Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 12:10:34 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (452) 2260 Value Destroyed (11542) 11542 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4406) 4406 TOTAL SCORE: 21988 Bonus ------- High Alert Combat Kills 4095 Follower Combat Kills 186 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -575 Cogmind --------- Core Integrity 0/550 Matter 117/300 Energy 96/100 System Corruption 7% Temperature Cool (34) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Layered Light Armor Plating > --- WEAPON (4) ------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Armored Huge Wheel Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] AWS/Autocannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun AWS/Autocannon > --- INVENTORY -------- Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Enhanced Autogun Enhanced Autogun Enhanced Autogun [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 1 | . . . . . . . 1 . . . . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 205 | 7 13 9 43 9 2 6 54 18 19 20 5 Power 24 | 1 2 3 6 1 . 2 3 2 1 3 . Engine 21 | 1 2 3 6 1 . 2 3 . 1 2 . Core 3 | . . . . . . . . 2 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 44 | 2 6 . 4 2 . . 16 9 3 . 2 Treads . | . . . . . . . . . . . . Leg 3 | . . . . . . . . 3 . . . Wheel 41 | 2 6 . 4 2 . . 16 6 3 . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 31 | 2 3 1 5 . 1 . 5 2 6 4 2 Device 12 | 1 . . 4 . . . . 2 3 . 2 Storage 5 | 1 1 . 1 . 1 . 1 . . . . Processor 5 | . . 1 . . . . 3 . 1 . . Hackware 4 | . 1 . . . . . 1 . 2 . . Protection 5 | . 1 . . . . . . . . 4 . Artifact . | . . . . . . . . . . . . Weapon 106 | 2 2 5 28 6 1 4 30 5 9 13 1 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 73 | . 2 3 12 6 1 3 27 3 8 8 . Ballistic Cannon 19 | . . . 11 . . . 1 . 1 5 1 Launcher 12 | . . 2 5 . . 1 2 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 . . . . Parts Lost 25 | . 2 1 6 3 . . 3 1 1 5 3 Power 5 | . . . 1 1 . . . . . 2 1 Propulsion 8 | . 2 . . . . . 2 1 1 . 2 Utility . | . . . . . . . . . . . . Weapon 12 | . . 1 5 2 . . 1 . . 3 . Highest Loss Streak 3 | . 2 1 2 3 . . 2 1 1 2 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 91 99 98 98 93 100 99 99 96 89 84 Engine 8 | . 8 14 10 10 11 11 9 1 8 7 7 Core 1 | . . . . . . . . 7 . 1 . Wheel 23 | . 27 28 22 22 22 22 27 25 24 18 14 Device 7 | . 2 . 10 11 11 11 1 8 5 9 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 Processor 4 | . . 7 . . . . 15 9 6 . . Hackware 1 | . 9 . . . . . . . 5 2 . Protection 1 | . . 6 . . . . . . . 6 9 Ballistic Gun 30 | . 25 27 26 42 37 43 35 35 34 22 . Ballistic Cannon 6 | . . . 16 . . . . . . 12 36 Peak Build Rating 53 | 9 14 14 18 16 18 19 48 37 53 41 41 Average Rating 26 | 5 11 13 15 15 15 18 30 35 37 37 39 On Entrance 21 | . 9 12 14 16 15 18 18 35 37 41 40 Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 13 22 20 29 25 23 23 81 34 83 49 49 Greatest Support 40 | 20 24 24 24 24 24 24 38 36 40 40 40 Greatest Overweight (x) 7 | 1 1 . 7 1 . . 2 2 2 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 8 9 9 9 9 10 9 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 9 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 33% | Gunner 25% | Scavenger-Skirmisher 24% | Skirmisher 9% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 12967 | 362 582 367 2354 832 40 505 2532 1853 1438 1197 905 Remotely . | . . . . . . . . . . . . Salvage Created 15720 | 179 1100 688 2651 563 . 