Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 08:30:19 Player: Smol John Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (134) 670 Value Destroyed (4894) 4894 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 13187 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 238 Aligned with FarCom 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/1300 Matter 51/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Fusion Compressor Large Storage Unit Improved Propulsion Shielding Improved Force Field Drone Bay (0/2) Compact HERF Cannon Compact Ion Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Core Analyzer Focal Shield Dynamic Insulation System > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Fusion Compressor Neutrino Core Medium Storage Unit Improved Propulsion Shielding Improved Force Field Drone Bay Compact HERF Cannon Compact Ion Cannon Rocket Array Heavy Mace Great Maul [Rating: 125] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 1 1 . . . Utility 8 | . . . 1 . . . . 1 . . 1 1 2 . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 122 | 6 8 1 12 2 3 5 4 8 12 . 1 35 6 4 15 Power 17 | 1 1 . 2 . 1 1 1 1 2 . . 4 1 . 2 Engine 7 | 1 1 . 2 . 1 . . . 1 . . . . . 1 Core 10 | . . . . . . 1 1 1 1 . . 4 1 . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | 2 3 . 4 1 . 2 . 2 5 . 1 12 1 2 2 Treads 4 | . . . . . . . . . 3 . 1 . . . . Leg 27 | 2 3 . 4 1 . 2 . 2 2 . . 9 . 2 . Wheel 1 | . . . . . . . . . . . . 1 . . . Hover 4 | . . . . . . . . . . . . 2 . . 2 Flight 1 | . . . . . . . . . . . . . 1 . . Utility 34 | 1 1 1 3 1 2 2 . 1 2 . . 10 3 2 5 Device 14 | . 1 . . 1 . 1 . . . . . 3 2 2 4 Storage 3 | 1 . . . . 2 . . . . . . . . . . Processor 7 | . . . 2 . . . . . . . . 3 1 . 1 Hackware 2 | . . . . . . . . 1 1 . . . . . . Protection 8 | . . 1 1 . . 1 . . 1 . . 4 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 3 . 3 . . . 3 4 3 . . 9 1 . 6 Energy Gun 6 | 1 1 . 1 . . . . . 1 . . 1 . . 1 Energy Cannon 5 | . . . . . . . 1 . 1 . . 2 . . 1 Ballistic Gun 4 | 1 1 . . . . . . . . . . 2 . . . Ballistic Cannon 7 | . 1 . 1 . . . 1 2 1 . . 1 . . . Launcher 4 | . . . 1 . . . . 1 . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 1 . . . . 2 1 . 3 Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 . . . 2 . . . 4 . . . Parts Lost 82 | . . . 8 1 . 2 . 4 11 . 1 30 . 2 23 Power 11 | . . . 1 . . . . 1 2 . . 4 . . 3 Propulsion 34 | . . . 3 1 . 1 . 2 4 . . 14 . 1 8 Utility 23 | . . . 2 . . 1 . . 3 . . 7 . 1 9 Weapon 14 | . . . 2 . . . . 1 2 . 1 5 . . 3 Highest Loss Streak 11 | . . . 7 1 . 1 . 2 5 . 1 7 . 2 11 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 . . . Average Backups 9 | 3 7 8 7 7 6 11 12 12 9 9 9 11 6 8 8 Power . | . 1 1 1 2 1 1 1 1 . . . . . 1 1 Propulsion 2 | 2 5 5 3 2 2 3 4 3 1 2 2 2 . . . Utility 1 | . . . . . . 1 2 2 2 1 1 2 2 3 3 Weapon 4 | . 1 2 2 2 3 3 5 4 5 6 6 5 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 7 | . 2 . 1 . . . 1 1 . . . 1 . . 1 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . 2 . 1 . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . 1 Weapon 3 | . . . . . . . 1 1 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 84 98 100 97 99 97 83 100 91 80 91 86 78 Engine 5 | . 14 14 8 11 11 8 9 7 3 7 6 2 . . . Core 4 | . . . . . . 2 9 6 6 7 6 4 10 10 7 Treads 5 | . . . . . . . . . 11 23 25 9 . . . Leg 20 | . 