Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.22 @ 06:50:51 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (165) 825 Value Destroyed (4063) 4063 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2221) 2221 TOTAL SCORE: 10549 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1702 Follower Combat Kills 280 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -761 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (36) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Light Armor Plating Latent Energy Streamer Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Launcher Guidance Computer Improved Kinecellerator Advanced System Restoration Module > --- WEAPON ----------- Enhanced Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Hover Unit Compact Matter Pod Long-range Tractor Beam Latent Energy Streamer Proton Missile Launcher [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Transmission Jammer Storage Small Storage Unit Processor Improved Launcher Guidance Computer Protection Improved Light Armor Plating Weapon Proton Missile Launcher Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . . . . 4 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 146 | 14 20 3 3 4 21 6 50 25 Power 21 | 2 4 2 . 3 2 . 6 2 Engine 11 | 2 4 2 . 3 . . . . Core 10 | . . . . . 2 . 6 2 Reactor . | . . . . . . . . . Propulsion 42 | 7 7 1 . 1 8 . 7 11 Treads 2 | . . . . . . . . 2 Leg 13 | . . . . . 6 . . 7 Wheel 12 | 7 5 . . . . . . . Hover 11 | . 2 1 . 1 . . 7 . Flight 4 | . . . . . 2 . . 2 Utility 32 | 2 3 . 3 . 8 5 7 4 Device 12 | 1 1 . 1 . 2 3 3 1 Storage 4 | 1 . . 1 . . . 1 1 Processor 4 | . 2 . . . . 2 . . Hackware . | . . . . . . . . . Protection 12 | . . . 1 . 6 . 3 2 Artifact . | . . . . . . . . . Weapon 51 | 3 6 . . . 3 1 30 8 Energy Gun 4 | 2 1 . . . 1 . . . Energy Cannon 5 | . 2 . . . . . 2 1 Ballistic Gun 3 | 1 2 . . . . . . . Ballistic Cannon 14 | . . . . . . 1 12 1 Launcher 25 | . 1 . . . 2 . 16 6 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 23 | . 2 1 . 1 2 . 7 10 Power 5 | . . 1 . . . . 2 2 Propulsion 11 | . 1 . . 1 2 . 4 3 Utility 2 | . . . . . . . . 2 Weapon 5 | . 1 . . . . . 1 3 Highest Loss Streak 6 | . 2 1 . 1 2 . 4 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 96 100 98 99 84 100 81 80 Engine 4 | . 14 14 14 14 5 . . . Core 9 | . . . . . 7 18 10 10 Leg 12 | . . . . . 18 27 1 18 Wheel 1 | . 11 . . . . . . . Hover 10 | . 15 28 28 27 3 . 22 3 Device 11 | . 14 14 4 . 8 16 12 9 Storage 9 | . 8 . 9 14 9 9 9 12 Processor 6 | . 5 14 4 . . 8 9 9 Protection 4 | . . . 8 14 11 1 5 . Energy Gun 1 | . 4 . . . 4 . . . Ballistic Gun 3 | . 10 14 14 14 . . . . Ballistic Cannon 3 | . . . . . . 7 2 3 Launcher 10 | . 8 14 14 14 12 10 8 9 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 44 | 13 19 8 11 11 44 44 39 33 Greatest Support 60 | 26 20 12 12 12 60 60 60 30 Greatest Overweight (x) 3 | 1 1 . . . 3 . 3 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 8 8 8 8 Average Capacity 7 | 7 6 5 7 8 8 8 8 7 Most Carried 8 | 8 8 5 6 8 8 8 8 8 Average Carried 7 | 4 6 4 4 7 7 7 7 6 Final Capacity 8 | 8 5 5 8 8 8 8 8 5 Final Carried 8 | 8 5 5 6 8 8 8 6 4 Class Distribution -------------------- 57% | Mutant 27% | Commander-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Matter Collected 4200 | 416 492 49 144 164 329 . 1812 794 Remotely 2011 | . . . . . 329 . 1143 539 Salvage Created 4249 | 200 641 116 . 43 638 . 1684 927 Parts 294 | 22 54 12 . 7 36 . 91 72 Haulers Intercepted 9 | . 2 . . . 2 . 4 1 Recyclers Shooed 9 | . 4 . