Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 21:47:18 Player: BertMcSee Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (172) 172 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2107 Bonus ------- None Cogmind --------- Core Integrity 502/550 Matter 190/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Terrain Scanner Seismic Detector Armor Integrity Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Mini Assault Cannon Remote Datajack > --- INVENTORY (5) ---- Subdweller Optics Experimental Sensor Array Small Laser Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Terrain Scanner Seismic Detector Armor Integrity Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Mini Assault Cannon Remote Datajack > --- INVENTORY -------- Ion Engine Subdweller Optics Experimental Sensor Array Small Laser Explosive Trap [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Matter Pod Processor Armor Integrity Analyzer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 31 | 8 1 16 2 4 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 6 . . Treads . | . . . . . Leg 4 | 2 . 2 . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight 3 | . . 3 . . Utility 10 | 3 . 5 . 2 Device 6 | 2 . 4 . . Storage 2 | 1 . 1 . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 1 4 1 2 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon 3 | . . 1 1 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 6 | . . 6 . . Power 1 | . . 1 . . Propulsion 3 | . . 3 . . Utility 2 | . . 2 . . Weapon . | . . . . . Highest Loss Streak 3 | . . 3 . . To Critical Strikes . | . . . . . Average Backups 4 | 3 4 4 4 3 Power . | . 1 1 1 . Propulsion . | 2 1 . . . Utility 1 | . 1 . 1 2 Weapon . | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 5 | . 2 1 . 2 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 91 100 78 Engine 13 | . 14 13 14 9 Leg 20 | . 28 18 28 18 Flight 5 | . . 7 . . Device 22 | . 28 20 28 18 Storage 1 | . . 1 . . Processor 1 | . . . . 15 Energy Gun 16 | . 23 18 4 . Ballistic Gun 3 | . . 1 14 1 Launcher 4 | . . 6 . . Special Weapon 2 | . . 1 9 8 Peak Build Rating 23 | 9 9 11 8 23 Average Rating 9 | 6 9 9 8 21 On Entrance 6 | . 9 9 8 8 Naked Turns . | . . . . . Heaviest Build 14 | 14 10 13 9 14 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | 1 . 2 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 4 5 5 4 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 662 | 280 . 369 10 3 Remotely . | . . . . . Salvage Created 466 | 137 . 314 . 15 Parts 50 | 12 . 32 . 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 9 | . . 6 . 3 Guns 6 | . . 6 . . Cannons 3 | . . . . 3 Classes Destroyed 5 | 3 . 2 . . Worker 7 | 2 . 5 . . Builder 1 | . . 1 . . Tunneler 4 | 2 . 2 . . Recycler 2 | 1 . 1 . . Swarmer 9 | . . 6 . 3 Best Kill Streak 3 | 2 . 3 . 3 Combat Bots Only 3 | . . 3 . 3 Max Kills in Single Turn 1 | 1 . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 124 | . . 89 . 35 Missed 42 | . . 32 . 10 Hits 82 | . . 57 . 25 Projectile 82 | . . 57 . 25 Critical Strikes 1 | . . . . 1 Damage Taken 990 | . . 778 . 212 Core 268 | . . 220 . 48 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 . . 12 . Volleys Fired 88 | 9 . 42 28 9 Largest 2 | 2 . 2 1 1 Hottest 100 | 90 . 100 100 40 Shots Fired 124 | 18 . 69 28 9 Gun 80 | 18 . 62 . . Cannon 8 | . . . . 8 Launcher 4 | . . 4 . . Special 32 | . . 3 28 1 Kinetic 28 | . . 20 . 8 Thermal 91 | 18 . 45 28 . Explosive 4 | . . 4 . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 5 . 7 . 4 Robot Miss Streak 3 | 1 . 3 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 53 | 10 . 38 . 5 Core Hits 32 | 6 . 24 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks 1 | . . 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 818 | 125 . 558 . 135 Guns 495 | 125 . 370 . . Cannons 135 | . . . . 135 Explosions 180 | . . 180 . . Melee . | . . . . . Ramming 8 | . . 8 . . Kinetic 253 | . . 118 . 135 Thermal 432 | 125 . 307 . . Explosive 125 | . . 125 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles 10 | . . . . 10 Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 40 | . . 40 . . Shots 2 | . . 2 . . Rammed 1 | . . 1 . . Targets Rammed 4 | . . 4 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 120 | 90 . 120 . . Average Temperature 37 | 38 . 36 . . Received Heat Transfer 300 | . . 300 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1153 | 432 . 721 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 130 | 10 7 130 . 68 Initial . | . . . . . Average 20 | 1 . 25 . 11 Influence Increases 481 | 25 12 341 15 88 Destroy 0b10 Robot/C 180 | . . 120 . 60 Destroy 0b10 Robot/NC 70 | 25 . 45 . . Destroy Leader 30 | . . 20 . 