28 28 28 32 33 32 35 29 13 7 6 15 15 17 14 Device 6 | . 9 7 . 10 11 5 9 7 4 7 5 4 5 7 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 5 4 Processor 8 | . . . 7 11 11 11 9 7 1 . . 8 20 21 18 Hackware 2 | . . . . . . . . 6 3 7 6 3 . . . Protection 3 | . . 6 6 . . 4 . . 5 7 6 4 7 2 . Energy Gun 5 | . 14 14 9 11 11 11 2 2 7 15 13 1 4 3 . Energy Cannon 2 | . . . . . . . 6 3 . . . 3 4 3 5 Ballistic Gun 1 | . 13 . . . . . . . . . . 2 . . . Ballistic Cannon 6 | . . 14 10 11 11 11 8 10 13 7 5 2 . 1 . Impact Weapon 1 | . . . . . . . . . . . . 3 4 3 3 Peak Build Rating 125 | 6 8 8 15 22 25 26 29 40 53 45 51 79 85 101 125 Average Rating 46 | 4 7 7 11 21 23 22 28 37 38 45 47 61 80 84 93 On Entrance 35 | . 6 8 8 13 22 25 24 29 40 45 45 47 79 85 92 Avg Prop Armor Cover (%) 3 | . . . . . . . . . 3 3 3 3 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 17 19 22 19 29 33 38 41 87 54 54 94 54 98 106 Greatest Support 106 | 20 20 20 33 33 33 35 45 45 63 63 91 106 50 95 95 Greatest Overweight (x) 10 | . . . 3 . . 1 . . 2 . . 10 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 8 8 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 6 8 8 8 8 9 15 15 15 15 11 15 15 10 13 14 Average Carried 11 | 4 7 8 7 7 7 13 14 14 11 11 11 13 8 10 9 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 10 Final Carried 15 | 6 8 8 7 7 9 15 15 14 11 11 15 7 10 10 7 Class Distribution -------------------- 52% | Scavenger-Mutant 15% | Scavenger-Skirmisher 9% | Mutant 7% | Scavenger-Assassin 6% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Matter Collected 3019 | 206 227 20 269 89 . 198 13 369 547 . 35 523 . 265 258 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4587 | . 372 . 319 41 . 288 13 322 315 . 35 1234 . 841 807 Parts 207 | . 23 . 27 7 . 13 2 12 10 . . 26 . 39 48 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 5 4 . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Combat Hostiles Destroyed 89 | . 7 . 14 4 . 4 . 10 8 . 1 22 . 5 14 Melee 3 | . . . . . . . . . . . . 3 . . . Guns 17 | . 6 . 2 3 . 2 . 1 2 . 1 . . . . Cannons 43 | . . . 6 1 . 2 . 7 6 . . 13 . 5 3 AOE 21 | . . . 6 . . . . 2 . . . 3 . . 10 Classes Destroyed 18 | . 4 . 6 . . 1 . 1 1 . . 2 . 2 1 Worker 8 | . 1 . 1 . . . . . . . . 2 . . 4 Builder 12 | . . . 1 . . . . . . . . 2 . 2 7 Tunneler 4 | . . . . . . . . . . . . . . 1 3 Hauler 1 | . . . . . . . . . . . . 1 . . . Recycler 9 | . . . . . . 1 . . . . . 2 . 4 2 Mechanic 3 | . . . 1 . . . . 1 . . . 1 . . . Operator 3 | . 1 . . . . . 1 . . . . . . 1 . Watcher 5 | . 2 . . . . . . . . . 1 . . 1 1 Swarmer 21 | . . . 3 4 . . . 4 . . . 6 . . 4 Cutter 1 | . . . . . . . . . . . . . . . 1 Grunt 24 | . 7 . 7 . . 3 . 2 2 . . 3 . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . . . Sentry 9 | . . . 2 . . . . 3 . . . 2 . 2 . Hunter 9 | . . . . . . . . . . . . 3 . 2 4 Programmer 14 | . . . . . . . . 1 . . 1 8 . . 4 Behemoth 2 | . . . . . . . . . . . . . . 1 1 Savage 4 | . . . . . . . . . 4 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 16 | . 3 . 11 3 . 2 1 4 3 . 1 7 . 11 16 Combat Bots Only 8 | . 2 . 8 3 . 2 . 4 3 . 1 6 . 5 6 Max Kills in Single Turn 6 | . 1 . 3 1 . 1 1 2 1 . 1 2 . 1 6 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . 2 . . . 2 . . 4 Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Hostile Shots Fired 905 | . 50 7 76 38 . 22 . 108 66 2 22 302 5 19 188 Missed 253 | . 