Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.16 @ 07:00:11 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (181) 905 Value Destroyed (6425) 6425 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1425) 1425 TOTAL SCORE: 16055 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 485 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 472/1150 Matter 206/300 Energy 170/170 System Corruption 1% Temperature Cool (0) Movement Hovering (56) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Gravmag Array Gravmag Array > --- UTILITY (10) ----- Large Storage Unit Experimental Signal Interpreter Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON (3) ------- Heavy Plasma Cannon Phasing Sabre > --- INVENTORY (15) --- Light Antimatter Reactor Armored Huge Wheel Gravmag Array Advanced Heat Sink Huge Storage Unit Hacking Suite System Shield Heavy Neutron Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Experimental Signal Interpreter Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON ----------- Phase Gun Heavy Plasma Cannon Phasing Sabre > --- INVENTORY -------- Light Antimatter Reactor Armored Huge Wheel Gravmag Array Gravmag Array Huge Storage Unit Improved Sensor Array Advanced Sensor Array Hacking Suite System Shield Heavy Neutron Cannon Long-range Missile Launcher [Rating: 100] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Machine Analyzer Device Advanced Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Heavy Beamcaster Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Advanced EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 . . . . . . . . Utility 8 | . . 1 1 2 . . . . 1 . . . . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . 1 . . . Parts Attached 288 | . 7 25 38 16 7 14 1 8 19 7 19 6 6 40 37 35 3 Power 15 | . . 2 2 . . . . 1 . . 1 . . 2 5 2 . Engine 9 | . . 2 2 . . . . . . . . . . 1 4 . . Core 5 | . . . . . . . . 1 . . 1 . . 1 1 1 . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 60 | . 3 8 12 . . 2 . . 4 . 1 1 1 4 11 12 1 Treads 26 | . 1 6 8 . . 2 . . 2 . 1 . 1 2 3 . . Leg 10 | . . . . . . . . . . . . . . . 6 4 . Wheel 16 | . 2 2 4 . . . . . 2 . . 1 . . 1 4 . Hover 8 | . . . . . . . . . . . . . . 2 1 4 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 133 | . 2 7 12 12 5 9 1 3 11 5 10 3 3 24 13 12 1 Device 64 | . . . 3 5 2 5 . 2 3 4 6 1 2 17 7 6 1 Storage 9 | . 1 2 1 1 . . . . . 1 . . . 1 . 2 . Processor 5 | . . . . 3 . . . . . . 1 . . . 1 . . Hackware 7 | . . . . . . . . . 3 . . . . 1 1 2 . Protection 48 | . 1 5 8 3 3 4 1 1 5 . 3 2 1 5 4 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 80 | . 2 8 12 4 2 3 . 4 4 2 7 2 2 10 8 9 1 Energy Gun 8 | . . 1 . . . . . . . . . 1 . 3 1 2 . Energy Cannon 9 | . . 1 . . . . . . 1 1 1 . . 2 1 2 . Ballistic Gun 32 | . 2 5 9 3 1 1 . 2 1 . 2 1 1 1 1 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 11 | . . . 1 . 1 1 . . 1 . 2 . 1 2 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . 2 1 . 1 . 2 1 1 2 . . 2 5 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . 1 . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . . . . 3 . . Parts Lost 76 | . . 4 6 . . 1 . . 6 . 1 . 1 11 22 21 3 Power 7 | . . . . . . . . . . . . . . 2 3 2 . Propulsion 26 | . . . 2 . . . . . 1 . . . 1 5 8 8 1 Utility 25 | . . 3 2 . . 1 . . 4 . 1 . . 2 6 4 2 Weapon 18 | . . 1 2 . . . . . 1 . . . . 2 5 7 . Highest Loss Streak 11 | . . 1 2 . . 1 . . 6 . 1 . 1 4 11 8 2 Average Slot Usage (%) 94 | . 