979 3797 1716 1811 1341 895 Parts 941 | 12 85 40 205 19 . 64 229 95 86 70 36 Haulers Intercepted 19 | . 2 . 6 . . . 5 . 6 . . Recyclers Shooed 12 | . 2 1 1 . . 1 3 . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 248 | . 14 7 53 17 . 9 40 35 21 32 20 Guns 173 | . 14 3 15 17 . 5 38 30 20 31 . Cannons 48 | . . . 25 . . . 1 . 1 1 20 AOE 27 | . . 4 13 . . 4 1 5 . . . Classes Destroyed 17 | 3 7 . 3 1 . . 2 . 1 . . Worker 62 | 2 6 7 12 3 . 5 23 . 2 . 2 Builder 41 | . 5 2 16 . . 3 10 . 1 . 4 Tunneler 21 | 3 . 3 3 2 . 7 3 . . . . Hauler 19 | . 2 . 6 . . . 5 . 6 . . Recycler 43 | 1 3 4 6 3 . 7 11 . 5 . 3 Mechanic 4 | . 1 . . . . . 2 . . . 1 Operator 12 | . 4 . 3 . . . 3 . 1 . 1 Watcher 18 | . 3 . 4 . . . 5 . 3 1 2 Swarmer 63 | . 6 3 7 4 . 7 9 14 2 9 2 Grunt 112 | . 8 4 31 . . 2 19 16 11 12 9 Brawler 8 | . . . . . . . . . 2 3 3 Duelist 10 | . . . 5 . . . 1 . . 2 2 Protector 2 | . . . 2 . . . . . . . . Sentry 34 | . . . 9 . . . 9 5 4 4 3 Hunter 6 | . . . . . . . 1 . 2 2 1 Heavy 2 | . . . . . . . 1 . 1 . . Assembled 12 | . . . . 12 . . . . . . . Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 16 | 4 11 10 11 11 . 7 16 6 6 3 16 Combat Bots Only 10 | . 5 3 6 10 . 7 4 6 4 3 8 Max Kills in Single Turn 4 | 1 1 2 3 1 . 2 3 4 2 2 3 Gunslinging 1 | . . . . . . 1 1 1 1 1 . Exploded 4 | . . 2 3 . . 2 1 4 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 692 | . 57 20 158 56 . 19 80 69 65 88 80 Missed 189 | . 21 3 52 18 . 6 23 15 16 17 18 Damage Taken 7336 | . 370 238 1417 688 . 161 904 686 939 972 961 Core 939 | . 76 78 163 48 . 20 111 61 89 111 182 Absorbed by Shields 32 | . . . . . . . . 21 . 11 . Redirected to Shielding 3 | . . 3 . . . . . . . . . Regen/Repaired (Parts) 598 | . . . 120 . . . 339 . 139 . . Core Remaining (%) 60 | 100 . 38 . . . 42 . . . . . Volleys Fired 935 | 23 77 52 190 56 . 54 145 112 82 85 59 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 3 Hottest 192 | 80 46 46 156 89 . 86 111 111 106 192 144 Shots Fired 3173 | 39 154 86 720 218 . 207 576 413 311 276 173 Gun 2658 | 39 154 83 410 218 . 204 572 411 303 264 . Cannon 497 | . . . 302 . . . 2 . 8 12 173 Launcher 18 | . . 3 8 . . 3 2 2 . . . Special . | . . . . . . . . . . . . Kinetic 3116 | . 154 83 712 218 . 204 574 411 311 276 173 Thermal 39 | 39 . . . . . . . . . . . Explosive 18 | . . 3 8 . . 3 2 2 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 28 | 5 9 5 11 11 . 11 28 28 18 7 5 Robot Miss Streak 9 | 3 3 3 9 4 . 4 6 3 6 5 6 Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 39 | . 2 . 1 7 . 1 5 13 3 7 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 1 . Autonomous 10 | . . . . . . . 2 . 8 . . Shots Hit Robots 1719 | 25 87 51 386 99 . 118 328 248 167 128 82 Core Hits 757 | 7 49 28 167 49 . 48 155 91 64 59 40 Critical Kills 7 | . 2 . 1 . . . 2 1 1 . . Critical Parts Destroyed 11 | . 1 1 1 1 . 1 3 1 1 1 . Critical Strikes 36 | . 3 1 16 1 . 1 5 2 2 1 4 Destroy 18 | . 3 1 2 1 . 1 5 2 2 1 . Blast 18 | . . . 14 . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 30765 | 279 1386 1032 6769 1334 . 1570 5799 3998 3814 2190 2594 Guns 21799 | 279 1386 810 2235 1334 . 1342 5498 3624 3162 2129 . Cannons 7077 | . . . 3627 . . . 173 . 