10 4 24 13 . 9 . 36 15 1 7 63 2 3 66 Hits 652 | . 40 3 52 25 . 13 . 72 51 1 15 239 3 16 122 Melee 66 | . . . 5 . . . . . 15 . . . . . 46 Projectile 586 | . 40 3 47 25 . 13 . 72 36 1 15 239 3 16 76 AOE 3 | . . . . . . . . . . . . . . . 3 Critical Strikes 32 | . 2 . 1 . . . . . 5 . . 9 . . 15 Part Disruptions 2 | . . . . . . . . . . . . 1 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Damage Taken 12654 | . 496 25 814 195 . 231 . 854 1228 16 139 4543 42 496 3575 Core 3095 | . 82 . 114 16 . 36 . 239 404 . 10 820 . 54 1320 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 313 | . . . . . . . . . . . . 227 11 75 . Ignored by Resistances 185 | . . . . . . . . . . . . 35 . . 150 Regen/Repaired (Parts) 83 | . . . . . . . . . . . 21 62 . . . Core Remaining (%) 68 | 100 . 67 . . . 58 100 . . 8 98 18 . 95 . Volleys Fired 219 | . 39 . 28 11 . 15 4 26 29 1 4 20 1 18 23 Largest 3 | . 2 . 2 2 . 2 2 3 3 3 3 3 2 2 2 Hottest 184 | . 85 . 95 95 . 91 93 141 170 170 170 173 159 159 184 Shots Fired 528 | . 78 . 48 21 1 30 6 63 94 4 12 63 2 53 53 Gun 182 | . 78 . 19 10 . 15 . 11 20 2 8 4 1 8 6 Cannon 325 | . . . 24 11 1 15 6 52 74 2 4 54 1 45 36 Launcher 21 | . . . 5 . . . . . . . . 5 . . 11 Special . | . . . . . . . . . . . . . . . . Kinetic 281 | . 39 . 24 11 1 15 3 37 68 2 4 36 . 27 14 Thermal 190 | . 39 . 19 10 . 15 . 11 20 2 8 21 2 26 17 Explosive 21 | . . . 5 . . . . . . . . 5 . . 11 Electromagnetic 36 | . . . . . . . 3 15 6 . . 1 . . 11 Robot Hit Streak 17 | . 16 . 7 4 . 9 1 17 12 1 5 10 . 8 7 Robot Miss Streak 6 | . 4 . 2 4 . 2 2 3 4 1 1 2 2 2 6 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Autonomous 73 | . . . . . . . . . 13 . . 19 . 27 14 Shots Hit Robots 362 | . 51 . 33 8 . 19 1 40 56 2 6 72 . 40 34 Core Hits 221 | . 20 . 23 3 . 12 1 14 13 1 2 27 . 18 87 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 13 | . 1 . . . . . . . . . . 10 . . 2 Critical Strikes 34 | . 4 . 2 1 . 1 1 1 2 . . 14 . 5 3 Burn 8 | . 3 . . 1 . 1 . . 1 . . . . 1 1 Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 11 | . . . 2 . . . . 1 1 . . 3 . 4 . Corrupt 1 | . . . . . . . 1 . . . . . . . . Smash 13 | . . . . . . . . . . . . 11 . . 2 Melee Attacks 144 | . . . . . . . 1 2 . . . 83 5 . 53 Impact 142 | . . . . . . . 1 . . . . 83 5 . 53 Slashing 2 | . . . . . . . . 2 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 Damage Inflicted 16411 | . 634 . 1559 135 . 348 27 1280 1935 55 240 4228 . 2364 3606 Guns 1789 | . 634 . 288 64 . 204 . 91 239 20 107 28 . 96 18 Cannons 8800 | . . . 262 71 . 144 27 990 1696 35 28 1956 . 2268 1323 Explosions 3593 | . . . 1009 . . . . 194 . . 105 241 . . 2044 Melee 2196 | . . . . . . . . . . . . 1994 . . 202 Ramming 33 | . . . . . . . . 5 . . . 9 . . 19 Kinetic 7782 | . 315 . 262 71 . 144 . 750 1624 35 28 1636 . 1884 1033 Thermal 2638 | . 319 . 288 64 . 204 . 285 239 20 212 348 . 480 179 Explosive 3205 | . . . 1009 . . . . . . . . 152 . . 2044 Electromagnetic 557 | . . . . . . . 27 240 72 . . 89 . . 129 Impact 2196 | . . . . . . . . . . . . 1994 . . 202 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 4 4 4 4 . 1 15 15 3 20 . . 23 Average Corruption 8 | . . . 4 4 4 4 . 1 11 15 2 11 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 156 | . . . 5 15 11 6 . 5 36 1 1 57 . . 19 Message Errors 35 | . . . 2 3 3 3 . . 9 . . 12 . . 3 Matter Fused 39 | . . . 1 3 1 . . 