99 98 99 100 100 100 100 100 95 86 89 93 93 90 92 89 79 Engine 4 | . 14 11 8 7 7 7 7 . . . . . . . 2 . . Core 2 | . . . . . . . . 6 6 6 6 6 6 4 1 4 5 Treads 14 | . 12 21 18 15 15 15 15 15 15 20 19 15 15 15 4 5 . Leg 1 | . 1 . . . . . . . . . . . . . 13 8 . Wheel 10 | . 13 10 17 15 15 15 15 15 17 6 6 10 10 4 1 2 . Device 7 | . . . 6 17 10 11 7 5 4 6 7 12 12 11 6 4 9 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 Processor 9 | . . . . 13 15 15 15 15 13 13 13 13 13 11 11 10 10 Hackware 6 | . . . . . . . . . 14 6 6 6 6 10 14 25 26 Protection 10 | . 13 21 20 6 11 10 15 17 3 6 8 6 6 4 4 4 . Energy Cannon 1 | . . . . . . . . . 1 3 4 2 . 2 . 1 5 Ballistic Gun 9 | . 24 21 16 8 14 11 7 7 6 6 4 6 5 7 . 3 . Slashing Weapon 2 | . . . 1 5 . 1 . 3 2 2 . . . 1 12 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 13 32 64 105 109 109 112 114 111 123 123 118 113 113 122 54 120 48 Greatest Support 60 | 20 20 40 28 28 28 28 28 28 40 28 28 38 38 56 60 56 40 Greatest Overweight (x) 8 | . 3 5 8 3 3 3 4 3 4 4 4 3 3 4 5 5 1 Average Overweight (x) 2 | . 1 3 4 3 3 3 3 3 2 4 3 2 2 3 . . . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 15 25 15 Average Capacity 22 | 8 10 17 24 25 25 25 25 25 25 25 25 25 25 24 15 19 15 Most Carried 25 | 8 12 20 25 25 25 25 25 25 25 25 25 25 25 25 15 24 14 Average Carried 21 | 6 9 16 24 24 25 24 25 24 24 25 24 24 24 22 14 16 10 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 Final Carried 25 | 8 12 20 25 25 25 25 25 25 25 25 25 25 24 15 15 14 11 Class Distribution -------------------- 39% | Mutant 14% | Skirmisher 12% | Hacker-Mutant 9% | Hacker-Assassin 8% | Assassin 7% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Ninja | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Matter Collected 5202 | 207 156 893 795 129 94 435 . 90 235 94 473 25 115 558 424 398 81 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7861 | 104 197 1734 1107 37 70 406 . . 479 160 662 . 138 955 699 915 198 Parts 418 | 4 12 123 64 3 5 14 . . 29 4 15 . 4 51 38 44 8 Haulers Intercepted 11 | . 1 5 3 . . . . . . . . . . . 2 . . Recyclers Shooed 17 | . 3 2 . . . . . . . . . . . 5 3 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 3 11 . . . 4 6 . 1 . . . 1 Prevented 21 | . . . . . 1 4 . . . . 10 . 6 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Combat Hostiles Destroyed 139 | . 4 32 16 1 3 7 . . 6 1 15 . 2 18 6 21 7 Melee 16 | . . . . . . . . . . . . . . . 5 11 . Guns 72 | . 4 32 16 . 2 4 . . 2 . 3 . . 8 . 1 . Cannons 9 | . . . . . . . . . . 1 1 . . 5 1 1 . AOE 35 | . . . . 1 1 3 . . 2 . 9 . 1 4 . 7 7 Classes Destroyed 17 | 2 5 4 2 . . 3 . . . . . . . . 1 . . Worker 7 | . . 1 . . . . . . 1 . . . . 3 2 . . Builder 7 | . . 1 . . . . . . 3 . . . . 1 1 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 11 | . 1 5 3 . . . . . . . . . . . 2 . . Recycler 7 | 1 . 2 3 . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . Operator 4 | . 1 2 . . . . . . . . . . . . 1 . . Watcher 3 | . 1 2 . . . . . . . . . . . . . . . Swarmer 40 | . 2 7 3 . 3 1 . . . . 1 . . 8 . 11 4 Grunt 54 | . 2 15 6 . . 3 . . 3 . 7 . 2 4 3 6 3 Brawler 3 | . . . . . . 1 . . . . 2 . . . . . . Duelist 7 | . . 1 . . . . . . 1 . 4 . . 1 . . . Sentry 20 | . . 9 5 . . 1 . . 1 1 1 . . 1 1 . . Hunter 4 | . . . 1 1 . . . . . . . . . . . 2 . Programmer 8 | . . . . . . 1 . . . . . . . 4 1 2 . Heavy 2 | . . . 1 . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 2 2 6 3 1 3 3 . . 8 1 7 . 2 11 2 8 7 Combat Bots Only 10 | . 2 6 3 1 3 3 . . 4 1 7 . 