633 61 2583 Explosions 1859 | . . 222 907 . . 228 128 374 . . . Melee . | . . . . . . . . . . . . Ramming 30 | . . . . . . . . . 19 . 11 Kinetic 28597 | . 1386 810 5862 1334 . 1342 5671 3624 3795 2190 2583 Thermal 279 | 279 . . . . . . . . . . . Explosive 1859 | . . 222 907 . . 228 128 374 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 4 4 6 7 7 Average Corruption 5 | . . . . . . . 4 4 4 6 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 159 | . . . . . . . 18 40 23 63 15 Message Errors 40 | . . . . . . . 1 12 6 19 2 Matter Fused 31 | . . . . . . . 6 5 5 13 2 Heat Flow Errors 16 | . . . . . . . 2 5 3 5 1 Energy Discharges 15 | . . . . . . . 2 6 3 4 . Parts Rejected 3 | . . . . . . . 1 . . 2 . Parts Fused 4 | . . . . . . . . 1 . 3 . Data Loss (minor) 12 | . . . . . . . 1 2 1 4 4 Data Loss (major) 10 | . . . . . . . 2 3 1 2 2 Misfires 8 | . . . . . . . . 3 1 3 1 Alerts 4 | . . . . . . . . 1 1 2 . Weapon Failures 16 | . . . . . . . 3 2 2 6 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 204 | . . . 22 . . . 18 19 48 8 89 Projectiles 167 | . . . 22 . . . . . 48 8 89 Explosions 37 | . . . . . . . 18 19 . . . Melee . | . . . . . . . . . . . . Knockbacks 46 | . . . 25 . . . . . . . 21 Impact . | . . . . . . . . . . . . Kinetic 42 | . . . 24 . . . . . . . 18 Secondary 4 | . . . 1 . . . . . . . 3 Self-Inflicted Damage 46 | . . 2 30 . . . . . 9 . 5 Shots 2 | . . 1 1 . . . . . . . . Rammed 4 | . . . . . . . . . 3 . 1 Targets Rammed 4 | . . . . . . . . . 3 . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 507 | 216 16 22 328 122 . 126 398 507 385 199 428 Average Temperature 69 | 103 6 7 57 29 . 26 62 114 93 71 99 Received Heat Transfer 2523 | . 150 96 600 60 . 63 324 285 306 270 369 Effects 11 | 1 . . 2 . . . 4 3 . . 1 Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 4 | . . . 1 . . . . 2 . . 1 Interference 5 | 1 . . 1 . . . 3 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 625 | 625 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Peak Influence 2324 | 30 385 221 1322 645 . 302 1029 2091 1530 2324 1740 Initial 1132 | . 19 94 75 515 . . 57 668 1019 996 1132 Average 932 | 9 188 142 711 521 . 183 427 1624 1283 1800 1402 Maximum Alert Level 5 | . 1 1 4 2 . 1 3 5 4 5 5 Low Security (%) 16 | 100 59 64 3 . . 50 33 . . . . Level 1 13 | . 40 35 16 . . 49 20 . . . . Level 2 15 | . . . 28 100 . . 22 1 . . . Level 3 13 | . . . 36 . . . 22 13 6 4 . Level 4 21 | . . . 15 . . . . 24 93 32 78 Level 5 19 | . . . . . . . . 61 . 63 21 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . Squads Dispatched 41 | . 4 . 10 . . 1 8 . 12 . 6 Investigation 11 | . 1 . 3 . . . 4 . 2 . 1 Extermination . | . . . . . . . . . . . . Reinforcement 19 | . 3 . 4 . . 1 3 . 5 . 3 Assault 8 | . . . 3 . . . 1 . 2 . 2 Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 20 | . 1 . 4 . . 1 3 . 3 1 7 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 343 | . 28 7 69 23 . 9 53 38 45 39 32 Peak Tracking Total 12 | . 7 3 9 4 . 6 4 7 12 6 11 Tactical Retreats 23 | . 1 . . 5 . . 5 2 2 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 10 | . . . 2 . . . 1 3 . 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 27 | . . 1 4 1 . . 4 8 2 6 1 Max in Single Turn 2 | . . 1 1 1 . . 2 1 1 1 1 Garrison Relay 10 | . . . . . . . . 6 . 4 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 59 | . 6 1 13 . 