2 9 . . 17 . . 6 Heat Flow Errors 21 | . . . 1 3 . 1 . . 5 . 1 6 . . 4 Energy Discharges 13 | . . . . 1 1 1 . . 3 . . 6 . . 1 Parts Rejected 4 | . . . . . . 1 . . 1 . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 20 | . . . . 2 4 . . . 3 . . 8 . . 3 Data Loss (major) 5 | . . . . 1 1 . . . 2 . . 1 . . . Misfires 10 | . . . . 1 1 . . 1 2 1 . 3 . . 1 Alerts 4 | . . . . . . . . 1 2 . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 3 | . . . 1 1 . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1893 | . . . 76 13 . . . 65 75 . 54 1235 . 123 252 Projectiles 609 | . . . . 13 . . . 18 75 . . 263 . 123 117 Explosions 247 | . . . 76 . . . . 47 . . 54 40 . . 30 Melee 1037 | . . . . . . . . . . . . 932 . . 105 Knockbacks 31 | . . . 2 1 . . . 4 6 1 . 14 . 1 2 Impact 7 | . . . . . . . . . . . . 6 . . 1 Kinetic 24 | . . . 2 1 . . . 4 6 1 . 8 . 1 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 440 | . . . 100 . . . . 177 . . . 148 . . 15 Shots 10 | . . . 1 . . . . 3 . . . 5 . . 1 Rammed 16 | . . . . . . . . . . . . 1 . . 15 Targets Rammed 17 | . . . . . . . . 1 . . . 1 . . 15 Kicked 1 | . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 396 | . 312 . 288 226 . 347 . 72 301 123 245 396 78 189 184 Average Temperature 96 | . 105 . 116 66 . 125 . 24 111 55 102 121 42 53 66 Received Heat Transfer 1578 | . 327 . 279 . . 117 . 93 243 . 24 414 . 18 63 Effects 2 | . 1 . . . . 1 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . 9 . . 1 Combat Hostiles 4 | . . . . . . . . . . . . 3 . . 1 Parts Fried 17 | . . . . . . . . 1 . . . 8 . . 8 Impact Corruptions 36 | . . . . . . . . . . . . 32 . . 4 Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 8 | . 5 . . . . . . . . . . 2 . 1 . Heat Transferred 5258 | . 1110 . 629 222 . 518 . 335 592 37 285 457 . 777 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Maximum Alert Level 2 | . . . 1 . . . . . . . . 2 1 . 1 Low Security (%) 81 | 100 100 100 86 100 . 100 100 100 . . 100 45 96 100 68 Level 1 12 | . . . 13 . . . . . . . . 32 3 . 31 Level 2 5 | . . . . . . . . . . . . 21 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 447 | . 84 10 270 171 . 52 6 107 . . 89 447 208 125 371 Initial 208 | . . 10 . 101 . . . . . . 15 1 208 . 55 Average 87 | . 37 . 88 47 . 14 . 25 . . 12 206 88 35 107 Influence Increases 3662 | . 204 . 440 189 . 193 8 324 70 35 187 1049 12 229 722 Destroy 0b10 Robot/C 1840 | . 140 . 280 140 . 100 . 200 60 20 60 440 . 120 280 Destroy 0b10 Robot/NC 235 | . 20 . 15 . . 5 5 5 . . 5 40 . 50 90 Destroy Leader 386 | . 34 . 50 20 . 20 . 50 10 10 22 92 . 14 64 Allied During Kill 58 | . . . . 14 . 8 . . . 5 4 . . 27 . Successful Hack 96 | . 7 . . . . . . . . . 14 55 6 14 . Disable Machine 240 | . . . 15 15 . . . 30 . . 60 120 . . . Destroy Structure 492 | . 3 . 65 . . . 3 39 . . 22 182 6 4 168 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 300 | . . . 15 . . 45 . . . . . 120 . . 120 Influence Decreases 3438 | . 176 28 180 364 85 193 8 291 103 10 209 625 439 123 604 Entered New Map 557 | . . 18 . 159 85 . . . 13 . 10 2 219 . 51 Time Decay 2040 | . 176 10 100 195 . 113 8 251 80 10 154 342 210 91 300 Lost Part 687 | . . . 80 10 . 20 . 40 10 . 10 279 . 12 226 Lost Ally 154 | . . . . . . 60 . . . . 35 2 10 20 27 Squads Dispatched 25 | . 1 . 1 . . . . 3 . . 1 9 4 1 5 Investigation 6 | . . . . . . . . 1 . . . 