2 10 1 7 7 Max Kills in Single Turn 5 | 1 1 4 1 1 1 2 . . 3 1 4 . 1 3 1 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 1 2 . . 1 . 4 . 1 3 . 5 2 Melee 1 | . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Damage Taken 14769 | . 136 1541 1464 190 191 350 . . 689 77 978 . 119 2182 2202 4109 541 Core 1794 | . 24 234 163 . . . . . . 24 63 . 21 297 290 607 71 Absorbed by Shields 163 | . . . . . . . . . . . . . . . 163 . . Core Remaining (%) 75 | 100 90 41 70 . . . . 100 . . . . 87 . 41 . . Volleys Fired 449 | 9 26 117 67 8 9 12 . . 28 6 37 . 5 83 12 23 7 Largest 3 | 2 2 2 2 2 2 2 . . 2 2 2 . 2 3 3 3 1 Hottest 244 | 70 70 88 48 50 50 50 . . 90 90 90 . 117 161 244 209 43 Shots Fired 826 | 18 52 234 134 14 15 19 . . 38 8 58 . 6 160 19 44 7 Gun 695 | 18 52 234 134 14 12 14 . . 14 2 32 . 1 118 16 34 . Cannon 77 | . . . . . . . . . 13 6 10 . . 38 3 7 . Launcher 54 | . . . . . 3 5 . . 11 . 16 . 5 4 . 3 7 Special . | . . . . . . . . . . . . . . . . . . Kinetic 616 | 9 44 226 134 14 12 14 . . 14 2 32 . . 87 . 28 . Thermal 149 | 9 8 8 . . . . . . 13 6 10 . 1 69 19 6 . Explosive 16 | . . . . . . . . . . . 6 . . . . 3 7 Electromagnetic 45 | . . . . . 3 5 . . 11 . 10 . 5 4 . 7 . Robot Hit Streak 19 | 4 11 15 19 6 2 6 . . 9 5 14 . . 8 6 5 5 Robot Miss Streak 5 | 2 3 3 3 2 4 1 . . 2 1 2 . . 4 3 5 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 6 | . . 1 2 . . 1 . . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . 1 . . 1 . . . Shots Hit Robots 628 | 11 32 160 104 9 6 16 . . 24 6 40 . . 96 62 56 6 Core Hits 307 | 4 10 61 43 3 5 16 . . 16 4 36 . 5 37 20 36 11 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 5 | . . 2 1 . . . . . . . 1 . . 1 . . . Critical Strikes 18 | 2 . 2 1 . . . . . . . 1 . . 5 3 4 . Burn 6 | 2 . . . . . . . . . . . . . 3 1 . . Destroy 6 | . . 2 1 . . . . . . . 1 . . 2 . . . Sever 6 | . . . . . . . . . . . . . . . 2 4 . Melee Attacks 192 | . . 1 5 13 . 2 . 11 7 9 9 . . 6 76 53 . Impact 2 | . . 1 1 . . . . . . . . . . . . . . Slashing 190 | . . . 4 13 . 2 . 11 7 9 9 . . 6 76 53 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . 1 1 . 2 . . 1 . . . . 1 13 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . . . . 14 . . Damage Inflicted 20023 | 122 431 2698 1599 280 144 663 . . 1073 137 2226 . 388 3177 3283 2801 1001 Guns 8489 | 122 431 2426 1535 85 72 213 . . 280 23 516 . . 2038 338 410 . Cannons 1385 | . . . . . . . . . 114 114 181 . . 669 69 238 . Explosions 5259 | . . 272 . 96 72 254 . . 586 . 1529 . 388 377 . 684 1001 Melee 4890 | . . . 64 99 . 196 . . 93 . . . . 93 2876 1469 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 7347 | 35 407 2337 1535 85 72 213 . . 280 23 516 . . 1538 . 306 . Thermal 2784 | 87 24 361 . 96 28 . . . 140 114 181 . . 1198 407 148 . Explosive 2785 | . . . . . . . . . . . 1144 . . . . 640 1001 Electromagnetic 2217 | . . . . . 44 254 . . 560 . 385 . 388 348 . 238 . Impact 64 | . . . 64 . . . . . . . . . . . . . . Slashing 4826 | . . . . 99 . 196 . . 93 . . . . 93 2876 1469 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 . . . . . . . 1 1 . 5 6 1 1 Average Corruption 2 | . . . 2 . . . . . . . 1 1 . 3 3 1 1 Corruption Purged 6 | . . . . . . . . . . . . . . 6 . . . Effects 38 | . . . 1 . . . . . . . 3 2 . 13 17 2 . Message Errors 13 | . . . . . . . . . . . 2 1 . 2 6 2 . Matter Fused 5 | . . . . . . . . . . . . . . 1 4 . . Heat Flow Errors 5 | . . . . . . . . . . . . . . 2 3 . . Energy Discharges 5 | . . . . . . . . . . . 1 . . 