5 . 15 4 7 5 3 Terminals 40 | . 5 . 9 . . . 10 4 5 5 2 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 2 . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 2 . . . 1 Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 200 | . 13 1 40 . 50 . 52 8 17 9 10 Successful 147 | . 9 1 28 . 50 . 35 4 8 5 7 Failed 52 | . 4 . 11 . . . 17 4 9 4 3 Catastrophic 9 | . . . . . . . 4 2 1 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 81 | . 11 . 18 . 1 . 27 2 13 5 4 Terminals 98 | . 10 . 20 . . . 33 8 13 9 5 Fabricators . | . . . . . . . . . . . . Repair Stations 22 | . 3 . 8 . . . 8 . 3 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 27 | . . . 12 . . . 10 . . . 5 Garrison Access 2 | . . . . . . . 1 . 1 . . Terminal Hacks 76 | . 3 1 7 . 50 . 8 3 1 2 1 Record 49 | . . . . . 49 . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . Robot Analysis 9 | . 2 . 2 . . . 5 . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . Open Door 3 | . . 1 . . . . . 1 . 1 . Terminal Index 4 | . 1 . 1 . . . 1 . . . 1 Unreport Threat 2 | . . . . . . . 2 . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 15 | . 1 . 4 . . . 8 . 2 . . Scan Component 8 | . 1 . 2 . . . 4 . 1 . . Repair 7 | . . . 2 . . . 4 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 26 | . . . 12 . . . 9 . . . 5 Insert Component 12 | . . . 6 . . . 4 . . . 2 Analyze 14 | . . . 6 . . . 5 . . . 3 Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 28 | . 5 . 5 . . . 9 1 4 3 1 Terminals 28 | . 5 . 5 . . . 9 1 4 3 1 Botnet 28 | . 5 . 5 . . . 9 1 4 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . 1 . . . 1 Used 1 | . 1 . . . . . . . . . . Hacking Detections 49 | . 6 . 12 . . . 15 3 6 4 3 Full Trace Events 11 | . 1 . 2 . . . 4 . 2 1 1 Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 5 . . . 4 . . . 2 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . . . 2 . . . 4 . 1 . . Time 290 | . . . 64 . . . 166 . 60 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 5 . . . 4 . . . 2 Part Schematics Acquired 11 | . . . 5 . . . 4 . . . 2 Parts Damaged 1 | . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 39 | . . . . . . . . 23 . 16 . Machine Destruction 39 | . . . . . . . . 23 . 16 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 9 | . . 3 . . . . . 5 . 1 . Largest Group 3 | . . 3 2 . . . . 3 3 1 . Highest-Rated Group 62 | . . 40 24 . . . . 62 30 25 . Highest-Rated Ally 31 | . . 16 16 . . . . 31 10 25 . Total Orders . | . . . . . . . . . . . . Ally Attacks 50 | . . 1 21 . . . . 22 4 2 . Total Damage 566 | . . . 183 . . . . 311 29 43 . Kills 7 | . . . 3 . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Robot Analysis Total 9 | . 2 . 2 . . . 5 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 12840 | 122 817 562 2199 737 396 612 2192 1767 908 1992 536 Spaces Moved 10027 | 57 652 452 1594 562 431 482 1781 1534 603 1616 263 Core 5 | 4 . . 1 . . . . . . . . Treads . | . . . . . . . . . . . . Legs 48 | . . . . . . . . 48 . . . Wheels 9974 | 53 652 452 1593 562 431 482 1781 1486 603 1616 263 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 90 83 83 90 95 105 Average Speed 90 | 78 82 90 90 91 90 90 83 88 93 100 110 Slowest Speed 400 | 100 95 90 400 105 90 90 120 190 120 110 115 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 73 | 5 95 98 95 69 90 93 98 80 47 82 27 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 256 | . . 