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 94 | . 13 5 . 7 14 . 33 22 Guns 10 | . 6 . . 1 3 . . . Cannons 8 | . 1 . . . . . 4 3 AOE 74 | . 6 5 . 6 11 . 27 19 Classes Destroyed 15 | 3 7 . . . 1 . 4 . Worker 17 | 2 2 . . . 1 . 5 7 Builder 13 | . 5 . . . 3 . 2 3 Tunneler 6 | 5 . . . . . . 1 . Hauler 9 | . 2 . . . 2 . 4 1 Recycler 7 | 1 . . . . 3 . 3 . Mechanic 4 | . 1 . . . . . . 3 Operator 3 | . 1 . . . . . . 2 Watcher 8 | . 3 . . . . . 4 1 Swarmer 24 | . 3 1 . 7 6 . . 7 Grunt 48 | . 10 4 . . 3 . 16 15 Brawler 7 | . . . . . . . 6 1 Duelist 2 | . . . . . . . 2 . Protector 3 | . . . . . . . 2 1 Sentry 12 | . . . . . 5 . 6 1 Hunter 2 | . . . . . . . 1 1 Best Kill Streak 12 | 3 6 8 . 4 8 . 12 11 Combat Bots Only 8 | . 3 4 . 4 6 . 8 4 Max Kills in Single Turn 5 | 1 4 2 . 3 3 . 4 5 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 2 . 3 2 . 4 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Damage Taken 3083 | . 408 109 . 121 438 . 1179 828 Core 779 | . 123 50 . 48 62 . 303 193 Absorbed by Shields 36 | . . . . . 36 . . . Redirected to Shielding 141 | . . . . 8 . . 128 5 Core Remaining (%) 55 | 100 . . . 11 . . . . Volleys Fired 263 | 14 60 5 . 7 36 . 95 46 Largest 2 | 2 2 2 . 2 2 . 2 2 Hottest 112 | 60 112 50 . 50 91 . 96 96 Shots Fired 401 | 28 103 10 . 12 66 . 123 59 Gun 142 | 28 77 5 . 7 25 . . . Cannon 80 | . 8 . . . . . 52 20 Launcher 179 | . 18 5 . 5 41 . 71 39 Special . | . . . . . . . . . Kinetic 138 | 14 45 5 . 7 . . 51 16 Thermal 67 | 14 28 . . . 25 . . . Explosive 138 | . 18 5 . 5 30 . 41 39 Electromagnetic 58 | . 12 . . . 11 . 31 4 Robot Hit Streak 24 | 7 8 5 . 1 7 . 24 6 Robot Miss Streak 6 | 3 6 2 . 1 2 . 4 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 232 | 16 60 6 . 1 39 . 82 28 Core Hits 288 | 11 45 7 . 8 35 . 81 101 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . . . 1 . 6 . Burn 1 | . . . . . 1 . . . Blast 6 | . . . . . . . 6 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14842 | 167 1770 330 . 330 1929 . 5871 4445 Guns 910 | 167 414 23 . 6 300 . . . Cannons 1274 | . 137 . . . . . 978 159 Explosions 12658 | . 1219 307 . 324 1629 . 4893 4286 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1385 | 58 187 23 . 6 . . 972 139 Thermal 1013 | 109 175 . . . 359 . 370 . Explosive 10219 | . 1219 307 . 324 1261 . 3051 4057 Electromagnetic 2225 | . 189 . . . 309 . 1478 249 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . 1 5 11 Average Corruption 4 | . . . . . . 1 2 8 Corruption Purged 1 | . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . . . . . . 12 26 Message Errors 6 | . . . . . . . 3 3 Matter Fused 10 | . . . . . . . 1 9 Heat Flow Errors 6 | . . . . . . . 3 3 Energy Discharges 5 | . . . . . . . 1 4 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 4 | . . . . . . . 2 2 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 385 | . 8 8 . 5 22 . 129 213 Projectiles 45 | . . . . . . . 45 . Explosions 340 | . 8 8 . 5 22 . 84 213 Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . 6 1 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . 6 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 301 | . 43 68 . 49 63 . . 78 Shots 12 | . 2 3 . 1 3 . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 312 | 40 198 27 . 16 114 . 233 312 Average Temperature 56 | 21 57 13 . 10 31 . 60 87 Received Heat Transfer 917 | . 189 15 . . 101 . 270 342 Effects 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 5 | . . . . . 3 . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 1629 | 250 400 . . . 679 . 