1 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . 1 . . . . . . . . 1 . 4 1 . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 839 | . . 48 44 64 . . . . 53 19 27 . . 24 443 94 23 Projectiles 57 | . . . . . . . . . . 19 14 . . 24 . . . Explosions 142 | . . 48 . . . . . . . . 13 . . . . 58 23 Melee 640 | . . . 44 64 . . . . 53 . . . . . 443 36 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . . 63 . . . 17 . . 13 . 69 . . . . . 51 Shots 10 | . . 1 . . . 2 . . 2 . 3 . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 312 | 110 50 202 116 70 105 184 . . 39 56 245 . 2 312 272 300 11 Average Temperature 56 | 54 18 35 29 27 52 72 . . 18 30 105 . 2 81 101 124 6 Received Heat Transfer 2982 | . 48 435 261 . . 114 . . 54 24 315 . 36 243 768 627 57 Effects 7 | . . . . . . . . . . . 5 . . 1 1 . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . 1 . . Interference 4 | . . . . . . . . . . . 4 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . 2 . 2 . 1 1 . 1 . Combat Hostiles 7 | . . . . . . . . . 2 . 2 . 1 1 . 1 . Parts Fried 13 | . . . . . . 2 . . 3 . 1 . 2 2 1 2 . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | 1 . 2 . . . . . . 1 . . . . 5 . . . Heat Transferred 4261 | 407 74 422 . 50 50 . . . 235 185 296 . . 1678 666 198 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . . . 1 . 1 . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Peak Influence 671 | 15 186 551 408 195 . . . . 193 . . . . 671 437 656 . Initial 323 | . 9 . 153 98 . . . . . . . . . 83 323 19 . Average 186 | 7 41 356 257 75 . . . . 43 . . . . 208 168 108 . Maximum Alert Level 2 | . . 2 2 . . . . . . . . . . 2 2 2 . Low Security (%) 60 | 100 100 7 19 100 . . . . 100 . . . . 77 70 79 . Level 1 28 | . . 52 78 . . . . . . . . . . . 24 16 . Level 2 11 | . . 39 1 . . . . . . . . . . 22 4 3 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 2 3 1 . . . . 3 . 1 . . 12 3 4 . Investigation 1 | . . . . . . . . . . . . . . . 1 . . Extermination 5 | . . . . 1 . . . . . . . . . 2 . 2 . Reinforcement 16 | . 1 2 3 . . . . . 3 . . . . 3 2 2 . Assault 2 | . . . . . . . . . . . 1 . . 1 . . . Garrison 6 | . . . . . . . . . . . . . . 6 . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Distress Signals 15 | . . 2 6 . . . . . 2 . . . . 2 1 2 . Communications Jammed 11 | . . . 4 . . . . . . . . . . . . 7 . Distress Signals 7 | . . . . . . . . . . . . . . . . 7 . Times Spotted 238 | . 8 46 38 5 3 7 . . 8 1 17 . 5 27 26 38 9 Peak Tracking Total 10 | . 4 6 5 3 4 3 . . 3 1 9 . 4 4 5 10 4 Tactical Retreats 30 | . 1 1 5 . 1 . . . 2 . 4 . 2 4 1 9 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Traps Triggered 6 | . . . 3 . . . . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . 3 . . . 1 1 . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Machines Disabled 16 | . . 3 1 2 . . . . . . 2 . . 2 1 5 . Max in Single Turn 5 | . . 2 1 2 . . . . . . 2 . . 1 . 5 . Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Machines Accessed 42 | . 4 8 9 2 1 . 4 1 3 . 1 . . . 5 4 . Terminals 28 | . 4 5 6 2 . . . 1 2 . . . . . 4 4 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzers 3 | . . 2 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . . . Total Hacks 155 | . 14 26 36 7 1 . 27 1 8 . 1 . . . 20 14 . Successful 112 | . 6 20 25 5 1 . 27 1 3 . 1 . . . 12 11 . Failed 42 | . 8 6 10 2 . . . . 5 . . . . . 8 3 . Catastrophic 2 | . . 1 . . . . . . . . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 62 | . 7 15 14 7 . . . . 3 . . . . . 