29 105 . . 36 8 15 1 4 58 Melee . | . . . . . . . . . . . . Projectile 81 | . . . 18 . . . . . 1 4 58 AOE 175 | . . 29 87 . . 36 8 15 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 12137 | 91 779 520 1952 656 443 550 2245 1845 861 1816 379 Wait 713 | . 17 2 86 19 . 5 218 114 135 72 45 Move 10015 | 56 651 451 1593 561 430 481 1780 1533 603 1613 263 Hop . | . . . . . . . . . . . . Pick Up 63 | 4 7 2 13 6 4 . 12 9 4 . 2 Fast Attach 58 | 7 5 1 9 2 . . 8 6 6 12 2 Attach 30 | . 2 1 9 2 1 . 8 . 5 . 2 Detach 23 | . 5 . 5 . . . 4 . 6 2 1 Swap 117 | . 6 7 25 5 1 6 38 12 8 8 1 Drop 122 | 1 9 4 22 5 7 4 32 17 9 9 3 Fire 935 | 23 77 52 190 56 . 54 145 112 82 85 59 Melee . | . . . . . . . . . . . . Ram 4 | . . . . . . . . . 3 . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 23 . 15 . Rewire 19 | . . . . . . . . 19 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 6) 285 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Discovered new exit (range 7) 701 | -10/Materials | Discovered new exit (range 14) 940 | -10/Materials | Entered Mines 947 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 979 | -10/Mines | Identified exit to Materials 1036 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1047 | -10/Mines | Discovered exit to Materials (range 10) 1185 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1323 | -10/Mines | Learned Materials stockpile data 1349 | -10/Mines | Core integrity fell below 50% 1502 | -10/Mines | Entered Materials 1502 | -9/Materials | Accompanied by 2 allies 1502 | -9/Materials | Evolved 2 slots: Weapon x2 1614 | -9/Materials | Lost 3 allies 1731 | -9/Materials | Discovered new exit (range 8) 1783 | -9/Materials | Discovered new exit (range 16) 2242 | -9/Materials | Build established: Scavenger-Gunner 2324 | -9/Materials | Discovered new exit (range 16) 2441 | -9/Materials | Discovered new exit (range 8) 2649 | -9/Materials | Build established: Gunner 2685 | -9/Materials | Discovered new exit (range 3) 2702 | -9/Materials | First assault squad dispatched 3032 | -9/Materials | Central database locked down 3112 | -9/Materials | Repaired Arm. Wheel 3146 | -9/Materials | Repaired Disposable Heat Sink 3573 | -9/Materials | Sterilization system engaged 3573 | -9/Materials | Non-combat units ordered to evacuate 3673 | -9/Materials | Combat units ordered to evacuate 3701 | -9/Materials | Entered Mines 3707 | -9/Mines | Learned location of Zion (-6) 3753 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3753 | -9/Mines | Discovered new exit (range 5) 3798 | -9/Mines | Assembled infested the area 3803 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3962 | -9/Mines | Core integrity fell below 50% 3989 | -9/Mines | Lost 3 parts (1p2w) 3994 | -9/Mines | Destroyed 10 combat bots 4224 | -9/Mines | Destroyed YI-UF0 4276 | -9/Mines | Discovered new exit (range 15) 4438 | -9/Mines | Entered Exiles 4465 | -9/Exiles | Met 8R-AWN 4480 | -9/Exiles | Met EX-HEX 4514 | -9/Exiles | Met EX-DEC 4533 | -9/Exiles | Visited The Gauntlet 4659 | -9/Exiles | Met EX-BIN 4673 | -9/Exiles | Aligned with FarCom system 4674 | -9/Exiles | Given EX-Vault access code 4710 | -9/Exiles | Opened EX-Vault 4715 | -9/Exiles | Found Field Lobotomy Kit 4719 | -9/Exiles | Found AWS/Autocannon 4738 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4826 | -9/Exiles | Discovered new exit (range 10) 4834 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4834 | -9/Exiles | Entered Mines 4872 | -8/Mines | Destroyed 7 combat bots 4967 | -8/Mines | Discovered new exit (range 8) 5135 | -8/Mines | Build established: Skirmisher 5437 | -8/Mines | Discovered new exit (range 7) 5446 | -8/Mines | Entered Materials 5446 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5739 | -8/Materials | Repaired Hvy. Assault Rifle 5773 | -8/Materials | Repaired Hvy. Assault Rifle 5819 | -8/Materials | Discovered new exit (range 7) 5903 | -8/Materials | Identified exit to Garrison 6236 | -8/Materials | Discovered new exit (range 15) 6413 | -8/Materials | Build established: Gunner 6560 | -8/Materials | Repaired Imp. Assault Rifle 6612 | -8/Materials | Repaired Imp. Assault Rifle 6642 | -8/Materials | Discovered new exit (range 6) 7446 | -8/Materials | First assault squad dispatched 7638 | -8/Materials | Entered Garrison 7666 | -8/Garrison | Triggered checkpoint 7695 | -8/Garrison | Garrison Relay disabled 7808 | -8/Garrison | Discovered new exit (range 55) 7808 | -8/Garrison | Discovered new exit (range 52) 7808 | -8/Garrison | Discovered new exit (range 37) 7824 | -8/Garrison | Triggered checkpoint 7869 | -8/Garrison | Triggered checkpoint 7923 | -8/Garrison | Garrison Relay disabled 7947 | -8/Garrison | Garrison Relay disabled 7976 | -8/Garrison | Build established: Skirmisher 8100 | -8/Garrison | Triggered checkpoint 8128 | -8/Garrison | Rescued a captive Derelict 8131 | -8/Garrison | Rescued a captive Derelict 8184 | -8/Garrison | Triggered checkpoint 8212 | -8/Garrison | Garrison Relay disabled 8287 | -8/Garrison | Build established: Scavenger-Skirmisher 8320 | -8/Garrison | Triggered checkpoint 8356 | -8/Garrison | Triggered checkpoint 8822 | -8/Garrison | Garrison Relay disabled 9101 | -8/Garrison | Garrison Relay disabled 9108 | -8/Garrison | Triggered checkpoint 9186 | -8/Garrison | Triggered checkpoint 9405 | -8/Garrison | Entered Materials 9405 | -8/Materials | Accompanied by 3 allies 9445 | -8/Materials | Garrison activated, responded to threat 9523 | -8/Materials | Lost 3 allies 9618 | -8/Materials | Repaired Enh. Autogun 10048 | -8/Materials | Discovered new exit (range 9) 10205 | -8/Materials | First assault squad dispatched 10208 | -8/Materials | Garrison activated, responded to threat 10313 | -8/Materials | Identified exit to Garrison 10313 | -8/Materials | Entered Garrison 10367 | -8/Garrison | Build established: Skirmisher 10385 | -8/Garrison | Triggered checkpoint 10393 | -8/Garrison | Core integrity fell below 50% 10404 | -8/Garrison | Garrison Relay disabled 10489 | -8/Garrison | Triggered checkpoint 10831 | -8/Garrison | Build established: Scavenger-Skirmisher 10871 | -8/Garrison | Triggered checkpoint 10877 | -8/Garrison | Triggered checkpoint 10991 | -8/Garrison | Triggered checkpoint 11050 | -8/Garrison | Garrison Relay disabled 11265 | -8/Garrison | Discovered new exit (range 19) 11265 | -8/Garrison | Discovered new exit (range 51) 11265 | -8/Garrison | Discovered new exit (range 30) 11359 | -8/Garrison | Triggered checkpoint 11370 | -8/Garrison | Garrison Relay disabled 11402 | -8/Garrison | Rescued a captive Derelict 11480 | -8/Garrison | Triggered checkpoint 11516 | -8/Garrison | Garrison Relay disabled 11880 | -8/Garrison | Build established: Skirmisher 11903 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12015 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12305 | -8/Garrison | Entered Materials 12566 | -8/Materials | Core integrity fell below 20% 12636 | -8/Materials | Destroyed 8 combat bots 12705 | -8/Materials | First assault squad dispatched 12841 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12797_ G-47 Trooper unfolds itself. 