2 1 1 1 Extermination 10 | . . . . . . . . 2 . . 1 4 1 . 2 Reinforcement 7 | . 1 . 1 . . . . . . . . 3 . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Distress Signals 12 | . 2 . 1 . . . . . . . . 1 3 . 5 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . 1 Times Spotted 151 | . 12 3 18 6 . 8 1 10 9 1 4 35 6 6 32 Peak Tracking Total 10 | . 2 3 10 4 . 3 1 4 5 1 2 4 5 2 5 Tactical Retreats 13 | . . . 1 . . 1 . . . . . 6 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Traps Triggered 11 | . . . . . . . . 1 . . 2 3 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Machines Disabled 17 | . . . 1 1 . . . 2 . . 4 8 . 1 . Max in Single Turn 4 | . . . 1 1 . . . 2 . . 4 4 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Machines Accessed 37 | . 2 . . . 3 . 3 3 . . 7 9 4 2 4 Terminals 24 | . 2 . . . . . 2 1 . . 6 4 4 2 3 Fabricators 2 | . . . . . . . . 1 . . . 1 . . . Repair Stations 3 | . . . . . . . . 1 . . 1 1 . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 2 . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 83 | . 4 . . . 18 . 6 5 . . 13 21 8 3 5 Successful 34 | . 1 . . . 18 . . 1 . . 4 6 2 2 . Failed 48 | . 3 . . . . . 6 4 . . 9 14 6 1 5 Catastrophic 13 | . . . . . . . 1 2 . . 1 2 3 1 3 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . Manual 33 | . 4 . . . 1 . 4 2 . . 6 8 7 . 1 Terminals 44 | . 4 . . . . . 4 2 . . 10 9 8 3 4 Fabricators 4 | . . . . . . . . 1 . . . 3 . . . Repair Stations 8 | . . . . . . . . 2 . . 3 3 . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . 4 . . 1 Garrison Access 2 | . . . . . . . . . . . . 2 . . . Terminal Hacks 26 | . 1 . . . 18 . . . . . 2 1 2 2 . Record 18 | . . . . . 17 . . . . . . 1 . . . Open Door 3 | . . . . . . . . . . . . . 1 2 . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 1 . . 2 2 . . . Scan Component 3 | . . . . . . . . 1 . . 1 1 . . . Repair 2 | . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 30 | . 2 . . . . . 3 3 . . 5 8 4 1 4 Full Trace Events 6 | . 1 . . . . . . . . . . 2 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Repaired 2 | . . . . . . . . . . . 1 1 . . . Time 130 | . . . . . . . . . . . 108 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Total Allies 9 | . . . . 4 . . . . 2 . . 1 . 2 . Largest Group 4 | . . . . 4 3 3 . . 2 2 2 1 . 2 1 Highest-Rated Group 75 | . . . . 71 40 40 . . 62 62 62 26 . 75 29 Highest-Rated Ally 46 | . . . . 31 16 16 . . 31 31 31 26 . 46 29 Total Orders 6 | . . . . . . . . . . . . 4 1 . 1 EXPLORE 6 | . . . . . . . . . . . . 4 1 . 1 Ally Attacks 72 | . . . . 14 . 7 . . 1 1 28 . . 16 5 Total Damage 1269 | . . . . 134 . 72 . . 20 25 442 . . 378 198 Kills 11 | . . . . 3 . 1 . . 1 1 2 . . 2 1 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Active Infowar (turns) 5415 | . . . . 675 347 48 . . 500 25 741 1398 478 410 793 Optics 2981 | . . . . . . . . . . . . 1355 478 410 738 Sensors 3360 | . . . . 675 347 48 . . 500 25 741 1024 . . . Cloaking 85 | . . . . . . . . . . . . 85 . . . Jamming 55 | . . . . . . . . . . . . . . . 55 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . 7 2 . 2 Drone Recoveries 7 | . . . . . . . . . . . . 6 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Turns Passed 10788 | 75 426 401 297 732 347 456 228 1347 1290 25 855 2436 524 410 939 Spaces Moved 6170 | 52 243 329 155 567 283 323 157 635 707 14 481 1147 256 259 562 Core 8 | 4 . . 