9 7 . Terminals 102 | . 14 17 25 7 . . . 1 6 . . . . . 18 14 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 2 2 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . Scanalyzers 15 | . . 7 8 . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . 2 . . . . . . . . Terminal Hacks 69 | . 3 7 9 3 1 . 27 1 2 . 1 . . . 7 8 . Record 12 | . . . . . . . 11 1 . . . . . . . . . Part Schematic 10 | . . . . . . . 8 . 1 . . . . . . 1 . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . Robot Analysis 3 | . . 2 . . . . . . . . . . . . 1 . . Prototype ID Bank 15 | . 2 2 3 1 . . 3 . 1 . . . . . 1 2 . Open Door 2 | . . . . . 1 . . . . . 1 . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . 1 1 . . . . . . . . . . . . 1 . Unreport Threat 5 | . . 2 1 . . . . . . . . . . . 2 . . Locate Traps 6 | . 1 . 1 1 . . . . . . . . . . 2 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . 3 . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . 2 1 . . . . . . . . . . . . . . Scan Component 2 | . . 1 1 . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . 7 8 . . . . . . . . . . . . . . Insert Component 8 | . . 4 4 . . . . . . . . . . . . . . Analyze 7 | . . 3 4 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . . . . . . . Seal Access 2 | . . . 1 . . . . . 1 . . . . . . . . Unauthorized Hacks 23 | . 3 4 6 2 . . . . . . . . . . 5 3 . Terminals 22 | . 3 4 6 2 . . . . . . . . . . 4 3 . Track 9 | . 1 2 4 1 . . . . . . . . . . 1 . . Botnet 11 | . 2 2 2 1 . . . . . . . . . . 2 2 . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 8 7 2 . . . 1 3 . . . . . 5 3 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 3 4 . . . 8 . 1 . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 3 4 . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 4 . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 2 . . . 3 . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Total Allies 10 | . . . . . . . . . . . 2 . . . 8 . . Largest Group 5 | . . . . . . . . . . . 2 2 2 2 5 1 . Highest-Rated Group 292 | . . . . . . . . . . . 62 62 62 62 292 150 . Highest-Rated Ally 156 | . . . . . . . . . . . 32 32 32 32 156 150 . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . Ally Attacks 123 | . . . . . . . . . . . . . 4 6 113 . . Total Damage 2835 | . . . . . . . . . . . . . 131 216 2488 . . Kills 19 | . . . . . . . . . . . . . 2 1 16 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Robot Analysis Total 3 | . . 2 . . . . . . . . . . . . 1 . . Derelict Logs Recovered 8 | . . . . . 1 . . 2 . . 3 1 . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Turns Passed 14280 | 62 433 1395 1417 837 922 780 117 645 786 790 1105 1280 356 1094 1369 750 142 Spaces Moved 8164 | 30 298 605 701 526 615 512 83 431 468 462 511 963 222 443 748 403 143 Core . | . . . . . . . . . . . . . . . . . . Treads 239 | . . 1 . . . . . . . . . . . 9 154 75 . Legs 569 | 30 10 . . . . . . . . . . . . . 414 115 . Wheels 7004 | . 288 604 701 526 615 512 83 431 468 462 511 963 222 382 172 64 . Hover 352 | . . . . . . . . . . . . . . 52 8 149 143 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 52 | 120 95 120 140 140 140 140 140 140 123 160 145 120 120 145 120 52 56 Average Speed 136 | 120 107 145 150 140 140 140 140 140 129 160 152 127 128 154 132 108 75 Slowest Speed 520 | 120 125 165 210 140 140 140 155 140 160 160 160 145 145 260 280 520 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 51 51 59 17 76 75 69 61 15 58 60 85 34 7 69 15 19 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . . . . 1 . 1 . . . 1 1 . . . . 1 Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . 2 5 . 5 . 6 2 2 1 . . . . Spaces Dug 115 | . . 1 4 9 11 . . 10 5 9 32 . . 18 1 15 . Terrain Destroyed 373 | . . 25 4 30 11 . . 10 5 9 92 . . 24 2 69 92 Melee 59 | . . 1 4 9 . . . 10 5 9 8 . . 5 1 7 . Projectile 20 | . . . . . . . . . . . . . . 19 1 . . AOE 294 | . . 24 . 21 11 . . . . . 84 . . . . 62 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Total 10218 | 40 364 896 948 597 660 552 83 454 600 488 759 1026 284 697 1004 597 169 Wait 858 | . 18 102 75 18 30 8 . 1 61 3 171 37 52 109 103 55 15 Move 8147 | 29 297 604 700 525 614 511 82 430 467 461 510 962 221 442 747 402 143 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 138 | 2 8 23 33 9 . 2 . 1 10 1 3 9 . 9 14 14 . Fast Attach 58 | . 2 7 7 . . 2 . 2 3 . . 2 . 2 21 10 . Attach 77 | . 2 5 12 3 . 1 . . 7 . 3 2 1 11 9 18 3 Detach 10 | . . . 1 . . . . . 1 . . . . . 1 6 1 Swap 153 | . 3 13 19 13 7 11 1 6 9 7 16 2 5 27 7 7 . Drop 121 | . 8 24 29 8 . 3 . 3 7 1 1 12 . 8 8 9 . Fire 449 | 9 26 117 67 8 9 12 . . 28 6 37 . 5 83 12 23 7 Melee 175 | . . 1 5 13 . 2 . 11 7 9 9 . . 6 59 53 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 32 | . . . . . . . . . . . 9 . . . 23 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 63 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 3) 249 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 995 | -9/Materials | Discovered new exit (range 8) 1147 | -9/Materials | Discovered new exit (range 15) 1711 | -9/Materials | Core integrity fell below 50% 1818 | -9/Materials | Discovered new exit (range 16) 1863 | -9/Materials | Repaired Arm. Wheel 1891 | -9/Materials | Entered another Materials area 1891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2040 | -8/Materials | Discovered new exit (range 16) 2583 | -8/Materials | Central database locked down 2742 | -8/Materials | Discovered new exit (range 16) 3210 | -8/Materials | Discovered new exit (range 15) 3308 | -8/Materials | Entered Factory 3308 | -7/Factory | Evolved 2 slots: Utility x2 3874 | -7/Factory | Identified exit to Lower Caves 3883 | -7/Factory | Discovered new exit (range 15) 4077 | -7/Factory | Build established: Infiltrator-Assassin 4145 | -7/Factory | Entered Lower Caves 4396 | -7/Lower Caves | Build established: Mutant 4834 | -7/Lower Caves | Learned location of Zion (-6) 4890 | -7/Lower Caves | Build established: Skirmisher 5036 | -7/Lower Caves | Discovered new exit (range 7) 5043 | -7/Lower Caves | Identified exit to Lower Caves 5067 | -7/Lower Caves | Entered another Lower Caves area 5069 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5740 | -7/Lower Caves | Discovered new exit (range 10) 5755 | -7/Lower Caves | Identified exit to Data Miner 5847 | -7/Lower Caves | Entered Data Miner 5847 | -7/Data Miner | Discovered new exit (range 6) 5853 | -7/Data Miner | Identified exit to Proximity Caves 5874 | -7/Data Miner | Met Data Miner 5899 | -7/Data Miner | Learned location of Section 7 (-3) 5899 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5926 | -7/Data Miner | Received God Mode back door access code from Data Miner 5964 | -7/Data Miner | Entered Proximity Caves 5985 | -6/Proximity Caves | Build established: Mutant 6482 | -6/Proximity Caves | Learned location of 1 exit from Factory 6499 | -6/Proximity Caves | Discovered new exit (range 16) 6591 | -6/Proximity Caves | Identified exit to