300 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 . 4 . Missiles Intercepted . | . . . . . . . . . Latent Energy Used 471 | . . . . . . . 137 334 LE Corruption 9 | . . . . . . . 3 6 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Peak Influence 1951 | 40 363 344 . 282 651 1151 1818 1951 Initial 1100 | . 26 141 . . 109 423 560 1100 Average 773 | 16 174 287 . 193 391 748 1054 1604 Maximum Alert Level 5 | . 1 1 . 1 2 4 5 5 Low Security (%) 14 | 100 62 2 . 46 15 . . . Level 1 14 | . 37 97 . 53 31 . . . Level 2 21 | . . . . . 52 45 10 . Level 3 25 | . . . . . . 53 54 . Level 4 12 | . . . . . . . 21 49 Level 5 10 | . . . . . . . 10 50 High Security . | . . . . . . . 1 . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 2 . . . 2 . 5 10 Investigation 3 | . 1 . . . . . 1 1 Extermination . | . . . . . . . . . Reinforcement 10 | . 1 . . . 2 . 1 6 Assault 6 | . . . . . . . 3 3 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . . . 2 . . 4 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Distress Signals 9 | . 1 . . . . . 5 3 Communications Jammed 47 | . . . . . . . 47 . Distress Signals 44 | . . . . . . . 44 . Times Spotted 162 | . 23 7 . 7 14 . 64 47 Peak Tracking Total 9 | . 4 3 . 4 3 . 9 9 Tactical Retreats 5 | . . 1 . . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 6 | . . . . . . 2 4 . Indirectly 3 | . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 34 | . 5 . . 6 4 . 14 5 Max in Single Turn 4 | . 3 . . 4 2 . 2 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 39 | . 8 . 5 . 6 4 8 8 Terminals 30 | . 6 . . . 5 4 7 8 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . Total Hacks 154 | . 28 . 50 . 16 8 34 18 Successful 96 | . 11 . 50 . 7 2 17 9 Failed 58 | . 17 . . . 9 6 17 9 Catastrophic 12 | . 4 . . . . 1 4 3 Database Lockouts . | . . . . . . . . . Manual 33 | . 5 . 1 . 9 . 15 3 Terminals 94 | . 24 . . . 15 8 29 18 Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 5 | . . . . . . . 5 . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 90 | . 10 . 50 . 6 2 13 9 Record 49 | . . . 49 . . . . . Part Schematic 2 | . . . . . . . . 2 Robot Analysis 3 | . . . . . . . 2 1 Prototype ID Bank 17 | . 5 . . . 4 . 7 1 Open Door 4 | . . . . . . . . 4 Scanalyzer Index 1 | . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . Investigation Status 2 | . 1 . . . . . 1 . Reinforcement Status 1 | . . . . . . . 1 . Assault Status 1 | . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . Zone Layout 3 | . 1 . . . 1 . 1 . Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 4 | . . . . . . . 4 . Insert Component 2 | . . . . . . . 2 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 8 . . . 5 3 8 5 Full Trace Events 6 | . 1 . . . . 2 1 2 Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 13 | . . . . . . 13 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Total Allies 23 | . . . . . . 13 . 10 Largest Group 13 | . . . . . . 13 4 10 Highest-Rated Group 173 | . . . . . . 167 31 173 Highest-Rated Ally 29 | . . . . . . 21 16 29 Total Orders 2 | . . . . . . 2 . . STAY 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 81 | . . . . . . . 20 61 Total Damage 995 | . . . . . . . 169 826 Kills 14 | . . . . . . . 2 12 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Robot Analysis Total 3 | . . . . . . . 2 1 Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Turns Passed 5504 | 132 693 198 236 212 674 1401 1091 867 Spaces Moved 4830 | 74 771 311 406 308 484 911 1082 483 Core 42 | 5 . . . . 32 . . 5 Treads 43 | . . . . . . . . 43 Legs 1525 | . . . . . 