10 Successful Hack 12 | . 12 . . . Disable Machine 45 | . . 45 . . Destroy Structure 39 | . . 36 . 3 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 90 | . . 75 15 . Influence Decreases 423 | 25 12 275 81 30 Entered New Map 35 | . . . 35 . Time Decay 332 | 25 12 219 46 30 Lost Part 56 | . . 56 . . Squads Dispatched 3 | . 2 . . 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 1 17 1 6 Peak Tracking Total 15 | . 1 15 1 3 Tactical Retreats 4 | . . 3 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 5 | . . 5 . . Max in Single Turn 3 | . . 3 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 4 | . 3 . . 1 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 7 . . 3 Successful 6 | . 4 . . 2 Failed 4 | . 3 . . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 1 | . . 1 . . parse_system 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 11 | . . 11 . . Total Damage 121 | . . 121 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 3021 | 70 438 1883 410 220 Terrain 3018 | 70 438 1880 410 220 Seismic 2193 | 47 438 1078 410 220 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3514 | 136 438 2310 410 220 Spaces Moved 2477 | 79 282 1775 223 118 Core 82 | 6 . 76 . . Treads . | . . . . . Legs 1806 | 73 282 1110 223 118 Wheels 66 | . . 66 . . Hover . | . . . . . Flight 523 | . . 523 . . Fastest Speed 50 | 50 120 80 120 120 Average Speed 121 | 117 120 118 120 163 Slowest Speed 205 | 120 120 205 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 27 99 6 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 3 | . . 3 . . Terrain Destroyed 41 | . . 38 . 3 Melee . | . . . . . Projectile 6 | . . 3 . 3 AOE 35 | . . 35 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2802 | 100 381 1905 281 135 Wait 156 | . 95 34 27 . Move 2473 | 78 281 1774 222 118 Hop . | . . . . . Pick Up 15 | 5 1 8 1 . Fast Attach 25 | 7 . 14 . 4 Attach 1 | . . 1 . . Detach 1 | . . 1 . . Swap 15 | 1 2 9 2 1 Drop 23 | . 2 17 1 3 Fire 88 | 9 . 42 28 9 Melee 1 | . . 1 . . Ram 1 | . . 1 . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 547 | -10/Materials | Identified exit to Mines 575 | -10/Materials | Entered Mines 599 | -10/Mines | Received a Mining Laser from a helpful Derelict 620 | -10/Mines | Met a Derelict bent on vengeance 673 | -10/Mines | Assembled infested the area 784 | -10/Mines | Discovered new exit (range 16) 858 | -10/Mines | Found a hidden stash of uninstalled traps 933 | -10/Mines | Learned location of Zion (-7) 1110 | -10/Mines | Discovered new exit (range 5) 1286 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1289 | -10/Mines | Found Prototype Device 1516 | -10/Mines | Discovered new exit (range 6) 1895 | -10/Mines | Discovered new exit (range 7) 1948 | -10/Mines | Build established: Scavenger-Mutant 2326 | -10/Mines | Core integrity fell below 50% 2337 | -10/Mines | Lost 3 parts (2n1u) 2367 | -10/Mines | Core integrity fell below 20% 2885 | -10/Mines | Entered Subcaves 2962 | -10/Subcaves | Discovered new exit (range 7) 3268 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3295 | -10/Subcaves | Entered Materials 3295 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3515 | -8/Materials | Self-destructed Last Messages --------------- Aluminum Leg Rating: 1 Time: 26 >>Scan(Broken Aluminum Leg) Scanning Broken Aluminum Leg... Ready to Repair: Broken Aluminum Leg Rating: 1 Time: 36 03356_ ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. 03466_ S-10 Pest knocked back. 03472_ S-10 Pest destroyed. 03474_ Destroyed Flight Unit. 03474_ S-10 Pest destroyed. 03479_ U-05 Engineer builds a Wall. 03480_ Dropped Ion Engine. 03485_ U-05 Engineer builds a Wall. 03490_ Acquired 3 matter. 03505_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????###############??????????????? | | ???????????????? # ??????#??????? | | ????????????????#Y """ """ #! 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"R" ## | | ?????????????? #? ????????# " " # | | ?????????????? #????????? # # | | ??????????????? ???????????#] + | | ??????????????? ????? ???#?# """" # | | ????????????????? ??? ???????????# """" # | | ???????????????????????# ???????????# """" ## | | ???????????????????????# ???????????# #? | | ???????????????????????? ???????????##########? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????#??????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 382 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Slippery One Challenges ------------ None Game ------ Seed AlphaStructuralUnit Manual? 0 Play Time 00:49:02 Cumulative 4.7 hours Start 2025.05.15 @ 16:28:31 End 2025.05.15 @ 21:47:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 014c9c6a-cad4-45ce-9130-eea9771e13d9