Factory 6609 | -6/Proximity Caves | Entered Factory 6609 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6610 | -6/Factory | Identified exit to Lower Caves 7191 | -6/Factory | Found Prototype Device 7191 | -6/Factory | Identified Active Sensor Suite 7210 | -6/Factory | Lost 6 parts (1n4u1w) 7322 | -6/Factory | Discovered new exit (range 14) 7395 | -6/Factory | Entered Lower Caves 7640 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7811 | -6/Lower Caves | Encountered a Warlord checkpoint 8106 | -6/Lower Caves | Discovered new exit (range 6) 8116 | -6/Lower Caves | Identified exit to Lower Caves 8185 | -6/Lower Caves | Entered another Lower Caves area 8512 | -6/Lower Caves | Encountered a Warlord checkpoint 8817 | -6/Lower Caves | Learned Factory garrison access intel 9026 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9056 | -6/Lower Caves | Destroyed 7 combat bots 9259 | -6/Lower Caves | Discovered new exit (range 4) 9263 | -6/Lower Caves | Identified exit to Zion 9290 | -6/Lower Caves | Entered Zion 9290 | -6/Zion | Accompanied by 2 allies 9337 | -6/Zion | Given A8's code to call for help 9373 | -6/Zion | Build established: Skirmisher 9536 | -6/Zion | Discovered new exit (range 15) 9599 | -6/Zion | System corruption cleaned by Quarantine Array 9689 | -6/Zion | Found Prototype Hackware 9712 | -6/Zion | Found Prototype Processor 9715 | -6/Zion | Found Prototype Processor 9733 | -6/Zion | Found Prototype Processor 9952 | -6/Zion | Received a hallucinogenic algorithm 10112 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10115 | -6/Zion | Build established: Derelict-Skirmisher 10127 | -6/Zion | Found GAL Module 10529 | -6/Zion | Identified exit to Proximity Caves 10570 | -6/Zion | Entered Proximity Caves 10570 | -5/Proximity Caves | Accompanied by 2 allies 10913 | -5/Proximity Caves | Discovered new exit (range 5) 10919 | -5/Proximity Caves | Identified exit to Factory 10926 | -5/Proximity Caves | Entered Factory 10926 | -5/Factory | Accompanied by 2 allies 10926 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10927 | -5/Factory | Identified exit to Extension 10928 | -5/Factory | Loaded intel: 4 garrison access locations 10986 | -5/Factory | Garrison activated, responded to threat 11251 | -5/Factory | Build established: Hacker-Assassin 11294 | -5/Factory | Garrison activated, responded to threat 11401 | -5/Factory | Identified Spectral Analyzer 11421 | -5/Factory | Identified Exp. Signal Interpreter 11655 | -5/Factory | Identified Exp. Target Analyzer 11688 | -5/Factory | Identified Exp. System Shield 11779 | -5/Factory | Cargo convoy interrupted 11826 | -5/Factory | First assault squad dispatched 11853 | -5/Factory | Lost 4 parts (3n1u) 11898 | -5/Factory | Destroyed 10 combat bots 11939 | -5/Factory | Lost 3 parts (2n1w) 12020 | -5/Factory | Entered Extension 12145 | -5/Extension | Disrupted transfer network 12185 | -5/Extension | Incoming investigation squad redirected 12191 | -5/Extension | Rescued a captive Derelict 12270 | -5/Extension | Rescued a captive Derelict 12270 | -5/Extension | Rescued a captive Derelict 12390 | -5/Extension | Lost 11 parts (2p4n2u3w) 12519 | -5/Extension | Rescued A7 12565 | -5/Extension | Rescued a captive Derelict 12780 | -5/Extension | Build established: Hacker-Mutant 13054 | -5/Extension | Spotted B-75 Beast 13068 | -5/Extension | Spotted B-75 Beast 13092 | -5/Extension | Core integrity fell below 50% 13094 | -5/Extension | Allies destroyed