281 911 42 291 Wheels 290 | 69 221 . . . . . . . Hover 2915 | . 550 311 406 308 171 . 1040 129 Flight 15 | . . . . . . . . 15 Fastest Speed 50 | 50 56 56 56 56 56 130 52 50 Average Speed 86 | 83 62 56 56 56 108 130 68 127 Slowest Speed 240 | 100 95 56 56 56 200 130 240 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 4 95 58 88 72 38 93 74 67 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 . . . . 1 Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 3 | . . . . . . . 2 1 Terrain Destroyed 1200 | . 116 56 . 43 292 . 364 329 Melee . | . . . . . . . . . Projectile 34 | . . . . . 4 . 26 4 AOE 1166 | . 116 56 . 43 288 . 338 325 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Total 5774 | 118 887 326 414 336 571 1129 1322 671 Wait 210 | . 8 . . 8 1 51 46 96 Move 4822 | 73 770 310 405 307 484 909 1081 483 Hop . | . . . . . . . . . Pick Up 46 | 10 8 3 3 6 7 1 5 3 Fast Attach 54 | 8 9 2 1 . 11 6 4 13 Attach 49 | 1 4 . 1 1 . . 35 7 Detach 43 | . 2 . 1 . 1 2 32 5 Swap 43 | 5 7 1 1 3 10 . 11 5 Drop 87 | 7 19 5 2 4 21 6 13 10 Fire 263 | 14 60 5 . 7 36 . 95 46 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 157 | . . . . . . 154 . 3 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 133 | -11/Junkyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 10) 665 | -10/Materials | Discovered new exit (range 8) 752 | -10/Materials | Build established: Scavenger-Mutant 788 | -10/Materials | Discovered new exit (range 5) 826 | -10/Materials | Entered Mines 829 | -10/Mines | Core integrity fell below 50% 874 | -10/Mines | Assembled infested the area 910 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 910 | -10/Mines | Discovered new exit (range 5) 920 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 942 | -10/Mines | Learned location of Storage (-8) 1024 | -10/Mines | Entered Exiles 1038 | -10/Exiles | Met 8R-AWN 1048 | -10/Exiles | Met EX-HEX 1067 | -10/Exiles | Met EX-BIN 1073 | -10/Exiles | Aligned with FarCom system 1074 | -10/Exiles | Given EX-Vault access code 1097 | -10/Exiles | Opened EX-Vault 1104 | -10/Exiles | Found Latent Energy Streamer 1122 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1135 | -10/Exiles | Build established: Mutant 1139 | -10/Exiles | Met EX-DEC 1142 | -10/Exiles | Learned location of Zion (-7) 1165 | -10/Exiles | Visited The Gauntlet 1255 | -10/Exiles | Discovered new exit (range 11) 1260 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1260 | -10/Exiles | Entered Mines 1366 | -9/Mines | Core integrity fell below 20% 1387 | -9/Mines | Discovered new exit (range 5) 1422 | -9/Mines | Discovered new exit (range 12) 1472 | -9/Mines | Entered Materials 1472 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1785 | -8/Materials | Discovered new exit (range 15) 1963 | -8/Materials | Discovered new exit (range 15) 2146 | -8/Materials | Identified exit to Garrison 2146 | -8/Materials | Entered Garrison 2146 | -8/Garrison | Discovered recently destroyed garrison 2444 | -8/Garrison | Discovered new exit (range 11) 2593 | -8/Garrison | Build established: Commander-Mutant 2745 | -8/Garrison | Discovered new exit (range 8) 2838 | -8/Garrison | Discovered new exit (range 11) 3390 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3470 | -8/Garrison | Discovered new exit (range 80) 3470 | -8/Garrison | Discovered new exit (range 23) 3470 | -8/Garrison | Discovered new exit (range 32) 3547 | -8/Garrison | Entered Materials 3547 | -8/Materials | Accompanied by 4 allies 3731 | -8/Materials | Discovered new exit (range 16) 3887 | -8/Materials | Lost 3 parts (2n1w) 3900 | -8/Materials | Build established: Mutant 4187 | -8/Materials | Discovered new exit (range 13) 4257 | -8/Materials | Discovered new exit (range 16) 4347 | -8/Materials | First assault squad dispatched 4491 | -8/Materials | Destroyed 8 combat bots 4617 | -8/Materials | High security lockdown imminent 4619 | -8/Materials | Core integrity fell below 50% 4638 | -8/Materials | Entered Storage 4659 | -8/Storage | Lost 4 parts (2p2n) 4756 | -8/Storage | Lost 3 parts (2n1u) 4800 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5038 | -8/Storage | First assault squad dispatched 5078 | -8/Storage | System corruption reached 10% 5275 | -8/Storage | Learned location of Armory (-3) 5308 | -8/Storage | Build established: Scavenger-Mutant 5485 | -8/Storage | Core integrity fell below 20% 5503 | -8/Storage | Released all parts (5) 5505 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05487_ M-28 Smith destroyed. 05488_ The unstable cave ceiling collapses. 05488_ A-02 Transporter sends out distress signal. 05489_ Imp. Grenade Launcher destroyed. 05489_ Mic. Nuclear Core destroyed. 05491_ Missile Launcher destroyed. 05491_ Acquired 42 matter. 05496_ G-47 Trooper destroyed. 05496_ R-06 Scavenger collects Sml. Matter Pod. 05498_ M-28 Smith destroyed. 05499_ Lgt. Nuclear Core destroyed. 05501_ H-55 Commando destroyed. 05502_ Imp. Grenade Launcher destroyed. 05503_ Aluminum Leg destroyed. 05503_ Released Imp. Launcher Guidance Computer. 05503_ Released Sml. Storage Unit. 05503_ Released Aluminum Leg. 05503_ Released Com. Matter Pod. 05503_ Released Imp. Light Armor Plating. 05503_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | #?????????????######+#####???????????????????????? | | ???????????????# #???????????????????????? | | "???????????????#""" #???????????????????????? | | """#????????????#""" ! #???????????????????????? | | """#????????????#""" #????????????+??????????? | | #???###??????# #??? ??????? #??????????? | | """#####T#??????#""" #??? # ?##? #??????????? | | """# # "??????#""" #??? #??????????? | | # "??????#""" #### # # #??????????? | | # #####??# [# # #??????????? | | ########/###########/##### # ## ##?????????? | | [= !!ru u #?????????? | | ##### =%==g #= #?????????? | | ####/#####+### #?### !===g ## #??????????? | | ### #####+# =% % ## #??????????? | | # "" ### # #=%= # #??????????? | | ?# "[]" ### # # % ##?? #??????????? | | ?# " *" #?# + # #????????????????? | | ?# " !" #?#### # # g% ###???????????????? | | ?# "![" ### # # ] #???????????????? | | ?# """" ## # +![ = #???????????????? | | ?# ?? ######+####### %[ #???????????????? | | ?#####??####### =[=# *@g #???????????????? | | ????????????# #[ =* # g g%!g #???????????????? | | ????????????# # " !#!l= [ #???????????????? | | ????????????###="T" =# ! #???????????????? | | ?????????????# """ # ######???????????????? | | ?????????????## # #????????????????????? | | ??????????????###T###########????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 250 Matter Stores 445 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 30 Recoil Reduction 1 Kinecelleration 40 Item Schematics ----------------- Mic. Nuclear Core | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Weapon Mount | -8/Storage | Hacked Gravmag Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed ActiveLargeAutohacker Manual? 0 Play Time 01:25:43 Cumulative 81.3 hours Start 2024.01.22 @ 05:24:17 End 2024.01.22 @ 06:50:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f7deb64a-265b-40f0-97a9-40e6f92c14a3