1 . . . . . . . . 3 . . . Treads 1348 | . . . . . . . . . 403 14 481 450 . . . Legs 4624 | 48 243 329 154 567 283 323 157 635 304 . . 671 256 259 395 Wheels 23 | . . . . . . . . . . . . 23 . . . Hover 167 | . . . . . . . . . . . . . . . 167 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 160 160 120 120 120 56 Average Speed 132 | 114 120 120 123 120 120 121 120 120 160 160 160 146 127 131 108 Slowest Speed 550 | 120 120 120 200 120 120 190 120 120 320 160 160 550 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 24 | . . . . . . . . . . . . 10 . . 14 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 3 Exploration Rate (%) 34 | 3 43 59 21 96 62 61 19 12 68 4 13 26 9 36 23 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 . . . . 1 . 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 . 1 1 1 1 . 1 . . . Scrap Searched 5 | . . 1 . 2 . . . . 2 . . . . . . Spaces Dug 81 | . . . . . . . 2 2 2 . 1 34 3 . 37 Terrain Destroyed 383 | . . . 84 . . . 3 43 10 1 23 99 3 2 115 Melee 76 | . . . . . . . 1 2 . . . 33 3 . 37 Projectile 31 | . . . 1 . . . 2 3 10 1 1 9 . 2 2 AOE 276 | . . . 83 . . . . 38 . . 22 57 . . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Total 8024 | 64 303 335 209 597 291 352 190 1161 798 14 557 1691 441 303 718 Wait 1163 | 1 . 5 . 16 . . 14 478 . . 67 377 167 13 25 Move 6154 | 51 242 328 154 566 282 322 156 634 706 13 480 1146 255 258 561 Hop . | . . . . . . . . . . . . . . . . Pick Up 67 | 6 6 . 5 2 2 6 6 6 4 . 4 11 4 1 4 Fast Attach 64 | 6 1 1 6 . . 2 . 2 6 . 2 20 2 3 13 Attach 68 | . . . 4 2 1 1 2 6 12 . . 20 4 5 11 Detach 19 | . . . . . . . . . 5 . . 3 1 4 6 Swap 43 | . 7 . 7 . 3 5 3 3 3 . . 5 2 . 5 Drop 33 | . 8 1 5 . 3 1 4 3 . . . 5 . 1 2 Fire 219 | . 39 . 28 11 . 15 4 26 29 1 4 20 1 18 23 Melee 143 | . . . . . . . 1 2 . . . 83 5 . 52 Ram 15 | . . . . . . . . . . . . . . . 15 Kick 1 | . . . . . . . . 1 . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 Rewire 33 | . . . . . . . . . 33 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 502 | -10/Materials | Entered Mines 611 | -10/Mines | Build established: Scavenger-Mutant 614 | -10/Mines | Met a Derelict bent on vengeance 620 | -10/Mines | Found a hidden stash of uninstalled traps 872 | -10/Mines | Discovered new exit (range 9) 903 | -10/Mines | Entered Materials 903 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1110 | -9/Materials | Lost 7 parts (1p3n2u1w) 1116 | -9/Materials | Destroyed 8 combat bots 1187 | -9/Materials | Discovered new exit (range 12) 1200 | -9/Materials | Entered Mines 1240 | -9/Mines | Identified exit to Materials 1253 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1256 | -9/Mines | Found Prototype Device 1257 | -9/Mines | Identified Exp. Sensor Array 1320 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1428 | -9/Mines | Discovered exit to Materials (range 9) 1436 | -9/Mines | Received a Mining Laser from a helpful Derelict 1572 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1926 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1926 | -9/Mines | Discovered new exit (range 5) 1932 | -9/Mines | Entered Exiles 1932 | -9/Exiles | Accompanied by 3 allies 1961 | -9/Exiles | Met 8R-AWN 1984 | -9/Exiles | Met EX-HEX 2036 | -9/Exiles | Met EX-BIN 2052 | -9/Exiles | Aligned with FarCom system 2054 | -9/Exiles | Given EX-Vault access code 2091 | -9/Exiles | Opened EX-Vault 2104 | -9/Exiles | Found AWS/Autocannon 2145 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2177 | -9/Exiles | Met EX-DEC 2184 | -9/Exiles | Learned location of Zion (-6) 2258 | -9/Exiles | Discovered new exit (range 14) 2279 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2279 | -9/Exiles | Entered Mines 2279 | -8/Mines | Accompanied by 3 allies 2729 | -8/Mines | Discovered exit to Materials (range 6) 2735 | -8/Mines | Entered Materials 2735 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2931 | -8/Materials | Discovered new exit (range 12) 2963 | -8/Materials | Entered Factory 2963 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2964 | -7/Factory | Identified exit to Storage 3170 | -7/Factory | Found Prototype Launcher 3171 | -7/Factory | Identified Rocket Array 3175 | -7/Factory | Found Rocket Array 4145 | -7/Factory | Build established: Scavenger-Skirmisher 4296 | -7/Factory | Discovered new exit (range 7) 4310 | -7/Factory | Entered Lower Caves 4406 | -7/Lower Caves | Core integrity fell below 50% 4436 | -7/Lower Caves | Lost 5 parts (2p2n1w) 4506 | -7/Lower Caves | Attacked by a faux Warlord 4556 | -7/Lower Caves | Core integrity fell below 20% 4642 | -7/Lower Caves | System corruption reached 10% 4690 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5219 | -7/Lower Caves | Build established: Scavenger-Tank 5589 | -7/Lower Caves | Discovered new exit (range 6) 5597 | -7/Lower Caves | Encountered a Warlord checkpoint 5600 | -7/Lower Caves | Entered another Lower Caves area 5600 | -7/Lower Caves | Accompanied by 2 allies 5607 | -7/Lower Caves | Discovered new exit (range 6) 5625 | -7/Lower Caves | Entered Factory 5625 | -6/Factory | Accompanied by 2 allies 5625 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5910 | -6/Factory | Build established: Scavenger-Skirmisher 6023 | -6/Factory | Repaired Exp. Sensor Array 6313 | -6/Factory | Identified exit to Factory 6449 | -6/Factory | Cargo convoy interrupted 6480 | -6/Factory | Entered another Factory area 6480 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6602 | -5/Factory | Central database locked down 6665 | -5/Factory | Repaired Imp. Deuterium Engine 6992 | -5/Factory | Build established: Scavenger-Assassin 7539 | -5/Factory | Lost 6 parts (1p3n2u) 7623 | -5/Factory | Lost 4 parts (1p1n1u1w) 8064 | -5/Factory | System corruption reached 10% 8092 | -5/Factory | Core integrity fell below 50% 8117 | -5/Factory | Lost 7 parts (2n4u1w) 8424 | -5/Factory | Build established: Scavenger-Mutant 8703 | -5/Factory | Core integrity fell below 20% 8731 | -5/Factory | Lost 7 parts (4n3w) 8786 | -5/Factory | Discovered new exit (range 5) 8916 | -5/Factory | Entered another Factory area 8916 | -4/Factory | Evolved 2 slots: Utility x2 9192 | -4/Factory | Allied Derelicts emerged from ambush trap array 9250 | -4/Factory | Garrison activated, responded to threat 9265 | -4/Factory | Discovered new exit (range 10) 9281 | -4/Factory | Identified exit to Extension 9307 | -4/Factory | Lost 4 allies 9440 | -4/Factory | Entered Extension 9497 | -4/Extension | Rescued a captive Derelict 9498 | -4/Extension | Rescued a captive Derelict 9675 | -4/Extension | Spotted B-86 Titan 9697 | -4/Extension | Allies destroyed B-86 Titan 9705 | -4/Extension | Spotted B-86 Titan 9716 | -4/Extension | Destroyed B-86 Titan 