B-75 Beast 13123 | -5/Extension | Destroyed B-75 Beast 13147 | -5/Extension | Lost 9 parts (1p4n2u2w) 13344 | -5/Extension | Discovered new exit (range 16) 13344 | -5/Extension | Discovered new exit (range 16) 13370 | -5/Extension | Identified exit to Factory 13376 | -5/Extension | Identified exit to Cetus 13389 | -5/Extension | Entered Factory 13389 | -4/Factory | Accompanied by 1 ally (A7) 13389 | -4/Factory | Evolved 2 slots: Utility x2 13460 | -4/Factory | Identified exit to Upper Caves 13691 | -4/Factory | Spotted B-86 Titan 13777 | -4/Factory | Lost 6 parts (2n1u3w) 13862 | -4/Factory | Lost 3 parts (2n1u) 14030 | -4/Factory | Lost 8 parts (2p3n3w) 14119 | -4/Factory | Core integrity fell below 50% 14136 | -4/Factory | Lost 3 parts (1n1u1w) 14139 | -4/Factory | Entered Upper Caves 14140 | -4/Upper Caves | Destroyed 7 combat bots 14176 | -4/Upper Caves | Destroyed 7 combat bots 14180 | -4/Upper Caves | Learned location of Testing (-2) 14279 | -4/Upper Caves | Spotted B-86 Titan 14281 | -4/Upper Caves | Self-destructed Last Messages --------------- 14142_ S-27 Virus destroyed. 14142_ Destroyed VTOL Module. 14144_ S-27 Virus destroyed. 14144_ Destroyed VTOL Module. 14148_ G-67 Veteran destroyed. 14150_ S-27 Virus destroyed. 14153_ Gravmag Array destroyed. 14155_ Lgt. Antimatter Reactor fries itself beyond repair. 14155_ G-73 Enforcer destroyed. 14159_ The unstable cave ceiling collapses. 14169_ Acquired 30 matter. 14170_ The unstable cave ceiling collapses. 14171_ Acquired 51 matter. 14174_ The unstable cave ceiling collapses. 14180_ Acquired derelict log, extracted data. World map updated: -2/Testing. 14181_ The unstable cave ceiling collapses. 14280_ Machine Analyzer destroyed. 14280_ Imp. Sensor Array destroyed. 14280_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# # # | | ????????????????????????????????????????## # | | ???????????????????????????????????????## | | ????????????????# ????????????????????## # | | ???????????????## ??????????????????## ## ## | | ?????????????### ??????????????### # ####### | | ????????????## ????????????## #????? | | ????????????# ####??????## ### ##???## | | ???????????# @##?????# ##???? | | ?????????????????# ##????# ## # #???? | | ?????????????????#### %###### #### ##??? | | ????????????????????# #?## ##?? | | ????????????????????# ##?# ##? | | ????????????????# #####??# # ## | | ?????????????? #### #??????## | | ?????????????? ???## #????# | | ?????????????? ?????# ##????## # # ## | | ?????????????? BB ???? ##??????# # ####? | | ?????????????? BB ???? #???????# ####???? | | ?????????????? ??? ???????## #???????? | | ??????????????? ??? ????????###????????? | | ?????????????????????# ???????????????????? | | ?????????????????????## ???????????????????? | | ??????????????????????##### ??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# ##??????????????????? | | ???????????????????????????#????????????????????# | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: KI 20 Resistance: TH 15 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 16 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Cmb. Airjet | -6/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperManeuveringCharger Manual? 0 Play Time 04:07:10 Cumulative 1154.1 hours Start 2021.08.13 @ 07:34:20 End 2021.08.16 @ 07:00:11 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 40 Types 25/6/6/3/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0e020b4-7b0f-4c11-b43b-f3f82a85ac81