12797_ L-31 Rogue unfolds itself. 12799_ K-01 Serf collects debris. 12801_ U-05 Engineer builds a Wall. 12802_ K-01 Serf collects debris. 12805_ U-05 Engineer builds a Wall. 12805_ K-01 Serf collects debris. 12807_ L-31 Rogue knocked back. 12809_ Wheel destroyed. 12810_ L-31 Rogue destroyed. 12811_ K-01 Serf collects debris. 12821_ G-50 Soldier destroyed. 12824_ Acquired 43 matter. 12825_ L-31 Rogue knocked back. 12825_ Destroyed Unknown Processor. 12825_ L-31 Rogue destroyed. 12829_ Acquired 29 matter. 12830_ W-25 Informer sends out distress signal. 12835_ Acquired 1 matter. 12838_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????g????????????????????????? | | ?????????????????????????o#??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ????????????? ????????? | | ????????????????????????? ????????????? ????????? | | ?????????????????????????[ ????????????? ????????? | | ????????????????????????? ????????????? ????????? | | ????????????????????????# ????????????? ????????? | | ????????????????????????# ?????????????%????????? | | ????????????????????????# ????????????? ????????? | | ????????????????????????# #?????#??????# #???????? | | ????????????????????????# #???? #??????# #???????? | | ????????????????????????# #???? #??????# #???????? | | ????????????????????????# #####+##?????# #???????? | | ????????????????????????# # #????##%#???????? | | ?????????????????###+##?# # #????#" #???????? | | ????????????###### ##@# #?????"%#???????? | | ????????? ;;=; #?????#!##??????? | | ????????? g w !igg% % #??##?#*%#??????? | | ????????? u#; # ! !### ###[##??????? | | ????????????###+## #%=########""""##%###?##### | | ?????????????????####;###*=!*%!/*=!!*%|!%#%#?# | | ????????????????????##??#+##*#"##"#%%"##*###?# | | ??????????????????????# %= [#??########%#???#] | | ??????????????????????# #????????##=#???# | | ??????????????????????# """#?????????#%#???# | | ??????????????????????# """#???#######+#???# """ | | ??????????????????????#[ """#???#= =!#####%""! | | ??????????????????????# #???# " [+ + """ | | ??????????????????????########???# """ #% # | | ?????????????????????????????????# "" # ##### | | ?????????????????????????????????# """ # % | | ?????????????????????????????????# "" + [ | | ?????????????????????????????????# """ # | | ?????????????????????????????????# """ ##### | | ?????????????????????????????????# """ #???# | | ?????????????????????????????????? " #???# !! | | ?????????????????????????????????# #???# !! | | ?????????????????????????????????#######+#???# ! | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ H-55 Commando | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldZioniteBasin Manual? 0 Play Time 01:48:09 Cumulative 114.9 hours Start 2025.02.20 @ 09:21:08 End 2025.02.20 @ 12:10:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a1585a2f-4298-4084-8be3-7266be960487