9811 | -4/Extension | Discovered new exit (range 3) 9840 | -4/Extension | Disrupted transfer network 9848 | -4/Extension | Identified exit to Research 9850 | -4/Extension | Entered Research 9850 | -3/Research | Accompanied by 1 ally 9850 | -3/Research | Evolved 2 slots: Utility x2 10401 | -3/Research | Spotted B-86 Titan 10427 | -3/Research | Destroyed B-86 Titan 10479 | -3/Research | Lost 5 parts (1p2n1u1w) 10609 | -3/Research | Crushed by falling debris 10609 | -3/Research | System corruption reached 10% 10616 | -3/Research | Crushed by falling debris 10622 | -3/Research | Crushed by falling debris 10653 | -3/Research | Lost 11 parts (1p2n7u1w) 10737 | -3/Research | Core integrity fell below 50% 10763 | -3/Research | Core integrity fell below 20% 10765 | -3/Research | Lost 5 parts (1p2n1u1w) 10789 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 10762_ Knocked back. 10763_ Slammed into C-35 Carver. 10765_ R-10 Processor collects Great Maul. 10767_ The unstable cave ceiling collapses. 10767_ Slammed into C-35 Carver. 10768_ R-10 Processor collects Great Maul. 10769_ Slammed into C-35 Carver. 10772_ R-10 Processor collects Hvy. Mace. 10773_ Slammed into C-35 Carver. 10774_ Imp. Signal Interpreter severed. 10775_ Slammed into C-35 Carver. 10775_ Core Analyzer broken. 10775_ Destabilizing: Short circuit. 10777_ Slammed into C-35 Carver. 10783_ Broken Core Analyzer severed. 10785_ Slammed into C-35 Carver. 10786_ GUVT<2DY= 3P HSWVWM8DJO&#NER>6,=>4 10786_ Slug penetrates Earth. 10787_ Slammed into C-35 Carver. 10788_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????#????????????# #???????????????????????? | | ?????????## ###???######;###?????????????????????? | | ???????### # #???# #?????????????????????? | | ???????# ##?# #?????????????????????? | | ???????# # ## #?????????????????????? | | ???????# " c@ #?????????????????????? | | ???????# ## % c #?????????????????????? | | ???????# #?# #?????????????????????? | | ???????## ####?# #?????????????????????? | | ????????# # #??## #?????????????????????? | | ????????# ### ##; #######???????????????? | | ????????# # ""##;;/###+### #???????????????? | | ????????# "%"% #H #???????????????? | | ???????? " % / ##??????????????? | | ??????#= R ## "#####??????????? | | ??? # ## """ # #??????????? | | ? # ## """ # #??????????? | | ?? # ## """ ""# ######?????? | | ??##### # ## """ + #?????? | | ??????# # ## """ #### ####### | | ??????############### T# #??# " # | | ????????????????????# """ ""#! #??# ####### | | ???????????????????? """ ""# !#??#+## | | ??????????????????? ! """ ""# #?? # !!! | | ??????????????????? ?###+##?? # !! | | ??????????????????? ???????? # !! | | ????????????????????? ???????? # | | ???????????????????????? ??? ?????????+ # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 Jamming Range 14 Cloak Strength 2 Power Amplification 50 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Propulsion Shielding 66 Evasion (%) 70 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 27% | -6/Factory Imp. Deuterium Engine | 22% | -5/Factory Studied --------- Aluminum Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketHellfireTube Manual? 0 Play Time 01:41:19 Cumulative 34.5 hours Start 2026.07.15 @ 02:37:56 End 2026.07.15 @ 08:30:19 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ff8c481-277c-48fa-aafe-daaf36eb9385