Protection 2 | . . . 7 Energy Gun 5 | . 18 1 . Energy Cannon 5 | . . 12 2 Ballistic Gun 11 | . 8 14 10 Launcher 3 | . . . 7 Naked Turns . | . . . . Heaviest Build 48 | 10 13 15 48 Greatest Support 40 | 26 32 26 40 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 1 8 8 8 Average Carried 5 | . 5 7 5 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 1 7 8 5 Class Distribution -------------------- 48% | Mutant 34% | Scavenger-Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 743 | 189 206 89 259 Remotely . | . . . . Salvage Created 1690 | . 289 626 775 Parts 116 | . 17 35 64 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 29 | . 7 6 16 Guns 18 | . 7 4 7 Cannons 7 | . . 2 5 AOE 4 | . . . 4 Classes Destroyed 8 | . 3 1 4 Worker 4 | . . 4 . Builder 4 | . . . 4 Hauler 2 | . . . 2 Recycler 10 | . 1 6 3 Watcher 3 | . . . 3 Swarmer 15 | . 3 6 6 Grunt 10 | . 4 . 6 Sentry 4 | . . . 4 Best Kill Streak 12 | . 3 12 10 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 264 | . 63 33 168 Missed 71 | . 22 12 37 Damage Taken 2106 | . 322 228 1556 Core 560 | . 65 56 439 Absorbed by Shields . | . . . . Ignored by Resistances 522 | . 104 69 349 Core Remaining (%) 75 | 100 . 51 . Volleys Fired 104 | . 29 35 40 Largest 2 | . 2 2 2 Hottest 83 | . 80 80 83 Shots Fired 183 | . 48 70 65 Gun 128 | . 48 42 38 Cannon 48 | . . 28 20 Launcher 7 | . . . 7 Special . | . . . . Kinetic 98 | . 25 35 38 Thermal 67 | . 12 35 20 Explosive 7 | . . . 7 Electromagnetic 11 | . 11 . . Robot Hit Streak 29 | . 26 29 15 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 128 | . 37 41 50 Core Hits 71 | . 13 23 35 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2278 | . 361 534 1383 Guns 973 | . 361 220 392 Cannons 594 | . . 314 280 Explosions 710 | . . . 710 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 713 | . 156 165 392 Thermal 762 | . 113 369 280 Explosive 710 | . . . 710 Electromagnetic 92 | . 92 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 1 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 1 7 Message Errors 2 | . . . 2 Matter Fused 1 | . . 1 . Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 23 | . . 2 21 Projectiles 2 | . . 2 . Explosions 21 | . . . 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 327 | . 90 140 327 Average Temperature 62 | . 37 51 84 Received Heat Transfer 687 | . 198 15 474 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1633 | . 250 791 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 321 | . 175 201 321 Initial . | . . . . Average 111 | . 65 96 164 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 84 71 Level 1 16 | . . 15 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 11 7 25 Peak Tracking Total 12 | . 5 3 12 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 3 1 4 Terminals 6 | . 3 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 8 3 11 Successful 17 | . 5 2 10 Failed 5 | . 3 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 8 3 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 5 2 9 Record 10 | . 4 2 4 Robot Analysis 2 | . . . 2 Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2211 | 86 570 685 870 Spaces Moved 1675 | 53 521 598 503 Core 60 | 2 . 34 24 Treads 318 | . . . 318 Legs . | . . . . Wheels 1217 | 51 521 564 81 Hover 70 | . . . 70 Flight 10 | . . . 10 Fastest Speed 32 | 50 90 90 32 Average Speed 106 | 88 90 95 137 Slowest Speed 240 | 100 100 200 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 52 | 4 75 97 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 69 | . . . 69 Melee . | . . . . Projectile . | . . . . AOE 69 | . . . 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1927 | 88 575 647 617 Wait 38 | 27 . 7 4 Move 1670 | 52 520 597 501 Hop . | . . . . Pick Up 31 | 1 11 2 17 Fast Attach 19 | 5 1 2 11 Attach 17 | 1 4 1 11 Detach 5 | . 1 . 4 Swap 17 | 2 6 2 7 Drop 19 | . 3 1 15 Fire 104 | . 29 35 40 Melee 1 | . . . 1 Ram 3 | . . . 3 Kick . | . . . . Crush 2 | . . . 2 Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 14) 255 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 4) 648 | -10/Materials | Discovered new exit (range 6) 657 | -10/Materials | Entered Mines 739 | -10/Mines | Discovered new exit (range 15) 925 | -10/Mines | Lost 4 parts (1p2n1u) 989 | -10/Mines | Learned Materials terminal intel 1008 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1277 | -10/Mines | Build established: Scavenger-Mutant 1331 | -10/Mines | Discovered new exit (range 10) 1342 | -10/Mines | Entered Materials 1342 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1343 | -9/Materials | Loaded intel: 12 terminal locations 1579 | -9/Materials | Core integrity fell below 50% 1616 | -9/Materials | Lost 14 parts (5p4n1u4w) 2068 | -9/Materials | Build established: Hacker-Mutant 2119 | -9/Materials | Core integrity fell below 20% 2191 | -9/Materials | Crushed by falling debris 2212 | -9/Materials | Crushed by falling debris 2212 | -9/Materials | Smashed by cave-in Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf collects debris. Dropped Lgt. Armor Plating. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Prototype Ballistic Gun crushed. Dropped Imp. Targeting Computer. U-05 Engineer builds a Wall. Acquired Adv. Beam Cannon. Acquired Lgt. Armor Plating. The unstable cave ceiling collapses. Discarded Hacking Suite. Acquired Imp. Targeting Computer. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] The unstable cave ceiling collapses. Crushed by falling debris. 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